Created
June 12, 2019 20:40
-
-
Save jcmiller11/9fa8efa19150fc371f1a4c85f8907fa7 to your computer and use it in GitHub Desktop.
marbles (PuzzleScript Script)
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
title marbles | |
author skymoo | |
homepage www.puzzlescript.net | |
again_interval 0.1 | |
======== | |
OBJECTS | |
======== | |
Background | |
GREEN | |
Wall | |
BROWN | |
StateMarker | |
BROWN | |
UpState | |
Black | |
..0.. | |
.000. | |
0.0.0 | |
..0.. | |
..0.. | |
DownState | |
Black | |
..0.. | |
..0.. | |
0.0.0 | |
.000. | |
..0.. | |
LeftState | |
Black | |
..0.. | |
.0... | |
00000 | |
.0... | |
..0.. | |
RightState | |
Black | |
..0.. | |
...0. | |
00000 | |
...0. | |
..0.. | |
Player | |
Orange | |
..... | |
..... | |
..... | |
..... | |
..... | |
RedBox | |
Red | |
..0.. | |
.000. | |
00000 | |
.000. | |
..0.. | |
RedTarget | |
Red | |
00000 | |
0...0 | |
0...0 | |
0...0 | |
00000 | |
BlueBox | |
Blue | |
..0.. | |
.000. | |
00000 | |
.000. | |
..0.. | |
BlueTarget | |
Blue | |
00000 | |
0...0 | |
0...0 | |
0...0 | |
00000 | |
YellowBox | |
Yellow | |
..0.. | |
.000. | |
00000 | |
.000. | |
..0.. | |
YellowTarget | |
Yellow | |
00000 | |
0...0 | |
0...0 | |
0...0 | |
00000 | |
======= | |
LEGEND | |
======= | |
. = Background | |
# = Wall | |
@ = Player | |
DirState = LeftState or RightState or UpState or DownState | |
Box = RedBox or BlueBox or YellowBox | |
Target = RedTarget or BlueTarget or YellowTarget | |
r = RedBox | |
b = BlueBox | |
y = YellowBox | |
s = RedTarget | |
t = BlueTarget | |
u = YellowTarget | |
M = StateMarker | |
======= | |
SOUNDS | |
======= | |
================ | |
COLLISIONLAYERS | |
================ | |
Background | |
Player | |
Wall, Box, StateMarker | |
DirState | |
Target | |
====== | |
RULES | |
====== | |
[ > Player ] [ Box ] -> [ > Player ] [ > Box ] | |
[UP Player] [StateMarker] -> [Player][StateMarker UpState] | |
[DOWN Player] [StateMarker] -> [Player][StateMarker DownState] | |
[LEFT Player] [StateMarker] -> [Player][StateMarker LeftState] | |
[RIGHT Player] [StateMarker] -> [Player][StateMarker RightState] | |
UP [StateMarker UpState] [ Box | no Box no Wall ] -> [StateMarker UpState] [ | Box ] again | |
DOWN [StateMarker DownState] [ Box | no Box no Wall ] -> [StateMarker DownState] [ | Box ] again | |
LEFT [StateMarker LeftState] [ Box | no Box no Wall ] -> [StateMarker LeftState] [ | Box ] again | |
RIGHT [StateMarker RightState] [ Box | no Box no Wall ] -> [StateMarker RightState] [ | Box ] again | |
============== | |
WINCONDITIONS | |
============== | |
All RedTarget on RedBox | |
All BlueTarget on BlueBox | |
All YellowTarget on YellowBox | |
======= | |
LEVELS | |
======= | |
@#######M | |
###s....# | |
#....r..# | |
#.y....t# | |
#.......# | |
#..u#.b.# | |
######### |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment