Created
April 9, 2014 15:21
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js vanilla class example
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function inherits(Parent, Child) { | |
function F() {} | |
F.prototype = Parent; | |
Child.prototype = new F(); | |
}; | |
var VanillaClass = function () { | |
var self = this; | |
self.name = "VanillaClass"; | |
self.listeners = {}; | |
self.on = function (eventType, eventHandler, scope) { | |
if (!self.listeners[eventType]) { | |
self.listeners[eventType] = []; | |
} | |
self.listeners[eventType].push({eh:eventHandler, s:scope}); | |
}; | |
self.fire = function (eventType, payload, eventLoop) { | |
var loop = eventLoop || true; | |
if (self.listeners[eventType]) { | |
for (var i=0; i < self.listeners[eventType].length; i++) { | |
var handler = self.listeners[eventType][i]; | |
var wrapper = function () { | |
handler.eh.call(handler.s, payload); | |
}; | |
loop ? setTimeout(wrapper, 0) : wrapper(); | |
} | |
} | |
}; | |
self.json = function(url, successHandler, errorHandler, scope) { | |
var request = new XMLHttpRequest(); | |
request.open('GET', url, true); | |
request.onreadystatechange = function() { | |
if (this.readyState === 4){ | |
if (this.status >= 200 && this.status < 400){ | |
var data = JSON.parse(this.responseText); | |
successHandler.call(scope, data); | |
} else { | |
errorHandler.call(scope, this.status); | |
} | |
} | |
}; | |
request.send(); | |
request = null; | |
} | |
}; | |
var Player = function () { | |
VanillaClass.call(this); | |
this.name = "Player"; | |
console.log("new Player"); | |
this.on('play', this.onPlay, this); | |
}; | |
inherits(VanillaClass, Player); | |
Player.prototype.play = function (param) { | |
console.log("Player.play " + this.name); | |
this.fire('play', 1337, true); | |
}; | |
Player.prototype.onPlay = function (time) { | |
console.log('Player.onPlay ' + this.name); | |
}; | |
var VideoPlayer = function () { | |
Player.call(this); | |
this.name = "VideoPlayer"; | |
console.log("new VideoPlayer"); | |
this.on('pause', this.onPause, this); | |
}; | |
inherits(Player, VideoPlayer); | |
VideoPlayer.prototype.play = function (param) { | |
Player.prototype.play.call(this, param); | |
console.log("VideoPlayer.play " + this.name); | |
}; | |
VideoPlayer.prototype.pause = function (param) { | |
console.log("VideoPlayer.pause " + this.name); | |
this.fire('pause', this.name, true); | |
}; | |
VideoPlayer.prototype.onPause = function (time) { | |
console.log('VideoPlayer.onPause ' + this.name); | |
}; | |
VideoPlayer.prototype.onPlay = function (time) { | |
console.log('VideoPlayer.onPlay ' + this.name); | |
}; | |
var x = new VideoPlayer(); | |
x.play('x'); | |
x.pause('x'); |
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