Created
January 20, 2025 19:27
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glmakie shift polys in discrete steps
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using GLMakie | |
using Makie.GeometryBasics: Polygon | |
polys = [ | |
Point2f[(0, 0), (3, 0), (3, 1), (2, 1), (2, 2), (1, 2), (1, 1), (0, 1)], | |
Point2f[(0, 0), (2, 0), (2, 2), (0, 2)] .+ Point2f(4, 4), | |
] | |
shifts = Observable([Point2f(0, 0) for _ in polys]) | |
shifted_polys = lift(shifts) do shifts | |
map(polys, shifts) do poly, shift | |
poly .+ shift | |
end | |
end | |
f = Figure() | |
ax = Axis(f[1, 1], limits = (0, 10, 0, 10), aspect = 1) | |
deactivate_interaction!(ax, :rectanglezoom) | |
p = poly!(ax, shifted_polys, color = rand(RGBf, length(polys))) | |
ev = addmouseevents!(ax.scene, p) | |
i_drag = Ref{Union{Int,Nothing}}(nothing) | |
startpos = Ref{Point2f}() | |
startshift = Ref{Point2f}() | |
onmouseleftdragstart(ev) do ev | |
_, i = pick(ax.scene) | |
i_drag[] = Makie.vertexindex2poly(p[1][], i) | |
startpos[] = ev.data | |
startshift[] = shifts[][i_drag[]] | |
end | |
onmouseleftdrag(ev) do ev | |
delta = ev.data - startpos[] | |
shift = startshift[] + Point2f(round.(Int, delta)) | |
if shifts[][i_drag[]] != shift | |
shifts[][i_drag[]] = shift | |
notify(shifts) | |
end | |
end | |
onmouseleftdragstop(ev) do ev | |
i_drag[] = nothing | |
end | |
f |
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