Created
January 10, 2011 02:35
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/* | |
Interactive Drawing Tool 2 | |
Making Grass | |
[email protected] | |
January 8, 2011 | |
*/ | |
int[] grassColor = { 0, 1, 0 }; // allows for green in the stroke() line | |
float grassRandom; | |
void setup() { | |
size(500,500); | |
background(255); | |
smooth(); | |
} | |
void draw() { | |
// when mouse is pressed | |
if(mousePressed) { | |
for(int i = 0; i < 10; i++) { | |
// randomizing the range of red, green or blue used | |
// grassColor[] elements are 0 or 1 depending on keyPressd | |
grassRandom = random(100,255); | |
stroke(grassColor[0]*grassRandom, grassColor[1]*grassRandom, grassColor[2]*grassRandom); | |
// make fence line extending above mouse position | |
// randomize the height of the blade mouseY-random(30,50) | |
// randomize the angle of the blade mouseX+random(-10,10) | |
line(mouseX,mouseY,mouseX+random(-10,10),mouseY-random(30,50)); | |
} | |
} | |
} | |
void keyPressed() { | |
if(key == 'c') { | |
// clear the screen | |
background(255); | |
} else if(key == 'r') { | |
// make the color red | |
grassColor[0] = 1; // multiplier in the stroke() command is 1 for red | |
grassColor[1] = grassColor[2] = 0; | |
} else if(key == 'g') { | |
grassColor[1] = 1; // multiplier in the stroke() command is 1 for green | |
grassColor[0] = grassColor[2] = 0; | |
} else if(key == 'b') { | |
grassColor[2] = 1; // multiplier in the stroke() command is 1 for blue | |
grassColor[0] = grassColor[1] = 0; | |
} else if(key == 'p') { | |
grassColor[0] = 0.5; // purple is 128,0,255 ... so this gets us that | |
grassColor[1] = 0; | |
grassColor[2] = 1; | |
} | |
} |
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