Skip to content

Instantly share code, notes, and snippets.

@jimmyhmiller
Created January 29, 2018 21:25
Show Gist options
  • Save jimmyhmiller/9245cd9da8cb192605f29fd851a3acca to your computer and use it in GitHub Desktop.
Save jimmyhmiller/9245cd9da8cb192605f29fd851a3acca to your computer and use it in GitHub Desktop.
pathfinder critical hits json
{
"criticals": {
"bludgeoning": [
{
"description": "Normal damage and 1d2 Con and Str damage. Hand uselss until healed",
"name": "Shattered Hand",
"type": "bludgeoning"
},
{
"description": "Normal damage and target is confused for 1d3 rounds (Fort negates)",
"name": "Rattled",
"type": "bludgeoning"
},
{
"description": "Double damage and target is deafened for 1d4 rounds",
"name": "Thunder Strike",
"type": "bludgeoning"
},
{
"description": "Normal damage and target is blinded for 1d3 rounds",
"name": "Lights Out",
"type": "bludgeoning"
},
{
"description": "Normal damage and target cannot breathe or speak DC 20 Heal check ends condition",
"name": "Crushed Trachea",
"type": "bludgeoning"
},
{
"description": "Double damage and 1d4 bleed",
"name": "Split Open",
"type": "bludgeoning"
},
{
"description": "Double damage and target is disarmed (1 item)",
"name": "Feeble Parry",
"type": "bludgeoning"
},
{
"description": "Double damage and one free attack against the target with a -5 penalty",
"name": "Surprise Opening",
"type": "bludgeoning"
},
{
"description": "Double damage and 1d6 Dex damage",
"name": "Back Breaker",
"type": "bludgeoning"
},
{
"description": "Double damage and 2d6 nonlethal damage",
"name": "Terrible Bruise",
"type": "bludgeoning"
},
{
"description": "Normal damage and 1d4 Con and Dex damage. Target's speeds are reduced by half until healed",
"name": "Broken Leg",
"type": "bludgeoning"
},
{
"description": "Normal damage and target is flat-footed for 1 round",
"name": "Spun Around",
"type": "bludgeoning"
},
{
"description": "- Normal damage and target is stunned for 1 round",
"name": "Where Am I?",
"type": "bludgeoning"
},
{
"description": "Double damage and 1 Int bleed (Fort negates save each round)",
"name": "To Your Thinky Bits",
"type": "bludgeoning"
},
{
"description": "Double damage and target is nauseated for 1 round (Fort negates)",
"name": "Crunch",
"type": "bludgeoning"
},
{
"description": "Double damage and 2d6 damage to metal armor (ignore hardness)",
"name": "Armor Dent",
"type": "bludgeoning"
},
{
"description": "Normal damage and target is exhausted for 1d4 rounds",
"name": "Breathless",
"type": "bludgeoning"
},
{
"description": "Normal damage and target dazed and blinded for 1 round",
"name": "Mace to da Face",
"type": "bludgeoning"
},
{
"description": "Double damage plus target is fatigued",
"name": "Tiring Blow",
"type": "bludgeoning"
},
{
"description": "Normal damage and 1d2 Int and Wis damage",
"name": "Concussion",
"type": "bludgeoning"
},
{
"description": "Normal damage and 1d6 bleed. This bleed can only be cured with magic",
"name": "Ruptured Spleen",
"type": "bludgeoning"
},
{
"description": "Triple damage",
"name": "Solid Blow",
"type": "bludgeoning"
},
{
"description": "Double damage and target is knocked prone",
"name": "Crumpling Blow",
"type": "bludgeoning"
},
{
"description": "Normal damage and target is staggered for 1d6 rounds",
"name": "Collapsed Lung",
"type": "bludgeoning"
},
{
"description": "Double damage and 1 Dex damage and target's speeds are reduced by 5 feet until healed",
"name": "Flat Foot",
"type": "bludgeoning"
},
{
"description": "Double damage and 2d6 Int drain (Fort half)",
"name": "Skull Crush",
"type": "bludgeoning"
},
{
"description": "- Normal damage and target is knocked prone and stunned for 1 round (Fort negates stun)",
"name": "And Stay Down!",
"type": "bludgeoning"
},
{
"description": "Normal damage and either 1d3 Dex damage and halve speed (leg) or 1d3 Str damage (arm). Limb useless until healed",
"name": "Bone Masher",
"type": "bludgeoning"
},
{
"description": "Double damage to target and normal damage to adjacent target",
"name": "2 for 1",
"type": "bludgeoning"
},
{
"description": "Normal damage and 1d4 Con bleed (DC 15 Fort negates, save each round)",
"name": "Crushed Intestines",
"type": "bludgeoning"
},
{
"description": "Normal damage and 1d4 Dex damage and target is disarmed (1 item, Ref negates drop)",
"name": "Numbing Blow",
"type": "bludgeoning"
},
{
"description": "Normal damage and a free attack against adjacent foes at the same bonus",
"name": "Roundhouse",
"type": "bludgeoning"
},
{
"description": "Normal damage and double nonlethal damage",
"name": "Staggering Blow",
"type": "bludgeoning"
},
{
"description": "- Normal damage and 1 Con damage. Target loses bite, gains 20% spell failure chance for verbal spells",
"name": "My Teef!",
"type": "bludgeoning"
},
{
"description": "Normal damage and a free trip attempt versus target and all adjacent enemies",
"name": "Earth Rumble",
"type": "bludgeoning"
},
{
"description": "Normal damage and target dazed for 1d4 rounds",
"name": "Pimp Slap",
"type": "bludgeoning"
},
{
"description": "Normal damage and 1d3 Con damage and target is fatigued",
"name": "Cracked Rib",
"type": "bludgeoning"
},
{
"description": "Normal damage and target deafened for 1d4 hours",
"name": "Box the Ears",
"type": "bludgeoning"
},
{
"description": "Normal damage and 1d2 Int damage and sickened for 1d4 rounds",
"name": "Bell Ringer",
"type": "bludgeoning"
},
{
"description": "Double damage and +2 on all your attack rolls for 1 round",
"name": "Momentum",
"type": "bludgeoning"
},
{
"description": "Normal damage and 1 Cha damage and 1 bleed",
"name": "Broken nose",
"type": "bludgeoning"
},
{
"description": "Double damage and target cannot heal naturally for 1d4 days",
"name": "Broken Ribs",
"type": "bludgeoning"
},
{
"description": "Double damage and target is pushed 1d6 squares directly away",
"name": "Knockback",
"type": "bludgeoning"
},
{
"description": "Normal damage and target is sickened for 1d6 rounds",
"name": "Low Blow",
"type": "bludgeoning"
},
{
"description": "Double damage and target can take only one move or standard action next round",
"name": "Brained",
"type": "bludgeoning"
},
{
"description": "Double damage and target's shield is disarmed",
"name": "Shield Smack",
"type": "bludgeoning"
},
{
"description": "Normal damage and target takes a 20% miss chance for 1d4 rounds",
"name": "I See Stars",
"type": "bludgeoning"
},
{
"description": "Normal damage and target is unconscious for 1d4 rounds (Fort negates)",
