Created
June 27, 2014 16:46
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A loading animation for EmberJS that is similar to the Youtube animation. A bar shoots across the top of the viewport from left to right.
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// CSS | |
div.loading-slider { | |
overflow: hidden; | |
height: 2px; | |
span { | |
float: left; | |
height: 2px; | |
background-color: red; | |
} | |
} | |
// Application Route | |
export default Ember.Route.extend({ | |
actions: { | |
loading: function(transition) { | |
var controller = this.controllerFor('application'); | |
controller.set('loading', true); | |
this.router.one('didTransition', function() { | |
controller.set('loading', false); | |
}); | |
} | |
} | |
}); | |
// Application Template | |
{{loading-slider isLoading=loading duration=450}} // duration isn't critical... it's an estimate of how many ms the process will take | |
// loading-slider.js Component | |
export default Ember.Component.extend({ | |
tagName: 'div', | |
classNames: ['loading-slider'], | |
manage: function() { | |
if (this.get('isLoading')) { | |
this.animate.call(this); | |
} else { | |
this.set('isLoaded', true); | |
} | |
}.observes('isLoading'), | |
animate: function() { | |
this.set('isLoaded', false); | |
var self = this, | |
elapsedTime = 0, | |
inner = this.$().find('span'), | |
duration = this.getWithDefault('duration', 300), | |
innerWidth = 0, | |
outerWidth = this.$().width(), | |
stepWidth = Math.round(outerWidth / 100); | |
var interval = setInterval(function() { | |
elapsedTime = elapsedTime + 10; | |
inner.width(innerWidth = innerWidth + stepWidth); | |
// slow the animation if we used more than 75% the estimated duration | |
// or 66% of the animation width | |
if (elapsedTime > (duration * 0.75) || innerWidth > (outerWidth * 0.66)) { | |
// don't stop the animation completely | |
if (stepWidth > 1) { | |
stepWidth = stepWidth * 0.97; | |
} | |
} | |
if (innerWidth > outerWidth) { | |
Ember.run.later(function() { | |
inner.width(0); | |
clearInterval(interval); | |
}, 50); | |
} | |
// the activity has finished | |
if (self.get('isLoaded')) { | |
// start with a sizable pixel step | |
if (stepWidth < 10) { | |
stepWidth = 10; | |
} | |
// accelerate to completion | |
stepWidth = stepWidth + stepWidth; | |
} | |
}, 10); | |
}, | |
didInsertElement: function() { | |
this.$().html('<span>'); | |
} | |
}); |
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can this be made to wait for images to load?