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May 2, 2013 20:36
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Raspberry Pi Videocube modified files for demonstrating the flipping when proprietary tunnels are enabled.
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/* | |
Copyright (c) 2012, Broadcom Europe Ltd | |
Copyright (c) 2012, OtherCrashOverride | |
All rights reserved. | |
Redistribution and use in source and binary forms, with or without | |
modification, are permitted provided that the following conditions are met: | |
* Redistributions of source code must retain the above copyright | |
notice, this list of conditions and the following disclaimer. | |
* Redistributions in binary form must reproduce the above copyright | |
notice, this list of conditions and the following disclaimer in the | |
documentation and/or other materials provided with the distribution. | |
* Neither the name of the copyright holder nor the | |
names of its contributors may be used to endorse or promote products | |
derived from this software without specific prior written permission. | |
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND | |
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY | |
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | |
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | |
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | |
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | |
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
*/ | |
// A rotating cube rendered with OpenGL|ES. Three images used as textures on the cube faces. | |
#include <stdio.h> | |
#include <stdlib.h> | |
#include <string.h> | |
#include <math.h> | |
#include <assert.h> | |
#include <unistd.h> | |
#include "bcm_host.h" | |
#include "GLES/gl.h" | |
#include "EGL/egl.h" | |
#include "EGL/eglext.h" | |
#include "cube_texture_and_coords.h" | |
#include "triangle.h" | |
#include <pthread.h> | |
#define PATH "./" | |
#define IMAGE_SIZE_WIDTH 1920 | |
#define IMAGE_SIZE_HEIGHT 1080 | |
#ifndef M_PI | |
#define M_PI 3.141592654 | |
#endif | |
typedef struct | |
{ | |
uint32_t screen_width; | |
uint32_t screen_height; | |
// OpenGL|ES objects | |
EGLDisplay display; | |
EGLSurface surface; | |
EGLContext context; | |
GLuint tex; | |
// model rotation vector and direction | |
GLfloat rot_angle_x_inc; | |
GLfloat rot_angle_y_inc; | |
GLfloat rot_angle_z_inc; | |
// current model rotation angles | |
GLfloat rot_angle_x; | |
GLfloat rot_angle_y; | |
GLfloat rot_angle_z; | |
// current distance from camera | |
GLfloat distance; | |
GLfloat distance_inc; | |
} CUBE_STATE_T; | |
static void init_ogl(CUBE_STATE_T *state); | |
static void init_model_proj(CUBE_STATE_T *state); | |
static void reset_model(CUBE_STATE_T *state); | |
static GLfloat inc_and_wrap_angle(GLfloat angle, GLfloat angle_inc); | |
static GLfloat inc_and_clip_distance(GLfloat distance, GLfloat distance_inc); | |
static void redraw_scene(CUBE_STATE_T *state); | |
static void update_model(CUBE_STATE_T *state); | |
static void init_textures(CUBE_STATE_T *state); | |
static void exit_func(void); | |
static volatile int terminate; | |
static CUBE_STATE_T _state, *state=&_state; | |
static void* eglImage = 0; | |
static pthread_t thread1; | |
/*********************************************************** | |
* Name: init_ogl | |
* | |
* Arguments: | |
* CUBE_STATE_T *state - holds OGLES model info | |
* | |
