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@joelpryde
Created April 23, 2014 20:31
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GLee.h for Cinder with GLee 5.5
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/***************************************************************************
*
* GLee.h
* GLee (OpenGL Easy Extension library)
* Version : 5.5
*
* Copyright (c)2011 Ben Woodhouse All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer as
* the first lines of this file unmodified.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BEN WOODHOUSE ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL BEN WOODHOUSE BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* Web: http://elf-stone.com/glee.php
*
* [This file was automatically generated by GLeeGen 7.0
*
***************************************************************************/
#ifndef __glee_h_
#define __glee_h_
#ifdef __gl_h_
#error gl.h included before GLee.h
#endif
#ifdef __glext_h_
#error glext.h included before GLee.h
#endif
#ifdef __wglext_h_
#error wglext.h included before GLee.h
#endif
#ifdef __glxext_h_
#error glxext.h included before GLee.h
#endif
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <GL/gl.h>
#elif defined(__APPLE__) || defined(__APPLE_CC__)
#define GL_GLEXT_LEGACY
#include <OpenGL/gl.h>
#else // GLX
#define __glext_h_ /* prevent glext.h from being included */
#define __glxext_h_ /* prevent glxext.h from being included */
#define GLX_GLXEXT_PROTOTYPES
#include <GL/gl.h>
#include <GL/glx.h>
#endif
#ifndef APIENTRY
#define APIENTRY
#endif
#ifndef APIENTRYP
#define APIENTRYP APIENTRY *
#endif
#define GLEE_EXTERN extern
#ifdef __cplusplus
extern "C" { /* begin C linkage */
#endif
#define GLEE_LINK_FAIL 0
#define GLEE_LINK_PARTIAL 1
#define GLEE_LINK_COMPLETE 2
typedef void (*GLEE_FUNC)(void);
struct _cl_context;
struct _cl_event;
/* Extension querying variables */
GLEE_EXTERN GLboolean _GLEE_VERSION_1_2;
GLEE_EXTERN GLboolean _GLEE_ARB_imaging;
GLEE_EXTERN GLboolean _GLEE_VERSION_1_3;
GLEE_EXTERN GLboolean _GLEE_VERSION_1_4;
GLEE_EXTERN GLboolean _GLEE_VERSION_1_5;
GLEE_EXTERN GLboolean _GLEE_VERSION_2_0;
GLEE_EXTERN GLboolean _GLEE_VERSION_2_1;
GLEE_EXTERN GLboolean _GLEE_VERSION_3_0;
GLEE_EXTERN GLboolean _GLEE_VERSION_3_1;
GLEE_EXTERN GLboolean _GLEE_VERSION_3_2;
GLEE_EXTERN GLboolean _GLEE_VERSION_3_3;
GLEE_EXTERN GLboolean _GLEE_VERSION_4_0;
GLEE_EXTERN GLboolean _GLEE_VERSION_4_1;
GLEE_EXTERN GLboolean _GLEE_VERSION_4_2;
GLEE_EXTERN GLboolean _GLEE_ARB_multitexture;
GLEE_EXTERN GLboolean _GLEE_ARB_transpose_matrix;
GLEE_EXTERN GLboolean _GLEE_ARB_multisample;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_env_add;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_cube_map;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_compression;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_border_clamp;
GLEE_EXTERN GLboolean _GLEE_ARB_point_parameters;
GLEE_EXTERN GLboolean _GLEE_ARB_vertex_blend;
GLEE_EXTERN GLboolean _GLEE_ARB_matrix_palette;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_env_combine;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_env_crossbar;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_env_dot3;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_mirrored_repeat;
GLEE_EXTERN GLboolean _GLEE_ARB_depth_texture;
GLEE_EXTERN GLboolean _GLEE_ARB_shadow;
GLEE_EXTERN GLboolean _GLEE_ARB_shadow_ambient;
GLEE_EXTERN GLboolean _GLEE_ARB_window_pos;
GLEE_EXTERN GLboolean _GLEE_ARB_vertex_program;
GLEE_EXTERN GLboolean _GLEE_ARB_fragment_program;
GLEE_EXTERN GLboolean _GLEE_ARB_vertex_buffer_object;
GLEE_EXTERN GLboolean _GLEE_ARB_occlusion_query;
GLEE_EXTERN GLboolean _GLEE_ARB_shader_objects;
GLEE_EXTERN GLboolean _GLEE_ARB_vertex_shader;
GLEE_EXTERN GLboolean _GLEE_ARB_fragment_shader;
GLEE_EXTERN GLboolean _GLEE_ARB_shading_language_100;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_non_power_of_two;
GLEE_EXTERN GLboolean _GLEE_ARB_point_sprite;
GLEE_EXTERN GLboolean _GLEE_ARB_fragment_program_shadow;
GLEE_EXTERN GLboolean _GLEE_ARB_draw_buffers;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_rectangle;
GLEE_EXTERN GLboolean _GLEE_ARB_color_buffer_float;
GLEE_EXTERN GLboolean _GLEE_ARB_half_float_pixel;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_float;
GLEE_EXTERN GLboolean _GLEE_ARB_pixel_buffer_object;
GLEE_EXTERN GLboolean _GLEE_ARB_depth_buffer_float;
GLEE_EXTERN GLboolean _GLEE_ARB_draw_instanced;
GLEE_EXTERN GLboolean _GLEE_ARB_framebuffer_object;
GLEE_EXTERN GLboolean _GLEE_ARB_framebuffer_sRGB;
GLEE_EXTERN GLboolean _GLEE_ARB_geometry_shader4;
GLEE_EXTERN GLboolean _GLEE_ARB_half_float_vertex;
GLEE_EXTERN GLboolean _GLEE_ARB_instanced_arrays;
GLEE_EXTERN GLboolean _GLEE_ARB_map_buffer_range;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_buffer_object;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_compression_rgtc;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_rg;
GLEE_EXTERN GLboolean _GLEE_ARB_vertex_array_object;
GLEE_EXTERN GLboolean _GLEE_ARB_uniform_buffer_object;
GLEE_EXTERN GLboolean _GLEE_ARB_compatibility;
GLEE_EXTERN GLboolean _GLEE_ARB_copy_buffer;
GLEE_EXTERN GLboolean _GLEE_ARB_shader_texture_lod;
GLEE_EXTERN GLboolean _GLEE_ARB_depth_clamp;
GLEE_EXTERN GLboolean _GLEE_ARB_draw_elements_base_vertex;
GLEE_EXTERN GLboolean _GLEE_ARB_fragment_coord_conventions;
GLEE_EXTERN GLboolean _GLEE_ARB_provoking_vertex;
GLEE_EXTERN GLboolean _GLEE_ARB_seamless_cube_map;
GLEE_EXTERN GLboolean _GLEE_ARB_sync;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_multisample;
GLEE_EXTERN GLboolean _GLEE_ARB_vertex_array_bgra;
GLEE_EXTERN GLboolean _GLEE_ARB_draw_buffers_blend;
GLEE_EXTERN GLboolean _GLEE_ARB_sample_shading;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_cube_map_array;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_gather;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_query_lod;
GLEE_EXTERN GLboolean _GLEE_ARB_shading_language_include;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_compression_bptc;
GLEE_EXTERN GLboolean _GLEE_ARB_blend_func_extended;
GLEE_EXTERN GLboolean _GLEE_ARB_explicit_attrib_location;
GLEE_EXTERN GLboolean _GLEE_ARB_occlusion_query2;
GLEE_EXTERN GLboolean _GLEE_ARB_sampler_objects;
GLEE_EXTERN GLboolean _GLEE_ARB_shader_bit_encoding;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_rgb10_a2ui;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_swizzle;
GLEE_EXTERN GLboolean _GLEE_ARB_timer_query;
GLEE_EXTERN GLboolean _GLEE_ARB_vertex_type_2_10_10_10_rev;
GLEE_EXTERN GLboolean _GLEE_ARB_draw_indirect;
GLEE_EXTERN GLboolean _GLEE_ARB_gpu_shader5;
GLEE_EXTERN GLboolean _GLEE_ARB_gpu_shader_fp64;
GLEE_EXTERN GLboolean _GLEE_ARB_shader_subroutine;
GLEE_EXTERN GLboolean _GLEE_ARB_tessellation_shader;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_buffer_object_rgb32;
GLEE_EXTERN GLboolean _GLEE_ARB_transform_feedback2;
GLEE_EXTERN GLboolean _GLEE_ARB_transform_feedback3;
GLEE_EXTERN GLboolean _GLEE_ARB_ES2_compatibility;
GLEE_EXTERN GLboolean _GLEE_ARB_get_program_binary;
GLEE_EXTERN GLboolean _GLEE_ARB_separate_shader_objects;
GLEE_EXTERN GLboolean _GLEE_ARB_shader_precision;
GLEE_EXTERN GLboolean _GLEE_ARB_vertex_attrib_64bit;
GLEE_EXTERN GLboolean _GLEE_ARB_viewport_array;
GLEE_EXTERN GLboolean _GLEE_ARB_cl_event;
GLEE_EXTERN GLboolean _GLEE_ARB_robustness;
GLEE_EXTERN GLboolean _GLEE_ARB_shader_stencil_export;
GLEE_EXTERN GLboolean _GLEE_ARB_base_instance;
GLEE_EXTERN GLboolean _GLEE_ARB_shading_language_420pack;
GLEE_EXTERN GLboolean _GLEE_ARB_transform_feedback_instanced;
GLEE_EXTERN GLboolean _GLEE_ARB_compressed_texture_pixel_storage;
GLEE_EXTERN GLboolean _GLEE_ARB_conservative_depth;
GLEE_EXTERN GLboolean _GLEE_ARB_internalformat_query;
GLEE_EXTERN GLboolean _GLEE_ARB_map_buffer_alignment;
GLEE_EXTERN GLboolean _GLEE_ARB_shader_atomic_counters;
GLEE_EXTERN GLboolean _GLEE_ARB_shader_image_load_store;
GLEE_EXTERN GLboolean _GLEE_ARB_shading_language_packing;
GLEE_EXTERN GLboolean _GLEE_ARB_texture_storage;
GLEE_EXTERN GLboolean _GLEE_EXT_abgr;
GLEE_EXTERN GLboolean _GLEE_EXT_blend_color;
GLEE_EXTERN GLboolean _GLEE_EXT_polygon_offset;
GLEE_EXTERN GLboolean _GLEE_EXT_texture;
GLEE_EXTERN GLboolean _GLEE_EXT_texture3D;
GLEE_EXTERN GLboolean _GLEE_SGIS_texture_filter4;
GLEE_EXTERN GLboolean _GLEE_EXT_subtexture;
GLEE_EXTERN GLboolean _GLEE_EXT_copy_texture;
GLEE_EXTERN GLboolean _GLEE_EXT_histogram;
GLEE_EXTERN GLboolean _GLEE_EXT_convolution;
GLEE_EXTERN GLboolean _GLEE_SGI_color_matrix;
GLEE_EXTERN GLboolean _GLEE_SGI_color_table;
GLEE_EXTERN GLboolean _GLEE_SGIS_pixel_texture;
GLEE_EXTERN GLboolean _GLEE_SGIX_pixel_texture;
GLEE_EXTERN GLboolean _GLEE_SGIS_texture4D;
GLEE_EXTERN GLboolean _GLEE_SGI_texture_color_table;
GLEE_EXTERN GLboolean _GLEE_EXT_cmyka;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_object;
GLEE_EXTERN GLboolean _GLEE_SGIS_detail_texture;
GLEE_EXTERN GLboolean _GLEE_SGIS_sharpen_texture;
GLEE_EXTERN GLboolean _GLEE_EXT_packed_pixels;
GLEE_EXTERN GLboolean _GLEE_SGIS_texture_lod;
GLEE_EXTERN GLboolean _GLEE_SGIS_multisample;
GLEE_EXTERN GLboolean _GLEE_EXT_rescale_normal;
GLEE_EXTERN GLboolean _GLEE_EXT_vertex_array;
GLEE_EXTERN GLboolean _GLEE_EXT_misc_attribute;
GLEE_EXTERN GLboolean _GLEE_SGIS_generate_mipmap;
GLEE_EXTERN GLboolean _GLEE_SGIX_clipmap;
GLEE_EXTERN GLboolean _GLEE_SGIX_shadow;
GLEE_EXTERN GLboolean _GLEE_SGIS_texture_edge_clamp;
GLEE_EXTERN GLboolean _GLEE_SGIS_texture_border_clamp;
GLEE_EXTERN GLboolean _GLEE_EXT_blend_minmax;
GLEE_EXTERN GLboolean _GLEE_EXT_blend_subtract;
GLEE_EXTERN GLboolean _GLEE_EXT_blend_logic_op;
GLEE_EXTERN GLboolean _GLEE_SGIX_interlace;
GLEE_EXTERN GLboolean _GLEE_SGIX_pixel_tiles;
GLEE_EXTERN GLboolean _GLEE_SGIS_texture_select;
GLEE_EXTERN GLboolean _GLEE_SGIX_sprite;
GLEE_EXTERN GLboolean _GLEE_SGIX_texture_multi_buffer;
GLEE_EXTERN GLboolean _GLEE_EXT_point_parameters;
GLEE_EXTERN GLboolean _GLEE_SGIS_point_parameters;
GLEE_EXTERN GLboolean _GLEE_SGIX_instruments;
GLEE_EXTERN GLboolean _GLEE_SGIX_texture_scale_bias;
GLEE_EXTERN GLboolean _GLEE_SGIX_framezoom;
GLEE_EXTERN GLboolean _GLEE_SGIX_tag_sample_buffer;
GLEE_EXTERN GLboolean _GLEE_FfdMaskSGIX;
GLEE_EXTERN GLboolean _GLEE_SGIX_polynomial_ffd;
GLEE_EXTERN GLboolean _GLEE_SGIX_reference_plane;
GLEE_EXTERN GLboolean _GLEE_SGIX_flush_raster;
GLEE_EXTERN GLboolean _GLEE_SGIX_depth_texture;
GLEE_EXTERN GLboolean _GLEE_SGIS_fog_function;
GLEE_EXTERN GLboolean _GLEE_SGIX_fog_offset;
GLEE_EXTERN GLboolean _GLEE_HP_image_transform;
GLEE_EXTERN GLboolean _GLEE_HP_convolution_border_modes;
GLEE_EXTERN GLboolean _GLEE_INGR_palette_buffer;
GLEE_EXTERN GLboolean _GLEE_SGIX_texture_add_env;
GLEE_EXTERN GLboolean _GLEE_EXT_color_subtable;
GLEE_EXTERN GLboolean _GLEE_PGI_vertex_hints;
GLEE_EXTERN GLboolean _GLEE_PGI_misc_hints;
GLEE_EXTERN GLboolean _GLEE_EXT_paletted_texture;
GLEE_EXTERN GLboolean _GLEE_EXT_clip_volume_hint;
GLEE_EXTERN GLboolean _GLEE_SGIX_list_priority;
GLEE_EXTERN GLboolean _GLEE_SGIX_ir_instrument1;
GLEE_EXTERN GLboolean _GLEE_SGIX_calligraphic_fragment;
GLEE_EXTERN GLboolean _GLEE_SGIX_texture_lod_bias;
GLEE_EXTERN GLboolean _GLEE_SGIX_shadow_ambient;
GLEE_EXTERN GLboolean _GLEE_EXT_index_texture;
GLEE_EXTERN GLboolean _GLEE_EXT_index_material;
GLEE_EXTERN GLboolean _GLEE_EXT_index_func;
GLEE_EXTERN GLboolean _GLEE_EXT_index_array_formats;
GLEE_EXTERN GLboolean _GLEE_EXT_compiled_vertex_array;
GLEE_EXTERN GLboolean _GLEE_EXT_cull_vertex;
GLEE_EXTERN GLboolean _GLEE_SGIX_ycrcb;
GLEE_EXTERN GLboolean _GLEE_SGIX_fragment_lighting;
GLEE_EXTERN GLboolean _GLEE_IBM_rasterpos_clip;
GLEE_EXTERN GLboolean _GLEE_HP_texture_lighting;
GLEE_EXTERN GLboolean _GLEE_EXT_draw_range_elements;
GLEE_EXTERN GLboolean _GLEE_WIN_phong_shading;
GLEE_EXTERN GLboolean _GLEE_WIN_specular_fog;
GLEE_EXTERN GLboolean _GLEE_EXT_light_texture;
GLEE_EXTERN GLboolean _GLEE_SGIX_blend_alpha_minmax;
GLEE_EXTERN GLboolean _GLEE_SGIX_impact_pixel_texture;
GLEE_EXTERN GLboolean _GLEE_EXT_bgra;
GLEE_EXTERN GLboolean _GLEE_SGIX_async;
GLEE_EXTERN GLboolean _GLEE_SGIX_async_pixel;
GLEE_EXTERN GLboolean _GLEE_SGIX_async_histogram;
GLEE_EXTERN GLboolean _GLEE_INTEL_texture_scissor;
GLEE_EXTERN GLboolean _GLEE_INTEL_parallel_arrays;
GLEE_EXTERN GLboolean _GLEE_HP_occlusion_test;
GLEE_EXTERN GLboolean _GLEE_EXT_pixel_transform;
GLEE_EXTERN GLboolean _GLEE_EXT_pixel_transform_color_table;
GLEE_EXTERN GLboolean _GLEE_EXT_shared_texture_palette;
GLEE_EXTERN GLboolean _GLEE_EXT_separate_specular_color;
GLEE_EXTERN GLboolean _GLEE_EXT_secondary_color;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_perturb_normal;
GLEE_EXTERN GLboolean _GLEE_EXT_multi_draw_arrays;
GLEE_EXTERN GLboolean _GLEE_EXT_fog_coord;
GLEE_EXTERN GLboolean _GLEE_REND_screen_coordinates;
GLEE_EXTERN GLboolean _GLEE_EXT_coordinate_frame;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_env_combine;
GLEE_EXTERN GLboolean _GLEE_APPLE_specular_vector;
GLEE_EXTERN GLboolean _GLEE_APPLE_transform_hint;
GLEE_EXTERN GLboolean _GLEE_SGIX_fog_scale;
GLEE_EXTERN GLboolean _GLEE_SUNX_constant_data;
GLEE_EXTERN GLboolean _GLEE_SUN_global_alpha;
GLEE_EXTERN GLboolean _GLEE_SUN_triangle_list;
GLEE_EXTERN GLboolean _GLEE_SUN_vertex;
GLEE_EXTERN GLboolean _GLEE_EXT_blend_func_separate;
GLEE_EXTERN GLboolean _GLEE_INGR_color_clamp;
GLEE_EXTERN GLboolean _GLEE_INGR_interlace_read;
GLEE_EXTERN GLboolean _GLEE_EXT_stencil_wrap;
GLEE_EXTERN GLboolean _GLEE_EXT_422_pixels;
GLEE_EXTERN GLboolean _GLEE_NV_texgen_reflection;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_cube_map;
GLEE_EXTERN GLboolean _GLEE_SUN_convolution_border_modes;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_env_add;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_lod_bias;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_filter_anisotropic;
GLEE_EXTERN GLboolean _GLEE_EXT_vertex_weighting;
GLEE_EXTERN GLboolean _GLEE_NV_light_max_exponent;
GLEE_EXTERN GLboolean _GLEE_NV_vertex_array_range;
GLEE_EXTERN GLboolean _GLEE_NV_register_combiners;
GLEE_EXTERN GLboolean _GLEE_NV_fog_distance;
GLEE_EXTERN GLboolean _GLEE_NV_texgen_emboss;
GLEE_EXTERN GLboolean _GLEE_NV_blend_square;
GLEE_EXTERN GLboolean _GLEE_NV_texture_env_combine4;
GLEE_EXTERN GLboolean _GLEE_MESA_resize_buffers;
GLEE_EXTERN GLboolean _GLEE_MESA_window_pos;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_compression_s3tc;
GLEE_EXTERN GLboolean _GLEE_IBM_cull_vertex;
GLEE_EXTERN GLboolean _GLEE_IBM_multimode_draw_arrays;
GLEE_EXTERN GLboolean _GLEE_IBM_vertex_array_lists;
GLEE_EXTERN GLboolean _GLEE_SGIX_subsample;
GLEE_EXTERN GLboolean _GLEE_SGIX_ycrcb_subsample;
GLEE_EXTERN GLboolean _GLEE_SGIX_ycrcba;
GLEE_EXTERN GLboolean _GLEE_SGI_depth_pass_instrument;
GLEE_EXTERN GLboolean _GLEE_3DFX_texture_compression_FXT1;
GLEE_EXTERN GLboolean _GLEE_3DFX_multisample;
GLEE_EXTERN GLboolean _GLEE_3DFX_tbuffer;
GLEE_EXTERN GLboolean _GLEE_EXT_multisample;
GLEE_EXTERN GLboolean _GLEE_SGIX_vertex_preclip;
GLEE_EXTERN GLboolean _GLEE_SGIX_convolution_accuracy;
GLEE_EXTERN GLboolean _GLEE_SGIX_resample;
GLEE_EXTERN GLboolean _GLEE_SGIS_point_line_texgen;
GLEE_EXTERN GLboolean _GLEE_SGIS_texture_color_mask;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_env_dot3;
GLEE_EXTERN GLboolean _GLEE_ATI_texture_mirror_once;
GLEE_EXTERN GLboolean _GLEE_NV_fence;
GLEE_EXTERN GLboolean _GLEE_IBM_texture_mirrored_repeat;
GLEE_EXTERN GLboolean _GLEE_NV_evaluators;
GLEE_EXTERN GLboolean _GLEE_NV_packed_depth_stencil;
GLEE_EXTERN GLboolean _GLEE_NV_register_combiners2;
GLEE_EXTERN GLboolean _GLEE_NV_texture_compression_vtc;
GLEE_EXTERN GLboolean _GLEE_NV_texture_rectangle;
GLEE_EXTERN GLboolean _GLEE_NV_texture_shader;
GLEE_EXTERN GLboolean _GLEE_NV_texture_shader2;
GLEE_EXTERN GLboolean _GLEE_NV_vertex_array_range2;
GLEE_EXTERN GLboolean _GLEE_NV_vertex_program;
GLEE_EXTERN GLboolean _GLEE_SGIX_texture_coordinate_clamp;
GLEE_EXTERN GLboolean _GLEE_SGIX_scalebias_hint;
GLEE_EXTERN GLboolean _GLEE_OML_interlace;
GLEE_EXTERN GLboolean _GLEE_OML_subsample;
GLEE_EXTERN GLboolean _GLEE_OML_resample;
GLEE_EXTERN GLboolean _GLEE_NV_copy_depth_to_color;
GLEE_EXTERN GLboolean _GLEE_ATI_envmap_bumpmap;
GLEE_EXTERN GLboolean _GLEE_ATI_fragment_shader;
GLEE_EXTERN GLboolean _GLEE_ATI_pn_triangles;
GLEE_EXTERN GLboolean _GLEE_ATI_vertex_array_object;
GLEE_EXTERN GLboolean _GLEE_EXT_vertex_shader;
GLEE_EXTERN GLboolean _GLEE_ATI_vertex_streams;
GLEE_EXTERN GLboolean _GLEE_ATI_element_array;
GLEE_EXTERN GLboolean _GLEE_SUN_mesh_array;
GLEE_EXTERN GLboolean _GLEE_SUN_slice_accum;
GLEE_EXTERN GLboolean _GLEE_NV_multisample_filter_hint;
GLEE_EXTERN GLboolean _GLEE_NV_depth_clamp;
GLEE_EXTERN GLboolean _GLEE_NV_occlusion_query;
GLEE_EXTERN GLboolean _GLEE_NV_point_sprite;
GLEE_EXTERN GLboolean _GLEE_NV_texture_shader3;
GLEE_EXTERN GLboolean _GLEE_NV_vertex_program1_1;
GLEE_EXTERN GLboolean _GLEE_EXT_shadow_funcs;
GLEE_EXTERN GLboolean _GLEE_EXT_stencil_two_side;
GLEE_EXTERN GLboolean _GLEE_ATI_text_fragment_shader;
GLEE_EXTERN GLboolean _GLEE_APPLE_client_storage;
GLEE_EXTERN GLboolean _GLEE_APPLE_element_array;
GLEE_EXTERN GLboolean _GLEE_APPLE_fence;
GLEE_EXTERN GLboolean _GLEE_APPLE_vertex_array_object;
GLEE_EXTERN GLboolean _GLEE_APPLE_vertex_array_range;
GLEE_EXTERN GLboolean _GLEE_APPLE_ycbcr_422;
GLEE_EXTERN GLboolean _GLEE_S3_s3tc;
GLEE_EXTERN GLboolean _GLEE_ATI_draw_buffers;
GLEE_EXTERN GLboolean _GLEE_ATI_pixel_format_float;
GLEE_EXTERN GLboolean _GLEE_ATI_texture_env_combine3;
GLEE_EXTERN GLboolean _GLEE_ATI_texture_float;
GLEE_EXTERN GLboolean _GLEE_NV_float_buffer;
GLEE_EXTERN GLboolean _GLEE_NV_fragment_program;
GLEE_EXTERN GLboolean _GLEE_NV_half_float;
GLEE_EXTERN GLboolean _GLEE_NV_pixel_data_range;
GLEE_EXTERN GLboolean _GLEE_NV_primitive_restart;
GLEE_EXTERN GLboolean _GLEE_NV_texture_expand_normal;
GLEE_EXTERN GLboolean _GLEE_NV_vertex_program2;
GLEE_EXTERN GLboolean _GLEE_ATI_map_object_buffer;
GLEE_EXTERN GLboolean _GLEE_ATI_separate_stencil;
GLEE_EXTERN GLboolean _GLEE_ATI_vertex_attrib_array_object;
GLEE_EXTERN GLboolean _GLEE_OES_read_format;
GLEE_EXTERN GLboolean _GLEE_EXT_depth_bounds_test;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_mirror_clamp;
GLEE_EXTERN GLboolean _GLEE_EXT_blend_equation_separate;
GLEE_EXTERN GLboolean _GLEE_MESA_pack_invert;
GLEE_EXTERN GLboolean _GLEE_MESA_ycbcr_texture;
GLEE_EXTERN GLboolean _GLEE_EXT_pixel_buffer_object;
GLEE_EXTERN GLboolean _GLEE_NV_fragment_program_option;
GLEE_EXTERN GLboolean _GLEE_NV_fragment_program2;
GLEE_EXTERN GLboolean _GLEE_NV_vertex_program2_option;
GLEE_EXTERN GLboolean _GLEE_NV_vertex_program3;
GLEE_EXTERN GLboolean _GLEE_EXT_framebuffer_object;
GLEE_EXTERN GLboolean _GLEE_GREMEDY_string_marker;
GLEE_EXTERN GLboolean _GLEE_EXT_packed_depth_stencil;
GLEE_EXTERN GLboolean _GLEE_EXT_stencil_clear_tag;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_sRGB;
GLEE_EXTERN GLboolean _GLEE_EXT_framebuffer_blit;
GLEE_EXTERN GLboolean _GLEE_EXT_framebuffer_multisample;
GLEE_EXTERN GLboolean _GLEE_MESAX_texture_stack;
GLEE_EXTERN GLboolean _GLEE_EXT_timer_query;
GLEE_EXTERN GLboolean _GLEE_EXT_gpu_program_parameters;
GLEE_EXTERN GLboolean _GLEE_APPLE_flush_buffer_range;
GLEE_EXTERN GLboolean _GLEE_EXT_gpu_shader4;
GLEE_EXTERN GLboolean _GLEE_EXT_draw_instanced;
GLEE_EXTERN GLboolean _GLEE_EXT_packed_float;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_array;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_buffer_object;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_compression_latc;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_compression_rgtc;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_shared_exponent;
GLEE_EXTERN GLboolean _GLEE_NV_depth_buffer_float;
GLEE_EXTERN GLboolean _GLEE_NV_framebuffer_multisample_coverage;
GLEE_EXTERN GLboolean _GLEE_EXT_framebuffer_sRGB;
GLEE_EXTERN GLboolean _GLEE_NV_geometry_shader4;
GLEE_EXTERN GLboolean _GLEE_NV_parameter_buffer_object;
GLEE_EXTERN GLboolean _GLEE_EXT_draw_buffers2;
GLEE_EXTERN GLboolean _GLEE_NV_transform_feedback;
GLEE_EXTERN GLboolean _GLEE_EXT_bindable_uniform;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_integer;
GLEE_EXTERN GLboolean _GLEE_GREMEDY_frame_terminator;
GLEE_EXTERN GLboolean _GLEE_NV_conditional_render;
GLEE_EXTERN GLboolean _GLEE_NV_present_video;
GLEE_EXTERN GLboolean _GLEE_EXT_transform_feedback;
GLEE_EXTERN GLboolean _GLEE_EXT_direct_state_access;
GLEE_EXTERN GLboolean _GLEE_EXT_vertex_array_bgra;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_swizzle;
GLEE_EXTERN GLboolean _GLEE_NV_explicit_multisample;
GLEE_EXTERN GLboolean _GLEE_NV_transform_feedback2;
GLEE_EXTERN GLboolean _GLEE_ATI_meminfo;
GLEE_EXTERN GLboolean _GLEE_AMD_performance_monitor;
GLEE_EXTERN GLboolean _GLEE_AMD_texture_texture4;
GLEE_EXTERN GLboolean _GLEE_AMD_vertex_shader_tesselator;
GLEE_EXTERN GLboolean _GLEE_EXT_provoking_vertex;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_snorm;
GLEE_EXTERN GLboolean _GLEE_AMD_draw_buffers_blend;
GLEE_EXTERN GLboolean _GLEE_APPLE_texture_range;
GLEE_EXTERN GLboolean _GLEE_APPLE_float_pixels;
GLEE_EXTERN GLboolean _GLEE_APPLE_vertex_program_evaluators;
GLEE_EXTERN GLboolean _GLEE_APPLE_aux_depth_stencil;
GLEE_EXTERN GLboolean _GLEE_APPLE_object_purgeable;
GLEE_EXTERN GLboolean _GLEE_APPLE_row_bytes;
GLEE_EXTERN GLboolean _GLEE_APPLE_rgb_422;
GLEE_EXTERN GLboolean _GLEE_NV_video_capture;
GLEE_EXTERN GLboolean _GLEE_NV_copy_image;
GLEE_EXTERN GLboolean _GLEE_EXT_separate_shader_objects;
GLEE_EXTERN GLboolean _GLEE_NV_parameter_buffer_object2;
GLEE_EXTERN GLboolean _GLEE_NV_shader_buffer_load;
GLEE_EXTERN GLboolean _GLEE_NV_vertex_buffer_unified_memory;
GLEE_EXTERN GLboolean _GLEE_NV_texture_barrier;
GLEE_EXTERN GLboolean _GLEE_AMD_shader_stencil_export;
GLEE_EXTERN GLboolean _GLEE_AMD_seamless_cubemap_per_texture;
GLEE_EXTERN GLboolean _GLEE_AMD_conservative_depth;
GLEE_EXTERN GLboolean _GLEE_EXT_shader_image_load_store;
GLEE_EXTERN GLboolean _GLEE_EXT_vertex_attrib_64bit;
GLEE_EXTERN GLboolean _GLEE_NV_gpu_program5;
GLEE_EXTERN GLboolean _GLEE_NV_gpu_shader5;
GLEE_EXTERN GLboolean _GLEE_NV_shader_buffer_store;
GLEE_EXTERN GLboolean _GLEE_NV_tessellation_program5;
GLEE_EXTERN GLboolean _GLEE_NV_vertex_attrib_integer_64bit;
GLEE_EXTERN GLboolean _GLEE_NV_multisample_coverage;
GLEE_EXTERN GLboolean _GLEE_AMD_name_gen_delete;
GLEE_EXTERN GLboolean _GLEE_AMD_transform_feedback3_lines_triangles;
GLEE_EXTERN GLboolean _GLEE_AMD_depth_clamp_separate;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_sRGB_decode;
GLEE_EXTERN GLboolean _GLEE_NV_texture_multisample;
GLEE_EXTERN GLboolean _GLEE_AMD_blend_minmax_factor;
GLEE_EXTERN GLboolean _GLEE_AMD_sample_positions;
GLEE_EXTERN GLboolean _GLEE_EXT_x11_sync_object;
GLEE_EXTERN GLboolean _GLEE_AMD_multi_draw_indirect;
GLEE_EXTERN GLboolean _GLEE_EXT_framebuffer_multisample_blit_scaled;
GLEE_EXTERN GLboolean _GLEE_SGIX_texture_select;
GLEE_EXTERN GLboolean _GLEE_INGR_blend_func_separate;
GLEE_EXTERN GLboolean _GLEE_SGIX_depth_pass_instrument;
GLEE_EXTERN GLboolean _GLEE_SGIX_igloo_interface;
GLEE_EXTERN GLboolean _GLEE_OES_compressed_paletted_texture;
GLEE_EXTERN GLboolean _GLEE_OES_fixed_point;
GLEE_EXTERN GLboolean _GLEE_OES_single_precision;
GLEE_EXTERN GLboolean _GLEE_OES_query_matrix;
GLEE_EXTERN GLboolean _GLEE_OES_byte_coordinates;
GLEE_EXTERN GLboolean _GLEE_NV_gpu_program4;
GLEE_EXTERN GLboolean _GLEE_NV_path_rendering;
GLEE_EXTERN GLboolean _GLEE_AMD_vertex_shader_tessellator;
GLEE_EXTERN GLboolean _GLEE_EXT_fragment_lighting;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_compression_dxt1;
GLEE_EXTERN GLboolean _GLEE_EXT_scene_marker;
GLEE_EXTERN GLboolean _GLEE_EXT_geometry_shader4;
GLEE_EXTERN GLboolean _GLEE_EXT_texture_env;
GLEE_EXTERN GLboolean _GLEE_SGIX_texture_range;
GLEE_EXTERN GLboolean _GLEE_SGIX_pixel_texture_bits;
GLEE_EXTERN GLboolean _GLEE_IBM_static_data;
/* Aliases for extension querying variables */
#define GLEE_VERSION_1_2 GLeeEnabled(&_GLEE_VERSION_1_2)
#define GLEE_ARB_imaging GLeeEnabled(&_GLEE_ARB_imaging)
#define GLEE_VERSION_1_3 GLeeEnabled(&_GLEE_VERSION_1_3)
#define GLEE_VERSION_1_4 GLeeEnabled(&_GLEE_VERSION_1_4)
#define GLEE_VERSION_1_5 GLeeEnabled(&_GLEE_VERSION_1_5)
#define GLEE_VERSION_2_0 GLeeEnabled(&_GLEE_VERSION_2_0)
#define GLEE_VERSION_2_1 GLeeEnabled(&_GLEE_VERSION_2_1)
#define GLEE_VERSION_3_0 GLeeEnabled(&_GLEE_VERSION_3_0)
#define GLEE_VERSION_3_1 GLeeEnabled(&_GLEE_VERSION_3_1)
#define GLEE_VERSION_3_2 GLeeEnabled(&_GLEE_VERSION_3_2)
#define GLEE_VERSION_3_3 GLeeEnabled(&_GLEE_VERSION_3_3)
#define GLEE_VERSION_4_0 GLeeEnabled(&_GLEE_VERSION_4_0)
#define GLEE_VERSION_4_1 GLeeEnabled(&_GLEE_VERSION_4_1)
#define GLEE_VERSION_4_2 GLeeEnabled(&_GLEE_VERSION_4_2)
#define GLEE_ARB_multitexture GLeeEnabled(&_GLEE_ARB_multitexture)
#define GLEE_ARB_transpose_matrix GLeeEnabled(&_GLEE_ARB_transpose_matrix)
#define GLEE_ARB_multisample GLeeEnabled(&_GLEE_ARB_multisample)
#define GLEE_ARB_texture_env_add GLeeEnabled(&_GLEE_ARB_texture_env_add)
#define GLEE_ARB_texture_cube_map GLeeEnabled(&_GLEE_ARB_texture_cube_map)
#define GLEE_ARB_texture_compression GLeeEnabled(&_GLEE_ARB_texture_compression)
#define GLEE_ARB_texture_border_clamp GLeeEnabled(&_GLEE_ARB_texture_border_clamp)
#define GLEE_ARB_point_parameters GLeeEnabled(&_GLEE_ARB_point_parameters)
#define GLEE_ARB_vertex_blend GLeeEnabled(&_GLEE_ARB_vertex_blend)
#define GLEE_ARB_matrix_palette GLeeEnabled(&_GLEE_ARB_matrix_palette)
#define GLEE_ARB_texture_env_combine GLeeEnabled(&_GLEE_ARB_texture_env_combine)
#define GLEE_ARB_texture_env_crossbar GLeeEnabled(&_GLEE_ARB_texture_env_crossbar)
#define GLEE_ARB_texture_env_dot3 GLeeEnabled(&_GLEE_ARB_texture_env_dot3)
#define GLEE_ARB_texture_mirrored_repeat GLeeEnabled(&_GLEE_ARB_texture_mirrored_repeat)
#define GLEE_ARB_depth_texture GLeeEnabled(&_GLEE_ARB_depth_texture)
#define GLEE_ARB_shadow GLeeEnabled(&_GLEE_ARB_shadow)
#define GLEE_ARB_shadow_ambient GLeeEnabled(&_GLEE_ARB_shadow_ambient)
#define GLEE_ARB_window_pos GLeeEnabled(&_GLEE_ARB_window_pos)
#define GLEE_ARB_vertex_program GLeeEnabled(&_GLEE_ARB_vertex_program)
#define GLEE_ARB_fragment_program GLeeEnabled(&_GLEE_ARB_fragment_program)
#define GLEE_ARB_vertex_buffer_object GLeeEnabled(&_GLEE_ARB_vertex_buffer_object)
#define GLEE_ARB_occlusion_query GLeeEnabled(&_GLEE_ARB_occlusion_query)
#define GLEE_ARB_shader_objects GLeeEnabled(&_GLEE_ARB_shader_objects)
#define GLEE_ARB_vertex_shader GLeeEnabled(&_GLEE_ARB_vertex_shader)
#define GLEE_ARB_fragment_shader GLeeEnabled(&_GLEE_ARB_fragment_shader)
#define GLEE_ARB_shading_language_100 GLeeEnabled(&_GLEE_ARB_shading_language_100)
#define GLEE_ARB_texture_non_power_of_two GLeeEnabled(&_GLEE_ARB_texture_non_power_of_two)
#define GLEE_ARB_point_sprite GLeeEnabled(&_GLEE_ARB_point_sprite)
#define GLEE_ARB_fragment_program_shadow GLeeEnabled(&_GLEE_ARB_fragment_program_shadow)
#define GLEE_ARB_draw_buffers GLeeEnabled(&_GLEE_ARB_draw_buffers)
#define GLEE_ARB_texture_rectangle GLeeEnabled(&_GLEE_ARB_texture_rectangle)
#define GLEE_ARB_color_buffer_float GLeeEnabled(&_GLEE_ARB_color_buffer_float)
#define GLEE_ARB_half_float_pixel GLeeEnabled(&_GLEE_ARB_half_float_pixel)
#define GLEE_ARB_texture_float GLeeEnabled(&_GLEE_ARB_texture_float)
#define GLEE_ARB_pixel_buffer_object GLeeEnabled(&_GLEE_ARB_pixel_buffer_object)
#define GLEE_ARB_depth_buffer_float GLeeEnabled(&_GLEE_ARB_depth_buffer_float)
#define GLEE_ARB_draw_instanced GLeeEnabled(&_GLEE_ARB_draw_instanced)
#define GLEE_ARB_framebuffer_object GLeeEnabled(&_GLEE_ARB_framebuffer_object)
#define GLEE_ARB_framebuffer_sRGB GLeeEnabled(&_GLEE_ARB_framebuffer_sRGB)
#define GLEE_ARB_geometry_shader4 GLeeEnabled(&_GLEE_ARB_geometry_shader4)
#define GLEE_ARB_half_float_vertex GLeeEnabled(&_GLEE_ARB_half_float_vertex)
#define GLEE_ARB_instanced_arrays GLeeEnabled(&_GLEE_ARB_instanced_arrays)
#define GLEE_ARB_map_buffer_range GLeeEnabled(&_GLEE_ARB_map_buffer_range)
#define GLEE_ARB_texture_buffer_object GLeeEnabled(&_GLEE_ARB_texture_buffer_object)
#define GLEE_ARB_texture_compression_rgtc GLeeEnabled(&_GLEE_ARB_texture_compression_rgtc)
#define GLEE_ARB_texture_rg GLeeEnabled(&_GLEE_ARB_texture_rg)
#define GLEE_ARB_vertex_array_object GLeeEnabled(&_GLEE_ARB_vertex_array_object)
#define GLEE_ARB_uniform_buffer_object GLeeEnabled(&_GLEE_ARB_uniform_buffer_object)
#define GLEE_ARB_compatibility GLeeEnabled(&_GLEE_ARB_compatibility)
#define GLEE_ARB_copy_buffer GLeeEnabled(&_GLEE_ARB_copy_buffer)
#define GLEE_ARB_shader_texture_lod GLeeEnabled(&_GLEE_ARB_shader_texture_lod)
#define GLEE_ARB_depth_clamp GLeeEnabled(&_GLEE_ARB_depth_clamp)
#define GLEE_ARB_draw_elements_base_vertex GLeeEnabled(&_GLEE_ARB_draw_elements_base_vertex)
#define GLEE_ARB_fragment_coord_conventions GLeeEnabled(&_GLEE_ARB_fragment_coord_conventions)
#define GLEE_ARB_provoking_vertex GLeeEnabled(&_GLEE_ARB_provoking_vertex)
#define GLEE_ARB_seamless_cube_map GLeeEnabled(&_GLEE_ARB_seamless_cube_map)
#define GLEE_ARB_sync GLeeEnabled(&_GLEE_ARB_sync)
#define GLEE_ARB_texture_multisample GLeeEnabled(&_GLEE_ARB_texture_multisample)
#define GLEE_ARB_vertex_array_bgra GLeeEnabled(&_GLEE_ARB_vertex_array_bgra)
#define GLEE_ARB_draw_buffers_blend GLeeEnabled(&_GLEE_ARB_draw_buffers_blend)
#define GLEE_ARB_sample_shading GLeeEnabled(&_GLEE_ARB_sample_shading)
#define GLEE_ARB_texture_cube_map_array GLeeEnabled(&_GLEE_ARB_texture_cube_map_array)
#define GLEE_ARB_texture_gather GLeeEnabled(&_GLEE_ARB_texture_gather)
#define GLEE_ARB_texture_query_lod GLeeEnabled(&_GLEE_ARB_texture_query_lod)
#define GLEE_ARB_shading_language_include GLeeEnabled(&_GLEE_ARB_shading_language_include)
#define GLEE_ARB_texture_compression_bptc GLeeEnabled(&_GLEE_ARB_texture_compression_bptc)
#define GLEE_ARB_blend_func_extended GLeeEnabled(&_GLEE_ARB_blend_func_extended)
#define GLEE_ARB_explicit_attrib_location GLeeEnabled(&_GLEE_ARB_explicit_attrib_location)
#define GLEE_ARB_occlusion_query2 GLeeEnabled(&_GLEE_ARB_occlusion_query2)
#define GLEE_ARB_sampler_objects GLeeEnabled(&_GLEE_ARB_sampler_objects)
#define GLEE_ARB_shader_bit_encoding GLeeEnabled(&_GLEE_ARB_shader_bit_encoding)
#define GLEE_ARB_texture_rgb10_a2ui GLeeEnabled(&_GLEE_ARB_texture_rgb10_a2ui)
#define GLEE_ARB_texture_swizzle GLeeEnabled(&_GLEE_ARB_texture_swizzle)
#define GLEE_ARB_timer_query GLeeEnabled(&_GLEE_ARB_timer_query)
#define GLEE_ARB_vertex_type_2_10_10_10_rev GLeeEnabled(&_GLEE_ARB_vertex_type_2_10_10_10_rev)
#define GLEE_ARB_draw_indirect GLeeEnabled(&_GLEE_ARB_draw_indirect)
#define GLEE_ARB_gpu_shader5 GLeeEnabled(&_GLEE_ARB_gpu_shader5)
#define GLEE_ARB_gpu_shader_fp64 GLeeEnabled(&_GLEE_ARB_gpu_shader_fp64)
#define GLEE_ARB_shader_subroutine GLeeEnabled(&_GLEE_ARB_shader_subroutine)
#define GLEE_ARB_tessellation_shader GLeeEnabled(&_GLEE_ARB_tessellation_shader)
#define GLEE_ARB_texture_buffer_object_rgb32 GLeeEnabled(&_GLEE_ARB_texture_buffer_object_rgb32)
#define GLEE_ARB_transform_feedback2 GLeeEnabled(&_GLEE_ARB_transform_feedback2)
#define GLEE_ARB_transform_feedback3 GLeeEnabled(&_GLEE_ARB_transform_feedback3)
#define GLEE_ARB_ES2_compatibility GLeeEnabled(&_GLEE_ARB_ES2_compatibility)
#define GLEE_ARB_get_program_binary GLeeEnabled(&_GLEE_ARB_get_program_binary)
#define GLEE_ARB_separate_shader_objects GLeeEnabled(&_GLEE_ARB_separate_shader_objects)
#define GLEE_ARB_shader_precision GLeeEnabled(&_GLEE_ARB_shader_precision)
#define GLEE_ARB_vertex_attrib_64bit GLeeEnabled(&_GLEE_ARB_vertex_attrib_64bit)
#define GLEE_ARB_viewport_array GLeeEnabled(&_GLEE_ARB_viewport_array)
#define GLEE_ARB_cl_event GLeeEnabled(&_GLEE_ARB_cl_event)
#define GLEE_ARB_robustness GLeeEnabled(&_GLEE_ARB_robustness)
#define GLEE_ARB_shader_stencil_export GLeeEnabled(&_GLEE_ARB_shader_stencil_export)
#define GLEE_ARB_base_instance GLeeEnabled(&_GLEE_ARB_base_instance)
#define GLEE_ARB_shading_language_420pack GLeeEnabled(&_GLEE_ARB_shading_language_420pack)
#define GLEE_ARB_transform_feedback_instanced GLeeEnabled(&_GLEE_ARB_transform_feedback_instanced)
#define GLEE_ARB_compressed_texture_pixel_storage GLeeEnabled(&_GLEE_ARB_compressed_texture_pixel_storage)
#define GLEE_ARB_conservative_depth GLeeEnabled(&_GLEE_ARB_conservative_depth)
#define GLEE_ARB_internalformat_query GLeeEnabled(&_GLEE_ARB_internalformat_query)
#define GLEE_ARB_map_buffer_alignment GLeeEnabled(&_GLEE_ARB_map_buffer_alignment)
#define GLEE_ARB_shader_atomic_counters GLeeEnabled(&_GLEE_ARB_shader_atomic_counters)
#define GLEE_ARB_shader_image_load_store GLeeEnabled(&_GLEE_ARB_shader_image_load_store)
#define GLEE_ARB_shading_language_packing GLeeEnabled(&_GLEE_ARB_shading_language_packing)
#define GLEE_ARB_texture_storage GLeeEnabled(&_GLEE_ARB_texture_storage)
#define GLEE_EXT_abgr GLeeEnabled(&_GLEE_EXT_abgr)
#define GLEE_EXT_blend_color GLeeEnabled(&_GLEE_EXT_blend_color)
#define GLEE_EXT_polygon_offset GLeeEnabled(&_GLEE_EXT_polygon_offset)
#define GLEE_EXT_texture GLeeEnabled(&_GLEE_EXT_texture)
#define GLEE_EXT_texture3D GLeeEnabled(&_GLEE_EXT_texture3D)
#define GLEE_SGIS_texture_filter4 GLeeEnabled(&_GLEE_SGIS_texture_filter4)
#define GLEE_EXT_subtexture GLeeEnabled(&_GLEE_EXT_subtexture)
#define GLEE_EXT_copy_texture GLeeEnabled(&_GLEE_EXT_copy_texture)
#define GLEE_EXT_histogram GLeeEnabled(&_GLEE_EXT_histogram)
#define GLEE_EXT_convolution GLeeEnabled(&_GLEE_EXT_convolution)
#define GLEE_SGI_color_matrix GLeeEnabled(&_GLEE_SGI_color_matrix)
#define GLEE_SGI_color_table GLeeEnabled(&_GLEE_SGI_color_table)
#define GLEE_SGIS_pixel_texture GLeeEnabled(&_GLEE_SGIS_pixel_texture)
#define GLEE_SGIX_pixel_texture GLeeEnabled(&_GLEE_SGIX_pixel_texture)
#define GLEE_SGIS_texture4D GLeeEnabled(&_GLEE_SGIS_texture4D)
#define GLEE_SGI_texture_color_table GLeeEnabled(&_GLEE_SGI_texture_color_table)
#define GLEE_EXT_cmyka GLeeEnabled(&_GLEE_EXT_cmyka)
#define GLEE_EXT_texture_object GLeeEnabled(&_GLEE_EXT_texture_object)
#define GLEE_SGIS_detail_texture GLeeEnabled(&_GLEE_SGIS_detail_texture)
#define GLEE_SGIS_sharpen_texture GLeeEnabled(&_GLEE_SGIS_sharpen_texture)
#define GLEE_EXT_packed_pixels GLeeEnabled(&_GLEE_EXT_packed_pixels)
#define GLEE_SGIS_texture_lod GLeeEnabled(&_GLEE_SGIS_texture_lod)
#define GLEE_SGIS_multisample GLeeEnabled(&_GLEE_SGIS_multisample)
#define GLEE_EXT_rescale_normal GLeeEnabled(&_GLEE_EXT_rescale_normal)
#define GLEE_EXT_vertex_array GLeeEnabled(&_GLEE_EXT_vertex_array)
#define GLEE_EXT_misc_attribute GLeeEnabled(&_GLEE_EXT_misc_attribute)
#define GLEE_SGIS_generate_mipmap GLeeEnabled(&_GLEE_SGIS_generate_mipmap)
#define GLEE_SGIX_clipmap GLeeEnabled(&_GLEE_SGIX_clipmap)
#define GLEE_SGIX_shadow GLeeEnabled(&_GLEE_SGIX_shadow)
#define GLEE_SGIS_texture_edge_clamp GLeeEnabled(&_GLEE_SGIS_texture_edge_clamp)
#define GLEE_SGIS_texture_border_clamp GLeeEnabled(&_GLEE_SGIS_texture_border_clamp)
#define GLEE_EXT_blend_minmax GLeeEnabled(&_GLEE_EXT_blend_minmax)
#define GLEE_EXT_blend_subtract GLeeEnabled(&_GLEE_EXT_blend_subtract)
#define GLEE_EXT_blend_logic_op GLeeEnabled(&_GLEE_EXT_blend_logic_op)
#define GLEE_SGIX_interlace GLeeEnabled(&_GLEE_SGIX_interlace)
#define GLEE_SGIX_pixel_tiles GLeeEnabled(&_GLEE_SGIX_pixel_tiles)
#define GLEE_SGIS_texture_select GLeeEnabled(&_GLEE_SGIS_texture_select)
#define GLEE_SGIX_sprite GLeeEnabled(&_GLEE_SGIX_sprite)
#define GLEE_SGIX_texture_multi_buffer GLeeEnabled(&_GLEE_SGIX_texture_multi_buffer)
#define GLEE_EXT_point_parameters GLeeEnabled(&_GLEE_EXT_point_parameters)
#define GLEE_SGIS_point_parameters GLeeEnabled(&_GLEE_SGIS_point_parameters)
#define GLEE_SGIX_instruments GLeeEnabled(&_GLEE_SGIX_instruments)
#define GLEE_SGIX_texture_scale_bias GLeeEnabled(&_GLEE_SGIX_texture_scale_bias)
#define GLEE_SGIX_framezoom GLeeEnabled(&_GLEE_SGIX_framezoom)
#define GLEE_SGIX_tag_sample_buffer GLeeEnabled(&_GLEE_SGIX_tag_sample_buffer)
#define GLEE_FfdMaskSGIX GLeeEnabled(&_GLEE_FfdMaskSGIX)
#define GLEE_SGIX_polynomial_ffd GLeeEnabled(&_GLEE_SGIX_polynomial_ffd)
#define GLEE_SGIX_reference_plane GLeeEnabled(&_GLEE_SGIX_reference_plane)
#define GLEE_SGIX_flush_raster GLeeEnabled(&_GLEE_SGIX_flush_raster)
#define GLEE_SGIX_depth_texture GLeeEnabled(&_GLEE_SGIX_depth_texture)
#define GLEE_SGIS_fog_function GLeeEnabled(&_GLEE_SGIS_fog_function)
#define GLEE_SGIX_fog_offset GLeeEnabled(&_GLEE_SGIX_fog_offset)
#define GLEE_HP_image_transform GLeeEnabled(&_GLEE_HP_image_transform)
#define GLEE_HP_convolution_border_modes GLeeEnabled(&_GLEE_HP_convolution_border_modes)
#define GLEE_INGR_palette_buffer GLeeEnabled(&_GLEE_INGR_palette_buffer)
#define GLEE_SGIX_texture_add_env GLeeEnabled(&_GLEE_SGIX_texture_add_env)
#define GLEE_EXT_color_subtable GLeeEnabled(&_GLEE_EXT_color_subtable)
#define GLEE_PGI_vertex_hints GLeeEnabled(&_GLEE_PGI_vertex_hints)
#define GLEE_PGI_misc_hints GLeeEnabled(&_GLEE_PGI_misc_hints)
#define GLEE_EXT_paletted_texture GLeeEnabled(&_GLEE_EXT_paletted_texture)
#define GLEE_EXT_clip_volume_hint GLeeEnabled(&_GLEE_EXT_clip_volume_hint)
#define GLEE_SGIX_list_priority GLeeEnabled(&_GLEE_SGIX_list_priority)
#define GLEE_SGIX_ir_instrument1 GLeeEnabled(&_GLEE_SGIX_ir_instrument1)
#define GLEE_SGIX_calligraphic_fragment GLeeEnabled(&_GLEE_SGIX_calligraphic_fragment)
#define GLEE_SGIX_texture_lod_bias GLeeEnabled(&_GLEE_SGIX_texture_lod_bias)
#define GLEE_SGIX_shadow_ambient GLeeEnabled(&_GLEE_SGIX_shadow_ambient)
#define GLEE_EXT_index_texture GLeeEnabled(&_GLEE_EXT_index_texture)
#define GLEE_EXT_index_material GLeeEnabled(&_GLEE_EXT_index_material)
#define GLEE_EXT_index_func GLeeEnabled(&_GLEE_EXT_index_func)
#define GLEE_EXT_index_array_formats GLeeEnabled(&_GLEE_EXT_index_array_formats)
#define GLEE_EXT_compiled_vertex_array GLeeEnabled(&_GLEE_EXT_compiled_vertex_array)
#define GLEE_EXT_cull_vertex GLeeEnabled(&_GLEE_EXT_cull_vertex)
#define GLEE_SGIX_ycrcb GLeeEnabled(&_GLEE_SGIX_ycrcb)
#define GLEE_SGIX_fragment_lighting GLeeEnabled(&_GLEE_SGIX_fragment_lighting)
#define GLEE_IBM_rasterpos_clip GLeeEnabled(&_GLEE_IBM_rasterpos_clip)
#define GLEE_HP_texture_lighting GLeeEnabled(&_GLEE_HP_texture_lighting)
#define GLEE_EXT_draw_range_elements GLeeEnabled(&_GLEE_EXT_draw_range_elements)
#define GLEE_WIN_phong_shading GLeeEnabled(&_GLEE_WIN_phong_shading)
#define GLEE_WIN_specular_fog GLeeEnabled(&_GLEE_WIN_specular_fog)
#define GLEE_EXT_light_texture GLeeEnabled(&_GLEE_EXT_light_texture)
#define GLEE_SGIX_blend_alpha_minmax GLeeEnabled(&_GLEE_SGIX_blend_alpha_minmax)
#define GLEE_SGIX_impact_pixel_texture GLeeEnabled(&_GLEE_SGIX_impact_pixel_texture)
#define GLEE_EXT_bgra GLeeEnabled(&_GLEE_EXT_bgra)
#define GLEE_SGIX_async GLeeEnabled(&_GLEE_SGIX_async)
#define GLEE_SGIX_async_pixel GLeeEnabled(&_GLEE_SGIX_async_pixel)
#define GLEE_SGIX_async_histogram GLeeEnabled(&_GLEE_SGIX_async_histogram)
#define GLEE_INTEL_texture_scissor GLeeEnabled(&_GLEE_INTEL_texture_scissor)
#define GLEE_INTEL_parallel_arrays GLeeEnabled(&_GLEE_INTEL_parallel_arrays)
#define GLEE_HP_occlusion_test GLeeEnabled(&_GLEE_HP_occlusion_test)
#define GLEE_EXT_pixel_transform GLeeEnabled(&_GLEE_EXT_pixel_transform)
#define GLEE_EXT_pixel_transform_color_table GLeeEnabled(&_GLEE_EXT_pixel_transform_color_table)
#define GLEE_EXT_shared_texture_palette GLeeEnabled(&_GLEE_EXT_shared_texture_palette)
#define GLEE_EXT_separate_specular_color GLeeEnabled(&_GLEE_EXT_separate_specular_color)
#define GLEE_EXT_secondary_color GLeeEnabled(&_GLEE_EXT_secondary_color)
#define GLEE_EXT_texture_perturb_normal GLeeEnabled(&_GLEE_EXT_texture_perturb_normal)
#define GLEE_EXT_multi_draw_arrays GLeeEnabled(&_GLEE_EXT_multi_draw_arrays)
#define GLEE_EXT_fog_coord GLeeEnabled(&_GLEE_EXT_fog_coord)
#define GLEE_REND_screen_coordinates GLeeEnabled(&_GLEE_REND_screen_coordinates)
#define GLEE_EXT_coordinate_frame GLeeEnabled(&_GLEE_EXT_coordinate_frame)
#define GLEE_EXT_texture_env_combine GLeeEnabled(&_GLEE_EXT_texture_env_combine)
#define GLEE_APPLE_specular_vector GLeeEnabled(&_GLEE_APPLE_specular_vector)
#define GLEE_APPLE_transform_hint GLeeEnabled(&_GLEE_APPLE_transform_hint)
#define GLEE_SGIX_fog_scale GLeeEnabled(&_GLEE_SGIX_fog_scale)
#define GLEE_SUNX_constant_data GLeeEnabled(&_GLEE_SUNX_constant_data)
#define GLEE_SUN_global_alpha GLeeEnabled(&_GLEE_SUN_global_alpha)
#define GLEE_SUN_triangle_list GLeeEnabled(&_GLEE_SUN_triangle_list)
#define GLEE_SUN_vertex GLeeEnabled(&_GLEE_SUN_vertex)
#define GLEE_EXT_blend_func_separate GLeeEnabled(&_GLEE_EXT_blend_func_separate)
#define GLEE_INGR_color_clamp GLeeEnabled(&_GLEE_INGR_color_clamp)
#define GLEE_INGR_interlace_read GLeeEnabled(&_GLEE_INGR_interlace_read)
#define GLEE_EXT_stencil_wrap GLeeEnabled(&_GLEE_EXT_stencil_wrap)
#define GLEE_EXT_422_pixels GLeeEnabled(&_GLEE_EXT_422_pixels)
#define GLEE_NV_texgen_reflection GLeeEnabled(&_GLEE_NV_texgen_reflection)
#define GLEE_EXT_texture_cube_map GLeeEnabled(&_GLEE_EXT_texture_cube_map)
#define GLEE_SUN_convolution_border_modes GLeeEnabled(&_GLEE_SUN_convolution_border_modes)
#define GLEE_EXT_texture_env_add GLeeEnabled(&_GLEE_EXT_texture_env_add)
#define GLEE_EXT_texture_lod_bias GLeeEnabled(&_GLEE_EXT_texture_lod_bias)
#define GLEE_EXT_texture_filter_anisotropic GLeeEnabled(&_GLEE_EXT_texture_filter_anisotropic)
#define GLEE_EXT_vertex_weighting GLeeEnabled(&_GLEE_EXT_vertex_weighting)
#define GLEE_NV_light_max_exponent GLeeEnabled(&_GLEE_NV_light_max_exponent)
#define GLEE_NV_vertex_array_range GLeeEnabled(&_GLEE_NV_vertex_array_range)
#define GLEE_NV_register_combiners GLeeEnabled(&_GLEE_NV_register_combiners)
#define GLEE_NV_fog_distance GLeeEnabled(&_GLEE_NV_fog_distance)
#define GLEE_NV_texgen_emboss GLeeEnabled(&_GLEE_NV_texgen_emboss)
#define GLEE_NV_blend_square GLeeEnabled(&_GLEE_NV_blend_square)
#define GLEE_NV_texture_env_combine4 GLeeEnabled(&_GLEE_NV_texture_env_combine4)
#define GLEE_MESA_resize_buffers GLeeEnabled(&_GLEE_MESA_resize_buffers)
#define GLEE_MESA_window_pos GLeeEnabled(&_GLEE_MESA_window_pos)
#define GLEE_EXT_texture_compression_s3tc GLeeEnabled(&_GLEE_EXT_texture_compression_s3tc)
#define GLEE_IBM_cull_vertex GLeeEnabled(&_GLEE_IBM_cull_vertex)
#define GLEE_IBM_multimode_draw_arrays GLeeEnabled(&_GLEE_IBM_multimode_draw_arrays)
#define GLEE_IBM_vertex_array_lists GLeeEnabled(&_GLEE_IBM_vertex_array_lists)
#define GLEE_SGIX_subsample GLeeEnabled(&_GLEE_SGIX_subsample)
#define GLEE_SGIX_ycrcb_subsample GLeeEnabled(&_GLEE_SGIX_ycrcb_subsample)
#define GLEE_SGIX_ycrcba GLeeEnabled(&_GLEE_SGIX_ycrcba)
#define GLEE_SGI_depth_pass_instrument GLeeEnabled(&_GLEE_SGI_depth_pass_instrument)
#define GLEE_3DFX_texture_compression_FXT1 GLeeEnabled(&_GLEE_3DFX_texture_compression_FXT1)
#define GLEE_3DFX_multisample GLeeEnabled(&_GLEE_3DFX_multisample)
#define GLEE_3DFX_tbuffer GLeeEnabled(&_GLEE_3DFX_tbuffer)
#define GLEE_EXT_multisample GLeeEnabled(&_GLEE_EXT_multisample)
#define GLEE_SGIX_vertex_preclip GLeeEnabled(&_GLEE_SGIX_vertex_preclip)
#define GLEE_SGIX_convolution_accuracy GLeeEnabled(&_GLEE_SGIX_convolution_accuracy)
#define GLEE_SGIX_resample GLeeEnabled(&_GLEE_SGIX_resample)
#define GLEE_SGIS_point_line_texgen GLeeEnabled(&_GLEE_SGIS_point_line_texgen)
#define GLEE_SGIS_texture_color_mask GLeeEnabled(&_GLEE_SGIS_texture_color_mask)
#define GLEE_EXT_texture_env_dot3 GLeeEnabled(&_GLEE_EXT_texture_env_dot3)
#define GLEE_ATI_texture_mirror_once GLeeEnabled(&_GLEE_ATI_texture_mirror_once)
#define GLEE_NV_fence GLeeEnabled(&_GLEE_NV_fence)
#define GLEE_IBM_texture_mirrored_repeat GLeeEnabled(&_GLEE_IBM_texture_mirrored_repeat)
#define GLEE_NV_evaluators GLeeEnabled(&_GLEE_NV_evaluators)
#define GLEE_NV_packed_depth_stencil GLeeEnabled(&_GLEE_NV_packed_depth_stencil)
#define GLEE_NV_register_combiners2 GLeeEnabled(&_GLEE_NV_register_combiners2)
#define GLEE_NV_texture_compression_vtc GLeeEnabled(&_GLEE_NV_texture_compression_vtc)
