A Pen by James Daly on CodePen.
Created
April 10, 2014 03:58
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A Pen by James Daly.
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//cards have been sorted earlier | |
var hand = { | |
clubs:[4,8,9], | |
diamonds: [1,2,3,6,11], | |
hearts: [1], | |
spades: [9,10] | |
} | |
function decideWhichOnesToKeep (obj) { | |
var keepTheseOnes = {}; | |
var maybes = {}; | |
var possibleDiscard = {}; | |
for (var prop in obj) { | |
keepTheseOnes[prop] = []; | |
maybes[prop] = []; | |
possibleDiscard[prop] = []; | |
for (var i=0; i < obj[prop].length; i++) { | |
if ((obj[prop][i+1] === obj[prop][i] +1) && (obj[prop][i+2] === obj[prop][i] +2) && (obj[prop][i+3] === obj[prop][i] +3) && (obj[prop][i+4] === obj[prop][i] +4) && (obj[prop][i+5] === obj[prop][i] +5)) { | |
keepTheseOnes[prop].push(obj[prop][i], obj[prop][i] +1, obj[prop][i] +2, obj[prop][i] +3, obj[prop][i] +4, obj[prop][i] +5); | |
i=i+5; | |
} else if ((obj[prop][i+1] === obj[prop][i] +1) && (obj[prop][i+2] === obj[prop][i] +2) && (obj[prop][i+3] === obj[prop][i] +3) && (obj[prop][i+4] === obj[prop][i] +4)) { | |
keepTheseOnes[prop].push(obj[prop][i], obj[prop][i] +1, obj[prop][i] +2, obj[prop][i] +3, obj[prop][i] +4); | |
i=i+4; | |
} else if ((obj[prop][i+1] === obj[prop][i] +1) && (obj[prop][i+2] === obj[prop][i] +2) && (obj[prop][i+3] === obj[prop][i] +3)) { | |
keepTheseOnes[prop].push(obj[prop][i], obj[prop][i] +1, obj[prop][i] +2, obj[prop][i] +3); | |
i=i+3; | |
} else if ((obj[prop][i+1] === obj[prop][i] +1) && (obj[prop][i+2] === obj[prop][i] +2)) { | |
keepTheseOnes[prop].push(obj[prop][i], obj[prop][i] +1, obj[prop][i] +2); | |
i=i+2; | |
} else if (obj[prop][i+1] === obj[prop][i] +1) { | |
maybes[prop].push(obj[prop][i], obj[prop][i] +1); | |
i++; | |
} else { | |
possibleDiscard[prop][i] = obj[prop][i] | |
} | |
} | |
} | |
function removeUndefineds (obj) { | |
var otherObj = {}; | |
for (var prop in obj) { | |
otherObj[prop] = obj[prop].filter(function(n){ return n != undefined }); | |
} | |
return otherObj; | |
} | |
return { | |
keepTheseOnes: keepTheseOnes, | |
maybes: maybes, | |
possibleDiscard: removeUndefineds(possibleDiscard) | |
} | |
} | |
var moreOrganizedObj = decideWhichOnesToKeep(hand); | |
console.log(moreOrganizedObj); | |
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