Created
February 11, 2018 18:41
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/* | |
* Take on the color of the dominant Blink attached | |
*/ | |
byte myState = 0; | |
Color colors[] = {OFF, BLUE, RED, YELLOW, ORANGE, GREEN}; | |
void setup() { | |
// put your setup code here, to run once: | |
setValueSentOnAllFaces( myState ); | |
} | |
void loop() { | |
// put your main code here, to run repeatedly: | |
if ( buttonSingleClicked() ) { | |
myState++; | |
if (myState >= COUNT_OF(colors)) { | |
myState = 0; | |
} | |
} | |
FOREACH_FACE( f ) { | |
if ( !isValueReceivedOnFaceExpired( f ) ) { | |
// update to the value we see, if the value is already our value, do nothing | |
byte neighborState = getLastValueReceivedOnFace( f ); | |
if ( neighborState > myState ) { | |
myState = neighborState; | |
} | |
} | |
} | |
setColor(dim( colors[myState], 190 + 55 * sin_d( (millis()/10) % 360))); | |
setValueSentOnAllFaces( myState ); | |
} | |
// Sin in degrees ( standard sin() takes radians ) | |
float sin_d( uint16_t degrees ) { | |
return sin( ( degrees / 360.0F ) * 2.0F * PI ); | |
} |
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