"name": "Nighty Night",
"type": "bludgeoning"
},
{
"description": "Normal damage and 1d2 Dex damage. Target's base land speed reduced to 10 feet until healed",
"name": "Cracked Knee",
"type": "bludgeoning"
},
{
"description": "- Double damage and 1d4 hours of target's memory erased",
"name": "What's Going On?",
"type": "bludgeoning"
},
{
"description": "Normal damage and 1d4 Dex damage. Target's land speed is halved until healed",
"name": "Crushed Toe",
"type": "bludgeoning"
},
{
"description": "Normal damage and target provokes attacks of opportunity from all threatening opponents",
"name": "Off Balance",
"type": "bludgeoning"
}
],
"slashing": [
{
"description": "Normal damage and target suffers from humiliation and may only attack you (Will negates)",
"name": "Carve your Initials",
"type": "slashing"
},
{
"description": "Normal damage and target looses 1d3 fingers and takes 1 Con and Str drain (Fort negates)",
"name": "Missing Digits",
"type": "slashing"
},
{
"description": "Double damage and all critical threats against target automatically confirm for the next 3 rounds",
"name": "Hack and Slash",
"type": "slashing"
},
{
"description": "Double damage and push target 1 square in any direction",
"name": "Stand Aside",
"type": "slashing"
},
{
"description": "Normal damage and 1d6 Dex damage",
"name": "Severed Tendon",
"type": "slashing"
},
{
"description": "Double damage and death (Fort negates)",
"name": "Decapitation",
"type": "slashing"
},
{
"description": "Double damage and target takes a -2 penalty to AC for 1d4 rounds",
"name": "Bewildering Display",
"type": "slashing"
},
{
"description": "Normal damage and 8 bleed. A successful Heal check cuts the bleeding in half, rather than ending it",
"name": "Long Gash",
"type": "slashing"
},
{
"description": "Normal damage and 1 Con damage. Target cannot speak or bite until healed",
"name": "Shattered Jaw",
"type": "slashing"
},
{
"description": "Normal damage and 1d2 Dex damage and target is knocked prone",
"name": "Hamstring",
"type": "slashing"
},
{
"description": "Normal damage and 1 Con and Cha damage. -2 penalty on Spot, 1 Search and ranged attacks until healed",
"name": "Brow to Chin",
"type": "slashing"
},
{
"description": "Double damage and 1d4 bleed. Target cannot swallow whole",
"name": "Gut Slash",
"type": "slashing"
},
{
"description": "Double damage and target loses flight if it uses wings",
"name": "Wing Tear",
"type": "slashing"
},
{
"description": "Normal damage and 1 Cha drain. -4 penalty on Listen check until healed",
"name": "Missing Ear",
"type": "slashing"
},
{
"description": "Normal damage and target provokes attacks of opportunity from all threatening opponents",
"name": "Wide Open",
"type": "slashing"
},
{
"description": "Normal damage and 2d6 bleed",
"name": "We've Got a Bleeder",
"type": "slashing"
},
{
"description": "Normal damage and 2d6 bleed. Target cannot talk or breathe while bleeding",
"name": "Throat Slash",
"type": "slashing"
},
{
"description": "Double damage and +4 to your AC for 1 round",
"name": "Parrying Strike",
"type": "slashing"
},
{
"description": "Triple damage, but you drop your weapon",
"name": "Lean into the Blow",
"type": "slashing"
},
{
"description": "Normal damage plus 1d6 Str damage",
"name": "Flay",
"type": "slashing"
},
{
"description": "Normal damage and -4 penalty on attack rolls, skill checks and ability checks for 1d4 rounds",
"name": "Paper Cut",
"type": "slashing"
},
{
"description": "Normal damage and target loses hand and takes 1d3 Con and Str drain (Fort negates)",
"name": "Severed Hand",
"type": "slashing"
},
{
"description": "Triple damage but all damage is nonlethal",
"name": "Flat Blade Thwack",
"type": "slashing"
},
{
"description": "Double damage and one free attack against the target with a -5 penalty",
"name": "Surprise Opening",
"type": "slashing"
},
{
"description": "Normal damage and 1d8 bleed",
"name": "Broad Swipe",
"type": "slashing"
},
{
"description": "Double damage and 1d4 Con damage and 1d6 bleed",
"name": "Disembowel",
"type": "slashing"
},
{
"description": "Double damage and target is fatigued",
"name": "Sapping Slash",
"type": "slashing"
},
{
"description": "Double damage and 1 Con bleed",
"name": "Rupture Abdominal Cavity",
"type": "slashing"
},
{
"description": "Double damage and 1d2 Str damage",
"name": "Muscle Wound",
"type": "slashing"
},
{
"description": "Normal damage and 1 Dex damage. Target cannot use one hand until healed",
"name": "Fingertipped",
"type": "slashing"
},
{
"description": "Double damage and target is disarmed (1 item)",
"name": "Bad Parry",
"type": "slashing"
},
{
"description": "Double damage and target can take only one move or standard action next round",
"name": "Nerve Slice",
"type": "slashing"
},
{
"description": "Double damage and normal damage to target's weapon",
"name": "Weapon Strike",
"type": "slashing"
},
{
"description": "Double damage and you may automatically grapple the target",
"name": "Tangled",
"type": "slashing"
},
{
"description": "Double damage and +2 on all your attack rolls for 1 round",
"name": "Momentum",
"type": "slashing"
},
{
"description": "Double damage and 1 bleed. Target gains 20% spell failure chance for verbal spells until healed",
"name": "Lip Cut",
"type": "slashing"
},
{
"description": "Normal damage and target is sickened for 1d6 rounds",
"name": "Gory",
"type": "slashing"
},
{
"description": "Normal damage and target permanently blinded (Ref negates)",
"name": "Across the Eyes",
"type": "slashing"
},
{
"description": "Normal damage and 1d3 Cha damage and 1 Cha drain (Fort negates drain)",
"name": "Ugly Wound",
"type": "slashing"
},
{
"description": "Double damage and target is pushed 1d6 squares directly away",
"name": "KnockBack",
"type": "slashing"
},
{
"description": "Double damage and 2d6 nonlethal damage",
"name": "Pain and Simple",
"type": "slashing"
},
{
"description": "Double damage and double armor check penalty until fixed (DC 15 Craft)",
"name": "Cut Straps",
"type": "slashing"
},
{
"description": "Double damage and 3d6 Dex damage (Fort halves)",
"name": "Severed Spine",
"type": "slashing"
},
{
"description": "Double damage and 1d4 bleed",
"name": "Overhand Chop",
"type": "slashing"
},
{
"description": "Normal damage and target takes bleed damage equal to your normal damage",
"name": "Delayed Wound",
"type": "slashing"
},
{
"description": "Normal damage and 1d4 bleed. Target blinded while bleeding",
"name": "Brow Cut",
"type": "slashing"
},
{