* Description: Sets the display, OpenGL|ES context and screen stuff | |
* | |
* Returns: void | |
* | |
***********************************************************/ | |
static void init_ogl(CUBE_STATE_T *state) | |
{ | |
int32_t success = 0; | |
EGLBoolean result; | |
EGLint num_config; | |
static EGL_DISPMANX_WINDOW_T nativewindow; | |
DISPMANX_ELEMENT_HANDLE_T dispman_element; | |
DISPMANX_DISPLAY_HANDLE_T dispman_display; | |
DISPMANX_UPDATE_HANDLE_T dispman_update; | |
VC_RECT_T dst_rect; | |
VC_RECT_T src_rect; | |
static const EGLint attribute_list[] = | |
{ | |
EGL_RED_SIZE, 8, | |
EGL_GREEN_SIZE, 8, | |
EGL_BLUE_SIZE, 8, | |
EGL_ALPHA_SIZE, 8, | |
EGL_DEPTH_SIZE, 16, | |
//EGL_SAMPLES, 4, | |
EGL_SURFACE_TYPE, EGL_WINDOW_BIT, | |
EGL_NONE | |
}; | |
EGLConfig config; | |
// get an EGL display connection | |
state->display = eglGetDisplay(EGL_DEFAULT_DISPLAY); | |
assert(state->display!=EGL_NO_DISPLAY); | |
// initialize the EGL display connection | |
result = eglInitialize(state->display, NULL, NULL); | |
assert(EGL_FALSE != result); | |
// get an appropriate EGL frame buffer configuration | |
// this uses a BRCM extension that gets the closest match, rather than standard which returns anything that matches | |
result = eglSaneChooseConfigBRCM(state->display, attribute_list, &config, 1, &num_config); | |
assert(EGL_FALSE != result); | |
// create an EGL rendering context | |
state->context = eglCreateContext(state->display, config, EGL_NO_CONTEXT, NULL); | |
assert(state->context!=EGL_NO_CONTEXT); | |
// create an EGL window surface | |
success = graphics_get_display_size(0 /* LCD */, &state->screen_width, &state->screen_height); | |
assert( success >= 0 ); | |
dst_rect.x = 0; | |
dst_rect.y = 0; | |
dst_rect.width = state->screen_width; | |
dst_rect.height = state->screen_height; | |
src_rect.x = 0; | |
src_rect.y = 0; | |
src_rect.width = state->screen_width << 16; | |
src_rect.height = state->screen_height << 16; | |
dispman_display = vc_dispmanx_display_open( 0 /* LCD */); | |
dispman_update = vc_dispmanx_update_start( 0 ); | |
dispman_element = vc_dispmanx_element_add ( dispman_update, dispman_display, | |
0/*layer*/, &dst_rect, 0/*src*/, | |
&src_rect, DISPMANX_PROTECTION_NONE, 0 /*alpha*/, 0/*clamp*/, 0/*transform*/); | |
nativewindow.element = dispman_element; | |
nativewindow.width = state->screen_width; | |
nativewindow.height = state->screen_height; | |
vc_dispmanx_update_submit_sync( dispman_update ); | |
state->surface = eglCreateWindowSurface( state->display, config, &nativewindow, NULL ); | |
assert(state->surface != EGL_NO_SURFACE); | |
// connect the context to the surface | |
result = eglMakeCurrent(state->display, state->surface, state->surface, state->context); | |
assert(EGL_FALSE != result); | |
// Set background color and clear buffers | |
glClearColor(0.15f, 0.25f, 0.35f, 1.0f); | |
// Enable back face culling. | |
glEnable(GL_CULL_FACE); | |
glMatrixMode(GL_MODELVIEW); | |
} | |
/*********************************************************** | |
* Name: init_model_proj | |
* | |
* Arguments: | |
* CUBE_STATE_T *state - holds OGLES model info | |
* | |
* Description: Sets the OpenGL|ES model to default values | |
* | |
* Returns: void | |
* | |
***********************************************************/ | |
static void init_model_proj(CUBE_STATE_T *state) | |
{ | |
float nearp = 1.0f; | |
float farp = 500.0f; | |
float hht; | |
float hwd; | |