#define GLEE_NV_texture_rectangle GLeeEnabled(&_GLEE_NV_texture_rectangle)
#define GLEE_NV_texture_shader GLeeEnabled(&_GLEE_NV_texture_shader)
#define GLEE_NV_texture_shader2 GLeeEnabled(&_GLEE_NV_texture_shader2)
#define GLEE_NV_vertex_array_range2 GLeeEnabled(&_GLEE_NV_vertex_array_range2)
#define GLEE_NV_vertex_program GLeeEnabled(&_GLEE_NV_vertex_program)
#define GLEE_SGIX_texture_coordinate_clamp GLeeEnabled(&_GLEE_SGIX_texture_coordinate_clamp)
#define GLEE_SGIX_scalebias_hint GLeeEnabled(&_GLEE_SGIX_scalebias_hint)
#define GLEE_OML_interlace GLeeEnabled(&_GLEE_OML_interlace)
#define GLEE_OML_subsample GLeeEnabled(&_GLEE_OML_subsample)
#define GLEE_OML_resample GLeeEnabled(&_GLEE_OML_resample)
#define GLEE_NV_copy_depth_to_color GLeeEnabled(&_GLEE_NV_copy_depth_to_color)
#define GLEE_ATI_envmap_bumpmap GLeeEnabled(&_GLEE_ATI_envmap_bumpmap)
#define GLEE_ATI_fragment_shader GLeeEnabled(&_GLEE_ATI_fragment_shader)
#define GLEE_ATI_pn_triangles GLeeEnabled(&_GLEE_ATI_pn_triangles)
#define GLEE_ATI_vertex_array_object GLeeEnabled(&_GLEE_ATI_vertex_array_object)
#define GLEE_EXT_vertex_shader GLeeEnabled(&_GLEE_EXT_vertex_shader)
#define GLEE_ATI_vertex_streams GLeeEnabled(&_GLEE_ATI_vertex_streams)
#define GLEE_ATI_element_array GLeeEnabled(&_GLEE_ATI_element_array)
#define GLEE_SUN_mesh_array GLeeEnabled(&_GLEE_SUN_mesh_array)
#define GLEE_SUN_slice_accum GLeeEnabled(&_GLEE_SUN_slice_accum)
#define GLEE_NV_multisample_filter_hint GLeeEnabled(&_GLEE_NV_multisample_filter_hint)
#define GLEE_NV_depth_clamp GLeeEnabled(&_GLEE_NV_depth_clamp)
#define GLEE_NV_occlusion_query GLeeEnabled(&_GLEE_NV_occlusion_query)
#define GLEE_NV_point_sprite GLeeEnabled(&_GLEE_NV_point_sprite)
#define GLEE_NV_texture_shader3 GLeeEnabled(&_GLEE_NV_texture_shader3)
#define GLEE_NV_vertex_program1_1 GLeeEnabled(&_GLEE_NV_vertex_program1_1)
#define GLEE_EXT_shadow_funcs GLeeEnabled(&_GLEE_EXT_shadow_funcs)
#define GLEE_EXT_stencil_two_side GLeeEnabled(&_GLEE_EXT_stencil_two_side)
#define GLEE_ATI_text_fragment_shader GLeeEnabled(&_GLEE_ATI_text_fragment_shader)
#define GLEE_APPLE_client_storage GLeeEnabled(&_GLEE_APPLE_client_storage)
#define GLEE_APPLE_element_array GLeeEnabled(&_GLEE_APPLE_element_array)
#define GLEE_APPLE_fence GLeeEnabled(&_GLEE_APPLE_fence)
#define GLEE_APPLE_vertex_array_object GLeeEnabled(&_GLEE_APPLE_vertex_array_object)
#define GLEE_APPLE_vertex_array_range GLeeEnabled(&_GLEE_APPLE_vertex_array_range)
#define GLEE_APPLE_ycbcr_422 GLeeEnabled(&_GLEE_APPLE_ycbcr_422)
#define GLEE_S3_s3tc GLeeEnabled(&_GLEE_S3_s3tc)
#define GLEE_ATI_draw_buffers GLeeEnabled(&_GLEE_ATI_draw_buffers)
#define GLEE_ATI_pixel_format_float GLeeEnabled(&_GLEE_ATI_pixel_format_float)
#define GLEE_ATI_texture_env_combine3 GLeeEnabled(&_GLEE_ATI_texture_env_combine3)
#define GLEE_ATI_texture_float GLeeEnabled(&_GLEE_ATI_texture_float)
#define GLEE_NV_float_buffer GLeeEnabled(&_GLEE_NV_float_buffer)
#define GLEE_NV_fragment_program GLeeEnabled(&_GLEE_NV_fragment_program)
#define GLEE_NV_half_float GLeeEnabled(&_GLEE_NV_half_float)
#define GLEE_NV_pixel_data_range GLeeEnabled(&_GLEE_NV_pixel_data_range)
#define GLEE_NV_primitive_restart GLeeEnabled(&_GLEE_NV_primitive_restart)
#define GLEE_NV_texture_expand_normal GLeeEnabled(&_GLEE_NV_texture_expand_normal)
#define GLEE_NV_vertex_program2 GLeeEnabled(&_GLEE_NV_vertex_program2)
#define GLEE_ATI_map_object_buffer GLeeEnabled(&_GLEE_ATI_map_object_buffer)
#define GLEE_ATI_separate_stencil GLeeEnabled(&_GLEE_ATI_separate_stencil)
#define GLEE_ATI_vertex_attrib_array_object GLeeEnabled(&_GLEE_ATI_vertex_attrib_array_object)
#define GLEE_OES_read_format GLeeEnabled(&_GLEE_OES_read_format)
#define GLEE_EXT_depth_bounds_test GLeeEnabled(&_GLEE_EXT_depth_bounds_test)
#define GLEE_EXT_texture_mirror_clamp GLeeEnabled(&_GLEE_EXT_texture_mirror_clamp)
#define GLEE_EXT_blend_equation_separate GLeeEnabled(&_GLEE_EXT_blend_equation_separate)
#define GLEE_MESA_pack_invert GLeeEnabled(&_GLEE_MESA_pack_invert)
#define GLEE_MESA_ycbcr_texture GLeeEnabled(&_GLEE_MESA_ycbcr_texture)
#define GLEE_EXT_pixel_buffer_object GLeeEnabled(&_GLEE_EXT_pixel_buffer_object)
#define GLEE_NV_fragment_program_option GLeeEnabled(&_GLEE_NV_fragment_program_option)
#define GLEE_NV_fragment_program2 GLeeEnabled(&_GLEE_NV_fragment_program2)
#define GLEE_NV_vertex_program2_option GLeeEnabled(&_GLEE_NV_vertex_program2_option)
#define GLEE_NV_vertex_program3 GLeeEnabled(&_GLEE_NV_vertex_program3)
#define GLEE_EXT_framebuffer_object GLeeEnabled(&_GLEE_EXT_framebuffer_object)
#define GLEE_GREMEDY_string_marker GLeeEnabled(&_GLEE_GREMEDY_string_marker)
#define GLEE_EXT_packed_depth_stencil GLeeEnabled(&_GLEE_EXT_packed_depth_stencil)
#define GLEE_EXT_stencil_clear_tag GLeeEnabled(&_GLEE_EXT_stencil_clear_tag)
#define GLEE_EXT_texture_sRGB GLeeEnabled(&_GLEE_EXT_texture_sRGB)
#define GLEE_EXT_framebuffer_blit GLeeEnabled(&_GLEE_EXT_framebuffer_blit)
#define GLEE_EXT_framebuffer_multisample GLeeEnabled(&_GLEE_EXT_framebuffer_multisample)
#define GLEE_MESAX_texture_stack GLeeEnabled(&_GLEE_MESAX_texture_stack)
#define GLEE_EXT_timer_query GLeeEnabled(&_GLEE_EXT_timer_query)
#define GLEE_EXT_gpu_program_parameters GLeeEnabled(&_GLEE_EXT_gpu_program_parameters)
#define GLEE_APPLE_flush_buffer_range GLeeEnabled(&_GLEE_APPLE_flush_buffer_range)
#define GLEE_EXT_gpu_shader4 GLeeEnabled(&_GLEE_EXT_gpu_shader4)
#define GLEE_EXT_draw_instanced GLeeEnabled(&_GLEE_EXT_draw_instanced)
#define GLEE_EXT_packed_float GLeeEnabled(&_GLEE_EXT_packed_float)
#define GLEE_EXT_texture_array GLeeEnabled(&_GLEE_EXT_texture_array)
#define GLEE_EXT_texture_buffer_object GLeeEnabled(&_GLEE_EXT_texture_buffer_object)
#define GLEE_EXT_texture_compression_latc GLeeEnabled(&_GLEE_EXT_texture_compression_latc)
#define GLEE_EXT_texture_compression_rgtc GLeeEnabled(&_GLEE_EXT_texture_compression_rgtc)
#define GLEE_EXT_texture_shared_exponent GLeeEnabled(&_GLEE_EXT_texture_shared_exponent)
#define GLEE_NV_depth_buffer_float GLeeEnabled(&_GLEE_NV_depth_buffer_float)
#define GLEE_NV_framebuffer_multisample_coverage GLeeEnabled(&_GLEE_NV_framebuffer_multisample_coverage)
#define GLEE_EXT_framebuffer_sRGB GLeeEnabled(&_GLEE_EXT_framebuffer_sRGB)
#define GLEE_NV_geometry_shader4 GLeeEnabled(&_GLEE_NV_geometry_shader4)
#define GLEE_NV_parameter_buffer_object GLeeEnabled(&_GLEE_NV_parameter_buffer_object)
#define GLEE_EXT_draw_buffers2 GLeeEnabled(&_GLEE_EXT_draw_buffers2)
#define GLEE_NV_transform_feedback GLeeEnabled(&_GLEE_NV_transform_feedback)
#define GLEE_EXT_bindable_uniform GLeeEnabled(&_GLEE_EXT_bindable_uniform)
#define GLEE_EXT_texture_integer GLeeEnabled(&_GLEE_EXT_texture_integer)
#define GLEE_GREMEDY_frame_terminator GLeeEnabled(&_GLEE_GREMEDY_frame_terminator)
#define GLEE_NV_conditional_render GLeeEnabled(&_GLEE_NV_conditional_render)
#define GLEE_NV_present_video GLeeEnabled(&_GLEE_NV_present_video)
#define GLEE_EXT_transform_feedback GLeeEnabled(&_GLEE_EXT_transform_feedback)
#define GLEE_EXT_direct_state_access GLeeEnabled(&_GLEE_EXT_direct_state_access)
#define GLEE_EXT_vertex_array_bgra GLeeEnabled(&_GLEE_EXT_vertex_array_bgra)
#define GLEE_EXT_texture_swizzle GLeeEnabled(&_GLEE_EXT_texture_swizzle)
#define GLEE_NV_explicit_multisample GLeeEnabled(&_GLEE_NV_explicit_multisample)
#define GLEE_NV_transform_feedback2 GLeeEnabled(&_GLEE_NV_transform_feedback2)
#define GLEE_ATI_meminfo GLeeEnabled(&_GLEE_ATI_meminfo)
#define GLEE_AMD_performance_monitor GLeeEnabled(&_GLEE_AMD_performance_monitor)
#define GLEE_AMD_texture_texture4 GLeeEnabled(&_GLEE_AMD_texture_texture4)
#define GLEE_AMD_vertex_shader_tesselator GLeeEnabled(&_GLEE_AMD_vertex_shader_tesselator)
#define GLEE_EXT_provoking_vertex GLeeEnabled(&_GLEE_EXT_provoking_vertex)
#define GLEE_EXT_texture_snorm GLeeEnabled(&_GLEE_EXT_texture_snorm)
#define GLEE_AMD_draw_buffers_blend GLeeEnabled(&_GLEE_AMD_draw_buffers_blend)
#define GLEE_APPLE_texture_range GLeeEnabled(&_GLEE_APPLE_texture_range)
#define GLEE_APPLE_float_pixels GLeeEnabled(&_GLEE_APPLE_float_pixels)
#define GLEE_APPLE_vertex_program_evaluators GLeeEnabled(&_GLEE_APPLE_vertex_program_evaluators)
#define GLEE_APPLE_aux_depth_stencil GLeeEnabled(&_GLEE_APPLE_aux_depth_stencil)
#define GLEE_APPLE_object_purgeable GLeeEnabled(&_GLEE_APPLE_object_purgeable)
#define GLEE_APPLE_row_bytes GLeeEnabled(&_GLEE_APPLE_row_bytes)
#define GLEE_APPLE_rgb_422 GLeeEnabled(&_GLEE_APPLE_rgb_422)
#define GLEE_NV_video_capture GLeeEnabled(&_GLEE_NV_video_capture)
#define GLEE_NV_copy_image GLeeEnabled(&_GLEE_NV_copy_image)
#define GLEE_EXT_separate_shader_objects GLeeEnabled(&_GLEE_EXT_separate_shader_objects)
#define GLEE_NV_parameter_buffer_object2 GLeeEnabled(&_GLEE_NV_parameter_buffer_object2)
#define GLEE_NV_shader_buffer_load GLeeEnabled(&_GLEE_NV_shader_buffer_load)
#define GLEE_NV_vertex_buffer_unified_memory GLeeEnabled(&_GLEE_NV_vertex_buffer_unified_memory)
#define GLEE_NV_texture_barrier GLeeEnabled(&_GLEE_NV_texture_barrier)
#define GLEE_AMD_shader_stencil_export GLeeEnabled(&_GLEE_AMD_shader_stencil_export)
#define GLEE_AMD_seamless_cubemap_per_texture GLeeEnabled(&_GLEE_AMD_seamless_cubemap_per_texture)
#define GLEE_AMD_conservative_depth GLeeEnabled(&_GLEE_AMD_conservative_depth)
#define GLEE_EXT_shader_image_load_store GLeeEnabled(&_GLEE_EXT_shader_image_load_store)
#define GLEE_EXT_vertex_attrib_64bit GLeeEnabled(&_GLEE_EXT_vertex_attrib_64bit)
#define GLEE_NV_gpu_program5 GLeeEnabled(&_GLEE_NV_gpu_program5)
#define GLEE_NV_gpu_shader5 GLeeEnabled(&_GLEE_NV_gpu_shader5)
#define GLEE_NV_shader_buffer_store GLeeEnabled(&_GLEE_NV_shader_buffer_store)
#define GLEE_NV_tessellation_program5 GLeeEnabled(&_GLEE_NV_tessellation_program5)
#define GLEE_NV_vertex_attrib_integer_64bit GLeeEnabled(&_GLEE_NV_vertex_attrib_integer_64bit)
#define GLEE_NV_multisample_coverage GLeeEnabled(&_GLEE_NV_multisample_coverage)
#define GLEE_AMD_name_gen_delete GLeeEnabled(&_GLEE_AMD_name_gen_delete)
#define GLEE_AMD_transform_feedback3_lines_triangles GLeeEnabled(&_GLEE_AMD_transform_feedback3_lines_triangles)
#define GLEE_AMD_depth_clamp_separate GLeeEnabled(&_GLEE_AMD_depth_clamp_separate)
#define GLEE_EXT_texture_sRGB_decode GLeeEnabled(&_GLEE_EXT_texture_sRGB_decode)
#define GLEE_NV_texture_multisample GLeeEnabled(&_GLEE_NV_texture_multisample)
#define GLEE_AMD_blend_minmax_factor GLeeEnabled(&_GLEE_AMD_blend_minmax_factor)
#define GLEE_AMD_sample_positions GLeeEnabled(&_GLEE_AMD_sample_positions)
#define GLEE_EXT_x11_sync_object GLeeEnabled(&_GLEE_EXT_x11_sync_object)
#define GLEE_AMD_multi_draw_indirect GLeeEnabled(&_GLEE_AMD_multi_draw_indirect)
#define GLEE_EXT_framebuffer_multisample_blit_scaled GLeeEnabled(&_GLEE_EXT_framebuffer_multisample_blit_scaled)
#define GLEE_SGIX_texture_select GLeeEnabled(&_GLEE_SGIX_texture_select)
#define GLEE_INGR_blend_func_separate GLeeEnabled(&_GLEE_INGR_blend_func_separate)
#define GLEE_SGIX_depth_pass_instrument GLeeEnabled(&_GLEE_SGIX_depth_pass_instrument)
#define GLEE_SGIX_igloo_interface GLeeEnabled(&_GLEE_SGIX_igloo_interface)
#define GLEE_OES_compressed_paletted_texture GLeeEnabled(&_GLEE_OES_compressed_paletted_texture)
#define GLEE_OES_fixed_point GLeeEnabled(&_GLEE_OES_fixed_point)
#define GLEE_OES_single_precision GLeeEnabled(&_GLEE_OES_single_precision)
#define GLEE_OES_query_matrix GLeeEnabled(&_GLEE_OES_query_matrix)
#define GLEE_OES_byte_coordinates GLeeEnabled(&_GLEE_OES_byte_coordinates)
#define GLEE_NV_gpu_program4 GLeeEnabled(&_GLEE_NV_gpu_program4)
#define GLEE_NV_path_rendering GLeeEnabled(&_GLEE_NV_path_rendering)
#define GLEE_AMD_vertex_shader_tessellator GLeeEnabled(&_GLEE_AMD_vertex_shader_tessellator)
#define GLEE_EXT_fragment_lighting GLeeEnabled(&_GLEE_EXT_fragment_lighting)
#define GLEE_EXT_texture_compression_dxt1 GLeeEnabled(&_GLEE_EXT_texture_compression_dxt1)
#define GLEE_EXT_scene_marker GLeeEnabled(&_GLEE_EXT_scene_marker)
#define GLEE_EXT_geometry_shader4 GLeeEnabled(&_GLEE_EXT_geometry_shader4)
#define GLEE_EXT_texture_env GLeeEnabled(&_GLEE_EXT_texture_env)
#define GLEE_SGIX_texture_range GLeeEnabled(&_GLEE_SGIX_texture_range)
#define GLEE_SGIX_pixel_texture_bits GLeeEnabled(&_GLEE_SGIX_pixel_texture_bits)
#define GLEE_IBM_static_data GLeeEnabled(&_GLEE_IBM_static_data)
/*****************************************************************
* Additional types needed for extensions
*****************************************************************/
/* Used for GLSL shader text */
#ifndef GL_VERSION_2_0
typedef char GLchar;
#endif
#ifdef _MSC_VER
#if _MSC_VER >= 1600
#include <stdint.h>
#else
typedef __int32 int32_t;
typedef unsigned __int32 uint32_t;
typedef __int64 int64_t;
typedef unsigned __int64 uint64_t;
#endif
#else
#include <stdint.h>
#include <stddef.h>
#endif
#ifndef GL_VERSION_1_5
typedef ptrdiff_t GLintptr;
typedef ptrdiff_t GLsizeiptr;
#endif
#ifndef GL_NV_half_float
typedef unsigned short GLhalfNV;
#endif
#ifndef GL_ARB_vertex_buffer_object
typedef ptrdiff_t GLintptrARB;
typedef ptrdiff_t GLsizeiptrARB;
#endif
#ifndef GL_ARB_shader_objects
typedef int GLhandleARB;
typedef char GLcharARB;
#endif
#ifndef GL_EXT_timer_query
typedef signed long long GLint64EXT;
typedef unsigned long long GLuint64EXT;
#endif
#ifndef GL_ARB_sync
typedef int64_t GLint64;
typedef uint64_t GLuint64;
typedef struct __GLsync *GLsync;
#endif
/* Platform-specific */
#ifdef _WIN32
/* WGL */
#ifndef WGL_ARB_pbuffer
DECLARE_HANDLE(HPBUFFERARB);
#endif
#ifndef WGL_EXT_pbuffer
DECLARE_HANDLE(HPBUFFEREXT);
#endif
#ifndef WGL_NV_video_output
DECLARE_HANDLE(HPVIDEODEV);
#endif
#ifndef WGL_NV_present_video
DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
#endif
#ifndef WGL_NV_gpu_affinity
DECLARE_HANDLE(HPGPUNV);
DECLARE_HANDLE(HGPUNV);
typedef struct _GPU_DEVICE {
DWORD cb;
CHAR DeviceName[32];
CHAR DeviceString[128];
DWORD Flags;
RECT rcVirtualScreen;
} GPU_DEVICE, *PGPU_DEVICE;
#endif
#elif defined(__APPLE__) || defined(__APPLE_CC__)
/* Mac OS X */
#else
/* GLX */
typedef void (*__GLXextFuncPtr)(void);
#ifndef GLX_ARB_get_proc_address
#define GLX_ARB_get_proc_address 1
extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *);
extern void ( * glXGetProcAddressARB (const GLubyte *procName))(void);
typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName);
#endif
#ifndef GLX_SGIX_fbconfig
typedef XID GLXFBConfigIDSGIX;
typedef struct __GLXFBConfigRec *GLXFBConfigSGIX;
#endif
#ifndef GLX_SGIX_pbuffer
typedef XID GLXPbufferSGIX;
typedef struct {
int type;
unsigned long serial;
Bool send_event;
Display *display;
GLXDrawable drawable;
int event_type;
int draw_type;
unsigned int mask;
int x, y;
int width, height;
int count;
} GLXBufferClobberEventSGIX;
#endif
#ifndef GLX_SGIX_hyperpipe
#define _GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80
typedef struct
{
char pipeName[_GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
int networkId;
} GLXHyperpipeNetworkSGIX;
typedef struct
{
char pipeName[_GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
int channel;
unsigned int participationType;
int timeSlice;
} GLXHyperpipeConfigSGIX;
typedef struct
{
char pipeName[_GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
int srcXOrigin;
int srcYOrigin;
int srcWidth;
int srcHeight;
int destXOrigin;
int destYOrigin;
int destWidth;
int destHeight;
} GLXPipeRect;
typedef struct
{
char pipeName[_GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
int XOrigin;
int YOrigin;
int maxHeight;
int maxWidth;
} GLXPipeRectLimits;
#endif
#ifndef GLX_NV_video_output
typedef unsigned int GLXVideoDeviceNV;
#endif // GLX_NV_video_output
#ifndef GLX_NV_video_capture
typedef XID GLXVideoCaptureDeviceNV;
#endif // GLX_NV_video_output
#endif /* end platform specific */
/* GL_VERSION_1_2 */
#ifndef GL_VERSION_1_2
#define GL_VERSION_1_2 1
#define __GLEE_GL_VERSION_1_2 1
/* Constants */
#define GL_UNSIGNED_BYTE_3_3_2 0x8032
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
#define GL_UNSIGNED_INT_8_8_8_8 0x8035
#define GL_UNSIGNED_INT_10_10_10_2 0x8036
#define GL_TEXTURE_BINDING_3D 0x806A
#define GL_PACK_SKIP_IMAGES 0x806B
#define GL_PACK_IMAGE_HEIGHT 0x806C
#define GL_UNPACK_SKIP_IMAGES 0x806D
#define GL_UNPACK_IMAGE_HEIGHT 0x806E
#define GL_TEXTURE_3D 0x806F
#define GL_PROXY_TEXTURE_3D 0x8070
#define GL_TEXTURE_DEPTH 0x8071
#define GL_TEXTURE_WRAP_R 0x8072
#define GL_MAX_3D_TEXTURE_SIZE 0x8073
#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
#define GL_BGR 0x80E0
#define GL_BGRA 0x80E1
#define GL_MAX_ELEMENTS_VERTICES 0x80E8
#define GL_MAX_ELEMENTS_INDICES 0x80E9
#define GL_CLAMP_TO_EDGE 0x812F
#define GL_TEXTURE_MIN_LOD 0x813A
#define GL_TEXTURE_MAX_LOD 0x813B
#define GL_TEXTURE_BASE_LEVEL 0x813C
#define GL_TEXTURE_MAX_LEVEL 0x813D
#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
#define GL_RESCALE_NORMAL 0x803A
#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
#define GL_SINGLE_COLOR 0x81F9
#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
#ifndef GLEE_H_DEFINED_glBlendColor
#define GLEE_H_DEFINED_glBlendColor
typedef void (APIENTRYP GLEEPFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
GLEE_EXTERN GLEEPFNGLBLENDCOLORPROC GLeeFuncPtr_glBlendColor;
#define glBlendColor GLeeFuncPtr_glBlendColor
#endif
#ifndef GLEE_H_DEFINED_glBlendEquation
#define GLEE_H_DEFINED_glBlendEquation
typedef void (APIENTRYP GLEEPFNGLBLENDEQUATIONPROC) (GLenum mode);
GLEE_EXTERN GLEEPFNGLBLENDEQUATIONPROC GLeeFuncPtr_glBlendEquation;
#define glBlendEquation GLeeFuncPtr_glBlendEquation
#endif
#ifndef GLEE_H_DEFINED_glDrawRangeElements
#define GLEE_H_DEFINED_glDrawRangeElements
typedef void (APIENTRYP GLEEPFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
GLEE_EXTERN GLEEPFNGLDRAWRANGEELEMENTSPROC GLeeFuncPtr_glDrawRangeElements;
#define glDrawRangeElements GLeeFuncPtr_glDrawRangeElements
#endif
#ifndef GLEE_H_DEFINED_glTexImage3D
#define GLEE_H_DEFINED_glTexImage3D
typedef void (APIENTRYP GLEEPFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
GLEE_EXTERN GLEEPFNGLTEXIMAGE3DPROC GLeeFuncPtr_glTexImage3D;
#define glTexImage3D GLeeFuncPtr_glTexImage3D
#endif
#ifndef GLEE_H_DEFINED_glTexSubImage3D
#define GLEE_H_DEFINED_glTexSubImage3D
typedef void (APIENTRYP GLEEPFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
GLEE_EXTERN GLEEPFNGLTEXSUBIMAGE3DPROC GLeeFuncPtr_glTexSubImage3D;
#define glTexSubImage3D GLeeFuncPtr_glTexSubImage3D
#endif
#ifndef GLEE_H_DEFINED_glCopyTexSubImage3D
#define GLEE_H_DEFINED_glCopyTexSubImage3D
typedef void (APIENTRYP GLEEPFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
GLEE_EXTERN GLEEPFNGLCOPYTEXSUBIMAGE3DPROC GLeeFuncPtr_glCopyTexSubImage3D;
#define glCopyTexSubImage3D GLeeFuncPtr_glCopyTexSubImage3D
#endif
#ifndef GLEE_H_DEFINED_glColorTable
#define GLEE_H_DEFINED_glColorTable
typedef void (APIENTRYP GLEEPFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
GLEE_EXTERN GLEEPFNGLCOLORTABLEPROC GLeeFuncPtr_glColorTable;
#define glColorTable GLeeFuncPtr_glColorTable
#endif
#ifndef GLEE_H_DEFINED_glColorTableParameterfv
#define GLEE_H_DEFINED_glColorTableParameterfv
typedef void (APIENTRYP GLEEPFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLCOLORTABLEPARAMETERFVPROC GLeeFuncPtr_glColorTableParameterfv;
#define glColorTableParameterfv GLeeFuncPtr_glColorTableParameterfv
#endif
#ifndef GLEE_H_DEFINED_glColorTableParameteriv
#define GLEE_H_DEFINED_glColorTableParameteriv
typedef void (APIENTRYP GLEEPFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint * params);
GLEE_EXTERN GLEEPFNGLCOLORTABLEPARAMETERIVPROC GLeeFuncPtr_glColorTableParameteriv;
#define glColorTableParameteriv GLeeFuncPtr_glColorTableParameteriv
#endif
#ifndef GLEE_H_DEFINED_glCopyColorTable
#define GLEE_H_DEFINED_glCopyColorTable
typedef void (APIENTRYP GLEEPFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
GLEE_EXTERN GLEEPFNGLCOPYCOLORTABLEPROC GLeeFuncPtr_glCopyColorTable;
#define glCopyColorTable GLeeFuncPtr_glCopyColorTable
#endif
#ifndef GLEE_H_DEFINED_glGetColorTable
#define GLEE_H_DEFINED_glGetColorTable
typedef void (APIENTRYP GLEEPFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid * table);
GLEE_EXTERN GLEEPFNGLGETCOLORTABLEPROC GLeeFuncPtr_glGetColorTable;
#define glGetColorTable GLeeFuncPtr_glGetColorTable
#endif
#ifndef GLEE_H_DEFINED_glGetColorTableParameterfv
#define GLEE_H_DEFINED_glGetColorTableParameterfv
typedef void (APIENTRYP GLEEPFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETCOLORTABLEPARAMETERFVPROC GLeeFuncPtr_glGetColorTableParameterfv;
#define glGetColorTableParameterfv GLeeFuncPtr_glGetColorTableParameterfv
#endif
#ifndef GLEE_H_DEFINED_glGetColorTableParameteriv
#define GLEE_H_DEFINED_glGetColorTableParameteriv
typedef void (APIENTRYP GLEEPFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETCOLORTABLEPARAMETERIVPROC GLeeFuncPtr_glGetColorTableParameteriv;
#define glGetColorTableParameteriv GLeeFuncPtr_glGetColorTableParameteriv
#endif
#ifndef GLEE_H_DEFINED_glColorSubTable
#define GLEE_H_DEFINED_glColorSubTable
typedef void (APIENTRYP GLEEPFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
GLEE_EXTERN GLEEPFNGLCOLORSUBTABLEPROC GLeeFuncPtr_glColorSubTable;
#define glColorSubTable GLeeFuncPtr_glColorSubTable
#endif
#ifndef GLEE_H_DEFINED_glCopyColorSubTable
#define GLEE_H_DEFINED_glCopyColorSubTable
typedef void (APIENTRYP GLEEPFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
GLEE_EXTERN GLEEPFNGLCOPYCOLORSUBTABLEPROC GLeeFuncPtr_glCopyColorSubTable;
#define glCopyColorSubTable GLeeFuncPtr_glCopyColorSubTable
#endif
#ifndef GLEE_H_DEFINED_glConvolutionFilter1D
#define GLEE_H_DEFINED_glConvolutionFilter1D
typedef void (APIENTRYP GLEEPFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image);
GLEE_EXTERN GLEEPFNGLCONVOLUTIONFILTER1DPROC GLeeFuncPtr_glConvolutionFilter1D;
#define glConvolutionFilter1D GLeeFuncPtr_glConvolutionFilter1D
#endif
#ifndef GLEE_H_DEFINED_glConvolutionFilter2D
#define GLEE_H_DEFINED_glConvolutionFilter2D
typedef void (APIENTRYP GLEEPFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
GLEE_EXTERN GLEEPFNGLCONVOLUTIONFILTER2DPROC GLeeFuncPtr_glConvolutionFilter2D;
#define glConvolutionFilter2D GLeeFuncPtr_glConvolutionFilter2D
#endif
#ifndef GLEE_H_DEFINED_glConvolutionParameterf
#define GLEE_H_DEFINED_glConvolutionParameterf
typedef void (APIENTRYP GLEEPFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
GLEE_EXTERN GLEEPFNGLCONVOLUTIONPARAMETERFPROC GLeeFuncPtr_glConvolutionParameterf;
#define glConvolutionParameterf GLeeFuncPtr_glConvolutionParameterf
#endif
#ifndef GLEE_H_DEFINED_glConvolutionParameterfv
#define GLEE_H_DEFINED_glConvolutionParameterfv
typedef void (APIENTRYP GLEEPFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLCONVOLUTIONPARAMETERFVPROC GLeeFuncPtr_glConvolutionParameterfv;
#define glConvolutionParameterfv GLeeFuncPtr_glConvolutionParameterfv
#endif
#ifndef GLEE_H_DEFINED_glConvolutionParameteri
#define GLEE_H_DEFINED_glConvolutionParameteri
typedef void (APIENTRYP GLEEPFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
GLEE_EXTERN GLEEPFNGLCONVOLUTIONPARAMETERIPROC GLeeFuncPtr_glConvolutionParameteri;
#define glConvolutionParameteri GLeeFuncPtr_glConvolutionParameteri
#endif
#ifndef GLEE_H_DEFINED_glConvolutionParameteriv
#define GLEE_H_DEFINED_glConvolutionParameteriv
typedef void (APIENTRYP GLEEPFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint * params);
GLEE_EXTERN GLEEPFNGLCONVOLUTIONPARAMETERIVPROC GLeeFuncPtr_glConvolutionParameteriv;
#define glConvolutionParameteriv GLeeFuncPtr_glConvolutionParameteriv
#endif
#ifndef GLEE_H_DEFINED_glCopyConvolutionFilter1D
#define GLEE_H_DEFINED_glCopyConvolutionFilter1D
typedef void (APIENTRYP GLEEPFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
GLEE_EXTERN GLEEPFNGLCOPYCONVOLUTIONFILTER1DPROC GLeeFuncPtr_glCopyConvolutionFilter1D;
#define glCopyConvolutionFilter1D GLeeFuncPtr_glCopyConvolutionFilter1D
#endif
#ifndef GLEE_H_DEFINED_glCopyConvolutionFilter2D
#define GLEE_H_DEFINED_glCopyConvolutionFilter2D
typedef void (APIENTRYP GLEEPFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
GLEE_EXTERN GLEEPFNGLCOPYCONVOLUTIONFILTER2DPROC GLeeFuncPtr_glCopyConvolutionFilter2D;
#define glCopyConvolutionFilter2D GLeeFuncPtr_glCopyConvolutionFilter2D
#endif
#ifndef GLEE_H_DEFINED_glGetConvolutionFilter
#define GLEE_H_DEFINED_glGetConvolutionFilter
typedef void (APIENTRYP GLEEPFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid * image);
GLEE_EXTERN GLEEPFNGLGETCONVOLUTIONFILTERPROC GLeeFuncPtr_glGetConvolutionFilter;
#define glGetConvolutionFilter GLeeFuncPtr_glGetConvolutionFilter
#endif
#ifndef GLEE_H_DEFINED_glGetConvolutionParameterfv
#define GLEE_H_DEFINED_glGetConvolutionParameterfv
typedef void (APIENTRYP GLEEPFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETCONVOLUTIONPARAMETERFVPROC GLeeFuncPtr_glGetConvolutionParameterfv;
#define glGetConvolutionParameterfv GLeeFuncPtr_glGetConvolutionParameterfv
#endif
#ifndef GLEE_H_DEFINED_glGetConvolutionParameteriv
#define GLEE_H_DEFINED_glGetConvolutionParameteriv
typedef void (APIENTRYP GLEEPFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETCONVOLUTIONPARAMETERIVPROC GLeeFuncPtr_glGetConvolutionParameteriv;
#define glGetConvolutionParameteriv GLeeFuncPtr_glGetConvolutionParameteriv
#endif
#ifndef GLEE_H_DEFINED_glGetSeparableFilter
#define GLEE_H_DEFINED_glGetSeparableFilter
typedef void (APIENTRYP GLEEPFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
GLEE_EXTERN GLEEPFNGLGETSEPARABLEFILTERPROC GLeeFuncPtr_glGetSeparableFilter;
#define glGetSeparableFilter GLeeFuncPtr_glGetSeparableFilter
#endif
#ifndef GLEE_H_DEFINED_glSeparableFilter2D
#define GLEE_H_DEFINED_glSeparableFilter2D
typedef void (APIENTRYP GLEEPFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
GLEE_EXTERN GLEEPFNGLSEPARABLEFILTER2DPROC GLeeFuncPtr_glSeparableFilter2D;
#define glSeparableFilter2D GLeeFuncPtr_glSeparableFilter2D
#endif
#ifndef GLEE_H_DEFINED_glGetHistogram
#define GLEE_H_DEFINED_glGetHistogram
typedef void (APIENTRYP GLEEPFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
GLEE_EXTERN GLEEPFNGLGETHISTOGRAMPROC GLeeFuncPtr_glGetHistogram;
#define glGetHistogram GLeeFuncPtr_glGetHistogram
#endif
#ifndef GLEE_H_DEFINED_glGetHistogramParameterfv
#define GLEE_H_DEFINED_glGetHistogramParameterfv
typedef void (APIENTRYP GLEEPFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETHISTOGRAMPARAMETERFVPROC GLeeFuncPtr_glGetHistogramParameterfv;
#define glGetHistogramParameterfv GLeeFuncPtr_glGetHistogramParameterfv
#endif
#ifndef GLEE_H_DEFINED_glGetHistogramParameteriv
#define GLEE_H_DEFINED_glGetHistogramParameteriv
typedef void (APIENTRYP GLEEPFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETHISTOGRAMPARAMETERIVPROC GLeeFuncPtr_glGetHistogramParameteriv;
#define glGetHistogramParameteriv GLeeFuncPtr_glGetHistogramParameteriv
#endif
#ifndef GLEE_H_DEFINED_glGetMinmax
#define GLEE_H_DEFINED_glGetMinmax
typedef void (APIENTRYP GLEEPFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
GLEE_EXTERN GLEEPFNGLGETMINMAXPROC GLeeFuncPtr_glGetMinmax;
#define glGetMinmax GLeeFuncPtr_glGetMinmax
#endif
#ifndef GLEE_H_DEFINED_glGetMinmaxParameterfv
#define GLEE_H_DEFINED_glGetMinmaxParameterfv
typedef void (APIENTRYP GLEEPFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETMINMAXPARAMETERFVPROC GLeeFuncPtr_glGetMinmaxParameterfv;
#define glGetMinmaxParameterfv GLeeFuncPtr_glGetMinmaxParameterfv
#endif
#ifndef GLEE_H_DEFINED_glGetMinmaxParameteriv
#define GLEE_H_DEFINED_glGetMinmaxParameteriv
typedef void (APIENTRYP GLEEPFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETMINMAXPARAMETERIVPROC GLeeFuncPtr_glGetMinmaxParameteriv;
#define glGetMinmaxParameteriv GLeeFuncPtr_glGetMinmaxParameteriv
#endif
#ifndef GLEE_H_DEFINED_glHistogram
#define GLEE_H_DEFINED_glHistogram
typedef void (APIENTRYP GLEEPFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
GLEE_EXTERN GLEEPFNGLHISTOGRAMPROC GLeeFuncPtr_glHistogram;
#define glHistogram GLeeFuncPtr_glHistogram
#endif
#ifndef GLEE_H_DEFINED_glMinmax
#define GLEE_H_DEFINED_glMinmax
typedef void (APIENTRYP GLEEPFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
GLEE_EXTERN GLEEPFNGLMINMAXPROC GLeeFuncPtr_glMinmax;
#define glMinmax GLeeFuncPtr_glMinmax
#endif
#ifndef GLEE_H_DEFINED_glResetHistogram
#define GLEE_H_DEFINED_glResetHistogram
typedef void (APIENTRYP GLEEPFNGLRESETHISTOGRAMPROC) (GLenum target);
GLEE_EXTERN GLEEPFNGLRESETHISTOGRAMPROC GLeeFuncPtr_glResetHistogram;
#define glResetHistogram GLeeFuncPtr_glResetHistogram
#endif
#ifndef GLEE_H_DEFINED_glResetMinmax
#define GLEE_H_DEFINED_glResetMinmax
typedef void (APIENTRYP GLEEPFNGLRESETMINMAXPROC) (GLenum target);
GLEE_EXTERN GLEEPFNGLRESETMINMAXPROC GLeeFuncPtr_glResetMinmax;
#define glResetMinmax GLeeFuncPtr_glResetMinmax
#endif
#endif
/* GL_ARB_imaging */
#ifndef GL_ARB_imaging
#define GL_ARB_imaging 1
#define __GLEE_GL_ARB_imaging 1
/* Constants */
#define GL_CONSTANT_COLOR 0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
#define GL_CONSTANT_ALPHA 0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
#define GL_BLEND_COLOR 0x8005
#define GL_FUNC_ADD 0x8006
#define GL_MIN 0x8007
#define GL_MAX 0x8008
#define GL_BLEND_EQUATION 0x8009
#define GL_FUNC_SUBTRACT 0x800A
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
#define GL_CONVOLUTION_1D 0x8010
#define GL_CONVOLUTION_2D 0x8011
#define GL_SEPARABLE_2D 0x8012
#define GL_CONVOLUTION_BORDER_MODE 0x8013
#define GL_CONVOLUTION_FILTER_SCALE 0x8014
#define GL_CONVOLUTION_FILTER_BIAS 0x8015
#define GL_REDUCE 0x8016
#define GL_CONVOLUTION_FORMAT 0x8017
#define GL_CONVOLUTION_WIDTH 0x8018
#define GL_CONVOLUTION_HEIGHT 0x8019
#define GL_MAX_CONVOLUTION_WIDTH 0x801A
#define GL_MAX_CONVOLUTION_HEIGHT 0x801B
#define GL_POST_CONVOLUTION_RED_SCALE 0x801C
#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
#define GL_POST_CONVOLUTION_RED_BIAS 0x8020
#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
#define GL_HISTOGRAM 0x8024
#define GL_PROXY_HISTOGRAM 0x8025
#define GL_HISTOGRAM_WIDTH 0x8026
#define GL_HISTOGRAM_FORMAT 0x8027
#define GL_HISTOGRAM_RED_SIZE 0x8028
#define GL_HISTOGRAM_GREEN_SIZE 0x8029
#define GL_HISTOGRAM_BLUE_SIZE 0x802A
#define GL_HISTOGRAM_ALPHA_SIZE 0x802B
#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
#define GL_HISTOGRAM_SINK 0x802D
#define GL_MINMAX 0x802E
#define GL_MINMAX_FORMAT 0x802F
#define GL_MINMAX_SINK 0x8030
#define GL_TABLE_TOO_LARGE 0x8031
#define GL_COLOR_MATRIX 0x80B1
#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
#define GL_COLOR_TABLE 0x80D0
#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
#define GL_PROXY_COLOR_TABLE 0x80D3
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
#define GL_COLOR_TABLE_SCALE 0x80D6
#define GL_COLOR_TABLE_BIAS 0x80D7
#define GL_COLOR_TABLE_FORMAT 0x80D8
#define GL_COLOR_TABLE_WIDTH 0x80D9
#define GL_COLOR_TABLE_RED_SIZE 0x80DA
#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
#define GL_CONSTANT_BORDER 0x8151
#define GL_REPLICATE_BORDER 0x8153
#define GL_CONVOLUTION_BORDER_COLOR 0x8154
#endif
/* GL_VERSION_1_3 */
#ifndef GL_VERSION_1_3
#define GL_VERSION_1_3 1
#define __GLEE_GL_VERSION_1_3 1
/* Constants */
#define GL_TEXTURE0 0x84C0
#define GL_TEXTURE1 0x84C1
#define GL_TEXTURE2 0x84C2
#define GL_TEXTURE3 0x84C3
#define GL_TEXTURE4 0x84C4
#define GL_TEXTURE5 0x84C5
#define GL_TEXTURE6 0x84C6
#define GL_TEXTURE7 0x84C7
#define GL_TEXTURE8 0x84C8
#define GL_TEXTURE9 0x84C9
#define GL_TEXTURE10 0x84CA
#define GL_TEXTURE11 0x84CB
#define GL_TEXTURE12 0x84CC
#define GL_TEXTURE13 0x84CD
#define GL_TEXTURE14 0x84CE
#define GL_TEXTURE15 0x84CF
#define GL_TEXTURE16 0x84D0
#define GL_TEXTURE17 0x84D1
#define GL_TEXTURE18 0x84D2
#define GL_TEXTURE19 0x84D3
#define GL_TEXTURE20 0x84D4
#define GL_TEXTURE21 0x84D5
#define GL_TEXTURE22 0x84D6
#define GL_TEXTURE23 0x84D7
#define GL_TEXTURE24 0x84D8
#define GL_TEXTURE25 0x84D9
#define GL_TEXTURE26 0x84DA
#define GL_TEXTURE27 0x84DB
#define GL_TEXTURE28 0x84DC
#define GL_TEXTURE29 0x84DD
#define GL_TEXTURE30 0x84DE
#define GL_TEXTURE31 0x84DF
#define GL_ACTIVE_TEXTURE 0x84E0
#define GL_MULTISAMPLE 0x809D
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
#define GL_SAMPLE_COVERAGE 0x80A0
#define GL_SAMPLE_BUFFERS 0x80A8
#define GL_SAMPLES 0x80A9
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
#define GL_TEXTURE_CUBE_MAP 0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
#define GL_COMPRESSED_RGB 0x84ED
#define GL_COMPRESSED_RGBA 0x84EE
#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
#define GL_TEXTURE_COMPRESSED 0x86A1
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
#define GL_CLAMP_TO_BORDER 0x812D
#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
#define GL_MAX_TEXTURE_UNITS 0x84E2
#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
#define GL_MULTISAMPLE_BIT 0x20000000
#define GL_NORMAL_MAP 0x8511
#define GL_REFLECTION_MAP 0x8512
#define GL_COMPRESSED_ALPHA 0x84E9
#define GL_COMPRESSED_LUMINANCE 0x84EA
#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
#define GL_COMPRESSED_INTENSITY 0x84EC
#define GL_COMBINE 0x8570
#define GL_COMBINE_RGB 0x8571
#define GL_COMBINE_ALPHA 0x8572
#define GL_SOURCE0_RGB 0x8580
#define GL_SOURCE1_RGB 0x8581
#define GL_SOURCE2_RGB 0x8582
#define GL_SOURCE0_ALPHA 0x8588
#define GL_SOURCE1_ALPHA 0x8589
#define GL_SOURCE2_ALPHA 0x858A
#define GL_OPERAND0_RGB 0x8590
#define GL_OPERAND1_RGB 0x8591
#define GL_OPERAND2_RGB 0x8592
#define GL_OPERAND0_ALPHA 0x8598
#define GL_OPERAND1_ALPHA 0x8599
#define GL_OPERAND2_ALPHA 0x859A
#define GL_RGB_SCALE 0x8573
#define GL_ADD_SIGNED 0x8574
#define GL_INTERPOLATE 0x8575
#define GL_SUBTRACT 0x84E7
#define GL_CONSTANT 0x8576
#define GL_PRIMARY_COLOR 0x8577
#define GL_PREVIOUS 0x8578
#define GL_DOT3_RGB 0x86AE
#define GL_DOT3_RGBA 0x86AF
#ifndef GLEE_H_DEFINED_glActiveTexture
#define GLEE_H_DEFINED_glActiveTexture
typedef void (APIENTRYP GLEEPFNGLACTIVETEXTUREPROC) (GLenum texture);
GLEE_EXTERN GLEEPFNGLACTIVETEXTUREPROC GLeeFuncPtr_glActiveTexture;
#define glActiveTexture GLeeFuncPtr_glActiveTexture
#endif
#ifndef GLEE_H_DEFINED_glSampleCoverage
#define GLEE_H_DEFINED_glSampleCoverage
typedef void (APIENTRYP GLEEPFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
GLEE_EXTERN GLEEPFNGLSAMPLECOVERAGEPROC GLeeFuncPtr_glSampleCoverage;
#define glSampleCoverage GLeeFuncPtr_glSampleCoverage
#endif
#ifndef GLEE_H_DEFINED_glCompressedTexImage3D
#define GLEE_H_DEFINED_glCompressedTexImage3D
typedef void (APIENTRYP GLEEPFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
GLEE_EXTERN GLEEPFNGLCOMPRESSEDTEXIMAGE3DPROC GLeeFuncPtr_glCompressedTexImage3D;
#define glCompressedTexImage3D GLeeFuncPtr_glCompressedTexImage3D
#endif
#ifndef GLEE_H_DEFINED_glCompressedTexImage2D
#define GLEE_H_DEFINED_glCompressedTexImage2D
typedef void (APIENTRYP GLEEPFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
GLEE_EXTERN GLEEPFNGLCOMPRESSEDTEXIMAGE2DPROC GLeeFuncPtr_glCompressedTexImage2D;
#define glCompressedTexImage2D GLeeFuncPtr_glCompressedTexImage2D
#endif
#ifndef GLEE_H_DEFINED_glCompressedTexImage1D
#define GLEE_H_DEFINED_glCompressedTexImage1D
typedef void (APIENTRYP GLEEPFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
GLEE_EXTERN GLEEPFNGLCOMPRESSEDTEXIMAGE1DPROC GLeeFuncPtr_glCompressedTexImage1D;
#define glCompressedTexImage1D GLeeFuncPtr_glCompressedTexImage1D
#endif
#ifndef GLEE_H_DEFINED_glCompressedTexSubImage3D
#define GLEE_H_DEFINED_glCompressedTexSubImage3D
typedef void (APIENTRYP GLEEPFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
GLEE_EXTERN GLEEPFNGLCOMPRESSEDTEXSUBIMAGE3DPROC GLeeFuncPtr_glCompressedTexSubImage3D;
#define glCompressedTexSubImage3D GLeeFuncPtr_glCompressedTexSubImage3D
#endif
#ifndef GLEE_H_DEFINED_glCompressedTexSubImage2D
#define GLEE_H_DEFINED_glCompressedTexSubImage2D
typedef void (APIENTRYP GLEEPFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
GLEE_EXTERN GLEEPFNGLCOMPRESSEDTEXSUBIMAGE2DPROC GLeeFuncPtr_glCompressedTexSubImage2D;
#define glCompressedTexSubImage2D GLeeFuncPtr_glCompressedTexSubImage2D
#endif
#ifndef GLEE_H_DEFINED_glCompressedTexSubImage1D
#define GLEE_H_DEFINED_glCompressedTexSubImage1D
typedef void (APIENTRYP GLEEPFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
GLEE_EXTERN GLEEPFNGLCOMPRESSEDTEXSUBIMAGE1DPROC GLeeFuncPtr_glCompressedTexSubImage1D;
#define glCompressedTexSubImage1D GLeeFuncPtr_glCompressedTexSubImage1D
#endif
#ifndef GLEE_H_DEFINED_glGetCompressedTexImage
#define GLEE_H_DEFINED_glGetCompressedTexImage
typedef void (APIENTRYP GLEEPFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid * img);
GLEE_EXTERN GLEEPFNGLGETCOMPRESSEDTEXIMAGEPROC GLeeFuncPtr_glGetCompressedTexImage;
#define glGetCompressedTexImage GLeeFuncPtr_glGetCompressedTexImage
#endif
#ifndef GLEE_H_DEFINED_glClientActiveTexture
#define GLEE_H_DEFINED_glClientActiveTexture
typedef void (APIENTRYP GLEEPFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
GLEE_EXTERN GLEEPFNGLCLIENTACTIVETEXTUREPROC GLeeFuncPtr_glClientActiveTexture;
#define glClientActiveTexture GLeeFuncPtr_glClientActiveTexture
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord1d
#define GLEE_H_DEFINED_glMultiTexCoord1d
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD1DPROC GLeeFuncPtr_glMultiTexCoord1d;
#define glMultiTexCoord1d GLeeFuncPtr_glMultiTexCoord1d
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord1dv
#define GLEE_H_DEFINED_glMultiTexCoord1dv
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD1DVPROC GLeeFuncPtr_glMultiTexCoord1dv;
#define glMultiTexCoord1dv GLeeFuncPtr_glMultiTexCoord1dv
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord1f
#define GLEE_H_DEFINED_glMultiTexCoord1f
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD1FPROC GLeeFuncPtr_glMultiTexCoord1f;
#define glMultiTexCoord1f GLeeFuncPtr_glMultiTexCoord1f
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord1fv
#define GLEE_H_DEFINED_glMultiTexCoord1fv
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD1FVPROC GLeeFuncPtr_glMultiTexCoord1fv;
#define glMultiTexCoord1fv GLeeFuncPtr_glMultiTexCoord1fv
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord1i
#define GLEE_H_DEFINED_glMultiTexCoord1i
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD1IPROC GLeeFuncPtr_glMultiTexCoord1i;
#define glMultiTexCoord1i GLeeFuncPtr_glMultiTexCoord1i
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord1iv
#define GLEE_H_DEFINED_glMultiTexCoord1iv
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD1IVPROC GLeeFuncPtr_glMultiTexCoord1iv;
#define glMultiTexCoord1iv GLeeFuncPtr_glMultiTexCoord1iv
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord1s
#define GLEE_H_DEFINED_glMultiTexCoord1s
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD1SPROC GLeeFuncPtr_glMultiTexCoord1s;
#define glMultiTexCoord1s GLeeFuncPtr_glMultiTexCoord1s
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord1sv
#define GLEE_H_DEFINED_glMultiTexCoord1sv
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD1SVPROC GLeeFuncPtr_glMultiTexCoord1sv;
#define glMultiTexCoord1sv GLeeFuncPtr_glMultiTexCoord1sv
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord2d
#define GLEE_H_DEFINED_glMultiTexCoord2d
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD2DPROC GLeeFuncPtr_glMultiTexCoord2d;
#define glMultiTexCoord2d GLeeFuncPtr_glMultiTexCoord2d
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord2dv
#define GLEE_H_DEFINED_glMultiTexCoord2dv
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD2DVPROC GLeeFuncPtr_glMultiTexCoord2dv;
#define glMultiTexCoord2dv GLeeFuncPtr_glMultiTexCoord2dv
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord2f
#define GLEE_H_DEFINED_glMultiTexCoord2f
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD2FPROC GLeeFuncPtr_glMultiTexCoord2f;
#define glMultiTexCoord2f GLeeFuncPtr_glMultiTexCoord2f
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord2fv
#define GLEE_H_DEFINED_glMultiTexCoord2fv
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD2FVPROC GLeeFuncPtr_glMultiTexCoord2fv;
#define glMultiTexCoord2fv GLeeFuncPtr_glMultiTexCoord2fv
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord2i
#define GLEE_H_DEFINED_glMultiTexCoord2i
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD2IPROC GLeeFuncPtr_glMultiTexCoord2i;
#define glMultiTexCoord2i GLeeFuncPtr_glMultiTexCoord2i
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord2iv
#define GLEE_H_DEFINED_glMultiTexCoord2iv
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD2IVPROC GLeeFuncPtr_glMultiTexCoord2iv;
#define glMultiTexCoord2iv GLeeFuncPtr_glMultiTexCoord2iv
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord2s
#define GLEE_H_DEFINED_glMultiTexCoord2s
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD2SPROC GLeeFuncPtr_glMultiTexCoord2s;
#define glMultiTexCoord2s GLeeFuncPtr_glMultiTexCoord2s
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord2sv
#define GLEE_H_DEFINED_glMultiTexCoord2sv
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD2SVPROC GLeeFuncPtr_glMultiTexCoord2sv;
#define glMultiTexCoord2sv GLeeFuncPtr_glMultiTexCoord2sv
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord3d
#define GLEE_H_DEFINED_glMultiTexCoord3d
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD3DPROC GLeeFuncPtr_glMultiTexCoord3d;
#define glMultiTexCoord3d GLeeFuncPtr_glMultiTexCoord3d
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord3dv
#define GLEE_H_DEFINED_glMultiTexCoord3dv
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD3DVPROC GLeeFuncPtr_glMultiTexCoord3dv;
#define glMultiTexCoord3dv GLeeFuncPtr_glMultiTexCoord3dv
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord3f
#define GLEE_H_DEFINED_glMultiTexCoord3f
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD3FPROC GLeeFuncPtr_glMultiTexCoord3f;
#define glMultiTexCoord3f GLeeFuncPtr_glMultiTexCoord3f
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord3fv
#define GLEE_H_DEFINED_glMultiTexCoord3fv
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD3FVPROC GLeeFuncPtr_glMultiTexCoord3fv;
#define glMultiTexCoord3fv GLeeFuncPtr_glMultiTexCoord3fv
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord3i
#define GLEE_H_DEFINED_glMultiTexCoord3i
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD3IPROC GLeeFuncPtr_glMultiTexCoord3i;
#define glMultiTexCoord3i GLeeFuncPtr_glMultiTexCoord3i
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord3iv
#define GLEE_H_DEFINED_glMultiTexCoord3iv
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD3IVPROC GLeeFuncPtr_glMultiTexCoord3iv;
#define glMultiTexCoord3iv GLeeFuncPtr_glMultiTexCoord3iv
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord3s
#define GLEE_H_DEFINED_glMultiTexCoord3s
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD3SPROC GLeeFuncPtr_glMultiTexCoord3s;
#define glMultiTexCoord3s GLeeFuncPtr_glMultiTexCoord3s
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord3sv
#define GLEE_H_DEFINED_glMultiTexCoord3sv
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD3SVPROC GLeeFuncPtr_glMultiTexCoord3sv;
#define glMultiTexCoord3sv GLeeFuncPtr_glMultiTexCoord3sv
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord4d
#define GLEE_H_DEFINED_glMultiTexCoord4d
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD4DPROC GLeeFuncPtr_glMultiTexCoord4d;
#define glMultiTexCoord4d GLeeFuncPtr_glMultiTexCoord4d
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord4dv
#define GLEE_H_DEFINED_glMultiTexCoord4dv
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD4DVPROC GLeeFuncPtr_glMultiTexCoord4dv;
#define glMultiTexCoord4dv GLeeFuncPtr_glMultiTexCoord4dv
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord4f
#define GLEE_H_DEFINED_glMultiTexCoord4f
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD4FPROC GLeeFuncPtr_glMultiTexCoord4f;
