052, 067, 071, 098, 100
Example configuration:
python main.py --epochs 2000 --subdir 001
First, let’s import some python libraries we will need further ahead:
# Parsing parameters and paths
| using System; | |
| using System.Collections.Generic; | |
| using System.IO; | |
| using System.Linq; | |
| using System.Text; | |
| namespace PixelVision8 | |
| { | |
| public static class StringExtension |
| Title: Captain Underpants and the Takedown of the Belching Bots | |
| NARRATOR | |
| Chapter 1: A Boring Day in Science Class. | |
| In the bustling hallways of Jerome Horwitz Elementary School, best friends George Beard and Harold Hutchins were bored out of their minds during Mr. Fyde's dull science class. | |
| INT. JEROME HORWITZ ELEMENTARY SCHOOL - SCIENCE CLASSROOM - DAY | |
| George and Harold are sitting at a desk, doodling in a notebook. The title of their comic reads, "Captain Underpants and the Takedown of the Belching Bots." |
| --[[ | |
| Pixel Vision 8 - Display Example | |
| Copyright (C) 2017, Pixel Vision 8 (http://pixelvision8.com) | |
| Created by Jesse Freeman (@jessefreeman) | |
| Learn more about making Pixel Vision 8 games at | |
| https://www.pixelvision8.com/getting-started | |
| ]]-- | |
| -- Create a canvas to visualize the screen sizes | |
| local canvas = NewCanvas(256, 240) |
| Name | Author | Followers | Submission Link | |
|---|---|---|---|---|
| The Startup | Y | 597k | https://medium.com/swlh/when-one-upvote-is-worth-a-thousand-visitors-3e8ed27bcd3e | |
| Better Humans | N | 377k | https://medium.com/better-humans/write-for-better-humans-4c6c9884fc08 | |
| Towards Data Science | Y | 364k | https://towardsdatascience.com/contribute/home | |
| UX Collective | Y | 336k | https://uxdesign.cc/why-and-how-to-publish-with-the-ux-collective-8c8d1dd018a7 | |
| The Writing Cooperative | Y | 190k | https://writingcooperative.com/the-writing-cooperative-submission-requirements-364b0fea36cd | |
| PS I Love You | N | 186k | https://psiloveyou.xyz/p-s-i-love-you-submissions-guidelines-9a7974fe532 | |
| OneZero | N | 181k | [email protected] | |
| Better Programming | N | 105k | https://medium.com/better-programming/write-for-us-5c4bcba59397 | |
| The Ascent | Y | 102k | https://medium.com/the-ascent/how-to-write-for-the-ascent-on-medium-cddb899ef924 |
| import pandas as pd | |
| import os | |
| import random | |
| import tqdm | |
| class_mapping = { | |
| 0: 'Atelectasis', | |
| 1: 'Cardiomegaly', | |
| 2: 'Effusion', | |
| 3: 'Infiltration', |
052, 067, 071, 098, 100
Example configuration:
python main.py --epochs 2000 --subdir 001
First, let’s import some python libraries we will need further ahead:
# Parsing parameters and paths
| // | |
| // Copyright (c) Jesse Freeman. All rights reserved. | |
| // | |
| // Licensed under the Microsoft Public License (MS-PL) License. | |
| // See LICENSE file in the project root for full license information. | |
| // | |
| // Contributors | |
| // -------------------------------------------------------- | |
| // This is the official list of Pixel Vision 8 contributors: | |
| // |
| // | |
| // Copyright (c) Jesse Freeman. All rights reserved. | |
| // | |
| // Licensed under the Microsoft Public License (MS-PL) License. | |
| // See LICENSE file in the project root for full license information. | |
| // | |
| // Contributors | |
| // -------------------------------------------------------- | |
| // This is the official list of Pixel Vision 8 contributors: | |
| // |
| using System; | |
| using Microsoft.Xna.Framework; | |
| using Microsoft.Xna.Framework.Graphics; | |
| using PixelVisionRunner; | |
| using PixelVisionSDK; | |
| using PixelVisionSDK.Utils; | |
| namespace MonoGameRunner.Data | |
| { | |
| public class DisplayTarget : IDisplayTarget |
| {name = Back, keyCode = 8, char = "!"}, | |
| {name = Tab, keyCode = 9, char = "@"}, | |
| {name = Enter, keyCode = 13, char = "#"}, | |
| {name = Escape, keyCode = 27, char = "$"}, | |
| {name = Space, keyCode = 32, char = "%"}, | |
| {name = Left, keyCode = 37, char = "^"}, | |
| {name = Up, keyCode = 38, char = "&"}, | |
| {name = Right, keyCode = 39, char = "*"}, | |
| {name = Down, keyCode = 40, char = "("}, | |
| {name = Delete, keyCode = 46, char = ")"}, |