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// Modified Meyer reset | |
// Universal selector works great! | |
// See: http://blogs.telerik.com/kendoui/posts/12-09-28/css_tip_star_selector_not_that_bad | |
*, *::before, *::after { | |
margin: 0; | |
padding: 0; | |
border: 0; | |
border-collapse: collapse; | |
border-spacing: 0; |
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// micro-reset.scss | |
// | |
// Based on the Meyer reset | |
// Universal selector works great! | |
// See: http://blogs.telerik.com/kendoui/posts/12-09-28/css_tip_star_selector_not_that_bad | |
*, *::before, *::after { | |
margin: 0; | |
padding: 0; | |
border: 0; |
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require 'net/http' | |
require 'json' | |
# For now you must use a trusted API client, never place your API credentials | |
# for a trusted client in an insecure location. Especially not in JavaScript on | |
# the client side. | |
client_key = "YOUR_API_CLIENT_KEY" | |
client_secret = "YOUR_API_CLIENT_SECRET" | |
host = "YOUR_SUBDOMAIN.uservoice.com" |
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angular.module('dom.util', []) | |
.service('inDom', function($document) { | |
return function inDom(element) { | |
var el = angular.element(element); | |
return $document[0].body.contains(el[0]); | |
}; | |
}) | |
.service('isVisible', function(inDom) { |
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' $DYNAMIC | |
DEFINT A-Z | |
DECLARE SUB GLoad (FileName AS STRING, GLoadArray() AS INTEGER) | |
DECLARE SUB GSave (x1 AS SINGLE, y1 AS SINGLE, x2 AS SINGLE, y2 AS SINGLE, FileName AS STRING) | |
DECLARE SUB DoWarHead () | |
DECLARE SUB DrawWarHead (X AS INTEGER, Y AS INTEGER) | |
DECLARE SUB DoLasers () | |
DECLARE SUB AddLaser (X AS INTEGER, Y AS INTEGER, Speed AS INTEGER, typ AS INTEGER, c AS INTEGER) | |
DECLARE SUB KillLaser (ID AS LONG) | |
DECLARE SUB PlayGame () |
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DECLARE SUB EraseBackToGB (X AS INTEGER, Y AS INTEGER) | |
DECLARE SUB AddRoundAbout (X AS INTEGER, Y AS INTEGER, Dir AS STRING) | |
DECLARE SUB DoRoundAbouts () | |
'The SMiLEY Game | |
'$DYNAMIC | |
DECLARE SUB AnimateLevWarp () | |
DECLARE SUB AnimateSmiley () | |
DECLARE SUB AddBouncer (X AS INTEGER, Y AS INTEGER, v AS INTEGER, Dir AS STRING) | |
DECLARE SUB AddCaterpillar (X AS STRING, Y AS STRING, Dir AS STRING) | |
DECLARE SUB AddCoin (X AS INTEGER, Y AS INTEGER) |
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function getViewportOffset(element) { | |
var node = element | |
, left = node.offsetLeft | |
, top = node.offsetTop | |
; | |
node = node.parentNode; | |
do { | |
var styles = getComputedStyle(node); |
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// ---- | |
// Sass (v3.3.9) | |
// Compass (v1.0.0.alpha.20) | |
// ---- | |
/* Because of the http prefix on URL, Sass will interpret this as a regular | |
* CSS import directive. See output... */ | |
@import "http://wiseheartdesign.com/stylesheets/blankslate.css"; |
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// Brightness math based on: | |
// http://www.nbdtech.com/Blog/archive/2008/04/27/Calculating-the-Perceived-Brightness-of-a-Color.aspx | |
$red-magic-number: 241; | |
$green-magic-number: 691; | |
$blue-magic-number: 68; | |
$brightness-divisor: $red-magic-number + $green-magic-number + $blue-magic-number; | |
@function brightness($color) { | |
// Extract color components |
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// ---- | |
// Sass (v3.3.0.rc.2) | |
// Compass (v1.0.0.alpha.17) | |
// ---- | |
// | |
// map-fetch($map, $keys) | |
// | |
// An easy way to fetch a deep value in a multi-level map. Works much like | |
// map-get() except that you pass multiple keys as the second parameter to |
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