"description": "Double damage and target is knocked prone",
"name": "Leg Swipe",
"type": "slashing"
},
{
"description": "Double damage and 1 Cha drain",
"name": "Terrible Gash",
"type": "slashing"
},
{
"description": "Double damage and normal damage to target's shield",
"name": "Shield Cleave",
"type": "slashing"
},
{
"description": "Double damage and normal damage to target's armor",
"name": "Armor Damage",
"type": "slashing"
},
{
"description": "Double damage and one free attack against an adjacent foe at the same bonus",
"name": "Swing Through",
"type": "slashing"
},
{
"description": "Normal damage and target is flat-footed for 1 round",
"name": "Spun Around",
"type": "slashing"
}
],
"magic": [
{
"description": "Normal damage and target vanishes, reappearing 1d4 rounds later",
"name": "Time Vortex",
"type": "magic"
},
{
"description": "Maximize all spell variables",
"name": "Maximum Effect",
"type": "magic"
},
{
"description": "Double damage and target randomly loses one spell or one use of a spell-like ability",
"name": "Draining Spell",
"type": "magic"
},
{
"description": "Normal damage and normal damage of a random energy type",
"name": "Wild Surge",
"type": "magic"
},
{
"description": "Normal damage and target is sickened for 1d6 rounds",
"name": "Excruciating",
"type": "magic"
},
{
"description": "Normal damage and target frightened for 1d4 rounds (Will negates)",
"name": "Terrifying Display",
"type": "magic"
},
{
"description": "Normal damage and dispel magic on the target",
"name": "Dispelling Aura",
"type": "magic"
},
{
"description": "Double damage and 1d4 bleed",
"name": "Concussive Spell",
"type": "magic"
},
{
"description": "Double damage and target is pushed 1d6 squares directly away",
"name": "Knockback",
"type": "magic"
},
{
"description": "Man - Normal damage and target is charmed for 3 rounds (Will negates)",
"name": "I Love You,",
"type": "magic"
},
{
"description": "Double damage. If electricity spell, target stuneed for 1d4 rounds",
"name": "Electrocuted",
"type": "magic"
},
{
"description": "Double damage and you may give the target 1 suggestion (as the spell. Will negates)",
"name": "Hypnotic Link",
"type": "magic"
},
{
"description": "Double damage. If cold spell, target takes 1d4 Dex damage",
"name": "Frozen",
"type": "magic"
},
{
"description": "Double damage and you become invisible for 1d4 rounds",
"name": "Side Effect",
"type": "magic"
},
{
"description": "Double damage and target can take only one move or standard action next round",
"name": "Turned Around",
"type": "magic"
},
{
"description": "Normal damage and target is stunned for 1 round",
"name": "Stunned",
"type": "magic"
},
{
"description": "Double damage or triple damage to animals, fey, magical beasts, and vermin",
"name": "Call of the Wind",
"type": "magic"
},
{
"description": "Normal damage and target is petrified for 1d4 hours (Fort negates)",
"name": "Petrified",
"type": "magic"
},
{
"description": "Double damage and target is dazzled for 1d4 rounds",
"name": "Pretty Colors",
"type": "magic"
},
{
"description": "Normal damage and target is slow for 1d6 rounds",
"name": "Nerve Damage",
"type": "magic"
},
{
"description": "Double damage and 2d6 random energy damage (Reflex half)",
"name": "Arcane Blast",
"type": "magic"
},
{
"description": "Normal damage and target sent to a random plane (Will negates)",
"name": "Planar Rift",
"type": "magic"
},
{
"description": "Normal damage and target blinded for 1d4 rounds (Fort negates)",
"name": "Eyeburn",
"type": "magic"
},
{
"description": "Double damage and ingore energy resistance (but not immunity)",
"name": "Intense Strike",
"type": "magic"
},
{
"description": "Double damage and you and target switch places",
"name": "Transposition",
"type": "magic"
},
{
"description": "Double damage and target is blinded for 1 round",
"name": "Light Blast",
"type": "magic"
},
{
"description": "Double damage and target takes a -4 penalty on saves vs your spells for 1d6 rounds",
"name": "Conduit",
"type": "magic"
},
{
"description": "Normal damage this round and half damage each round for 1d4 rounds",
"name": "Lingering Magic",
"type": "magic"
},
{
"description": "Double damage and 1d4 damage to a random ability score",
"name": "Allergic Reaction",
"type": "magic"
},
{
"description": "Double damage and target glows like faerie fire for 1d6 rounds",
"name": "Arcane Glow",
"type": "magic"
},
{
"description": "Double damage. If fire spell, target catches fire, taking 2d6 fire damage per round until extinguished",
"name": "Combustion",
"type": "magic"
},
{
"description": "Double damage or triple damage to aberrations and outsiders",
"name": "Unnatural Selection",
"type": "magic"
},
{
"description": "Double damage. If acid spell, target takes 2d6 acid damage for 1d4 rounds",
"name": "Corrosive",
"type": "magic"
},
{
"description": "Double damage and target spends 1 round laughing (as hideous laughter spell, Will negates)",
"name": "Funny Bone",
"type": "magic"
},
{
"description": "Double damage and target is incorporeal for 1d3 rounds (Will negates)",
"name": "Phased",
"type": "magic"
},
{
"description": "Normal damage and 1 negative level (Fort negates after 1 day)",
"name": "Life Leech",
"type": "magic"
},
{
"description": "Double damage or triple damage to giants, humanoids and monstrous humanoids",
"name": "Siren Song",
"type": "magic"
},
{
"description": "Double damage and an illusion appears to attack foe, flanking him for you for 1d6 rounds",
"name": "Distraction",
"type": "magic"
},
{
"description": "Normal damage and target is entangled (DC 20 Str or Escape Artist to be freed)",
"name": "Arcane Goo",
"type": "magic"
},
{
"description": "Double damage or triple damage to dragons",
"name": "Hoarder's Wrath",
"type": "magic"
},
{
"description": "Double damage and target is dazed for 1 round",
"name": "Mind Cloud",
"type": "magic"
},
{
"description": "Normal damage. If elemental spell, Medium elemental appears to serve for 1d4 rounds",
"name": "Elemental Call",
"type": "magic"
},
{
"description": "Normal damage and half damage to all adjacent targets",
"name": "Splash Spell",
"type": "magic"
},
{
"description": "Double damage and target loses scent and blindsense for 1 day",
"name": "Olfactory Overload",
"type": "magic"
},
{
"description": "Normal damage and target cannot cast spells or use spell-like abilities for 1d4 rounds",
"name": "Cut off from Magic",
"type": "magic"
},
{
"description": "Double damage and +4 to your AC for 1 round",
