Created
July 18, 2012 13:28
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A simple WebSockets server with no dependencies
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import struct | |
import SocketServer | |
from base64 import b64encode | |
from hashlib import sha1 | |
from mimetools import Message | |
from StringIO import StringIO | |
class WebSocketsHandler(SocketServer.StreamRequestHandler): | |
magic = '258EAFA5-E914-47DA-95CA-C5AB0DC85B11' | |
def setup(self): | |
SocketServer.StreamRequestHandler.setup(self) | |
print "connection established", self.client_address | |
self.handshake_done = False | |
def handle(self): | |
while True: | |
if not self.handshake_done: | |
self.handshake() | |
else: | |
self.read_next_message() | |
def read_next_message(self): | |
length = ord(self.rfile.read(2)[1]) & 127 | |
if length == 126: | |
length = struct.unpack(">H", self.rfile.read(2))[0] | |
elif length == 127: | |
length = struct.unpack(">Q", self.rfile.read(8))[0] | |
masks = [ord(byte) for byte in self.rfile.read(4)] | |
decoded = "" | |
for char in self.rfile.read(length): | |
decoded += chr(ord(char) ^ masks[len(decoded) % 4]) | |
self.on_message(decoded) | |
def send_message(self, message): | |
self.request.send(chr(129)) | |
length = len(message) | |
if length <= 125: | |
self.request.send(chr(length)) | |
elif length >= 126 and length <= 65535: | |
self.request.send(126) | |
self.request.send(struct.pack(">H", length)) | |
else: | |
self.request.send(127) | |
self.request.send(struct.pack(">Q", length)) | |
self.request.send(message) | |
def handshake(self): | |
data = self.request.recv(1024).strip() | |
headers = Message(StringIO(data.split('\r\n', 1)[1])) | |
if headers.get("Upgrade", None) != "websocket": | |
return | |
print 'Handshaking...' | |
key = headers['Sec-WebSocket-Key'] | |
digest = b64encode(sha1(key + self.magic).hexdigest().decode('hex')) | |
response = 'HTTP/1.1 101 Switching Protocols\r\n' | |
response += 'Upgrade: websocket\r\n' | |
response += 'Connection: Upgrade\r\n' | |
response += 'Sec-WebSocket-Accept: %s\r\n\r\n' % digest | |
self.handshake_done = self.request.send(response) | |
def on_message(self, message): | |
print messsage | |
if __name__ == "__main__": | |
server = SocketServer.TCPServer( | |
("localhost", 9999), WebSocketsHandler) | |
server.serve_forever() |
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To handle multiple client support:
At the beginning of the websocketserver-py file: I added:
import sys ###
import threading ###
from SocketServer import ThreadingMixIn ###
At the end of the websocketserver-py file: I added a class ThreadedWebSocketServer and adapted the 'if name == "main" ' part.
class ThreadedWebSocketServer(SocketServer.ThreadingMixIn, SocketServer.TCPServer):
"""Handle requests in a separate thread."""
# Ctrl-C will cleanly kill all spawned threads
daemon_threads = True
# much faster rebinding
allow_reuse_address = True
if name == "main":
##server = SocketServer.TCPServer(
## ("127.0.0.1", 8088), WebSocketsHandler)
server = ThreadedWebSocketServer(("127.0.0.1", 8088), WebSocketsHandler) ###
# terminate with Ctrl-C
try:
server.serve_forever()
except KeyboardInterrupt:
print ('========================================')
print ('^C received, shutting down server')
print ('========================================')
server.socket.close()
sys.exit(0)