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| const baseBet = 200 //base bet (in sats) | |
| const baseTarget = 1.20 //base target | |
| const maxRolls = 200 //max rolls script will do | |
| const infiniteRolls = true //ignores max rolls | |
| const changeSeedAfterY = 200 //change seed after this many rolls | |
| let target = baseTarget //initialize target as base | |
| let betCount = 0 //bet count if using max rolls | |
| this.log(`Give me all the wins!...`) | |
| while (betCount < maxRolls || infiniteRolls) { | |
| //make bet, wait for result | |
| const {multiplier} = await this.bet(baseBet, target) | |
| if (multiplier < target) { | |
| //loss | |
| this.log(`Loss. :/`) | |
| //increase target by baseTarget | |
| target = target + baseTarget | |
| } else { | |
| //win | |
| //set target back to baseTarget | |
| target = baseTarget | |
| this.log(`Win.`) | |
| } | |
| betCount++ | |
| if (betCount % changeSeedAfterY == 0 && betCount != 0) { | |
| const { server_seed_hash } = await this.newSeedPair() | |
| await this.log("The new server seed has the hash: ", server_seed_hash) | |
| // set the client seed | |
| const clientSeed = randomSeed() | |
| await this.setClientSeed(clientSeed) | |
| await this.log("The client seed was set to: ", clientSeed) | |
| } | |
| } | |
| function randomSeed() { | |
| const words = ['Alpha ','Bravo ','Charlie ','Delta ','Echo ', | |
| 'Foxtrot ','Golf ','Hotel ','India ','Juliet ', | |
| 'Kilo ','Lima ','Mike ','November ','Oscar ', | |
| 'Papa ','Quebec ','Romeo ','Sierra ','Tango ', | |
| 'Uniform ','Victor ','Whiskey ','X-ray ','Yankee ','Zulu '] | |
| return words[Math.floor(words.length * Math.random())] + words[Math.floor(words.length * Math.random())] + words[Math.floor(words.length * Math.random())] | |
| } |
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