Created
June 19, 2013 18:00
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An example addon showing a simple frame in XML used in Lua
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print("After the XML is loaded", FrameTestFrame) | |
local seconds = 10 | |
local total = 0 | |
FrameTestFrame:SetScript("OnUpdate", function(self, elapsed) | |
total = total + elapsed | |
if total > seconds then | |
self:SetScript("OnUpdate", nil) | |
end | |
local sides = 100 + (100 * (total / seconds)) | |
self:SetSize(sides, sides) | |
end) | |
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print("Before the XML is loaded", FrameTestFrame) |
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## Interface: 50300 | |
## Name: FrameTest | |
Before.lua | |
FrameTest.xml | |
After.lua | |
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ | |
..\FrameXML\UI.xsd"> | |
<Frame name="FrameTestFrame"> | |
<Size> | |
<AbsDimension x="25" y="25"/> | |
</Size> | |
<Anchors> | |
<Anchor point="CENTER"/> | |
</Anchors> | |
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true"> | |
<BackgroundInsets> | |
<AbsInset left="11" right="12" top="12" bottom="11"/> | |
</BackgroundInsets> | |
<TileSize> | |
<AbsValue val="32"/> | |
</TileSize> | |
<EdgeSize> | |
<AbsValue val="32"/> | |
</EdgeSize> | |
</Backdrop> | |
</Frame> | |
</Ui> |
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Thanks, that's help me a lot !