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@pekkavaa
pekkavaa / dod.md
Created September 13, 2020 22:24
Data-Oriented Design Book Review

Data-Oriented Design Book Review

Pekka Väänänen, Sep 14 2020

59b4f66b3c27439a8dd629ade17d65f8

Data-Oriented Design (2018) by Richard Fabian

Computers keep getting faster but the future ain't what it used to be. Instead of higher clock rates we get deeper pipelines, higher latencies, more cores. Programming these systems requires paying attention to how we structure and access our data. In Data-Oriented Design Richard Fabian—who has worked at Frontier Developments, Rockstar Games, and Team17—presents us an approach to reason about these issues from a C++ game developer's perspective.

Data-oriented design is about caches and decoupling meaning from data. The former implies laying out your data so that they're compact and predictably accessed. The latter means exposing the raw transforms from one sequence of bits to another. For example, finding the pla

@graninas
graninas / What_killed_Haskell_could_kill_Rust.md
Last active July 20, 2025 07:34
What killed Haskell, could kill Rust, too

At the beginning of 2030, I found this essay in my archives. From what I know today, I think it was very insightful at the moment of writing. And I feel it should be published because it can teach us, Rust developers, how to prevent that sad story from happening again.


What killed Haskell, could kill Rust, too

What killed Haskell, could kill Rust, too. Why would I even mention Haskell in this context? Well, Haskell and Rust are deeply related. Not because Rust is Haskell without HKTs. (Some of you know what that means, and the rest of you will wonder for a very long time). Much of the style of Rust is similar in many ways to the style of Haskell. In some sense Rust is a reincarnation of Haskell, with a little bit of C-ish like syntax, a very small amount.

Is Haskell dead?

@andy-thomason
andy-thomason / Genomics_A_Programmers_Guide.md
Created May 14, 2019 13:32
Genomics a programmers introduction

Genomics - A programmer's guide.

Andy Thomason is a Senior Programmer at Genomics PLC. He has been witing graphics systems, games and compilers since the '70s and specialises in code performance.

https://www.genomicsplc.com

@swalkinshaw
swalkinshaw / tutorial.md
Last active July 20, 2025 07:39
Designing a GraphQL API
@terabyte
terabyte / amazon.md
Created December 6, 2017 02:27
Amazon's Build System

Prologue

I wrote this answer on stackexchange, here: https://stackoverflow.com/posts/12597919/

It was wrongly deleted for containing "proprietary information" years later. I think that's bullshit so I am posting it here. Come at me.

The Question

Amazon is a SOA system with 100s of services (or so says Amazon Chief Technology Officer Werner Vogels). How do they handle build and release?

@lattner
lattner / TaskConcurrencyManifesto.md
Last active July 31, 2025 13:12
Swift Concurrency Manifesto
@aparrish
aparrish / understanding-word-vectors.ipynb
Last active May 8, 2025 14:50
Understanding word vectors: A tutorial for "Reading and Writing Electronic Text," a class I teach at ITP. (Python 2.7) Code examples released under CC0 https://creativecommons.org/choose/zero/, other text released under CC BY 4.0 https://creativecommons.org/licenses/by/4.0/
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