#define glMultiTexCoord4f GLeeFuncPtr_glMultiTexCoord4f
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord4fv
#define GLEE_H_DEFINED_glMultiTexCoord4fv
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD4FVPROC GLeeFuncPtr_glMultiTexCoord4fv;
#define glMultiTexCoord4fv GLeeFuncPtr_glMultiTexCoord4fv
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord4i
#define GLEE_H_DEFINED_glMultiTexCoord4i
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD4IPROC GLeeFuncPtr_glMultiTexCoord4i;
#define glMultiTexCoord4i GLeeFuncPtr_glMultiTexCoord4i
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord4iv
#define GLEE_H_DEFINED_glMultiTexCoord4iv
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD4IVPROC GLeeFuncPtr_glMultiTexCoord4iv;
#define glMultiTexCoord4iv GLeeFuncPtr_glMultiTexCoord4iv
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord4s
#define GLEE_H_DEFINED_glMultiTexCoord4s
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD4SPROC GLeeFuncPtr_glMultiTexCoord4s;
#define glMultiTexCoord4s GLeeFuncPtr_glMultiTexCoord4s
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord4sv
#define GLEE_H_DEFINED_glMultiTexCoord4sv
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD4SVPROC GLeeFuncPtr_glMultiTexCoord4sv;
#define glMultiTexCoord4sv GLeeFuncPtr_glMultiTexCoord4sv
#endif
#ifndef GLEE_H_DEFINED_glLoadTransposeMatrixf
#define GLEE_H_DEFINED_glLoadTransposeMatrixf
typedef void (APIENTRYP GLEEPFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat * m);
GLEE_EXTERN GLEEPFNGLLOADTRANSPOSEMATRIXFPROC GLeeFuncPtr_glLoadTransposeMatrixf;
#define glLoadTransposeMatrixf GLeeFuncPtr_glLoadTransposeMatrixf
#endif
#ifndef GLEE_H_DEFINED_glLoadTransposeMatrixd
#define GLEE_H_DEFINED_glLoadTransposeMatrixd
typedef void (APIENTRYP GLEEPFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble * m);
GLEE_EXTERN GLEEPFNGLLOADTRANSPOSEMATRIXDPROC GLeeFuncPtr_glLoadTransposeMatrixd;
#define glLoadTransposeMatrixd GLeeFuncPtr_glLoadTransposeMatrixd
#endif
#ifndef GLEE_H_DEFINED_glMultTransposeMatrixf
#define GLEE_H_DEFINED_glMultTransposeMatrixf
typedef void (APIENTRYP GLEEPFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat * m);
GLEE_EXTERN GLEEPFNGLMULTTRANSPOSEMATRIXFPROC GLeeFuncPtr_glMultTransposeMatrixf;
#define glMultTransposeMatrixf GLeeFuncPtr_glMultTransposeMatrixf
#endif
#ifndef GLEE_H_DEFINED_glMultTransposeMatrixd
#define GLEE_H_DEFINED_glMultTransposeMatrixd
typedef void (APIENTRYP GLEEPFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble * m);
GLEE_EXTERN GLEEPFNGLMULTTRANSPOSEMATRIXDPROC GLeeFuncPtr_glMultTransposeMatrixd;
#define glMultTransposeMatrixd GLeeFuncPtr_glMultTransposeMatrixd
#endif
#endif
/* GL_VERSION_1_4 */
#ifndef GL_VERSION_1_4
#define GL_VERSION_1_4 1
#define __GLEE_GL_VERSION_1_4 1
/* Constants */
#define GL_BLEND_DST_RGB 0x80C8
#define GL_BLEND_SRC_RGB 0x80C9
#define GL_BLEND_DST_ALPHA 0x80CA
#define GL_BLEND_SRC_ALPHA 0x80CB
#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
#define GL_DEPTH_COMPONENT16 0x81A5
#define GL_DEPTH_COMPONENT24 0x81A6
#define GL_DEPTH_COMPONENT32 0x81A7
#define GL_MIRRORED_REPEAT 0x8370
#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
#define GL_TEXTURE_LOD_BIAS 0x8501
#define GL_INCR_WRAP 0x8507
#define GL_DECR_WRAP 0x8508
#define GL_TEXTURE_DEPTH_SIZE 0x884A
#define GL_TEXTURE_COMPARE_MODE 0x884C
#define GL_TEXTURE_COMPARE_FUNC 0x884D
#define GL_POINT_SIZE_MIN 0x8126
#define GL_POINT_SIZE_MAX 0x8127
#define GL_POINT_DISTANCE_ATTENUATION 0x8129
#define GL_GENERATE_MIPMAP 0x8191
#define GL_GENERATE_MIPMAP_HINT 0x8192
#define GL_FOG_COORDINATE_SOURCE 0x8450
#define GL_FOG_COORDINATE 0x8451
#define GL_FRAGMENT_DEPTH 0x8452
#define GL_CURRENT_FOG_COORDINATE 0x8453
#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
#define GL_FOG_COORDINATE_ARRAY 0x8457
#define GL_COLOR_SUM 0x8458
#define GL_CURRENT_SECONDARY_COLOR 0x8459
#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
#define GL_SECONDARY_COLOR_ARRAY 0x845E
#define GL_TEXTURE_FILTER_CONTROL 0x8500
#define GL_DEPTH_TEXTURE_MODE 0x884B
#define GL_COMPARE_R_TO_TEXTURE 0x884E
#ifndef GLEE_H_DEFINED_glBlendFuncSeparate
#define GLEE_H_DEFINED_glBlendFuncSeparate
typedef void (APIENTRYP GLEEPFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
GLEE_EXTERN GLEEPFNGLBLENDFUNCSEPARATEPROC GLeeFuncPtr_glBlendFuncSeparate;
#define glBlendFuncSeparate GLeeFuncPtr_glBlendFuncSeparate
#endif
#ifndef GLEE_H_DEFINED_glMultiDrawArrays
#define GLEE_H_DEFINED_glMultiDrawArrays
typedef void (APIENTRYP GLEEPFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
GLEE_EXTERN GLEEPFNGLMULTIDRAWARRAYSPROC GLeeFuncPtr_glMultiDrawArrays;
#define glMultiDrawArrays GLeeFuncPtr_glMultiDrawArrays
#endif
#ifndef GLEE_H_DEFINED_glMultiDrawElements
#define GLEE_H_DEFINED_glMultiDrawElements
typedef void (APIENTRYP GLEEPFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei * count, GLenum type, const GLvoid* * indices, GLsizei primcount);
GLEE_EXTERN GLEEPFNGLMULTIDRAWELEMENTSPROC GLeeFuncPtr_glMultiDrawElements;
#define glMultiDrawElements GLeeFuncPtr_glMultiDrawElements
#endif
#ifndef GLEE_H_DEFINED_glPointParameterf
#define GLEE_H_DEFINED_glPointParameterf
typedef void (APIENTRYP GLEEPFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
GLEE_EXTERN GLEEPFNGLPOINTPARAMETERFPROC GLeeFuncPtr_glPointParameterf;
#define glPointParameterf GLeeFuncPtr_glPointParameterf
#endif
#ifndef GLEE_H_DEFINED_glPointParameterfv
#define GLEE_H_DEFINED_glPointParameterfv
typedef void (APIENTRYP GLEEPFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLPOINTPARAMETERFVPROC GLeeFuncPtr_glPointParameterfv;
#define glPointParameterfv GLeeFuncPtr_glPointParameterfv
#endif
#ifndef GLEE_H_DEFINED_glPointParameteri
#define GLEE_H_DEFINED_glPointParameteri
typedef void (APIENTRYP GLEEPFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
GLEE_EXTERN GLEEPFNGLPOINTPARAMETERIPROC GLeeFuncPtr_glPointParameteri;
#define glPointParameteri GLeeFuncPtr_glPointParameteri
#endif
#ifndef GLEE_H_DEFINED_glPointParameteriv
#define GLEE_H_DEFINED_glPointParameteriv
typedef void (APIENTRYP GLEEPFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint * params);
GLEE_EXTERN GLEEPFNGLPOINTPARAMETERIVPROC GLeeFuncPtr_glPointParameteriv;
#define glPointParameteriv GLeeFuncPtr_glPointParameteriv
#endif
#ifndef GLEE_H_DEFINED_glFogCoordf
#define GLEE_H_DEFINED_glFogCoordf
typedef void (APIENTRYP GLEEPFNGLFOGCOORDFPROC) (GLfloat coord);
GLEE_EXTERN GLEEPFNGLFOGCOORDFPROC GLeeFuncPtr_glFogCoordf;
#define glFogCoordf GLeeFuncPtr_glFogCoordf
#endif
#ifndef GLEE_H_DEFINED_glFogCoordfv
#define GLEE_H_DEFINED_glFogCoordfv
typedef void (APIENTRYP GLEEPFNGLFOGCOORDFVPROC) (const GLfloat * coord);
GLEE_EXTERN GLEEPFNGLFOGCOORDFVPROC GLeeFuncPtr_glFogCoordfv;
#define glFogCoordfv GLeeFuncPtr_glFogCoordfv
#endif
#ifndef GLEE_H_DEFINED_glFogCoordd
#define GLEE_H_DEFINED_glFogCoordd
typedef void (APIENTRYP GLEEPFNGLFOGCOORDDPROC) (GLdouble coord);
GLEE_EXTERN GLEEPFNGLFOGCOORDDPROC GLeeFuncPtr_glFogCoordd;
#define glFogCoordd GLeeFuncPtr_glFogCoordd
#endif
#ifndef GLEE_H_DEFINED_glFogCoorddv
#define GLEE_H_DEFINED_glFogCoorddv
typedef void (APIENTRYP GLEEPFNGLFOGCOORDDVPROC) (const GLdouble * coord);
GLEE_EXTERN GLEEPFNGLFOGCOORDDVPROC GLeeFuncPtr_glFogCoorddv;
#define glFogCoorddv GLeeFuncPtr_glFogCoorddv
#endif
#ifndef GLEE_H_DEFINED_glFogCoordPointer
#define GLEE_H_DEFINED_glFogCoordPointer
typedef void (APIENTRYP GLEEPFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid * pointer);
GLEE_EXTERN GLEEPFNGLFOGCOORDPOINTERPROC GLeeFuncPtr_glFogCoordPointer;
#define glFogCoordPointer GLeeFuncPtr_glFogCoordPointer
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3b
#define GLEE_H_DEFINED_glSecondaryColor3b
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3BPROC GLeeFuncPtr_glSecondaryColor3b;
#define glSecondaryColor3b GLeeFuncPtr_glSecondaryColor3b
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3bv
#define GLEE_H_DEFINED_glSecondaryColor3bv
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3BVPROC) (const GLbyte * v);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3BVPROC GLeeFuncPtr_glSecondaryColor3bv;
#define glSecondaryColor3bv GLeeFuncPtr_glSecondaryColor3bv
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3d
#define GLEE_H_DEFINED_glSecondaryColor3d
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3DPROC GLeeFuncPtr_glSecondaryColor3d;
#define glSecondaryColor3d GLeeFuncPtr_glSecondaryColor3d
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3dv
#define GLEE_H_DEFINED_glSecondaryColor3dv
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3DVPROC) (const GLdouble * v);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3DVPROC GLeeFuncPtr_glSecondaryColor3dv;
#define glSecondaryColor3dv GLeeFuncPtr_glSecondaryColor3dv
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3f
#define GLEE_H_DEFINED_glSecondaryColor3f
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3FPROC GLeeFuncPtr_glSecondaryColor3f;
#define glSecondaryColor3f GLeeFuncPtr_glSecondaryColor3f
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3fv
#define GLEE_H_DEFINED_glSecondaryColor3fv
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3FVPROC) (const GLfloat * v);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3FVPROC GLeeFuncPtr_glSecondaryColor3fv;
#define glSecondaryColor3fv GLeeFuncPtr_glSecondaryColor3fv
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3i
#define GLEE_H_DEFINED_glSecondaryColor3i
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3IPROC GLeeFuncPtr_glSecondaryColor3i;
#define glSecondaryColor3i GLeeFuncPtr_glSecondaryColor3i
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3iv
#define GLEE_H_DEFINED_glSecondaryColor3iv
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3IVPROC) (const GLint * v);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3IVPROC GLeeFuncPtr_glSecondaryColor3iv;
#define glSecondaryColor3iv GLeeFuncPtr_glSecondaryColor3iv
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3s
#define GLEE_H_DEFINED_glSecondaryColor3s
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3SPROC GLeeFuncPtr_glSecondaryColor3s;
#define glSecondaryColor3s GLeeFuncPtr_glSecondaryColor3s
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3sv
#define GLEE_H_DEFINED_glSecondaryColor3sv
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3SVPROC) (const GLshort * v);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3SVPROC GLeeFuncPtr_glSecondaryColor3sv;
#define glSecondaryColor3sv GLeeFuncPtr_glSecondaryColor3sv
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3ub
#define GLEE_H_DEFINED_glSecondaryColor3ub
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3UBPROC GLeeFuncPtr_glSecondaryColor3ub;
#define glSecondaryColor3ub GLeeFuncPtr_glSecondaryColor3ub
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3ubv
#define GLEE_H_DEFINED_glSecondaryColor3ubv
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte * v);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3UBVPROC GLeeFuncPtr_glSecondaryColor3ubv;
#define glSecondaryColor3ubv GLeeFuncPtr_glSecondaryColor3ubv
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3ui
#define GLEE_H_DEFINED_glSecondaryColor3ui
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3UIPROC GLeeFuncPtr_glSecondaryColor3ui;
#define glSecondaryColor3ui GLeeFuncPtr_glSecondaryColor3ui
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3uiv
#define GLEE_H_DEFINED_glSecondaryColor3uiv
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3UIVPROC) (const GLuint * v);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3UIVPROC GLeeFuncPtr_glSecondaryColor3uiv;
#define glSecondaryColor3uiv GLeeFuncPtr_glSecondaryColor3uiv
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3us
#define GLEE_H_DEFINED_glSecondaryColor3us
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3USPROC GLeeFuncPtr_glSecondaryColor3us;
#define glSecondaryColor3us GLeeFuncPtr_glSecondaryColor3us
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3usv
#define GLEE_H_DEFINED_glSecondaryColor3usv
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3USVPROC) (const GLushort * v);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3USVPROC GLeeFuncPtr_glSecondaryColor3usv;
#define glSecondaryColor3usv GLeeFuncPtr_glSecondaryColor3usv
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColorPointer
#define GLEE_H_DEFINED_glSecondaryColorPointer
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLORPOINTERPROC GLeeFuncPtr_glSecondaryColorPointer;
#define glSecondaryColorPointer GLeeFuncPtr_glSecondaryColorPointer
#endif
#ifndef GLEE_H_DEFINED_glWindowPos2d
#define GLEE_H_DEFINED_glWindowPos2d
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y);
GLEE_EXTERN GLEEPFNGLWINDOWPOS2DPROC GLeeFuncPtr_glWindowPos2d;
#define glWindowPos2d GLeeFuncPtr_glWindowPos2d
#endif
#ifndef GLEE_H_DEFINED_glWindowPos2dv
#define GLEE_H_DEFINED_glWindowPos2dv
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS2DVPROC) (const GLdouble * v);
GLEE_EXTERN GLEEPFNGLWINDOWPOS2DVPROC GLeeFuncPtr_glWindowPos2dv;
#define glWindowPos2dv GLeeFuncPtr_glWindowPos2dv
#endif
#ifndef GLEE_H_DEFINED_glWindowPos2f
#define GLEE_H_DEFINED_glWindowPos2f
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y);
GLEE_EXTERN GLEEPFNGLWINDOWPOS2FPROC GLeeFuncPtr_glWindowPos2f;
#define glWindowPos2f GLeeFuncPtr_glWindowPos2f
#endif
#ifndef GLEE_H_DEFINED_glWindowPos2fv
#define GLEE_H_DEFINED_glWindowPos2fv
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS2FVPROC) (const GLfloat * v);
GLEE_EXTERN GLEEPFNGLWINDOWPOS2FVPROC GLeeFuncPtr_glWindowPos2fv;
#define glWindowPos2fv GLeeFuncPtr_glWindowPos2fv
#endif
#ifndef GLEE_H_DEFINED_glWindowPos2i
#define GLEE_H_DEFINED_glWindowPos2i
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS2IPROC) (GLint x, GLint y);
GLEE_EXTERN GLEEPFNGLWINDOWPOS2IPROC GLeeFuncPtr_glWindowPos2i;
#define glWindowPos2i GLeeFuncPtr_glWindowPos2i
#endif
#ifndef GLEE_H_DEFINED_glWindowPos2iv
#define GLEE_H_DEFINED_glWindowPos2iv
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS2IVPROC) (const GLint * v);
GLEE_EXTERN GLEEPFNGLWINDOWPOS2IVPROC GLeeFuncPtr_glWindowPos2iv;
#define glWindowPos2iv GLeeFuncPtr_glWindowPos2iv
#endif
#ifndef GLEE_H_DEFINED_glWindowPos2s
#define GLEE_H_DEFINED_glWindowPos2s
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y);
GLEE_EXTERN GLEEPFNGLWINDOWPOS2SPROC GLeeFuncPtr_glWindowPos2s;
#define glWindowPos2s GLeeFuncPtr_glWindowPos2s
#endif
#ifndef GLEE_H_DEFINED_glWindowPos2sv
#define GLEE_H_DEFINED_glWindowPos2sv
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS2SVPROC) (const GLshort * v);
GLEE_EXTERN GLEEPFNGLWINDOWPOS2SVPROC GLeeFuncPtr_glWindowPos2sv;
#define glWindowPos2sv GLeeFuncPtr_glWindowPos2sv
#endif
#ifndef GLEE_H_DEFINED_glWindowPos3d
#define GLEE_H_DEFINED_glWindowPos3d
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z);
GLEE_EXTERN GLEEPFNGLWINDOWPOS3DPROC GLeeFuncPtr_glWindowPos3d;
#define glWindowPos3d GLeeFuncPtr_glWindowPos3d
#endif
#ifndef GLEE_H_DEFINED_glWindowPos3dv
#define GLEE_H_DEFINED_glWindowPos3dv
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS3DVPROC) (const GLdouble * v);
GLEE_EXTERN GLEEPFNGLWINDOWPOS3DVPROC GLeeFuncPtr_glWindowPos3dv;
#define glWindowPos3dv GLeeFuncPtr_glWindowPos3dv
#endif
#ifndef GLEE_H_DEFINED_glWindowPos3f
#define GLEE_H_DEFINED_glWindowPos3f
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z);
GLEE_EXTERN GLEEPFNGLWINDOWPOS3FPROC GLeeFuncPtr_glWindowPos3f;
#define glWindowPos3f GLeeFuncPtr_glWindowPos3f
#endif
#ifndef GLEE_H_DEFINED_glWindowPos3fv
#define GLEE_H_DEFINED_glWindowPos3fv
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS3FVPROC) (const GLfloat * v);
GLEE_EXTERN GLEEPFNGLWINDOWPOS3FVPROC GLeeFuncPtr_glWindowPos3fv;
#define glWindowPos3fv GLeeFuncPtr_glWindowPos3fv
#endif
#ifndef GLEE_H_DEFINED_glWindowPos3i
#define GLEE_H_DEFINED_glWindowPos3i
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
GLEE_EXTERN GLEEPFNGLWINDOWPOS3IPROC GLeeFuncPtr_glWindowPos3i;
#define glWindowPos3i GLeeFuncPtr_glWindowPos3i
#endif
#ifndef GLEE_H_DEFINED_glWindowPos3iv
#define GLEE_H_DEFINED_glWindowPos3iv
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS3IVPROC) (const GLint * v);
GLEE_EXTERN GLEEPFNGLWINDOWPOS3IVPROC GLeeFuncPtr_glWindowPos3iv;
#define glWindowPos3iv GLeeFuncPtr_glWindowPos3iv
#endif
#ifndef GLEE_H_DEFINED_glWindowPos3s
#define GLEE_H_DEFINED_glWindowPos3s
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
GLEE_EXTERN GLEEPFNGLWINDOWPOS3SPROC GLeeFuncPtr_glWindowPos3s;
#define glWindowPos3s GLeeFuncPtr_glWindowPos3s
#endif
#ifndef GLEE_H_DEFINED_glWindowPos3sv
#define GLEE_H_DEFINED_glWindowPos3sv
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS3SVPROC) (const GLshort * v);
GLEE_EXTERN GLEEPFNGLWINDOWPOS3SVPROC GLeeFuncPtr_glWindowPos3sv;
#define glWindowPos3sv GLeeFuncPtr_glWindowPos3sv
#endif
#endif
/* GL_VERSION_1_5 */
#ifndef GL_VERSION_1_5
#define GL_VERSION_1_5 1
#define __GLEE_GL_VERSION_1_5 1
/* Constants */
#define GL_BUFFER_SIZE 0x8764
#define GL_BUFFER_USAGE 0x8765
#define GL_QUERY_COUNTER_BITS 0x8864
#define GL_CURRENT_QUERY 0x8865
#define GL_QUERY_RESULT 0x8866
#define GL_QUERY_RESULT_AVAILABLE 0x8867
#define GL_ARRAY_BUFFER 0x8892
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
#define GL_ARRAY_BUFFER_BINDING 0x8894
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
#define GL_READ_ONLY 0x88B8
#define GL_WRITE_ONLY 0x88B9
#define GL_READ_WRITE 0x88BA
#define GL_BUFFER_ACCESS 0x88BB
#define GL_BUFFER_MAPPED 0x88BC
#define GL_BUFFER_MAP_POINTER 0x88BD
#define GL_STREAM_DRAW 0x88E0
#define GL_STREAM_READ 0x88E1
#define GL_STREAM_COPY 0x88E2
#define GL_STATIC_DRAW 0x88E4
#define GL_STATIC_READ 0x88E5
#define GL_STATIC_COPY 0x88E6
#define GL_DYNAMIC_DRAW 0x88E8
#define GL_DYNAMIC_READ 0x88E9
#define GL_DYNAMIC_COPY 0x88EA
#define GL_SAMPLES_PASSED 0x8914
#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
#define GL_FOG_COORD_SRC 0x8450
#define GL_FOG_COORD 0x8451
#define GL_CURRENT_FOG_COORD 0x8453
#define GL_FOG_COORD_ARRAY_TYPE 0x8454
#define GL_FOG_COORD_ARRAY_STRIDE 0x8455
#define GL_FOG_COORD_ARRAY_POINTER 0x8456
#define GL_FOG_COORD_ARRAY 0x8457
#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
#define GL_SRC0_RGB 0x8580
#define GL_SRC1_RGB 0x8581
#define GL_SRC2_RGB 0x8582
#define GL_SRC0_ALPHA 0x8588
#define GL_SRC1_ALPHA 0x8589
#define GL_SRC2_ALPHA 0x858A
#ifndef GLEE_H_DEFINED_glGenQueries
#define GLEE_H_DEFINED_glGenQueries
typedef void (APIENTRYP GLEEPFNGLGENQUERIESPROC) (GLsizei n, GLuint * ids);
GLEE_EXTERN GLEEPFNGLGENQUERIESPROC GLeeFuncPtr_glGenQueries;
#define glGenQueries GLeeFuncPtr_glGenQueries
#endif
#ifndef GLEE_H_DEFINED_glDeleteQueries
#define GLEE_H_DEFINED_glDeleteQueries
typedef void (APIENTRYP GLEEPFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint * ids);
GLEE_EXTERN GLEEPFNGLDELETEQUERIESPROC GLeeFuncPtr_glDeleteQueries;
#define glDeleteQueries GLeeFuncPtr_glDeleteQueries
#endif
#ifndef GLEE_H_DEFINED_glIsQuery
#define GLEE_H_DEFINED_glIsQuery
typedef GLboolean (APIENTRYP GLEEPFNGLISQUERYPROC) (GLuint id);
GLEE_EXTERN GLEEPFNGLISQUERYPROC GLeeFuncPtr_glIsQuery;
#define glIsQuery GLeeFuncPtr_glIsQuery
#endif
#ifndef GLEE_H_DEFINED_glBeginQuery
#define GLEE_H_DEFINED_glBeginQuery
typedef void (APIENTRYP GLEEPFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
GLEE_EXTERN GLEEPFNGLBEGINQUERYPROC GLeeFuncPtr_glBeginQuery;
#define glBeginQuery GLeeFuncPtr_glBeginQuery
#endif
#ifndef GLEE_H_DEFINED_glEndQuery
#define GLEE_H_DEFINED_glEndQuery
typedef void (APIENTRYP GLEEPFNGLENDQUERYPROC) (GLenum target);
GLEE_EXTERN GLEEPFNGLENDQUERYPROC GLeeFuncPtr_glEndQuery;
#define glEndQuery GLeeFuncPtr_glEndQuery
#endif
#ifndef GLEE_H_DEFINED_glGetQueryiv
#define GLEE_H_DEFINED_glGetQueryiv
typedef void (APIENTRYP GLEEPFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETQUERYIVPROC GLeeFuncPtr_glGetQueryiv;
#define glGetQueryiv GLeeFuncPtr_glGetQueryiv
#endif
#ifndef GLEE_H_DEFINED_glGetQueryObjectiv
#define GLEE_H_DEFINED_glGetQueryObjectiv
typedef void (APIENTRYP GLEEPFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETQUERYOBJECTIVPROC GLeeFuncPtr_glGetQueryObjectiv;
#define glGetQueryObjectiv GLeeFuncPtr_glGetQueryObjectiv
#endif
#ifndef GLEE_H_DEFINED_glGetQueryObjectuiv
#define GLEE_H_DEFINED_glGetQueryObjectuiv
typedef void (APIENTRYP GLEEPFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint * params);
GLEE_EXTERN GLEEPFNGLGETQUERYOBJECTUIVPROC GLeeFuncPtr_glGetQueryObjectuiv;
#define glGetQueryObjectuiv GLeeFuncPtr_glGetQueryObjectuiv
#endif
#ifndef GLEE_H_DEFINED_glBindBuffer
#define GLEE_H_DEFINED_glBindBuffer
typedef void (APIENTRYP GLEEPFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
GLEE_EXTERN GLEEPFNGLBINDBUFFERPROC GLeeFuncPtr_glBindBuffer;
#define glBindBuffer GLeeFuncPtr_glBindBuffer
#endif
#ifndef GLEE_H_DEFINED_glDeleteBuffers
#define GLEE_H_DEFINED_glDeleteBuffers
typedef void (APIENTRYP GLEEPFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint * buffers);
GLEE_EXTERN GLEEPFNGLDELETEBUFFERSPROC GLeeFuncPtr_glDeleteBuffers;
#define glDeleteBuffers GLeeFuncPtr_glDeleteBuffers
#endif
#ifndef GLEE_H_DEFINED_glGenBuffers
#define GLEE_H_DEFINED_glGenBuffers
typedef void (APIENTRYP GLEEPFNGLGENBUFFERSPROC) (GLsizei n, GLuint * buffers);
GLEE_EXTERN GLEEPFNGLGENBUFFERSPROC GLeeFuncPtr_glGenBuffers;
#define glGenBuffers GLeeFuncPtr_glGenBuffers
#endif
#ifndef GLEE_H_DEFINED_glIsBuffer
#define GLEE_H_DEFINED_glIsBuffer
typedef GLboolean (APIENTRYP GLEEPFNGLISBUFFERPROC) (GLuint buffer);
GLEE_EXTERN GLEEPFNGLISBUFFERPROC GLeeFuncPtr_glIsBuffer;
#define glIsBuffer GLeeFuncPtr_glIsBuffer
#endif
#ifndef GLEE_H_DEFINED_glBufferData
#define GLEE_H_DEFINED_glBufferData
typedef void (APIENTRYP GLEEPFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage);
GLEE_EXTERN GLEEPFNGLBUFFERDATAPROC GLeeFuncPtr_glBufferData;
#define glBufferData GLeeFuncPtr_glBufferData
#endif
#ifndef GLEE_H_DEFINED_glBufferSubData
#define GLEE_H_DEFINED_glBufferSubData
typedef void (APIENTRYP GLEEPFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data);
GLEE_EXTERN GLEEPFNGLBUFFERSUBDATAPROC GLeeFuncPtr_glBufferSubData;
#define glBufferSubData GLeeFuncPtr_glBufferSubData
#endif
#ifndef GLEE_H_DEFINED_glGetBufferSubData
#define GLEE_H_DEFINED_glGetBufferSubData
typedef void (APIENTRYP GLEEPFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data);
GLEE_EXTERN GLEEPFNGLGETBUFFERSUBDATAPROC GLeeFuncPtr_glGetBufferSubData;
#define glGetBufferSubData GLeeFuncPtr_glGetBufferSubData
#endif
#ifndef GLEE_H_DEFINED_glMapBuffer
#define GLEE_H_DEFINED_glMapBuffer
typedef GLvoid* (APIENTRYP GLEEPFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
GLEE_EXTERN GLEEPFNGLMAPBUFFERPROC GLeeFuncPtr_glMapBuffer;
#define glMapBuffer GLeeFuncPtr_glMapBuffer
#endif
#ifndef GLEE_H_DEFINED_glUnmapBuffer
#define GLEE_H_DEFINED_glUnmapBuffer
typedef GLboolean (APIENTRYP GLEEPFNGLUNMAPBUFFERPROC) (GLenum target);
GLEE_EXTERN GLEEPFNGLUNMAPBUFFERPROC GLeeFuncPtr_glUnmapBuffer;
#define glUnmapBuffer GLeeFuncPtr_glUnmapBuffer
#endif
#ifndef GLEE_H_DEFINED_glGetBufferParameteriv
#define GLEE_H_DEFINED_glGetBufferParameteriv
typedef void (APIENTRYP GLEEPFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETBUFFERPARAMETERIVPROC GLeeFuncPtr_glGetBufferParameteriv;
#define glGetBufferParameteriv GLeeFuncPtr_glGetBufferParameteriv
#endif
#ifndef GLEE_H_DEFINED_glGetBufferPointerv
#define GLEE_H_DEFINED_glGetBufferPointerv
typedef void (APIENTRYP GLEEPFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* * params);
GLEE_EXTERN GLEEPFNGLGETBUFFERPOINTERVPROC GLeeFuncPtr_glGetBufferPointerv;
#define glGetBufferPointerv GLeeFuncPtr_glGetBufferPointerv
#endif
#endif
/* GL_VERSION_2_0 */
#ifndef GL_VERSION_2_0
#define GL_VERSION_2_0 1
#define __GLEE_GL_VERSION_2_0 1
/* Constants */
#define GL_BLEND_EQUATION_RGB 0x8009
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
#define GL_CURRENT_VERTEX_ATTRIB 0x8626
#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
#define GL_STENCIL_BACK_FUNC 0x8800
#define GL_STENCIL_BACK_FAIL 0x8801
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
#define GL_MAX_DRAW_BUFFERS 0x8824
#define GL_DRAW_BUFFER0 0x8825
#define GL_DRAW_BUFFER1 0x8826
#define GL_DRAW_BUFFER2 0x8827
#define GL_DRAW_BUFFER3 0x8828
#define GL_DRAW_BUFFER4 0x8829
#define GL_DRAW_BUFFER5 0x882A
#define GL_DRAW_BUFFER6 0x882B
#define GL_DRAW_BUFFER7 0x882C
#define GL_DRAW_BUFFER8 0x882D
#define GL_DRAW_BUFFER9 0x882E
#define GL_DRAW_BUFFER10 0x882F
#define GL_DRAW_BUFFER11 0x8830
#define GL_DRAW_BUFFER12 0x8831
#define GL_DRAW_BUFFER13 0x8832
#define GL_DRAW_BUFFER14 0x8833
#define GL_DRAW_BUFFER15 0x8834
#define GL_BLEND_EQUATION_ALPHA 0x883D
#define GL_MAX_VERTEX_ATTRIBS 0x8869
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
#define GL_FRAGMENT_SHADER 0x8B30
#define GL_VERTEX_SHADER 0x8B31
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
#define GL_MAX_VARYING_FLOATS 0x8B4B
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
#define GL_SHADER_TYPE 0x8B4F
#define GL_FLOAT_VEC2 0x8B50
#define GL_FLOAT_VEC3 0x8B51
#define GL_FLOAT_VEC4 0x8B52
#define GL_INT_VEC2 0x8B53
#define GL_INT_VEC3 0x8B54
#define GL_INT_VEC4 0x8B55
#define GL_BOOL 0x8B56
#define GL_BOOL_VEC2 0x8B57
#define GL_BOOL_VEC3 0x8B58
#define GL_BOOL_VEC4 0x8B59
#define GL_FLOAT_MAT2 0x8B5A
#define GL_FLOAT_MAT3 0x8B5B
#define GL_FLOAT_MAT4 0x8B5C
#define GL_SAMPLER_1D 0x8B5D
#define GL_SAMPLER_2D 0x8B5E
#define GL_SAMPLER_3D 0x8B5F
#define GL_SAMPLER_CUBE 0x8B60
#define GL_SAMPLER_1D_SHADOW 0x8B61
#define GL_SAMPLER_2D_SHADOW 0x8B62
#define GL_DELETE_STATUS 0x8B80
#define GL_COMPILE_STATUS 0x8B81
#define GL_LINK_STATUS 0x8B82
#define GL_VALIDATE_STATUS 0x8B83
#define GL_INFO_LOG_LENGTH 0x8B84
#define GL_ATTACHED_SHADERS 0x8B85
#define GL_ACTIVE_UNIFORMS 0x8B86
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
#define GL_SHADER_SOURCE_LENGTH 0x8B88
#define GL_ACTIVE_ATTRIBUTES 0x8B89
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
#define GL_CURRENT_PROGRAM 0x8B8D
#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
#define GL_LOWER_LEFT 0x8CA1
#define GL_UPPER_LEFT 0x8CA2
#define GL_STENCIL_BACK_REF 0x8CA3
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
#define GL_POINT_SPRITE 0x8861
#define GL_COORD_REPLACE 0x8862
#define GL_MAX_TEXTURE_COORDS 0x8871
#ifndef GLEE_H_DEFINED_glBlendEquationSeparate
#define GLEE_H_DEFINED_glBlendEquationSeparate
typedef void (APIENTRYP GLEEPFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
GLEE_EXTERN GLEEPFNGLBLENDEQUATIONSEPARATEPROC GLeeFuncPtr_glBlendEquationSeparate;
#define glBlendEquationSeparate GLeeFuncPtr_glBlendEquationSeparate
#endif
#ifndef GLEE_H_DEFINED_glDrawBuffers
#define GLEE_H_DEFINED_glDrawBuffers
typedef void (APIENTRYP GLEEPFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum * bufs);
GLEE_EXTERN GLEEPFNGLDRAWBUFFERSPROC GLeeFuncPtr_glDrawBuffers;
#define glDrawBuffers GLeeFuncPtr_glDrawBuffers
#endif
#ifndef GLEE_H_DEFINED_glStencilOpSeparate
#define GLEE_H_DEFINED_glStencilOpSeparate
typedef void (APIENTRYP GLEEPFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
GLEE_EXTERN GLEEPFNGLSTENCILOPSEPARATEPROC GLeeFuncPtr_glStencilOpSeparate;
#define glStencilOpSeparate GLeeFuncPtr_glStencilOpSeparate
#endif
#ifndef GLEE_H_DEFINED_glStencilFuncSeparate
#define GLEE_H_DEFINED_glStencilFuncSeparate
typedef void (APIENTRYP GLEEPFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
GLEE_EXTERN GLEEPFNGLSTENCILFUNCSEPARATEPROC GLeeFuncPtr_glStencilFuncSeparate;
#define glStencilFuncSeparate GLeeFuncPtr_glStencilFuncSeparate
#endif
#ifndef GLEE_H_DEFINED_glStencilMaskSeparate
#define GLEE_H_DEFINED_glStencilMaskSeparate
typedef void (APIENTRYP GLEEPFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
GLEE_EXTERN GLEEPFNGLSTENCILMASKSEPARATEPROC GLeeFuncPtr_glStencilMaskSeparate;
#define glStencilMaskSeparate GLeeFuncPtr_glStencilMaskSeparate
#endif
#ifndef GLEE_H_DEFINED_glAttachShader
#define GLEE_H_DEFINED_glAttachShader
typedef void (APIENTRYP GLEEPFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
GLEE_EXTERN GLEEPFNGLATTACHSHADERPROC GLeeFuncPtr_glAttachShader;
#define glAttachShader GLeeFuncPtr_glAttachShader
#endif
#ifndef GLEE_H_DEFINED_glBindAttribLocation
#define GLEE_H_DEFINED_glBindAttribLocation
typedef void (APIENTRYP GLEEPFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar * name);
GLEE_EXTERN GLEEPFNGLBINDATTRIBLOCATIONPROC GLeeFuncPtr_glBindAttribLocation;
#define glBindAttribLocation GLeeFuncPtr_glBindAttribLocation
#endif
#ifndef GLEE_H_DEFINED_glCompileShader
#define GLEE_H_DEFINED_glCompileShader
typedef void (APIENTRYP GLEEPFNGLCOMPILESHADERPROC) (GLuint shader);
GLEE_EXTERN GLEEPFNGLCOMPILESHADERPROC GLeeFuncPtr_glCompileShader;
#define glCompileShader GLeeFuncPtr_glCompileShader
#endif
#ifndef GLEE_H_DEFINED_glCreateProgram
#define GLEE_H_DEFINED_glCreateProgram
typedef GLuint (APIENTRYP GLEEPFNGLCREATEPROGRAMPROC) ();
GLEE_EXTERN GLEEPFNGLCREATEPROGRAMPROC GLeeFuncPtr_glCreateProgram;
#define glCreateProgram GLeeFuncPtr_glCreateProgram
#endif
#ifndef GLEE_H_DEFINED_glCreateShader
#define GLEE_H_DEFINED_glCreateShader
typedef GLuint (APIENTRYP GLEEPFNGLCREATESHADERPROC) (GLenum type);
GLEE_EXTERN GLEEPFNGLCREATESHADERPROC GLeeFuncPtr_glCreateShader;
#define glCreateShader GLeeFuncPtr_glCreateShader
#endif
#ifndef GLEE_H_DEFINED_glDeleteProgram
#define GLEE_H_DEFINED_glDeleteProgram
typedef void (APIENTRYP GLEEPFNGLDELETEPROGRAMPROC) (GLuint program);
GLEE_EXTERN GLEEPFNGLDELETEPROGRAMPROC GLeeFuncPtr_glDeleteProgram;
#define glDeleteProgram GLeeFuncPtr_glDeleteProgram
#endif
#ifndef GLEE_H_DEFINED_glDeleteShader
#define GLEE_H_DEFINED_glDeleteShader
typedef void (APIENTRYP GLEEPFNGLDELETESHADERPROC) (GLuint shader);
GLEE_EXTERN GLEEPFNGLDELETESHADERPROC GLeeFuncPtr_glDeleteShader;
#define glDeleteShader GLeeFuncPtr_glDeleteShader
#endif
#ifndef GLEE_H_DEFINED_glDetachShader
#define GLEE_H_DEFINED_glDetachShader
typedef void (APIENTRYP GLEEPFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
GLEE_EXTERN GLEEPFNGLDETACHSHADERPROC GLeeFuncPtr_glDetachShader;
#define glDetachShader GLeeFuncPtr_glDetachShader
#endif
#ifndef GLEE_H_DEFINED_glDisableVertexAttribArray
#define GLEE_H_DEFINED_glDisableVertexAttribArray
typedef void (APIENTRYP GLEEPFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
GLEE_EXTERN GLEEPFNGLDISABLEVERTEXATTRIBARRAYPROC GLeeFuncPtr_glDisableVertexAttribArray;
#define glDisableVertexAttribArray GLeeFuncPtr_glDisableVertexAttribArray
#endif
#ifndef GLEE_H_DEFINED_glEnableVertexAttribArray
#define GLEE_H_DEFINED_glEnableVertexAttribArray
typedef void (APIENTRYP GLEEPFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
GLEE_EXTERN GLEEPFNGLENABLEVERTEXATTRIBARRAYPROC GLeeFuncPtr_glEnableVertexAttribArray;
#define glEnableVertexAttribArray GLeeFuncPtr_glEnableVertexAttribArray
#endif
#ifndef GLEE_H_DEFINED_glGetActiveAttrib
#define GLEE_H_DEFINED_glGetActiveAttrib
typedef void (APIENTRYP GLEEPFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
GLEE_EXTERN GLEEPFNGLGETACTIVEATTRIBPROC GLeeFuncPtr_glGetActiveAttrib;
#define glGetActiveAttrib GLeeFuncPtr_glGetActiveAttrib
#endif
#ifndef GLEE_H_DEFINED_glGetActiveUniform
#define GLEE_H_DEFINED_glGetActiveUniform
typedef void (APIENTRYP GLEEPFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
GLEE_EXTERN GLEEPFNGLGETACTIVEUNIFORMPROC GLeeFuncPtr_glGetActiveUniform;
#define glGetActiveUniform GLeeFuncPtr_glGetActiveUniform
#endif
#ifndef GLEE_H_DEFINED_glGetAttachedShaders
#define GLEE_H_DEFINED_glGetAttachedShaders
typedef void (APIENTRYP GLEEPFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj);
GLEE_EXTERN GLEEPFNGLGETATTACHEDSHADERSPROC GLeeFuncPtr_glGetAttachedShaders;
#define glGetAttachedShaders GLeeFuncPtr_glGetAttachedShaders
#endif
#ifndef GLEE_H_DEFINED_glGetAttribLocation
#define GLEE_H_DEFINED_glGetAttribLocation
typedef GLint (APIENTRYP GLEEPFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar * name);
GLEE_EXTERN GLEEPFNGLGETATTRIBLOCATIONPROC GLeeFuncPtr_glGetAttribLocation;
#define glGetAttribLocation GLeeFuncPtr_glGetAttribLocation
#endif
#ifndef GLEE_H_DEFINED_glGetProgramiv
#define GLEE_H_DEFINED_glGetProgramiv
typedef void (APIENTRYP GLEEPFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETPROGRAMIVPROC GLeeFuncPtr_glGetProgramiv;
#define glGetProgramiv GLeeFuncPtr_glGetProgramiv
#endif
#ifndef GLEE_H_DEFINED_glGetProgramInfoLog
#define GLEE_H_DEFINED_glGetProgramInfoLog
typedef void (APIENTRYP GLEEPFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
GLEE_EXTERN GLEEPFNGLGETPROGRAMINFOLOGPROC GLeeFuncPtr_glGetProgramInfoLog;
#define glGetProgramInfoLog GLeeFuncPtr_glGetProgramInfoLog
#endif
#ifndef GLEE_H_DEFINED_glGetShaderiv
#define GLEE_H_DEFINED_glGetShaderiv
typedef void (APIENTRYP GLEEPFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETSHADERIVPROC GLeeFuncPtr_glGetShaderiv;
#define glGetShaderiv GLeeFuncPtr_glGetShaderiv
#endif
#ifndef GLEE_H_DEFINED_glGetShaderInfoLog
#define GLEE_H_DEFINED_glGetShaderInfoLog
typedef void (APIENTRYP GLEEPFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
GLEE_EXTERN GLEEPFNGLGETSHADERINFOLOGPROC GLeeFuncPtr_glGetShaderInfoLog;
#define glGetShaderInfoLog GLeeFuncPtr_glGetShaderInfoLog
#endif
#ifndef GLEE_H_DEFINED_glGetShaderSource
#define GLEE_H_DEFINED_glGetShaderSource
typedef void (APIENTRYP GLEEPFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source);
GLEE_EXTERN GLEEPFNGLGETSHADERSOURCEPROC GLeeFuncPtr_glGetShaderSource;
#define glGetShaderSource GLeeFuncPtr_glGetShaderSource
#endif
#ifndef GLEE_H_DEFINED_glGetUniformLocation
#define GLEE_H_DEFINED_glGetUniformLocation
typedef GLint (APIENTRYP GLEEPFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar * name);
GLEE_EXTERN GLEEPFNGLGETUNIFORMLOCATIONPROC GLeeFuncPtr_glGetUniformLocation;
#define glGetUniformLocation GLeeFuncPtr_glGetUniformLocation
#endif
#ifndef GLEE_H_DEFINED_glGetUniformfv
#define GLEE_H_DEFINED_glGetUniformfv
typedef void (APIENTRYP GLEEPFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETUNIFORMFVPROC GLeeFuncPtr_glGetUniformfv;
#define glGetUniformfv GLeeFuncPtr_glGetUniformfv
#endif
#ifndef GLEE_H_DEFINED_glGetUniformiv
#define GLEE_H_DEFINED_glGetUniformiv
typedef void (APIENTRYP GLEEPFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint * params);
GLEE_EXTERN GLEEPFNGLGETUNIFORMIVPROC GLeeFuncPtr_glGetUniformiv;
#define glGetUniformiv GLeeFuncPtr_glGetUniformiv
#endif
#ifndef GLEE_H_DEFINED_glGetVertexAttribdv
#define GLEE_H_DEFINED_glGetVertexAttribdv
typedef void (APIENTRYP GLEEPFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble * params);
GLEE_EXTERN GLEEPFNGLGETVERTEXATTRIBDVPROC GLeeFuncPtr_glGetVertexAttribdv;
#define glGetVertexAttribdv GLeeFuncPtr_glGetVertexAttribdv
#endif
#ifndef GLEE_H_DEFINED_glGetVertexAttribfv
#define GLEE_H_DEFINED_glGetVertexAttribfv
typedef void (APIENTRYP GLEEPFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETVERTEXATTRIBFVPROC GLeeFuncPtr_glGetVertexAttribfv;
#define glGetVertexAttribfv GLeeFuncPtr_glGetVertexAttribfv
#endif
#ifndef GLEE_H_DEFINED_glGetVertexAttribiv
#define GLEE_H_DEFINED_glGetVertexAttribiv
typedef void (APIENTRYP GLEEPFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETVERTEXATTRIBIVPROC GLeeFuncPtr_glGetVertexAttribiv;
#define glGetVertexAttribiv GLeeFuncPtr_glGetVertexAttribiv
#endif
#ifndef GLEE_H_DEFINED_glGetVertexAttribPointerv
#define GLEE_H_DEFINED_glGetVertexAttribPointerv
typedef void (APIENTRYP GLEEPFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* * pointer);
GLEE_EXTERN GLEEPFNGLGETVERTEXATTRIBPOINTERVPROC GLeeFuncPtr_glGetVertexAttribPointerv;
#define glGetVertexAttribPointerv GLeeFuncPtr_glGetVertexAttribPointerv
#endif
#ifndef GLEE_H_DEFINED_glIsProgram
#define GLEE_H_DEFINED_glIsProgram
typedef GLboolean (APIENTRYP GLEEPFNGLISPROGRAMPROC) (GLuint program);
GLEE_EXTERN GLEEPFNGLISPROGRAMPROC GLeeFuncPtr_glIsProgram;
#define glIsProgram GLeeFuncPtr_glIsProgram
#endif
#ifndef GLEE_H_DEFINED_glIsShader
#define GLEE_H_DEFINED_glIsShader
typedef GLboolean (APIENTRYP GLEEPFNGLISSHADERPROC) (GLuint shader);
GLEE_EXTERN GLEEPFNGLISSHADERPROC GLeeFuncPtr_glIsShader;
#define glIsShader GLeeFuncPtr_glIsShader
#endif
#ifndef GLEE_H_DEFINED_glLinkProgram
#define GLEE_H_DEFINED_glLinkProgram
typedef void (APIENTRYP GLEEPFNGLLINKPROGRAMPROC) (GLuint program);
GLEE_EXTERN GLEEPFNGLLINKPROGRAMPROC GLeeFuncPtr_glLinkProgram;
#define glLinkProgram GLeeFuncPtr_glLinkProgram
#endif
#ifndef GLEE_H_DEFINED_glShaderSource
#define GLEE_H_DEFINED_glShaderSource
typedef void (APIENTRYP GLEEPFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* * string, const GLint * length);
GLEE_EXTERN GLEEPFNGLSHADERSOURCEPROC GLeeFuncPtr_glShaderSource;
#define glShaderSource GLeeFuncPtr_glShaderSource
#endif
#ifndef GLEE_H_DEFINED_glUseProgram
#define GLEE_H_DEFINED_glUseProgram
typedef void (APIENTRYP GLEEPFNGLUSEPROGRAMPROC) (GLuint program);
GLEE_EXTERN GLEEPFNGLUSEPROGRAMPROC GLeeFuncPtr_glUseProgram;
#define glUseProgram GLeeFuncPtr_glUseProgram
#endif
#ifndef GLEE_H_DEFINED_glUniform1f
#define GLEE_H_DEFINED_glUniform1f
typedef void (APIENTRYP GLEEPFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
GLEE_EXTERN GLEEPFNGLUNIFORM1FPROC GLeeFuncPtr_glUniform1f;
#define glUniform1f GLeeFuncPtr_glUniform1f
#endif
#ifndef GLEE_H_DEFINED_glUniform2f
#define GLEE_H_DEFINED_glUniform2f
typedef void (APIENTRYP GLEEPFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
GLEE_EXTERN GLEEPFNGLUNIFORM2FPROC GLeeFuncPtr_glUniform2f;
#define glUniform2f GLeeFuncPtr_glUniform2f
#endif
#ifndef GLEE_H_DEFINED_glUniform3f
#define GLEE_H_DEFINED_glUniform3f
typedef void (APIENTRYP GLEEPFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
GLEE_EXTERN GLEEPFNGLUNIFORM3FPROC GLeeFuncPtr_glUniform3f;
#define glUniform3f GLeeFuncPtr_glUniform3f
#endif
#ifndef GLEE_H_DEFINED_glUniform4f
#define GLEE_H_DEFINED_glUniform4f
typedef void (APIENTRYP GLEEPFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
GLEE_EXTERN GLEEPFNGLUNIFORM4FPROC GLeeFuncPtr_glUniform4f;
#define glUniform4f GLeeFuncPtr_glUniform4f
#endif
#ifndef GLEE_H_DEFINED_glUniform1i
#define GLEE_H_DEFINED_glUniform1i
typedef void (APIENTRYP GLEEPFNGLUNIFORM1IPROC) (GLint location, GLint v0);
GLEE_EXTERN GLEEPFNGLUNIFORM1IPROC GLeeFuncPtr_glUniform1i;
#define glUniform1i GLeeFuncPtr_glUniform1i
#endif
#ifndef GLEE_H_DEFINED_glUniform2i
#define GLEE_H_DEFINED_glUniform2i
typedef void (APIENTRYP GLEEPFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
GLEE_EXTERN GLEEPFNGLUNIFORM2IPROC GLeeFuncPtr_glUniform2i;
#define glUniform2i GLeeFuncPtr_glUniform2i
#endif
#ifndef GLEE_H_DEFINED_glUniform3i
#define GLEE_H_DEFINED_glUniform3i
typedef void (APIENTRYP GLEEPFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
GLEE_EXTERN GLEEPFNGLUNIFORM3IPROC GLeeFuncPtr_glUniform3i;
#define glUniform3i GLeeFuncPtr_glUniform3i
#endif
#ifndef GLEE_H_DEFINED_glUniform4i
#define GLEE_H_DEFINED_glUniform4i
typedef void (APIENTRYP GLEEPFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
GLEE_EXTERN GLEEPFNGLUNIFORM4IPROC GLeeFuncPtr_glUniform4i;
#define glUniform4i GLeeFuncPtr_glUniform4i
#endif
#ifndef GLEE_H_DEFINED_glUniform1fv
#define GLEE_H_DEFINED_glUniform1fv
typedef void (APIENTRYP GLEEPFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLUNIFORM1FVPROC GLeeFuncPtr_glUniform1fv;
#define glUniform1fv GLeeFuncPtr_glUniform1fv
#endif
#ifndef GLEE_H_DEFINED_glUniform2fv
#define GLEE_H_DEFINED_glUniform2fv
typedef void (APIENTRYP GLEEPFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLUNIFORM2FVPROC GLeeFuncPtr_glUniform2fv;
#define glUniform2fv GLeeFuncPtr_glUniform2fv
#endif
#ifndef GLEE_H_DEFINED_glUniform3fv
#define GLEE_H_DEFINED_glUniform3fv
typedef void (APIENTRYP GLEEPFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLUNIFORM3FVPROC GLeeFuncPtr_glUniform3fv;
#define glUniform3fv GLeeFuncPtr_glUniform3fv
#endif
#ifndef GLEE_H_DEFINED_glUniform4fv
#define GLEE_H_DEFINED_glUniform4fv
typedef void (APIENTRYP GLEEPFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLUNIFORM4FVPROC GLeeFuncPtr_glUniform4fv;
#define glUniform4fv GLeeFuncPtr_glUniform4fv
#endif
#ifndef GLEE_H_DEFINED_glUniform1iv
#define GLEE_H_DEFINED_glUniform1iv
typedef void (APIENTRYP GLEEPFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint * value);
GLEE_EXTERN GLEEPFNGLUNIFORM1IVPROC GLeeFuncPtr_glUniform1iv;
#define glUniform1iv GLeeFuncPtr_glUniform1iv
#endif
#ifndef GLEE_H_DEFINED_glUniform2iv
#define GLEE_H_DEFINED_glUniform2iv
typedef void (APIENTRYP GLEEPFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint * value);
GLEE_EXTERN GLEEPFNGLUNIFORM2IVPROC GLeeFuncPtr_glUniform2iv;
#define glUniform2iv GLeeFuncPtr_glUniform2iv
#endif
#ifndef GLEE_H_DEFINED_glUniform3iv
#define GLEE_H_DEFINED_glUniform3iv
typedef void (APIENTRYP GLEEPFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint * value);
GLEE_EXTERN GLEEPFNGLUNIFORM3IVPROC GLeeFuncPtr_glUniform3iv;
#define glUniform3iv GLeeFuncPtr_glUniform3iv
#endif
#ifndef GLEE_H_DEFINED_glUniform4iv
#define GLEE_H_DEFINED_glUniform4iv
typedef void (APIENTRYP GLEEPFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint * value);
GLEE_EXTERN GLEEPFNGLUNIFORM4IVPROC GLeeFuncPtr_glUniform4iv;
#define glUniform4iv GLeeFuncPtr_glUniform4iv
#endif
#ifndef GLEE_H_DEFINED_glUniformMatrix2fv
#define GLEE_H_DEFINED_glUniformMatrix2fv
typedef void (APIENTRYP GLEEPFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLUNIFORMMATRIX2FVPROC GLeeFuncPtr_glUniformMatrix2fv;
#define glUniformMatrix2fv GLeeFuncPtr_glUniformMatrix2fv
#endif
#ifndef GLEE_H_DEFINED_glUniformMatrix3fv
#define GLEE_H_DEFINED_glUniformMatrix3fv
typedef void (APIENTRYP GLEEPFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLUNIFORMMATRIX3FVPROC GLeeFuncPtr_glUniformMatrix3fv;
#define glUniformMatrix3fv GLeeFuncPtr_glUniformMatrix3fv
#endif
#ifndef GLEE_H_DEFINED_glUniformMatrix4fv
#define GLEE_H_DEFINED_glUniformMatrix4fv
typedef void (APIENTRYP GLEEPFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLUNIFORMMATRIX4FVPROC GLeeFuncPtr_glUniformMatrix4fv;
#define glUniformMatrix4fv GLeeFuncPtr_glUniformMatrix4fv
#endif
#ifndef GLEE_H_DEFINED_glValidateProgram
#define GLEE_H_DEFINED_glValidateProgram
typedef void (APIENTRYP GLEEPFNGLVALIDATEPROGRAMPROC) (GLuint program);
GLEE_EXTERN GLEEPFNGLVALIDATEPROGRAMPROC GLeeFuncPtr_glValidateProgram;
#define glValidateProgram GLeeFuncPtr_glValidateProgram
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib1d
#define GLEE_H_DEFINED_glVertexAttrib1d
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB1DPROC GLeeFuncPtr_glVertexAttrib1d;
#define glVertexAttrib1d GLeeFuncPtr_glVertexAttrib1d
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib1dv
#define GLEE_H_DEFINED_glVertexAttrib1dv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB1DVPROC GLeeFuncPtr_glVertexAttrib1dv;
#define glVertexAttrib1dv GLeeFuncPtr_glVertexAttrib1dv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib1f
#define GLEE_H_DEFINED_glVertexAttrib1f
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB1FPROC GLeeFuncPtr_glVertexAttrib1f;
#define glVertexAttrib1f GLeeFuncPtr_glVertexAttrib1f
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib1fv
#define GLEE_H_DEFINED_glVertexAttrib1fv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB1FVPROC GLeeFuncPtr_glVertexAttrib1fv;
#define glVertexAttrib1fv GLeeFuncPtr_glVertexAttrib1fv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib1s
#define GLEE_H_DEFINED_glVertexAttrib1s
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB1SPROC GLeeFuncPtr_glVertexAttrib1s;
#define glVertexAttrib1s GLeeFuncPtr_glVertexAttrib1s
