Created
November 19, 2019 23:28
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El juego de la vida
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function getFactory(ls) { | |
return function(x, y) { | |
return Array.isArray(ls[y]) ? (ls[y][x] === undefined && [] || [ls[y][x]]) : []; | |
} | |
} | |
function getNeighbors(x, y, ls){ | |
const get = getFactory(ls); | |
return [ | |
get(x-1, y+1), get(x, y+1), get(x+1, y+1), | |
get(x-1, y), get(x, y), get(x+1, y), | |
get(x-1, y-1), get(x, y-1), get(x+1, y-1) | |
].reduce((a, b) => a.concat(b)); | |
} | |
function generate(w, h){ | |
return Array(h).fill(0).map(_ => Array(w).fill(0)); | |
} | |
function random() { | |
const f = Math.floor, r = Math.random, a = arguments; | |
switch(a.length){ | |
case 0: return f(r()); break; | |
case 1: return f(r() * (a[0] + 1));break; | |
case 2: return f(r() * (a[1] - a[0] + 1)) + a[0];break; | |
} | |
}; | |
function redraw(ls){ | |
const newLs = ls.map(r => [...r]); | |
for (let y = 0; y < ls.length; y++) { | |
for (let x = 0; x < ls[y].length; x++) { | |
let isLive = !!ls[y][x]; | |
// en teoría aquí suma la cantidad de vecinos; aunque on lo tengo claro | |
let neighborsN = getNeighbors(x, y, ls).reduce((a, b) => a + b); | |
if(isLive){ | |
// | |
if(!(neighborsN == 2 || neighborsN == 3)){ | |
newLs[y][x] = 0; | |
} | |
} else if(neighborsN === 3) { | |
newLs[y][x] = 1; | |
} | |
} | |
} | |
return newLs; | |
} | |
let board = generate(10, 10); | |
// Array(5).fill(0).forEach(_ => (board[random(9)][random(9)] = 1)); // add seed | |
board[3][3] = 1; | |
board[4][3] = 1; | |
board[5][3] = 1; | |
(function run () { | |
setInterval(() => { | |
console.clear(); | |
console.log(board); | |
board = redraw(board); | |
run(); | |
}, 1500); | |
})(); |
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