Created
October 25, 2012 16:09
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Render a layer to an image with scalefactor
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dispatch_async(dispatch_get_main_queue(), ^{ | |
previewToSave = nil; | |
CGSize screenSize = self.view.bounds.size; | |
float scaleFactor = 0.2; | |
const size_t originalWidth = screenSize.width * scaleFactor; | |
const size_t originalHeight = screenSize.height * scaleFactor; | |
CGColorSpaceRef colorSpaceRef = CGColorSpaceCreateDeviceRGB(); | |
CGContextRef ctx = CGBitmapContextCreate(nil, originalWidth, originalHeight, 8, 4*(int)originalWidth, colorSpaceRef, kCGImageAlphaPremultipliedLast); | |
if (ctx != nil) { | |
CGContextSetShouldAntialias(ctx, NO); | |
CGContextSetAllowsAntialiasing(ctx, NO); | |
CGContextSetInterpolationQuality(ctx, kCGInterpolationMedium); | |
CGContextTranslateCTM(ctx, 0, originalHeight); | |
CGContextScaleCTM(ctx, scaleFactor, -1 * scaleFactor); | |
[aView.layer renderInContext:ctx]; | |
CGImageRef cgImage = CGBitmapContextCreateImage(ctx); | |
CGContextRelease(ctx); | |
CGColorSpaceRelease(colorSpaceRef); | |
previewToSave = [UIImage imageWithCGImage:cgImage]; | |
NSLog(@"%d, %d, %d", (int)previewToSave.size.width, (int)previewToSave.size.height, [UIImagePNGRepresentation(previewToSave) length]/1024); | |
CGImageRelease(cgImage); | |
} | |
}); |
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