This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<?xml version="1.0"?> | |
<opencv_storage> | |
<cascade> | |
<stageType>BOOST</stageType> | |
<featureType>HAAR</featureType> | |
<height>24</height> | |
<width>24</width> | |
<stageParams> | |
<boostType>GAB</boostType> | |
<minHitRate>9.9500000476837158e-01</minHitRate> |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
./negatives/1/1.jpg | |
./negatives/1/2.jpg | |
./negatives/1/3.jpg | |
./negatives/1/4.jpg | |
./negatives/1/5.jpg | |
./negatives/1/6.jpg | |
./negatives/1/7.jpg | |
./negatives/1/8.jpg | |
./negatives/1/9.jpg | |
./negatives/1/10.jpg |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
1/1.jpg 1 218 286 36 36 | |
1/2.jpg 1 379 308 27 27 | |
1/3.jpg 1 193 253 22 22 | |
1/4.jpg 1 278 260 19 19 | |
1/5.jpg 1 541 249 17 17 | |
1/6.jpg 1 193 263 14 14 | |
1/7.jpg 1 372 259 12 12 | |
1/8.jpg 1 579 259 15 15 | |
1/9.jpg 1 231 300 14 14 | |
1/10.jpg 1 355 230 11 11 |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#!/bin/bash | |
SCREEN=3 | |
Xvfb :$SCREEN -nolisten tcp -screen :$SCREEN 1280x800x24 & | |
xvfb="$!" | |
DISPLAY=:$SCREEN arduino $@ | |
kill -9 $xvfb |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
double getScreenSize(){ | |
// ... | |
} | |
int main(){ | |
getScreenSize(); | |
return 0; | |
} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <iostream> | |
class Global{ | |
public: | |
static const int GLOBAL_VAR =8; | |
}; | |
int main(){ | |
std::cout << Global::GLOBAL_VAR << std::endl; | |
} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <iostream> | |
const int GLOBAL_VAR = 8; | |
int main(){ | |
std::cout << GLOBAL_VAR << std::endl; | |
return 0; | |
} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
class A{ | |
int d_val; | |
public: | |
int getVal(){ | |
return d_val; | |
} | |
void setVal(int val){ | |
d_val=val; | |
} | |
}; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
class A{ | |
public: | |
int d_val; | |
}; | |
int main(){ | |
A a=A(); | |
a.val=5; | |
return 0; | |
} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
class A{ | |
int d_val; | |
public: | |
A(int val){ | |
d_val=val; | |
} | |
}; | |
int main(){ | |
A a=A(5); |
NewerOlder