"name": "Aura of Protection",
"type": "magic"
},
{
"description": "Double damage and if the spell did elemental damage the target is now vulnerable to that element for 3 rounds",
"name": "Vulnerability",
"type": "magic"
},
{
"description": "Double damage and target is deafened for 1d4 rounds",
"name": "Roaring Spell",
"type": "magic"
},
{
"description": "Double damage and spell is not lost",
"name": "Returning Spell",
"type": "magic"
},
{
"description": "Triple damage",
"name": "Power Surge",
"type": "magic"
},
{
"description": "Normal damage. You are healed the same amount",
"name": "Vampiric Magic",
"type": "magic"
},
{
"description": "Normal damage and target is reduced for 3 rounds (as Reduce person, Will negates)",
"name": "Shrink Ray",
"type": "magic"
}
],
"piercing": [
{
"description": "Double damage and target's land speed is halved for 1d4 rounds",
"name": "Leg Wound",
"type": "piercing"
},
{
"description": "Normal damage and target is stunned for 1 round",
"name": "Grazing Hit",
"type": "piercing"
},
{
"description": "Double damage and target is pushed 1d6 squares directly away",
"name": "Knockback",
"type": "piercing"
},
{
"description": "Normal damage and target takes 1d4 ability damage of your choice",
"name": "Vulnerable Spot",
"type": "piercing"
},
{
"description": "Double damage and 1d6 Bleed",
"name": "Bleeder",
"type": "piercing"
},
{
"description": "Triple damage and 1 Con bleed",
"name": "Heart Shot",
"type": "piercing"
},
{
"description": "Double damage and target is nauseated for 1 round (Fort negates)",
"name": "Deep Wound",
"type": "piercing"
},
{
"description": "Normal damage and 1d8 bleed",
"name": "Ragged Wound",
"type": "piercing"
},
{
"description": "Double damage and target is exhausted (Fort negates)",
"name": "Sucking Chest Wound",
"type": "piercing"
},
{
"description": "Double damage and 2 bleed. This bleed requires a DC 20 Heal check to stop",
"name": "Lodged in the Bone",
"type": "piercing"
},
{
"description": "Double damage and one arm cannot move (DC 20 Str or Heal to be freed)",
"name": "Pinned Arm",
"type": "piercing"
},
{
"description": "Double damage and target begins to drown 3 round later. DC 20 Fort save each round to end effect",
"name": "Punctured Lung",
"type": "piercing"
},
{
"description": "Double damage and 2d6 nonlethal damage",
"name": "Ventilated",
"type": "piercing"
},
{
"description": "Normal damage and 1d2 Dex damage. -4 penalty on all rolls using that hand until healed",
"name": "Hand Wound",
"type": "piercing"
},
{
"description": "Double damage and 1 bleed. Target takes 1 additional bleed each round until healed",
"name": "Pinhole",
"type": "piercing"
},
{
"description": "Triple Damage",
"name": "Perfect Strike",
"type": "piercing"
},
{
"description": "Normal damage and target is stunned for 1d6 rounds (Fort save each round to act)",
"name": "Nerve Cluster",
"type": "piercing"
},
{
"description": "Double damage and ingore DR",
"name": "Penetrating Wound",
"type": "piercing"
},
{
"description": "Double damage and target sickened for 2d4 round (Fort negates)",
"name": "Kidney Piercing",
"type": "piercing"
},
{
"description": "Normal damage and 1d2 Dex damage. Target's speeds are reduced by half until healed",
"name": "Achilles Heel",
"type": "piercing"
},
{
"description": "Normal damage and -4 penalty on attack rolls, skill checks and ability checks for 1d4 rounds",
"name": "Spinal Tap",
"type": "piercing"
},
{
"description": "Double damage to target and normal damage to adjacent target",
"name": "In a Row",
"type": "piercing"
},
{
"description": "Double damagen and target is knocked prone",
"name": "Blown Back",
"type": "piercing"
},
{
"description": "Double damage and target is poisoned (treat as greenblood oil)",
"name": "Appendicitis",
"type": "piercing"
},
{
"description": "Double damage and 1d6 bleed if from ranged attack",
"name": "Javelin Catcher",
"type": "piercing"
},
{
"description": "Double damage and +2 on all your attack rolls for 1 round",
"name": "Momentum",
"type": "piercing"
},
{
"description": "Normal damage and 1d4 bleed. Target gains 50% spell failure chance for verbal spells until healed",
"name": "Cheek Pierced",
"type": "piercing"
},
{
"description": "Normal damage and 1d4 Dex damage",
"name": "Calf Hole",
"type": "piercing"
},
{
"description": "Double damage and target can take only one move or standar action until next round",
"name": "Painful Poke",
"type": "piercing"
},
{
"description": "Double damage and target is dazed for 1 round",
"name": "Pierced",
"type": "piercing"
},
{
"description": "Normal damage and 1d2 Con damage. Target does not heal this damage naturally",
"name": "Tenacious Wound",
"type": "piercing"
},
{
"description": "Normal damage and 1d6 Dex and 1d6 Str damage",
"name": "Muscles Severed",
"type": "piercing"
},
{
"description": "Double damage and target contracts filth fever (Fort negates)",
"name": "Infection",
"type": "piercing"
},
{
"description": "Normal damage and target provokes attacks of opportunity from all threatening opponents",
"name": "Overreaction",
"type": "piercing"
},
{
"description": "Normal damage and target is flat footed for 1 round",
"name": "Spun Around",
"type": "piercing"
},
{
"description": "Triple damage and 1d2 Con drain. -4 Spot, Search and ranged attacks until healed",
"name": "Eye Patch for You",
"type": "piercing"
},
{
"description": "Double damage and target is disarmed (1 item)",
"name": "Forearm Piercing",
"type": "piercing"
},
{
"description": "Normal damage and 1d6 bleed and 1 Con drain",
"name": "Clean Through",
"type": "piercing"
},
{
"description": "Double damage and one free attack against the target with a -5 penalty",
"name": "Surprise Opening",
"type": "piercing"
},
{
"description": "Double damage and 1d6 Con damage",
"name": "Organ Scramble",
"type": "piercing"
},
{
"description": "Double damage and target is fatigued",
"name": "Deep Hurting",
"type": "piercing"
},
{
"description": "Normal damage and 1 Con damage. Target gains 50% spell failure chance for verbal spells until healed",
"name": "Tongue Piercing",
"type": "piercing"
},
{
"description": "Double damage and 1d2 Str and Dex damage",
"name": "Shoulder Wound",
"type": "piercing"
},
{
"description": "Double damage and target takes a -2 penalty to AC for 1d4 rounds",
"name": "Left Reeling",
"type": "piercing"
},
{
"description": "Double damage and target drops whatever is being held (1 item)",
"name": "Elbow pierced",
"type": "piercing"
},
{
