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Use.GPU 3d text
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import React, { LC, hot, useFiber } from '@use-gpu/live'; | |
import { HTML } from '@use-gpu/react'; | |
import { AutoCanvas, WebGPU } from '@use-gpu/webgpu'; | |
import { DebugProvider, FontLoader, PanControls, Flat, Pass, OrbitCamera, OrbitControls, | |
PointLight, AmbientLight, | |
} from '@use-gpu/workbench'; | |
import { UI, Layout, Flex, Block, Inline, Text } from '@use-gpu/layout'; | |
import { | |
Scene, Node, Mesh, Primitive | |
} from '@use-gpu/scene'; | |
import { UseInspect } from '@use-gpu/inspect'; | |
import { inspectGPU } from '@use-gpu/inspect-gpu'; | |
import '@use-gpu/inspect/theme.css'; | |
import { makeFallback } from './Fallback'; | |
const FONTS = [ | |
{ | |
family: 'Lato', | |
weight: 'black', | |
style: 'normal', | |
src: '/RobotoMono_400Regular.ttf', | |
}, | |
]; | |
export const App: LC = hot(() => { | |
const root = document.querySelector('#use-gpu')!; | |
const inner = document.querySelector('#use-gpu .canvas')!; | |
// This is for the UseInspect inspector only | |
const fiber = useFiber(); | |
return ( | |
<UseInspect fiber={fiber} provider={DebugProvider} extensions={[inspectGPU]}> | |
{/* WebGPU Canvas with a font */} | |
<WebGPU | |
fallback={(error: Error) => <HTML container={inner}>{makeFallback(error)}</HTML>} | |
> | |
<AutoCanvas | |
selector={'#use-gpu .canvas'} | |
samples={4} | |
> | |
<FontLoader fonts={FONTS}> | |
<Camera> | |
<Pass> | |
<AmbientLight intensity={0.2} /> | |
<PointLight position={[-2.5, 3, 2, 1]} intensity={32} /> | |
<Scene> | |
<Node> | |
<Primitive> | |
{/* 2D Layout */} | |
<UI> | |
<Layout> | |
{/* Flex box */} | |
<Flex width="100%" height="100%" align="center"> | |
<Flex width={500} height={150} fill="#3090ff" align="center" direction="y"> | |
<Inline align="center"> | |
<Text weight="black" size={48} color="#ffffff">-~ Use.GPU ~-</Text> | |
</Inline> | |
<Inline align="center"> | |
<Text weight="black" size={16} color="#ffffff" opacity={0.5}>Zoom Who? </Text> | |
</Inline> | |
<Inline align="center"> | |
<Text weight="black" lineHeight={2} size={1} color="#ffffff" opacity={0.5}>Zoom Me</Text> | |
</Inline> | |
<Inline align="center" snap={false}> | |
<Text weight="black" lineHeight={1} size={1/16} color="#ffffff" opacity={0.5}>Zoom Me</Text> | |
</Inline> | |
</Flex> | |
</Flex> | |
</Layout> | |
</UI> | |
</Primitive> | |
</Node> | |
</Scene> | |
</Pass> | |
</Camera> | |
</FontLoader> | |
</AutoCanvas> | |
</WebGPU> | |
</UseInspect> | |
); | |
}, module); | |
type CameraProps = { | |
active: boolean, | |
}; | |
const Camera: LC<CameraProps> = ({active, children}: PropsWithChildren<CameraProps>) => { | |
return ( | |
<OrbitControls | |
active={active} | |
radius={6.5} | |
bearing={-2.4} | |
pitch={0.2} | |
render={(radius: number, phi: number, theta: number, target: vec3) => | |
<OrbitCamera | |
radius={radius} | |
phi={phi} | |
theta={theta} | |
target={target} | |
> | |
{children} | |
</OrbitCamera> | |
} | |
/> | |
); | |
} | |
App.displayName = 'App'; |
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