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@jimexist
Created June 8, 2014 08:56
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KiloManX.java
import java.util.*;
/**
* SRM 181 Div 1 - 3rd
*/
public class KiloManX {
public static int leastShots(String[] damageChart, int[] bossHealth) {
final int size = bossHealth.length;
final int rows = 1 << size;
final int[] table = new int[rows];
final int[][] damage = new int[rows][size];
for (int i=0; i<rows; ++i) {
table[i] = Integer.MAX_VALUE;
}
table[0] = 0;
for (int i=0; i<rows; ++i) {
for (int j=0; j<size; ++j) {
damage[i][j] = Math.max(1, damage[i][j]);
if ((i & (1 << j)) != 0) {
for (int k = 0; k<size; ++k) {
damage[i][k] = Math.max(damage[i][k], damageChart[j].charAt(k) - '0');
}
}
}
}
for (int i=1; i<rows; ++i) {
for (int j=0; j<size; ++j) {
int flip = 1 << j;
if ((i & flip) != 0) {
int subIdx = i ^ flip;
int sub = table[subIdx];
int shot = bossHealth[j] / damage[subIdx][j];
if (bossHealth[j] % damage[subIdx][j] != 0) shot++;
table[i] = Math.min(table[i], sub + shot);
}
}
}
return table[rows-1];
}
}
@jimexist

jimexist commented Jun 8, 2014

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state compression DP

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