glHint( GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST ); | |
glViewport(0, 0, (GLsizei)state->screen_width, (GLsizei)state->screen_height); | |
glMatrixMode(GL_PROJECTION); | |
glLoadIdentity(); | |
hht = nearp * (float)tan(45.0 / 2.0 / 180.0 * M_PI); | |
hwd = hht * (float)state->screen_width / (float)state->screen_height; | |
glFrustumf(-hwd, hwd, -hht, hht, nearp, farp); | |
glEnableClientState( GL_VERTEX_ARRAY ); | |
glVertexPointer( 3, GL_BYTE, 0, quadx ); | |
reset_model(state); | |
} | |
/*********************************************************** | |
* Name: reset_model | |
* | |
* Arguments: | |
* CUBE_STATE_T *state - holds OGLES model info | |
* | |
* Description: Resets the Model projection and rotation direction | |
* | |
* Returns: void | |
* | |
***********************************************************/ | |
static void reset_model(CUBE_STATE_T *state) | |
{ | |
// reset model position | |
glMatrixMode(GL_MODELVIEW); | |
glLoadIdentity(); | |
glTranslatef(0.f, 0.f, -50.f); | |
// reset model rotation | |
state->rot_angle_x = 45.f; state->rot_angle_y = 30.f; state->rot_angle_z = 0.f; | |
state->rot_angle_x_inc = 0.5f; state->rot_angle_y_inc = 0.5f; state->rot_angle_z_inc = 0.f; | |
state->distance = 40.f; | |
} | |
/*********************************************************** | |
* Name: update_model | |
* | |
* Arguments: | |
* CUBE_STATE_T *state - holds OGLES model info | |
* | |
* Description: Updates model projection to current position/rotation | |
* | |
* Returns: void | |
* | |
***********************************************************/ | |
static void update_model(CUBE_STATE_T *state) | |
{ | |
#if 0 | |
// update position | |
state->rot_angle_x = inc_and_wrap_angle(state->rot_angle_x, state->rot_angle_x_inc); | |
state->rot_angle_y = inc_and_wrap_angle(state->rot_angle_y, state->rot_angle_y_inc); | |
state->rot_angle_z = inc_and_wrap_angle(state->rot_angle_z, state->rot_angle_z_inc); | |
#endif | |
state->distance = inc_and_clip_distance(state->distance, state->distance_inc); | |
glLoadIdentity(); | |
// move camera back to see the cube | |
glTranslatef(0.f, 0.f, -state->distance); | |
#if 0 | |
// Rotate model to new position | |
glRotatef(state->rot_angle_x, 1.f, 0.f, 0.f); | |
glRotatef(state->rot_angle_y, 0.f, 1.f, 0.f); | |
glRotatef(state->rot_angle_z, 0.f, 0.f, 1.f); | |
#endif | |
} | |
/*********************************************************** | |
* Name: inc_and_wrap_angle | |
* | |
* Arguments: | |
* GLfloat angle current angle | |
* GLfloat angle_inc angle increment | |
* | |
* Description: Increments or decrements angle by angle_inc degrees | |
* Wraps to 0 at 360 deg. | |
* | |
* Returns: new value of angle | |
* | |
***********************************************************/ | |
static GLfloat inc_and_wrap_angle(GLfloat angle, GLfloat angle_inc) | |
{ | |
angle += angle_inc; | |
if (angle >= 360.0) | |
angle -= 360.f; | |
else if (angle <=0) | |
angle += 360.f; | |
return angle; | |
} | |
/*********************************************************** | |
* Name: inc_and_clip_distance | |
* | |
* Arguments: | |
* GLfloat distance current distance | |
* GLfloat distance_inc distance increment | |
* | |
* Description: Increments or decrements distance by distance_inc units | |
* Clips to range | |
* | |
* Returns: new value of angle | |
* | |
***********************************************************/ | |
static GLfloat inc_and_clip_distance(GLfloat distance, GLfloat distance_inc) | |
