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August 14, 2019 00:11
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| {-# LANGUAGE TypeSynonymInstances #-} | |
| {-# LANGUAGE FlexibleInstances #-} | |
| module Object where | |
| import qualified Csg | |
| import Data.List | |
| import Data.Serialize | |
| import Data.Semigroup | |
| import Data.Vec3 as V3 | |
| dieFaces :: [[[Int]]] | |
| dieFaces = [[ | |
| [0, 0, 0], | |
| [0, 1, 0], | |
| [0, 0, 0]], | |
| [[1, 0, 0], | |
| [0, 0, 0], | |
| [0, 0, 1]], | |
| [[1, 0, 0], | |
| [0, 1, 0], | |
| [0, 0, 1]], | |
| [[1, 0, 1], | |
| [0, 0, 0], | |
| [1, 0, 1]], | |
| [[1, 0, 1], | |
| [0, 1, 0], | |
| [1, 0, 1]], | |
| [[1, 0, 1], | |
| [1, 0, 1], | |
| [1, 0, 1]]] | |
| reifyFace :: Csg.BspTree -> [[Int]] -> Csg.BspTree | |
| reifyFace shape f = foldl1 Csg.union shapes | |
| where | |
| inds = concatMap (\(i, js) -> map (\j->(fromIntegral i, fromIntegral j)) js) $ zip [0..] $ map (elemIndices 1) f | |
| shapes = map (\(i, j)-> Csg.translate (fromIntegral i - 1.0, fromIntegral j - 1.0, 0.0) shape) inds | |
| axisX = (1.0, 0.0, 0.0) | |
| axisY = (0.0, 1.0, 0.0) | |
| axisZ = (0.0, 0.0, 1.0) | |
| rotations :: [Csg.BspTree -> Csg.BspTree] | |
| rotations = [ | |
| Csg.rotate axisX 0.0, | |
| Csg.rotate axisY (pi/2), | |
| Csg.rotate axisX (pi/2), | |
| Csg.rotate axisX (-pi/2), | |
| Csg.rotate axisY (-pi/2), | |
| Csg.rotate axisX pi | |
| ] | |
| center :: Csg.BspTree -> Csg.BspTree | |
| center o = Csg.translate (-mx, -my, -mz) o | |
| where | |
| ((x1, y1, z1), (x2, y2, z2)) = Csg.aabb o | |
| mx = (x1 + x2)/2 | |
| my = (y1 + y2)/2 | |
| mz = (z1 + z2)/2 | |
| logo :: Csg.BspTree | |
| logo = mask `Csg.intersection` Csg.unionConcat [chevron, | |
| Csg.translate (translationUnit*1.5, 0, 0) lambda, | |
| Csg.translate (translationUnit*2, 0, 0) equals | |
| ] | |
| where | |
| chevronTop = | |
| Csg.rotate (0, 0, 1) (pi/6) $ | |
| Csg.scale (1, 5, 1) $ | |
| Csg.translate (-0.5 ,0.5, 0) Csg.unitCube | |
| chevronBottom = Csg.scale (1, -1, 1) chevronTop | |
| chevron = Csg.union chevronTop chevronBottom | |
| translationUnit = 1/(cos (pi/6)) | |
| lambdaLeg = | |
| Csg.rotate (0, 0, 1) (pi/6) $ | |
| Csg.scale (1, 5, 1) $ | |
| Csg.translate (-0.5 ,-0.5, 0) Csg.unitCube | |
| lambda = Csg.union chevron lambdaLeg | |
| equalsUncropped = Csg.translate (1, 0, 0) $ | |
| (Csg.scale (4, 2.5, 1) Csg.unitCube) `Csg.subtract` | |
| (Csg.scale (6, 0.5, 2) Csg.unitCube) | |
| equalsMask = | |
| Csg.rotate (0, 0, 1) (pi/6) $ | |
| Csg.uniformScale 6 $ | |
| Csg.translate (-0.5 ,0, 0) Csg.unitCube | |
| equals = equalsUncropped `Csg.subtract` equalsMask | |
| mask = Csg.scale (10, 6, 2) Csg.unitCube | |
| object :: Csg.BspTree | |
| object = combinedFaces `Csg.intersection` sphere | |
| where | |
| holeShape = Csg.uniformScale 0.5 $ Csg.unitCone 16 | |
| theLogo = center $ Csg.scale (1, -1, 1) $ Csg.uniformScale (1/3) logo | |
| facePatterns = theLogo : (tail $ map (reifyFace holeShape) dieFaces) | |
| translateFaceIntoPlace = Csg.translate (0.0, 0.0, -0.75) . Csg.uniformScale 0.35 | |
| positionedPatterns = map (\(r, f) -> r f) $ zip rotations $ map translateFaceIntoPlace facePatterns | |
| cube = Csg.uniformScale 1.5 Csg.unitCube | |
| combinedFaces = foldl Csg.subtract cube positionedPatterns | |
| sphere = Csg.unitSphere 32 16 | |
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