"description": "Normal damage and 1d4 Str damage",
"name": "Bicep Wound",
"type": "piercing"
},
{
"description": "Double damage and target cannot move (DC 20 Str check negates)",
"name": "Nailed in Place",
"type": "piercing"
},
{
"description": "Double damage and +4 to your AC for 1 round",
"name": "Guarded Strike",
"type": "piercing"
},
{
"description": "Normal damage and 1 Int damage and 1 bleed",
"name": "Right in the Ear",
"type": "piercing"
},
{
"description": "Double damage and 1 Dex damage",
"name": "Chipped Bone",
"type": "piercing"
},
{
"description": "Normal damage and target is sickened for 1d6 rounds",
"name": "Stinger",
"type": "piercing"
},
{
"description": "Normal damage and 2d6 bleed",
"name": "Nicked an artery",
"type": "piercing"
}
]
},
"fumbles": {
"ranged": [
{
"description": "You are unable to make ranged attacks for the next 1d6 rounds",
"name": "Mix it Up",
"type": "ranged"
},
{
"description": "For 3 rounds, you must spend a full round action to make a single attack",
"name": "Aim Carefully Next Time",
"type": "ranged"
},
{
"description": "- For 3 rounds, you take an additional -2 penalty on ranged attacks for each ally in melee combat with your target",
"name": "Don't Hit Me!",
"type": "ranged"
},
{
"description": "You compensate for a breeze which isn't there. You take -2 penalty on ranged attack rolls for 3 rounds",
"name": "Phantom Wind",
"type": "ranged"
},
{
"description": "You move backward 1 square and fall prone",
"name": "Recoil",
"type": "ranged"
},
{
"description": "You are stunned for 1 round (Fort negates)",
"name": "Amazing Miss",
"type": "ranged"
},
{
"description": "Your attack hits the nearest allied animal or mount",
"name": "Not My Pony",
"type": "ranged"
},
{
"description": "You use twice as much ammunition on this attack",
"name": "Double Miss",
"type": "ranged"
},
{
"description": "You are deafened until healed (DC 15 Heal Check)",
"name": "Close to the Ear",
"type": "ranged"
},
{
"description": "You take a -1 penalty on attack rolls for 1d4 rounds or until you score a critical hit",
"name": "Insecure",
"type": "ranged"
},
{
"description": "Your attack hits the nearest ally and is a critical threat. You must roll to confirm the critical hit",
"name": "In the Line of Fire",
"type": "ranged"
},
{
"description": "You provoke attacks of opportunity from all threatening foes",
"name": "Lowered Guard",
"type": "ranged"
},
{
"description": "If using a projectile weapon it does not function. Spend 1 standard action to clear",
"name": "Weapon Jam",
"type": "ranged"
},
{
"description": "oops - The attack deals damage to you instead of the target",
"name": "Um,",
"type": "ranged"
},
{
"description": "- If you made a thrown attack, you hit the target, but the weapon ends up in the target's possession",
"name": "What are the Odds?",
"type": "ranged"
},
{
"description": "You can only take a move action next round",
"name": "Lost Grip",
"type": "ranged"
},
{
"description": "You take 1d6 points of damage",
"name": "Pinch in Parts",
"type": "ranged"
},
{
"description": "You are sickened for 1d6 rounds",
"name": "So much Blood",
"type": "ranged"
},
{
"description": "- You are confused for 1 round",
"name": "Huh?",
"type": "ranged"
},
{
"description": "All your attacks have a 50% miss chance for 1 round",
"name": "Seeing Double",
"type": "ranged"
},
{
"description": "All attack rolls beyond the first ranged increment have triple the normal distance penalty for 3 rounds",
"name": "Midjudged the distance",
"type": "ranged"
},
{
"description": "All targets with cover gain an additional +4 bonus to AC against you for 3 rounds",
"name": "Overcompensate",
"type": "ranged"
},
{
"description": "Your attack hits your ally closest to the target",
"name": "Friendly Fire",
"type": "ranged"
},
{
"description": "You take a -4 penalty on all attack rolls for 1 round",
"name": "Lost the Target",
"type": "ranged"
},
{
"description": "You take 1d2 points of Dex damage and your speed is reduced by half until healed",
"name": "Shot Your Foot",
"type": "ranged"
},
{
"description": "If attack was made with a thrown weapon, the weapon travels 5 times its range increment in a random direction",
"name": "Overthrow",
"type": "ranged"
},
{
"description": "For the next 3 rounds, you have a +1 bonus on attack rolls, but you flat-footed",
"name": "Tunnel Vision",
"type": "ranged"
},
{
"description": "You lose your Dex bonus on attack rolls for 3 rounds",
"name": "All Thumbs",
"type": "ranged"
},
{
"description": "Your shot ricochets and hits you near the eye. You are blinded for 1 round",
"name": "Bull's Eye",
"type": "ranged"
},
{
"description": "You take -4 penalty on all attacks with this weapon until repaired (DC 20 Craft check)",
"name": "Bad Alignment",
"type": "ranged"
},
{
"description": "Your weapon (not ammunition) takes 1d6 points of damage, ignoring hardness",
"name": "Cracked",
"type": "ranged"
},
{
"description": "- You are knocked prone",
"name": "Whoops!",
"type": "ranged"
},
{
"description": "You become entangled in your gear until you spend a standard action to free yourself",
"name": "Tied Up",
"type": "ranged"
},
{
"description": "You take 1d4 points of Dex damage",
"name": "Sprain",
"type": "ranged"
},
{
"description": "You take 1 point of bleed",
"name": "Nicked",
"type": "ranged"
},
{
"description": "You drop your weapon",
"name": "Klutz",
"type": "ranged"
},
{
"description": "Your ammunition falls from its container and takes 1d6 rounds to gather up",
"name": "Spilled Ammo",
"type": "ranged"
},
{
"description": "You are sickened for 1d4 rounds",
"name": "Head Rush",
"type": "ranged"
},
{
"description": "- You take 1 point of Con damage",
"name": "My Spleeny Bits!",
"type": "ranged"
},
{
"description": "You take 1d6 points of bleed",
"name": "Notched Fingers",
"type": "ranged"
},
{
"description": "You take 1 point of Dex bleed",
"name": "Torn Tendon",
"type": "ranged"
},
{
"description": "Your weapon is destroyed (Ref negates). Magic weapons use their own save bonus (DMG 214)",
"name": "Broken",
"type": "ranged"
},
{
"description": "You are exhausted (Fort negates)",
"name": "Everything you Got",
"type": "ranged"
},
{
"description": "If attack was made with a bow or crossbow, the string breaks and requires 1d3 round to fix",
"name": "Snapped String",
"type": "ranged"
},
{
"description": "If you made a thrown attack, you throw a random object from your gear",
"name": "Wrong Weapon",
"type": "ranged"
},
{
"description": "You take a -2 penalty on all ranged attack rolls for 1d4 minutes",
