Created
July 29, 2014 06:30
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Snaps UICollectionViewCell to center when cell isn't entire width of screen
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// | |
// Code based on http://markuzweb.blogspot.com.au/2014/02/uicollectionview-paging-for-smaller-width-cells.html | |
// | |
// Note, need to create property called "previousXoffset" in class and doesn't need to be | |
// initialized by default | |
// | |
- (void)scrollViewWillEndDragging:(UIScrollView *)scrollView | |
withVelocity:(CGPoint)velocity | |
targetContentOffset:(inout CGPoint *)targetContentOffset { | |
CGPoint point = *targetContentOffset; | |
UICollectionViewFlowLayout *layout = (UICollectionViewFlowLayout *)self.collectionView.collectionViewLayout; | |
// This assumes that the values of `layout.sectionInset.left` and | |
// `layout.sectionInset.right` are the same with `layout.minimumInteritemSpacing`. | |
// Remember that we're trying to snap to one item at a time. So one | |
// visible item comprises of its width plus the left margin. | |
CGFloat visibleWidth = layout.minimumInteritemSpacing + layout.itemSize.width; | |
// It's either we go forwards or backwards, and only allowing user | |
// to scroll either 1 cell left or right (can't scroll more tha 2 cells) | |
int indexOfItemToSnap = round(self.previousXoffset / visibleWidth); | |
if (self.previousXoffset < point.x) { | |
indexOfItemToSnap++; | |
} else { | |
indexOfItemToSnap--; | |
} | |
// The only exemption is the last item. | |
CGFloat xOffset; | |
if (indexOfItemToSnap + 1 == [self.collectionView numberOfItemsInSection:0]) { // last item | |
xOffset = self.collectionView.contentSize.width - self.collectionView.bounds.size.width; | |
} else { | |
xOffset = indexOfItemToSnap * visibleWidth; | |
} | |
self.previousXoffset = xOffset; | |
*targetContentOffset = CGPointMake(xOffset, 0); | |
} |
Tried implementing this in Swift and no luck; notice anything off in my translation to Swift?
func scrollViewWillEndDragging(_ scrollView: UIScrollView, withVelocity velocity: CGPoint, targetContentOffset: UnsafeMutablePointer<CGPoint>) {
let point = targetContentOffset.pointee
let layout = collectionView.collectionViewLayout as! UICollectionViewFlowLayout
let visibleWidth = layout.minimumInteritemSpacing + layout.itemSize.width
var indexOfItemToSnap = round(self.previousXoffset / visibleWidth)
if previousXoffset < point.x {
indexOfItemToSnap += 1
} else {
indexOfItemToSnap -= 1
}
var xOffset = CGFloat()
if indexOfItemToSnap + 1 == CGFloat(collectionView.numberOfItems(inSection: 0)) {
xOffset = CGFloat(collectionView.contentSize.width - collectionView.bounds.size.width)
} else {
xOffset = indexOfItemToSnap * visibleWidth
}
previousXoffset = xOffset
targetContentOffset.pointee = CGPoint(x: xOffset, y: 0)
}
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Note, snapping will only snap to the next cell and won't snap to later cells if you scroll faster.
If that functionality is needed, should just be a matter of looking at the velocity and adjusting as required.