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib1sv
#define GLEE_H_DEFINED_glVertexAttrib1sv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB1SVPROC GLeeFuncPtr_glVertexAttrib1sv;
#define glVertexAttrib1sv GLeeFuncPtr_glVertexAttrib1sv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib2d
#define GLEE_H_DEFINED_glVertexAttrib2d
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB2DPROC GLeeFuncPtr_glVertexAttrib2d;
#define glVertexAttrib2d GLeeFuncPtr_glVertexAttrib2d
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib2dv
#define GLEE_H_DEFINED_glVertexAttrib2dv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB2DVPROC GLeeFuncPtr_glVertexAttrib2dv;
#define glVertexAttrib2dv GLeeFuncPtr_glVertexAttrib2dv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib2f
#define GLEE_H_DEFINED_glVertexAttrib2f
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB2FPROC GLeeFuncPtr_glVertexAttrib2f;
#define glVertexAttrib2f GLeeFuncPtr_glVertexAttrib2f
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib2fv
#define GLEE_H_DEFINED_glVertexAttrib2fv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB2FVPROC GLeeFuncPtr_glVertexAttrib2fv;
#define glVertexAttrib2fv GLeeFuncPtr_glVertexAttrib2fv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib2s
#define GLEE_H_DEFINED_glVertexAttrib2s
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB2SPROC GLeeFuncPtr_glVertexAttrib2s;
#define glVertexAttrib2s GLeeFuncPtr_glVertexAttrib2s
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib2sv
#define GLEE_H_DEFINED_glVertexAttrib2sv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB2SVPROC GLeeFuncPtr_glVertexAttrib2sv;
#define glVertexAttrib2sv GLeeFuncPtr_glVertexAttrib2sv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib3d
#define GLEE_H_DEFINED_glVertexAttrib3d
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB3DPROC GLeeFuncPtr_glVertexAttrib3d;
#define glVertexAttrib3d GLeeFuncPtr_glVertexAttrib3d
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib3dv
#define GLEE_H_DEFINED_glVertexAttrib3dv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB3DVPROC GLeeFuncPtr_glVertexAttrib3dv;
#define glVertexAttrib3dv GLeeFuncPtr_glVertexAttrib3dv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib3f
#define GLEE_H_DEFINED_glVertexAttrib3f
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB3FPROC GLeeFuncPtr_glVertexAttrib3f;
#define glVertexAttrib3f GLeeFuncPtr_glVertexAttrib3f
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib3fv
#define GLEE_H_DEFINED_glVertexAttrib3fv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB3FVPROC GLeeFuncPtr_glVertexAttrib3fv;
#define glVertexAttrib3fv GLeeFuncPtr_glVertexAttrib3fv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib3s
#define GLEE_H_DEFINED_glVertexAttrib3s
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB3SPROC GLeeFuncPtr_glVertexAttrib3s;
#define glVertexAttrib3s GLeeFuncPtr_glVertexAttrib3s
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib3sv
#define GLEE_H_DEFINED_glVertexAttrib3sv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB3SVPROC GLeeFuncPtr_glVertexAttrib3sv;
#define glVertexAttrib3sv GLeeFuncPtr_glVertexAttrib3sv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4Nbv
#define GLEE_H_DEFINED_glVertexAttrib4Nbv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4NBVPROC GLeeFuncPtr_glVertexAttrib4Nbv;
#define glVertexAttrib4Nbv GLeeFuncPtr_glVertexAttrib4Nbv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4Niv
#define GLEE_H_DEFINED_glVertexAttrib4Niv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4NIVPROC GLeeFuncPtr_glVertexAttrib4Niv;
#define glVertexAttrib4Niv GLeeFuncPtr_glVertexAttrib4Niv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4Nsv
#define GLEE_H_DEFINED_glVertexAttrib4Nsv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4NSVPROC GLeeFuncPtr_glVertexAttrib4Nsv;
#define glVertexAttrib4Nsv GLeeFuncPtr_glVertexAttrib4Nsv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4Nub
#define GLEE_H_DEFINED_glVertexAttrib4Nub
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4NUBPROC GLeeFuncPtr_glVertexAttrib4Nub;
#define glVertexAttrib4Nub GLeeFuncPtr_glVertexAttrib4Nub
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4Nubv
#define GLEE_H_DEFINED_glVertexAttrib4Nubv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4NUBVPROC GLeeFuncPtr_glVertexAttrib4Nubv;
#define glVertexAttrib4Nubv GLeeFuncPtr_glVertexAttrib4Nubv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4Nuiv
#define GLEE_H_DEFINED_glVertexAttrib4Nuiv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4NUIVPROC GLeeFuncPtr_glVertexAttrib4Nuiv;
#define glVertexAttrib4Nuiv GLeeFuncPtr_glVertexAttrib4Nuiv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4Nusv
#define GLEE_H_DEFINED_glVertexAttrib4Nusv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4NUSVPROC GLeeFuncPtr_glVertexAttrib4Nusv;
#define glVertexAttrib4Nusv GLeeFuncPtr_glVertexAttrib4Nusv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4bv
#define GLEE_H_DEFINED_glVertexAttrib4bv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4BVPROC GLeeFuncPtr_glVertexAttrib4bv;
#define glVertexAttrib4bv GLeeFuncPtr_glVertexAttrib4bv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4d
#define GLEE_H_DEFINED_glVertexAttrib4d
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4DPROC GLeeFuncPtr_glVertexAttrib4d;
#define glVertexAttrib4d GLeeFuncPtr_glVertexAttrib4d
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4dv
#define GLEE_H_DEFINED_glVertexAttrib4dv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4DVPROC GLeeFuncPtr_glVertexAttrib4dv;
#define glVertexAttrib4dv GLeeFuncPtr_glVertexAttrib4dv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4f
#define GLEE_H_DEFINED_glVertexAttrib4f
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4FPROC GLeeFuncPtr_glVertexAttrib4f;
#define glVertexAttrib4f GLeeFuncPtr_glVertexAttrib4f
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4fv
#define GLEE_H_DEFINED_glVertexAttrib4fv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4FVPROC GLeeFuncPtr_glVertexAttrib4fv;
#define glVertexAttrib4fv GLeeFuncPtr_glVertexAttrib4fv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4iv
#define GLEE_H_DEFINED_glVertexAttrib4iv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4IVPROC GLeeFuncPtr_glVertexAttrib4iv;
#define glVertexAttrib4iv GLeeFuncPtr_glVertexAttrib4iv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4s
#define GLEE_H_DEFINED_glVertexAttrib4s
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4SPROC GLeeFuncPtr_glVertexAttrib4s;
#define glVertexAttrib4s GLeeFuncPtr_glVertexAttrib4s
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4sv
#define GLEE_H_DEFINED_glVertexAttrib4sv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4SVPROC GLeeFuncPtr_glVertexAttrib4sv;
#define glVertexAttrib4sv GLeeFuncPtr_glVertexAttrib4sv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4ubv
#define GLEE_H_DEFINED_glVertexAttrib4ubv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4UBVPROC GLeeFuncPtr_glVertexAttrib4ubv;
#define glVertexAttrib4ubv GLeeFuncPtr_glVertexAttrib4ubv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4uiv
#define GLEE_H_DEFINED_glVertexAttrib4uiv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4UIVPROC GLeeFuncPtr_glVertexAttrib4uiv;
#define glVertexAttrib4uiv GLeeFuncPtr_glVertexAttrib4uiv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4usv
#define GLEE_H_DEFINED_glVertexAttrib4usv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4USVPROC GLeeFuncPtr_glVertexAttrib4usv;
#define glVertexAttrib4usv GLeeFuncPtr_glVertexAttrib4usv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribPointer
#define GLEE_H_DEFINED_glVertexAttribPointer
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBPOINTERPROC GLeeFuncPtr_glVertexAttribPointer;
#define glVertexAttribPointer GLeeFuncPtr_glVertexAttribPointer
#endif
#endif
/* GL_VERSION_2_1 */
#ifndef GL_VERSION_2_1
#define GL_VERSION_2_1 1
#define __GLEE_GL_VERSION_2_1 1
/* Constants */
#define GL_PIXEL_PACK_BUFFER 0x88EB
#define GL_PIXEL_UNPACK_BUFFER 0x88EC
#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
#define GL_FLOAT_MAT2x3 0x8B65
#define GL_FLOAT_MAT2x4 0x8B66
#define GL_FLOAT_MAT3x2 0x8B67
#define GL_FLOAT_MAT3x4 0x8B68
#define GL_FLOAT_MAT4x2 0x8B69
#define GL_FLOAT_MAT4x3 0x8B6A
#define GL_SRGB 0x8C40
#define GL_SRGB8 0x8C41
#define GL_SRGB_ALPHA 0x8C42
#define GL_SRGB8_ALPHA8 0x8C43
#define GL_COMPRESSED_SRGB 0x8C48
#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
#define GL_SLUMINANCE_ALPHA 0x8C44
#define GL_SLUMINANCE8_ALPHA8 0x8C45
#define GL_SLUMINANCE 0x8C46
#define GL_SLUMINANCE8 0x8C47
#define GL_COMPRESSED_SLUMINANCE 0x8C4A
#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
#ifndef GLEE_H_DEFINED_glUniformMatrix2x3fv
#define GLEE_H_DEFINED_glUniformMatrix2x3fv
typedef void (APIENTRYP GLEEPFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLUNIFORMMATRIX2X3FVPROC GLeeFuncPtr_glUniformMatrix2x3fv;
#define glUniformMatrix2x3fv GLeeFuncPtr_glUniformMatrix2x3fv
#endif
#ifndef GLEE_H_DEFINED_glUniformMatrix3x2fv
#define GLEE_H_DEFINED_glUniformMatrix3x2fv
typedef void (APIENTRYP GLEEPFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLUNIFORMMATRIX3X2FVPROC GLeeFuncPtr_glUniformMatrix3x2fv;
#define glUniformMatrix3x2fv GLeeFuncPtr_glUniformMatrix3x2fv
#endif
#ifndef GLEE_H_DEFINED_glUniformMatrix2x4fv
#define GLEE_H_DEFINED_glUniformMatrix2x4fv
typedef void (APIENTRYP GLEEPFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLUNIFORMMATRIX2X4FVPROC GLeeFuncPtr_glUniformMatrix2x4fv;
#define glUniformMatrix2x4fv GLeeFuncPtr_glUniformMatrix2x4fv
#endif
#ifndef GLEE_H_DEFINED_glUniformMatrix4x2fv
#define GLEE_H_DEFINED_glUniformMatrix4x2fv
typedef void (APIENTRYP GLEEPFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLUNIFORMMATRIX4X2FVPROC GLeeFuncPtr_glUniformMatrix4x2fv;
#define glUniformMatrix4x2fv GLeeFuncPtr_glUniformMatrix4x2fv
#endif
#ifndef GLEE_H_DEFINED_glUniformMatrix3x4fv
#define GLEE_H_DEFINED_glUniformMatrix3x4fv
typedef void (APIENTRYP GLEEPFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLUNIFORMMATRIX3X4FVPROC GLeeFuncPtr_glUniformMatrix3x4fv;
#define glUniformMatrix3x4fv GLeeFuncPtr_glUniformMatrix3x4fv
#endif
#ifndef GLEE_H_DEFINED_glUniformMatrix4x3fv
#define GLEE_H_DEFINED_glUniformMatrix4x3fv
typedef void (APIENTRYP GLEEPFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLUNIFORMMATRIX4X3FVPROC GLeeFuncPtr_glUniformMatrix4x3fv;
#define glUniformMatrix4x3fv GLeeFuncPtr_glUniformMatrix4x3fv
#endif
#endif
/* GL_VERSION_3_0 */
#ifndef GL_VERSION_3_0
#define GL_VERSION_3_0 1
#define __GLEE_GL_VERSION_3_0 1
/* Constants */
#define GL_COMPARE_REF_TO_TEXTURE 0x884E
#define GL_CLIP_DISTANCE0 0x3000
#define GL_CLIP_DISTANCE1 0x3001
#define GL_CLIP_DISTANCE2 0x3002
#define GL_CLIP_DISTANCE3 0x3003
#define GL_CLIP_DISTANCE4 0x3004
#define GL_CLIP_DISTANCE5 0x3005
#define GL_CLIP_DISTANCE6 0x3006
#define GL_CLIP_DISTANCE7 0x3007
#define GL_MAX_CLIP_DISTANCES 0x0D32
#define GL_MAJOR_VERSION 0x821B
#define GL_MINOR_VERSION 0x821C
#define GL_NUM_EXTENSIONS 0x821D
#define GL_CONTEXT_FLAGS 0x821E
#define GL_COMPRESSED_RED 0x8225
#define GL_COMPRESSED_RG 0x8226
#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
#define GL_RGBA32F 0x8814
#define GL_RGB32F 0x8815
#define GL_RGBA16F 0x881A
#define GL_RGB16F 0x881B
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
#define GL_CLAMP_READ_COLOR 0x891C
#define GL_FIXED_ONLY 0x891D
#define GL_MAX_VARYING_COMPONENTS 0x8B4B
#define GL_TEXTURE_1D_ARRAY 0x8C18
#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
#define GL_TEXTURE_2D_ARRAY 0x8C1A
#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
#define GL_R11F_G11F_B10F 0x8C3A
#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
#define GL_RGB9_E5 0x8C3D
#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
#define GL_TEXTURE_SHARED_SIZE 0x8C3F
#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
#define GL_PRIMITIVES_GENERATED 0x8C87
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
#define GL_RASTERIZER_DISCARD 0x8C89
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
#define GL_INTERLEAVED_ATTRIBS 0x8C8C
#define GL_SEPARATE_ATTRIBS 0x8C8D
#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
#define GL_RGBA32UI 0x8D70
#define GL_RGB32UI 0x8D71
#define GL_RGBA16UI 0x8D76
#define GL_RGB16UI 0x8D77
#define GL_RGBA8UI 0x8D7C
#define GL_RGB8UI 0x8D7D
#define GL_RGBA32I 0x8D82
#define GL_RGB32I 0x8D83
#define GL_RGBA16I 0x8D88
#define GL_RGB16I 0x8D89
#define GL_RGBA8I 0x8D8E
#define GL_RGB8I 0x8D8F
#define GL_RED_INTEGER 0x8D94
#define GL_GREEN_INTEGER 0x8D95
#define GL_BLUE_INTEGER 0x8D96
#define GL_RGB_INTEGER 0x8D98
#define GL_RGBA_INTEGER 0x8D99
#define GL_BGR_INTEGER 0x8D9A
#define GL_BGRA_INTEGER 0x8D9B
#define GL_SAMPLER_1D_ARRAY 0x8DC0
#define GL_SAMPLER_2D_ARRAY 0x8DC1
#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
#define GL_UNSIGNED_INT_VEC2 0x8DC6
#define GL_UNSIGNED_INT_VEC3 0x8DC7
#define GL_UNSIGNED_INT_VEC4 0x8DC8
#define GL_INT_SAMPLER_1D 0x8DC9
#define GL_INT_SAMPLER_2D 0x8DCA
#define GL_INT_SAMPLER_3D 0x8DCB
#define GL_INT_SAMPLER_CUBE 0x8DCC
#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
#define GL_QUERY_WAIT 0x8E13
#define GL_QUERY_NO_WAIT 0x8E14
#define GL_QUERY_BY_REGION_WAIT 0x8E15
#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
#define GL_BUFFER_ACCESS_FLAGS 0x911F
#define GL_BUFFER_MAP_LENGTH 0x9120
#define GL_BUFFER_MAP_OFFSET 0x9121
#define GL_CLAMP_VERTEX_COLOR 0x891A
#define GL_CLAMP_FRAGMENT_COLOR 0x891B
#define GL_ALPHA_INTEGER 0x8D97
#ifndef GLEE_H_DEFINED_glColorMaski
#define GLEE_H_DEFINED_glColorMaski
typedef void (APIENTRYP GLEEPFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
GLEE_EXTERN GLEEPFNGLCOLORMASKIPROC GLeeFuncPtr_glColorMaski;
#define glColorMaski GLeeFuncPtr_glColorMaski
#endif
#ifndef GLEE_H_DEFINED_glGetBooleani_v
#define GLEE_H_DEFINED_glGetBooleani_v
typedef void (APIENTRYP GLEEPFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean * data);
GLEE_EXTERN GLEEPFNGLGETBOOLEANI_VPROC GLeeFuncPtr_glGetBooleani_v;
#define glGetBooleani_v GLeeFuncPtr_glGetBooleani_v
#endif
#ifndef GLEE_H_DEFINED_glGetIntegeri_v
#define GLEE_H_DEFINED_glGetIntegeri_v
typedef void (APIENTRYP GLEEPFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint * data);
GLEE_EXTERN GLEEPFNGLGETINTEGERI_VPROC GLeeFuncPtr_glGetIntegeri_v;
#define glGetIntegeri_v GLeeFuncPtr_glGetIntegeri_v
#endif
#ifndef GLEE_H_DEFINED_glEnablei
#define GLEE_H_DEFINED_glEnablei
typedef void (APIENTRYP GLEEPFNGLENABLEIPROC) (GLenum target, GLuint index);
GLEE_EXTERN GLEEPFNGLENABLEIPROC GLeeFuncPtr_glEnablei;
#define glEnablei GLeeFuncPtr_glEnablei
#endif
#ifndef GLEE_H_DEFINED_glDisablei
#define GLEE_H_DEFINED_glDisablei
typedef void (APIENTRYP GLEEPFNGLDISABLEIPROC) (GLenum target, GLuint index);
GLEE_EXTERN GLEEPFNGLDISABLEIPROC GLeeFuncPtr_glDisablei;
#define glDisablei GLeeFuncPtr_glDisablei
#endif
#ifndef GLEE_H_DEFINED_glIsEnabledi
#define GLEE_H_DEFINED_glIsEnabledi
typedef GLboolean (APIENTRYP GLEEPFNGLISENABLEDIPROC) (GLenum target, GLuint index);
GLEE_EXTERN GLEEPFNGLISENABLEDIPROC GLeeFuncPtr_glIsEnabledi;
#define glIsEnabledi GLeeFuncPtr_glIsEnabledi
#endif
#ifndef GLEE_H_DEFINED_glBeginTransformFeedback
#define GLEE_H_DEFINED_glBeginTransformFeedback
typedef void (APIENTRYP GLEEPFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
GLEE_EXTERN GLEEPFNGLBEGINTRANSFORMFEEDBACKPROC GLeeFuncPtr_glBeginTransformFeedback;
#define glBeginTransformFeedback GLeeFuncPtr_glBeginTransformFeedback
#endif
#ifndef GLEE_H_DEFINED_glEndTransformFeedback
#define GLEE_H_DEFINED_glEndTransformFeedback
typedef void (APIENTRYP GLEEPFNGLENDTRANSFORMFEEDBACKPROC) ();
GLEE_EXTERN GLEEPFNGLENDTRANSFORMFEEDBACKPROC GLeeFuncPtr_glEndTransformFeedback;
#define glEndTransformFeedback GLeeFuncPtr_glEndTransformFeedback
#endif
#ifndef GLEE_H_DEFINED_glBindBufferRange
#define GLEE_H_DEFINED_glBindBufferRange
typedef void (APIENTRYP GLEEPFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
GLEE_EXTERN GLEEPFNGLBINDBUFFERRANGEPROC GLeeFuncPtr_glBindBufferRange;
#define glBindBufferRange GLeeFuncPtr_glBindBufferRange
#endif
#ifndef GLEE_H_DEFINED_glBindBufferBase
#define GLEE_H_DEFINED_glBindBufferBase
typedef void (APIENTRYP GLEEPFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
GLEE_EXTERN GLEEPFNGLBINDBUFFERBASEPROC GLeeFuncPtr_glBindBufferBase;
#define glBindBufferBase GLeeFuncPtr_glBindBufferBase
#endif
#ifndef GLEE_H_DEFINED_glTransformFeedbackVaryings
#define GLEE_H_DEFINED_glTransformFeedbackVaryings
typedef void (APIENTRYP GLEEPFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* * varyings, GLenum bufferMode);
GLEE_EXTERN GLEEPFNGLTRANSFORMFEEDBACKVARYINGSPROC GLeeFuncPtr_glTransformFeedbackVaryings;
#define glTransformFeedbackVaryings GLeeFuncPtr_glTransformFeedbackVaryings
#endif
#ifndef GLEE_H_DEFINED_glGetTransformFeedbackVarying
#define GLEE_H_DEFINED_glGetTransformFeedbackVarying
typedef void (APIENTRYP GLEEPFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
GLEE_EXTERN GLEEPFNGLGETTRANSFORMFEEDBACKVARYINGPROC GLeeFuncPtr_glGetTransformFeedbackVarying;
#define glGetTransformFeedbackVarying GLeeFuncPtr_glGetTransformFeedbackVarying
#endif
#ifndef GLEE_H_DEFINED_glClampColor
#define GLEE_H_DEFINED_glClampColor
typedef void (APIENTRYP GLEEPFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
GLEE_EXTERN GLEEPFNGLCLAMPCOLORPROC GLeeFuncPtr_glClampColor;
#define glClampColor GLeeFuncPtr_glClampColor
#endif
#ifndef GLEE_H_DEFINED_glBeginConditionalRender
#define GLEE_H_DEFINED_glBeginConditionalRender
typedef void (APIENTRYP GLEEPFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
GLEE_EXTERN GLEEPFNGLBEGINCONDITIONALRENDERPROC GLeeFuncPtr_glBeginConditionalRender;
#define glBeginConditionalRender GLeeFuncPtr_glBeginConditionalRender
#endif
#ifndef GLEE_H_DEFINED_glEndConditionalRender
#define GLEE_H_DEFINED_glEndConditionalRender
typedef void (APIENTRYP GLEEPFNGLENDCONDITIONALRENDERPROC) ();
GLEE_EXTERN GLEEPFNGLENDCONDITIONALRENDERPROC GLeeFuncPtr_glEndConditionalRender;
#define glEndConditionalRender GLeeFuncPtr_glEndConditionalRender
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribIPointer
#define GLEE_H_DEFINED_glVertexAttribIPointer
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBIPOINTERPROC GLeeFuncPtr_glVertexAttribIPointer;
#define glVertexAttribIPointer GLeeFuncPtr_glVertexAttribIPointer
#endif
#ifndef GLEE_H_DEFINED_glGetVertexAttribIiv
#define GLEE_H_DEFINED_glGetVertexAttribIiv
typedef void (APIENTRYP GLEEPFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETVERTEXATTRIBIIVPROC GLeeFuncPtr_glGetVertexAttribIiv;
#define glGetVertexAttribIiv GLeeFuncPtr_glGetVertexAttribIiv
#endif
#ifndef GLEE_H_DEFINED_glGetVertexAttribIuiv
#define GLEE_H_DEFINED_glGetVertexAttribIuiv
typedef void (APIENTRYP GLEEPFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint * params);
GLEE_EXTERN GLEEPFNGLGETVERTEXATTRIBIUIVPROC GLeeFuncPtr_glGetVertexAttribIuiv;
#define glGetVertexAttribIuiv GLeeFuncPtr_glGetVertexAttribIuiv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribI1i
#define GLEE_H_DEFINED_glVertexAttribI1i
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBI1IPROC GLeeFuncPtr_glVertexAttribI1i;
#define glVertexAttribI1i GLeeFuncPtr_glVertexAttribI1i
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribI2i
#define GLEE_H_DEFINED_glVertexAttribI2i
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBI2IPROC GLeeFuncPtr_glVertexAttribI2i;
#define glVertexAttribI2i GLeeFuncPtr_glVertexAttribI2i
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribI3i
#define GLEE_H_DEFINED_glVertexAttribI3i
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBI3IPROC GLeeFuncPtr_glVertexAttribI3i;
#define glVertexAttribI3i GLeeFuncPtr_glVertexAttribI3i
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribI4i
#define GLEE_H_DEFINED_glVertexAttribI4i
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBI4IPROC GLeeFuncPtr_glVertexAttribI4i;
#define glVertexAttribI4i GLeeFuncPtr_glVertexAttribI4i
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribI1ui
#define GLEE_H_DEFINED_glVertexAttribI1ui
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBI1UIPROC GLeeFuncPtr_glVertexAttribI1ui;
#define glVertexAttribI1ui GLeeFuncPtr_glVertexAttribI1ui
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribI2ui
#define GLEE_H_DEFINED_glVertexAttribI2ui
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBI2UIPROC GLeeFuncPtr_glVertexAttribI2ui;
#define glVertexAttribI2ui GLeeFuncPtr_glVertexAttribI2ui
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribI3ui
#define GLEE_H_DEFINED_glVertexAttribI3ui
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBI3UIPROC GLeeFuncPtr_glVertexAttribI3ui;
#define glVertexAttribI3ui GLeeFuncPtr_glVertexAttribI3ui
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribI4ui
#define GLEE_H_DEFINED_glVertexAttribI4ui
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBI4UIPROC GLeeFuncPtr_glVertexAttribI4ui;
#define glVertexAttribI4ui GLeeFuncPtr_glVertexAttribI4ui
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribI1iv
#define GLEE_H_DEFINED_glVertexAttribI1iv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBI1IVPROC GLeeFuncPtr_glVertexAttribI1iv;
#define glVertexAttribI1iv GLeeFuncPtr_glVertexAttribI1iv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribI2iv
#define GLEE_H_DEFINED_glVertexAttribI2iv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBI2IVPROC GLeeFuncPtr_glVertexAttribI2iv;
#define glVertexAttribI2iv GLeeFuncPtr_glVertexAttribI2iv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribI3iv
#define GLEE_H_DEFINED_glVertexAttribI3iv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBI3IVPROC GLeeFuncPtr_glVertexAttribI3iv;
#define glVertexAttribI3iv GLeeFuncPtr_glVertexAttribI3iv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribI4iv
#define GLEE_H_DEFINED_glVertexAttribI4iv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBI4IVPROC GLeeFuncPtr_glVertexAttribI4iv;
#define glVertexAttribI4iv GLeeFuncPtr_glVertexAttribI4iv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribI1uiv
#define GLEE_H_DEFINED_glVertexAttribI1uiv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBI1UIVPROC GLeeFuncPtr_glVertexAttribI1uiv;
#define glVertexAttribI1uiv GLeeFuncPtr_glVertexAttribI1uiv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribI2uiv
#define GLEE_H_DEFINED_glVertexAttribI2uiv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBI2UIVPROC GLeeFuncPtr_glVertexAttribI2uiv;
#define glVertexAttribI2uiv GLeeFuncPtr_glVertexAttribI2uiv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribI3uiv
#define GLEE_H_DEFINED_glVertexAttribI3uiv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBI3UIVPROC GLeeFuncPtr_glVertexAttribI3uiv;
#define glVertexAttribI3uiv GLeeFuncPtr_glVertexAttribI3uiv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribI4uiv
#define GLEE_H_DEFINED_glVertexAttribI4uiv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBI4UIVPROC GLeeFuncPtr_glVertexAttribI4uiv;
#define glVertexAttribI4uiv GLeeFuncPtr_glVertexAttribI4uiv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribI4bv
#define GLEE_H_DEFINED_glVertexAttribI4bv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBI4BVPROC GLeeFuncPtr_glVertexAttribI4bv;
#define glVertexAttribI4bv GLeeFuncPtr_glVertexAttribI4bv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribI4sv
#define GLEE_H_DEFINED_glVertexAttribI4sv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBI4SVPROC GLeeFuncPtr_glVertexAttribI4sv;
#define glVertexAttribI4sv GLeeFuncPtr_glVertexAttribI4sv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribI4ubv
#define GLEE_H_DEFINED_glVertexAttribI4ubv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBI4UBVPROC GLeeFuncPtr_glVertexAttribI4ubv;
#define glVertexAttribI4ubv GLeeFuncPtr_glVertexAttribI4ubv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribI4usv
#define GLEE_H_DEFINED_glVertexAttribI4usv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBI4USVPROC GLeeFuncPtr_glVertexAttribI4usv;
#define glVertexAttribI4usv GLeeFuncPtr_glVertexAttribI4usv
#endif
#ifndef GLEE_H_DEFINED_glGetUniformuiv
#define GLEE_H_DEFINED_glGetUniformuiv
typedef void (APIENTRYP GLEEPFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint * params);
GLEE_EXTERN GLEEPFNGLGETUNIFORMUIVPROC GLeeFuncPtr_glGetUniformuiv;
#define glGetUniformuiv GLeeFuncPtr_glGetUniformuiv
#endif
#ifndef GLEE_H_DEFINED_glBindFragDataLocation
#define GLEE_H_DEFINED_glBindFragDataLocation
typedef void (APIENTRYP GLEEPFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar * name);
GLEE_EXTERN GLEEPFNGLBINDFRAGDATALOCATIONPROC GLeeFuncPtr_glBindFragDataLocation;
#define glBindFragDataLocation GLeeFuncPtr_glBindFragDataLocation
#endif
#ifndef GLEE_H_DEFINED_glGetFragDataLocation
#define GLEE_H_DEFINED_glGetFragDataLocation
typedef GLint (APIENTRYP GLEEPFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar * name);
GLEE_EXTERN GLEEPFNGLGETFRAGDATALOCATIONPROC GLeeFuncPtr_glGetFragDataLocation;
#define glGetFragDataLocation GLeeFuncPtr_glGetFragDataLocation
#endif
#ifndef GLEE_H_DEFINED_glUniform1ui
#define GLEE_H_DEFINED_glUniform1ui
typedef void (APIENTRYP GLEEPFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
GLEE_EXTERN GLEEPFNGLUNIFORM1UIPROC GLeeFuncPtr_glUniform1ui;
#define glUniform1ui GLeeFuncPtr_glUniform1ui
#endif
#ifndef GLEE_H_DEFINED_glUniform2ui
#define GLEE_H_DEFINED_glUniform2ui
typedef void (APIENTRYP GLEEPFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
GLEE_EXTERN GLEEPFNGLUNIFORM2UIPROC GLeeFuncPtr_glUniform2ui;
#define glUniform2ui GLeeFuncPtr_glUniform2ui
#endif
#ifndef GLEE_H_DEFINED_glUniform3ui
#define GLEE_H_DEFINED_glUniform3ui
typedef void (APIENTRYP GLEEPFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
GLEE_EXTERN GLEEPFNGLUNIFORM3UIPROC GLeeFuncPtr_glUniform3ui;
#define glUniform3ui GLeeFuncPtr_glUniform3ui
#endif
#ifndef GLEE_H_DEFINED_glUniform4ui
#define GLEE_H_DEFINED_glUniform4ui
typedef void (APIENTRYP GLEEPFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
GLEE_EXTERN GLEEPFNGLUNIFORM4UIPROC GLeeFuncPtr_glUniform4ui;
#define glUniform4ui GLeeFuncPtr_glUniform4ui
#endif
#ifndef GLEE_H_DEFINED_glUniform1uiv
#define GLEE_H_DEFINED_glUniform1uiv
typedef void (APIENTRYP GLEEPFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint * value);
GLEE_EXTERN GLEEPFNGLUNIFORM1UIVPROC GLeeFuncPtr_glUniform1uiv;
#define glUniform1uiv GLeeFuncPtr_glUniform1uiv
#endif
#ifndef GLEE_H_DEFINED_glUniform2uiv
#define GLEE_H_DEFINED_glUniform2uiv
typedef void (APIENTRYP GLEEPFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint * value);
GLEE_EXTERN GLEEPFNGLUNIFORM2UIVPROC GLeeFuncPtr_glUniform2uiv;
#define glUniform2uiv GLeeFuncPtr_glUniform2uiv
#endif
#ifndef GLEE_H_DEFINED_glUniform3uiv
#define GLEE_H_DEFINED_glUniform3uiv
typedef void (APIENTRYP GLEEPFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint * value);
GLEE_EXTERN GLEEPFNGLUNIFORM3UIVPROC GLeeFuncPtr_glUniform3uiv;
#define glUniform3uiv GLeeFuncPtr_glUniform3uiv
#endif
#ifndef GLEE_H_DEFINED_glUniform4uiv
#define GLEE_H_DEFINED_glUniform4uiv
typedef void (APIENTRYP GLEEPFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint * value);
GLEE_EXTERN GLEEPFNGLUNIFORM4UIVPROC GLeeFuncPtr_glUniform4uiv;
#define glUniform4uiv GLeeFuncPtr_glUniform4uiv
#endif
#ifndef GLEE_H_DEFINED_glTexParameterIiv
#define GLEE_H_DEFINED_glTexParameterIiv
typedef void (APIENTRYP GLEEPFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint * params);
GLEE_EXTERN GLEEPFNGLTEXPARAMETERIIVPROC GLeeFuncPtr_glTexParameterIiv;
#define glTexParameterIiv GLeeFuncPtr_glTexParameterIiv
#endif
#ifndef GLEE_H_DEFINED_glTexParameterIuiv
#define GLEE_H_DEFINED_glTexParameterIuiv
typedef void (APIENTRYP GLEEPFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint * params);
GLEE_EXTERN GLEEPFNGLTEXPARAMETERIUIVPROC GLeeFuncPtr_glTexParameterIuiv;
#define glTexParameterIuiv GLeeFuncPtr_glTexParameterIuiv
#endif
#ifndef GLEE_H_DEFINED_glGetTexParameterIiv
#define GLEE_H_DEFINED_glGetTexParameterIiv
typedef void (APIENTRYP GLEEPFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETTEXPARAMETERIIVPROC GLeeFuncPtr_glGetTexParameterIiv;
#define glGetTexParameterIiv GLeeFuncPtr_glGetTexParameterIiv
#endif
#ifndef GLEE_H_DEFINED_glGetTexParameterIuiv
#define GLEE_H_DEFINED_glGetTexParameterIuiv
typedef void (APIENTRYP GLEEPFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint * params);
GLEE_EXTERN GLEEPFNGLGETTEXPARAMETERIUIVPROC GLeeFuncPtr_glGetTexParameterIuiv;
#define glGetTexParameterIuiv GLeeFuncPtr_glGetTexParameterIuiv
#endif
#ifndef GLEE_H_DEFINED_glClearBufferiv
#define GLEE_H_DEFINED_glClearBufferiv
typedef void (APIENTRYP GLEEPFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint * value);
GLEE_EXTERN GLEEPFNGLCLEARBUFFERIVPROC GLeeFuncPtr_glClearBufferiv;
#define glClearBufferiv GLeeFuncPtr_glClearBufferiv
#endif
#ifndef GLEE_H_DEFINED_glClearBufferuiv
#define GLEE_H_DEFINED_glClearBufferuiv
typedef void (APIENTRYP GLEEPFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint * value);
GLEE_EXTERN GLEEPFNGLCLEARBUFFERUIVPROC GLeeFuncPtr_glClearBufferuiv;
#define glClearBufferuiv GLeeFuncPtr_glClearBufferuiv
#endif
#ifndef GLEE_H_DEFINED_glClearBufferfv
#define GLEE_H_DEFINED_glClearBufferfv
typedef void (APIENTRYP GLEEPFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLCLEARBUFFERFVPROC GLeeFuncPtr_glClearBufferfv;
#define glClearBufferfv GLeeFuncPtr_glClearBufferfv
#endif
#ifndef GLEE_H_DEFINED_glClearBufferfi
#define GLEE_H_DEFINED_glClearBufferfi
typedef void (APIENTRYP GLEEPFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
GLEE_EXTERN GLEEPFNGLCLEARBUFFERFIPROC GLeeFuncPtr_glClearBufferfi;
#define glClearBufferfi GLeeFuncPtr_glClearBufferfi
#endif
#ifndef GLEE_H_DEFINED_glGetStringi
#define GLEE_H_DEFINED_glGetStringi
typedef const GLubyte * (APIENTRYP GLEEPFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
GLEE_EXTERN GLEEPFNGLGETSTRINGIPROC GLeeFuncPtr_glGetStringi;
#define glGetStringi GLeeFuncPtr_glGetStringi
#endif
#endif
/* GL_VERSION_3_1 */
#ifndef GL_VERSION_3_1
#define GL_VERSION_3_1 1
#define __GLEE_GL_VERSION_3_1 1
/* Constants */
#define GL_SAMPLER_2D_RECT 0x8B63
#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
#define GL_SAMPLER_BUFFER 0x8DC2
#define GL_INT_SAMPLER_2D_RECT 0x8DCD
#define GL_INT_SAMPLER_BUFFER 0x8DD0
#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
#define GL_TEXTURE_BUFFER 0x8C2A
#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
#define GL_TEXTURE_BINDING_BUFFER 0x8C2C
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
#define GL_TEXTURE_BUFFER_FORMAT 0x8C2E
#define GL_TEXTURE_RECTANGLE 0x84F5
#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
#define GL_RED_SNORM 0x8F90
#define GL_RG_SNORM 0x8F91
#define GL_RGB_SNORM 0x8F92
#define GL_RGBA_SNORM 0x8F93
#define GL_R8_SNORM 0x8F94
#define GL_RG8_SNORM 0x8F95
#define GL_RGB8_SNORM 0x8F96
#define GL_RGBA8_SNORM 0x8F97
#define GL_R16_SNORM 0x8F98
#define GL_RG16_SNORM 0x8F99
#define GL_RGB16_SNORM 0x8F9A
#define GL_RGBA16_SNORM 0x8F9B
#define GL_SIGNED_NORMALIZED 0x8F9C
#define GL_PRIMITIVE_RESTART 0x8F9D
#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
#ifndef GLEE_H_DEFINED_glDrawArraysInstanced
#define GLEE_H_DEFINED_glDrawArraysInstanced
typedef void (APIENTRYP GLEEPFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
GLEE_EXTERN GLEEPFNGLDRAWARRAYSINSTANCEDPROC GLeeFuncPtr_glDrawArraysInstanced;
#define glDrawArraysInstanced GLeeFuncPtr_glDrawArraysInstanced
#endif
#ifndef GLEE_H_DEFINED_glDrawElementsInstanced
#define GLEE_H_DEFINED_glDrawElementsInstanced
typedef void (APIENTRYP GLEEPFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount);
GLEE_EXTERN GLEEPFNGLDRAWELEMENTSINSTANCEDPROC GLeeFuncPtr_glDrawElementsInstanced;
#define glDrawElementsInstanced GLeeFuncPtr_glDrawElementsInstanced
#endif
#ifndef GLEE_H_DEFINED_glTexBuffer
#define GLEE_H_DEFINED_glTexBuffer
typedef void (APIENTRYP GLEEPFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer);
GLEE_EXTERN GLEEPFNGLTEXBUFFERPROC GLeeFuncPtr_glTexBuffer;
#define glTexBuffer GLeeFuncPtr_glTexBuffer
#endif
#ifndef GLEE_H_DEFINED_glPrimitiveRestartIndex
#define GLEE_H_DEFINED_glPrimitiveRestartIndex
typedef void (APIENTRYP GLEEPFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);
GLEE_EXTERN GLEEPFNGLPRIMITIVERESTARTINDEXPROC GLeeFuncPtr_glPrimitiveRestartIndex;
#define glPrimitiveRestartIndex GLeeFuncPtr_glPrimitiveRestartIndex
#endif
#endif
/* GL_VERSION_3_2 */
#ifndef GL_VERSION_3_2
#define GL_VERSION_3_2 1
#define __GLEE_GL_VERSION_3_2 1
/* Constants */
#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
#define GL_LINES_ADJACENCY 0x000A
#define GL_LINE_STRIP_ADJACENCY 0x000B
#define GL_TRIANGLES_ADJACENCY 0x000C
#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
#define GL_PROGRAM_POINT_SIZE 0x8642
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
#define GL_GEOMETRY_SHADER 0x8DD9
#define GL_GEOMETRY_VERTICES_OUT 0x8916
#define GL_GEOMETRY_INPUT_TYPE 0x8917
#define GL_GEOMETRY_OUTPUT_TYPE 0x8918
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
#define GL_CONTEXT_PROFILE_MASK 0x9126
#ifndef GLEE_H_DEFINED_glGetInteger64i_v
#define GLEE_H_DEFINED_glGetInteger64i_v
typedef void (APIENTRYP GLEEPFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 * data);
GLEE_EXTERN GLEEPFNGLGETINTEGER64I_VPROC GLeeFuncPtr_glGetInteger64i_v;
#define glGetInteger64i_v GLeeFuncPtr_glGetInteger64i_v
#endif
#ifndef GLEE_H_DEFINED_glGetBufferParameteri64v
#define GLEE_H_DEFINED_glGetBufferParameteri64v
typedef void (APIENTRYP GLEEPFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 * params);
GLEE_EXTERN GLEEPFNGLGETBUFFERPARAMETERI64VPROC GLeeFuncPtr_glGetBufferParameteri64v;
#define glGetBufferParameteri64v GLeeFuncPtr_glGetBufferParameteri64v
#endif
#ifndef GLEE_H_DEFINED_glFramebufferTexture
#define GLEE_H_DEFINED_glFramebufferTexture
typedef void (APIENTRYP GLEEPFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
GLEE_EXTERN GLEEPFNGLFRAMEBUFFERTEXTUREPROC GLeeFuncPtr_glFramebufferTexture;
#define glFramebufferTexture GLeeFuncPtr_glFramebufferTexture
#endif
#endif
/* GL_VERSION_3_3 */
#ifndef GL_VERSION_3_3
#define GL_VERSION_3_3 1
#define __GLEE_GL_VERSION_3_3 1
/* Constants */
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
#ifndef GLEE_H_DEFINED_glVertexAttribDivisor
#define GLEE_H_DEFINED_glVertexAttribDivisor
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBDIVISORPROC GLeeFuncPtr_glVertexAttribDivisor;
#define glVertexAttribDivisor GLeeFuncPtr_glVertexAttribDivisor
#endif
#endif
/* GL_VERSION_4_0 */
#ifndef GL_VERSION_4_0
#define GL_VERSION_4_0 1
#define __GLEE_GL_VERSION_4_0 1
/* Constants */
#define GL_SAMPLE_SHADING 0x8C36
#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
#ifndef GLEE_H_DEFINED_glMinSampleShading
#define GLEE_H_DEFINED_glMinSampleShading
typedef void (APIENTRYP GLEEPFNGLMINSAMPLESHADINGPROC) (GLclampf value);
GLEE_EXTERN GLEEPFNGLMINSAMPLESHADINGPROC GLeeFuncPtr_glMinSampleShading;
#define glMinSampleShading GLeeFuncPtr_glMinSampleShading
#endif
#ifndef GLEE_H_DEFINED_glBlendEquationi
#define GLEE_H_DEFINED_glBlendEquationi
typedef void (APIENTRYP GLEEPFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode);
GLEE_EXTERN GLEEPFNGLBLENDEQUATIONIPROC GLeeFuncPtr_glBlendEquationi;
#define glBlendEquationi GLeeFuncPtr_glBlendEquationi
#endif
#ifndef GLEE_H_DEFINED_glBlendEquationSeparatei
#define GLEE_H_DEFINED_glBlendEquationSeparatei
typedef void (APIENTRYP GLEEPFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
GLEE_EXTERN GLEEPFNGLBLENDEQUATIONSEPARATEIPROC GLeeFuncPtr_glBlendEquationSeparatei;
#define glBlendEquationSeparatei GLeeFuncPtr_glBlendEquationSeparatei
#endif
#ifndef GLEE_H_DEFINED_glBlendFunci
#define GLEE_H_DEFINED_glBlendFunci
typedef void (APIENTRYP GLEEPFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst);
GLEE_EXTERN GLEEPFNGLBLENDFUNCIPROC GLeeFuncPtr_glBlendFunci;
#define glBlendFunci GLeeFuncPtr_glBlendFunci
#endif
#ifndef GLEE_H_DEFINED_glBlendFuncSeparatei
#define GLEE_H_DEFINED_glBlendFuncSeparatei
typedef void (APIENTRYP GLEEPFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
GLEE_EXTERN GLEEPFNGLBLENDFUNCSEPARATEIPROC GLeeFuncPtr_glBlendFuncSeparatei;
#define glBlendFuncSeparatei GLeeFuncPtr_glBlendFuncSeparatei
#endif
#endif
/* GL_VERSION_4_1 */
#ifndef GL_VERSION_4_1
#define GL_VERSION_4_1 1
#define __GLEE_GL_VERSION_4_1 1
/* Constants */
#endif
/* GL_VERSION_4_2 */
#ifndef GL_VERSION_4_2
#define GL_VERSION_4_2 1
#define __GLEE_GL_VERSION_4_2 1
/* Constants */
#endif
/* GL_ARB_multitexture */
#ifndef GL_ARB_multitexture
#define GL_ARB_multitexture 1
#define __GLEE_GL_ARB_multitexture 1
/* Constants */
#define GL_TEXTURE0_ARB 0x84C0
#define GL_TEXTURE1_ARB 0x84C1
#define GL_TEXTURE2_ARB 0x84C2
#define GL_TEXTURE3_ARB 0x84C3
#define GL_TEXTURE4_ARB 0x84C4
#define GL_TEXTURE5_ARB 0x84C5
#define GL_TEXTURE6_ARB 0x84C6
#define GL_TEXTURE7_ARB 0x84C7
#define GL_TEXTURE8_ARB 0x84C8
#define GL_TEXTURE9_ARB 0x84C9
#define GL_TEXTURE10_ARB 0x84CA
#define GL_TEXTURE11_ARB 0x84CB
#define GL_TEXTURE12_ARB 0x84CC
#define GL_TEXTURE13_ARB 0x84CD
#define GL_TEXTURE14_ARB 0x84CE
#define GL_TEXTURE15_ARB 0x84CF
#define GL_TEXTURE16_ARB 0x84D0
#define GL_TEXTURE17_ARB 0x84D1
#define GL_TEXTURE18_ARB 0x84D2
#define GL_TEXTURE19_ARB 0x84D3
#define GL_TEXTURE20_ARB 0x84D4
#define GL_TEXTURE21_ARB 0x84D5
#define GL_TEXTURE22_ARB 0x84D6
#define GL_TEXTURE23_ARB 0x84D7
#define GL_TEXTURE24_ARB 0x84D8
#define GL_TEXTURE25_ARB 0x84D9
#define GL_TEXTURE26_ARB 0x84DA
#define GL_TEXTURE27_ARB 0x84DB
#define GL_TEXTURE28_ARB 0x84DC
#define GL_TEXTURE29_ARB 0x84DD
#define GL_TEXTURE30_ARB 0x84DE
#define GL_TEXTURE31_ARB 0x84DF
#define GL_ACTIVE_TEXTURE_ARB 0x84E0
#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
#ifndef GLEE_H_DEFINED_glActiveTextureARB
#define GLEE_H_DEFINED_glActiveTextureARB
typedef void (APIENTRYP GLEEPFNGLACTIVETEXTUREARBPROC) (GLenum texture);
GLEE_EXTERN GLEEPFNGLACTIVETEXTUREARBPROC GLeeFuncPtr_glActiveTextureARB;
#define glActiveTextureARB GLeeFuncPtr_glActiveTextureARB
#endif
#ifndef GLEE_H_DEFINED_glClientActiveTextureARB
#define GLEE_H_DEFINED_glClientActiveTextureARB
typedef void (APIENTRYP GLEEPFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
GLEE_EXTERN GLEEPFNGLCLIENTACTIVETEXTUREARBPROC GLeeFuncPtr_glClientActiveTextureARB;
#define glClientActiveTextureARB GLeeFuncPtr_glClientActiveTextureARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord1dARB
#define GLEE_H_DEFINED_glMultiTexCoord1dARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD1DARBPROC GLeeFuncPtr_glMultiTexCoord1dARB;
#define glMultiTexCoord1dARB GLeeFuncPtr_glMultiTexCoord1dARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord1dvARB
#define GLEE_H_DEFINED_glMultiTexCoord1dvARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD1DVARBPROC GLeeFuncPtr_glMultiTexCoord1dvARB;
#define glMultiTexCoord1dvARB GLeeFuncPtr_glMultiTexCoord1dvARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord1fARB
#define GLEE_H_DEFINED_glMultiTexCoord1fARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD1FARBPROC GLeeFuncPtr_glMultiTexCoord1fARB;
#define glMultiTexCoord1fARB GLeeFuncPtr_glMultiTexCoord1fARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord1fvARB
#define GLEE_H_DEFINED_glMultiTexCoord1fvARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD1FVARBPROC GLeeFuncPtr_glMultiTexCoord1fvARB;
#define glMultiTexCoord1fvARB GLeeFuncPtr_glMultiTexCoord1fvARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord1iARB
#define GLEE_H_DEFINED_glMultiTexCoord1iARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD1IARBPROC GLeeFuncPtr_glMultiTexCoord1iARB;
#define glMultiTexCoord1iARB GLeeFuncPtr_glMultiTexCoord1iARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord1ivARB
#define GLEE_H_DEFINED_glMultiTexCoord1ivARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD1IVARBPROC GLeeFuncPtr_glMultiTexCoord1ivARB;
#define glMultiTexCoord1ivARB GLeeFuncPtr_glMultiTexCoord1ivARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord1sARB
#define GLEE_H_DEFINED_glMultiTexCoord1sARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD1SARBPROC GLeeFuncPtr_glMultiTexCoord1sARB;
#define glMultiTexCoord1sARB GLeeFuncPtr_glMultiTexCoord1sARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord1svARB
#define GLEE_H_DEFINED_glMultiTexCoord1svARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD1SVARBPROC GLeeFuncPtr_glMultiTexCoord1svARB;
#define glMultiTexCoord1svARB GLeeFuncPtr_glMultiTexCoord1svARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord2dARB
#define GLEE_H_DEFINED_glMultiTexCoord2dARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD2DARBPROC GLeeFuncPtr_glMultiTexCoord2dARB;
#define glMultiTexCoord2dARB GLeeFuncPtr_glMultiTexCoord2dARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord2dvARB
#define GLEE_H_DEFINED_glMultiTexCoord2dvARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD2DVARBPROC GLeeFuncPtr_glMultiTexCoord2dvARB;
#define glMultiTexCoord2dvARB GLeeFuncPtr_glMultiTexCoord2dvARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord2fARB
#define GLEE_H_DEFINED_glMultiTexCoord2fARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD2FARBPROC GLeeFuncPtr_glMultiTexCoord2fARB;
#define glMultiTexCoord2fARB GLeeFuncPtr_glMultiTexCoord2fARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord2fvARB
#define GLEE_H_DEFINED_glMultiTexCoord2fvARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD2FVARBPROC GLeeFuncPtr_glMultiTexCoord2fvARB;
#define glMultiTexCoord2fvARB GLeeFuncPtr_glMultiTexCoord2fvARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord2iARB
#define GLEE_H_DEFINED_glMultiTexCoord2iARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD2IARBPROC GLeeFuncPtr_glMultiTexCoord2iARB;
#define glMultiTexCoord2iARB GLeeFuncPtr_glMultiTexCoord2iARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord2ivARB
#define GLEE_H_DEFINED_glMultiTexCoord2ivARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD2IVARBPROC GLeeFuncPtr_glMultiTexCoord2ivARB;
#define glMultiTexCoord2ivARB GLeeFuncPtr_glMultiTexCoord2ivARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord2sARB
#define GLEE_H_DEFINED_glMultiTexCoord2sARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD2SARBPROC GLeeFuncPtr_glMultiTexCoord2sARB;
#define glMultiTexCoord2sARB GLeeFuncPtr_glMultiTexCoord2sARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord2svARB
#define GLEE_H_DEFINED_glMultiTexCoord2svARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD2SVARBPROC GLeeFuncPtr_glMultiTexCoord2svARB;
#define glMultiTexCoord2svARB GLeeFuncPtr_glMultiTexCoord2svARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord3dARB
#define GLEE_H_DEFINED_glMultiTexCoord3dARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD3DARBPROC GLeeFuncPtr_glMultiTexCoord3dARB;
#define glMultiTexCoord3dARB GLeeFuncPtr_glMultiTexCoord3dARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord3dvARB
#define GLEE_H_DEFINED_glMultiTexCoord3dvARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD3DVARBPROC GLeeFuncPtr_glMultiTexCoord3dvARB;
#define glMultiTexCoord3dvARB GLeeFuncPtr_glMultiTexCoord3dvARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord3fARB
#define GLEE_H_DEFINED_glMultiTexCoord3fARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD3FARBPROC GLeeFuncPtr_glMultiTexCoord3fARB;
#define glMultiTexCoord3fARB GLeeFuncPtr_glMultiTexCoord3fARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord3fvARB
