This gist is now a repo: https://github.com/mikerochip/addressables-training-manual
Easier to remember the URL that way!
This gist is now a repo: https://github.com/mikerochip/addressables-training-manual
Easier to remember the URL that way!
using UnityEngine; | |
using Valve.VR; | |
/// <summary> | |
/// Override the material and texture of the HTC Vive controllers, with your own material after SteamVR has loaded and | |
/// applied the original material. This is useful to help preserve interactions in the model itself. | |
/// | |
/// NOTE: This is only compatible with the default HTC vive controllers (see UpdateControllerMaterial() below). | |
/// | |
/// Modified by Patrick Nelson / chunk_split ([email protected]) from original "OverrideControllerTexture" class |
I have two Github accounts: oanhnn (personal) and superman (for work). I want to use both accounts on same computer (without typing password everytime, when doing git push or pull).
Use ssh keys and define host aliases in ssh config file (each alias for an account).
#!/usr/bin/python2 | |
# Copyright (C) 2016 Sixten Bergman | |
# License WTFPL | |
# | |
# This program is free software. It comes without any warranty, to the extent | |
# permitted by applicable law. | |
# You can redistribute it and/or modify it under the terms of the Do What The | |
# Fuck You Want To Public License, Version 2, as published by Sam Hocevar. See |