Created
March 24, 2017 20:06
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Dijkstra's Algorithm Setup.cs
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
namespace CallStackExample | |
{ | |
class Program | |
{ | |
public class Cell | |
{ | |
public int X { get; set; } | |
public int Y { get; set; } | |
} | |
static void Main(string[] args) | |
{ | |
var grid = GetGrid(); | |
var startCell = new Cell { X = 1, Y = 1 }; | |
var endCell = new Cell { X = 8, Y = 8 }; | |
var path = GetShortestPath(startCell, endCell); | |
// TODO: Verify that the path is what we expect | |
// TODO: Or at least that the length is what we expect | |
} | |
private static CellType[,] GetGrid() | |
{ | |
var grid = new CellType[10, 10]; | |
// Wall moving across | |
grid[3, 6] = CellType.Closed; | |
grid[4, 6] = CellType.Closed; | |
grid[5, 6] = CellType.Closed; | |
grid[6, 6] = CellType.Closed; | |
grid[7, 6] = CellType.Closed; | |
// Wall moving down | |
grid[7, 5] = CellType.Closed; | |
grid[7, 4] = CellType.Closed; | |
return grid; | |
} | |
private static List<Cell> GetShortestPath(Cell start, Cell end) | |
{ | |
var path = new List<Cell>(); | |
// TODO: Do it | |
return path; | |
} | |
public enum CellType | |
{ | |
Open = 0, | |
Closed = 1, | |
} | |
} | |
} |
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