{ | |
distance += distance_inc; | |
if (distance >= 120.0f) | |
distance = 120.f; | |
else if (distance <= 40.0f) | |
distance = 40.0f; | |
return distance; | |
} | |
/*********************************************************** | |
* Name: redraw_scene | |
* | |
* Arguments: | |
* CUBE_STATE_T *state - holds OGLES model info | |
* | |
* Description: Draws the model and calls eglSwapBuffers | |
* to render to screen | |
* | |
* Returns: void | |
* | |
***********************************************************/ | |
static void redraw_scene(CUBE_STATE_T *state) | |
{ | |
// Start with a clear screen | |
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); | |
// Need to rotate textures - do this by rotating each cube face | |
glRotatef(270.f, 0.f, 0.f, 1.f ); // front face normal along z axis | |
// draw first 4 vertices | |
glDrawArrays( GL_TRIANGLE_STRIP, 0, 4); | |
// same pattern for other 5 faces - rotation chosen to make image orientation 'nice' | |
glRotatef(90.f, 0.f, 0.f, 1.f ); // back face normal along z axis | |
glDrawArrays( GL_TRIANGLE_STRIP, 4, 4); | |
glRotatef(90.f, 1.f, 0.f, 0.f ); // left face normal along x axis | |
glDrawArrays( GL_TRIANGLE_STRIP, 8, 4); | |
glRotatef(90.f, 1.f, 0.f, 0.f ); // right face normal along x axis | |
glDrawArrays( GL_TRIANGLE_STRIP, 12, 4); | |
glRotatef(270.f, 0.f, 1.f, 0.f ); // top face normal along y axis | |
glDrawArrays( GL_TRIANGLE_STRIP, 16, 4); | |
glRotatef(90.f, 0.f, 1.f, 0.f ); // bottom face normal along y axis | |
glDrawArrays( GL_TRIANGLE_STRIP, 20, 4); | |
eglSwapBuffers(state->display, state->surface); | |
} | |
/*********************************************************** | |
* Name: init_textures | |
* | |
* Arguments: | |
* CUBE_STATE_T *state - holds OGLES model info | |
* | |
* Description: Initialise OGL|ES texture surfaces to use image | |
* buffers | |
* | |
* Returns: void | |
* | |
***********************************************************/ | |
static void init_textures(CUBE_STATE_T *state) | |
{ | |
//// load three texture buffers but use them on six OGL|ES texture surfaces | |
glGenTextures(1, &state->tex); | |
glBindTexture(GL_TEXTURE_2D, state->tex); | |
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, IMAGE_SIZE_WIDTH, IMAGE_SIZE_HEIGHT, 0, | |
GL_RGBA, GL_UNSIGNED_BYTE, NULL); | |
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | |
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | |
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | |
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | |
/* Create EGL Image */ | |
eglImage = eglCreateImageKHR( | |
state->display, | |
state->context, | |
EGL_GL_TEXTURE_2D_KHR, | |
(EGLClientBuffer)state->tex, | |
0); | |
if (eglImage == EGL_NO_IMAGE_KHR) | |
{ | |
printf("eglCreateImageKHR failed.\n"); | |
exit(1); | |
} | |
// Start rendering | |
pthread_create(&thread1, NULL, video_decode_test, eglImage); | |
// setup overall texture environment | |
glTexCoordPointer(2, GL_FLOAT, 0, texCoords); | |
glEnableClientState(GL_TEXTURE_COORD_ARRAY); | |
glEnable(GL_TEXTURE_2D); | |
// Bind texture surface to current vertices | |
glBindTexture(GL_TEXTURE_2D, state->tex); | |
} | |
//------------------------------------------------------------------------------ | |
static void exit_func(void) | |
// Function to be passed to atexit(). | |
{ | |
if (eglImage != 0) | |
{ | |
