Created
November 30, 2022 23:34
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collabradoodle renderer
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const W = 52; | |
const H = 30; | |
const MAX_ITER = 1000; | |
function iters(cr, ci) { | |
let zi = 0; | |
let zr = 0; | |
for (let i = 0; i < MAX_ITER; i++) { | |
[zr, zi] = [zr * zr - zi * zi + cr, 2 * zr * zi + ci]; | |
if (zr * zr + zi * zi > 16.0) return i; | |
} | |
return MAX_ITER; | |
} | |
function mandelnum(i, j) { | |
const x = -0.6 + 3.2 * ((i / W) - 0.5); | |
const y = 3.2 * (H / W) * ((j / H) - 0.5); | |
const I = iters(x, y); | |
return (I > 900) ? 0 : I > 5 ? 1 : I > 3 ? 2 : I > 2 ? 3 : 4; | |
} | |
function render(renderChar, newLine) { | |
for (let j = 0; j < H; j++) { | |
for (let i = 0; i < W; i++) { | |
renderChar(i, j, mandelnum(i, j)); | |
} | |
newLine(); | |
} | |
} | |
/// Terminal testing | |
function renderCharTerminal(i, j, n) { | |
process.stdout.write(['# ', '- ', '& ', '^ ', ' '][n]); | |
} | |
function newLineTerminal() { | |
process.stdout.write("\n"); | |
} | |
/// Websocket version | |
const [black, white, red, blue, yellow] = [70, 64, 164, 132, 178]; | |
// I reverse-engineered what `coordOf` and `plot` had to be by doing things like | |
// | |
// oldsend = WebSocket.prototype.send; WebSocket.prototype.send = function(...args) { oldsend.call(this, ...args); window.ws = this; window.msg = args[0]; console.log(new Uint8Array(msg).join(",")); }; | |
// | |
// in the developer console, and playing around in the interface. | |
function coordOf(n) { | |
const t = 2 * n; | |
if (t < 216) return [t]; | |
const rem = t - 216; | |
return [216 + Math.floor(rem / 256), rem % 256]; | |
} | |
function plot(n, color) { | |
ws.send(new Uint8Array([0,10,0,1,30,51,119,111,56,121,95,54,121,115,117,120,118,113,121,100,1,color,...coordOf(n)]).buffer); | |
} | |
function renderCharCollab(x, y, n) { | |
plot(y * W + x, [black, blue, red, yellow, white][n]); | |
} | |
const testing = false; | |
if (testing) { | |
render(renderCharTerminal, newLineTerminal); | |
} | |
else { | |
render(renderCharCollab, () => {}); | |
} |
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