Created
February 10, 2014 09:40
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UIView+EasyFrame
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#import <UIKit/UIKit.h> | |
@interface UIView (EasyFrame) | |
@property (nonatomic) CGFloat left; | |
@property (nonatomic) CGFloat top; | |
@property (nonatomic) CGFloat right; | |
@property (nonatomic) CGFloat bottom; | |
@property (nonatomic) CGFloat width; | |
@property (nonatomic) CGFloat height; | |
@property (nonatomic) CGFloat centerX; | |
@property (nonatomic) CGFloat centerY; | |
@property (nonatomic) CGPoint origin; | |
@property (nonatomic) CGSize size; | |
@end |
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#import "UIView+EasyFrame.h" | |
@implementation UIView (EasyFrame) | |
- (CGFloat)left { | |
return self.frame.origin.x; | |
} | |
- (void)setLeft:(CGFloat)x { | |
CGRect frame = self.frame; | |
frame.origin.x = x; | |
self.frame = frame; | |
} | |
- (CGFloat)top { | |
return self.frame.origin.y; | |
} | |
- (void)setTop:(CGFloat)y { | |
CGRect frame = self.frame; | |
frame.origin.y = y; | |
self.frame = frame; | |
} | |
- (CGFloat)right { | |
return self.frame.origin.x + self.frame.size.width; | |
} | |
- (void)setRight:(CGFloat)right { | |
CGRect frame = self.frame; | |
frame.origin.x = right - frame.size.width; | |
self.frame = frame; | |
} | |
- (CGFloat)bottom { | |
return self.frame.origin.y + self.frame.size.height; | |
} | |
- (void)setBottom:(CGFloat)bottom { | |
CGRect frame = self.frame; | |
frame.origin.y = bottom - frame.size.height; | |
self.frame = frame; | |
} | |
- (CGFloat)centerX { | |
return self.center.x; | |
} | |
- (void)setCenterX:(CGFloat)centerX { | |
self.center = CGPointMake(centerX, self.center.y); | |
} | |
- (CGFloat)centerY { | |
return self.center.y; | |
} | |
- (void)setCenterY:(CGFloat)centerY { | |
self.center = CGPointMake(self.center.x, centerY); | |
} | |
- (CGFloat)width { | |
return self.frame.size.width; | |
} | |
- (void)setWidth:(CGFloat)width { | |
CGRect frame = self.frame; | |
frame.size.width = width; | |
self.frame = frame; | |
} | |
- (CGFloat)height { | |
return self.frame.size.height; | |
} | |
- (void)setHeight:(CGFloat)height { | |
CGRect frame = self.frame; | |
frame.size.height = height; | |
self.frame = frame; | |
} | |
- (CGPoint)origin { | |
return self.frame.origin; | |
} | |
- (void)setOrigin:(CGPoint)origin { | |
CGRect frame = self.frame; | |
frame.origin = origin; | |
self.frame = frame; | |
} | |
- (CGSize)size { | |
return self.frame.size; | |
} | |
- (void)setSize:(CGSize)size { | |
CGRect frame = self.frame; | |
frame.size = size; | |
self.frame = frame; | |
} |
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