if (!eglDestroyImageKHR(state->display, (EGLImageKHR) eglImage)) | |
printf("eglDestroyImageKHR failed."); | |
} | |
// clear screen | |
glClear( GL_COLOR_BUFFER_BIT ); | |
eglSwapBuffers(state->display, state->surface); | |
// Release OpenGL resources | |
eglMakeCurrent( state->display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT ); | |
eglDestroySurface( state->display, state->surface ); | |
eglDestroyContext( state->display, state->context ); | |
eglTerminate( state->display ); | |
printf("\ncube closed\n"); | |
} // exit_func() | |
//============================================================================== | |
int main () | |
{ | |
bcm_host_init(); | |
printf("Note: ensure you have sufficient gpu_mem configured\n"); | |
// Clear application state | |
memset( state, 0, sizeof( *state ) ); | |
// Start OGLES | |
init_ogl(state); | |
// Setup the model world | |
init_model_proj(state); | |
// initialise the OGLES texture(s) | |
init_textures(state); | |
while (!terminate) | |
{ | |
update_model(state); | |
redraw_scene(state); | |
} | |
exit_func(); | |
return 0; | |
} | |
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/* | |
Copyright (c) 2012, Broadcom Europe Ltd | |
Copyright (c) 2012, OtherCrashOverride | |
All rights reserved. | |
Redistribution and use in source and binary forms, with or without | |
modification, are permitted provided that the following conditions are met: | |
* Redistributions of source code must retain the above copyright | |
notice, this list of conditions and the following disclaimer. | |
* Redistributions in binary form must reproduce the above copyright | |
notice, this list of conditions and the following disclaimer in the | |
documentation and/or other materials provided with the distribution. | |
* Neither the name of the copyright holder nor the | |
names of its contributors may be used to endorse or promote products | |
derived from this software without specific prior written permission. | |
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND | |
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY | |
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | |
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | |
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | |
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | |
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
*/ | |
// Video deocode demo using OpenMAX IL though the ilcient helper library | |
#include <stdio.h> | |
#include <stdlib.h> | |
#include <string.h> | |
#include "bcm_host.h" | |
#include "ilclient.h" | |
static OMX_BUFFERHEADERTYPE* eglBuffer = NULL; | |
static COMPONENT_T* video_render = NULL; | |
static void* eglImage = 0; | |
void my_fill_buffer_done(void* data, COMPONENT_T* comp) | |
{ | |
if (OMX_FillThisBuffer(ilclient_get_handle(video_render), eglBuffer) != OMX_ErrorNone) | |
{ | |
printf("OMX_FillThisBuffer failed in callback\n"); | |
exit(1); | |
} | |
} | |
// Modified function prototype to work with pthreads | |
void *video_decode_test(void* arg) | |
{ | |
const char* filename = "/opt/vc/src/hello_pi/hello_video/test.h264"; | |
eglImage = arg; | |
if (eglImage == 0) | |
{ | |
printf("eglImage is null.\n"); | |
exit(1); | |
} | |
OMX_VIDEO_PARAM_PORTFORMATTYPE format; | |
OMX_TIME_CONFIG_CLOCKSTATETYPE cstate; | |
COMPONENT_T *video_decode = NULL, *video_scheduler = NULL, *clock = NULL; | |
COMPONENT_T *list[5]; | |
TUNNEL_T tunnel[4]; | |
ILCLIENT_T *client; | |
