Created
October 12, 2013 15:06
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Sample of entities.def for Quake2World.
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/*QUAKED ammo_cells (.4 .7 1) (-16 -16 -16) (16 16 16) triggered no_touch hover | |
Cells for the Hyperblaster. | |
-------- Keys -------- | |
team : The team name for alternating item spawns. | |
-------- Spawn flags -------- | |
triggered : Item will not appear until triggered. | |
no_touch : Item will interact as solid instead of being picked up by player. | |
hover : Item will spawn where it was placed in the map and won't drop the floor. | |
-------- Radiant config -------- | |
model="models/ammo/cells/tris.md3" | |
*/ |
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