Last active
December 12, 2015 07:09
-
-
Save jgilmour/4734621 to your computer and use it in GitHub Desktop.
CS 193P iPhone Application Development - Homework for Lecture 2 - Matchismo
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// | |
// CardGameViewController.m | |
// Matchismo | |
// | |
// Created by Josh Gilmour on 2/6/13. | |
// Copyright (c) 2013 Josh Gilmour. All rights reserved. | |
// | |
#import "CardGameViewController.h" | |
// addition for lecture 2 | |
// import in our playing card deck | |
#import "PlayingCardDeck.h" | |
@interface CardGameViewController () | |
@property (weak, nonatomic) IBOutlet UILabel *flipsLabel; | |
@property (nonatomic) int flipCount; | |
// addition for lecture 2 | |
// add a propery *cardDeck | |
@property (strong, nonatomic) PlayingCardDeck *cardDeck; | |
@end | |
@implementation CardGameViewController | |
// addition from lecture 2 | |
// lazy instantiation for cardDeck | |
- (PlayingCardDeck *)cardDeck { | |
if (!_cardDeck) _cardDeck = [[PlayingCardDeck alloc] init]; | |
return _cardDeck; | |
} | |
- (void)setFlipCount:(int)flipCount | |
{ | |
_flipCount = flipCount; | |
self.flipsLabel.text = [NSString stringWithFormat:@"Flips %d", self.flipCount]; | |
NSLog(@"flips updated to %d", self.flipCount); | |
} | |
- (IBAction)flipCard:(UIButton *)sender | |
{ | |
// addition for lecture 2 | |
// using lecture 2 slides (page 110), there is a hint about | |
// setTitle:(NSString *)title forState:(UIControlStateSelected). | |
// ... So we use it. | |
if (!sender.isSelected) [sender setTitle:[self.cardDeck drawRandomCard].contents | |
forState:UIControlStateSelected]; | |
sender.selected = !sender.isSelected; | |
self.flipCount++; | |
} | |
@end |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment