Created
February 3, 2013 12:25
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Maybe order matters? not sure....
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My handwritten command (that works): | |
xcrun --sdk macosx10.8 clang++ @all_objs -o bin/lib/macosx/gameplay.ndll -dynamiclib -fpic -fPIC -m32 -fvisibility=hidden -L. -L../../../GamePlay/external-deps/bullet/lib/macosx -L../../../GamePlay/external-deps/lua/lib/macosx -L../../../GamePlay/external-deps/libpng/lib/macosx -L../../../GamePlay/external-deps/oggvorbis/lib/macosx -logg -lvorbis -llua -lbullet -lgameplay -framework IOKit -framework Cocoa -framework OpenGL -framework Quartz -lz -lpng -lvorbisfile -framework OpenAL -lvorbisenc | |
What Build.xml produces (and fails): | |
xcrun --sdk macosx10.8 clang++ -o bin/lib/macosx/gameplay.ndll -fpic -fPIC -dynamiclib -m32 -framework Cocoa -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.8.sdk -fvisibility=hidden -L../../../gameplay/external-deps/bullet/lib/macosx -L../../../gameplay/external-deps/collada-dom/lib/macosx -L../../../gameplay/external-deps/freetype2/lib/macosx -L../../../gameplay/external-deps/libpng/lib/macosx -L../../../gameplay/external-deps/lua/lib/macosx -L../../../gameplay/external-deps/oggvorbis/lib/macosx -L../../../gameplay/external-deps/pcre/lib/macosx -L../../../gameplay/external-deps/tinyxml2/lib/macosx -L. @all_objs -lbullet -lpng -llua -logg -lvorbis -lvorbisenc -lvorbisfile -framework OpenAL -framework OpenGL -framework IOKit -lpcre -lpcrecpp -lz -lgameplay |
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