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;; Simple test exhibiting motion errors with inline images.
;; See Bug#67604
;; 1. Eval this buffer (M-x eval-buffer).
;; 2. A buffer with 3 colored SVG blocks will appear.
;; 3. Adjust your frame's width until the green image just wraps to
;; the 2nd screen line, then reduce width by one more char.
;; 4. In the buffer with the images, M-x my/find-skip-bug. If it
;; succeeds, it will report the pixel offset where the bug
;; occurred. NOTE: The Green image must appear at the start of a
;; line, or a "false positive" bug ID has occurred. Increase your
@jdtsmith
jdtsmith / bug67533_test_svg_file.el
Last active December 3, 2023 15:24
Testing Emacs SVG layout positioning
;;; test-svg-wrapped --- test pixel position for SVG images -*- lexical-binding: t; -*-
;; This small code creates a buffer with a couple long lines with
;; several SVG images of varying height interspersed. It also
;; includes a tool to check if the pixel height information one pixel
;; above each character agrees with expectations. To use:
;; M-x my/test-svg-positions
;; (use a C-u prefix to create SVG overlays instead of text properties)
;;
@jdtsmith
jdtsmith / test_org_latex_preview.org
Last active November 30, 2023 20:54
LaTeX Preview with SVG

This is normal text. $ω(t) = \sqrt[16]{t}$ Nam a sapien. $ρ(y) = exp\left(\sqrt{log(y)}\right)$ Lorem ipsum dolor sit amet, consectetuer adipiscing elit. $υ(x) = exp\left(\sqrt{exp(x)}\right)$ Aliquam posuere.

@jdtsmith
jdtsmith / maximize-window.el
Last active May 11, 2024 14:18
maximize-window-vertically in emacs
;; Maximize a window vertically or horizontally within its frame
(defun maximize-window-in-direction (&optional horizontally)
"Maximize window.
Default vertically, unless HORIZONTALLY is non-nil."
(interactive)
(unless (seq-every-p
(apply-partially #'window-at-side-p nil)
(if horizontally '(left right) '(top bottom)))
(let* ((buf (window-buffer))
(top-size (window-size (frame-root-window) (not horizontally)))
@jdtsmith
jdtsmith / repeat-change-cursor-color.el
Last active June 11, 2025 14:07
Emacs: change cursor color during active repeat-mode commands
(let ((orig (default-value 'repeat-echo-function))
rcol ccol in-repeat)
(setq
repeat-echo-function
(lambda (map)
(if orig (funcall orig map))
(unless rcol (setq rcol (face-foreground 'error)))
(if map
(unless in-repeat ; new repeat sequence
(setq in-repeat t
@jdtsmith
jdtsmith / box-stipple.el
Last active September 9, 2023 18:06
Using Emacs `:stipple` face attribute for drawing bars and other pixel-level features
(let ((buf (get-buffer-create "*stipple-box*")))
(switch-to-buffer-other-window buf)
(cl-flet ((srot (s r) (concat (substring s (- r)) (substring s 0 (- r)))))
(let* ((bar-width 0.3)
(w (window-font-width))
(h (window-font-height))
(rot (indent-bars--stipple-rot w))
(bsz (round (* bar-width w)))
(vrot (mod (cadr (window-edges nil t nil t)) h))
(pad (make-string (- h bsz) ?\s))
@jdtsmith
jdtsmith / test_treesitter.el
Last active August 20, 2023 12:30
tree-sitter navigation speed test
(let (cnt tm node res)
(goto-char (point-min))
(while (< (point) (point-max))
(setq tm
(benchmark-run 100
(setq node (treesit-node-at (point)))
(while node
(setq node (treesit-node-parent node))))
node (treesit-node-at (point)))
(setq cnt 0)
@jdtsmith
jdtsmith / audio_sync_rti.org
Last active January 20, 2025 17:16
WLED AudioSync Realtime Smoothing with Interpolation Proposal

Background

WLED supports a variety of network control protocols, including “realtime UDP” and (for audio-reactive ports) “Sound Sync”. UDP data “frames” comprising one or more packets are typically sent to WLED devices at fixed intervals, e.g. 20ms for the default 50Hz SoundSync update. Unfortunately, consumer-grade WiFi suffers from jitter of 20-80ms. Packets can occasionally arrive in rapid “floods” (several packets in <10ms), followed by long “droughts” of 75ms or more.

The solution? Store up a fixed number of “frames” from the sporadically arriving packet data stream, then play them back at smooth intervals, essentially using the buffer to help “weather the droughts and floods”. This dramatically smooths playback. This approach effectively trades latency for smoothness of playback. This buffering approach is referred to as Realtime Smoothing (RTS).

@jdtsmith
jdtsmith / highlight-indentation-current-column-timer.el
Created May 2, 2023 15:49
Custom code with a timer delay for current-column marking in highlight indentation mode
(use-package highlight-indentation
:ensure highlight-indentation
:init
;; Add a timer delay to the current column highlight for efficiency,
;; and to avoid flashing when scrolling or moving by line
(defvar my/highlight-indentation-current-column-timer nil)
(defun my/highlight-indentation-current-column ()
(highlight-indentation-redraw-window (selected-window)
'highlight-indentation-current-column-overlay
'highlight-indentation-current-column-put-overlays-region))
@jdtsmith
jdtsmith / vundo-stress-test.el
Last active March 16, 2023 16:35
undo/redo + vundo stress test
;; Stress tests of the undo/vundo system
(require 'vundo)
(require 'lorem-ipsum)
(eval-when-compile
(require 'cl-lib))
(require 'memory-report)
(add-hook 'vundo-mode-hook (lambda () (setq jit-lock-mode nil)))