"name": "Archer's Elbow",
"type": "ranged"
},
{
"description": "You are flat-footed for 1 round",
"name": "Wide Open",
"type": "ranged"
},
{
"description": "The attack deals damage to you instead of the target",
"name": "Backfire",
"type": "ranged"
},
{
"description": "Reroll attack against creature nearest the target (yourself excluded)",
"name": "Errant Aim",
"type": "ranged"
},
{
"description": "The attack hits you and is a critical threat. You must roll to confirm the critical hit",
"name": "You'll Shoot Your Eye Out",
"type": "ranged"
},
{
"description": "You are fatigued",
"name": "Arching Back",
"type": "ranged"
},
{
"description": "You take -2 penalty to AC for 1d4 rounds",
"name": "Awkward Attack",
"type": "ranged"
}
],
"melee": [
{
"description": "Drop your weapon",
"name": "Butterfingers",
"type": "melee"
},
{
"description": "You can only take a move action next round",
"name": "Catch your breath",
"type": "melee"
},
{
"description": "Your weapon is stuck in a nearby surface. DC 20 Str check to free it",
"name": "Stuck",
"type": "melee"
},
{
"description": "The attack deals damage to you instead of the targe",
"name": "Backswing",
"type": "melee"
},
{
"description": "You are knocked prone",
"name": "Slipped",
"type": "melee"
},
{
"description": "You are fatigued",
"name": "This sword is too heavy",
"type": "melee"
},
{
"description": "You take -2 penalty to AC for 1d4 rounds",
"name": "Awkward Attack",
"type": "melee"
},
{
"description": "You provoke an attack of opportunity from all adjacent opponents",
"name": "Overextend",
"type": "melee"
},
{
"description": "You take 1d4 points of Str damage",
"name": "Pulled Muscle",
"type": "melee"
},
{
"description": "You drop your weapon and it lands 1d6 squares away in a random direction",
"name": "Fling",
"type": "melee"
},
{
"description": "Your weapon is destroyed (Ref Negates) Magic weapons use their own save bonus (DMG 214)",
"name": "Broken Blade",
"type": "melee"
},
{
"description": "Your weapon takes 1d6 points of damage, ignoring hardness",
"name": "Notched",
"type": "melee"
},
{
"description": "Dodge! Spin! Thrust! - You are dazed for 1 round",
"name": "Parry!",
"type": "melee"
},
{
"description": "Your target gains possession of your weapon (Ref Negates)",
"name": "Hand it over",
"type": "melee"
},
{
"description": "Your attack deals damage to your shield",
"name": "Shield Crash",
"type": "melee"
},
{
"description": "You are exhausted (Fort negates)",
"name": "Winded",
"type": "melee"
},
{
"description": "You are flat-footed for 1 round",
"name": "Wide Open",
"type": "melee"
},
{
"description": "The attack hits you and is a critical threat. You must roll to confirm the critical hit",
"name": "Critical Mistake",
"type": "melee"
},
{
"description": "You take 1d4 points of Dex damage",
"name": "Strain",
"type": "melee"
},
{
"description": "You become entangled in your gear until you spend a standard action to free yourself",
"name": "Too Much Stuff",
"type": "melee"
},
{
"description": "You are sickened for 1d4 rounds",
"name": "Spinning Swing",
"type": "melee"
},
{
"description": "You take 1d6 points of bleed",
"name": "I told you it was sharp",
"type": "melee"
},
{
"description": "You take 1 point of bleed",
"name": "Pin Prick",
"type": "melee"
},
{
"description": "You take a -4 penalty on all attack rolls for 1 round",
"name": "Off Balance",
"type": "melee"
},
{
"description": "Your attack hits an ally adjacent to you or the target",
"name": "Sorry",
"type": "melee"
},
{
"description": "You are stunned for 1 round (Fort Negates)",
"name": "Bonk",
"type": "melee"
},
{
"description": "You fall unconscious for 1d6 rounds (Will negates)",
"name": "Catastrophic Failure",
"type": "melee"
},
{
"description": "You take 1 point of Con damage",
"name": "Pointy End Goes There",
"type": "melee"
},
{
"description": "Your weapon loses reach. You have a -4 penalty on attack rolls with it until repaired (DC 20 Craft check)",
"name": "Broken Haft",
"type": "melee"
},
{
"description": "You threaten no square for 1d6 rounds",
"name": "Fog of War",
"type": "melee"
},
{
"description": "You are blinded for 1 round",
"name": "Go For The Eyes",
"type": "melee"
},
{
"description": "Your weapon flies 2d6 squares in a random direction",
"name": "Punt",
"type": "melee"
},
{
"description": "Your weapon deals nonlethal damage for the next 3 rounds",
"name": "Bad Grip",
"type": "melee"
},
{
"description": "You are dazed for 1d3 rounds",
"name": "Who Was That",
"type": "melee"
},
{
"description": "Move 10 feet in a random direction and provoke attacks of opportunity as normal",
"name": "You Meant to do That",
"type": "melee"
},
{
"description": "You fall prone and are blinded for 1d3 rounds (Fort Negates)",
"name": "Eat Dirt",
"type": "melee"
},
{
"description": "You are sickened for 1d6 rounds",
"name": "Second Thoughts",
"type": "melee"
},
{
"description": "All your enemies have concealment from you for 1d4 rounds",
"name": "Attack the Darkness",
"type": "melee"
},
{
"description": "What? - You are confused for 1 round",
"name": "Wait!",
"type": "melee"
},
{
"description": "If you're using a slashing weapon, you take 1d6 points of damage and 1 point of bleed",
"name": "Wrong End",
"type": "melee"
},
{
"description": "If you're using a bludgeoning weapon, you take 1d3 of Str damage and drop your weapon",
"name": "Vibration",
"type": "melee"
},
{
"description": "Your attack hits the target, but deals minimum damage",
"name": "No Way",
"type": "melee"
},
{
"description": "You drop whatever is in your off hand",
"name": "Funny Bone",
"type": "melee"
},
{
"description": "You take -4 penalty on all attacks with this weapon until it is repaired (DC 20 Craft Check)",
"name": "Bent",
"type": "melee"
},
{
"description": "You take a -1 penalty on attack rolls until you score a critical hit",
"name": "All or Nothing",
"type": "melee"
},
{
"description": "Your attack hits an ally within reach and is a critical threat. You must roll to confirm the critical hit",
"name": "Surrounded by Foes",
"type": "melee"
},
{
"description": "The attack deals damage to you instead of the target",
"name": "On the Receiving End",
"type": "melee"
},
{
"description": "You are deafened until healed (DC 15 Heal Check)",
"name": "Bohemian Earspoon",
"type": "melee"
},
{
"description": "You attack damages you instead. Use your target's Str modifier",
"name": "Better to Give",
"type": "melee"
},
{
"description": "You take 1 point of Str bleed",
