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May 10, 2020 20:06
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Markdium-Orchestrating startup and shutdown in Scala
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implicit class FluentCoordinatedShutdown(coordinatedShutdown: CoordinatedShutdown) { | |
/** | |
* The first pre-defined phase that applications can add tasks to. | |
*/ | |
def beforeServiceUnbind(task: () => Future[Done], name: String): CoordinatedShutdown = | |
withTask(CoordinatedShutdown.PhaseBeforeServiceUnbind, task, name) | |
/** | |
* Stop accepting new incoming connections. | |
* This is where you can register tasks that makes a server stop accepting new connections. Already | |
* established connections should be allowed to continue and complete if possible. | |
*/ | |
def serviceUnbind(task: () => Future[Done], name: String): CoordinatedShutdown = | |
withTask(CoordinatedShutdown.PhaseServiceUnbind, task, name) | |
/** | |
* Stop accepting new incoming connections. | |
* This is where you can register tasks that makes a server stop accepting new connections. Already | |
* established connections should be allowed to continue and complete if possible. | |
*/ | |
def serviceRequestsDone(task: () => Future[Done], name: String): CoordinatedShutdown = | |
withTask(CoordinatedShutdown.PhaseServiceRequestsDone, task, name) | |
/** | |
* Final shutdown of service endpoints. | |
* This is where you would add tasks that forcefully kill connections that are still around. | |
*/ | |
def serviceStop(task: () => Future[Done], name: String): CoordinatedShutdown = | |
withTask(CoordinatedShutdown.PhaseServiceStop, task, name) | |
/** | |
* Phase for custom application tasks that are to be run | |
* after service shutdown and before cluster shutdown. | |
*/ | |
def beforeClusterShutdown(task: () => Future[Done], name: String): CoordinatedShutdown = | |
withTask(CoordinatedShutdown.PhaseBeforeClusterShutdown, task, name) | |
/** | |
* Phase for custom application tasks that are to be run | |
* after cluster shutdown and before ActorSystem termination. | |
*/ | |
def beforeActorSystemTerminate(task: () => Future[Done], name: String): CoordinatedShutdown = | |
withTask(CoordinatedShutdown.PhaseBeforeActorSystemTerminate, task, name) | |
private def withTask(phase: String, task: () => Future[Done], name: String) = { | |
coordinatedShutdown.addTask(phase, name)(task) | |
coordinatedShutdown | |
} | |
} |
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