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Example of IPv6 TCP client-server application(s) using blocking sockets
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#include <arpa/inet.h> | |
#include <netinet/in.h> | |
#include <stdio.h> | |
#include <stdlib.h> | |
#include <sys/socket.h> | |
#include <unistd.h> | |
#define SERVER_PORT 7002 | |
int main(int argc, char *argv[]) | |
{ | |
int sock_fd = -1; | |
struct sockaddr_in6 server_addr; | |
int ret; | |
char ch = 'a'; | |
/* Arguments could be used in getaddrinfo() to get e.g. IP of server */ | |
(void)argc; | |
(void)argv; | |
/* Create socket for communication with server */ | |
sock_fd = socket(AF_INET6, SOCK_STREAM, IPPROTO_TCP); | |
if (sock_fd == -1) { | |
perror("socket()"); | |
return EXIT_FAILURE; | |
} | |
/* Connect to server running on localhost */ | |
server_addr.sin6_family = AF_INET6; | |
inet_pton(AF_INET6, "::1", &server_addr.sin6_addr); | |
server_addr.sin6_port = htons(SERVER_PORT); | |
/* Try to do TCP handshake with server */ | |
ret = connect(sock_fd, (struct sockaddr*)&server_addr, sizeof(server_addr)); | |
if (ret == -1) { | |
perror("connect()"); | |
close(sock_fd); | |
return EXIT_FAILURE; | |
} | |
/* Send data to server */ | |
ret = write(sock_fd, &ch, 1); | |
if (ret == -1) { | |
perror("write"); | |
close(sock_fd); | |
return EXIT_FAILURE; | |
} | |
/* Wait for data from server */ | |
ret = read(sock_fd, &ch, 1); | |
if (ret == -1) { | |
perror("read()"); | |
close(sock_fd); | |
return EXIT_FAILURE; | |
} | |
printf("Received %c from server\n", ch); | |
/* DO TCP teardown */ | |
ret = close(sock_fd); | |
if (ret == -1) { | |
perror("close()"); | |
return EXIT_FAILURE; | |
} | |
return EXIT_SUCCESS; | |
} |
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# Main CMakeFile.txt | |
# Minimal version of CMake | |
cmake_minimum_required (VERSION 2.6) | |
# Build type | |
if (NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES) | |
message(STATUS "Setting build type to 'Debug' as none was specified.") | |
set(CMAKE_BUILD_TYPE Debug CACHE STRING "Choose the type of build." FORCE) | |
# Set the possible values of build type for cmake-gui | |
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release") | |
endif () | |
# Define project name | |
project (Client-Server) | |
# Source code for server | |
set (server_src server.c) | |
# Source code for client | |
set (client_src client.c) | |
# Compiler flags | |
if (CMAKE_COMPILER_IS_GNUCC) | |
set (CMAKE_C_FLAGS "-D_REETRANT -Wall -Wextra -pedantic -Wno-long-long") | |
if (CMAKE_BUILD_TYPE STREQUAL "Debug") | |
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -ggdb -O0") | |
elseif( CMAKE_BUILD_TYPE STREQUAL "Release" ) | |
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DNDEBUG -O3 -fno-strict-aliasing") | |
endif () | |
endif (CMAKE_COMPILER_IS_GNUCC) | |
# Set up verse server executable | |
add_executable (server ${server_src}) | |
# Set up verse server executable | |
add_executable (client ${client_src}) |
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#include <arpa/inet.h> | |
#include <stdio.h> | |
#include <stdlib.h> | |
#include <sys/socket.h> | |
#include <sys/types.h> | |
#include <unistd.h> | |
#include <netinet/in.h> | |
#define CLIENT_QUEUE_LEN 10 | |
#define SERVER_PORT 7002 | |
int main(void) | |
{ | |
int listen_sock_fd = -1, client_sock_fd = -1; | |
struct sockaddr_in6 server_addr, client_addr; | |
socklen_t client_addr_len; | |
char str_addr[INET6_ADDRSTRLEN]; | |
int ret, flag; | |
char ch; | |
/* Create socket for listening (client requests) */ | |
listen_sock_fd = socket(AF_INET6, SOCK_STREAM, IPPROTO_TCP); | |
if(listen_sock_fd == -1) { | |
perror("socket()"); | |
return EXIT_FAILURE; | |
} | |
/* Set socket to reuse address */ | |
flag = 1; | |
ret = setsockopt(listen_sock_fd, SOL_SOCKET, SO_REUSEADDR, &flag, sizeof(flag)); | |
if(ret == -1) { | |
perror("setsockopt()"); | |
return EXIT_FAILURE; | |
} | |
server_addr.sin6_family = AF_INET6; | |
server_addr.sin6_addr = in6addr_any; | |
server_addr.sin6_port = htons(SERVER_PORT); | |
/* Bind address and socket together */ | |
ret = bind(listen_sock_fd, (struct sockaddr*)&server_addr, sizeof(server_addr)); | |
if(ret == -1) { | |
perror("bind()"); | |
close(listen_sock_fd); | |
return EXIT_FAILURE; | |
} | |
/* Create listening queue (client requests) */ | |
ret = listen(listen_sock_fd, CLIENT_QUEUE_LEN); | |
if (ret == -1) { | |
perror("listen()"); | |
close(listen_sock_fd); | |
return EXIT_FAILURE; | |
} | |
client_addr_len = sizeof(client_addr); | |
while(1) { | |
/* Do TCP handshake with client */ | |
client_sock_fd = accept(listen_sock_fd, | |
(struct sockaddr*)&client_addr, | |
&client_addr_len); | |
if (client_sock_fd == -1) { | |
perror("accept()"); | |
close(listen_sock_fd); | |
return EXIT_FAILURE; | |
} | |
inet_ntop(AF_INET6, &(client_addr.sin6_addr), | |
str_addr, sizeof(str_addr)); | |
printf("New connection from: %s:%d ...\n", | |
str_addr, | |
ntohs(client_addr.sin6_port)); | |
/* Wait for data from client */ | |
ret = read(client_sock_fd, &ch, 1); | |
if (ret == -1) { | |
perror("read()"); | |
close(client_sock_fd); | |
continue; | |
} | |
/* Do very useful thing with received data :-) */ | |
ch++; | |
/* Send response to client */ | |
ret = write(client_sock_fd, &ch, 1); | |
if (ret == -1) { | |
perror("write()"); | |
close(client_sock_fd); | |
continue; | |
} | |
/* Do TCP teardown */ | |
ret = close(client_sock_fd); | |
if (ret == -1) { | |
perror("close()"); | |
client_sock_fd = -1; | |
} | |
printf("Connection closed\n"); | |
} | |
return EXIT_SUCCESS; | |
} |
Hey there, whenever I try run the server code, Im gettng this error: (bind(): Cannot assign requested address) could you help me?
Hi @TaikoG,
The example uses IPv6. Do you have IPv6 enabled on your system?
@jirihnidek Yes, I do currently running on windows 11.
You can enable IPv6 on Windows 11.
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Hey, thanks for the example! Special thanks for using a good coding style :)