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@jerstlouis
Created August 2, 2016 18:32
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#version 100
#define NUM_LIGHTS 8
#define MODELVIEW 1
#define PER_VERTEX_COLOR 0
#define LIGHTING_ON 1
#define NON_LOCAL_VIEWER 0
#define MAT_TWOSIDED 0
#define MAT_SPECULAR 1
#define MAT_SEPARATE_SPECULAR 0
#define SPECULAR_MAPPING 0
#define ENVIRONMENT_MAPPING 0
#define ENVIRONMENT_REFLECTION 0
#define ENVIRONMENT_REFRACTION 0
#define REFLECTION_MAP 0
#define NORMALS_MAPPING 0
#define CUBEMAP_ON 0
#define LIGHTING_SPECULAR_BLINN 0
#define TEXTURE_ON 1
#define TEXTURE_MATRIX 0
#define SWIZZLE_ALPHA 0
#define SWIZZLE_RED 0
#define FOG_ON 0
#define DEBUGGING 0
#define LIGHT0_ON 1
#define LIGHT0_POSITIONAL 1
#define LIGHT0_SPOT 1
#define LIGHT0_ATT 0
#define LIGHT1_ON 1
#define LIGHT1_POSITIONAL 1
#define LIGHT1_SPOT 1
#define LIGHT1_ATT 0
#define LIGHT2_ON 1
#define LIGHT2_POSITIONAL 1
#define LIGHT2_SPOT 1
#define LIGHT2_ATT 1
#define LIGHT3_ON 1
#define LIGHT3_POSITIONAL 1
#define LIGHT3_SPOT 1
#define LIGHT3_ATT 1
#define LIGHT4_ON 1
#define LIGHT4_POSITIONAL 1
#define LIGHT4_SPOT 1
#define LIGHT4_ATT 1
#define LIGHT5_ON 1
#define LIGHT5_POSITIONAL 1
#define LIGHT5_SPOT 0
#define LIGHT5_ATT 0
#define LIGHT6_ON 1
#define LIGHT6_POSITIONAL 1
#define LIGHT6_SPOT 1
#define LIGHT6_ATT 1
#define LIGHT7_ON 1
#define LIGHT7_POSITIONAL 1
#define LIGHT7_SPOT 1
#define LIGHT7_ATT 0
#line 0
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