#define GLEE_H_DEFINED_glMultiTexCoord3fvARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD3FVARBPROC GLeeFuncPtr_glMultiTexCoord3fvARB;
#define glMultiTexCoord3fvARB GLeeFuncPtr_glMultiTexCoord3fvARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord3iARB
#define GLEE_H_DEFINED_glMultiTexCoord3iARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD3IARBPROC GLeeFuncPtr_glMultiTexCoord3iARB;
#define glMultiTexCoord3iARB GLeeFuncPtr_glMultiTexCoord3iARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord3ivARB
#define GLEE_H_DEFINED_glMultiTexCoord3ivARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD3IVARBPROC GLeeFuncPtr_glMultiTexCoord3ivARB;
#define glMultiTexCoord3ivARB GLeeFuncPtr_glMultiTexCoord3ivARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord3sARB
#define GLEE_H_DEFINED_glMultiTexCoord3sARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD3SARBPROC GLeeFuncPtr_glMultiTexCoord3sARB;
#define glMultiTexCoord3sARB GLeeFuncPtr_glMultiTexCoord3sARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord3svARB
#define GLEE_H_DEFINED_glMultiTexCoord3svARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD3SVARBPROC GLeeFuncPtr_glMultiTexCoord3svARB;
#define glMultiTexCoord3svARB GLeeFuncPtr_glMultiTexCoord3svARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord4dARB
#define GLEE_H_DEFINED_glMultiTexCoord4dARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD4DARBPROC GLeeFuncPtr_glMultiTexCoord4dARB;
#define glMultiTexCoord4dARB GLeeFuncPtr_glMultiTexCoord4dARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord4dvARB
#define GLEE_H_DEFINED_glMultiTexCoord4dvARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD4DVARBPROC GLeeFuncPtr_glMultiTexCoord4dvARB;
#define glMultiTexCoord4dvARB GLeeFuncPtr_glMultiTexCoord4dvARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord4fARB
#define GLEE_H_DEFINED_glMultiTexCoord4fARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD4FARBPROC GLeeFuncPtr_glMultiTexCoord4fARB;
#define glMultiTexCoord4fARB GLeeFuncPtr_glMultiTexCoord4fARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord4fvARB
#define GLEE_H_DEFINED_glMultiTexCoord4fvARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD4FVARBPROC GLeeFuncPtr_glMultiTexCoord4fvARB;
#define glMultiTexCoord4fvARB GLeeFuncPtr_glMultiTexCoord4fvARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord4iARB
#define GLEE_H_DEFINED_glMultiTexCoord4iARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD4IARBPROC GLeeFuncPtr_glMultiTexCoord4iARB;
#define glMultiTexCoord4iARB GLeeFuncPtr_glMultiTexCoord4iARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord4ivARB
#define GLEE_H_DEFINED_glMultiTexCoord4ivARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD4IVARBPROC GLeeFuncPtr_glMultiTexCoord4ivARB;
#define glMultiTexCoord4ivARB GLeeFuncPtr_glMultiTexCoord4ivARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord4sARB
#define GLEE_H_DEFINED_glMultiTexCoord4sARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD4SARBPROC GLeeFuncPtr_glMultiTexCoord4sARB;
#define glMultiTexCoord4sARB GLeeFuncPtr_glMultiTexCoord4sARB
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord4svARB
#define GLEE_H_DEFINED_glMultiTexCoord4svARB
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD4SVARBPROC GLeeFuncPtr_glMultiTexCoord4svARB;
#define glMultiTexCoord4svARB GLeeFuncPtr_glMultiTexCoord4svARB
#endif
#endif
/* GL_ARB_transpose_matrix */
#ifndef GL_ARB_transpose_matrix
#define GL_ARB_transpose_matrix 1
#define __GLEE_GL_ARB_transpose_matrix 1
/* Constants */
#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
#ifndef GLEE_H_DEFINED_glLoadTransposeMatrixfARB
#define GLEE_H_DEFINED_glLoadTransposeMatrixfARB
typedef void (APIENTRYP GLEEPFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat * m);
GLEE_EXTERN GLEEPFNGLLOADTRANSPOSEMATRIXFARBPROC GLeeFuncPtr_glLoadTransposeMatrixfARB;
#define glLoadTransposeMatrixfARB GLeeFuncPtr_glLoadTransposeMatrixfARB
#endif
#ifndef GLEE_H_DEFINED_glLoadTransposeMatrixdARB
#define GLEE_H_DEFINED_glLoadTransposeMatrixdARB
typedef void (APIENTRYP GLEEPFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble * m);
GLEE_EXTERN GLEEPFNGLLOADTRANSPOSEMATRIXDARBPROC GLeeFuncPtr_glLoadTransposeMatrixdARB;
#define glLoadTransposeMatrixdARB GLeeFuncPtr_glLoadTransposeMatrixdARB
#endif
#ifndef GLEE_H_DEFINED_glMultTransposeMatrixfARB
#define GLEE_H_DEFINED_glMultTransposeMatrixfARB
typedef void (APIENTRYP GLEEPFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat * m);
GLEE_EXTERN GLEEPFNGLMULTTRANSPOSEMATRIXFARBPROC GLeeFuncPtr_glMultTransposeMatrixfARB;
#define glMultTransposeMatrixfARB GLeeFuncPtr_glMultTransposeMatrixfARB
#endif
#ifndef GLEE_H_DEFINED_glMultTransposeMatrixdARB
#define GLEE_H_DEFINED_glMultTransposeMatrixdARB
typedef void (APIENTRYP GLEEPFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble * m);
GLEE_EXTERN GLEEPFNGLMULTTRANSPOSEMATRIXDARBPROC GLeeFuncPtr_glMultTransposeMatrixdARB;
#define glMultTransposeMatrixdARB GLeeFuncPtr_glMultTransposeMatrixdARB
#endif
#endif
/* GL_ARB_multisample */
#ifndef GL_ARB_multisample
#define GL_ARB_multisample 1
#define __GLEE_GL_ARB_multisample 1
/* Constants */
#define GL_MULTISAMPLE_ARB 0x809D
#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
#define GL_SAMPLE_COVERAGE_ARB 0x80A0
#define GL_SAMPLE_BUFFERS_ARB 0x80A8
#define GL_SAMPLES_ARB 0x80A9
#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
#define GL_MULTISAMPLE_BIT_ARB 0x20000000
#ifndef GLEE_H_DEFINED_glSampleCoverageARB
#define GLEE_H_DEFINED_glSampleCoverageARB
typedef void (APIENTRYP GLEEPFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
GLEE_EXTERN GLEEPFNGLSAMPLECOVERAGEARBPROC GLeeFuncPtr_glSampleCoverageARB;
#define glSampleCoverageARB GLeeFuncPtr_glSampleCoverageARB
#endif
#endif
/* GL_ARB_texture_env_add */
#ifndef GL_ARB_texture_env_add
#define GL_ARB_texture_env_add 1
#define __GLEE_GL_ARB_texture_env_add 1
/* Constants */
#endif
/* GL_ARB_texture_cube_map */
#ifndef GL_ARB_texture_cube_map
#define GL_ARB_texture_cube_map 1
#define __GLEE_GL_ARB_texture_cube_map 1
/* Constants */
#define GL_NORMAL_MAP_ARB 0x8511
#define GL_REFLECTION_MAP_ARB 0x8512
#define GL_TEXTURE_CUBE_MAP_ARB 0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
#endif
/* GL_ARB_texture_compression */
#ifndef GL_ARB_texture_compression
#define GL_ARB_texture_compression 1
#define __GLEE_GL_ARB_texture_compression 1
/* Constants */
#define GL_COMPRESSED_ALPHA_ARB 0x84E9
#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
#define GL_COMPRESSED_INTENSITY_ARB 0x84EC
#define GL_COMPRESSED_RGB_ARB 0x84ED
#define GL_COMPRESSED_RGBA_ARB 0x84EE
#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
#define GL_TEXTURE_COMPRESSED_ARB 0x86A1
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
#ifndef GLEE_H_DEFINED_glCompressedTexImage3DARB
#define GLEE_H_DEFINED_glCompressedTexImage3DARB
typedef void (APIENTRYP GLEEPFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
GLEE_EXTERN GLEEPFNGLCOMPRESSEDTEXIMAGE3DARBPROC GLeeFuncPtr_glCompressedTexImage3DARB;
#define glCompressedTexImage3DARB GLeeFuncPtr_glCompressedTexImage3DARB
#endif
#ifndef GLEE_H_DEFINED_glCompressedTexImage2DARB
#define GLEE_H_DEFINED_glCompressedTexImage2DARB
typedef void (APIENTRYP GLEEPFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
GLEE_EXTERN GLEEPFNGLCOMPRESSEDTEXIMAGE2DARBPROC GLeeFuncPtr_glCompressedTexImage2DARB;
#define glCompressedTexImage2DARB GLeeFuncPtr_glCompressedTexImage2DARB
#endif
#ifndef GLEE_H_DEFINED_glCompressedTexImage1DARB
#define GLEE_H_DEFINED_glCompressedTexImage1DARB
typedef void (APIENTRYP GLEEPFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
GLEE_EXTERN GLEEPFNGLCOMPRESSEDTEXIMAGE1DARBPROC GLeeFuncPtr_glCompressedTexImage1DARB;
#define glCompressedTexImage1DARB GLeeFuncPtr_glCompressedTexImage1DARB
#endif
#ifndef GLEE_H_DEFINED_glCompressedTexSubImage3DARB
#define GLEE_H_DEFINED_glCompressedTexSubImage3DARB
typedef void (APIENTRYP GLEEPFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
GLEE_EXTERN GLEEPFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC GLeeFuncPtr_glCompressedTexSubImage3DARB;
#define glCompressedTexSubImage3DARB GLeeFuncPtr_glCompressedTexSubImage3DARB
#endif
#ifndef GLEE_H_DEFINED_glCompressedTexSubImage2DARB
#define GLEE_H_DEFINED_glCompressedTexSubImage2DARB
typedef void (APIENTRYP GLEEPFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
GLEE_EXTERN GLEEPFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC GLeeFuncPtr_glCompressedTexSubImage2DARB;
#define glCompressedTexSubImage2DARB GLeeFuncPtr_glCompressedTexSubImage2DARB
#endif
#ifndef GLEE_H_DEFINED_glCompressedTexSubImage1DARB
#define GLEE_H_DEFINED_glCompressedTexSubImage1DARB
typedef void (APIENTRYP GLEEPFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
GLEE_EXTERN GLEEPFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC GLeeFuncPtr_glCompressedTexSubImage1DARB;
#define glCompressedTexSubImage1DARB GLeeFuncPtr_glCompressedTexSubImage1DARB
#endif
#ifndef GLEE_H_DEFINED_glGetCompressedTexImageARB
#define GLEE_H_DEFINED_glGetCompressedTexImageARB
typedef void (APIENTRYP GLEEPFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid * img);
GLEE_EXTERN GLEEPFNGLGETCOMPRESSEDTEXIMAGEARBPROC GLeeFuncPtr_glGetCompressedTexImageARB;
#define glGetCompressedTexImageARB GLeeFuncPtr_glGetCompressedTexImageARB
#endif
#endif
/* GL_ARB_texture_border_clamp */
#ifndef GL_ARB_texture_border_clamp
#define GL_ARB_texture_border_clamp 1
#define __GLEE_GL_ARB_texture_border_clamp 1
/* Constants */
#define GL_CLAMP_TO_BORDER_ARB 0x812D
#endif
/* GL_ARB_point_parameters */
#ifndef GL_ARB_point_parameters
#define GL_ARB_point_parameters 1
#define __GLEE_GL_ARB_point_parameters 1
/* Constants */
#define GL_POINT_SIZE_MIN_ARB 0x8126
#define GL_POINT_SIZE_MAX_ARB 0x8127
#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
#ifndef GLEE_H_DEFINED_glPointParameterfARB
#define GLEE_H_DEFINED_glPointParameterfARB
typedef void (APIENTRYP GLEEPFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
GLEE_EXTERN GLEEPFNGLPOINTPARAMETERFARBPROC GLeeFuncPtr_glPointParameterfARB;
#define glPointParameterfARB GLeeFuncPtr_glPointParameterfARB
#endif
#ifndef GLEE_H_DEFINED_glPointParameterfvARB
#define GLEE_H_DEFINED_glPointParameterfvARB
typedef void (APIENTRYP GLEEPFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLPOINTPARAMETERFVARBPROC GLeeFuncPtr_glPointParameterfvARB;
#define glPointParameterfvARB GLeeFuncPtr_glPointParameterfvARB
#endif
#endif
/* GL_ARB_vertex_blend */
#ifndef GL_ARB_vertex_blend
#define GL_ARB_vertex_blend 1
#define __GLEE_GL_ARB_vertex_blend 1
/* Constants */
#define GL_MAX_VERTEX_UNITS_ARB 0x86A4
#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
#define GL_VERTEX_BLEND_ARB 0x86A7
#define GL_CURRENT_WEIGHT_ARB 0x86A8
#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
#define GL_WEIGHT_ARRAY_ARB 0x86AD
#define GL_MODELVIEW0_ARB 0x1700
#define GL_MODELVIEW1_ARB 0x850A
#define GL_MODELVIEW2_ARB 0x8722
#define GL_MODELVIEW3_ARB 0x8723
#define GL_MODELVIEW4_ARB 0x8724
#define GL_MODELVIEW5_ARB 0x8725
#define GL_MODELVIEW6_ARB 0x8726
#define GL_MODELVIEW7_ARB 0x8727
#define GL_MODELVIEW8_ARB 0x8728
#define GL_MODELVIEW9_ARB 0x8729
#define GL_MODELVIEW10_ARB 0x872A
#define GL_MODELVIEW11_ARB 0x872B
#define GL_MODELVIEW12_ARB 0x872C
#define GL_MODELVIEW13_ARB 0x872D
#define GL_MODELVIEW14_ARB 0x872E
#define GL_MODELVIEW15_ARB 0x872F
#define GL_MODELVIEW16_ARB 0x8730
#define GL_MODELVIEW17_ARB 0x8731
#define GL_MODELVIEW18_ARB 0x8732
#define GL_MODELVIEW19_ARB 0x8733
#define GL_MODELVIEW20_ARB 0x8734
#define GL_MODELVIEW21_ARB 0x8735
#define GL_MODELVIEW22_ARB 0x8736
#define GL_MODELVIEW23_ARB 0x8737
#define GL_MODELVIEW24_ARB 0x8738
#define GL_MODELVIEW25_ARB 0x8739
#define GL_MODELVIEW26_ARB 0x873A
#define GL_MODELVIEW27_ARB 0x873B
#define GL_MODELVIEW28_ARB 0x873C
#define GL_MODELVIEW29_ARB 0x873D
#define GL_MODELVIEW30_ARB 0x873E
#define GL_MODELVIEW31_ARB 0x873F
#ifndef GLEE_H_DEFINED_glWeightbvARB
#define GLEE_H_DEFINED_glWeightbvARB
typedef void (APIENTRYP GLEEPFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte * weights);
GLEE_EXTERN GLEEPFNGLWEIGHTBVARBPROC GLeeFuncPtr_glWeightbvARB;
#define glWeightbvARB GLeeFuncPtr_glWeightbvARB
#endif
#ifndef GLEE_H_DEFINED_glWeightsvARB
#define GLEE_H_DEFINED_glWeightsvARB
typedef void (APIENTRYP GLEEPFNGLWEIGHTSVARBPROC) (GLint size, const GLshort * weights);
GLEE_EXTERN GLEEPFNGLWEIGHTSVARBPROC GLeeFuncPtr_glWeightsvARB;
#define glWeightsvARB GLeeFuncPtr_glWeightsvARB
#endif
#ifndef GLEE_H_DEFINED_glWeightivARB
#define GLEE_H_DEFINED_glWeightivARB
typedef void (APIENTRYP GLEEPFNGLWEIGHTIVARBPROC) (GLint size, const GLint * weights);
GLEE_EXTERN GLEEPFNGLWEIGHTIVARBPROC GLeeFuncPtr_glWeightivARB;
#define glWeightivARB GLeeFuncPtr_glWeightivARB
#endif
#ifndef GLEE_H_DEFINED_glWeightfvARB
#define GLEE_H_DEFINED_glWeightfvARB
typedef void (APIENTRYP GLEEPFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat * weights);
GLEE_EXTERN GLEEPFNGLWEIGHTFVARBPROC GLeeFuncPtr_glWeightfvARB;
#define glWeightfvARB GLeeFuncPtr_glWeightfvARB
#endif
#ifndef GLEE_H_DEFINED_glWeightdvARB
#define GLEE_H_DEFINED_glWeightdvARB
typedef void (APIENTRYP GLEEPFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble * weights);
GLEE_EXTERN GLEEPFNGLWEIGHTDVARBPROC GLeeFuncPtr_glWeightdvARB;
#define glWeightdvARB GLeeFuncPtr_glWeightdvARB
#endif
#ifndef GLEE_H_DEFINED_glWeightubvARB
#define GLEE_H_DEFINED_glWeightubvARB
typedef void (APIENTRYP GLEEPFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte * weights);
GLEE_EXTERN GLEEPFNGLWEIGHTUBVARBPROC GLeeFuncPtr_glWeightubvARB;
#define glWeightubvARB GLeeFuncPtr_glWeightubvARB
#endif
#ifndef GLEE_H_DEFINED_glWeightusvARB
#define GLEE_H_DEFINED_glWeightusvARB
typedef void (APIENTRYP GLEEPFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort * weights);
GLEE_EXTERN GLEEPFNGLWEIGHTUSVARBPROC GLeeFuncPtr_glWeightusvARB;
#define glWeightusvARB GLeeFuncPtr_glWeightusvARB
#endif
#ifndef GLEE_H_DEFINED_glWeightuivARB
#define GLEE_H_DEFINED_glWeightuivARB
typedef void (APIENTRYP GLEEPFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint * weights);
GLEE_EXTERN GLEEPFNGLWEIGHTUIVARBPROC GLeeFuncPtr_glWeightuivARB;
#define glWeightuivARB GLeeFuncPtr_glWeightuivARB
#endif
#ifndef GLEE_H_DEFINED_glWeightPointerARB
#define GLEE_H_DEFINED_glWeightPointerARB
typedef void (APIENTRYP GLEEPFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
GLEE_EXTERN GLEEPFNGLWEIGHTPOINTERARBPROC GLeeFuncPtr_glWeightPointerARB;
#define glWeightPointerARB GLeeFuncPtr_glWeightPointerARB
#endif
#ifndef GLEE_H_DEFINED_glVertexBlendARB
#define GLEE_H_DEFINED_glVertexBlendARB
typedef void (APIENTRYP GLEEPFNGLVERTEXBLENDARBPROC) (GLint count);
GLEE_EXTERN GLEEPFNGLVERTEXBLENDARBPROC GLeeFuncPtr_glVertexBlendARB;
#define glVertexBlendARB GLeeFuncPtr_glVertexBlendARB
#endif
#endif
/* GL_ARB_matrix_palette */
#ifndef GL_ARB_matrix_palette
#define GL_ARB_matrix_palette 1
#define __GLEE_GL_ARB_matrix_palette 1
/* Constants */
#define GL_MATRIX_PALETTE_ARB 0x8840
#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
#define GL_MAX_PALETTE_MATRICES_ARB 0x8842
#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844
#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845
#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
#ifndef GLEE_H_DEFINED_glCurrentPaletteMatrixARB
#define GLEE_H_DEFINED_glCurrentPaletteMatrixARB
typedef void (APIENTRYP GLEEPFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index);
GLEE_EXTERN GLEEPFNGLCURRENTPALETTEMATRIXARBPROC GLeeFuncPtr_glCurrentPaletteMatrixARB;
#define glCurrentPaletteMatrixARB GLeeFuncPtr_glCurrentPaletteMatrixARB
#endif
#ifndef GLEE_H_DEFINED_glMatrixIndexubvARB
#define GLEE_H_DEFINED_glMatrixIndexubvARB
typedef void (APIENTRYP GLEEPFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte * indices);
GLEE_EXTERN GLEEPFNGLMATRIXINDEXUBVARBPROC GLeeFuncPtr_glMatrixIndexubvARB;
#define glMatrixIndexubvARB GLeeFuncPtr_glMatrixIndexubvARB
#endif
#ifndef GLEE_H_DEFINED_glMatrixIndexusvARB
#define GLEE_H_DEFINED_glMatrixIndexusvARB
typedef void (APIENTRYP GLEEPFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort * indices);
GLEE_EXTERN GLEEPFNGLMATRIXINDEXUSVARBPROC GLeeFuncPtr_glMatrixIndexusvARB;
#define glMatrixIndexusvARB GLeeFuncPtr_glMatrixIndexusvARB
#endif
#ifndef GLEE_H_DEFINED_glMatrixIndexuivARB
#define GLEE_H_DEFINED_glMatrixIndexuivARB
typedef void (APIENTRYP GLEEPFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint * indices);
GLEE_EXTERN GLEEPFNGLMATRIXINDEXUIVARBPROC GLeeFuncPtr_glMatrixIndexuivARB;
#define glMatrixIndexuivARB GLeeFuncPtr_glMatrixIndexuivARB
#endif
#ifndef GLEE_H_DEFINED_glMatrixIndexPointerARB
#define GLEE_H_DEFINED_glMatrixIndexPointerARB
typedef void (APIENTRYP GLEEPFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
GLEE_EXTERN GLEEPFNGLMATRIXINDEXPOINTERARBPROC GLeeFuncPtr_glMatrixIndexPointerARB;
#define glMatrixIndexPointerARB GLeeFuncPtr_glMatrixIndexPointerARB
#endif
#endif
/* GL_ARB_texture_env_combine */
#ifndef GL_ARB_texture_env_combine
#define GL_ARB_texture_env_combine 1
#define __GLEE_GL_ARB_texture_env_combine 1
/* Constants */
#define GL_COMBINE_ARB 0x8570
#define GL_COMBINE_RGB_ARB 0x8571
#define GL_COMBINE_ALPHA_ARB 0x8572
#define GL_SOURCE0_RGB_ARB 0x8580
#define GL_SOURCE1_RGB_ARB 0x8581
#define GL_SOURCE2_RGB_ARB 0x8582
#define GL_SOURCE0_ALPHA_ARB 0x8588
#define GL_SOURCE1_ALPHA_ARB 0x8589
#define GL_SOURCE2_ALPHA_ARB 0x858A
#define GL_OPERAND0_RGB_ARB 0x8590
#define GL_OPERAND1_RGB_ARB 0x8591
#define GL_OPERAND2_RGB_ARB 0x8592
#define GL_OPERAND0_ALPHA_ARB 0x8598
#define GL_OPERAND1_ALPHA_ARB 0x8599
#define GL_OPERAND2_ALPHA_ARB 0x859A
#define GL_RGB_SCALE_ARB 0x8573
#define GL_ADD_SIGNED_ARB 0x8574
#define GL_INTERPOLATE_ARB 0x8575
#define GL_SUBTRACT_ARB 0x84E7
#define GL_CONSTANT_ARB 0x8576
#define GL_PRIMARY_COLOR_ARB 0x8577
#define GL_PREVIOUS_ARB 0x8578
#endif
/* GL_ARB_texture_env_crossbar */
#ifndef GL_ARB_texture_env_crossbar
#define GL_ARB_texture_env_crossbar 1
#define __GLEE_GL_ARB_texture_env_crossbar 1
/* Constants */
#endif
/* GL_ARB_texture_env_dot3 */
#ifndef GL_ARB_texture_env_dot3
#define GL_ARB_texture_env_dot3 1
#define __GLEE_GL_ARB_texture_env_dot3 1
/* Constants */
#define GL_DOT3_RGB_ARB 0x86AE
#define GL_DOT3_RGBA_ARB 0x86AF
#endif
/* GL_ARB_texture_mirrored_repeat */
#ifndef GL_ARB_texture_mirrored_repeat
#define GL_ARB_texture_mirrored_repeat 1
#define __GLEE_GL_ARB_texture_mirrored_repeat 1
/* Constants */
#define GL_MIRRORED_REPEAT_ARB 0x8370
#endif
/* GL_ARB_depth_texture */
#ifndef GL_ARB_depth_texture
#define GL_ARB_depth_texture 1
#define __GLEE_GL_ARB_depth_texture 1
/* Constants */
#define GL_DEPTH_COMPONENT16_ARB 0x81A5
#define GL_DEPTH_COMPONENT24_ARB 0x81A6
#define GL_DEPTH_COMPONENT32_ARB 0x81A7
#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
#endif
/* GL_ARB_shadow */
#ifndef GL_ARB_shadow
#define GL_ARB_shadow 1
#define __GLEE_GL_ARB_shadow 1
/* Constants */
#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C
#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
#endif
/* GL_ARB_shadow_ambient */
#ifndef GL_ARB_shadow_ambient
#define GL_ARB_shadow_ambient 1
#define __GLEE_GL_ARB_shadow_ambient 1
/* Constants */
#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
#endif
/* GL_ARB_window_pos */
#ifndef GL_ARB_window_pos
#define GL_ARB_window_pos 1
#define __GLEE_GL_ARB_window_pos 1
/* Constants */
#ifndef GLEE_H_DEFINED_glWindowPos2dARB
#define GLEE_H_DEFINED_glWindowPos2dARB
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y);
GLEE_EXTERN GLEEPFNGLWINDOWPOS2DARBPROC GLeeFuncPtr_glWindowPos2dARB;
#define glWindowPos2dARB GLeeFuncPtr_glWindowPos2dARB
#endif
#ifndef GLEE_H_DEFINED_glWindowPos2dvARB
#define GLEE_H_DEFINED_glWindowPos2dvARB
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS2DVARBPROC) (const GLdouble * v);
GLEE_EXTERN GLEEPFNGLWINDOWPOS2DVARBPROC GLeeFuncPtr_glWindowPos2dvARB;
#define glWindowPos2dvARB GLeeFuncPtr_glWindowPos2dvARB
#endif
#ifndef GLEE_H_DEFINED_glWindowPos2fARB
#define GLEE_H_DEFINED_glWindowPos2fARB
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y);
GLEE_EXTERN GLEEPFNGLWINDOWPOS2FARBPROC GLeeFuncPtr_glWindowPos2fARB;
#define glWindowPos2fARB GLeeFuncPtr_glWindowPos2fARB
#endif
#ifndef GLEE_H_DEFINED_glWindowPos2fvARB
#define GLEE_H_DEFINED_glWindowPos2fvARB
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS2FVARBPROC) (const GLfloat * v);
GLEE_EXTERN GLEEPFNGLWINDOWPOS2FVARBPROC GLeeFuncPtr_glWindowPos2fvARB;
#define glWindowPos2fvARB GLeeFuncPtr_glWindowPos2fvARB
#endif
#ifndef GLEE_H_DEFINED_glWindowPos2iARB
#define GLEE_H_DEFINED_glWindowPos2iARB
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y);
GLEE_EXTERN GLEEPFNGLWINDOWPOS2IARBPROC GLeeFuncPtr_glWindowPos2iARB;
#define glWindowPos2iARB GLeeFuncPtr_glWindowPos2iARB
#endif
#ifndef GLEE_H_DEFINED_glWindowPos2ivARB
#define GLEE_H_DEFINED_glWindowPos2ivARB
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS2IVARBPROC) (const GLint * v);
GLEE_EXTERN GLEEPFNGLWINDOWPOS2IVARBPROC GLeeFuncPtr_glWindowPos2ivARB;
#define glWindowPos2ivARB GLeeFuncPtr_glWindowPos2ivARB
#endif
#ifndef GLEE_H_DEFINED_glWindowPos2sARB
#define GLEE_H_DEFINED_glWindowPos2sARB
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y);
GLEE_EXTERN GLEEPFNGLWINDOWPOS2SARBPROC GLeeFuncPtr_glWindowPos2sARB;
#define glWindowPos2sARB GLeeFuncPtr_glWindowPos2sARB
#endif
#ifndef GLEE_H_DEFINED_glWindowPos2svARB
#define GLEE_H_DEFINED_glWindowPos2svARB
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS2SVARBPROC) (const GLshort * v);
GLEE_EXTERN GLEEPFNGLWINDOWPOS2SVARBPROC GLeeFuncPtr_glWindowPos2svARB;
#define glWindowPos2svARB GLeeFuncPtr_glWindowPos2svARB
#endif
#ifndef GLEE_H_DEFINED_glWindowPos3dARB
#define GLEE_H_DEFINED_glWindowPos3dARB
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z);
GLEE_EXTERN GLEEPFNGLWINDOWPOS3DARBPROC GLeeFuncPtr_glWindowPos3dARB;
#define glWindowPos3dARB GLeeFuncPtr_glWindowPos3dARB
#endif
#ifndef GLEE_H_DEFINED_glWindowPos3dvARB
#define GLEE_H_DEFINED_glWindowPos3dvARB
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS3DVARBPROC) (const GLdouble * v);
GLEE_EXTERN GLEEPFNGLWINDOWPOS3DVARBPROC GLeeFuncPtr_glWindowPos3dvARB;
#define glWindowPos3dvARB GLeeFuncPtr_glWindowPos3dvARB
#endif
#ifndef GLEE_H_DEFINED_glWindowPos3fARB
#define GLEE_H_DEFINED_glWindowPos3fARB
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z);
GLEE_EXTERN GLEEPFNGLWINDOWPOS3FARBPROC GLeeFuncPtr_glWindowPos3fARB;
#define glWindowPos3fARB GLeeFuncPtr_glWindowPos3fARB
#endif
#ifndef GLEE_H_DEFINED_glWindowPos3fvARB
#define GLEE_H_DEFINED_glWindowPos3fvARB
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS3FVARBPROC) (const GLfloat * v);
GLEE_EXTERN GLEEPFNGLWINDOWPOS3FVARBPROC GLeeFuncPtr_glWindowPos3fvARB;
#define glWindowPos3fvARB GLeeFuncPtr_glWindowPos3fvARB
#endif
#ifndef GLEE_H_DEFINED_glWindowPos3iARB
#define GLEE_H_DEFINED_glWindowPos3iARB
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z);
GLEE_EXTERN GLEEPFNGLWINDOWPOS3IARBPROC GLeeFuncPtr_glWindowPos3iARB;
#define glWindowPos3iARB GLeeFuncPtr_glWindowPos3iARB
#endif
#ifndef GLEE_H_DEFINED_glWindowPos3ivARB
#define GLEE_H_DEFINED_glWindowPos3ivARB
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS3IVARBPROC) (const GLint * v);
GLEE_EXTERN GLEEPFNGLWINDOWPOS3IVARBPROC GLeeFuncPtr_glWindowPos3ivARB;
#define glWindowPos3ivARB GLeeFuncPtr_glWindowPos3ivARB
#endif
#ifndef GLEE_H_DEFINED_glWindowPos3sARB
#define GLEE_H_DEFINED_glWindowPos3sARB
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z);
GLEE_EXTERN GLEEPFNGLWINDOWPOS3SARBPROC GLeeFuncPtr_glWindowPos3sARB;
#define glWindowPos3sARB GLeeFuncPtr_glWindowPos3sARB
#endif
#ifndef GLEE_H_DEFINED_glWindowPos3svARB
#define GLEE_H_DEFINED_glWindowPos3svARB
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS3SVARBPROC) (const GLshort * v);
GLEE_EXTERN GLEEPFNGLWINDOWPOS3SVARBPROC GLeeFuncPtr_glWindowPos3svARB;
#define glWindowPos3svARB GLeeFuncPtr_glWindowPos3svARB
#endif
#endif
/* GL_ARB_vertex_program */
#ifndef GL_ARB_vertex_program
#define GL_ARB_vertex_program 1
#define __GLEE_GL_ARB_vertex_program 1
/* Constants */
#define GL_COLOR_SUM_ARB 0x8458
#define GL_VERTEX_PROGRAM_ARB 0x8620
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
#define GL_PROGRAM_LENGTH_ARB 0x8627
#define GL_PROGRAM_STRING_ARB 0x8628
#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
#define GL_CURRENT_MATRIX_ARB 0x8641
#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
#define GL_PROGRAM_BINDING_ARB 0x8677
#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
#define GL_PROGRAM_ERROR_STRING_ARB 0x8874
#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
#define GL_PROGRAM_FORMAT_ARB 0x8876
#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
#define GL_PROGRAM_PARAMETERS_ARB 0x88A8
#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
#define GL_PROGRAM_ATTRIBS_ARB 0x88AC
#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
#define GL_MATRIX0_ARB 0x88C0
#define GL_MATRIX1_ARB 0x88C1
#define GL_MATRIX2_ARB 0x88C2
#define GL_MATRIX3_ARB 0x88C3
#define GL_MATRIX4_ARB 0x88C4
#define GL_MATRIX5_ARB 0x88C5
#define GL_MATRIX6_ARB 0x88C6
#define GL_MATRIX7_ARB 0x88C7
#define GL_MATRIX8_ARB 0x88C8
#define GL_MATRIX9_ARB 0x88C9
#define GL_MATRIX10_ARB 0x88CA
#define GL_MATRIX11_ARB 0x88CB
#define GL_MATRIX12_ARB 0x88CC
#define GL_MATRIX13_ARB 0x88CD
#define GL_MATRIX14_ARB 0x88CE
#define GL_MATRIX15_ARB 0x88CF
#define GL_MATRIX16_ARB 0x88D0
#define GL_MATRIX17_ARB 0x88D1
#define GL_MATRIX18_ARB 0x88D2
#define GL_MATRIX19_ARB 0x88D3
#define GL_MATRIX20_ARB 0x88D4
#define GL_MATRIX21_ARB 0x88D5
#define GL_MATRIX22_ARB 0x88D6
#define GL_MATRIX23_ARB 0x88D7
#define GL_MATRIX24_ARB 0x88D8
#define GL_MATRIX25_ARB 0x88D9
#define GL_MATRIX26_ARB 0x88DA
#define GL_MATRIX27_ARB 0x88DB
#define GL_MATRIX28_ARB 0x88DC
#define GL_MATRIX29_ARB 0x88DD
#define GL_MATRIX30_ARB 0x88DE
#define GL_MATRIX31_ARB 0x88DF
#ifndef GLEE_H_DEFINED_glVertexAttrib1dARB
#define GLEE_H_DEFINED_glVertexAttrib1dARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB1DARBPROC GLeeFuncPtr_glVertexAttrib1dARB;
#define glVertexAttrib1dARB GLeeFuncPtr_glVertexAttrib1dARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib1dvARB
#define GLEE_H_DEFINED_glVertexAttrib1dvARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB1DVARBPROC GLeeFuncPtr_glVertexAttrib1dvARB;
#define glVertexAttrib1dvARB GLeeFuncPtr_glVertexAttrib1dvARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib1fARB
#define GLEE_H_DEFINED_glVertexAttrib1fARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB1FARBPROC GLeeFuncPtr_glVertexAttrib1fARB;
#define glVertexAttrib1fARB GLeeFuncPtr_glVertexAttrib1fARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib1fvARB
#define GLEE_H_DEFINED_glVertexAttrib1fvARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB1FVARBPROC GLeeFuncPtr_glVertexAttrib1fvARB;
#define glVertexAttrib1fvARB GLeeFuncPtr_glVertexAttrib1fvARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib1sARB
#define GLEE_H_DEFINED_glVertexAttrib1sARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB1SARBPROC GLeeFuncPtr_glVertexAttrib1sARB;
#define glVertexAttrib1sARB GLeeFuncPtr_glVertexAttrib1sARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib1svARB
#define GLEE_H_DEFINED_glVertexAttrib1svARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB1SVARBPROC GLeeFuncPtr_glVertexAttrib1svARB;
#define glVertexAttrib1svARB GLeeFuncPtr_glVertexAttrib1svARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib2dARB
#define GLEE_H_DEFINED_glVertexAttrib2dARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB2DARBPROC GLeeFuncPtr_glVertexAttrib2dARB;
#define glVertexAttrib2dARB GLeeFuncPtr_glVertexAttrib2dARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib2dvARB
#define GLEE_H_DEFINED_glVertexAttrib2dvARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB2DVARBPROC GLeeFuncPtr_glVertexAttrib2dvARB;
#define glVertexAttrib2dvARB GLeeFuncPtr_glVertexAttrib2dvARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib2fARB
#define GLEE_H_DEFINED_glVertexAttrib2fARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB2FARBPROC GLeeFuncPtr_glVertexAttrib2fARB;
#define glVertexAttrib2fARB GLeeFuncPtr_glVertexAttrib2fARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib2fvARB
#define GLEE_H_DEFINED_glVertexAttrib2fvARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB2FVARBPROC GLeeFuncPtr_glVertexAttrib2fvARB;
#define glVertexAttrib2fvARB GLeeFuncPtr_glVertexAttrib2fvARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib2sARB
#define GLEE_H_DEFINED_glVertexAttrib2sARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB2SARBPROC GLeeFuncPtr_glVertexAttrib2sARB;
#define glVertexAttrib2sARB GLeeFuncPtr_glVertexAttrib2sARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib2svARB
#define GLEE_H_DEFINED_glVertexAttrib2svARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB2SVARBPROC GLeeFuncPtr_glVertexAttrib2svARB;
#define glVertexAttrib2svARB GLeeFuncPtr_glVertexAttrib2svARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib3dARB
#define GLEE_H_DEFINED_glVertexAttrib3dARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB3DARBPROC GLeeFuncPtr_glVertexAttrib3dARB;
#define glVertexAttrib3dARB GLeeFuncPtr_glVertexAttrib3dARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib3dvARB
#define GLEE_H_DEFINED_glVertexAttrib3dvARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB3DVARBPROC GLeeFuncPtr_glVertexAttrib3dvARB;
#define glVertexAttrib3dvARB GLeeFuncPtr_glVertexAttrib3dvARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib3fARB
#define GLEE_H_DEFINED_glVertexAttrib3fARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB3FARBPROC GLeeFuncPtr_glVertexAttrib3fARB;
#define glVertexAttrib3fARB GLeeFuncPtr_glVertexAttrib3fARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib3fvARB
#define GLEE_H_DEFINED_glVertexAttrib3fvARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB3FVARBPROC GLeeFuncPtr_glVertexAttrib3fvARB;
#define glVertexAttrib3fvARB GLeeFuncPtr_glVertexAttrib3fvARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib3sARB
#define GLEE_H_DEFINED_glVertexAttrib3sARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB3SARBPROC GLeeFuncPtr_glVertexAttrib3sARB;
#define glVertexAttrib3sARB GLeeFuncPtr_glVertexAttrib3sARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib3svARB
#define GLEE_H_DEFINED_glVertexAttrib3svARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB3SVARBPROC GLeeFuncPtr_glVertexAttrib3svARB;
#define glVertexAttrib3svARB GLeeFuncPtr_glVertexAttrib3svARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4NbvARB
#define GLEE_H_DEFINED_glVertexAttrib4NbvARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4NBVARBPROC GLeeFuncPtr_glVertexAttrib4NbvARB;
#define glVertexAttrib4NbvARB GLeeFuncPtr_glVertexAttrib4NbvARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4NivARB
#define GLEE_H_DEFINED_glVertexAttrib4NivARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4NIVARBPROC GLeeFuncPtr_glVertexAttrib4NivARB;
#define glVertexAttrib4NivARB GLeeFuncPtr_glVertexAttrib4NivARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4NsvARB
#define GLEE_H_DEFINED_glVertexAttrib4NsvARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4NSVARBPROC GLeeFuncPtr_glVertexAttrib4NsvARB;
#define glVertexAttrib4NsvARB GLeeFuncPtr_glVertexAttrib4NsvARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4NubARB
#define GLEE_H_DEFINED_glVertexAttrib4NubARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4NUBARBPROC GLeeFuncPtr_glVertexAttrib4NubARB;
#define glVertexAttrib4NubARB GLeeFuncPtr_glVertexAttrib4NubARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4NubvARB
#define GLEE_H_DEFINED_glVertexAttrib4NubvARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4NUBVARBPROC GLeeFuncPtr_glVertexAttrib4NubvARB;
#define glVertexAttrib4NubvARB GLeeFuncPtr_glVertexAttrib4NubvARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4NuivARB
#define GLEE_H_DEFINED_glVertexAttrib4NuivARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4NUIVARBPROC GLeeFuncPtr_glVertexAttrib4NuivARB;
#define glVertexAttrib4NuivARB GLeeFuncPtr_glVertexAttrib4NuivARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4NusvARB
#define GLEE_H_DEFINED_glVertexAttrib4NusvARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4NUSVARBPROC GLeeFuncPtr_glVertexAttrib4NusvARB;
#define glVertexAttrib4NusvARB GLeeFuncPtr_glVertexAttrib4NusvARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4bvARB
#define GLEE_H_DEFINED_glVertexAttrib4bvARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4BVARBPROC GLeeFuncPtr_glVertexAttrib4bvARB;
#define glVertexAttrib4bvARB GLeeFuncPtr_glVertexAttrib4bvARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4dARB
#define GLEE_H_DEFINED_glVertexAttrib4dARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4DARBPROC GLeeFuncPtr_glVertexAttrib4dARB;
#define glVertexAttrib4dARB GLeeFuncPtr_glVertexAttrib4dARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4dvARB
#define GLEE_H_DEFINED_glVertexAttrib4dvARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4DVARBPROC GLeeFuncPtr_glVertexAttrib4dvARB;
#define glVertexAttrib4dvARB GLeeFuncPtr_glVertexAttrib4dvARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4fARB
#define GLEE_H_DEFINED_glVertexAttrib4fARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4FARBPROC GLeeFuncPtr_glVertexAttrib4fARB;
#define glVertexAttrib4fARB GLeeFuncPtr_glVertexAttrib4fARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4fvARB
#define GLEE_H_DEFINED_glVertexAttrib4fvARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4FVARBPROC GLeeFuncPtr_glVertexAttrib4fvARB;
#define glVertexAttrib4fvARB GLeeFuncPtr_glVertexAttrib4fvARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4ivARB
#define GLEE_H_DEFINED_glVertexAttrib4ivARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4IVARBPROC GLeeFuncPtr_glVertexAttrib4ivARB;
#define glVertexAttrib4ivARB GLeeFuncPtr_glVertexAttrib4ivARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4sARB
#define GLEE_H_DEFINED_glVertexAttrib4sARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4SARBPROC GLeeFuncPtr_glVertexAttrib4sARB;
#define glVertexAttrib4sARB GLeeFuncPtr_glVertexAttrib4sARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4svARB
#define GLEE_H_DEFINED_glVertexAttrib4svARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4SVARBPROC GLeeFuncPtr_glVertexAttrib4svARB;
#define glVertexAttrib4svARB GLeeFuncPtr_glVertexAttrib4svARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4ubvARB
#define GLEE_H_DEFINED_glVertexAttrib4ubvARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4UBVARBPROC GLeeFuncPtr_glVertexAttrib4ubvARB;
#define glVertexAttrib4ubvARB GLeeFuncPtr_glVertexAttrib4ubvARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4uivARB
#define GLEE_H_DEFINED_glVertexAttrib4uivARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4UIVARBPROC GLeeFuncPtr_glVertexAttrib4uivARB;
#define glVertexAttrib4uivARB GLeeFuncPtr_glVertexAttrib4uivARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4usvARB
#define GLEE_H_DEFINED_glVertexAttrib4usvARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4USVARBPROC GLeeFuncPtr_glVertexAttrib4usvARB;
#define glVertexAttrib4usvARB GLeeFuncPtr_glVertexAttrib4usvARB
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribPointerARB
#define GLEE_H_DEFINED_glVertexAttribPointerARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBPOINTERARBPROC GLeeFuncPtr_glVertexAttribPointerARB;
#define glVertexAttribPointerARB GLeeFuncPtr_glVertexAttribPointerARB
#endif
#ifndef GLEE_H_DEFINED_glEnableVertexAttribArrayARB
#define GLEE_H_DEFINED_glEnableVertexAttribArrayARB
typedef void (APIENTRYP GLEEPFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
GLEE_EXTERN GLEEPFNGLENABLEVERTEXATTRIBARRAYARBPROC GLeeFuncPtr_glEnableVertexAttribArrayARB;
#define glEnableVertexAttribArrayARB GLeeFuncPtr_glEnableVertexAttribArrayARB
#endif
#ifndef GLEE_H_DEFINED_glDisableVertexAttribArrayARB
#define GLEE_H_DEFINED_glDisableVertexAttribArrayARB
typedef void (APIENTRYP GLEEPFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
GLEE_EXTERN GLEEPFNGLDISABLEVERTEXATTRIBARRAYARBPROC GLeeFuncPtr_glDisableVertexAttribArrayARB;
#define glDisableVertexAttribArrayARB GLeeFuncPtr_glDisableVertexAttribArrayARB
#endif
#ifndef GLEE_H_DEFINED_glProgramStringARB
#define GLEE_H_DEFINED_glProgramStringARB
typedef void (APIENTRYP GLEEPFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid * string);
GLEE_EXTERN GLEEPFNGLPROGRAMSTRINGARBPROC GLeeFuncPtr_glProgramStringARB;
#define glProgramStringARB GLeeFuncPtr_glProgramStringARB
#endif
#ifndef GLEE_H_DEFINED_glBindProgramARB
#define GLEE_H_DEFINED_glBindProgramARB
typedef void (APIENTRYP GLEEPFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program);
GLEE_EXTERN GLEEPFNGLBINDPROGRAMARBPROC GLeeFuncPtr_glBindProgramARB;
#define glBindProgramARB GLeeFuncPtr_glBindProgramARB
#endif
#ifndef GLEE_H_DEFINED_glDeleteProgramsARB
#define GLEE_H_DEFINED_glDeleteProgramsARB
typedef void (APIENTRYP GLEEPFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint * programs);
GLEE_EXTERN GLEEPFNGLDELETEPROGRAMSARBPROC GLeeFuncPtr_glDeleteProgramsARB;
#define glDeleteProgramsARB GLeeFuncPtr_glDeleteProgramsARB
#endif
#ifndef GLEE_H_DEFINED_glGenProgramsARB
#define GLEE_H_DEFINED_glGenProgramsARB
typedef void (APIENTRYP GLEEPFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint * programs);
GLEE_EXTERN GLEEPFNGLGENPROGRAMSARBPROC GLeeFuncPtr_glGenProgramsARB;
#define glGenProgramsARB GLeeFuncPtr_glGenProgramsARB
#endif
#ifndef GLEE_H_DEFINED_glProgramEnvParameter4dARB
#define GLEE_H_DEFINED_glProgramEnvParameter4dARB
typedef void (APIENTRYP GLEEPFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
GLEE_EXTERN GLEEPFNGLPROGRAMENVPARAMETER4DARBPROC GLeeFuncPtr_glProgramEnvParameter4dARB;
#define glProgramEnvParameter4dARB GLeeFuncPtr_glProgramEnvParameter4dARB
#endif
#ifndef GLEE_H_DEFINED_glProgramEnvParameter4dvARB
#define GLEE_H_DEFINED_glProgramEnvParameter4dvARB
typedef void (APIENTRYP GLEEPFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble * params);
GLEE_EXTERN GLEEPFNGLPROGRAMENVPARAMETER4DVARBPROC GLeeFuncPtr_glProgramEnvParameter4dvARB;
#define glProgramEnvParameter4dvARB GLeeFuncPtr_glProgramEnvParameter4dvARB
#endif
#ifndef GLEE_H_DEFINED_glProgramEnvParameter4fARB
#define GLEE_H_DEFINED_glProgramEnvParameter4fARB
typedef void (APIENTRYP GLEEPFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
GLEE_EXTERN GLEEPFNGLPROGRAMENVPARAMETER4FARBPROC GLeeFuncPtr_glProgramEnvParameter4fARB;
#define glProgramEnvParameter4fARB GLeeFuncPtr_glProgramEnvParameter4fARB
#endif
#ifndef GLEE_H_DEFINED_glProgramEnvParameter4fvARB
#define GLEE_H_DEFINED_glProgramEnvParameter4fvARB
typedef void (APIENTRYP GLEEPFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLPROGRAMENVPARAMETER4FVARBPROC GLeeFuncPtr_glProgramEnvParameter4fvARB;
#define glProgramEnvParameter4fvARB GLeeFuncPtr_glProgramEnvParameter4fvARB
#endif
#ifndef GLEE_H_DEFINED_glProgramLocalParameter4dARB
#define GLEE_H_DEFINED_glProgramLocalParameter4dARB
typedef void (APIENTRYP GLEEPFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
GLEE_EXTERN GLEEPFNGLPROGRAMLOCALPARAMETER4DARBPROC GLeeFuncPtr_glProgramLocalParameter4dARB;
#define glProgramLocalParameter4dARB GLeeFuncPtr_glProgramLocalParameter4dARB
#endif
#ifndef GLEE_H_DEFINED_glProgramLocalParameter4dvARB
#define GLEE_H_DEFINED_glProgramLocalParameter4dvARB
typedef void (APIENTRYP GLEEPFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble * params);
GLEE_EXTERN GLEEPFNGLPROGRAMLOCALPARAMETER4DVARBPROC GLeeFuncPtr_glProgramLocalParameter4dvARB;
#define glProgramLocalParameter4dvARB GLeeFuncPtr_glProgramLocalParameter4dvARB
#endif
#ifndef GLEE_H_DEFINED_glProgramLocalParameter4fARB
#define GLEE_H_DEFINED_glProgramLocalParameter4fARB
typedef void (APIENTRYP GLEEPFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
GLEE_EXTERN GLEEPFNGLPROGRAMLOCALPARAMETER4FARBPROC GLeeFuncPtr_glProgramLocalParameter4fARB;
#define glProgramLocalParameter4fARB GLeeFuncPtr_glProgramLocalParameter4fARB
#endif
#ifndef GLEE_H_DEFINED_glProgramLocalParameter4fvARB
#define GLEE_H_DEFINED_glProgramLocalParameter4fvARB
typedef void (APIENTRYP GLEEPFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLPROGRAMLOCALPARAMETER4FVARBPROC GLeeFuncPtr_glProgramLocalParameter4fvARB;
#define glProgramLocalParameter4fvARB GLeeFuncPtr_glProgramLocalParameter4fvARB
#endif
#ifndef GLEE_H_DEFINED_glGetProgramEnvParameterdvARB
#define GLEE_H_DEFINED_glGetProgramEnvParameterdvARB
typedef void (APIENTRYP GLEEPFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble * params);
GLEE_EXTERN GLEEPFNGLGETPROGRAMENVPARAMETERDVARBPROC GLeeFuncPtr_glGetProgramEnvParameterdvARB;
#define glGetProgramEnvParameterdvARB GLeeFuncPtr_glGetProgramEnvParameterdvARB
#endif
#ifndef GLEE_H_DEFINED_glGetProgramEnvParameterfvARB
#define GLEE_H_DEFINED_glGetProgramEnvParameterfvARB
typedef void (APIENTRYP GLEEPFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETPROGRAMENVPARAMETERFVARBPROC GLeeFuncPtr_glGetProgramEnvParameterfvARB;
#define glGetProgramEnvParameterfvARB GLeeFuncPtr_glGetProgramEnvParameterfvARB
#endif
#ifndef GLEE_H_DEFINED_glGetProgramLocalParameterdvARB
#define GLEE_H_DEFINED_glGetProgramLocalParameterdvARB
typedef void (APIENTRYP GLEEPFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble * params);
GLEE_EXTERN GLEEPFNGLGETPROGRAMLOCALPARAMETERDVARBPROC GLeeFuncPtr_glGetProgramLocalParameterdvARB;
#define glGetProgramLocalParameterdvARB GLeeFuncPtr_glGetProgramLocalParameterdvARB
#endif
#ifndef GLEE_H_DEFINED_glGetProgramLocalParameterfvARB
#define GLEE_H_DEFINED_glGetProgramLocalParameterfvARB
typedef void (APIENTRYP GLEEPFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETPROGRAMLOCALPARAMETERFVARBPROC GLeeFuncPtr_glGetProgramLocalParameterfvARB;
#define glGetProgramLocalParameterfvARB GLeeFuncPtr_glGetProgramLocalParameterfvARB
#endif
#ifndef GLEE_H_DEFINED_glGetProgramivARB
#define GLEE_H_DEFINED_glGetProgramivARB
typedef void (APIENTRYP GLEEPFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETPROGRAMIVARBPROC GLeeFuncPtr_glGetProgramivARB;
#define glGetProgramivARB GLeeFuncPtr_glGetProgramivARB
#endif
#ifndef GLEE_H_DEFINED_glGetProgramStringARB
#define GLEE_H_DEFINED_glGetProgramStringARB
typedef void (APIENTRYP GLEEPFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid * string);
GLEE_EXTERN GLEEPFNGLGETPROGRAMSTRINGARBPROC GLeeFuncPtr_glGetProgramStringARB;
#define glGetProgramStringARB GLeeFuncPtr_glGetProgramStringARB
#endif
#ifndef GLEE_H_DEFINED_glGetVertexAttribdvARB
#define GLEE_H_DEFINED_glGetVertexAttribdvARB
typedef void (APIENTRYP GLEEPFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble * params);
GLEE_EXTERN GLEEPFNGLGETVERTEXATTRIBDVARBPROC GLeeFuncPtr_glGetVertexAttribdvARB;
#define glGetVertexAttribdvARB GLeeFuncPtr_glGetVertexAttribdvARB
#endif
#ifndef GLEE_H_DEFINED_glGetVertexAttribfvARB
#define GLEE_H_DEFINED_glGetVertexAttribfvARB
typedef void (APIENTRYP GLEEPFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETVERTEXATTRIBFVARBPROC GLeeFuncPtr_glGetVertexAttribfvARB;
#define glGetVertexAttribfvARB GLeeFuncPtr_glGetVertexAttribfvARB
#endif
#ifndef GLEE_H_DEFINED_glGetVertexAttribivARB
#define GLEE_H_DEFINED_glGetVertexAttribivARB
typedef void (APIENTRYP GLEEPFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETVERTEXATTRIBIVARBPROC GLeeFuncPtr_glGetVertexAttribivARB;
#define glGetVertexAttribivARB GLeeFuncPtr_glGetVertexAttribivARB
