Created
January 6, 2016 12:12
-
-
Save joa/6d82003859fddd17752b to your computer and use it in GitHub Desktop.
glc circles
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
function onGLC(glc) { | |
glc.loop(); | |
glc.size(400, 400); | |
glc.setDuration(2); | |
glc.setFPS(60); | |
glc.setMode('single'); | |
glc.setEasing(false); | |
var list = glc.renderList, | |
width = glc.w, | |
height = glc.h, | |
color = glc.color; | |
// your code goes here: | |
var circleCount = 12 | |
var circleCountSquare = circleCount * circleCount | |
var circleRadius = width / (circleCount + 1) | |
var innerCircleIndex = 0 | |
for(var x = 0; x < circleCount; ++x) { | |
for(var y = 0; y < circleCount; ++y) { | |
var outerCircle = list.addCircle({ | |
x: (x + 1) * circleRadius, | |
y: (y + 1) * circleRadius, | |
radius: circleRadius, | |
fill: false, | |
stroke: true, | |
strokeStyle: "#121212", | |
rotation: [0, 360] | |
}) | |
var phase = innerCircleIndex / (circleCount * 1.06125) | |
var innerCircle = list.addCircle({ | |
x: circleRadius * Math.cos(phase * Math.PI * 2.0), | |
y: circleRadius * Math.sin(phase * Math.PI * 2.0), | |
radius: circleRadius * 0.1, | |
fill: true, | |
fillStyle: "#121212", | |
parent: outerCircle | |
}) | |
++innerCircleIndex | |
} | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment