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| #!/usr/bin/perl | |
| use common::sense; | |
| my $trials = shift // 1_000; | |
| my $orig_t = $trials; | |
| my $DOORS = shift // 3; | |
| my $switch_wins = 0; | |
| my $stay_wins = 0; | |
| my $random_wins = 0; | |
| END { | |
| my @p = ( | |
| int( 1000*($switch_wins/$orig_t) )/10, | |
| int( 1000*($stay_wins /$orig_t) )/10, | |
| int( 1000*($random_wins/$orig_t) )/10, | |
| ); | |
| say "\nswitch wins = $p[0]%; stay wins = $p[1]%; random wins = $p[2]%"; | |
| } | |
| while( $trials > 0 ) { | |
| my @doors = get_doors(); | |
| my $pick = int rand @doors; | |
| my @remainder = grep { $_ != $pick } 0 .. @doors; | |
| our ($offer) = grep { $doors[$_] eq "prize" } @remainder; | |
| $offer = @remainder[int rand @remainder] unless defined $offer; | |
| my $should_switch = @doors[$offer] eq "prize" | |
| ? "SWITCH" | |
| : "STAY "; | |
| say "doors<@doors> pick: $pick; offer: $offer; to-get-prize: $should_switch"; | |
| $switch_wins ++ if $doors[$offer] eq "prize"; | |
| $stay_wins ++ if $doors[$pick] eq "prize"; | |
| my @choices = ($offer, $pick); | |
| my $choice = $choices[int rand @choices]; | |
| $random_wins ++ if $doors[$choice ? $pick : $offer] eq "prize"; | |
| $trials --; | |
| } | |
| sub get_doors { | |
| my @doors = map { "zonk" } 1 .. $DOORS; | |
| $doors[int rand @doors] = "prize"; | |
| return @doors | |
| } |
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| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 1; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 2; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 1; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 0; to-get-prize: STAY | |
| doors<zonk zonk prize> pick: 2; offer: 3; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 3; to-get-prize: STAY | |
| doors<zonk prize zonk> pick: 0; offer: 1; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 0; offer: 2; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 0; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<prize zonk zonk> pick: 2; offer: 0; to-get-prize: SWITCH | |
| doors<zonk zonk prize> pick: 2; offer: 0; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 1; offer: 0; to-get-prize: SWITCH | |
| doors<zonk prize zonk> pick: 1; offer: 2; to-get-prize: STAY | |
| doors<prize zonk zonk> pick: 0; offer: 1; to-get-prize: STAY | |
| switch wins = 66.1%; stay wins = 33.8%; random wins = 45.9% |
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