#endif
#ifndef GLEE_H_DEFINED_glGetVertexAttribPointervARB
#define GLEE_H_DEFINED_glGetVertexAttribPointervARB
typedef void (APIENTRYP GLEEPFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* * pointer);
GLEE_EXTERN GLEEPFNGLGETVERTEXATTRIBPOINTERVARBPROC GLeeFuncPtr_glGetVertexAttribPointervARB;
#define glGetVertexAttribPointervARB GLeeFuncPtr_glGetVertexAttribPointervARB
#endif
#ifndef GLEE_H_DEFINED_glIsProgramARB
#define GLEE_H_DEFINED_glIsProgramARB
typedef GLboolean (APIENTRYP GLEEPFNGLISPROGRAMARBPROC) (GLuint program);
GLEE_EXTERN GLEEPFNGLISPROGRAMARBPROC GLeeFuncPtr_glIsProgramARB;
#define glIsProgramARB GLeeFuncPtr_glIsProgramARB
#endif
#endif
/* GL_ARB_fragment_program */
#ifndef GL_ARB_fragment_program
#define GL_ARB_fragment_program 1
#define __GLEE_GL_ARB_fragment_program 1
/* Constants */
#define GL_FRAGMENT_PROGRAM_ARB 0x8804
#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
#define GL_MAX_TEXTURE_COORDS_ARB 0x8871
#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
#endif
/* GL_ARB_vertex_buffer_object */
#ifndef GL_ARB_vertex_buffer_object
#define GL_ARB_vertex_buffer_object 1
#define __GLEE_GL_ARB_vertex_buffer_object 1
/* Constants */
#define GL_BUFFER_SIZE_ARB 0x8764
#define GL_BUFFER_USAGE_ARB 0x8765
#define GL_ARRAY_BUFFER_ARB 0x8892
#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
#define GL_READ_ONLY_ARB 0x88B8
#define GL_WRITE_ONLY_ARB 0x88B9
#define GL_READ_WRITE_ARB 0x88BA
#define GL_BUFFER_ACCESS_ARB 0x88BB
#define GL_BUFFER_MAPPED_ARB 0x88BC
#define GL_BUFFER_MAP_POINTER_ARB 0x88BD
#define GL_STREAM_DRAW_ARB 0x88E0
#define GL_STREAM_READ_ARB 0x88E1
#define GL_STREAM_COPY_ARB 0x88E2
#define GL_STATIC_DRAW_ARB 0x88E4
#define GL_STATIC_READ_ARB 0x88E5
#define GL_STATIC_COPY_ARB 0x88E6
#define GL_DYNAMIC_DRAW_ARB 0x88E8
#define GL_DYNAMIC_READ_ARB 0x88E9
#define GL_DYNAMIC_COPY_ARB 0x88EA
#ifndef GLEE_H_DEFINED_glBindBufferARB
#define GLEE_H_DEFINED_glBindBufferARB
typedef void (APIENTRYP GLEEPFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
GLEE_EXTERN GLEEPFNGLBINDBUFFERARBPROC GLeeFuncPtr_glBindBufferARB;
#define glBindBufferARB GLeeFuncPtr_glBindBufferARB
#endif
#ifndef GLEE_H_DEFINED_glDeleteBuffersARB
#define GLEE_H_DEFINED_glDeleteBuffersARB
typedef void (APIENTRYP GLEEPFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint * buffers);
GLEE_EXTERN GLEEPFNGLDELETEBUFFERSARBPROC GLeeFuncPtr_glDeleteBuffersARB;
#define glDeleteBuffersARB GLeeFuncPtr_glDeleteBuffersARB
#endif
#ifndef GLEE_H_DEFINED_glGenBuffersARB
#define GLEE_H_DEFINED_glGenBuffersARB
typedef void (APIENTRYP GLEEPFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint * buffers);
GLEE_EXTERN GLEEPFNGLGENBUFFERSARBPROC GLeeFuncPtr_glGenBuffersARB;
#define glGenBuffersARB GLeeFuncPtr_glGenBuffersARB
#endif
#ifndef GLEE_H_DEFINED_glIsBufferARB
#define GLEE_H_DEFINED_glIsBufferARB
typedef GLboolean (APIENTRYP GLEEPFNGLISBUFFERARBPROC) (GLuint buffer);
GLEE_EXTERN GLEEPFNGLISBUFFERARBPROC GLeeFuncPtr_glIsBufferARB;
#define glIsBufferARB GLeeFuncPtr_glIsBufferARB
#endif
#ifndef GLEE_H_DEFINED_glBufferDataARB
#define GLEE_H_DEFINED_glBufferDataARB
typedef void (APIENTRYP GLEEPFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage);
GLEE_EXTERN GLEEPFNGLBUFFERDATAARBPROC GLeeFuncPtr_glBufferDataARB;
#define glBufferDataARB GLeeFuncPtr_glBufferDataARB
#endif
#ifndef GLEE_H_DEFINED_glBufferSubDataARB
#define GLEE_H_DEFINED_glBufferSubDataARB
typedef void (APIENTRYP GLEEPFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data);
GLEE_EXTERN GLEEPFNGLBUFFERSUBDATAARBPROC GLeeFuncPtr_glBufferSubDataARB;
#define glBufferSubDataARB GLeeFuncPtr_glBufferSubDataARB
#endif
#ifndef GLEE_H_DEFINED_glGetBufferSubDataARB
#define GLEE_H_DEFINED_glGetBufferSubDataARB
typedef void (APIENTRYP GLEEPFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data);
GLEE_EXTERN GLEEPFNGLGETBUFFERSUBDATAARBPROC GLeeFuncPtr_glGetBufferSubDataARB;
#define glGetBufferSubDataARB GLeeFuncPtr_glGetBufferSubDataARB
#endif
#ifndef GLEE_H_DEFINED_glMapBufferARB
#define GLEE_H_DEFINED_glMapBufferARB
typedef GLvoid* (APIENTRYP GLEEPFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access);
GLEE_EXTERN GLEEPFNGLMAPBUFFERARBPROC GLeeFuncPtr_glMapBufferARB;
#define glMapBufferARB GLeeFuncPtr_glMapBufferARB
#endif
#ifndef GLEE_H_DEFINED_glUnmapBufferARB
#define GLEE_H_DEFINED_glUnmapBufferARB
typedef GLboolean (APIENTRYP GLEEPFNGLUNMAPBUFFERARBPROC) (GLenum target);
GLEE_EXTERN GLEEPFNGLUNMAPBUFFERARBPROC GLeeFuncPtr_glUnmapBufferARB;
#define glUnmapBufferARB GLeeFuncPtr_glUnmapBufferARB
#endif
#ifndef GLEE_H_DEFINED_glGetBufferParameterivARB
#define GLEE_H_DEFINED_glGetBufferParameterivARB
typedef void (APIENTRYP GLEEPFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETBUFFERPARAMETERIVARBPROC GLeeFuncPtr_glGetBufferParameterivARB;
#define glGetBufferParameterivARB GLeeFuncPtr_glGetBufferParameterivARB
#endif
#ifndef GLEE_H_DEFINED_glGetBufferPointervARB
#define GLEE_H_DEFINED_glGetBufferPointervARB
typedef void (APIENTRYP GLEEPFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* * params);
GLEE_EXTERN GLEEPFNGLGETBUFFERPOINTERVARBPROC GLeeFuncPtr_glGetBufferPointervARB;
#define glGetBufferPointervARB GLeeFuncPtr_glGetBufferPointervARB
#endif
#endif
/* GL_ARB_occlusion_query */
#ifndef GL_ARB_occlusion_query
#define GL_ARB_occlusion_query 1
#define __GLEE_GL_ARB_occlusion_query 1
/* Constants */
#define GL_QUERY_COUNTER_BITS_ARB 0x8864
#define GL_CURRENT_QUERY_ARB 0x8865
#define GL_QUERY_RESULT_ARB 0x8866
#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
#define GL_SAMPLES_PASSED_ARB 0x8914
#ifndef GLEE_H_DEFINED_glGenQueriesARB
#define GLEE_H_DEFINED_glGenQueriesARB
typedef void (APIENTRYP GLEEPFNGLGENQUERIESARBPROC) (GLsizei n, GLuint * ids);
GLEE_EXTERN GLEEPFNGLGENQUERIESARBPROC GLeeFuncPtr_glGenQueriesARB;
#define glGenQueriesARB GLeeFuncPtr_glGenQueriesARB
#endif
#ifndef GLEE_H_DEFINED_glDeleteQueriesARB
#define GLEE_H_DEFINED_glDeleteQueriesARB
typedef void (APIENTRYP GLEEPFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint * ids);
GLEE_EXTERN GLEEPFNGLDELETEQUERIESARBPROC GLeeFuncPtr_glDeleteQueriesARB;
#define glDeleteQueriesARB GLeeFuncPtr_glDeleteQueriesARB
#endif
#ifndef GLEE_H_DEFINED_glIsQueryARB
#define GLEE_H_DEFINED_glIsQueryARB
typedef GLboolean (APIENTRYP GLEEPFNGLISQUERYARBPROC) (GLuint id);
GLEE_EXTERN GLEEPFNGLISQUERYARBPROC GLeeFuncPtr_glIsQueryARB;
#define glIsQueryARB GLeeFuncPtr_glIsQueryARB
#endif
#ifndef GLEE_H_DEFINED_glBeginQueryARB
#define GLEE_H_DEFINED_glBeginQueryARB
typedef void (APIENTRYP GLEEPFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id);
GLEE_EXTERN GLEEPFNGLBEGINQUERYARBPROC GLeeFuncPtr_glBeginQueryARB;
#define glBeginQueryARB GLeeFuncPtr_glBeginQueryARB
#endif
#ifndef GLEE_H_DEFINED_glEndQueryARB
#define GLEE_H_DEFINED_glEndQueryARB
typedef void (APIENTRYP GLEEPFNGLENDQUERYARBPROC) (GLenum target);
GLEE_EXTERN GLEEPFNGLENDQUERYARBPROC GLeeFuncPtr_glEndQueryARB;
#define glEndQueryARB GLeeFuncPtr_glEndQueryARB
#endif
#ifndef GLEE_H_DEFINED_glGetQueryivARB
#define GLEE_H_DEFINED_glGetQueryivARB
typedef void (APIENTRYP GLEEPFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETQUERYIVARBPROC GLeeFuncPtr_glGetQueryivARB;
#define glGetQueryivARB GLeeFuncPtr_glGetQueryivARB
#endif
#ifndef GLEE_H_DEFINED_glGetQueryObjectivARB
#define GLEE_H_DEFINED_glGetQueryObjectivARB
typedef void (APIENTRYP GLEEPFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETQUERYOBJECTIVARBPROC GLeeFuncPtr_glGetQueryObjectivARB;
#define glGetQueryObjectivARB GLeeFuncPtr_glGetQueryObjectivARB
#endif
#ifndef GLEE_H_DEFINED_glGetQueryObjectuivARB
#define GLEE_H_DEFINED_glGetQueryObjectuivARB
typedef void (APIENTRYP GLEEPFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint * params);
GLEE_EXTERN GLEEPFNGLGETQUERYOBJECTUIVARBPROC GLeeFuncPtr_glGetQueryObjectuivARB;
#define glGetQueryObjectuivARB GLeeFuncPtr_glGetQueryObjectuivARB
#endif
#endif
/* GL_ARB_shader_objects */
#ifndef GL_ARB_shader_objects
#define GL_ARB_shader_objects 1
#define __GLEE_GL_ARB_shader_objects 1
/* Constants */
#define GL_PROGRAM_OBJECT_ARB 0x8B40
#define GL_SHADER_OBJECT_ARB 0x8B48
#define GL_OBJECT_TYPE_ARB 0x8B4E
#define GL_OBJECT_SUBTYPE_ARB 0x8B4F
#define GL_FLOAT_VEC2_ARB 0x8B50
#define GL_FLOAT_VEC3_ARB 0x8B51
#define GL_FLOAT_VEC4_ARB 0x8B52
#define GL_INT_VEC2_ARB 0x8B53
#define GL_INT_VEC3_ARB 0x8B54
#define GL_INT_VEC4_ARB 0x8B55
#define GL_BOOL_ARB 0x8B56
#define GL_BOOL_VEC2_ARB 0x8B57
#define GL_BOOL_VEC3_ARB 0x8B58
#define GL_BOOL_VEC4_ARB 0x8B59
#define GL_FLOAT_MAT2_ARB 0x8B5A
#define GL_FLOAT_MAT3_ARB 0x8B5B
#define GL_FLOAT_MAT4_ARB 0x8B5C
#define GL_SAMPLER_1D_ARB 0x8B5D
#define GL_SAMPLER_2D_ARB 0x8B5E
#define GL_SAMPLER_3D_ARB 0x8B5F
#define GL_SAMPLER_CUBE_ARB 0x8B60
#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
#define GL_SAMPLER_2D_RECT_ARB 0x8B63
#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
#define GL_OBJECT_LINK_STATUS_ARB 0x8B82
#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
#ifndef GLEE_H_DEFINED_glDeleteObjectARB
#define GLEE_H_DEFINED_glDeleteObjectARB
typedef void (APIENTRYP GLEEPFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
GLEE_EXTERN GLEEPFNGLDELETEOBJECTARBPROC GLeeFuncPtr_glDeleteObjectARB;
#define glDeleteObjectARB GLeeFuncPtr_glDeleteObjectARB
#endif
#ifndef GLEE_H_DEFINED_glGetHandleARB
#define GLEE_H_DEFINED_glGetHandleARB
typedef GLhandleARB (APIENTRYP GLEEPFNGLGETHANDLEARBPROC) (GLenum pname);
GLEE_EXTERN GLEEPFNGLGETHANDLEARBPROC GLeeFuncPtr_glGetHandleARB;
#define glGetHandleARB GLeeFuncPtr_glGetHandleARB
#endif
#ifndef GLEE_H_DEFINED_glDetachObjectARB
#define GLEE_H_DEFINED_glDetachObjectARB
typedef void (APIENTRYP GLEEPFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
GLEE_EXTERN GLEEPFNGLDETACHOBJECTARBPROC GLeeFuncPtr_glDetachObjectARB;
#define glDetachObjectARB GLeeFuncPtr_glDetachObjectARB
#endif
#ifndef GLEE_H_DEFINED_glCreateShaderObjectARB
#define GLEE_H_DEFINED_glCreateShaderObjectARB
typedef GLhandleARB (APIENTRYP GLEEPFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
GLEE_EXTERN GLEEPFNGLCREATESHADEROBJECTARBPROC GLeeFuncPtr_glCreateShaderObjectARB;
#define glCreateShaderObjectARB GLeeFuncPtr_glCreateShaderObjectARB
#endif
#ifndef GLEE_H_DEFINED_glShaderSourceARB
#define GLEE_H_DEFINED_glShaderSourceARB
typedef void (APIENTRYP GLEEPFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* * string, const GLint * length);
GLEE_EXTERN GLEEPFNGLSHADERSOURCEARBPROC GLeeFuncPtr_glShaderSourceARB;
#define glShaderSourceARB GLeeFuncPtr_glShaderSourceARB
#endif
#ifndef GLEE_H_DEFINED_glCompileShaderARB
#define GLEE_H_DEFINED_glCompileShaderARB
typedef void (APIENTRYP GLEEPFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
GLEE_EXTERN GLEEPFNGLCOMPILESHADERARBPROC GLeeFuncPtr_glCompileShaderARB;
#define glCompileShaderARB GLeeFuncPtr_glCompileShaderARB
#endif
#ifndef GLEE_H_DEFINED_glCreateProgramObjectARB
#define GLEE_H_DEFINED_glCreateProgramObjectARB
typedef GLhandleARB (APIENTRYP GLEEPFNGLCREATEPROGRAMOBJECTARBPROC) ();
GLEE_EXTERN GLEEPFNGLCREATEPROGRAMOBJECTARBPROC GLeeFuncPtr_glCreateProgramObjectARB;
#define glCreateProgramObjectARB GLeeFuncPtr_glCreateProgramObjectARB
#endif
#ifndef GLEE_H_DEFINED_glAttachObjectARB
#define GLEE_H_DEFINED_glAttachObjectARB
typedef void (APIENTRYP GLEEPFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
GLEE_EXTERN GLEEPFNGLATTACHOBJECTARBPROC GLeeFuncPtr_glAttachObjectARB;
#define glAttachObjectARB GLeeFuncPtr_glAttachObjectARB
#endif
#ifndef GLEE_H_DEFINED_glLinkProgramARB
#define GLEE_H_DEFINED_glLinkProgramARB
typedef void (APIENTRYP GLEEPFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
GLEE_EXTERN GLEEPFNGLLINKPROGRAMARBPROC GLeeFuncPtr_glLinkProgramARB;
#define glLinkProgramARB GLeeFuncPtr_glLinkProgramARB
#endif
#ifndef GLEE_H_DEFINED_glUseProgramObjectARB
#define GLEE_H_DEFINED_glUseProgramObjectARB
typedef void (APIENTRYP GLEEPFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
GLEE_EXTERN GLEEPFNGLUSEPROGRAMOBJECTARBPROC GLeeFuncPtr_glUseProgramObjectARB;
#define glUseProgramObjectARB GLeeFuncPtr_glUseProgramObjectARB
#endif
#ifndef GLEE_H_DEFINED_glValidateProgramARB
#define GLEE_H_DEFINED_glValidateProgramARB
typedef void (APIENTRYP GLEEPFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
GLEE_EXTERN GLEEPFNGLVALIDATEPROGRAMARBPROC GLeeFuncPtr_glValidateProgramARB;
#define glValidateProgramARB GLeeFuncPtr_glValidateProgramARB
#endif
#ifndef GLEE_H_DEFINED_glUniform1fARB
#define GLEE_H_DEFINED_glUniform1fARB
typedef void (APIENTRYP GLEEPFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
GLEE_EXTERN GLEEPFNGLUNIFORM1FARBPROC GLeeFuncPtr_glUniform1fARB;
#define glUniform1fARB GLeeFuncPtr_glUniform1fARB
#endif
#ifndef GLEE_H_DEFINED_glUniform2fARB
#define GLEE_H_DEFINED_glUniform2fARB
typedef void (APIENTRYP GLEEPFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
GLEE_EXTERN GLEEPFNGLUNIFORM2FARBPROC GLeeFuncPtr_glUniform2fARB;
#define glUniform2fARB GLeeFuncPtr_glUniform2fARB
#endif
#ifndef GLEE_H_DEFINED_glUniform3fARB
#define GLEE_H_DEFINED_glUniform3fARB
typedef void (APIENTRYP GLEEPFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
GLEE_EXTERN GLEEPFNGLUNIFORM3FARBPROC GLeeFuncPtr_glUniform3fARB;
#define glUniform3fARB GLeeFuncPtr_glUniform3fARB
#endif
#ifndef GLEE_H_DEFINED_glUniform4fARB
#define GLEE_H_DEFINED_glUniform4fARB
typedef void (APIENTRYP GLEEPFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
GLEE_EXTERN GLEEPFNGLUNIFORM4FARBPROC GLeeFuncPtr_glUniform4fARB;
#define glUniform4fARB GLeeFuncPtr_glUniform4fARB
#endif
#ifndef GLEE_H_DEFINED_glUniform1iARB
#define GLEE_H_DEFINED_glUniform1iARB
typedef void (APIENTRYP GLEEPFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
GLEE_EXTERN GLEEPFNGLUNIFORM1IARBPROC GLeeFuncPtr_glUniform1iARB;
#define glUniform1iARB GLeeFuncPtr_glUniform1iARB
#endif
#ifndef GLEE_H_DEFINED_glUniform2iARB
#define GLEE_H_DEFINED_glUniform2iARB
typedef void (APIENTRYP GLEEPFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
GLEE_EXTERN GLEEPFNGLUNIFORM2IARBPROC GLeeFuncPtr_glUniform2iARB;
#define glUniform2iARB GLeeFuncPtr_glUniform2iARB
#endif
#ifndef GLEE_H_DEFINED_glUniform3iARB
#define GLEE_H_DEFINED_glUniform3iARB
typedef void (APIENTRYP GLEEPFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
GLEE_EXTERN GLEEPFNGLUNIFORM3IARBPROC GLeeFuncPtr_glUniform3iARB;
#define glUniform3iARB GLeeFuncPtr_glUniform3iARB
#endif
#ifndef GLEE_H_DEFINED_glUniform4iARB
#define GLEE_H_DEFINED_glUniform4iARB
typedef void (APIENTRYP GLEEPFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
GLEE_EXTERN GLEEPFNGLUNIFORM4IARBPROC GLeeFuncPtr_glUniform4iARB;
#define glUniform4iARB GLeeFuncPtr_glUniform4iARB
#endif
#ifndef GLEE_H_DEFINED_glUniform1fvARB
#define GLEE_H_DEFINED_glUniform1fvARB
typedef void (APIENTRYP GLEEPFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLUNIFORM1FVARBPROC GLeeFuncPtr_glUniform1fvARB;
#define glUniform1fvARB GLeeFuncPtr_glUniform1fvARB
#endif
#ifndef GLEE_H_DEFINED_glUniform2fvARB
#define GLEE_H_DEFINED_glUniform2fvARB
typedef void (APIENTRYP GLEEPFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLUNIFORM2FVARBPROC GLeeFuncPtr_glUniform2fvARB;
#define glUniform2fvARB GLeeFuncPtr_glUniform2fvARB
#endif
#ifndef GLEE_H_DEFINED_glUniform3fvARB
#define GLEE_H_DEFINED_glUniform3fvARB
typedef void (APIENTRYP GLEEPFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLUNIFORM3FVARBPROC GLeeFuncPtr_glUniform3fvARB;
#define glUniform3fvARB GLeeFuncPtr_glUniform3fvARB
#endif
#ifndef GLEE_H_DEFINED_glUniform4fvARB
#define GLEE_H_DEFINED_glUniform4fvARB
typedef void (APIENTRYP GLEEPFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLUNIFORM4FVARBPROC GLeeFuncPtr_glUniform4fvARB;
#define glUniform4fvARB GLeeFuncPtr_glUniform4fvARB
#endif
#ifndef GLEE_H_DEFINED_glUniform1ivARB
#define GLEE_H_DEFINED_glUniform1ivARB
typedef void (APIENTRYP GLEEPFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint * value);
GLEE_EXTERN GLEEPFNGLUNIFORM1IVARBPROC GLeeFuncPtr_glUniform1ivARB;
#define glUniform1ivARB GLeeFuncPtr_glUniform1ivARB
#endif
#ifndef GLEE_H_DEFINED_glUniform2ivARB
#define GLEE_H_DEFINED_glUniform2ivARB
typedef void (APIENTRYP GLEEPFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint * value);
GLEE_EXTERN GLEEPFNGLUNIFORM2IVARBPROC GLeeFuncPtr_glUniform2ivARB;
#define glUniform2ivARB GLeeFuncPtr_glUniform2ivARB
#endif
#ifndef GLEE_H_DEFINED_glUniform3ivARB
#define GLEE_H_DEFINED_glUniform3ivARB
typedef void (APIENTRYP GLEEPFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint * value);
GLEE_EXTERN GLEEPFNGLUNIFORM3IVARBPROC GLeeFuncPtr_glUniform3ivARB;
#define glUniform3ivARB GLeeFuncPtr_glUniform3ivARB
#endif
#ifndef GLEE_H_DEFINED_glUniform4ivARB
#define GLEE_H_DEFINED_glUniform4ivARB
typedef void (APIENTRYP GLEEPFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint * value);
GLEE_EXTERN GLEEPFNGLUNIFORM4IVARBPROC GLeeFuncPtr_glUniform4ivARB;
#define glUniform4ivARB GLeeFuncPtr_glUniform4ivARB
#endif
#ifndef GLEE_H_DEFINED_glUniformMatrix2fvARB
#define GLEE_H_DEFINED_glUniformMatrix2fvARB
typedef void (APIENTRYP GLEEPFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLUNIFORMMATRIX2FVARBPROC GLeeFuncPtr_glUniformMatrix2fvARB;
#define glUniformMatrix2fvARB GLeeFuncPtr_glUniformMatrix2fvARB
#endif
#ifndef GLEE_H_DEFINED_glUniformMatrix3fvARB
#define GLEE_H_DEFINED_glUniformMatrix3fvARB
typedef void (APIENTRYP GLEEPFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLUNIFORMMATRIX3FVARBPROC GLeeFuncPtr_glUniformMatrix3fvARB;
#define glUniformMatrix3fvARB GLeeFuncPtr_glUniformMatrix3fvARB
#endif
#ifndef GLEE_H_DEFINED_glUniformMatrix4fvARB
#define GLEE_H_DEFINED_glUniformMatrix4fvARB
typedef void (APIENTRYP GLEEPFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLUNIFORMMATRIX4FVARBPROC GLeeFuncPtr_glUniformMatrix4fvARB;
#define glUniformMatrix4fvARB GLeeFuncPtr_glUniformMatrix4fvARB
#endif
#ifndef GLEE_H_DEFINED_glGetObjectParameterfvARB
#define GLEE_H_DEFINED_glGetObjectParameterfvARB
typedef void (APIENTRYP GLEEPFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETOBJECTPARAMETERFVARBPROC GLeeFuncPtr_glGetObjectParameterfvARB;
#define glGetObjectParameterfvARB GLeeFuncPtr_glGetObjectParameterfvARB
#endif
#ifndef GLEE_H_DEFINED_glGetObjectParameterivARB
#define GLEE_H_DEFINED_glGetObjectParameterivARB
typedef void (APIENTRYP GLEEPFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETOBJECTPARAMETERIVARBPROC GLeeFuncPtr_glGetObjectParameterivARB;
#define glGetObjectParameterivARB GLeeFuncPtr_glGetObjectParameterivARB
#endif
#ifndef GLEE_H_DEFINED_glGetInfoLogARB
#define GLEE_H_DEFINED_glGetInfoLogARB
typedef void (APIENTRYP GLEEPFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog);
GLEE_EXTERN GLEEPFNGLGETINFOLOGARBPROC GLeeFuncPtr_glGetInfoLogARB;
#define glGetInfoLogARB GLeeFuncPtr_glGetInfoLogARB
#endif
#ifndef GLEE_H_DEFINED_glGetAttachedObjectsARB
#define GLEE_H_DEFINED_glGetAttachedObjectsARB
typedef void (APIENTRYP GLEEPFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);
GLEE_EXTERN GLEEPFNGLGETATTACHEDOBJECTSARBPROC GLeeFuncPtr_glGetAttachedObjectsARB;
#define glGetAttachedObjectsARB GLeeFuncPtr_glGetAttachedObjectsARB
#endif
#ifndef GLEE_H_DEFINED_glGetUniformLocationARB
#define GLEE_H_DEFINED_glGetUniformLocationARB
typedef GLint (APIENTRYP GLEEPFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB * name);
GLEE_EXTERN GLEEPFNGLGETUNIFORMLOCATIONARBPROC GLeeFuncPtr_glGetUniformLocationARB;
#define glGetUniformLocationARB GLeeFuncPtr_glGetUniformLocationARB
#endif
#ifndef GLEE_H_DEFINED_glGetActiveUniformARB
#define GLEE_H_DEFINED_glGetActiveUniformARB
typedef void (APIENTRYP GLEEPFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
GLEE_EXTERN GLEEPFNGLGETACTIVEUNIFORMARBPROC GLeeFuncPtr_glGetActiveUniformARB;
#define glGetActiveUniformARB GLeeFuncPtr_glGetActiveUniformARB
#endif
#ifndef GLEE_H_DEFINED_glGetUniformfvARB
#define GLEE_H_DEFINED_glGetUniformfvARB
typedef void (APIENTRYP GLEEPFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETUNIFORMFVARBPROC GLeeFuncPtr_glGetUniformfvARB;
#define glGetUniformfvARB GLeeFuncPtr_glGetUniformfvARB
#endif
#ifndef GLEE_H_DEFINED_glGetUniformivARB
#define GLEE_H_DEFINED_glGetUniformivARB
typedef void (APIENTRYP GLEEPFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint * params);
GLEE_EXTERN GLEEPFNGLGETUNIFORMIVARBPROC GLeeFuncPtr_glGetUniformivARB;
#define glGetUniformivARB GLeeFuncPtr_glGetUniformivARB
#endif
#ifndef GLEE_H_DEFINED_glGetShaderSourceARB
#define GLEE_H_DEFINED_glGetShaderSourceARB
typedef void (APIENTRYP GLEEPFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source);
GLEE_EXTERN GLEEPFNGLGETSHADERSOURCEARBPROC GLeeFuncPtr_glGetShaderSourceARB;
#define glGetShaderSourceARB GLeeFuncPtr_glGetShaderSourceARB
#endif
#endif
/* GL_ARB_vertex_shader */
#ifndef GL_ARB_vertex_shader
#define GL_ARB_vertex_shader 1
#define __GLEE_GL_ARB_vertex_shader 1
/* Constants */
#define GL_VERTEX_SHADER_ARB 0x8B31
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
#ifndef GLEE_H_DEFINED_glBindAttribLocationARB
#define GLEE_H_DEFINED_glBindAttribLocationARB
typedef void (APIENTRYP GLEEPFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB * name);
GLEE_EXTERN GLEEPFNGLBINDATTRIBLOCATIONARBPROC GLeeFuncPtr_glBindAttribLocationARB;
#define glBindAttribLocationARB GLeeFuncPtr_glBindAttribLocationARB
#endif
#ifndef GLEE_H_DEFINED_glGetActiveAttribARB
#define GLEE_H_DEFINED_glGetActiveAttribARB
typedef void (APIENTRYP GLEEPFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
GLEE_EXTERN GLEEPFNGLGETACTIVEATTRIBARBPROC GLeeFuncPtr_glGetActiveAttribARB;
#define glGetActiveAttribARB GLeeFuncPtr_glGetActiveAttribARB
#endif
#ifndef GLEE_H_DEFINED_glGetAttribLocationARB
#define GLEE_H_DEFINED_glGetAttribLocationARB
typedef GLint (APIENTRYP GLEEPFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB * name);
GLEE_EXTERN GLEEPFNGLGETATTRIBLOCATIONARBPROC GLeeFuncPtr_glGetAttribLocationARB;
#define glGetAttribLocationARB GLeeFuncPtr_glGetAttribLocationARB
#endif
#endif
/* GL_ARB_fragment_shader */
#ifndef GL_ARB_fragment_shader
#define GL_ARB_fragment_shader 1
#define __GLEE_GL_ARB_fragment_shader 1
/* Constants */
#define GL_FRAGMENT_SHADER_ARB 0x8B30
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
#endif
/* GL_ARB_shading_language_100 */
#ifndef GL_ARB_shading_language_100
#define GL_ARB_shading_language_100 1
#define __GLEE_GL_ARB_shading_language_100 1
/* Constants */
#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
#endif
/* GL_ARB_texture_non_power_of_two */
#ifndef GL_ARB_texture_non_power_of_two
#define GL_ARB_texture_non_power_of_two 1
#define __GLEE_GL_ARB_texture_non_power_of_two 1
/* Constants */
#endif
/* GL_ARB_point_sprite */
#ifndef GL_ARB_point_sprite
#define GL_ARB_point_sprite 1
#define __GLEE_GL_ARB_point_sprite 1
/* Constants */
#define GL_POINT_SPRITE_ARB 0x8861
#define GL_COORD_REPLACE_ARB 0x8862
#endif
/* GL_ARB_fragment_program_shadow */
#ifndef GL_ARB_fragment_program_shadow
#define GL_ARB_fragment_program_shadow 1
#define __GLEE_GL_ARB_fragment_program_shadow 1
/* Constants */
#endif
/* GL_ARB_draw_buffers */
#ifndef GL_ARB_draw_buffers
#define GL_ARB_draw_buffers 1
#define __GLEE_GL_ARB_draw_buffers 1
/* Constants */
#define GL_MAX_DRAW_BUFFERS_ARB 0x8824
#define GL_DRAW_BUFFER0_ARB 0x8825
#define GL_DRAW_BUFFER1_ARB 0x8826
#define GL_DRAW_BUFFER2_ARB 0x8827
#define GL_DRAW_BUFFER3_ARB 0x8828
#define GL_DRAW_BUFFER4_ARB 0x8829
#define GL_DRAW_BUFFER5_ARB 0x882A
#define GL_DRAW_BUFFER6_ARB 0x882B
#define GL_DRAW_BUFFER7_ARB 0x882C
#define GL_DRAW_BUFFER8_ARB 0x882D
#define GL_DRAW_BUFFER9_ARB 0x882E
#define GL_DRAW_BUFFER10_ARB 0x882F
#define GL_DRAW_BUFFER11_ARB 0x8830
#define GL_DRAW_BUFFER12_ARB 0x8831
#define GL_DRAW_BUFFER13_ARB 0x8832
#define GL_DRAW_BUFFER14_ARB 0x8833
#define GL_DRAW_BUFFER15_ARB 0x8834
#ifndef GLEE_H_DEFINED_glDrawBuffersARB
#define GLEE_H_DEFINED_glDrawBuffersARB
typedef void (APIENTRYP GLEEPFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum * bufs);
GLEE_EXTERN GLEEPFNGLDRAWBUFFERSARBPROC GLeeFuncPtr_glDrawBuffersARB;
#define glDrawBuffersARB GLeeFuncPtr_glDrawBuffersARB
#endif
#endif
/* GL_ARB_texture_rectangle */
#ifndef GL_ARB_texture_rectangle
#define GL_ARB_texture_rectangle 1
#define __GLEE_GL_ARB_texture_rectangle 1
/* Constants */
#define GL_TEXTURE_RECTANGLE_ARB 0x84F5
#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
#endif
/* GL_ARB_color_buffer_float */
#ifndef GL_ARB_color_buffer_float
#define GL_ARB_color_buffer_float 1
#define __GLEE_GL_ARB_color_buffer_float 1
/* Constants */
#define GL_RGBA_FLOAT_MODE_ARB 0x8820
#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
#define GL_CLAMP_READ_COLOR_ARB 0x891C
#define GL_FIXED_ONLY_ARB 0x891D
#ifndef GLEE_H_DEFINED_glClampColorARB
#define GLEE_H_DEFINED_glClampColorARB
typedef void (APIENTRYP GLEEPFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp);
GLEE_EXTERN GLEEPFNGLCLAMPCOLORARBPROC GLeeFuncPtr_glClampColorARB;
#define glClampColorARB GLeeFuncPtr_glClampColorARB
#endif
#endif
/* GL_ARB_half_float_pixel */
#ifndef GL_ARB_half_float_pixel
#define GL_ARB_half_float_pixel 1
#define __GLEE_GL_ARB_half_float_pixel 1
/* Constants */
#define GL_HALF_FLOAT_ARB 0x140B
#endif
/* GL_ARB_texture_float */
#ifndef GL_ARB_texture_float
#define GL_ARB_texture_float 1
#define __GLEE_GL_ARB_texture_float 1
/* Constants */
#define GL_TEXTURE_RED_TYPE_ARB 0x8C10
#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11
#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12
#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17
#define GL_RGBA32F_ARB 0x8814
#define GL_RGB32F_ARB 0x8815
#define GL_ALPHA32F_ARB 0x8816
#define GL_INTENSITY32F_ARB 0x8817
#define GL_LUMINANCE32F_ARB 0x8818
#define GL_LUMINANCE_ALPHA32F_ARB 0x8819
#define GL_RGBA16F_ARB 0x881A
#define GL_RGB16F_ARB 0x881B
#define GL_ALPHA16F_ARB 0x881C
#define GL_INTENSITY16F_ARB 0x881D
#define GL_LUMINANCE16F_ARB 0x881E
#define GL_LUMINANCE_ALPHA16F_ARB 0x881F
#endif
/* GL_ARB_pixel_buffer_object */
#ifndef GL_ARB_pixel_buffer_object
#define GL_ARB_pixel_buffer_object 1
#define __GLEE_GL_ARB_pixel_buffer_object 1
/* Constants */
#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
#endif
/* GL_ARB_depth_buffer_float */
#ifndef GL_ARB_depth_buffer_float
#define GL_ARB_depth_buffer_float 1
#define __GLEE_GL_ARB_depth_buffer_float 1
/* Constants */
#define GL_DEPTH_COMPONENT32F 0x8CAC
#define GL_DEPTH32F_STENCIL8 0x8CAD
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
#endif
/* GL_ARB_draw_instanced */
#ifndef GL_ARB_draw_instanced
#define GL_ARB_draw_instanced 1
#define __GLEE_GL_ARB_draw_instanced 1
/* Constants */
#ifndef GLEE_H_DEFINED_glDrawArraysInstancedARB
#define GLEE_H_DEFINED_glDrawArraysInstancedARB
typedef void (APIENTRYP GLEEPFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
GLEE_EXTERN GLEEPFNGLDRAWARRAYSINSTANCEDARBPROC GLeeFuncPtr_glDrawArraysInstancedARB;
#define glDrawArraysInstancedARB GLeeFuncPtr_glDrawArraysInstancedARB
#endif
#ifndef GLEE_H_DEFINED_glDrawElementsInstancedARB
#define GLEE_H_DEFINED_glDrawElementsInstancedARB
typedef void (APIENTRYP GLEEPFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount);
GLEE_EXTERN GLEEPFNGLDRAWELEMENTSINSTANCEDARBPROC GLeeFuncPtr_glDrawElementsInstancedARB;
#define glDrawElementsInstancedARB GLeeFuncPtr_glDrawElementsInstancedARB
#endif
#endif
/* GL_ARB_framebuffer_object */
#ifndef GL_ARB_framebuffer_object
#define GL_ARB_framebuffer_object 1
#define __GLEE_GL_ARB_framebuffer_object 1
/* Constants */
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
#define GL_FRAMEBUFFER_DEFAULT 0x8218
#define GL_FRAMEBUFFER_UNDEFINED 0x8219
#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
#define GL_DEPTH_STENCIL 0x84F9
#define GL_UNSIGNED_INT_24_8 0x84FA
#define GL_DEPTH24_STENCIL8 0x88F0
#define GL_TEXTURE_STENCIL_SIZE 0x88F1
#define GL_TEXTURE_RED_TYPE 0x8C10
#define GL_TEXTURE_GREEN_TYPE 0x8C11
#define GL_TEXTURE_BLUE_TYPE 0x8C12
#define GL_TEXTURE_ALPHA_TYPE 0x8C13
#define GL_TEXTURE_DEPTH_TYPE 0x8C16
#define GL_UNSIGNED_NORMALIZED 0x8C17
#define GL_FRAMEBUFFER_BINDING 0x8CA6
#define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING
#define GL_RENDERBUFFER_BINDING 0x8CA7
#define GL_READ_FRAMEBUFFER 0x8CA8
#define GL_DRAW_FRAMEBUFFER 0x8CA9
#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
#define GL_RENDERBUFFER_SAMPLES 0x8CAB
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
#define GL_COLOR_ATTACHMENT0 0x8CE0
#define GL_COLOR_ATTACHMENT1 0x8CE1
#define GL_COLOR_ATTACHMENT2 0x8CE2
#define GL_COLOR_ATTACHMENT3 0x8CE3
#define GL_COLOR_ATTACHMENT4 0x8CE4
#define GL_COLOR_ATTACHMENT5 0x8CE5
#define GL_COLOR_ATTACHMENT6 0x8CE6
#define GL_COLOR_ATTACHMENT7 0x8CE7
#define GL_COLOR_ATTACHMENT8 0x8CE8
#define GL_COLOR_ATTACHMENT9 0x8CE9
#define GL_COLOR_ATTACHMENT10 0x8CEA
#define GL_COLOR_ATTACHMENT11 0x8CEB
#define GL_COLOR_ATTACHMENT12 0x8CEC
#define GL_COLOR_ATTACHMENT13 0x8CED
#define GL_COLOR_ATTACHMENT14 0x8CEE
#define GL_COLOR_ATTACHMENT15 0x8CEF
#define GL_DEPTH_ATTACHMENT 0x8D00
#define GL_STENCIL_ATTACHMENT 0x8D20
#define GL_FRAMEBUFFER 0x8D40
#define GL_RENDERBUFFER 0x8D41
#define GL_RENDERBUFFER_WIDTH 0x8D42
#define GL_RENDERBUFFER_HEIGHT 0x8D43
#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
#define GL_STENCIL_INDEX1 0x8D46
#define GL_STENCIL_INDEX4 0x8D47
#define GL_STENCIL_INDEX8 0x8D48
#define GL_STENCIL_INDEX16 0x8D49
#define GL_RENDERBUFFER_RED_SIZE 0x8D50
#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
#define GL_MAX_SAMPLES 0x8D57
#define GL_INDEX 0x8222
#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
#define GL_TEXTURE_INTENSITY_TYPE 0x8C15
#ifndef GLEE_H_DEFINED_glIsRenderbuffer
#define GLEE_H_DEFINED_glIsRenderbuffer
typedef GLboolean (APIENTRYP GLEEPFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
GLEE_EXTERN GLEEPFNGLISRENDERBUFFERPROC GLeeFuncPtr_glIsRenderbuffer;
#define glIsRenderbuffer GLeeFuncPtr_glIsRenderbuffer
#endif
#ifndef GLEE_H_DEFINED_glBindRenderbuffer
#define GLEE_H_DEFINED_glBindRenderbuffer
typedef void (APIENTRYP GLEEPFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
GLEE_EXTERN GLEEPFNGLBINDRENDERBUFFERPROC GLeeFuncPtr_glBindRenderbuffer;
#define glBindRenderbuffer GLeeFuncPtr_glBindRenderbuffer
#endif
#ifndef GLEE_H_DEFINED_glDeleteRenderbuffers
#define GLEE_H_DEFINED_glDeleteRenderbuffers
typedef void (APIENTRYP GLEEPFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint * renderbuffers);
GLEE_EXTERN GLEEPFNGLDELETERENDERBUFFERSPROC GLeeFuncPtr_glDeleteRenderbuffers;
#define glDeleteRenderbuffers GLeeFuncPtr_glDeleteRenderbuffers
#endif
#ifndef GLEE_H_DEFINED_glGenRenderbuffers
#define GLEE_H_DEFINED_glGenRenderbuffers
typedef void (APIENTRYP GLEEPFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint * renderbuffers);
GLEE_EXTERN GLEEPFNGLGENRENDERBUFFERSPROC GLeeFuncPtr_glGenRenderbuffers;
#define glGenRenderbuffers GLeeFuncPtr_glGenRenderbuffers
#endif
#ifndef GLEE_H_DEFINED_glRenderbufferStorage
#define GLEE_H_DEFINED_glRenderbufferStorage
typedef void (APIENTRYP GLEEPFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
GLEE_EXTERN GLEEPFNGLRENDERBUFFERSTORAGEPROC GLeeFuncPtr_glRenderbufferStorage;
#define glRenderbufferStorage GLeeFuncPtr_glRenderbufferStorage
#endif
#ifndef GLEE_H_DEFINED_glGetRenderbufferParameteriv
#define GLEE_H_DEFINED_glGetRenderbufferParameteriv
typedef void (APIENTRYP GLEEPFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETRENDERBUFFERPARAMETERIVPROC GLeeFuncPtr_glGetRenderbufferParameteriv;
#define glGetRenderbufferParameteriv GLeeFuncPtr_glGetRenderbufferParameteriv
#endif
#ifndef GLEE_H_DEFINED_glIsFramebuffer
#define GLEE_H_DEFINED_glIsFramebuffer
typedef GLboolean (APIENTRYP GLEEPFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
GLEE_EXTERN GLEEPFNGLISFRAMEBUFFERPROC GLeeFuncPtr_glIsFramebuffer;
#define glIsFramebuffer GLeeFuncPtr_glIsFramebuffer
#endif
#ifndef GLEE_H_DEFINED_glBindFramebuffer
#define GLEE_H_DEFINED_glBindFramebuffer
typedef void (APIENTRYP GLEEPFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
GLEE_EXTERN GLEEPFNGLBINDFRAMEBUFFERPROC GLeeFuncPtr_glBindFramebuffer;
#define glBindFramebuffer GLeeFuncPtr_glBindFramebuffer
#endif
#ifndef GLEE_H_DEFINED_glDeleteFramebuffers
#define GLEE_H_DEFINED_glDeleteFramebuffers
typedef void (APIENTRYP GLEEPFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint * framebuffers);
GLEE_EXTERN GLEEPFNGLDELETEFRAMEBUFFERSPROC GLeeFuncPtr_glDeleteFramebuffers;
#define glDeleteFramebuffers GLeeFuncPtr_glDeleteFramebuffers
#endif
#ifndef GLEE_H_DEFINED_glGenFramebuffers
#define GLEE_H_DEFINED_glGenFramebuffers
typedef void (APIENTRYP GLEEPFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint * framebuffers);
GLEE_EXTERN GLEEPFNGLGENFRAMEBUFFERSPROC GLeeFuncPtr_glGenFramebuffers;
#define glGenFramebuffers GLeeFuncPtr_glGenFramebuffers
#endif
#ifndef GLEE_H_DEFINED_glCheckFramebufferStatus
#define GLEE_H_DEFINED_glCheckFramebufferStatus
typedef GLenum (APIENTRYP GLEEPFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
GLEE_EXTERN GLEEPFNGLCHECKFRAMEBUFFERSTATUSPROC GLeeFuncPtr_glCheckFramebufferStatus;
#define glCheckFramebufferStatus GLeeFuncPtr_glCheckFramebufferStatus
#endif
#ifndef GLEE_H_DEFINED_glFramebufferTexture1D
#define GLEE_H_DEFINED_glFramebufferTexture1D
typedef void (APIENTRYP GLEEPFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
GLEE_EXTERN GLEEPFNGLFRAMEBUFFERTEXTURE1DPROC GLeeFuncPtr_glFramebufferTexture1D;
#define glFramebufferTexture1D GLeeFuncPtr_glFramebufferTexture1D
#endif
#ifndef GLEE_H_DEFINED_glFramebufferTexture2D
#define GLEE_H_DEFINED_glFramebufferTexture2D
typedef void (APIENTRYP GLEEPFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
GLEE_EXTERN GLEEPFNGLFRAMEBUFFERTEXTURE2DPROC GLeeFuncPtr_glFramebufferTexture2D;
#define glFramebufferTexture2D GLeeFuncPtr_glFramebufferTexture2D
#endif
#ifndef GLEE_H_DEFINED_glFramebufferTexture3D
#define GLEE_H_DEFINED_glFramebufferTexture3D
typedef void (APIENTRYP GLEEPFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
GLEE_EXTERN GLEEPFNGLFRAMEBUFFERTEXTURE3DPROC GLeeFuncPtr_glFramebufferTexture3D;
#define glFramebufferTexture3D GLeeFuncPtr_glFramebufferTexture3D
#endif
#ifndef GLEE_H_DEFINED_glFramebufferRenderbuffer
#define GLEE_H_DEFINED_glFramebufferRenderbuffer
typedef void (APIENTRYP GLEEPFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
GLEE_EXTERN GLEEPFNGLFRAMEBUFFERRENDERBUFFERPROC GLeeFuncPtr_glFramebufferRenderbuffer;
#define glFramebufferRenderbuffer GLeeFuncPtr_glFramebufferRenderbuffer
#endif
#ifndef GLEE_H_DEFINED_glGetFramebufferAttachmentParameteriv
#define GLEE_H_DEFINED_glGetFramebufferAttachmentParameteriv
typedef void (APIENTRYP GLEEPFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC GLeeFuncPtr_glGetFramebufferAttachmentParameteriv;
#define glGetFramebufferAttachmentParameteriv GLeeFuncPtr_glGetFramebufferAttachmentParameteriv
#endif
#ifndef GLEE_H_DEFINED_glGenerateMipmap
#define GLEE_H_DEFINED_glGenerateMipmap
typedef void (APIENTRYP GLEEPFNGLGENERATEMIPMAPPROC) (GLenum target);
GLEE_EXTERN GLEEPFNGLGENERATEMIPMAPPROC GLeeFuncPtr_glGenerateMipmap;
#define glGenerateMipmap GLeeFuncPtr_glGenerateMipmap
#endif
#ifndef GLEE_H_DEFINED_glBlitFramebuffer
#define GLEE_H_DEFINED_glBlitFramebuffer
typedef void (APIENTRYP GLEEPFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
GLEE_EXTERN GLEEPFNGLBLITFRAMEBUFFERPROC GLeeFuncPtr_glBlitFramebuffer;
#define glBlitFramebuffer GLeeFuncPtr_glBlitFramebuffer
#endif
#ifndef GLEE_H_DEFINED_glRenderbufferStorageMultisample
#define GLEE_H_DEFINED_glRenderbufferStorageMultisample
typedef void (APIENTRYP GLEEPFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
GLEE_EXTERN GLEEPFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC GLeeFuncPtr_glRenderbufferStorageMultisample;
#define glRenderbufferStorageMultisample GLeeFuncPtr_glRenderbufferStorageMultisample
#endif
#ifndef GLEE_H_DEFINED_glFramebufferTextureLayer
#define GLEE_H_DEFINED_glFramebufferTextureLayer
typedef void (APIENTRYP GLEEPFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
GLEE_EXTERN GLEEPFNGLFRAMEBUFFERTEXTURELAYERPROC GLeeFuncPtr_glFramebufferTextureLayer;
#define glFramebufferTextureLayer GLeeFuncPtr_glFramebufferTextureLayer
#endif
#endif
/* GL_ARB_framebuffer_sRGB */
#ifndef GL_ARB_framebuffer_sRGB
#define GL_ARB_framebuffer_sRGB 1
#define __GLEE_GL_ARB_framebuffer_sRGB 1
/* Constants */
#define GL_FRAMEBUFFER_SRGB 0x8DB9
#endif
/* GL_ARB_geometry_shader4 */
#ifndef GL_ARB_geometry_shader4
#define GL_ARB_geometry_shader4 1
#define __GLEE_GL_ARB_geometry_shader4 1
/* Constants */
#define GL_LINES_ADJACENCY_ARB 0x000A
#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B
#define GL_TRIANGLES_ADJACENCY_ARB 0x000C
#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D
#define GL_PROGRAM_POINT_SIZE_ARB 0x8642
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
#define GL_GEOMETRY_SHADER_ARB 0x8DD9
#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA
#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB
#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC
#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
#ifndef GLEE_H_DEFINED_glProgramParameteriARB
#define GLEE_H_DEFINED_glProgramParameteriARB
typedef void (APIENTRYP GLEEPFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value);
GLEE_EXTERN GLEEPFNGLPROGRAMPARAMETERIARBPROC GLeeFuncPtr_glProgramParameteriARB;
#define glProgramParameteriARB GLeeFuncPtr_glProgramParameteriARB
#define glProgramParameteriEXT glProgramParameteriARB
#endif
#ifndef GLEE_H_DEFINED_glFramebufferTextureARB
#define GLEE_H_DEFINED_glFramebufferTextureARB
typedef void (APIENTRYP GLEEPFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
GLEE_EXTERN GLEEPFNGLFRAMEBUFFERTEXTUREARBPROC GLeeFuncPtr_glFramebufferTextureARB;
#define glFramebufferTextureARB GLeeFuncPtr_glFramebufferTextureARB
#endif
#ifndef GLEE_H_DEFINED_glFramebufferTextureLayerARB
#define GLEE_H_DEFINED_glFramebufferTextureLayerARB
typedef void (APIENTRYP GLEEPFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
GLEE_EXTERN GLEEPFNGLFRAMEBUFFERTEXTURELAYERARBPROC GLeeFuncPtr_glFramebufferTextureLayerARB;
#define glFramebufferTextureLayerARB GLeeFuncPtr_glFramebufferTextureLayerARB
#endif
#ifndef GLEE_H_DEFINED_glFramebufferTextureFaceARB
#define GLEE_H_DEFINED_glFramebufferTextureFaceARB
typedef void (APIENTRYP GLEEPFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
GLEE_EXTERN GLEEPFNGLFRAMEBUFFERTEXTUREFACEARBPROC GLeeFuncPtr_glFramebufferTextureFaceARB;
#define glFramebufferTextureFaceARB GLeeFuncPtr_glFramebufferTextureFaceARB
#endif
#endif
/* GL_ARB_half_float_vertex */
#ifndef GL_ARB_half_float_vertex
#define GL_ARB_half_float_vertex 1
#define __GLEE_GL_ARB_half_float_vertex 1
/* Constants */
#define GL_HALF_FLOAT 0x140B
#endif
/* GL_ARB_instanced_arrays */
#ifndef GL_ARB_instanced_arrays
#define GL_ARB_instanced_arrays 1
#define __GLEE_GL_ARB_instanced_arrays 1
/* Constants */
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
#ifndef GLEE_H_DEFINED_glVertexAttribDivisorARB
#define GLEE_H_DEFINED_glVertexAttribDivisorARB
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBDIVISORARBPROC GLeeFuncPtr_glVertexAttribDivisorARB;
#define glVertexAttribDivisorARB GLeeFuncPtr_glVertexAttribDivisorARB
#endif
#endif
/* GL_ARB_map_buffer_range */
#ifndef GL_ARB_map_buffer_range
#define GL_ARB_map_buffer_range 1
#define __GLEE_GL_ARB_map_buffer_range 1
/* Constants */
#define GL_MAP_READ_BIT 0x0001
#define GL_MAP_WRITE_BIT 0x0002
#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
#ifndef GLEE_H_DEFINED_glMapBufferRange
#define GLEE_H_DEFINED_glMapBufferRange
typedef GLvoid* (APIENTRYP GLEEPFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
GLEE_EXTERN GLEEPFNGLMAPBUFFERRANGEPROC GLeeFuncPtr_glMapBufferRange;
#define glMapBufferRange GLeeFuncPtr_glMapBufferRange
#endif
#ifndef GLEE_H_DEFINED_glFlushMappedBufferRange
#define GLEE_H_DEFINED_glFlushMappedBufferRange
typedef void (APIENTRYP GLEEPFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
GLEE_EXTERN GLEEPFNGLFLUSHMAPPEDBUFFERRANGEPROC GLeeFuncPtr_glFlushMappedBufferRange;
#define glFlushMappedBufferRange GLeeFuncPtr_glFlushMappedBufferRange
#endif
#endif
/* GL_ARB_texture_buffer_object */
#ifndef GL_ARB_texture_buffer_object
#define GL_ARB_texture_buffer_object 1
#define __GLEE_GL_ARB_texture_buffer_object 1
/* Constants */
#define GL_TEXTURE_BUFFER_ARB 0x8C2A
#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B
#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E
#ifndef GLEE_H_DEFINED_glTexBufferARB
#define GLEE_H_DEFINED_glTexBufferARB
typedef void (APIENTRYP GLEEPFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer);
GLEE_EXTERN GLEEPFNGLTEXBUFFERARBPROC GLeeFuncPtr_glTexBufferARB;
#define glTexBufferARB GLeeFuncPtr_glTexBufferARB
#endif
#endif
/* GL_ARB_texture_compression_rgtc */
#ifndef GL_ARB_texture_compression_rgtc
#define GL_ARB_texture_compression_rgtc 1
#define __GLEE_GL_ARB_texture_compression_rgtc 1
/* Constants */
#define GL_COMPRESSED_RED_RGTC1 0x8DBB
#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
#define GL_COMPRESSED_RG_RGTC2 0x8DBD
#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
#endif
/* GL_ARB_texture_rg */
#ifndef GL_ARB_texture_rg
#define GL_ARB_texture_rg 1
#define __GLEE_GL_ARB_texture_rg 1
/* Constants */
#define GL_RG 0x8227
#define GL_RG_INTEGER 0x8228
#define GL_R8 0x8229
#define GL_R16 0x822A
#define GL_RG8 0x822B
#define GL_RG16 0x822C
#define GL_R16F 0x822D
#define GL_R32F 0x822E
#define GL_RG16F 0x822F
#define GL_RG32F 0x8230
#define GL_R8I 0x8231
#define GL_R8UI 0x8232
#define GL_R16I 0x8233
#define GL_R16UI 0x8234
#define GL_R32I 0x8235
#define GL_R32UI 0x8236
#define GL_RG8I 0x8237
#define GL_RG8UI 0x8238
#define GL_RG16I 0x8239
#define GL_RG16UI 0x823A
#define GL_RG32I 0x823B
#define GL_RG32UI 0x823C
#endif
/* GL_ARB_vertex_array_object */
#ifndef GL_ARB_vertex_array_object
#define GL_ARB_vertex_array_object 1
#define __GLEE_GL_ARB_vertex_array_object 1
/* Constants */
#define GL_VERTEX_ARRAY_BINDING 0x85B5
#ifndef GLEE_H_DEFINED_glBindVertexArray
#define GLEE_H_DEFINED_glBindVertexArray
typedef void (APIENTRYP GLEEPFNGLBINDVERTEXARRAYPROC) (GLuint array);
GLEE_EXTERN GLEEPFNGLBINDVERTEXARRAYPROC GLeeFuncPtr_glBindVertexArray;
#define glBindVertexArray GLeeFuncPtr_glBindVertexArray
#endif
#ifndef GLEE_H_DEFINED_glDeleteVertexArrays
#define GLEE_H_DEFINED_glDeleteVertexArrays
typedef void (APIENTRYP GLEEPFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint * arrays);
GLEE_EXTERN GLEEPFNGLDELETEVERTEXARRAYSPROC GLeeFuncPtr_glDeleteVertexArrays;
#define glDeleteVertexArrays GLeeFuncPtr_glDeleteVertexArrays
#endif
#ifndef GLEE_H_DEFINED_glGenVertexArrays
#define GLEE_H_DEFINED_glGenVertexArrays
typedef void (APIENTRYP GLEEPFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint * arrays);
GLEE_EXTERN GLEEPFNGLGENVERTEXARRAYSPROC GLeeFuncPtr_glGenVertexArrays;
#define glGenVertexArrays GLeeFuncPtr_glGenVertexArrays
#endif
#ifndef GLEE_H_DEFINED_glIsVertexArray
#define GLEE_H_DEFINED_glIsVertexArray
typedef GLboolean (APIENTRYP GLEEPFNGLISVERTEXARRAYPROC) (GLuint array);
GLEE_EXTERN GLEEPFNGLISVERTEXARRAYPROC GLeeFuncPtr_glIsVertexArray;
#define glIsVertexArray GLeeFuncPtr_glIsVertexArray
#endif
#endif
/* GL_ARB_uniform_buffer_object */
#ifndef GL_ARB_uniform_buffer_object
#define GL_ARB_uniform_buffer_object 1
#define __GLEE_GL_ARB_uniform_buffer_object 1
/* Constants */
#define GL_UNIFORM_BUFFER 0x8A11
#define GL_UNIFORM_BUFFER_BINDING 0x8A28
#define GL_UNIFORM_BUFFER_START 0x8A29
#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
#define GL_UNIFORM_TYPE 0x8A37