FILE *in; | |
int status = 0; | |
unsigned int data_len = 0; | |
int packet_size = 80<<10; | |
memset(list, 0, sizeof(list)); | |
memset(tunnel, 0, sizeof(tunnel)); | |
if((in = fopen(filename, "rb")) == NULL) | |
return (void *)-2; | |
if((client = ilclient_init()) == NULL) | |
{ | |
fclose(in); | |
return (void *)-3; | |
} | |
if(OMX_Init() != OMX_ErrorNone) | |
{ | |
ilclient_destroy(client); | |
fclose(in); | |
return (void *)-4; | |
} | |
// callback | |
ilclient_set_fill_buffer_done_callback(client, my_fill_buffer_done, 0); | |
// create video_decode | |
if(ilclient_create_component(client, &video_decode, "video_decode", ILCLIENT_DISABLE_ALL_PORTS | ILCLIENT_ENABLE_INPUT_BUFFERS) != 0) | |
status = -14; | |
list[0] = video_decode; | |
// create video_render | |
//if(status == 0 && ilclient_create_component(client, &video_render, "video_render", ILCLIENT_DISABLE_ALL_PORTS) != 0) | |
if(status == 0 && ilclient_create_component(client, &video_render, "egl_render", ILCLIENT_DISABLE_ALL_PORTS | ILCLIENT_ENABLE_OUTPUT_BUFFERS) != 0) | |
status = -14; | |
list[1] = video_render; | |
// create clock | |
if(status == 0 && ilclient_create_component(client, &clock, "clock", ILCLIENT_DISABLE_ALL_PORTS) != 0) | |
status = -14; | |
list[2] = clock; | |
memset(&cstate, 0, sizeof(cstate)); | |
cstate.nSize = sizeof(cstate); | |
cstate.nVersion.nVersion = OMX_VERSION; | |
cstate.eState = OMX_TIME_ClockStateWaitingForStartTime; | |
cstate.nWaitMask = 1; | |
if(clock != NULL && OMX_SetParameter(ILC_GET_HANDLE(clock), OMX_IndexConfigTimeClockState, &cstate) != OMX_ErrorNone) | |
status = -13; | |
// create video_scheduler | |
if(status == 0 && ilclient_create_component(client, &video_scheduler, "video_scheduler", ILCLIENT_DISABLE_ALL_PORTS) != 0) | |
status = -14; | |
list[3] = video_scheduler; | |
set_tunnel(tunnel, video_decode, 131, video_scheduler, 10); | |
//set_tunnel(tunnel+1, video_scheduler, 11, video_render, 90); | |
set_tunnel(tunnel+1, video_scheduler, 11, video_render, 220); | |
set_tunnel(tunnel+2, clock, 80, video_scheduler, 12); | |
// setup clock tunnel first | |
if(status == 0 && ilclient_setup_tunnel(tunnel+2, 0, 0) != 0) | |
status = -15; | |
else | |
ilclient_change_component_state(clock, OMX_StateExecuting); | |
if(status == 0) | |
ilclient_change_component_state(video_decode, OMX_StateIdle); | |
memset(&format, 0, sizeof(OMX_VIDEO_PARAM_PORTFORMATTYPE)); | |
format.nSize = sizeof(OMX_VIDEO_PARAM_PORTFORMATTYPE); | |
format.nVersion.nVersion = OMX_VERSION; | |
format.nPortIndex = 130; | |
format.eCompressionFormat = OMX_VIDEO_CodingAVC; | |
//#define DISABLE_BRCM_TUNNELS | |
#ifdef DISABLE_BRCM_TUNNELS | |
OMX_PARAM_BRCMDISABLEPROPRIETARYTUNNELSTYPE brcm_tunnel; | |
memset(&brcm_tunnel, 0, sizeof(OMX_PARAM_BRCMDISABLEPROPRIETARYTUNNELSTYPE)); | |
brcm_tunnel.nSize = sizeof(OMX_PARAM_BRCMDISABLEPROPRIETARYTUNNELSTYPE); | |
brcm_tunnel.nVersion.nVersion = OMX_VERSION; | |
brcm_tunnel.nPortIndex = 131; | |
OMX_GetParameter(ILC_GET_HANDLE(video_decode), OMX_IndexParamBrcmDisableProprietaryTunnels, &brcm_tunnel); | |
brcm_tunnel.bUseBuffers = 1; | |
OMX_SetParameter(ILC_GET_HANDLE(video_decode), OMX_IndexParamBrcmDisableProprietaryTunnels, &brcm_tunnel); | |
#endif | |
if(status == 0 && | |
OMX_SetParameter(ILC_GET_HANDLE(video_decode), OMX_IndexParamVideoPortFormat, &format) == OMX_ErrorNone && | |
ilclient_enable_port_buffers(video_decode, 130, NULL, NULL, NULL) == 0) | |
