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December 16, 2015 03:04
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/* | |
* Copyright (c) 2009-2012 jMonkeyEngine | |
* All rights reserved. | |
* | |
* Redistribution and use in source and binary forms, with or without | |
* modification, are permitted provided that the following conditions are | |
* met: | |
* | |
* * Redistributions of source code must retain the above copyright | |
* notice, this list of conditions and the following disclaimer. | |
* | |
* * Redistributions in binary form must reproduce the above copyright | |
* notice, this list of conditions and the following disclaimer in the | |
* documentation and/or other materials provided with the distribution. | |
* | |
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors | |
* may be used to endorse or promote products derived from this software | |
* without specific prior written permission. | |
* | |
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED | |
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR | |
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF | |
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING | |
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | |
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
*/ | |
package jme3test.model.anim; | |
import com.jme3.animation.*; | |
import com.jme3.app.SimpleApplication; | |
import com.jme3.input.KeyInput; | |
import com.jme3.input.controls.ActionListener; | |
import com.jme3.input.controls.KeyTrigger; | |
import com.jme3.light.DirectionalLight; | |
import com.jme3.math.ColorRGBA; | |
import com.jme3.math.Quaternion; | |
import com.jme3.math.Vector3f; | |
import com.jme3.scene.Geometry; | |
import com.jme3.scene.Node; | |
import com.jme3.scene.Spatial; | |
import com.jme3.scene.shape.Box; | |
import jme3tools.optimize.GeometryBatchFactory; | |
public class TestOgreAnim extends SimpleApplication | |
implements AnimEventListener, ActionListener { | |
private AnimChannel channel; | |
private AnimControl control; | |
private Geometry geom; | |
public static void main(String[] args) { | |
TestOgreAnim app = new TestOgreAnim(); | |
app.start(); | |
} | |
@Override | |
public void simpleInitApp() { | |
flyCam.setMoveSpeed(10f); | |
cam.setLocation(new Vector3f(6.4013605f, 7.488437f, 12.843031f)); | |
cam.setRotation(new Quaternion(-0.060740203f, 0.93925786f, -0.2398315f, -0.2378785f)); | |
DirectionalLight dl = new DirectionalLight(); | |
dl.setDirection(new Vector3f(-0.1f, -0.7f, -1).normalizeLocal()); | |
dl.setColor(new ColorRGBA(1f, 1f, 1f, 1.0f)); | |
rootNode.addLight(dl); | |
Spatial model = (Spatial) assetManager.loadModel("Models/Oto/Oto.mesh.xml"); | |
model.center(); | |
model.setLocalTranslation(0, 5f, 0); | |
control = model.getControl(AnimControl.class); | |
control.addListener(this); | |
channel = control.createChannel(); | |
for (String anim : control.getAnimationNames()) | |
System.out.println(anim); | |
channel.setAnim("stand"); | |
geom = (Geometry)((Node)model).getChild(0); | |
SkeletonControl skeletonControl = model.getControl(SkeletonControl.class); | |
Box b = new Box(.25f,3f,.25f); | |
Geometry item = new Geometry("Item", b); | |
item.move(0, 1.5f, 0); | |
item.setMaterial(assetManager.loadMaterial("Common/Materials/RedColor.j3m")); | |
Node n = skeletonControl.getAttachmentsNode("hand.right"); | |
n.attachChild(item); | |
rootNode.attachChild(model); | |
Geometry floor = new Geometry("Floor", new Box(20, .10f, 20)); | |
floor.setMaterial(assetManager.loadMaterial("Common/Materials/WhiteColor.j3m")); | |
Node level = new Node("level"); | |
level.attachChild(floor); | |
rootNode.attachChild(level); | |
inputManager.addListener(this, "Attack"); | |
inputManager.addMapping("Attack", new KeyTrigger(KeyInput.KEY_SPACE)); | |
} | |
@Override | |
public void simpleUpdate(float tpf) { | |
super.simpleUpdate(tpf); | |
} | |
public void onAnimCycleDone(AnimControl control, AnimChannel channel, String animName) { | |
// When the animation is finished attach the character to the level node and optimize | |
if (animName.equals("Dodge")) { | |
Spatial oto = control.getSpatial(); | |
Node level = (Node) rootNode.getChild("level"); | |
level.attachChild(oto); | |
oto.removeControl(control); | |
GeometryBatchFactory.optimize(level); | |
} | |
} | |
public void onAnimChange(AnimControl control, AnimChannel channel, String animName) { | |
} | |
public void onAction(String binding, boolean value, float tpf) { | |
if (binding.equals("Attack") && value){ | |
if (!channel.getAnimationName().equals("Dodge")){ | |
channel.setAnim("Dodge", 0.50f); | |
channel.setLoopMode(LoopMode.Cycle); | |
channel.setSpeed(0.10f); | |
} | |
} | |
} | |
} |
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