#define GL_UNIFORM_SIZE 0x8A38
#define GL_UNIFORM_NAME_LENGTH 0x8A39
#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
#define GL_UNIFORM_OFFSET 0x8A3B
#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
#define GL_INVALID_INDEX 0xFFFFFFFFu
#ifndef GLEE_H_DEFINED_glGetUniformIndices
#define GLEE_H_DEFINED_glGetUniformIndices
typedef void (APIENTRYP GLEEPFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* * uniformNames, GLuint * uniformIndices);
GLEE_EXTERN GLEEPFNGLGETUNIFORMINDICESPROC GLeeFuncPtr_glGetUniformIndices;
#define glGetUniformIndices GLeeFuncPtr_glGetUniformIndices
#endif
#ifndef GLEE_H_DEFINED_glGetActiveUniformsiv
#define GLEE_H_DEFINED_glGetActiveUniformsiv
typedef void (APIENTRYP GLEEPFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETACTIVEUNIFORMSIVPROC GLeeFuncPtr_glGetActiveUniformsiv;
#define glGetActiveUniformsiv GLeeFuncPtr_glGetActiveUniformsiv
#endif
#ifndef GLEE_H_DEFINED_glGetActiveUniformName
#define GLEE_H_DEFINED_glGetActiveUniformName
typedef void (APIENTRYP GLEEPFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName);
GLEE_EXTERN GLEEPFNGLGETACTIVEUNIFORMNAMEPROC GLeeFuncPtr_glGetActiveUniformName;
#define glGetActiveUniformName GLeeFuncPtr_glGetActiveUniformName
#endif
#ifndef GLEE_H_DEFINED_glGetUniformBlockIndex
#define GLEE_H_DEFINED_glGetUniformBlockIndex
typedef GLuint (APIENTRYP GLEEPFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar * uniformBlockName);
GLEE_EXTERN GLEEPFNGLGETUNIFORMBLOCKINDEXPROC GLeeFuncPtr_glGetUniformBlockIndex;
#define glGetUniformBlockIndex GLeeFuncPtr_glGetUniformBlockIndex
#endif
#ifndef GLEE_H_DEFINED_glGetActiveUniformBlockiv
#define GLEE_H_DEFINED_glGetActiveUniformBlockiv
typedef void (APIENTRYP GLEEPFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETACTIVEUNIFORMBLOCKIVPROC GLeeFuncPtr_glGetActiveUniformBlockiv;
#define glGetActiveUniformBlockiv GLeeFuncPtr_glGetActiveUniformBlockiv
#endif
#ifndef GLEE_H_DEFINED_glGetActiveUniformBlockName
#define GLEE_H_DEFINED_glGetActiveUniformBlockName
typedef void (APIENTRYP GLEEPFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName);
GLEE_EXTERN GLEEPFNGLGETACTIVEUNIFORMBLOCKNAMEPROC GLeeFuncPtr_glGetActiveUniformBlockName;
#define glGetActiveUniformBlockName GLeeFuncPtr_glGetActiveUniformBlockName
#endif
#ifndef GLEE_H_DEFINED_glUniformBlockBinding
#define GLEE_H_DEFINED_glUniformBlockBinding
typedef void (APIENTRYP GLEEPFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
GLEE_EXTERN GLEEPFNGLUNIFORMBLOCKBINDINGPROC GLeeFuncPtr_glUniformBlockBinding;
#define glUniformBlockBinding GLeeFuncPtr_glUniformBlockBinding
#endif
#endif
/* GL_ARB_compatibility */
#ifndef GL_ARB_compatibility
#define GL_ARB_compatibility 1
#define __GLEE_GL_ARB_compatibility 1
/* Constants */
#endif
/* GL_ARB_copy_buffer */
#ifndef GL_ARB_copy_buffer
#define GL_ARB_copy_buffer 1
#define __GLEE_GL_ARB_copy_buffer 1
/* Constants */
#define GL_COPY_READ_BUFFER 0x8F36
#define GL_COPY_WRITE_BUFFER 0x8F37
#ifndef GLEE_H_DEFINED_glCopyBufferSubData
#define GLEE_H_DEFINED_glCopyBufferSubData
typedef void (APIENTRYP GLEEPFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
GLEE_EXTERN GLEEPFNGLCOPYBUFFERSUBDATAPROC GLeeFuncPtr_glCopyBufferSubData;
#define glCopyBufferSubData GLeeFuncPtr_glCopyBufferSubData
#endif
#endif
/* GL_ARB_shader_texture_lod */
#ifndef GL_ARB_shader_texture_lod
#define GL_ARB_shader_texture_lod 1
#define __GLEE_GL_ARB_shader_texture_lod 1
/* Constants */
#endif
/* GL_ARB_depth_clamp */
#ifndef GL_ARB_depth_clamp
#define GL_ARB_depth_clamp 1
#define __GLEE_GL_ARB_depth_clamp 1
/* Constants */
#define GL_DEPTH_CLAMP 0x864F
#endif
/* GL_ARB_draw_elements_base_vertex */
#ifndef GL_ARB_draw_elements_base_vertex
#define GL_ARB_draw_elements_base_vertex 1
#define __GLEE_GL_ARB_draw_elements_base_vertex 1
/* Constants */
#ifndef GLEE_H_DEFINED_glDrawElementsBaseVertex
#define GLEE_H_DEFINED_glDrawElementsBaseVertex
typedef void (APIENTRYP GLEEPFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex);
GLEE_EXTERN GLEEPFNGLDRAWELEMENTSBASEVERTEXPROC GLeeFuncPtr_glDrawElementsBaseVertex;
#define glDrawElementsBaseVertex GLeeFuncPtr_glDrawElementsBaseVertex
#endif
#ifndef GLEE_H_DEFINED_glDrawRangeElementsBaseVertex
#define GLEE_H_DEFINED_glDrawRangeElementsBaseVertex
typedef void (APIENTRYP GLEEPFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex);
GLEE_EXTERN GLEEPFNGLDRAWRANGEELEMENTSBASEVERTEXPROC GLeeFuncPtr_glDrawRangeElementsBaseVertex;
#define glDrawRangeElementsBaseVertex GLeeFuncPtr_glDrawRangeElementsBaseVertex
#endif
#ifndef GLEE_H_DEFINED_glDrawElementsInstancedBaseVertex
#define GLEE_H_DEFINED_glDrawElementsInstancedBaseVertex
typedef void (APIENTRYP GLEEPFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex);
GLEE_EXTERN GLEEPFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC GLeeFuncPtr_glDrawElementsInstancedBaseVertex;
#define glDrawElementsInstancedBaseVertex GLeeFuncPtr_glDrawElementsInstancedBaseVertex
#endif
#ifndef GLEE_H_DEFINED_glMultiDrawElementsBaseVertex
#define GLEE_H_DEFINED_glMultiDrawElementsBaseVertex
typedef void (APIENTRYP GLEEPFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei * count, GLenum type, const GLvoid* * indices, GLsizei primcount, const GLint * basevertex);
GLEE_EXTERN GLEEPFNGLMULTIDRAWELEMENTSBASEVERTEXPROC GLeeFuncPtr_glMultiDrawElementsBaseVertex;
#define glMultiDrawElementsBaseVertex GLeeFuncPtr_glMultiDrawElementsBaseVertex
#endif
#endif
/* GL_ARB_fragment_coord_conventions */
#ifndef GL_ARB_fragment_coord_conventions
#define GL_ARB_fragment_coord_conventions 1
#define __GLEE_GL_ARB_fragment_coord_conventions 1
/* Constants */
#endif
/* GL_ARB_provoking_vertex */
#ifndef GL_ARB_provoking_vertex
#define GL_ARB_provoking_vertex 1
#define __GLEE_GL_ARB_provoking_vertex 1
/* Constants */
#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
#define GL_LAST_VERTEX_CONVENTION 0x8E4E
#define GL_PROVOKING_VERTEX 0x8E4F
#ifndef GLEE_H_DEFINED_glProvokingVertex
#define GLEE_H_DEFINED_glProvokingVertex
typedef void (APIENTRYP GLEEPFNGLPROVOKINGVERTEXPROC) (GLenum mode);
GLEE_EXTERN GLEEPFNGLPROVOKINGVERTEXPROC GLeeFuncPtr_glProvokingVertex;
#define glProvokingVertex GLeeFuncPtr_glProvokingVertex
#endif
#endif
/* GL_ARB_seamless_cube_map */
#ifndef GL_ARB_seamless_cube_map
#define GL_ARB_seamless_cube_map 1
#define __GLEE_GL_ARB_seamless_cube_map 1
/* Constants */
#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
#endif
/* GL_ARB_sync */
#ifndef GL_ARB_sync
#define GL_ARB_sync 1
#define __GLEE_GL_ARB_sync 1
/* Constants */
#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
#define GL_OBJECT_TYPE 0x9112
#define GL_SYNC_CONDITION 0x9113
#define GL_SYNC_STATUS 0x9114
#define GL_SYNC_FLAGS 0x9115
#define GL_SYNC_FENCE 0x9116
#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
#define GL_UNSIGNALED 0x9118
#define GL_SIGNALED 0x9119
#define GL_ALREADY_SIGNALED 0x911A
#define GL_TIMEOUT_EXPIRED 0x911B
#define GL_CONDITION_SATISFIED 0x911C
#define GL_WAIT_FAILED 0x911D
#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull
#ifndef GLEE_H_DEFINED_glFenceSync
#define GLEE_H_DEFINED_glFenceSync
typedef GLsync (APIENTRYP GLEEPFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
GLEE_EXTERN GLEEPFNGLFENCESYNCPROC GLeeFuncPtr_glFenceSync;
#define glFenceSync GLeeFuncPtr_glFenceSync
#endif
#ifndef GLEE_H_DEFINED_glIsSync
#define GLEE_H_DEFINED_glIsSync
typedef GLboolean (APIENTRYP GLEEPFNGLISSYNCPROC) (GLsync sync);
GLEE_EXTERN GLEEPFNGLISSYNCPROC GLeeFuncPtr_glIsSync;
#define glIsSync GLeeFuncPtr_glIsSync
#endif
#ifndef GLEE_H_DEFINED_glDeleteSync
#define GLEE_H_DEFINED_glDeleteSync
typedef void (APIENTRYP GLEEPFNGLDELETESYNCPROC) (GLsync sync);
GLEE_EXTERN GLEEPFNGLDELETESYNCPROC GLeeFuncPtr_glDeleteSync;
#define glDeleteSync GLeeFuncPtr_glDeleteSync
#endif
#ifndef GLEE_H_DEFINED_glClientWaitSync
#define GLEE_H_DEFINED_glClientWaitSync
typedef GLenum (APIENTRYP GLEEPFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
GLEE_EXTERN GLEEPFNGLCLIENTWAITSYNCPROC GLeeFuncPtr_glClientWaitSync;
#define glClientWaitSync GLeeFuncPtr_glClientWaitSync
#endif
#ifndef GLEE_H_DEFINED_glWaitSync
#define GLEE_H_DEFINED_glWaitSync
typedef void (APIENTRYP GLEEPFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
GLEE_EXTERN GLEEPFNGLWAITSYNCPROC GLeeFuncPtr_glWaitSync;
#define glWaitSync GLeeFuncPtr_glWaitSync
#endif
#ifndef GLEE_H_DEFINED_glGetInteger64v
#define GLEE_H_DEFINED_glGetInteger64v
typedef void (APIENTRYP GLEEPFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 * params);
GLEE_EXTERN GLEEPFNGLGETINTEGER64VPROC GLeeFuncPtr_glGetInteger64v;
#define glGetInteger64v GLeeFuncPtr_glGetInteger64v
#endif
#ifndef GLEE_H_DEFINED_glGetSynciv
#define GLEE_H_DEFINED_glGetSynciv
typedef void (APIENTRYP GLEEPFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
GLEE_EXTERN GLEEPFNGLGETSYNCIVPROC GLeeFuncPtr_glGetSynciv;
#define glGetSynciv GLeeFuncPtr_glGetSynciv
#endif
#endif
/* GL_ARB_texture_multisample */
#ifndef GL_ARB_texture_multisample
#define GL_ARB_texture_multisample 1
#define __GLEE_GL_ARB_texture_multisample 1
/* Constants */
#define GL_SAMPLE_POSITION 0x8E50
#define GL_SAMPLE_MASK 0x8E51
#define GL_SAMPLE_MASK_VALUE 0x8E52
#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
#define GL_TEXTURE_SAMPLES 0x9106
#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
#define GL_MAX_INTEGER_SAMPLES 0x9110
#ifndef GLEE_H_DEFINED_glTexImage2DMultisample
#define GLEE_H_DEFINED_glTexImage2DMultisample
typedef void (APIENTRYP GLEEPFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
GLEE_EXTERN GLEEPFNGLTEXIMAGE2DMULTISAMPLEPROC GLeeFuncPtr_glTexImage2DMultisample;
#define glTexImage2DMultisample GLeeFuncPtr_glTexImage2DMultisample
#endif
#ifndef GLEE_H_DEFINED_glTexImage3DMultisample
#define GLEE_H_DEFINED_glTexImage3DMultisample
typedef void (APIENTRYP GLEEPFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
GLEE_EXTERN GLEEPFNGLTEXIMAGE3DMULTISAMPLEPROC GLeeFuncPtr_glTexImage3DMultisample;
#define glTexImage3DMultisample GLeeFuncPtr_glTexImage3DMultisample
#endif
#ifndef GLEE_H_DEFINED_glGetMultisamplefv
#define GLEE_H_DEFINED_glGetMultisamplefv
typedef void (APIENTRYP GLEEPFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat * val);
GLEE_EXTERN GLEEPFNGLGETMULTISAMPLEFVPROC GLeeFuncPtr_glGetMultisamplefv;
#define glGetMultisamplefv GLeeFuncPtr_glGetMultisamplefv
#endif
#ifndef GLEE_H_DEFINED_glSampleMaski
#define GLEE_H_DEFINED_glSampleMaski
typedef void (APIENTRYP GLEEPFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask);
GLEE_EXTERN GLEEPFNGLSAMPLEMASKIPROC GLeeFuncPtr_glSampleMaski;
#define glSampleMaski GLeeFuncPtr_glSampleMaski
#endif
#endif
/* GL_ARB_vertex_array_bgra */
#ifndef GL_ARB_vertex_array_bgra
#define GL_ARB_vertex_array_bgra 1
#define __GLEE_GL_ARB_vertex_array_bgra 1
/* Constants */
#endif
/* GL_ARB_draw_buffers_blend */
#ifndef GL_ARB_draw_buffers_blend
#define GL_ARB_draw_buffers_blend 1
#define __GLEE_GL_ARB_draw_buffers_blend 1
/* Constants */
#ifndef GLEE_H_DEFINED_glBlendEquationiARB
#define GLEE_H_DEFINED_glBlendEquationiARB
typedef void (APIENTRYP GLEEPFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode);
GLEE_EXTERN GLEEPFNGLBLENDEQUATIONIARBPROC GLeeFuncPtr_glBlendEquationiARB;
#define glBlendEquationiARB GLeeFuncPtr_glBlendEquationiARB
#endif
#ifndef GLEE_H_DEFINED_glBlendEquationSeparateiARB
#define GLEE_H_DEFINED_glBlendEquationSeparateiARB
typedef void (APIENTRYP GLEEPFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
GLEE_EXTERN GLEEPFNGLBLENDEQUATIONSEPARATEIARBPROC GLeeFuncPtr_glBlendEquationSeparateiARB;
#define glBlendEquationSeparateiARB GLeeFuncPtr_glBlendEquationSeparateiARB
#endif
#ifndef GLEE_H_DEFINED_glBlendFunciARB
#define GLEE_H_DEFINED_glBlendFunciARB
typedef void (APIENTRYP GLEEPFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst);
GLEE_EXTERN GLEEPFNGLBLENDFUNCIARBPROC GLeeFuncPtr_glBlendFunciARB;
#define glBlendFunciARB GLeeFuncPtr_glBlendFunciARB
#endif
#ifndef GLEE_H_DEFINED_glBlendFuncSeparateiARB
#define GLEE_H_DEFINED_glBlendFuncSeparateiARB
typedef void (APIENTRYP GLEEPFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
GLEE_EXTERN GLEEPFNGLBLENDFUNCSEPARATEIARBPROC GLeeFuncPtr_glBlendFuncSeparateiARB;
#define glBlendFuncSeparateiARB GLeeFuncPtr_glBlendFuncSeparateiARB
#endif
#endif
/* GL_ARB_sample_shading */
#ifndef GL_ARB_sample_shading
#define GL_ARB_sample_shading 1
#define __GLEE_GL_ARB_sample_shading 1
/* Constants */
#define GL_SAMPLE_SHADING_ARB 0x8C36
#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37
#ifndef GLEE_H_DEFINED_glMinSampleShadingARB
#define GLEE_H_DEFINED_glMinSampleShadingARB
typedef void (APIENTRYP GLEEPFNGLMINSAMPLESHADINGARBPROC) (GLclampf value);
GLEE_EXTERN GLEEPFNGLMINSAMPLESHADINGARBPROC GLeeFuncPtr_glMinSampleShadingARB;
#define glMinSampleShadingARB GLeeFuncPtr_glMinSampleShadingARB
#endif
#endif
/* GL_ARB_texture_cube_map_array */
#ifndef GL_ARB_texture_cube_map_array
#define GL_ARB_texture_cube_map_array 1
#define __GLEE_GL_ARB_texture_cube_map_array 1
/* Constants */
#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009
#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
#endif
/* GL_ARB_texture_gather */
#ifndef GL_ARB_texture_gather
#define GL_ARB_texture_gather 1
#define __GLEE_GL_ARB_texture_gather 1
/* Constants */
#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
#endif
/* GL_ARB_texture_query_lod */
#ifndef GL_ARB_texture_query_lod
#define GL_ARB_texture_query_lod 1
#define __GLEE_GL_ARB_texture_query_lod 1
/* Constants */
#endif
/* GL_ARB_shading_language_include */
#ifndef GL_ARB_shading_language_include
#define GL_ARB_shading_language_include 1
#define __GLEE_GL_ARB_shading_language_include 1
/* Constants */
#define GL_SHADER_INCLUDE_ARB 0x8DAE
#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9
#define GL_NAMED_STRING_TYPE_ARB 0x8DEA
#ifndef GLEE_H_DEFINED_glNamedStringARB
#define GLEE_H_DEFINED_glNamedStringARB
typedef void (APIENTRYP GLEEPFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar * name, GLint stringlen, const GLchar * string);
GLEE_EXTERN GLEEPFNGLNAMEDSTRINGARBPROC GLeeFuncPtr_glNamedStringARB;
#define glNamedStringARB GLeeFuncPtr_glNamedStringARB
#endif
#ifndef GLEE_H_DEFINED_glDeleteNamedStringARB
#define GLEE_H_DEFINED_glDeleteNamedStringARB
typedef void (APIENTRYP GLEEPFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar * name);
GLEE_EXTERN GLEEPFNGLDELETENAMEDSTRINGARBPROC GLeeFuncPtr_glDeleteNamedStringARB;
#define glDeleteNamedStringARB GLeeFuncPtr_glDeleteNamedStringARB
#endif
#ifndef GLEE_H_DEFINED_glCompileShaderIncludeARB
#define GLEE_H_DEFINED_glCompileShaderIncludeARB
typedef void (APIENTRYP GLEEPFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* * path, const GLint * length);
GLEE_EXTERN GLEEPFNGLCOMPILESHADERINCLUDEARBPROC GLeeFuncPtr_glCompileShaderIncludeARB;
#define glCompileShaderIncludeARB GLeeFuncPtr_glCompileShaderIncludeARB
#endif
#ifndef GLEE_H_DEFINED_glIsNamedStringARB
#define GLEE_H_DEFINED_glIsNamedStringARB
typedef GLboolean (APIENTRYP GLEEPFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar * name);
GLEE_EXTERN GLEEPFNGLISNAMEDSTRINGARBPROC GLeeFuncPtr_glIsNamedStringARB;
#define glIsNamedStringARB GLeeFuncPtr_glIsNamedStringARB
#endif
#ifndef GLEE_H_DEFINED_glGetNamedStringARB
#define GLEE_H_DEFINED_glGetNamedStringARB
typedef void (APIENTRYP GLEEPFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string);
GLEE_EXTERN GLEEPFNGLGETNAMEDSTRINGARBPROC GLeeFuncPtr_glGetNamedStringARB;
#define glGetNamedStringARB GLeeFuncPtr_glGetNamedStringARB
#endif
#ifndef GLEE_H_DEFINED_glGetNamedStringivARB
#define GLEE_H_DEFINED_glGetNamedStringivARB
typedef void (APIENTRYP GLEEPFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar * name, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETNAMEDSTRINGIVARBPROC GLeeFuncPtr_glGetNamedStringivARB;
#define glGetNamedStringivARB GLeeFuncPtr_glGetNamedStringivARB
#endif
#endif
/* GL_ARB_texture_compression_bptc */
#ifndef GL_ARB_texture_compression_bptc
#define GL_ARB_texture_compression_bptc 1
#define __GLEE_GL_ARB_texture_compression_bptc 1
/* Constants */
#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
#endif
/* GL_ARB_blend_func_extended */
#ifndef GL_ARB_blend_func_extended
#define GL_ARB_blend_func_extended 1
#define __GLEE_GL_ARB_blend_func_extended 1
/* Constants */
#define GL_SRC1_COLOR 0x88F9
#define GL_ONE_MINUS_SRC1_COLOR 0x88FA
#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
#ifndef GLEE_H_DEFINED_glBindFragDataLocationIndexed
#define GLEE_H_DEFINED_glBindFragDataLocationIndexed
typedef void (APIENTRYP GLEEPFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name);
GLEE_EXTERN GLEEPFNGLBINDFRAGDATALOCATIONINDEXEDPROC GLeeFuncPtr_glBindFragDataLocationIndexed;
#define glBindFragDataLocationIndexed GLeeFuncPtr_glBindFragDataLocationIndexed
#endif
#ifndef GLEE_H_DEFINED_glGetFragDataIndex
#define GLEE_H_DEFINED_glGetFragDataIndex
typedef GLint (APIENTRYP GLEEPFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar * name);
GLEE_EXTERN GLEEPFNGLGETFRAGDATAINDEXPROC GLeeFuncPtr_glGetFragDataIndex;
#define glGetFragDataIndex GLeeFuncPtr_glGetFragDataIndex
#endif
#endif
/* GL_ARB_explicit_attrib_location */
#ifndef GL_ARB_explicit_attrib_location
#define GL_ARB_explicit_attrib_location 1
#define __GLEE_GL_ARB_explicit_attrib_location 1
/* Constants */
#endif
/* GL_ARB_occlusion_query2 */
#ifndef GL_ARB_occlusion_query2
#define GL_ARB_occlusion_query2 1
#define __GLEE_GL_ARB_occlusion_query2 1
/* Constants */
#define GL_ANY_SAMPLES_PASSED 0x8C2F
#endif
/* GL_ARB_sampler_objects */
#ifndef GL_ARB_sampler_objects
#define GL_ARB_sampler_objects 1
#define __GLEE_GL_ARB_sampler_objects 1
/* Constants */
#define GL_SAMPLER_BINDING 0x8919
#ifndef GLEE_H_DEFINED_glGenSamplers
#define GLEE_H_DEFINED_glGenSamplers
typedef void (APIENTRYP GLEEPFNGLGENSAMPLERSPROC) (GLsizei count, GLuint * samplers);
GLEE_EXTERN GLEEPFNGLGENSAMPLERSPROC GLeeFuncPtr_glGenSamplers;
#define glGenSamplers GLeeFuncPtr_glGenSamplers
#endif
#ifndef GLEE_H_DEFINED_glDeleteSamplers
#define GLEE_H_DEFINED_glDeleteSamplers
typedef void (APIENTRYP GLEEPFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint * samplers);
GLEE_EXTERN GLEEPFNGLDELETESAMPLERSPROC GLeeFuncPtr_glDeleteSamplers;
#define glDeleteSamplers GLeeFuncPtr_glDeleteSamplers
#endif
#ifndef GLEE_H_DEFINED_glIsSampler
#define GLEE_H_DEFINED_glIsSampler
typedef GLboolean (APIENTRYP GLEEPFNGLISSAMPLERPROC) (GLuint sampler);
GLEE_EXTERN GLEEPFNGLISSAMPLERPROC GLeeFuncPtr_glIsSampler;
#define glIsSampler GLeeFuncPtr_glIsSampler
#endif
#ifndef GLEE_H_DEFINED_glBindSampler
#define GLEE_H_DEFINED_glBindSampler
typedef void (APIENTRYP GLEEPFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
GLEE_EXTERN GLEEPFNGLBINDSAMPLERPROC GLeeFuncPtr_glBindSampler;
#define glBindSampler GLeeFuncPtr_glBindSampler
#endif
#ifndef GLEE_H_DEFINED_glSamplerParameteri
#define GLEE_H_DEFINED_glSamplerParameteri
typedef void (APIENTRYP GLEEPFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
GLEE_EXTERN GLEEPFNGLSAMPLERPARAMETERIPROC GLeeFuncPtr_glSamplerParameteri;
#define glSamplerParameteri GLeeFuncPtr_glSamplerParameteri
#endif
#ifndef GLEE_H_DEFINED_glSamplerParameteriv
#define GLEE_H_DEFINED_glSamplerParameteriv
typedef void (APIENTRYP GLEEPFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint * param);
GLEE_EXTERN GLEEPFNGLSAMPLERPARAMETERIVPROC GLeeFuncPtr_glSamplerParameteriv;
#define glSamplerParameteriv GLeeFuncPtr_glSamplerParameteriv
#endif
#ifndef GLEE_H_DEFINED_glSamplerParameterf
#define GLEE_H_DEFINED_glSamplerParameterf
typedef void (APIENTRYP GLEEPFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
GLEE_EXTERN GLEEPFNGLSAMPLERPARAMETERFPROC GLeeFuncPtr_glSamplerParameterf;
#define glSamplerParameterf GLeeFuncPtr_glSamplerParameterf
#endif
#ifndef GLEE_H_DEFINED_glSamplerParameterfv
#define GLEE_H_DEFINED_glSamplerParameterfv
typedef void (APIENTRYP GLEEPFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat * param);
GLEE_EXTERN GLEEPFNGLSAMPLERPARAMETERFVPROC GLeeFuncPtr_glSamplerParameterfv;
#define glSamplerParameterfv GLeeFuncPtr_glSamplerParameterfv
#endif
#ifndef GLEE_H_DEFINED_glSamplerParameterIiv
#define GLEE_H_DEFINED_glSamplerParameterIiv
typedef void (APIENTRYP GLEEPFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint * param);
GLEE_EXTERN GLEEPFNGLSAMPLERPARAMETERIIVPROC GLeeFuncPtr_glSamplerParameterIiv;
#define glSamplerParameterIiv GLeeFuncPtr_glSamplerParameterIiv
#endif
#ifndef GLEE_H_DEFINED_glSamplerParameterIuiv
#define GLEE_H_DEFINED_glSamplerParameterIuiv
typedef void (APIENTRYP GLEEPFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint * param);
GLEE_EXTERN GLEEPFNGLSAMPLERPARAMETERIUIVPROC GLeeFuncPtr_glSamplerParameterIuiv;
#define glSamplerParameterIuiv GLeeFuncPtr_glSamplerParameterIuiv
#endif
#ifndef GLEE_H_DEFINED_glGetSamplerParameteriv
#define GLEE_H_DEFINED_glGetSamplerParameteriv
typedef void (APIENTRYP GLEEPFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETSAMPLERPARAMETERIVPROC GLeeFuncPtr_glGetSamplerParameteriv;
#define glGetSamplerParameteriv GLeeFuncPtr_glGetSamplerParameteriv
#endif
#ifndef GLEE_H_DEFINED_glGetSamplerParameterIiv
#define GLEE_H_DEFINED_glGetSamplerParameterIiv
typedef void (APIENTRYP GLEEPFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETSAMPLERPARAMETERIIVPROC GLeeFuncPtr_glGetSamplerParameterIiv;
#define glGetSamplerParameterIiv GLeeFuncPtr_glGetSamplerParameterIiv
#endif
#ifndef GLEE_H_DEFINED_glGetSamplerParameterfv
#define GLEE_H_DEFINED_glGetSamplerParameterfv
typedef void (APIENTRYP GLEEPFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETSAMPLERPARAMETERFVPROC GLeeFuncPtr_glGetSamplerParameterfv;
#define glGetSamplerParameterfv GLeeFuncPtr_glGetSamplerParameterfv
#endif
#ifndef GLEE_H_DEFINED_glGetSamplerParameterIuiv
#define GLEE_H_DEFINED_glGetSamplerParameterIuiv
typedef void (APIENTRYP GLEEPFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint * params);
GLEE_EXTERN GLEEPFNGLGETSAMPLERPARAMETERIUIVPROC GLeeFuncPtr_glGetSamplerParameterIuiv;
#define glGetSamplerParameterIuiv GLeeFuncPtr_glGetSamplerParameterIuiv
#endif
#endif
/* GL_ARB_shader_bit_encoding */
#ifndef GL_ARB_shader_bit_encoding
#define GL_ARB_shader_bit_encoding 1
#define __GLEE_GL_ARB_shader_bit_encoding 1
/* Constants */
#endif
/* GL_ARB_texture_rgb10_a2ui */
#ifndef GL_ARB_texture_rgb10_a2ui
#define GL_ARB_texture_rgb10_a2ui 1
#define __GLEE_GL_ARB_texture_rgb10_a2ui 1
/* Constants */
#define GL_RGB10_A2UI 0x906F
#endif
/* GL_ARB_texture_swizzle */
#ifndef GL_ARB_texture_swizzle
#define GL_ARB_texture_swizzle 1
#define __GLEE_GL_ARB_texture_swizzle 1
/* Constants */
#define GL_TEXTURE_SWIZZLE_R 0x8E42
#define GL_TEXTURE_SWIZZLE_G 0x8E43
#define GL_TEXTURE_SWIZZLE_B 0x8E44
#define GL_TEXTURE_SWIZZLE_A 0x8E45
#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
#endif
/* GL_ARB_timer_query */
#ifndef GL_ARB_timer_query
#define GL_ARB_timer_query 1
#define __GLEE_GL_ARB_timer_query 1
/* Constants */
#define GL_TIME_ELAPSED 0x88BF
#define GL_TIMESTAMP 0x8E28
#ifndef GLEE_H_DEFINED_glQueryCounter
#define GLEE_H_DEFINED_glQueryCounter
typedef void (APIENTRYP GLEEPFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target);
GLEE_EXTERN GLEEPFNGLQUERYCOUNTERPROC GLeeFuncPtr_glQueryCounter;
#define glQueryCounter GLeeFuncPtr_glQueryCounter
#endif
#ifndef GLEE_H_DEFINED_glGetQueryObjecti64v
#define GLEE_H_DEFINED_glGetQueryObjecti64v
typedef void (APIENTRYP GLEEPFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 * params);
GLEE_EXTERN GLEEPFNGLGETQUERYOBJECTI64VPROC GLeeFuncPtr_glGetQueryObjecti64v;
#define glGetQueryObjecti64v GLeeFuncPtr_glGetQueryObjecti64v
#endif
#ifndef GLEE_H_DEFINED_glGetQueryObjectui64v
#define GLEE_H_DEFINED_glGetQueryObjectui64v
typedef void (APIENTRYP GLEEPFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 * params);
GLEE_EXTERN GLEEPFNGLGETQUERYOBJECTUI64VPROC GLeeFuncPtr_glGetQueryObjectui64v;
#define glGetQueryObjectui64v GLeeFuncPtr_glGetQueryObjectui64v
#endif
#endif
/* GL_ARB_vertex_type_2_10_10_10_rev */
#ifndef GL_ARB_vertex_type_2_10_10_10_rev
#define GL_ARB_vertex_type_2_10_10_10_rev 1
#define __GLEE_GL_ARB_vertex_type_2_10_10_10_rev 1
/* Constants */
#define GL_INT_2_10_10_10_REV 0x8D9F
#ifndef GLEE_H_DEFINED_glVertexP2ui
#define GLEE_H_DEFINED_glVertexP2ui
typedef void (APIENTRYP GLEEPFNGLVERTEXP2UIPROC) (GLenum type, GLuint value);
GLEE_EXTERN GLEEPFNGLVERTEXP2UIPROC GLeeFuncPtr_glVertexP2ui;
#define glVertexP2ui GLeeFuncPtr_glVertexP2ui
#endif
#ifndef GLEE_H_DEFINED_glVertexP2uiv
#define GLEE_H_DEFINED_glVertexP2uiv
typedef void (APIENTRYP GLEEPFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint * value);
GLEE_EXTERN GLEEPFNGLVERTEXP2UIVPROC GLeeFuncPtr_glVertexP2uiv;
#define glVertexP2uiv GLeeFuncPtr_glVertexP2uiv
#endif
#ifndef GLEE_H_DEFINED_glVertexP3ui
#define GLEE_H_DEFINED_glVertexP3ui
typedef void (APIENTRYP GLEEPFNGLVERTEXP3UIPROC) (GLenum type, GLuint value);
GLEE_EXTERN GLEEPFNGLVERTEXP3UIPROC GLeeFuncPtr_glVertexP3ui;
#define glVertexP3ui GLeeFuncPtr_glVertexP3ui
#endif
#ifndef GLEE_H_DEFINED_glVertexP3uiv
#define GLEE_H_DEFINED_glVertexP3uiv
typedef void (APIENTRYP GLEEPFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint * value);
GLEE_EXTERN GLEEPFNGLVERTEXP3UIVPROC GLeeFuncPtr_glVertexP3uiv;
#define glVertexP3uiv GLeeFuncPtr_glVertexP3uiv
#endif
#ifndef GLEE_H_DEFINED_glVertexP4ui
#define GLEE_H_DEFINED_glVertexP4ui
typedef void (APIENTRYP GLEEPFNGLVERTEXP4UIPROC) (GLenum type, GLuint value);
GLEE_EXTERN GLEEPFNGLVERTEXP4UIPROC GLeeFuncPtr_glVertexP4ui;
#define glVertexP4ui GLeeFuncPtr_glVertexP4ui
#endif
#ifndef GLEE_H_DEFINED_glVertexP4uiv
#define GLEE_H_DEFINED_glVertexP4uiv
typedef void (APIENTRYP GLEEPFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint * value);
GLEE_EXTERN GLEEPFNGLVERTEXP4UIVPROC GLeeFuncPtr_glVertexP4uiv;
#define glVertexP4uiv GLeeFuncPtr_glVertexP4uiv
#endif
#ifndef GLEE_H_DEFINED_glTexCoordP1ui
#define GLEE_H_DEFINED_glTexCoordP1ui
typedef void (APIENTRYP GLEEPFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords);
GLEE_EXTERN GLEEPFNGLTEXCOORDP1UIPROC GLeeFuncPtr_glTexCoordP1ui;
#define glTexCoordP1ui GLeeFuncPtr_glTexCoordP1ui
#endif
#ifndef GLEE_H_DEFINED_glTexCoordP1uiv
#define GLEE_H_DEFINED_glTexCoordP1uiv
typedef void (APIENTRYP GLEEPFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint * coords);
GLEE_EXTERN GLEEPFNGLTEXCOORDP1UIVPROC GLeeFuncPtr_glTexCoordP1uiv;
#define glTexCoordP1uiv GLeeFuncPtr_glTexCoordP1uiv
#endif
#ifndef GLEE_H_DEFINED_glTexCoordP2ui
#define GLEE_H_DEFINED_glTexCoordP2ui
typedef void (APIENTRYP GLEEPFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords);
GLEE_EXTERN GLEEPFNGLTEXCOORDP2UIPROC GLeeFuncPtr_glTexCoordP2ui;
#define glTexCoordP2ui GLeeFuncPtr_glTexCoordP2ui
#endif
#ifndef GLEE_H_DEFINED_glTexCoordP2uiv
#define GLEE_H_DEFINED_glTexCoordP2uiv
typedef void (APIENTRYP GLEEPFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint * coords);
GLEE_EXTERN GLEEPFNGLTEXCOORDP2UIVPROC GLeeFuncPtr_glTexCoordP2uiv;
#define glTexCoordP2uiv GLeeFuncPtr_glTexCoordP2uiv
#endif
#ifndef GLEE_H_DEFINED_glTexCoordP3ui
#define GLEE_H_DEFINED_glTexCoordP3ui
typedef void (APIENTRYP GLEEPFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords);
GLEE_EXTERN GLEEPFNGLTEXCOORDP3UIPROC GLeeFuncPtr_glTexCoordP3ui;
#define glTexCoordP3ui GLeeFuncPtr_glTexCoordP3ui
#endif
#ifndef GLEE_H_DEFINED_glTexCoordP3uiv
#define GLEE_H_DEFINED_glTexCoordP3uiv
typedef void (APIENTRYP GLEEPFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint * coords);
GLEE_EXTERN GLEEPFNGLTEXCOORDP3UIVPROC GLeeFuncPtr_glTexCoordP3uiv;
#define glTexCoordP3uiv GLeeFuncPtr_glTexCoordP3uiv
#endif
#ifndef GLEE_H_DEFINED_glTexCoordP4ui
#define GLEE_H_DEFINED_glTexCoordP4ui
typedef void (APIENTRYP GLEEPFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords);
GLEE_EXTERN GLEEPFNGLTEXCOORDP4UIPROC GLeeFuncPtr_glTexCoordP4ui;
#define glTexCoordP4ui GLeeFuncPtr_glTexCoordP4ui
#endif
#ifndef GLEE_H_DEFINED_glTexCoordP4uiv
#define GLEE_H_DEFINED_glTexCoordP4uiv
typedef void (APIENTRYP GLEEPFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint * coords);
GLEE_EXTERN GLEEPFNGLTEXCOORDP4UIVPROC GLeeFuncPtr_glTexCoordP4uiv;
#define glTexCoordP4uiv GLeeFuncPtr_glTexCoordP4uiv
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoordP1ui
#define GLEE_H_DEFINED_glMultiTexCoordP1ui
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORDP1UIPROC GLeeFuncPtr_glMultiTexCoordP1ui;
#define glMultiTexCoordP1ui GLeeFuncPtr_glMultiTexCoordP1ui
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoordP1uiv
#define GLEE_H_DEFINED_glMultiTexCoordP1uiv
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint * coords);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORDP1UIVPROC GLeeFuncPtr_glMultiTexCoordP1uiv;
#define glMultiTexCoordP1uiv GLeeFuncPtr_glMultiTexCoordP1uiv
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoordP2ui
#define GLEE_H_DEFINED_glMultiTexCoordP2ui
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORDP2UIPROC GLeeFuncPtr_glMultiTexCoordP2ui;
#define glMultiTexCoordP2ui GLeeFuncPtr_glMultiTexCoordP2ui
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoordP2uiv
#define GLEE_H_DEFINED_glMultiTexCoordP2uiv
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint * coords);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORDP2UIVPROC GLeeFuncPtr_glMultiTexCoordP2uiv;
#define glMultiTexCoordP2uiv GLeeFuncPtr_glMultiTexCoordP2uiv
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoordP3ui
#define GLEE_H_DEFINED_glMultiTexCoordP3ui
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORDP3UIPROC GLeeFuncPtr_glMultiTexCoordP3ui;
#define glMultiTexCoordP3ui GLeeFuncPtr_glMultiTexCoordP3ui
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoordP3uiv
#define GLEE_H_DEFINED_glMultiTexCoordP3uiv
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint * coords);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORDP3UIVPROC GLeeFuncPtr_glMultiTexCoordP3uiv;
#define glMultiTexCoordP3uiv GLeeFuncPtr_glMultiTexCoordP3uiv
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoordP4ui
#define GLEE_H_DEFINED_glMultiTexCoordP4ui
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORDP4UIPROC GLeeFuncPtr_glMultiTexCoordP4ui;
#define glMultiTexCoordP4ui GLeeFuncPtr_glMultiTexCoordP4ui
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoordP4uiv
#define GLEE_H_DEFINED_glMultiTexCoordP4uiv
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint * coords);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORDP4UIVPROC GLeeFuncPtr_glMultiTexCoordP4uiv;
#define glMultiTexCoordP4uiv GLeeFuncPtr_glMultiTexCoordP4uiv
#endif
#ifndef GLEE_H_DEFINED_glNormalP3ui
#define GLEE_H_DEFINED_glNormalP3ui
typedef void (APIENTRYP GLEEPFNGLNORMALP3UIPROC) (GLenum type, GLuint coords);
GLEE_EXTERN GLEEPFNGLNORMALP3UIPROC GLeeFuncPtr_glNormalP3ui;
#define glNormalP3ui GLeeFuncPtr_glNormalP3ui
#endif
#ifndef GLEE_H_DEFINED_glNormalP3uiv
#define GLEE_H_DEFINED_glNormalP3uiv
typedef void (APIENTRYP GLEEPFNGLNORMALP3UIVPROC) (GLenum type, const GLuint * coords);
GLEE_EXTERN GLEEPFNGLNORMALP3UIVPROC GLeeFuncPtr_glNormalP3uiv;
#define glNormalP3uiv GLeeFuncPtr_glNormalP3uiv
#endif
#ifndef GLEE_H_DEFINED_glColorP3ui
#define GLEE_H_DEFINED_glColorP3ui
typedef void (APIENTRYP GLEEPFNGLCOLORP3UIPROC) (GLenum type, GLuint color);
GLEE_EXTERN GLEEPFNGLCOLORP3UIPROC GLeeFuncPtr_glColorP3ui;
#define glColorP3ui GLeeFuncPtr_glColorP3ui
#endif
#ifndef GLEE_H_DEFINED_glColorP3uiv
#define GLEE_H_DEFINED_glColorP3uiv
typedef void (APIENTRYP GLEEPFNGLCOLORP3UIVPROC) (GLenum type, const GLuint * color);
GLEE_EXTERN GLEEPFNGLCOLORP3UIVPROC GLeeFuncPtr_glColorP3uiv;
#define glColorP3uiv GLeeFuncPtr_glColorP3uiv
#endif
#ifndef GLEE_H_DEFINED_glColorP4ui
#define GLEE_H_DEFINED_glColorP4ui
typedef void (APIENTRYP GLEEPFNGLCOLORP4UIPROC) (GLenum type, GLuint color);
GLEE_EXTERN GLEEPFNGLCOLORP4UIPROC GLeeFuncPtr_glColorP4ui;
#define glColorP4ui GLeeFuncPtr_glColorP4ui
#endif
#ifndef GLEE_H_DEFINED_glColorP4uiv
#define GLEE_H_DEFINED_glColorP4uiv
typedef void (APIENTRYP GLEEPFNGLCOLORP4UIVPROC) (GLenum type, const GLuint * color);
GLEE_EXTERN GLEEPFNGLCOLORP4UIVPROC GLeeFuncPtr_glColorP4uiv;
#define glColorP4uiv GLeeFuncPtr_glColorP4uiv
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColorP3ui
#define GLEE_H_DEFINED_glSecondaryColorP3ui
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLORP3UIPROC GLeeFuncPtr_glSecondaryColorP3ui;
#define glSecondaryColorP3ui GLeeFuncPtr_glSecondaryColorP3ui
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColorP3uiv
#define GLEE_H_DEFINED_glSecondaryColorP3uiv
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint * color);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLORP3UIVPROC GLeeFuncPtr_glSecondaryColorP3uiv;
#define glSecondaryColorP3uiv GLeeFuncPtr_glSecondaryColorP3uiv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribP1ui
#define GLEE_H_DEFINED_glVertexAttribP1ui
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBP1UIPROC GLeeFuncPtr_glVertexAttribP1ui;
#define glVertexAttribP1ui GLeeFuncPtr_glVertexAttribP1ui
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribP1uiv
#define GLEE_H_DEFINED_glVertexAttribP1uiv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBP1UIVPROC GLeeFuncPtr_glVertexAttribP1uiv;
#define glVertexAttribP1uiv GLeeFuncPtr_glVertexAttribP1uiv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribP2ui
#define GLEE_H_DEFINED_glVertexAttribP2ui
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBP2UIPROC GLeeFuncPtr_glVertexAttribP2ui;
#define glVertexAttribP2ui GLeeFuncPtr_glVertexAttribP2ui
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribP2uiv
#define GLEE_H_DEFINED_glVertexAttribP2uiv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBP2UIVPROC GLeeFuncPtr_glVertexAttribP2uiv;
#define glVertexAttribP2uiv GLeeFuncPtr_glVertexAttribP2uiv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribP3ui
#define GLEE_H_DEFINED_glVertexAttribP3ui
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBP3UIPROC GLeeFuncPtr_glVertexAttribP3ui;
#define glVertexAttribP3ui GLeeFuncPtr_glVertexAttribP3ui
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribP3uiv
#define GLEE_H_DEFINED_glVertexAttribP3uiv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBP3UIVPROC GLeeFuncPtr_glVertexAttribP3uiv;
#define glVertexAttribP3uiv GLeeFuncPtr_glVertexAttribP3uiv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribP4ui
#define GLEE_H_DEFINED_glVertexAttribP4ui
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBP4UIPROC GLeeFuncPtr_glVertexAttribP4ui;
#define glVertexAttribP4ui GLeeFuncPtr_glVertexAttribP4ui
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribP4uiv
#define GLEE_H_DEFINED_glVertexAttribP4uiv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBP4UIVPROC GLeeFuncPtr_glVertexAttribP4uiv;
#define glVertexAttribP4uiv GLeeFuncPtr_glVertexAttribP4uiv
#endif
#endif
/* GL_ARB_draw_indirect */
#ifndef GL_ARB_draw_indirect
#define GL_ARB_draw_indirect 1
#define __GLEE_GL_ARB_draw_indirect 1
/* Constants */
#define GL_DRAW_INDIRECT_BUFFER 0x8F3F
#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
#ifndef GLEE_H_DEFINED_glDrawArraysIndirect
#define GLEE_H_DEFINED_glDrawArraysIndirect
typedef void (APIENTRYP GLEEPFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid * indirect);
GLEE_EXTERN GLEEPFNGLDRAWARRAYSINDIRECTPROC GLeeFuncPtr_glDrawArraysIndirect;
#define glDrawArraysIndirect GLeeFuncPtr_glDrawArraysIndirect
#endif
#ifndef GLEE_H_DEFINED_glDrawElementsIndirect
#define GLEE_H_DEFINED_glDrawElementsIndirect
typedef void (APIENTRYP GLEEPFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid * indirect);
GLEE_EXTERN GLEEPFNGLDRAWELEMENTSINDIRECTPROC GLeeFuncPtr_glDrawElementsIndirect;
#define glDrawElementsIndirect GLeeFuncPtr_glDrawElementsIndirect
#endif
#endif
/* GL_ARB_gpu_shader5 */
#ifndef GL_ARB_gpu_shader5
#define GL_ARB_gpu_shader5 1
#define __GLEE_GL_ARB_gpu_shader5 1
/* Constants */
#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
#endif
/* GL_ARB_gpu_shader_fp64 */
#ifndef GL_ARB_gpu_shader_fp64
#define GL_ARB_gpu_shader_fp64 1
#define __GLEE_GL_ARB_gpu_shader_fp64 1
/* Constants */
#define GL_DOUBLE_VEC2 0x8FFC
#define GL_DOUBLE_VEC3 0x8FFD
#define GL_DOUBLE_VEC4 0x8FFE
#define GL_DOUBLE_MAT2 0x8F46
#define GL_DOUBLE_MAT3 0x8F47
#define GL_DOUBLE_MAT4 0x8F48
#define GL_DOUBLE_MAT2x3 0x8F49
#define GL_DOUBLE_MAT2x4 0x8F4A
#define GL_DOUBLE_MAT3x2 0x8F4B
#define GL_DOUBLE_MAT3x4 0x8F4C
#define GL_DOUBLE_MAT4x2 0x8F4D
#define GL_DOUBLE_MAT4x3 0x8F4E
#ifndef GLEE_H_DEFINED_glUniform1d
#define GLEE_H_DEFINED_glUniform1d
typedef void (APIENTRYP GLEEPFNGLUNIFORM1DPROC) (GLint location, GLdouble x);
GLEE_EXTERN GLEEPFNGLUNIFORM1DPROC GLeeFuncPtr_glUniform1d;
#define glUniform1d GLeeFuncPtr_glUniform1d
#endif
#ifndef GLEE_H_DEFINED_glUniform2d
#define GLEE_H_DEFINED_glUniform2d
typedef void (APIENTRYP GLEEPFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y);
GLEE_EXTERN GLEEPFNGLUNIFORM2DPROC GLeeFuncPtr_glUniform2d;
#define glUniform2d GLeeFuncPtr_glUniform2d
#endif
#ifndef GLEE_H_DEFINED_glUniform3d
#define GLEE_H_DEFINED_glUniform3d
typedef void (APIENTRYP GLEEPFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z);
GLEE_EXTERN GLEEPFNGLUNIFORM3DPROC GLeeFuncPtr_glUniform3d;
#define glUniform3d GLeeFuncPtr_glUniform3d
#endif
#ifndef GLEE_H_DEFINED_glUniform4d
#define GLEE_H_DEFINED_glUniform4d
typedef void (APIENTRYP GLEEPFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
GLEE_EXTERN GLEEPFNGLUNIFORM4DPROC GLeeFuncPtr_glUniform4d;
#define glUniform4d GLeeFuncPtr_glUniform4d
#endif
#ifndef GLEE_H_DEFINED_glUniform1dv
#define GLEE_H_DEFINED_glUniform1dv
typedef void (APIENTRYP GLEEPFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble * value);
GLEE_EXTERN GLEEPFNGLUNIFORM1DVPROC GLeeFuncPtr_glUniform1dv;
#define glUniform1dv GLeeFuncPtr_glUniform1dv
#endif
#ifndef GLEE_H_DEFINED_glUniform2dv
#define GLEE_H_DEFINED_glUniform2dv
typedef void (APIENTRYP GLEEPFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble * value);
GLEE_EXTERN GLEEPFNGLUNIFORM2DVPROC GLeeFuncPtr_glUniform2dv;
#define glUniform2dv GLeeFuncPtr_glUniform2dv
#endif
#ifndef GLEE_H_DEFINED_glUniform3dv
#define GLEE_H_DEFINED_glUniform3dv
typedef void (APIENTRYP GLEEPFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble * value);
GLEE_EXTERN GLEEPFNGLUNIFORM3DVPROC GLeeFuncPtr_glUniform3dv;
#define glUniform3dv GLeeFuncPtr_glUniform3dv
#endif
#ifndef GLEE_H_DEFINED_glUniform4dv
#define GLEE_H_DEFINED_glUniform4dv
typedef void (APIENTRYP GLEEPFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble * value);
GLEE_EXTERN GLEEPFNGLUNIFORM4DVPROC GLeeFuncPtr_glUniform4dv;
#define glUniform4dv GLeeFuncPtr_glUniform4dv
#endif
#ifndef GLEE_H_DEFINED_glUniformMatrix2dv
#define GLEE_H_DEFINED_glUniformMatrix2dv
typedef void (APIENTRYP GLEEPFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
GLEE_EXTERN GLEEPFNGLUNIFORMMATRIX2DVPROC GLeeFuncPtr_glUniformMatrix2dv;
#define glUniformMatrix2dv GLeeFuncPtr_glUniformMatrix2dv
#endif
#ifndef GLEE_H_DEFINED_glUniformMatrix3dv
#define GLEE_H_DEFINED_glUniformMatrix3dv
typedef void (APIENTRYP GLEEPFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
GLEE_EXTERN GLEEPFNGLUNIFORMMATRIX3DVPROC GLeeFuncPtr_glUniformMatrix3dv;
#define glUniformMatrix3dv GLeeFuncPtr_glUniformMatrix3dv
#endif
#ifndef GLEE_H_DEFINED_glUniformMatrix4dv
#define GLEE_H_DEFINED_glUniformMatrix4dv
typedef void (APIENTRYP GLEEPFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
GLEE_EXTERN GLEEPFNGLUNIFORMMATRIX4DVPROC GLeeFuncPtr_glUniformMatrix4dv;
#define glUniformMatrix4dv GLeeFuncPtr_glUniformMatrix4dv
#endif
#ifndef GLEE_H_DEFINED_glUniformMatrix2x3dv
#define GLEE_H_DEFINED_glUniformMatrix2x3dv
typedef void (APIENTRYP GLEEPFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
GLEE_EXTERN GLEEPFNGLUNIFORMMATRIX2X3DVPROC GLeeFuncPtr_glUniformMatrix2x3dv;
#define glUniformMatrix2x3dv GLeeFuncPtr_glUniformMatrix2x3dv
#endif
#ifndef GLEE_H_DEFINED_glUniformMatrix2x4dv
#define GLEE_H_DEFINED_glUniformMatrix2x4dv
typedef void (APIENTRYP GLEEPFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
GLEE_EXTERN GLEEPFNGLUNIFORMMATRIX2X4DVPROC GLeeFuncPtr_glUniformMatrix2x4dv;
#define glUniformMatrix2x4dv GLeeFuncPtr_glUniformMatrix2x4dv
#endif
#ifndef GLEE_H_DEFINED_glUniformMatrix3x2dv
#define GLEE_H_DEFINED_glUniformMatrix3x2dv
typedef void (APIENTRYP GLEEPFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
GLEE_EXTERN GLEEPFNGLUNIFORMMATRIX3X2DVPROC GLeeFuncPtr_glUniformMatrix3x2dv;
#define glUniformMatrix3x2dv GLeeFuncPtr_glUniformMatrix3x2dv
#endif
#ifndef GLEE_H_DEFINED_glUniformMatrix3x4dv
#define GLEE_H_DEFINED_glUniformMatrix3x4dv
typedef void (APIENTRYP GLEEPFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
GLEE_EXTERN GLEEPFNGLUNIFORMMATRIX3X4DVPROC GLeeFuncPtr_glUniformMatrix3x4dv;
#define glUniformMatrix3x4dv GLeeFuncPtr_glUniformMatrix3x4dv
#endif
#ifndef GLEE_H_DEFINED_glUniformMatrix4x2dv
#define GLEE_H_DEFINED_glUniformMatrix4x2dv
typedef void (APIENTRYP GLEEPFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
GLEE_EXTERN GLEEPFNGLUNIFORMMATRIX4X2DVPROC GLeeFuncPtr_glUniformMatrix4x2dv;
#define glUniformMatrix4x2dv GLeeFuncPtr_glUniformMatrix4x2dv
#endif
#ifndef GLEE_H_DEFINED_glUniformMatrix4x3dv
#define GLEE_H_DEFINED_glUniformMatrix4x3dv
typedef void (APIENTRYP GLEEPFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
GLEE_EXTERN GLEEPFNGLUNIFORMMATRIX4X3DVPROC GLeeFuncPtr_glUniformMatrix4x3dv;
#define glUniformMatrix4x3dv GLeeFuncPtr_glUniformMatrix4x3dv
#endif
#ifndef GLEE_H_DEFINED_glGetUniformdv
#define GLEE_H_DEFINED_glGetUniformdv
typedef void (APIENTRYP GLEEPFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble * params);
GLEE_EXTERN GLEEPFNGLGETUNIFORMDVPROC GLeeFuncPtr_glGetUniformdv;
#define glGetUniformdv GLeeFuncPtr_glGetUniformdv
#endif
#endif
/* GL_ARB_shader_subroutine */
#ifndef GL_ARB_shader_subroutine
#define GL_ARB_shader_subroutine 1
#define __GLEE_GL_ARB_shader_subroutine 1
/* Constants */
#define GL_ACTIVE_SUBROUTINES 0x8DE5
#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
#define GL_MAX_SUBROUTINES 0x8DE7
#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
#define GL_COMPATIBLE_SUBROUTINES 0x8E4B
#ifndef GLEE_H_DEFINED_glGetSubroutineUniformLocation
#define GLEE_H_DEFINED_glGetSubroutineUniformLocation
typedef GLint (APIENTRYP GLEEPFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar * name);
GLEE_EXTERN GLEEPFNGLGETSUBROUTINEUNIFORMLOCATIONPROC GLeeFuncPtr_glGetSubroutineUniformLocation;
#define glGetSubroutineUniformLocation GLeeFuncPtr_glGetSubroutineUniformLocation
#endif
#ifndef GLEE_H_DEFINED_glGetSubroutineIndex
#define GLEE_H_DEFINED_glGetSubroutineIndex
typedef GLuint (APIENTRYP GLEEPFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar * name);
GLEE_EXTERN GLEEPFNGLGETSUBROUTINEINDEXPROC GLeeFuncPtr_glGetSubroutineIndex;
#define glGetSubroutineIndex GLeeFuncPtr_glGetSubroutineIndex
#endif
#ifndef GLEE_H_DEFINED_glGetActiveSubroutineUniformiv
#define GLEE_H_DEFINED_glGetActiveSubroutineUniformiv
typedef void (APIENTRYP GLEEPFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values);
GLEE_EXTERN GLEEPFNGLGETACTIVESUBROUTINEUNIFORMIVPROC GLeeFuncPtr_glGetActiveSubroutineUniformiv;
#define glGetActiveSubroutineUniformiv GLeeFuncPtr_glGetActiveSubroutineUniformiv
#endif
#ifndef GLEE_H_DEFINED_glGetActiveSubroutineUniformName
#define GLEE_H_DEFINED_glGetActiveSubroutineUniformName
typedef void (APIENTRYP GLEEPFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name);
