Created
June 5, 2013 23:35
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Simple GLUT sample code
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| PROJECT(Basic CXX) | |
| set(CMAKE_CXX_FLAGS "-std=c++11 -Wall -O3") | |
| cmake_minimum_required(VERSION 2.6) | |
| ADD_EXECUTABLE(Basic main.cpp) | |
| TARGET_LINK_LIBRARIES(Basic freeglut opengl32 glu32) |
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| #include <iostream> | |
| #include <cstdlib> | |
| #include <GL/glut.h> | |
| GLfloat spin=0.0; | |
| void init(void) | |
| { | |
| glClearColor(0.0,0.0,0.0,0.0); | |
| glShadeModel(GL_FLAT); | |
| } | |
| void display(void) | |
| { | |
| glClear(GL_COLOR_BUFFER_BIT); | |
| glPushMatrix(); | |
| glRotatef(spin,0.0,0.0,1.0); | |
| glColor3f(0.0,1.0,0.0); | |
| glRectf(-25.0,0.0,25.0,25.0); | |
| glColor3f(0.0,0.0,1.0); | |
| glRectf(-25.0,50.0,25.0,75.0); | |
| glColor3f(1.0,0.0,0.0); | |
| glRectf(-25.0,-50.0,25.0,-25.0); | |
| glPopMatrix(); | |
| glutSwapBuffers(); | |
| } | |
| void spinDisplay(void) | |
| { | |
| spin=spin+1.0; | |
| if(spin>360.0) spin=spin-360.0; | |
| glutPostRedisplay(); | |
| } | |
| void reshape(int w, int h) | |
| { | |
| glViewport(0,0,(GLsizei) w, (GLsizei) h); | |
| glMatrixMode(GL_PROJECTION); | |
| glLoadIdentity(); | |
| glOrtho(-50.0,50.0,0.0,100.0,-1.0,1.0); | |
| glMatrixMode(GL_MODELVIEW); | |
| glLoadIdentity(); | |
| } | |
| void mouse(int button,int state,int x,int y) | |
| { | |
| switch(button) | |
| { | |
| case GLUT_LEFT_BUTTON: | |
| if (state==GLUT_DOWN) glutIdleFunc(spinDisplay); break; | |
| case GLUT_RIGHT_BUTTON: if (state==GLUT_DOWN) glutIdleFunc(NULL); break; | |
| } | |
| } | |
| void keyboard(unsigned char key, int x, int y) { | |
| if (key == 27) { std::exit(0); } | |
| if (key == 'g') { glutIdleFunc(spinDisplay); return; } | |
| if (key == 's') { glutIdleFunc(0); return; } | |
| } | |
| int main(int argc, char *argv[]) | |
| { | |
| glutInit(&argc,argv); | |
| glutInitDisplayMode(GLUT_DOUBLE|GLUT_RGB); | |
| glutInitWindowSize(250,250); | |
| glutInitWindowPosition(100,100); | |
| glutCreateWindow("FreeGLUT Test!"); | |
| init(); | |
| glutDisplayFunc(display); | |
| glutReshapeFunc(reshape); | |
| glutMouseFunc(mouse); | |
| glutKeyboardFunc(keyboard); | |
| glutMainLoop(); | |
| return 0; | |
| } |
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