Created
April 1, 2015 18:36
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Incremental Drift on 32x32 grid
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// Incremental Drift on 32x32 grid - Jim Bumgardner | |
// | |
int nbrPoints = 1024; | |
int cx,cy; | |
float crad; | |
float cycleLength, speed; | |
int startOffset = 0; | |
int counter =0 ; | |
boolean isSquare = true; | |
float secs; | |
// MovieMaker mm; | |
void setup() | |
{ | |
if (isSquare) | |
size(720+16,720+16); | |
else | |
size(1280, 720); | |
cx = width/2; | |
cy = height/2; | |
crad = (min(width,height)/2) * 0.95; | |
noStroke(); | |
smooth(); | |
colorMode(HSB, 1); | |
ellipseMode(RADIUS); | |
background(0); | |
cycleLength = 3*60*30; | |
frameRate(30); | |
speed = (2*PI*nbrPoints) / cycleLength; | |
} | |
void draw() | |
{ | |
background(0); | |
float timer = (frameCount+startOffset)*speed; | |
for (int i = 0; i < nbrPoints; ++i) | |
{ | |
float r = 1 - i/(float)nbrPoints; | |
float a,len,rad; | |
a = timer * r; | |
len = i*crad/(float)nbrPoints; | |
rad = max(1,len*.025); | |
float lum = (sin(a)+1)/2; | |
// float hue = frameCount/(float)cycleLength; | |
float hue = r + timer * .01; | |
hue -= int(hue); | |
float x = (i % 32) * (width/32.0); | |
float y = (i / 32) * (width/32.0); | |
// fill(hue,.5,.5+lum*.5); | |
fill(hue,.5,lum); | |
rect(x,y,width/32.0,width/32.0); | |
} | |
} | |
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