Created
June 19, 2015 18:05
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#ifndef NINJATRAP_HPP | |
# define NINJATRAP_HPP | |
# include <iostream> | |
# include "ClapTrap.hpp" | |
# include "FragTrap.hpp" | |
# include "ScavTrap.hpp" | |
# define NJ_HIT_POINTS 60 | |
# define NJ_MAXHIT_POINTS 60 | |
# define NJ_ENERGY_POINTS 120 | |
# define NJ_MAXENERGY_POINTS 120 | |
# define NJ_START_LEVEL 1 | |
# define NJ_MELEE_ATTACK_DAMAGE 60 | |
# define NJ_RANGED_ATTACK_DAMAGE 5 | |
# define NJ_ARMOR 0 | |
# ifndef GAME_NAME | |
# define GAME_NAME "F4CK-TP" | |
# endif | |
# ifndef COLOR_BOLD | |
# define COLOR_BOLD "\033[37;1m" | |
# endif | |
# ifndef COLOR_RED | |
# define COLOR_RED "\033[48;5;88m" | |
# endif | |
# ifndef COLOR_CLEAR | |
# define COLOR_CLEAR "\033[0m" | |
# endif | |
# ifndef COLOR_GREY | |
# define COLOR_GREY "\033[1;30m" | |
# endif | |
# ifndef COLOR_GREEN | |
# define COLOR_GREEN "\033[44;5m" | |
# endif | |
class NinjaTrap : public ClapTrap | |
{ | |
public: | |
NinjaTrap(void); // constructor | |
NinjaTrap(std::string name); // constructor | |
~NinjaTrap(void); // destructor | |
NinjaTrap(NinjaTrap const & a); // copy constructor | |
NinjaTrap & operator=(NinjaTrap const & rhs); // assign operator | |
void ninjaShoebox(NinjaTrap const & ninja) const; | |
void ninjaShoebox(ScavTrap & scav) const; | |
void ninjaShoebox(FragTrap & frag); | |
}; | |
std::ostream & operator<<(std::ostream & o, NinjaTrap const & i); // insertion operator | |
#endif |
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