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jdittrich / fieldguidetopostphenomenology.md
Created June 2, 2020 19:44
Summary of "A field guide to postphenomenology"

Rosenberger, R., & Verbeek, P. P. (2015). A field guide to postphenomenology. Postphenomenological investigations: Essays on human-technology relations, 9-41.

perspective: technology as mediating: relations between people and artifacts

"combine philosophical analysis with empirical investigation"

via technology comes mediation not alienation (contrast with Heidegger)

The human-world relation is usually a human-technology-world relation (Ihde 1990)

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jdittrich / index.html
Created May 30, 2020 10:40
some ideas on composing interactive objects in plain JS
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jdittrich / designethicsenvironment.md
Last active November 26, 2019 10:46
Mail I wrote answering what comes into my mind about design, ethics and environment

Ingold does write about design (or, rather: Culture, man-made-things) and ecology (e.g. in [1][2]). Langdon Winner’s essays in [3] might also be interesting And Actor-Network-Theory might be helpful – the classic work of Callon [4] shows a "network" of animals, environment, people, technology… It is a bit hard to read, particularly if you are not familiar with ANT yet, and [5] is a much nicer read.

But these are all rather general. On design research and criticizms of it, I know some stuff on the question of design ethnography [7], claims of true stuff ("the real user needs") [9], users as part of a computer system [11] and design thinking’s intertwinement into neoliberal ideas [12,8] – if that is something that is interesting to you. And talking about neoliberalism [12] is a great source for anything tech/design thinking/engineering related; [13] is by the mentioned Langdon Winner and also pretty great. In the context of work and care for technology (in contrast to churining out "disruptions"), there are

library(dplyr)
library(vegawidget)
library(tidyr)
barsizes<-seq(300,1600, by=25)
percentages<-seq(0,1, by=0.025)
# how wide (in px) is the text for
marginOfErrorMultiplier <- 1.1 # 1.1 is +10%
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jdittrich / Techno-Economic Networks and Irreversibility.md
Last active July 6, 2019 15:21
Summary of "Techno-Economic Networks and Irreversibility", callon

Callon, Michel. 1990. “Techno-Economic Networks and Irreversibility.” The Sociological Review 38 (1_suppl): 132–61. https://doi.org/10.1111/j.1467-954X.1990.tb03351.x.

Actors:

scientific→ certified knowledge
technological → develop things
people
market → react to needs

  • 10
    • a) Recipe creation as part of household management
    • b) recipes do record and depend on social relationships, trust and obligations
    • c) recipes as family history
  • 14 recipes in the making by crossing-out, annotating and correcting (also: 26, 113ff)
  • 27 focused recipe-collection for current problems (e.g. someone sick and you gather recipes to relieve it). Also : escalation to professionals
  • 32 recipe selection for own collection from other collections: copying
  • 35 other places other experts: access to knowledge networks
  • 36 importance of locality != local practices:   recipes circulated widely
  • 38 Recipes as gifts (also 76)
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jdittrich / CommunitiesOfPractice.md
Last active April 13, 2019 17:21
Summary of Wengers "Communities of Practice"
  • 3 Often, learning is seen as:
    • an individual effort
    • best separated from other activities
  • 3 What if learning – like eating or sleep – is an inevitable, normal and social?
  • 6 Communities of Practice are everywhere: families, Scientists, street gangs… most do not have names and no formal membership
  • 9 Explicit learning and teaching vs. social learning and teaching
  • 41 Understanding: Defining what to know and what not
  • 47 Practice: Doing. Social and historical context give it meaning
  • 47 Tacit knowledge is often not noticed
  • 48 For practice there is no theory/practice divide. This is more of an distinction for enterprises which say: "We are theory-guided!" "We are hands on!"
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jdittrich / DesigningEngineers.md
Last active February 19, 2019 20:48
Comments and summary of the book "Designing Engineers" by L.L. Bucciarelli
  • 2 It is hard to draw the line between "soft" and "hard" skills in engineering projects
  • 3 There is no single person knowing how a telephone works, not even the people who build the infrastructure. 
  • 4…But people know how to deal with "their" touchpoints to it competently → see: Pragmatism
  • 6 The physics-based description is seen as ideal for technological literacy. → see: Culture
  • 9 For the physics-view some things are relevant ("underlying" ones like length, thickness, angle), others are not ("impure" or "irrelevant" ones, like history, material, grain).
  • 14 two ideas of artifact creation:
  • a) Savant: Artifact is the realization of underlying principles
  • b) utilitarian: the artifact is defined by the market and by what is "good" for actors. 
  • 17 Design Processes seen as autonomous and leading to the "right" result. → See: Seitz, Design Thinking
  • 30 META (describing the site)
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jdittrich / The Systems Bible.txt
Created January 2, 2019 21:54
Summary + Page numbers for "The Systems Bible" by J.Gall, 3rd Edition 2002
META: Initial number is the page number, text following "→" refers to other works or concepts.
13 Systems have their own system problems in addition to what they are build to do
17 Systems tend to expand. DIY expands (more things are DIY-able) and manufacturing expands (more different things are manufactured)
26 State-able goals ≠goals ≠ known things.  see: Accountability, Garfinkel
28 recreate the world in the image of administration → campbell’s law in: "Assessing the impact of planned social change" 
32 Being perfectly prepared for the past → Weick, sensemaking
33 There is always an older system interfering with the current system → S.L Star, Steps Towards an Ecology of Infrastructure: Complex Problems in Design and Access for Large-scale Collaborative Systems
38 People in the system do not what the system should be doing but do system things (Bittner?)
40 The goals of a system is determined by what the system can do (→ Weick, Sensemaking in Organizations → Bowker, Forgetting in Organizations → Some capi
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jdittrich / index.html
Created December 30, 2018 17:56
STS paper title generator to be used later at cheapbotsdonequick. To be used with https://github.com/galaxykate/tracery/blob/tracery2/js/tracery/tracery.js
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