{ | |
OMX_BUFFERHEADERTYPE *buf; | |
int port_settings_changed = 0; | |
int first_packet = 1; | |
ilclient_change_component_state(video_decode, OMX_StateExecuting); | |
while((buf = ilclient_get_input_buffer(video_decode, 130, 1)) != NULL) | |
{ | |
// feed data and wait until we get port settings changed | |
unsigned char *dest = buf->pBuffer; | |
// loop if at end | |
if (feof(in)) | |
rewind(in); | |
data_len += fread(dest, 1, packet_size-data_len, in); | |
if(port_settings_changed == 0 && | |
((data_len > 0 && ilclient_remove_event(video_decode, OMX_EventPortSettingsChanged, 131, 0, 0, 1) == 0) || | |
(data_len == 0 && ilclient_wait_for_event(video_decode, OMX_EventPortSettingsChanged, 131, 0, 0, 1, | |
ILCLIENT_EVENT_ERROR | ILCLIENT_PARAMETER_CHANGED, 10000) == 0))) | |
{ | |
port_settings_changed = 1; | |
if(ilclient_setup_tunnel(tunnel, 0, 0) != 0) | |
{ | |
status = -7; | |
break; | |
} | |
ilclient_change_component_state(video_scheduler, OMX_StateExecuting); | |
// now setup tunnel to video_render | |
if(ilclient_setup_tunnel(tunnel+1, 0, 1000) != 0) | |
{ | |
status = -12; | |
break; | |
} | |
// Set egl_render to idle | |
ilclient_change_component_state(video_render, OMX_StateIdle); | |
// Enable the output port and tell egl_render to use the texture as a buffer | |
//ilclient_enable_port(video_render, 221); THIS BLOCKS SO CANT BE USED | |
if (OMX_SendCommand(ILC_GET_HANDLE(video_render), OMX_CommandPortEnable, 221, NULL) != OMX_ErrorNone) | |
{ | |
printf("OMX_CommandPortEnable failed.\n"); | |
exit(1); | |
} | |
if (OMX_UseEGLImage(ILC_GET_HANDLE(video_render), &eglBuffer, 221, NULL, eglImage) != OMX_ErrorNone) | |
{ | |
printf("OMX_UseEGLImage failed.\n"); | |
exit(1); | |
} | |
// Set egl_render to executing | |
ilclient_change_component_state(video_render, OMX_StateExecuting); | |
// Request egl_render to write data to the texture buffer | |
if(OMX_FillThisBuffer(ILC_GET_HANDLE(video_render), eglBuffer) != OMX_ErrorNone) | |
{ | |
printf("OMX_FillThisBuffer failed.\n"); | |
exit(1); | |
} | |
} | |
if(!data_len) | |
break; | |
buf->nFilledLen = data_len; | |
data_len = 0; | |
buf->nOffset = 0; | |
if(first_packet) | |
{ | |
buf->nFlags = OMX_BUFFERFLAG_STARTTIME; | |
first_packet = 0; | |
} | |
else | |
buf->nFlags = OMX_BUFFERFLAG_TIME_UNKNOWN; | |
if(OMX_EmptyThisBuffer(ILC_GET_HANDLE(video_decode), buf) != OMX_ErrorNone) | |
{ | |
status = -6; | |
break; | |
} | |
} | |
buf->nFilledLen = 0; | |
buf->nFlags = OMX_BUFFERFLAG_TIME_UNKNOWN | OMX_BUFFERFLAG_EOS; | |
if(OMX_EmptyThisBuffer(ILC_GET_HANDLE(video_decode), buf) != OMX_ErrorNone) | |
status = -20; | |
// wait for EOS from render | |
ilclient_wait_for_event(video_render, OMX_EventBufferFlag, 90, 0, OMX_BUFFERFLAG_EOS, 0, | |
ILCLIENT_BUFFER_FLAG_EOS, 10000); | |
// need to flush the renderer to allow video_decode to disable its input port | |
ilclient_flush_tunnels(tunnel, 0); | |
ilclient_disable_port_buffers(video_decode, 130, NULL, NULL, NULL); | |
} | |
fclose(in); | |
ilclient_disable_tunnel(tunnel); | |
ilclient_disable_tunnel(tunnel+1); | |
ilclient_disable_tunnel(tunnel+2); | |
ilclient_teardown_tunnels(tunnel); | |
ilclient_state_transition(list, OMX_StateIdle); | |
ilclient_state_transition(list, OMX_StateLoaded); | |
ilclient_cleanup_components(list); | |
OMX_Deinit(); | |
ilclient_destroy(client); | |
return (void *)status; | |
} | |
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