"name": "Cutter",
"type": "melee"
},
{
"description": "You take an amount of bleed equal to your Str bonus (minimum 1)",
"name": "This is Bad",
"type": "melee"
},
{
"description": "Your attack deals damage to your armor",
"name": "Armor Smash",
"type": "melee"
}
],
"natural": [
{
"description": "You are knoced prone",
"name": "Tripped",
"type": "natural"
},
{
"description": "You can attack no other target for 1d4 rounds (or until the target is dead)]",
"name": "Bruised Ego",
"type": "natural"
},
{
"description": "You take a -2 penalty to AC for 1d4 rounds",
"name": "Awkward Attack",
"type": "natural"
},
{
"description": "You are fatigued",
"name": "Tiring Attack",
"type": "natural"
},
{
"description": "You are sickened for 1d4 rounds",
"name": "Upset Tummy",
"type": "natural"
},
{
"description": "You take 1 point of bleed",
"name": "I Bit My Tug",
"type": "natural"
},
{
"description": "You take 1d4 points of Str damage",
"name": "Muscle Tear",
"type": "natural"
},
{
"description": "You take 1d6 points of nonlethal damage and a -2 penalty on attack rolls with that attack for 1d4 rounds",
"name": "Stinging Failure",
"type": "natural"
},
{
"description": "You kick up dust that blinds you for 1d4 rounds (Fort negates)",
"name": "Smash the Floor",
"type": "natural"
},
{
"description": "You take 1d6 points of damage & your Str modifier",
"name": "He's Sharp",
"type": "natural"
},
{
"description": "You take 1 point of Str drain (Fort negates)",
"name": "Torn Muscle",
"type": "natural"
},
{
"description": "Your attack hits the target but the target may start a grapple against you for free",
"name": "Got Too Close",
"type": "natural"
},
{
"description": "You can only take a move action next round",
"name": "Off Balance",
"type": "natural"
},
{
"description": "The target deals bite damage to you",
"name": "He Bit Your Fist",
"type": "natural"
},
{
"description": "The attack hits you and is a critical threat. You must roll to confirm the critical hit",
"name": "Fist Meets Face",
"type": "natural"
},
{
"description": "You cannot use this attack for 1 round",
"name": "Out of Position",
"type": "natural"
},
{
"description": "You are flat-footed for 1 round",
"name": "Wide Open",
"type": "natural"
},
{
"description": "You take 1d6 points of bleed",
"name": "Bleeding Fist",
"type": "natural"
},
{
"description": "You become entangled in your gear until you spend a standard action to free yourself",
"name": "Twisted",
"type": "natural"
},
{
"description": "The attack deals damage to you instead of th target",
"name": "Stop Hitting Yourself",
"type": "natural"
},
{
"description": "Your attack hits an ally adjacent to you or the target",
"name": "Just a Taste",
"type": "natural"
},
{
"description": "You provoke an attack of opportunity from all adjacent opponents",
"name": "Overextend",
"type": "natural"
},
{
"description": "You take a -4 penalty on all attack rolls for 1 round",
"name": "Frustration",
"type": "natural"
},
{
"description": "You take a -2 penalty on attack rolls for 1d6 minutes",
"name": "Broken Tooth",
"type": "natural"
},
{
"description": "Your enemy's armor takes 1d6 points of damage. You take 1d6 points of damage and cannot use that attack for 1d3 rounds",
"name": "Not the Weak Point",
"type": "natural"
},
{
"description": "- If this was a bite attack, you are nauseated for 1d6 rounds",
"name": "That Tastes Awful!",
"type": "natural"
},
{
"description": "You take 1d4 points of damage and you cannot use this attack until healed",
"name": "Broke a Nail",
"type": "natural"
},
{
"description": "You take 1d4 points of Dex damage",
"name": "Sprain",
"type": "natural"
},
{
"description": "You are exhausted (Fort Negates)",
"name": "Overexertion",
"type": "natural"
},
{
"description": "You take 1 point of Con damage",
"name": "Don't Pick At It",
"type": "natural"
},
{
"description": "You fall unconscious for 1d6 round (Will Negates)",
"name": "We have a Wiener",
"type": "natural"
},
{
"description": "The attack deals damage to you instead of the target",
"name": "Whiff",
"type": "natural"
},
{
"description": "Your target takes normal damage, you take double damage",
"name": "Jam a Finger",
"type": "natural"
},
{
"description": "The target may attempt to trip, bull rush or overrun you (target's choice)",
"name": "Caught Your Attack",
"type": "natural"
},
{
"description": "Needles - You are sickened for 1d6 rounds",
"name": "Pins&",
"type": "natural"
},
{
"description": "You are deafened until healed (DC 15 Heal Check)",
"name": "Great Roar",
"type": "natural"
},
{
"description": "Meet Wall - You are dazed for 1d3 rounds",
"name": "Head,",
"type": "natural"
},
{
"description": "Your attack hits an ally within reach and is a critical threat. You must roll to confirm the critical hit",
"name": "Ferocious Fumble",
"type": "natural"
},
{
"description": "- You are dazed for 1 round",
"name": "Sneeze!",
"type": "natural"
},
{
"description": "You take a -1 penalty on attack rolls until you score a critical hit",
"name": "Ingrown Nail",
"type": "natural"
},
{
"description": "Your attack deals damage to all targets adjacent to you except the original target",
"name": "Whirlwind of Shame",
"type": "natural"
},
{
"description": "You take a -2 penalty on skill checks and saves for 1d4 hours",
"name": "Battered",
"type": "natural"
},
{
"description": "You threaten no squares for 1d6 rounds",
"name": "Winds of Change",
"type": "natural"
},
{
"description": "Move 10 feet in a random direction and provoke attacks of opportunity as normal",
"name": "Unintentional Move",
"type": "natural"
},
{
"description": "You are blinded for 1 round",
"name": "Eye Strain",
"type": "natural"
},
{
"description": "If this was a claw attack, slam or unarmed strike, you cannot use that attack for 1d6 rounds",
"name": "Hangnail",
"type": "natural"
},
{
"description": "Your attack hits, but you are stunned for 2 rounds (For save reduces the stun to 1 round)",
"name": "Brutal Collision",
"type": "natural"
},
{
"description": "If you had reach greater than 5 feet, it is reduced to 5 feet for 3 rounds",
"name": "Pinched Nerve",
"type": "natural"
},
{
"description": "Your target's armor and natural armor bonuses are doubled against you for 3 rounds",
"name": "Overthink It",
"type": "natural"
},
{
"description": "You take 1d3 points of damage and your speed is halved until healed",
"name": "Punctured Foot",
"type": "natural"
},
{
"description": "You take 1d2 point of Con damage",
"name": "Bone Bruise",
