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Build and run an iOS application on the simulator from the command line
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#!/bin/bash | |
# run_ios_sim builds and runs an iOS app on the simulator | |
# | |
# It is designed to replicate the behavior of "Run" in Xcode and assumes basic | |
# xcodebuild usage. | |
# | |
# USAGE: | |
# export IOS_SIM_UDID=342F9A20-DF48-41A9-BE60-C6B35F47E97F; \ | |
# export BUNDLE_IDENTIFIER=a.Some; \ | |
# export APP_PATH=$PWD/Build/Debug-iphonesimulator/$APP_NAME.app \ | |
# /path/to/run_ios_sim.sh | |
# | |
# Note that the UDID must match a device where runtime is installed See | |
# available devices with "simctl list" | |
# | |
# Additionally, it supports the ability to wait and attach LLDB in a similar | |
# fashion that Xcode does. | |
# export DEBUGGER_ENABLED=1|0 | |
# | |
# Tested on Xcode 8.3.1 a few times | |
# Author: Jerry Marino - @jerrymarino | |
APP_NAME=`echo ""${APP_PATH##*/}"" | cut -d'.' -f1` | |
echo "Running sim for $APP_NAME - $BUNDLE_IDENTIFIER" | |
# If the booted simulator does not match, then we need to restart it. Expect an | |
# output list of the form | |
# "Phone: iPhone 7 Plus (342F9A20-DF48-41A9-BE60-C6B35F47E97F) (Booted)" | |
BOOTED_UDID=`xcrun simctl list | grep Booted | perl -pe 's/(.*\()(.*)\)+ (.*)/\2/' | sed -n 1p` | |
if [[ $BOOTED_UDID != $IOS_SIM_UDID ]]; then | |
killall 'Simulator' | |
else | |
# FIXME: We don't need to do this for all cases and | |
# it is slow | |
killall 'Simulator' | |
fi | |
# Open the simulator | |
open -a 'Simulator' --args -CurrentDeviceUDID $IOS_SIM_UDID | |
# Wait until there is a device booted | |
function booted_sim_ct() { | |
echo `xcrun simctl list | grep Booted | wc -l | sed -e 's/ //g'` | |
} | |
while [ `booted_sim_ct` -lt 1 ] | |
do | |
sleep 1 | |
done | |
echo "Installing app at path $APP_PATH" | |
xcrun simctl install booted $APP_PATH | |
if [[ $DEBUGGER_ENABLED == "1" ]]; then | |
LAUNCH_DEBUGGER_ENABLED_FLAG=--wait-for-debugger | |
USE_CONSOLE_FLAG="" | |
else | |
USE_CONSOLE_FLAG=--console | |
LAUNCH_DEBUGGER_ENABLED_FLAG="" | |
fi | |
LOG_FILE=/tmp/run_ios_sim.log | |
echo "Starting Sim for $APP_PATH" > $LOG_FILE | |
# Launch the app program into the booted sim | |
# - Pipe the output to a log file | |
# - Run in the background | |
`xcrun simctl launch $LAUNCH_DEBUGGER_ENABLED_FLAG $USE_CONSOLE_FLAG booted $BUNDLE_IDENTIFIER 2>&1 >> $LOG_FILE` & | |
LAUNCH_SHELL_PID=$! | |
function newest_related_process() { | |
echo `ps aux | grep $APP_NAME.app/$APP_NAME | grep -v -e "*.grep" | sort -k 4nr,4 | awk '{ print ( $2 > '$LAUNCH_SHELL_PID' ) ? $2 : "" }' | grep -v -e '^$' | head -1` | |
} | |
# Wait for the process to launch. We need to get the PID of the launched App | |
_Z=`newest_related_process` | |
_X=0 | |
while [[ "$_Z" != "$_X" ]] | |
do | |
sleep 1 | |
_Z=$_X | |
_X=`newest_related_process` | |
echo "waiting for process.." | |
done | |
APP_PID=$_X | |
if [[ $DEBUGGER_ENABLED == "1" ]]; then | |
# Manually startup LLDB. | |
echo "$APP_NAME running at pid $APP_PID, waiting for lldb.." | |
lldb -p $APP_PID | |
else | |
# If not debugging read the log file | |
# when the log closes, the app will terminate | |
echo "$APP_NAME running at pid $APP_PID" | |
tail -f $LOG_FILE | |
fi | |
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