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The Twelve Networking Truths
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The Twelve Networking Truths | |
(1) It Has To Work. | |
(2) No matter how hard you push and no matter what the priority, | |
you can't increase the speed of light. | |
(2a) (corollary). No matter how hard you try, you can't make a | |
baby in much less than 9 months. Trying to speed this up | |
*might* make it slower, but it won't make it happen any | |
quicker. | |
(3) With sufficient thrust, pigs fly just fine. However, this is | |
not necessarily a good idea. It is hard to be sure where they | |
are going to land, and it could be dangerous sitting under them | |
as they fly overhead. | |
(4) Some things in life can never be fully appreciated nor | |
understood unless experienced firsthand. Some things in | |
networking can never be fully understood by someone who neither | |
builds commercial networking equipment nor runs an operational | |
network. | |
(5) It is always possible to aglutenate multiple separate problems | |
into a single complex interdependent solution. In most cases | |
this is a bad idea. | |
(6) It is easier to move a problem around (for example, by moving | |
the problem to a different part of the overall network | |
architecture) than it is to solve it. | |
(6a) (corollary). It is always possible to add another level of | |
indirection. | |
(7) It is always something | |
(7a) (corollary). Good, Fast, Cheap: Pick any two (you can't | |
have all three). | |
(8) It is more complicated than you think. | |
(9) For all resources, whatever it is, you need more. | |
(9a) (corollary) Every networking problem always takes longer to | |
solve than it seems like it should. | |
(10) One size never fits all. | |
(11) Every old idea will be proposed again with a different name and | |
a different presentation, regardless of whether it works. | |
(11a) (corollary). See rule 6a. | |
(12) In protocol design, perfection has been reached not when there | |
is nothing left to add, but when there is nothing left to take | |
away. |
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