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Sonic pi game loop
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use_debug false | |
notes = (scale :b2, :minor_pentatonic, num_octaves: 3).shuffle | |
live_loop :drums do | |
sample :bd_haus, amp: 3 | |
sleep 0.25 | |
sample :drum_snare_hard | |
sleep 0.25 | |
end | |
define :main_melody do | |
s = synth :mod_fm, sustain: 0.25, release: 0.7, attack: 0.2, amp: 0.5 | |
control s, note: notes.tick | |
sleep 0.25 | |
end | |
define :supersnare do | |
24.times do | |
sample :drum_snare_hard | |
sleep 0.125/2 | |
end | |
end | |
live_loop :industry do | |
sample :loop_industrial, beat_stretch: 1 | |
sleep 1 | |
end | |
live_loop :main do | |
sleep 6 | |
supersnare | |
tick_reset | |
122.times do | |
main_melody | |
end | |
end |
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