"type": "natural"
},
{
"description": "You are stunned for 1 round (Fort negates)",
"name": "Bad Headbutt",
"type": "natural"
}
],
"magic": [
{
"description": "Roll twice on the Rod of Wonder table (DMG 237)",
"name": "Wild Magic",
"type": "magic"
},
{
"description": "You cannot cast any spells for 1 round",
"name": "Magic Fatigue",
"type": "magic"
},
{
"description": "The target gains a +8 enhancement bonus to Str for 1d4 rounds",
"name": "You made Him Stronger",
"type": "magic"
},
{
"description": "Your attack hits the nearest ally and is a critical threat. You must roll to confirm the critical hit",
"name": "Clatto Verata Necktie",
"type": "magic"
},
{
"description": "You take 1 point of Cha bleed",
"name": "Hit by the Ugly Forest",
"type": "magic"
},
{
"description": "You take a -4 penalty to attack rolls until you scare a critical hit",
"name": "The Magic is Gone",
"type": "magic"
},
{
"description": "- You are deafened until healed (DC 15 Heal check)",
"name": "Can you hear me now?",
"type": "magic"
},
{
"description": "- The attack deals damage to you instead of the target",
"name": "Error!",
"type": "magic"
},
{
"description": "You provoke an attack of opportunity from all threatening foes",
"name": "Why Me?",
"type": "magic"
},
{
"description": "You are stunned for 1 round (Fort negates)]",
"name": "Left Reeling",
"type": "magic"
},
{
"description": "You are shaken for 2d4 rounds",
"name": "Nothing to Fear",
"type": "magic"
},
{
"description": "You take 1d6 points of bleed",
"name": "Bleeding Eyes",
"type": "magic"
},
{
"description": "You take 2d6 points of acid damage",
"name": "Acidic Backlash",
"type": "magic"
},
{
"description": "The attack hits you and is a critical threat. You must roll to confirm the critical hit",
"name": "Backblast",
"type": "magic"
},
{
"description": "You take 2d6 points of fire damage",
"name": "Arcane Fire",
"type": "magic"
},
{
"description": "You take 2d6 points of electricity damage",
"name": "Electrical Feedback",
"type": "magic"
},
{
"description": "You take a -4 penalty on attack rolls, saves, skill checks, and ability checks. This effect can only be cured with remove curse",
"name": "Cursed",
"type": "magic"
},
{
"description": "The target is hasted for 1d4 rounds",
"name": "You made him faster",
"type": "magic"
},
{
"description": "The target gains DR 5/-for 1d4 rounds",
"name": "You made him tougher",
"type": "magic"
},
{
"description": "You are sickened for 1d4 rounds",
"name": "Vertigo",
"type": "magic"
},
{
"description": "Reroll attack against creature nearest the target (yourself excluded)",
"name": "Apprentice Move",
"type": "magic"
},
{
"description": "You fool! - Your attack hits your ally closest to the target",
"name": "Not me,",
"type": "magic"
},
{
"description": "You are fatigued",
"name": "Tiring Spell",
"type": "magic"
},
{
"description": "You become entangled in your gear until you spend a standard action to free yourself",
"name": "Tangled",
"type": "magic"
},
{
"description": "You take 1 point of bleed",
"name": "Nose Bleed",
"type": "magic"
},
{
"description": "You take a -2 penalty to all your Spell DCs for 1d4 minutes",
"name": "Weakened",
"type": "magic"
},
{
"description": "The attack hits you but you must lose a spell or slot of the highest available leve (your choice)",
"name": "Poor Trade",
"type": "magic"
},
{
"description": "You are teleported the nearest square adjacent to the target",
"name": "Distance Rift",
"type": "magic"
},
{
"description": "You take 1d4 points of damage to Int, Wis, or Cha (determined randomly)",
"name": "Mind Drain",
"type": "magic"
},
{
"description": "You take 2d6 points of cold damage",
"name": "Cold Snap",
"type": "magic"
},
{
"description": "You cannot cast this spell for 24 hour",
"name": "Caster's Block",
"type": "magic"
},
{
"description": "Target increases one size category for 1d4 rounds",
"name": "You made him bigger",
"type": "magic"
},
{
"description": "Minded Fool - You take 1 point of Wis bleed",
"name": "Weak",
"type": "magic"
},
{
"description": "You take 1 point of Int bleed",
"name": "Power Down",
"type": "magic"
},
{
"description": "On his next turn, your target may give you one suggestion",
"name": "Mental Slip",
"type": "magic"
},
{
"description": "The highest level spell effect on you is transferred to your target",
"name": "Power Transfer",
"type": "magic"
},
{
"description": "1d3 spell effects active on you are dispelled (determined randomly)",
"name": "Magical Vacuum",
"type": "magic"
},
{
"description": "You are thrown 1d6x10 feet into the air (or in a random direction if flying) (Will negates)",
"name": "Blastoff",
"type": "magic"
},
{
"description": "You are blinded for 1 round",
"name": "It's Sparkly",
"type": "magic"
},
{
"description": "Your target becomes invisible for 1d4 rounds",
"name": "Now I see you...",
"type": "magic"
},
{
"description": "The spell affects all targets within 30 feet of you. You are immune to this effect",
"name": "Unexpected Blast",
"type": "magic"
},
{
"description": "You can only take a move action next round",
"name": "Jumbled Components",
"type": "magic"
},
{
"description": "The target gains SR equal to 11 + your caster level for 1d6 rounds",
"name": "Spell Shield",
"type": "magic"
},
{
"description": "One of your magic items permanently gains a random drawback (DMG 273)",
"name": "Side Effect",
"type": "magic"
},
{
"description": "You take 1 point of Con damage",
"name": "This is Hard",
"type": "magic"
},
{
"description": "You automatically fail your next saving throw",
"name": "Magical Smackdown",
"type": "magic"
},
{
"description": "The spell hits you instead of the target (normal saves apply)",
"name": "Reflection",
"type": "magic"
},
{
"description": "Your spell is converted to a summon monster spell of the same level. The monster attacks you",
"name": "Monster Rift",
"type": "magic"
},
{
"description": "1d4+2 mirror images spring up around your target. These images last for 1 minute or until destroyed",
"name": "Fragmented Magic",
"type": "magic"
},
{
"description": "- A stinking cloud appears, centered on you",
"name": "How did that happen?",
"type": "magic"
},
{
"description": "Lose one randomly determined spell or spell slot. Your target can cast this spell next round",
"name": "Energy Transfer",
"type": "magic"
},
{
"description": "You lose one prepared spell or spell slot (determined randomly",
"name": "Power Drain",
"type": "magic"
}
]
}
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment