Reverse-engineered from Claude Code CLI v2.1.34. This document provides a complete blueprint for implementing a multi-agent teammate coordination system in another code agent.
| name | description |
|---|---|
orchestrating-swarms |
Master multi-agent orchestration using Claude Code's TeammateTool and Task system. Use when coordinating multiple agents, running parallel code reviews, creating pipeline workflows with dependencies, building self-organizing task queues, or any task benefiting from divide-and-conquer patterns. |
Master multi-agent orchestration using Claude Code's TeammateTool and Task system.
** 由于此文年事已久,可能某些 URL Schemes 已失效,可在评论区留言指出!(最后更新于 2024.10.28)
由于苹果的各应用都是在沙盒中,不能够互相之间访问或共享数据。但是苹果还是给出了一个可以在 APP 之间跳转的方法:URL Scheme。简单的说,URL Scheme 就是一个可以让 APP 相互之间可以跳转的协议。每个 APP 的 URL Scheme 都是不一样的,如果存在一样的 URL Scheme,那么系统就会响应先安装那个 APP 的 URL Scheme,因为后安装的 APP 的 URL Scheme 被覆盖掉了,是不能被调用的。
| /* | |
| Created by Mike Chambers | |
| Copyright 2018 | |
| Released under an MIT License | |
| https://github.com/mikechambers | |
| ES6 JavaScript module and class that proxies, | |
| captures and batches all canvas context 2d api |
| <link rel="preload" href="css/global.min.css" as="style" onload="this.rel='stylesheet'"> | |
| <noscript><link rel="stylesheet" href="css/global.min.css"></noscript> | |
| <script> | |
| /*! loadCSS. [c]2017 Filament Group, Inc. MIT License */ | |
| !function(a){"use strict";var b=function(b,c,d){function j(a){if(e.body)return a();setTimeout(function(){j(a)})}function l(){f.addEventListener&&f.removeEventListener("load",l),f.media=d||"all"}var g,e=a.document,f=e.createElement("link");if(c)g=c;else{var h=(e.body||e.getElementsByTagName("head")[0]).childNodes;g=h[h.length-1]}var i=e.styleSheets;f.rel="stylesheet",f.href=b,f.media="only x",j(function(){g.parentNode.insertBefore(f,c?g:g.nextSibling)});var k=function(a){for(var b=f.href,c=i.length;c--;)if(i[c].href===b)return a();setTimeout(function(){k(a)})};return f.addEventListener&&f.addEventListener("load",l),f.onloadcssdefined=k,k(l),f};"undefined"!=typeof exports?exports.loadCSS=b:a.loadCSS=b}("undefined"!=typeof global?global:this); | |
| /*! loadCSS rel=preload po |
| class Register { | |
| constructor() { | |
| this.routes = [] | |
| } | |
| regist(obj, k, fn) { | |
| const _i = this.routes.find(function(el) { | |
| if((el.key === k || el.key.toString() === k.toString()) | |
| && Object.is(el.obj, obj)) { | |
| return el |
| "use strict"; | |
| var fs = require("fs"); | |
| var path = require("path"); | |
| var Module = require("module"); | |
| var _resolveFilename = Module._resolveFilename.bind(Module); | |
| var cache = {}; | |
| var SRC_PATH = path.resolve(__dirname, "../"); |
| /** | |
| * performance-timing.js: Polyfill for performance.timing object | |
| * For greatest accuracy, this needs to be run as soon as possible in the page, preferably inline. | |
| * The values returned are necessarily not absolutely accurate, but are close enough for general purposes. | |
| * @author ShirtlessKirk. Copyright (c) 2014. | |
| * @license WTFPL (http://www.wtfpl.net/txt/copying) | |
| */ | |
| (function (window) { | |
| 'use strict'; |
| 来源:http://www.cnblogs.com/devinhua/articles/1726292.html | |
| 1、简单的正则表达式: | |
| (1)preg_match("/^(\d{18,18}|\d{15,15}|\d{17,17}x)$/",$id_card) | |
| (2)preg_match("/^(\d{6})(18|19|20)?(\d{2})([01]\d)([0123]\d)(\d{3}) (\d|X)?$/",$id_card) | |
| (3)preg_match("/(^\d{15}$/)|(\d{17}(?:\d|x|X)$/),$id_card) |
When hosting our web applications, we often have one public IP
address (i.e., an IP address visible to the outside world)
using which we want to host multiple web apps. For example, one
may wants to host three different web apps respectively for
example1.com, example2.com, and example1.com/images on
the same machine using a single IP address.
How can we do that? Well, the good news is Internet browsers