Created
April 3, 2021 03:48
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Dark Mode-aware asset images in Flutter
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/// lib/utilities/assets.dart | |
import 'package:flutter/material.dart'; | |
import 'package:flutter/scheduler.dart'; | |
/// Usage: | |
/// | |
/// The image file is located at lib/assets/images/path/to/image.png. | |
/// | |
/// 1. Image has no dark mode variant. | |
/// | |
/// Assets.image('path/to/image.png'); | |
/// | |
/// 2. Image has a dark mode variant. | |
/// | |
/// Dark mode variant should be placed at lib/assets/images/dark_mode/path/to/image.png. | |
/// | |
/// Assets.image('path/to/image.png', isDarkModeAware: true); | |
/// | |
abstract class Assets { | |
static AssetImage image(String imagePath, {bool isDarkModeAware}) { | |
final isDarkMode = isDarkModeAware && | |
SchedulerBinding.instance.window.platformBrightness == Brightness.dark; | |
return isDarkMode | |
? AssetImage('$_imagesFolder/dark_mode/$imagePath') | |
: AssetImage('$_imagesFolder/$imagePath'); | |
} | |
static const _imagesFolder = 'lib/assets/images'; | |
} |
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This workaround no longer works after the merge of flutter/flutter@cb5b5c34. You can see a short discussion here: flutter/flutter#121474.
As far as I know, you'll have to manually add every variant to
pubspec.yaml
or use a different naming convention (e.g.: suppose you have mountain.png as a light theme image, then you'll need a mountain-dark.png or mountain_dark.png (or whatever you like) for both images to be detected by Flutter properly.