Created
May 18, 2014 01:45
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package org.saintandreas.vr; | |
import static org.lwjgl.opengl.GL11.*; | |
import static org.lwjgl.opengl.GL20.*; | |
import java.io.File; | |
import java.io.IOException; | |
import java.util.ArrayList; | |
import java.util.List; | |
import org.saintandreas.ExampleResource; | |
import org.saintandreas.gl.IndexedGeometry; | |
import org.saintandreas.gl.MatrixStack; | |
import org.saintandreas.gl.buffers.IndexBuffer; | |
import org.saintandreas.gl.buffers.VertexArray; | |
import org.saintandreas.gl.shaders.Attribute; | |
import org.saintandreas.gl.shaders.Program; | |
import org.saintandreas.gl.textures.Texture; | |
import org.saintandreas.math.Vector2f; | |
import org.saintandreas.math.Vector3f; | |
import org.saintandreas.math.Vector4f; | |
import org.saintandreas.vr.oculus.RiftApp; | |
import com.oculusvr.capi.OvrLibrary; | |
public class RiftDemo extends RiftApp { | |
Program program; | |
IndexedGeometry geometry; | |
Texture texture; | |
public static IndexedGeometry makeTexturedQuad() { | |
Vector2f min = new Vector2f(-1.5f, -1.5f); | |
Vector2f max = new Vector2f(1.5f, 1.5f); | |
Vector2f texMin = new Vector2f(0, 0); | |
Vector2f texMax = new Vector2f(1, 1); | |
List<Vector4f> vertices = new ArrayList<>(); | |
vertices.add(new Vector4f(min.x, min.y, 0, 1)); | |
vertices.add(new Vector4f(texMin.x, texMin.y, 0, 0)); | |
vertices.add(new Vector4f(max.x, min.y, 0, 1)); | |
vertices.add(new Vector4f(texMax.x, texMin.y, 0, 0)); | |
vertices.add(new Vector4f(max.x, max.y, 0, 1)); | |
vertices.add(new Vector4f(texMax.x, texMax.y, 0, 0)); | |
vertices.add(new Vector4f(min.x, max.y, 0, 1)); | |
vertices.add(new Vector4f(texMin.x, texMax.y, 0, 0)); | |
List<Short> indices = new ArrayList<>(); | |
indices.add((short) 0); // LL | |
indices.add((short) 1); // LR | |
indices.add((short) 3); // UL | |
indices.add((short) 2); // UR | |
IndexedGeometry.Builder builder = new IndexedGeometry.Builder(indices, vertices); | |
builder.withDrawType(GL_TRIANGLE_STRIP).withAttribute(Attribute.POSITION).withAttribute(Attribute.TEX); | |
return builder.build(); | |
} | |
@Override | |
protected void initGl() { | |
super.initGl(); | |
MatrixStack.MODELVIEW.lookat(Vector3f.UNIT_X.scale(ipd * 5), // eye position | |
Vector3f.ZERO, // origin of the scene | |
Vector3f.UNIT_Y); // up direction | |
program = new Program(ExampleResource.SHADERS_TEXTURED_VS, ExampleResource.SHADERS_TEXTURED_FS); | |
program.link(); | |
geometry = makeTexturedQuad(); | |
//geometry = OpenGL.makeColorCube(); | |
try { | |
texture = Texture.loadImage(new File("C:\\Users\\bdavis\\Dropbox\\Pictures\\vlcsnap-2013-07-27-18h49m35s156.png").toURI().toURL()); | |
} catch (IOException e) { | |
throw new IllegalStateException(e); | |
} | |
texture.bind(); | |
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | |
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | |
texture.unbind(); | |
} | |
@Override | |
protected void update() { | |
MatrixStack.MODELVIEW.lookat(Vector3f.UNIT_Z.scale(ipd * 5), // eye position | |
Vector3f.ZERO, // origin of the scene | |
Vector3f.UNIT_Y); // up direction | |
} | |
@Override | |
public void renderScene() { | |
glUseProgram(0); | |
glEnable(GL_DEPTH_TEST); | |
glClearColor(0.2f, 0.2f, 0.2f, 1); | |
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | |
// glDisable(GL_DEPTH_TEST); | |
// glPointSize(10); | |
// glBegin(GL_POINTS); | |
// glColor3f(1, 1, 1); | |
// glVertex3f(0, 0, 0); | |
// glEnd(); | |
MatrixStack mv = MatrixStack.MODELVIEW; | |
mv.push(); | |
{ | |
mv.scale(OvrLibrary.OVR_DEFAULT_IPD); | |
program.use(); | |
MatrixStack.bindAll(program); | |
texture.bind(); | |
geometry.bindVertexArray(); | |
geometry.draw(); | |
IndexBuffer.unbind(); | |
VertexArray.unbind(); | |
Program.clear(); | |
} | |
mv.pop(); | |
} | |
public static void main(String[] args) { | |
new RiftDemo().run(); | |
} | |
} |
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