Created
October 9, 2011 12:19
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Lighten or darken a hexadecimal color (string)
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# Amount should be a decimal between 0 and 1. Lower means darker | |
def darken_color(hex_color, amount=0.4) | |
hex_color = hex_color.gsub('#','') | |
rgb = hex_color.scan(/../).map {|color| color.hex} | |
rgb[0] = (rgb[0].to_i * amount).round | |
rgb[1] = (rgb[1].to_i * amount).round | |
rgb[2] = (rgb[2].to_i * amount).round | |
"#%02x%02x%02x" % rgb | |
end | |
# Amount should be a decimal between 0 and 1. Higher means lighter | |
def lighten_color(hex_color, amount=0.6) | |
hex_color = hex_color.gsub('#','') | |
rgb = hex_color.scan(/../).map {|color| color.hex} | |
rgb[0] = [(rgb[0].to_i + 255 * amount).round, 255].min | |
rgb[1] = [(rgb[1].to_i + 255 * amount).round, 255].min | |
rgb[2] = [(rgb[2].to_i + 255 * amount).round, 255].min | |
"#%02x%02x%02x" % rgb | |
end |
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Pretty cool, but I prefer a more functional style, since you're doing the same operations on each value of a list