Created
October 15, 2011 19:03
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C# autodispose from constructor
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public class Guard : IDisposable | |
{ | |
private List<IDisposable> toDispose = new List<IDisposable>(); | |
public void Add(IDisposable d) { toDispose.Add(d); } | |
public void Dispose() { foreach(var x in toDispose) x.Dispose(); } | |
public void Discharge() { toDispose.Clear(); } | |
public static void Do(Action<Guard> a) | |
{ | |
using(var g = new Guard()) { a(g); g.Discharge(); } | |
} | |
public static T Do<T>(Func<Guard,T> a) { /* analogously */ } | |
} | |
public static class DisposeExtensions | |
{ | |
public static T RegisterForDispose<T>(this T x, Guard g) where T : IDisposable | |
{ | |
g.Add(x); | |
return x; | |
} | |
} | |
public class Foo | |
{ | |
public Foo(...) | |
{ | |
Guard.Do(g => | |
{ | |
this.foo = new SomeResource().RegisterForDispose(g) | |
.GetDerivedResource().RegisterForDispose(g) | |
.GetAnotherDerived().RegisterForDispose(g); // None of the chain will leak. | |
this.bar = ...; | |
... | |
}); | |
} | |
} |
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