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@jmpinit
Last active January 2, 2016 00:48
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(function() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.fillRect(100, 100, 100, 100);
for(var i = 0; i < sound.length; i++) {
sound[i] = Math.random() * 2 - 1;
}
})
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