GLEE_EXTERN GLEEPFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC GLeeFuncPtr_glGetActiveSubroutineUniformName;
#define glGetActiveSubroutineUniformName GLeeFuncPtr_glGetActiveSubroutineUniformName
#endif
#ifndef GLEE_H_DEFINED_glGetActiveSubroutineName
#define GLEE_H_DEFINED_glGetActiveSubroutineName
typedef void (APIENTRYP GLEEPFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name);
GLEE_EXTERN GLEEPFNGLGETACTIVESUBROUTINENAMEPROC GLeeFuncPtr_glGetActiveSubroutineName;
#define glGetActiveSubroutineName GLeeFuncPtr_glGetActiveSubroutineName
#endif
#ifndef GLEE_H_DEFINED_glUniformSubroutinesuiv
#define GLEE_H_DEFINED_glUniformSubroutinesuiv
typedef void (APIENTRYP GLEEPFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint * indices);
GLEE_EXTERN GLEEPFNGLUNIFORMSUBROUTINESUIVPROC GLeeFuncPtr_glUniformSubroutinesuiv;
#define glUniformSubroutinesuiv GLeeFuncPtr_glUniformSubroutinesuiv
#endif
#ifndef GLEE_H_DEFINED_glGetUniformSubroutineuiv
#define GLEE_H_DEFINED_glGetUniformSubroutineuiv
typedef void (APIENTRYP GLEEPFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint * params);
GLEE_EXTERN GLEEPFNGLGETUNIFORMSUBROUTINEUIVPROC GLeeFuncPtr_glGetUniformSubroutineuiv;
#define glGetUniformSubroutineuiv GLeeFuncPtr_glGetUniformSubroutineuiv
#endif
#ifndef GLEE_H_DEFINED_glGetProgramStageiv
#define GLEE_H_DEFINED_glGetProgramStageiv
typedef void (APIENTRYP GLEEPFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint * values);
GLEE_EXTERN GLEEPFNGLGETPROGRAMSTAGEIVPROC GLeeFuncPtr_glGetProgramStageiv;
#define glGetProgramStageiv GLeeFuncPtr_glGetProgramStageiv
#endif
#endif
/* GL_ARB_tessellation_shader */
#ifndef GL_ARB_tessellation_shader
#define GL_ARB_tessellation_shader 1
#define __GLEE_GL_ARB_tessellation_shader 1
/* Constants */
#define GL_PATCHES 0x000E
#define GL_PATCH_VERTICES 0x8E72
#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
#define GL_TESS_GEN_MODE 0x8E76
#define GL_TESS_GEN_SPACING 0x8E77
#define GL_TESS_GEN_VERTEX_ORDER 0x8E78
#define GL_TESS_GEN_POINT_MODE 0x8E79
#define GL_ISOLINES 0x8E7A
#define GL_FRACTIONAL_ODD 0x8E7B
#define GL_FRACTIONAL_EVEN 0x8E7C
#define GL_MAX_PATCH_VERTICES 0x8E7D
#define GL_MAX_TESS_GEN_LEVEL 0x8E7E
#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
#define GL_TESS_EVALUATION_SHADER 0x8E87
#define GL_TESS_CONTROL_SHADER 0x8E88
#ifndef GLEE_H_DEFINED_glPatchParameteri
#define GLEE_H_DEFINED_glPatchParameteri
typedef void (APIENTRYP GLEEPFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value);
GLEE_EXTERN GLEEPFNGLPATCHPARAMETERIPROC GLeeFuncPtr_glPatchParameteri;
#define glPatchParameteri GLeeFuncPtr_glPatchParameteri
#endif
#ifndef GLEE_H_DEFINED_glPatchParameterfv
#define GLEE_H_DEFINED_glPatchParameterfv
typedef void (APIENTRYP GLEEPFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat * values);
GLEE_EXTERN GLEEPFNGLPATCHPARAMETERFVPROC GLeeFuncPtr_glPatchParameterfv;
#define glPatchParameterfv GLeeFuncPtr_glPatchParameterfv
#endif
#endif
/* GL_ARB_texture_buffer_object_rgb32 */
#ifndef GL_ARB_texture_buffer_object_rgb32
#define GL_ARB_texture_buffer_object_rgb32 1
#define __GLEE_GL_ARB_texture_buffer_object_rgb32 1
/* Constants */
#endif
/* GL_ARB_transform_feedback2 */
#ifndef GL_ARB_transform_feedback2
#define GL_ARB_transform_feedback2 1
#define __GLEE_GL_ARB_transform_feedback2 1
/* Constants */
#define GL_TRANSFORM_FEEDBACK 0x8E22
#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
#ifndef GLEE_H_DEFINED_glBindTransformFeedback
#define GLEE_H_DEFINED_glBindTransformFeedback
typedef void (APIENTRYP GLEEPFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
GLEE_EXTERN GLEEPFNGLBINDTRANSFORMFEEDBACKPROC GLeeFuncPtr_glBindTransformFeedback;
#define glBindTransformFeedback GLeeFuncPtr_glBindTransformFeedback
#endif
#ifndef GLEE_H_DEFINED_glDeleteTransformFeedbacks
#define GLEE_H_DEFINED_glDeleteTransformFeedbacks
typedef void (APIENTRYP GLEEPFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint * ids);
GLEE_EXTERN GLEEPFNGLDELETETRANSFORMFEEDBACKSPROC GLeeFuncPtr_glDeleteTransformFeedbacks;
#define glDeleteTransformFeedbacks GLeeFuncPtr_glDeleteTransformFeedbacks
#endif
#ifndef GLEE_H_DEFINED_glGenTransformFeedbacks
#define GLEE_H_DEFINED_glGenTransformFeedbacks
typedef void (APIENTRYP GLEEPFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint * ids);
GLEE_EXTERN GLEEPFNGLGENTRANSFORMFEEDBACKSPROC GLeeFuncPtr_glGenTransformFeedbacks;
#define glGenTransformFeedbacks GLeeFuncPtr_glGenTransformFeedbacks
#endif
#ifndef GLEE_H_DEFINED_glIsTransformFeedback
#define GLEE_H_DEFINED_glIsTransformFeedback
typedef GLboolean (APIENTRYP GLEEPFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
GLEE_EXTERN GLEEPFNGLISTRANSFORMFEEDBACKPROC GLeeFuncPtr_glIsTransformFeedback;
#define glIsTransformFeedback GLeeFuncPtr_glIsTransformFeedback
#endif
#ifndef GLEE_H_DEFINED_glPauseTransformFeedback
#define GLEE_H_DEFINED_glPauseTransformFeedback
typedef void (APIENTRYP GLEEPFNGLPAUSETRANSFORMFEEDBACKPROC) ();
GLEE_EXTERN GLEEPFNGLPAUSETRANSFORMFEEDBACKPROC GLeeFuncPtr_glPauseTransformFeedback;
#define glPauseTransformFeedback GLeeFuncPtr_glPauseTransformFeedback
#endif
#ifndef GLEE_H_DEFINED_glResumeTransformFeedback
#define GLEE_H_DEFINED_glResumeTransformFeedback
typedef void (APIENTRYP GLEEPFNGLRESUMETRANSFORMFEEDBACKPROC) ();
GLEE_EXTERN GLEEPFNGLRESUMETRANSFORMFEEDBACKPROC GLeeFuncPtr_glResumeTransformFeedback;
#define glResumeTransformFeedback GLeeFuncPtr_glResumeTransformFeedback
#endif
#ifndef GLEE_H_DEFINED_glDrawTransformFeedback
#define GLEE_H_DEFINED_glDrawTransformFeedback
typedef void (APIENTRYP GLEEPFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id);
GLEE_EXTERN GLEEPFNGLDRAWTRANSFORMFEEDBACKPROC GLeeFuncPtr_glDrawTransformFeedback;
#define glDrawTransformFeedback GLeeFuncPtr_glDrawTransformFeedback
#endif
#endif
/* GL_ARB_transform_feedback3 */
#ifndef GL_ARB_transform_feedback3
#define GL_ARB_transform_feedback3 1
#define __GLEE_GL_ARB_transform_feedback3 1
/* Constants */
#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
#define GL_MAX_VERTEX_STREAMS 0x8E71
#ifndef GLEE_H_DEFINED_glDrawTransformFeedbackStream
#define GLEE_H_DEFINED_glDrawTransformFeedbackStream
typedef void (APIENTRYP GLEEPFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream);
GLEE_EXTERN GLEEPFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC GLeeFuncPtr_glDrawTransformFeedbackStream;
#define glDrawTransformFeedbackStream GLeeFuncPtr_glDrawTransformFeedbackStream
#endif
#ifndef GLEE_H_DEFINED_glBeginQueryIndexed
#define GLEE_H_DEFINED_glBeginQueryIndexed
typedef void (APIENTRYP GLEEPFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id);
GLEE_EXTERN GLEEPFNGLBEGINQUERYINDEXEDPROC GLeeFuncPtr_glBeginQueryIndexed;
#define glBeginQueryIndexed GLeeFuncPtr_glBeginQueryIndexed
#endif
#ifndef GLEE_H_DEFINED_glEndQueryIndexed
#define GLEE_H_DEFINED_glEndQueryIndexed
typedef void (APIENTRYP GLEEPFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index);
GLEE_EXTERN GLEEPFNGLENDQUERYINDEXEDPROC GLeeFuncPtr_glEndQueryIndexed;
#define glEndQueryIndexed GLeeFuncPtr_glEndQueryIndexed
#endif
#ifndef GLEE_H_DEFINED_glGetQueryIndexediv
#define GLEE_H_DEFINED_glGetQueryIndexediv
typedef void (APIENTRYP GLEEPFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETQUERYINDEXEDIVPROC GLeeFuncPtr_glGetQueryIndexediv;
#define glGetQueryIndexediv GLeeFuncPtr_glGetQueryIndexediv
#endif
#endif
/* GL_ARB_ES2_compatibility */
#ifndef GL_ARB_ES2_compatibility
#define GL_ARB_ES2_compatibility 1
#define __GLEE_GL_ARB_ES2_compatibility 1
/* Constants */
#define GL_FIXED 0x140C
#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
#define GL_LOW_FLOAT 0x8DF0
#define GL_MEDIUM_FLOAT 0x8DF1
#define GL_HIGH_FLOAT 0x8DF2
#define GL_LOW_INT 0x8DF3
#define GL_MEDIUM_INT 0x8DF4
#define GL_HIGH_INT 0x8DF5
#define GL_SHADER_COMPILER 0x8DFA
#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
#define GL_MAX_VARYING_VECTORS 0x8DFC
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
#ifndef GLEE_H_DEFINED_glReleaseShaderCompiler
#define GLEE_H_DEFINED_glReleaseShaderCompiler
typedef void (APIENTRYP GLEEPFNGLRELEASESHADERCOMPILERPROC) ();
GLEE_EXTERN GLEEPFNGLRELEASESHADERCOMPILERPROC GLeeFuncPtr_glReleaseShaderCompiler;
#define glReleaseShaderCompiler GLeeFuncPtr_glReleaseShaderCompiler
#endif
#ifndef GLEE_H_DEFINED_glShaderBinary
#define GLEE_H_DEFINED_glShaderBinary
typedef void (APIENTRYP GLEEPFNGLSHADERBINARYPROC) (GLsizei count, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length);
GLEE_EXTERN GLEEPFNGLSHADERBINARYPROC GLeeFuncPtr_glShaderBinary;
#define glShaderBinary GLeeFuncPtr_glShaderBinary
#endif
#ifndef GLEE_H_DEFINED_glGetShaderPrecisionFormat
#define GLEE_H_DEFINED_glGetShaderPrecisionFormat
typedef void (APIENTRYP GLEEPFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision);
GLEE_EXTERN GLEEPFNGLGETSHADERPRECISIONFORMATPROC GLeeFuncPtr_glGetShaderPrecisionFormat;
#define glGetShaderPrecisionFormat GLeeFuncPtr_glGetShaderPrecisionFormat
#endif
#ifndef GLEE_H_DEFINED_glDepthRangef
#define GLEE_H_DEFINED_glDepthRangef
typedef void (APIENTRYP GLEEPFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f);
GLEE_EXTERN GLEEPFNGLDEPTHRANGEFPROC GLeeFuncPtr_glDepthRangef;
#define glDepthRangef GLeeFuncPtr_glDepthRangef
#endif
#ifndef GLEE_H_DEFINED_glClearDepthf
#define GLEE_H_DEFINED_glClearDepthf
typedef void (APIENTRYP GLEEPFNGLCLEARDEPTHFPROC) (GLclampf d);
GLEE_EXTERN GLEEPFNGLCLEARDEPTHFPROC GLeeFuncPtr_glClearDepthf;
#define glClearDepthf GLeeFuncPtr_glClearDepthf
#endif
#endif
/* GL_ARB_get_program_binary */
#ifndef GL_ARB_get_program_binary
#define GL_ARB_get_program_binary 1
#define __GLEE_GL_ARB_get_program_binary 1
/* Constants */
#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
#define GL_PROGRAM_BINARY_LENGTH 0x8741
#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
#define GL_PROGRAM_BINARY_FORMATS 0x87FF
#ifndef GLEE_H_DEFINED_glGetProgramBinary
#define GLEE_H_DEFINED_glGetProgramBinary
typedef void (APIENTRYP GLEEPFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary);
GLEE_EXTERN GLEEPFNGLGETPROGRAMBINARYPROC GLeeFuncPtr_glGetProgramBinary;
#define glGetProgramBinary GLeeFuncPtr_glGetProgramBinary
#endif
#ifndef GLEE_H_DEFINED_glProgramBinary
#define GLEE_H_DEFINED_glProgramBinary
typedef void (APIENTRYP GLEEPFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const GLvoid * binary, GLsizei length);
GLEE_EXTERN GLEEPFNGLPROGRAMBINARYPROC GLeeFuncPtr_glProgramBinary;
#define glProgramBinary GLeeFuncPtr_glProgramBinary
#endif
#ifndef GLEE_H_DEFINED_glProgramParameteri
#define GLEE_H_DEFINED_glProgramParameteri
typedef void (APIENTRYP GLEEPFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
GLEE_EXTERN GLEEPFNGLPROGRAMPARAMETERIPROC GLeeFuncPtr_glProgramParameteri;
#define glProgramParameteri GLeeFuncPtr_glProgramParameteri
#endif
#endif
/* GL_ARB_separate_shader_objects */
#ifndef GL_ARB_separate_shader_objects
#define GL_ARB_separate_shader_objects 1
#define __GLEE_GL_ARB_separate_shader_objects 1
/* Constants */
#define GL_VERTEX_SHADER_BIT 0x00000001
#define GL_FRAGMENT_SHADER_BIT 0x00000002
#define GL_GEOMETRY_SHADER_BIT 0x00000004
#define GL_TESS_CONTROL_SHADER_BIT 0x00000008
#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010
#define GL_ALL_SHADER_BITS 0xFFFFFFFF
#define GL_PROGRAM_SEPARABLE 0x8258
#define GL_ACTIVE_PROGRAM 0x8259
#define GL_PROGRAM_PIPELINE_BINDING 0x825A
#ifndef GLEE_H_DEFINED_glUseProgramStages
#define GLEE_H_DEFINED_glUseProgramStages
typedef void (APIENTRYP GLEEPFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
GLEE_EXTERN GLEEPFNGLUSEPROGRAMSTAGESPROC GLeeFuncPtr_glUseProgramStages;
#define glUseProgramStages GLeeFuncPtr_glUseProgramStages
#endif
#ifndef GLEE_H_DEFINED_glActiveShaderProgram
#define GLEE_H_DEFINED_glActiveShaderProgram
typedef void (APIENTRYP GLEEPFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
GLEE_EXTERN GLEEPFNGLACTIVESHADERPROGRAMPROC GLeeFuncPtr_glActiveShaderProgram;
#define glActiveShaderProgram GLeeFuncPtr_glActiveShaderProgram
#endif
#ifndef GLEE_H_DEFINED_glCreateShaderProgramv
#define GLEE_H_DEFINED_glCreateShaderProgramv
typedef GLuint (APIENTRYP GLEEPFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar* * strings);
GLEE_EXTERN GLEEPFNGLCREATESHADERPROGRAMVPROC GLeeFuncPtr_glCreateShaderProgramv;
#define glCreateShaderProgramv GLeeFuncPtr_glCreateShaderProgramv
#endif
#ifndef GLEE_H_DEFINED_glBindProgramPipeline
#define GLEE_H_DEFINED_glBindProgramPipeline
typedef void (APIENTRYP GLEEPFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
GLEE_EXTERN GLEEPFNGLBINDPROGRAMPIPELINEPROC GLeeFuncPtr_glBindProgramPipeline;
#define glBindProgramPipeline GLeeFuncPtr_glBindProgramPipeline
#endif
#ifndef GLEE_H_DEFINED_glDeleteProgramPipelines
#define GLEE_H_DEFINED_glDeleteProgramPipelines
typedef void (APIENTRYP GLEEPFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint * pipelines);
GLEE_EXTERN GLEEPFNGLDELETEPROGRAMPIPELINESPROC GLeeFuncPtr_glDeleteProgramPipelines;
#define glDeleteProgramPipelines GLeeFuncPtr_glDeleteProgramPipelines
#endif
#ifndef GLEE_H_DEFINED_glGenProgramPipelines
#define GLEE_H_DEFINED_glGenProgramPipelines
typedef void (APIENTRYP GLEEPFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint * pipelines);
GLEE_EXTERN GLEEPFNGLGENPROGRAMPIPELINESPROC GLeeFuncPtr_glGenProgramPipelines;
#define glGenProgramPipelines GLeeFuncPtr_glGenProgramPipelines
#endif
#ifndef GLEE_H_DEFINED_glIsProgramPipeline
#define GLEE_H_DEFINED_glIsProgramPipeline
typedef GLboolean (APIENTRYP GLEEPFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
GLEE_EXTERN GLEEPFNGLISPROGRAMPIPELINEPROC GLeeFuncPtr_glIsProgramPipeline;
#define glIsProgramPipeline GLeeFuncPtr_glIsProgramPipeline
#endif
#ifndef GLEE_H_DEFINED_glGetProgramPipelineiv
#define GLEE_H_DEFINED_glGetProgramPipelineiv
typedef void (APIENTRYP GLEEPFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETPROGRAMPIPELINEIVPROC GLeeFuncPtr_glGetProgramPipelineiv;
#define glGetProgramPipelineiv GLeeFuncPtr_glGetProgramPipelineiv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform1i
#define GLEE_H_DEFINED_glProgramUniform1i
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM1IPROC GLeeFuncPtr_glProgramUniform1i;
#define glProgramUniform1i GLeeFuncPtr_glProgramUniform1i
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform1iv
#define GLEE_H_DEFINED_glProgramUniform1iv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM1IVPROC GLeeFuncPtr_glProgramUniform1iv;
#define glProgramUniform1iv GLeeFuncPtr_glProgramUniform1iv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform1f
#define GLEE_H_DEFINED_glProgramUniform1f
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM1FPROC GLeeFuncPtr_glProgramUniform1f;
#define glProgramUniform1f GLeeFuncPtr_glProgramUniform1f
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform1fv
#define GLEE_H_DEFINED_glProgramUniform1fv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM1FVPROC GLeeFuncPtr_glProgramUniform1fv;
#define glProgramUniform1fv GLeeFuncPtr_glProgramUniform1fv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform1d
#define GLEE_H_DEFINED_glProgramUniform1d
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM1DPROC GLeeFuncPtr_glProgramUniform1d;
#define glProgramUniform1d GLeeFuncPtr_glProgramUniform1d
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform1dv
#define GLEE_H_DEFINED_glProgramUniform1dv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM1DVPROC GLeeFuncPtr_glProgramUniform1dv;
#define glProgramUniform1dv GLeeFuncPtr_glProgramUniform1dv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform1ui
#define GLEE_H_DEFINED_glProgramUniform1ui
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM1UIPROC GLeeFuncPtr_glProgramUniform1ui;
#define glProgramUniform1ui GLeeFuncPtr_glProgramUniform1ui
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform1uiv
#define GLEE_H_DEFINED_glProgramUniform1uiv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM1UIVPROC GLeeFuncPtr_glProgramUniform1uiv;
#define glProgramUniform1uiv GLeeFuncPtr_glProgramUniform1uiv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform2i
#define GLEE_H_DEFINED_glProgramUniform2i
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM2IPROC GLeeFuncPtr_glProgramUniform2i;
#define glProgramUniform2i GLeeFuncPtr_glProgramUniform2i
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform2iv
#define GLEE_H_DEFINED_glProgramUniform2iv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM2IVPROC GLeeFuncPtr_glProgramUniform2iv;
#define glProgramUniform2iv GLeeFuncPtr_glProgramUniform2iv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform2f
#define GLEE_H_DEFINED_glProgramUniform2f
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM2FPROC GLeeFuncPtr_glProgramUniform2f;
#define glProgramUniform2f GLeeFuncPtr_glProgramUniform2f
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform2fv
#define GLEE_H_DEFINED_glProgramUniform2fv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM2FVPROC GLeeFuncPtr_glProgramUniform2fv;
#define glProgramUniform2fv GLeeFuncPtr_glProgramUniform2fv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform2d
#define GLEE_H_DEFINED_glProgramUniform2d
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM2DPROC GLeeFuncPtr_glProgramUniform2d;
#define glProgramUniform2d GLeeFuncPtr_glProgramUniform2d
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform2dv
#define GLEE_H_DEFINED_glProgramUniform2dv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM2DVPROC GLeeFuncPtr_glProgramUniform2dv;
#define glProgramUniform2dv GLeeFuncPtr_glProgramUniform2dv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform2ui
#define GLEE_H_DEFINED_glProgramUniform2ui
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM2UIPROC GLeeFuncPtr_glProgramUniform2ui;
#define glProgramUniform2ui GLeeFuncPtr_glProgramUniform2ui
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform2uiv
#define GLEE_H_DEFINED_glProgramUniform2uiv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM2UIVPROC GLeeFuncPtr_glProgramUniform2uiv;
#define glProgramUniform2uiv GLeeFuncPtr_glProgramUniform2uiv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform3i
#define GLEE_H_DEFINED_glProgramUniform3i
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM3IPROC GLeeFuncPtr_glProgramUniform3i;
#define glProgramUniform3i GLeeFuncPtr_glProgramUniform3i
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform3iv
#define GLEE_H_DEFINED_glProgramUniform3iv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM3IVPROC GLeeFuncPtr_glProgramUniform3iv;
#define glProgramUniform3iv GLeeFuncPtr_glProgramUniform3iv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform3f
#define GLEE_H_DEFINED_glProgramUniform3f
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM3FPROC GLeeFuncPtr_glProgramUniform3f;
#define glProgramUniform3f GLeeFuncPtr_glProgramUniform3f
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform3fv
#define GLEE_H_DEFINED_glProgramUniform3fv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM3FVPROC GLeeFuncPtr_glProgramUniform3fv;
#define glProgramUniform3fv GLeeFuncPtr_glProgramUniform3fv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform3d
#define GLEE_H_DEFINED_glProgramUniform3d
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM3DPROC GLeeFuncPtr_glProgramUniform3d;
#define glProgramUniform3d GLeeFuncPtr_glProgramUniform3d
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform3dv
#define GLEE_H_DEFINED_glProgramUniform3dv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM3DVPROC GLeeFuncPtr_glProgramUniform3dv;
#define glProgramUniform3dv GLeeFuncPtr_glProgramUniform3dv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform3ui
#define GLEE_H_DEFINED_glProgramUniform3ui
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM3UIPROC GLeeFuncPtr_glProgramUniform3ui;
#define glProgramUniform3ui GLeeFuncPtr_glProgramUniform3ui
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform3uiv
#define GLEE_H_DEFINED_glProgramUniform3uiv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM3UIVPROC GLeeFuncPtr_glProgramUniform3uiv;
#define glProgramUniform3uiv GLeeFuncPtr_glProgramUniform3uiv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform4i
#define GLEE_H_DEFINED_glProgramUniform4i
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM4IPROC GLeeFuncPtr_glProgramUniform4i;
#define glProgramUniform4i GLeeFuncPtr_glProgramUniform4i
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform4iv
#define GLEE_H_DEFINED_glProgramUniform4iv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM4IVPROC GLeeFuncPtr_glProgramUniform4iv;
#define glProgramUniform4iv GLeeFuncPtr_glProgramUniform4iv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform4f
#define GLEE_H_DEFINED_glProgramUniform4f
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM4FPROC GLeeFuncPtr_glProgramUniform4f;
#define glProgramUniform4f GLeeFuncPtr_glProgramUniform4f
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform4fv
#define GLEE_H_DEFINED_glProgramUniform4fv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM4FVPROC GLeeFuncPtr_glProgramUniform4fv;
#define glProgramUniform4fv GLeeFuncPtr_glProgramUniform4fv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform4d
#define GLEE_H_DEFINED_glProgramUniform4d
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM4DPROC GLeeFuncPtr_glProgramUniform4d;
#define glProgramUniform4d GLeeFuncPtr_glProgramUniform4d
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform4dv
#define GLEE_H_DEFINED_glProgramUniform4dv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM4DVPROC GLeeFuncPtr_glProgramUniform4dv;
#define glProgramUniform4dv GLeeFuncPtr_glProgramUniform4dv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform4ui
#define GLEE_H_DEFINED_glProgramUniform4ui
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM4UIPROC GLeeFuncPtr_glProgramUniform4ui;
#define glProgramUniform4ui GLeeFuncPtr_glProgramUniform4ui
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform4uiv
#define GLEE_H_DEFINED_glProgramUniform4uiv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM4UIVPROC GLeeFuncPtr_glProgramUniform4uiv;
#define glProgramUniform4uiv GLeeFuncPtr_glProgramUniform4uiv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniformMatrix2fv
#define GLEE_H_DEFINED_glProgramUniformMatrix2fv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORMMATRIX2FVPROC GLeeFuncPtr_glProgramUniformMatrix2fv;
#define glProgramUniformMatrix2fv GLeeFuncPtr_glProgramUniformMatrix2fv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniformMatrix3fv
#define GLEE_H_DEFINED_glProgramUniformMatrix3fv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORMMATRIX3FVPROC GLeeFuncPtr_glProgramUniformMatrix3fv;
#define glProgramUniformMatrix3fv GLeeFuncPtr_glProgramUniformMatrix3fv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniformMatrix4fv
#define GLEE_H_DEFINED_glProgramUniformMatrix4fv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORMMATRIX4FVPROC GLeeFuncPtr_glProgramUniformMatrix4fv;
#define glProgramUniformMatrix4fv GLeeFuncPtr_glProgramUniformMatrix4fv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniformMatrix2dv
#define GLEE_H_DEFINED_glProgramUniformMatrix2dv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORMMATRIX2DVPROC GLeeFuncPtr_glProgramUniformMatrix2dv;
#define glProgramUniformMatrix2dv GLeeFuncPtr_glProgramUniformMatrix2dv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniformMatrix3dv
#define GLEE_H_DEFINED_glProgramUniformMatrix3dv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORMMATRIX3DVPROC GLeeFuncPtr_glProgramUniformMatrix3dv;
#define glProgramUniformMatrix3dv GLeeFuncPtr_glProgramUniformMatrix3dv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniformMatrix4dv
#define GLEE_H_DEFINED_glProgramUniformMatrix4dv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORMMATRIX4DVPROC GLeeFuncPtr_glProgramUniformMatrix4dv;
#define glProgramUniformMatrix4dv GLeeFuncPtr_glProgramUniformMatrix4dv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniformMatrix2x3fv
#define GLEE_H_DEFINED_glProgramUniformMatrix2x3fv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORMMATRIX2X3FVPROC GLeeFuncPtr_glProgramUniformMatrix2x3fv;
#define glProgramUniformMatrix2x3fv GLeeFuncPtr_glProgramUniformMatrix2x3fv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniformMatrix3x2fv
#define GLEE_H_DEFINED_glProgramUniformMatrix3x2fv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORMMATRIX3X2FVPROC GLeeFuncPtr_glProgramUniformMatrix3x2fv;
#define glProgramUniformMatrix3x2fv GLeeFuncPtr_glProgramUniformMatrix3x2fv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniformMatrix2x4fv
#define GLEE_H_DEFINED_glProgramUniformMatrix2x4fv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORMMATRIX2X4FVPROC GLeeFuncPtr_glProgramUniformMatrix2x4fv;
#define glProgramUniformMatrix2x4fv GLeeFuncPtr_glProgramUniformMatrix2x4fv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniformMatrix4x2fv
#define GLEE_H_DEFINED_glProgramUniformMatrix4x2fv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORMMATRIX4X2FVPROC GLeeFuncPtr_glProgramUniformMatrix4x2fv;
#define glProgramUniformMatrix4x2fv GLeeFuncPtr_glProgramUniformMatrix4x2fv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniformMatrix3x4fv
#define GLEE_H_DEFINED_glProgramUniformMatrix3x4fv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORMMATRIX3X4FVPROC GLeeFuncPtr_glProgramUniformMatrix3x4fv;
#define glProgramUniformMatrix3x4fv GLeeFuncPtr_glProgramUniformMatrix3x4fv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniformMatrix4x3fv
#define GLEE_H_DEFINED_glProgramUniformMatrix4x3fv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORMMATRIX4X3FVPROC GLeeFuncPtr_glProgramUniformMatrix4x3fv;
#define glProgramUniformMatrix4x3fv GLeeFuncPtr_glProgramUniformMatrix4x3fv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniformMatrix2x3dv
#define GLEE_H_DEFINED_glProgramUniformMatrix2x3dv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORMMATRIX2X3DVPROC GLeeFuncPtr_glProgramUniformMatrix2x3dv;
#define glProgramUniformMatrix2x3dv GLeeFuncPtr_glProgramUniformMatrix2x3dv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniformMatrix3x2dv
#define GLEE_H_DEFINED_glProgramUniformMatrix3x2dv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORMMATRIX3X2DVPROC GLeeFuncPtr_glProgramUniformMatrix3x2dv;
#define glProgramUniformMatrix3x2dv GLeeFuncPtr_glProgramUniformMatrix3x2dv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniformMatrix2x4dv
#define GLEE_H_DEFINED_glProgramUniformMatrix2x4dv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORMMATRIX2X4DVPROC GLeeFuncPtr_glProgramUniformMatrix2x4dv;
#define glProgramUniformMatrix2x4dv GLeeFuncPtr_glProgramUniformMatrix2x4dv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniformMatrix4x2dv
#define GLEE_H_DEFINED_glProgramUniformMatrix4x2dv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORMMATRIX4X2DVPROC GLeeFuncPtr_glProgramUniformMatrix4x2dv;
#define glProgramUniformMatrix4x2dv GLeeFuncPtr_glProgramUniformMatrix4x2dv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniformMatrix3x4dv
#define GLEE_H_DEFINED_glProgramUniformMatrix3x4dv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORMMATRIX3X4DVPROC GLeeFuncPtr_glProgramUniformMatrix3x4dv;
#define glProgramUniformMatrix3x4dv GLeeFuncPtr_glProgramUniformMatrix3x4dv
#endif
#ifndef GLEE_H_DEFINED_glProgramUniformMatrix4x3dv
#define GLEE_H_DEFINED_glProgramUniformMatrix4x3dv
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORMMATRIX4X3DVPROC GLeeFuncPtr_glProgramUniformMatrix4x3dv;
#define glProgramUniformMatrix4x3dv GLeeFuncPtr_glProgramUniformMatrix4x3dv
#endif
#ifndef GLEE_H_DEFINED_glValidateProgramPipeline
#define GLEE_H_DEFINED_glValidateProgramPipeline
typedef void (APIENTRYP GLEEPFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
GLEE_EXTERN GLEEPFNGLVALIDATEPROGRAMPIPELINEPROC GLeeFuncPtr_glValidateProgramPipeline;
#define glValidateProgramPipeline GLeeFuncPtr_glValidateProgramPipeline
#endif
#ifndef GLEE_H_DEFINED_glGetProgramPipelineInfoLog
#define GLEE_H_DEFINED_glGetProgramPipelineInfoLog
typedef void (APIENTRYP GLEEPFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
GLEE_EXTERN GLEEPFNGLGETPROGRAMPIPELINEINFOLOGPROC GLeeFuncPtr_glGetProgramPipelineInfoLog;
#define glGetProgramPipelineInfoLog GLeeFuncPtr_glGetProgramPipelineInfoLog
#endif
#endif
/* GL_ARB_shader_precision */
#ifndef GL_ARB_shader_precision
#define GL_ARB_shader_precision 1
#define __GLEE_GL_ARB_shader_precision 1
/* Constants */
#endif
/* GL_ARB_vertex_attrib_64bit */
#ifndef GL_ARB_vertex_attrib_64bit
#define GL_ARB_vertex_attrib_64bit 1
#define __GLEE_GL_ARB_vertex_attrib_64bit 1
/* Constants */
#ifndef GLEE_H_DEFINED_glVertexAttribL1d
#define GLEE_H_DEFINED_glVertexAttribL1d
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBL1DPROC GLeeFuncPtr_glVertexAttribL1d;
#define glVertexAttribL1d GLeeFuncPtr_glVertexAttribL1d
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribL2d
#define GLEE_H_DEFINED_glVertexAttribL2d
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBL2DPROC GLeeFuncPtr_glVertexAttribL2d;
#define glVertexAttribL2d GLeeFuncPtr_glVertexAttribL2d
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribL3d
#define GLEE_H_DEFINED_glVertexAttribL3d
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBL3DPROC GLeeFuncPtr_glVertexAttribL3d;
#define glVertexAttribL3d GLeeFuncPtr_glVertexAttribL3d
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribL4d
#define GLEE_H_DEFINED_glVertexAttribL4d
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBL4DPROC GLeeFuncPtr_glVertexAttribL4d;
#define glVertexAttribL4d GLeeFuncPtr_glVertexAttribL4d
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribL1dv
#define GLEE_H_DEFINED_glVertexAttribL1dv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBL1DVPROC GLeeFuncPtr_glVertexAttribL1dv;
#define glVertexAttribL1dv GLeeFuncPtr_glVertexAttribL1dv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribL2dv
#define GLEE_H_DEFINED_glVertexAttribL2dv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBL2DVPROC GLeeFuncPtr_glVertexAttribL2dv;
#define glVertexAttribL2dv GLeeFuncPtr_glVertexAttribL2dv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribL3dv
#define GLEE_H_DEFINED_glVertexAttribL3dv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBL3DVPROC GLeeFuncPtr_glVertexAttribL3dv;
#define glVertexAttribL3dv GLeeFuncPtr_glVertexAttribL3dv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribL4dv
#define GLEE_H_DEFINED_glVertexAttribL4dv
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBL4DVPROC GLeeFuncPtr_glVertexAttribL4dv;
#define glVertexAttribL4dv GLeeFuncPtr_glVertexAttribL4dv
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribLPointer
#define GLEE_H_DEFINED_glVertexAttribLPointer
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBLPOINTERPROC GLeeFuncPtr_glVertexAttribLPointer;
#define glVertexAttribLPointer GLeeFuncPtr_glVertexAttribLPointer
#endif
#ifndef GLEE_H_DEFINED_glGetVertexAttribLdv
#define GLEE_H_DEFINED_glGetVertexAttribLdv
typedef void (APIENTRYP GLEEPFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble * params);
GLEE_EXTERN GLEEPFNGLGETVERTEXATTRIBLDVPROC GLeeFuncPtr_glGetVertexAttribLdv;
#define glGetVertexAttribLdv GLeeFuncPtr_glGetVertexAttribLdv
#endif
#endif
/* GL_ARB_viewport_array */
#ifndef GL_ARB_viewport_array
#define GL_ARB_viewport_array 1
#define __GLEE_GL_ARB_viewport_array 1
/* Constants */
#define GL_MAX_VIEWPORTS 0x825B
#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C
#define GL_VIEWPORT_BOUNDS_RANGE 0x825D
#define GL_LAYER_PROVOKING_VERTEX 0x825E
#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
#define GL_UNDEFINED_VERTEX 0x8260
#ifndef GLEE_H_DEFINED_glViewportArrayv
#define GLEE_H_DEFINED_glViewportArrayv
typedef void (APIENTRYP GLEEPFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLVIEWPORTARRAYVPROC GLeeFuncPtr_glViewportArrayv;
#define glViewportArrayv GLeeFuncPtr_glViewportArrayv
#endif
#ifndef GLEE_H_DEFINED_glViewportIndexedf
#define GLEE_H_DEFINED_glViewportIndexedf
typedef void (APIENTRYP GLEEPFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
GLEE_EXTERN GLEEPFNGLVIEWPORTINDEXEDFPROC GLeeFuncPtr_glViewportIndexedf;
#define glViewportIndexedf GLeeFuncPtr_glViewportIndexedf
#endif
#ifndef GLEE_H_DEFINED_glViewportIndexedfv
#define GLEE_H_DEFINED_glViewportIndexedfv
typedef void (APIENTRYP GLEEPFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLVIEWPORTINDEXEDFVPROC GLeeFuncPtr_glViewportIndexedfv;
#define glViewportIndexedfv GLeeFuncPtr_glViewportIndexedfv
#endif
#ifndef GLEE_H_DEFINED_glScissorArrayv
#define GLEE_H_DEFINED_glScissorArrayv
typedef void (APIENTRYP GLEEPFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint * v);
GLEE_EXTERN GLEEPFNGLSCISSORARRAYVPROC GLeeFuncPtr_glScissorArrayv;
#define glScissorArrayv GLeeFuncPtr_glScissorArrayv
#endif
#ifndef GLEE_H_DEFINED_glScissorIndexed
#define GLEE_H_DEFINED_glScissorIndexed
typedef void (APIENTRYP GLEEPFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
GLEE_EXTERN GLEEPFNGLSCISSORINDEXEDPROC GLeeFuncPtr_glScissorIndexed;
#define glScissorIndexed GLeeFuncPtr_glScissorIndexed
#endif
#ifndef GLEE_H_DEFINED_glScissorIndexedv
#define GLEE_H_DEFINED_glScissorIndexedv
typedef void (APIENTRYP GLEEPFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint * v);
GLEE_EXTERN GLEEPFNGLSCISSORINDEXEDVPROC GLeeFuncPtr_glScissorIndexedv;
#define glScissorIndexedv GLeeFuncPtr_glScissorIndexedv
#endif
#ifndef GLEE_H_DEFINED_glDepthRangeArrayv
#define GLEE_H_DEFINED_glDepthRangeArrayv
typedef void (APIENTRYP GLEEPFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd * v);
GLEE_EXTERN GLEEPFNGLDEPTHRANGEARRAYVPROC GLeeFuncPtr_glDepthRangeArrayv;
#define glDepthRangeArrayv GLeeFuncPtr_glDepthRangeArrayv
#endif
#ifndef GLEE_H_DEFINED_glDepthRangeIndexed
#define GLEE_H_DEFINED_glDepthRangeIndexed
typedef void (APIENTRYP GLEEPFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f);
GLEE_EXTERN GLEEPFNGLDEPTHRANGEINDEXEDPROC GLeeFuncPtr_glDepthRangeIndexed;
#define glDepthRangeIndexed GLeeFuncPtr_glDepthRangeIndexed
#endif
#ifndef GLEE_H_DEFINED_glGetFloati_v
#define GLEE_H_DEFINED_glGetFloati_v
typedef void (APIENTRYP GLEEPFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat * data);
GLEE_EXTERN GLEEPFNGLGETFLOATI_VPROC GLeeFuncPtr_glGetFloati_v;
#define glGetFloati_v GLeeFuncPtr_glGetFloati_v
#endif
#ifndef GLEE_H_DEFINED_glGetDoublei_v
#define GLEE_H_DEFINED_glGetDoublei_v
typedef void (APIENTRYP GLEEPFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble * data);
GLEE_EXTERN GLEEPFNGLGETDOUBLEI_VPROC GLeeFuncPtr_glGetDoublei_v;
#define glGetDoublei_v GLeeFuncPtr_glGetDoublei_v
#endif
#endif
/* GL_ARB_cl_event */
#ifndef GL_ARB_cl_event
#define GL_ARB_cl_event 1
#define __GLEE_GL_ARB_cl_event 1
/* Constants */
#define GL_SYNC_CL_EVENT_ARB 0x8240
#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241
#ifndef GLEE_H_DEFINED_glCreateSyncFromCLeventARB
#define GLEE_H_DEFINED_glCreateSyncFromCLeventARB
typedef GLsync (APIENTRYP GLEEPFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context * context, struct _cl_event * event, GLbitfield flags);
GLEE_EXTERN GLEEPFNGLCREATESYNCFROMCLEVENTARBPROC GLeeFuncPtr_glCreateSyncFromCLeventARB;
#define glCreateSyncFromCLeventARB GLeeFuncPtr_glCreateSyncFromCLeventARB
#endif
#endif
/* GL_ARB_robustness */
#ifndef GL_ARB_robustness
#define GL_ARB_robustness 1
#define __GLEE_GL_ARB_robustness 1
/* Constants */
#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
#define GL_NO_RESET_NOTIFICATION_ARB 0x8261
#ifndef GLEE_H_DEFINED_glGetGraphicsResetStatusARB
#define GLEE_H_DEFINED_glGetGraphicsResetStatusARB
typedef GLenum (APIENTRYP GLEEPFNGLGETGRAPHICSRESETSTATUSARBPROC) ();
GLEE_EXTERN GLEEPFNGLGETGRAPHICSRESETSTATUSARBPROC GLeeFuncPtr_glGetGraphicsResetStatusARB;
#define glGetGraphicsResetStatusARB GLeeFuncPtr_glGetGraphicsResetStatusARB
#endif
#ifndef GLEE_H_DEFINED_glGetnMapdvARB
#define GLEE_H_DEFINED_glGetnMapdvARB
typedef void (APIENTRYP GLEEPFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble * v);
GLEE_EXTERN GLEEPFNGLGETNMAPDVARBPROC GLeeFuncPtr_glGetnMapdvARB;
#define glGetnMapdvARB GLeeFuncPtr_glGetnMapdvARB
#endif
#ifndef GLEE_H_DEFINED_glGetnMapfvARB
#define GLEE_H_DEFINED_glGetnMapfvARB
typedef void (APIENTRYP GLEEPFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat * v);
GLEE_EXTERN GLEEPFNGLGETNMAPFVARBPROC GLeeFuncPtr_glGetnMapfvARB;
#define glGetnMapfvARB GLeeFuncPtr_glGetnMapfvARB
#endif
#ifndef GLEE_H_DEFINED_glGetnMapivARB
#define GLEE_H_DEFINED_glGetnMapivARB
typedef void (APIENTRYP GLEEPFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint * v);
GLEE_EXTERN GLEEPFNGLGETNMAPIVARBPROC GLeeFuncPtr_glGetnMapivARB;
#define glGetnMapivARB GLeeFuncPtr_glGetnMapivARB
#endif
#ifndef GLEE_H_DEFINED_glGetnPixelMapfvARB
#define GLEE_H_DEFINED_glGetnPixelMapfvARB
typedef void (APIENTRYP GLEEPFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat * values);
GLEE_EXTERN GLEEPFNGLGETNPIXELMAPFVARBPROC GLeeFuncPtr_glGetnPixelMapfvARB;
#define glGetnPixelMapfvARB GLeeFuncPtr_glGetnPixelMapfvARB
#endif
#ifndef GLEE_H_DEFINED_glGetnPixelMapuivARB
#define GLEE_H_DEFINED_glGetnPixelMapuivARB
typedef void (APIENTRYP GLEEPFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint * values);
GLEE_EXTERN GLEEPFNGLGETNPIXELMAPUIVARBPROC GLeeFuncPtr_glGetnPixelMapuivARB;
#define glGetnPixelMapuivARB GLeeFuncPtr_glGetnPixelMapuivARB
#endif
#ifndef GLEE_H_DEFINED_glGetnPixelMapusvARB
#define GLEE_H_DEFINED_glGetnPixelMapusvARB
typedef void (APIENTRYP GLEEPFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort * values);
GLEE_EXTERN GLEEPFNGLGETNPIXELMAPUSVARBPROC GLeeFuncPtr_glGetnPixelMapusvARB;
#define glGetnPixelMapusvARB GLeeFuncPtr_glGetnPixelMapusvARB
#endif
#ifndef GLEE_H_DEFINED_glGetnPolygonStippleARB
#define GLEE_H_DEFINED_glGetnPolygonStippleARB
typedef void (APIENTRYP GLEEPFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte * pattern);
GLEE_EXTERN GLEEPFNGLGETNPOLYGONSTIPPLEARBPROC GLeeFuncPtr_glGetnPolygonStippleARB;
#define glGetnPolygonStippleARB GLeeFuncPtr_glGetnPolygonStippleARB
#endif
#ifndef GLEE_H_DEFINED_glGetnColorTableARB
#define GLEE_H_DEFINED_glGetnColorTableARB
typedef void (APIENTRYP GLEEPFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table);
GLEE_EXTERN GLEEPFNGLGETNCOLORTABLEARBPROC GLeeFuncPtr_glGetnColorTableARB;
#define glGetnColorTableARB GLeeFuncPtr_glGetnColorTableARB
#endif
#ifndef GLEE_H_DEFINED_glGetnConvolutionFilterARB
#define GLEE_H_DEFINED_glGetnConvolutionFilterARB
typedef void (APIENTRYP GLEEPFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image);
GLEE_EXTERN GLEEPFNGLGETNCONVOLUTIONFILTERARBPROC GLeeFuncPtr_glGetnConvolutionFilterARB;
#define glGetnConvolutionFilterARB GLeeFuncPtr_glGetnConvolutionFilterARB
#endif
#ifndef GLEE_H_DEFINED_glGetnSeparableFilterARB
#define GLEE_H_DEFINED_glGetnSeparableFilterARB
typedef void (APIENTRYP GLEEPFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span);
GLEE_EXTERN GLEEPFNGLGETNSEPARABLEFILTERARBPROC GLeeFuncPtr_glGetnSeparableFilterARB;
#define glGetnSeparableFilterARB GLeeFuncPtr_glGetnSeparableFilterARB
#endif
#ifndef GLEE_H_DEFINED_glGetnHistogramARB
#define GLEE_H_DEFINED_glGetnHistogramARB
typedef void (APIENTRYP GLEEPFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values);
GLEE_EXTERN GLEEPFNGLGETNHISTOGRAMARBPROC GLeeFuncPtr_glGetnHistogramARB;
#define glGetnHistogramARB GLeeFuncPtr_glGetnHistogramARB
#endif
#ifndef GLEE_H_DEFINED_glGetnMinmaxARB
#define GLEE_H_DEFINED_glGetnMinmaxARB
typedef void (APIENTRYP GLEEPFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values);
GLEE_EXTERN GLEEPFNGLGETNMINMAXARBPROC GLeeFuncPtr_glGetnMinmaxARB;
#define glGetnMinmaxARB GLeeFuncPtr_glGetnMinmaxARB
#endif
#ifndef GLEE_H_DEFINED_glGetnTexImageARB
#define GLEE_H_DEFINED_glGetnTexImageARB
typedef void (APIENTRYP GLEEPFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img);
GLEE_EXTERN GLEEPFNGLGETNTEXIMAGEARBPROC GLeeFuncPtr_glGetnTexImageARB;
#define glGetnTexImageARB GLeeFuncPtr_glGetnTexImageARB
#endif
#ifndef GLEE_H_DEFINED_glReadnPixelsARB
#define GLEE_H_DEFINED_glReadnPixelsARB
typedef void (APIENTRYP GLEEPFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data);
GLEE_EXTERN GLEEPFNGLREADNPIXELSARBPROC GLeeFuncPtr_glReadnPixelsARB;
#define glReadnPixelsARB GLeeFuncPtr_glReadnPixelsARB
#endif
#ifndef GLEE_H_DEFINED_glGetnCompressedTexImageARB
#define GLEE_H_DEFINED_glGetnCompressedTexImageARB
typedef void (APIENTRYP GLEEPFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid * img);
GLEE_EXTERN GLEEPFNGLGETNCOMPRESSEDTEXIMAGEARBPROC GLeeFuncPtr_glGetnCompressedTexImageARB;
#define glGetnCompressedTexImageARB GLeeFuncPtr_glGetnCompressedTexImageARB
#endif
#ifndef GLEE_H_DEFINED_glGetnUniformfvARB
#define GLEE_H_DEFINED_glGetnUniformfvARB
typedef void (APIENTRYP GLEEPFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETNUNIFORMFVARBPROC GLeeFuncPtr_glGetnUniformfvARB;
#define glGetnUniformfvARB GLeeFuncPtr_glGetnUniformfvARB
#endif
#ifndef GLEE_H_DEFINED_glGetnUniformivARB
#define GLEE_H_DEFINED_glGetnUniformivARB
typedef void (APIENTRYP GLEEPFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint * params);
GLEE_EXTERN GLEEPFNGLGETNUNIFORMIVARBPROC GLeeFuncPtr_glGetnUniformivARB;
#define glGetnUniformivARB GLeeFuncPtr_glGetnUniformivARB
#endif
#ifndef GLEE_H_DEFINED_glGetnUniformuivARB
#define GLEE_H_DEFINED_glGetnUniformuivARB
typedef void (APIENTRYP GLEEPFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint * params);
GLEE_EXTERN GLEEPFNGLGETNUNIFORMUIVARBPROC GLeeFuncPtr_glGetnUniformuivARB;
#define glGetnUniformuivARB GLeeFuncPtr_glGetnUniformuivARB
#endif
#ifndef GLEE_H_DEFINED_glGetnUniformdvARB
#define GLEE_H_DEFINED_glGetnUniformdvARB
typedef void (APIENTRYP GLEEPFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble * params);
GLEE_EXTERN GLEEPFNGLGETNUNIFORMDVARBPROC GLeeFuncPtr_glGetnUniformdvARB;
#define glGetnUniformdvARB GLeeFuncPtr_glGetnUniformdvARB
#endif
#endif
/* GL_ARB_shader_stencil_export */
#ifndef GL_ARB_shader_stencil_export
#define GL_ARB_shader_stencil_export 1
#define __GLEE_GL_ARB_shader_stencil_export 1
/* Constants */
#endif
/* GL_ARB_base_instance */
#ifndef GL_ARB_base_instance
#define GL_ARB_base_instance 1
#define __GLEE_GL_ARB_base_instance 1
/* Constants */
#ifndef GLEE_H_DEFINED_glDrawArraysInstancedBaseInstance
#define GLEE_H_DEFINED_glDrawArraysInstancedBaseInstance
typedef void (APIENTRYP GLEEPFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance);
GLEE_EXTERN GLEEPFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC GLeeFuncPtr_glDrawArraysInstancedBaseInstance;
#define glDrawArraysInstancedBaseInstance GLeeFuncPtr_glDrawArraysInstancedBaseInstance
#endif
#ifndef GLEE_H_DEFINED_glDrawElementsInstancedBaseInstance
#define GLEE_H_DEFINED_glDrawElementsInstancedBaseInstance
typedef void (APIENTRYP GLEEPFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount, GLuint baseinstance);
GLEE_EXTERN GLEEPFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC GLeeFuncPtr_glDrawElementsInstancedBaseInstance;
#define glDrawElementsInstancedBaseInstance GLeeFuncPtr_glDrawElementsInstancedBaseInstance
#endif
#ifndef GLEE_H_DEFINED_glDrawElementsInstancedBaseVertexBaseInstance
#define GLEE_H_DEFINED_glDrawElementsInstancedBaseVertexBaseInstance
typedef void (APIENTRYP GLEEPFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount, GLint basevertex, GLuint baseinstance);
GLEE_EXTERN GLEEPFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC GLeeFuncPtr_glDrawElementsInstancedBaseVertexBaseInstance;
#define glDrawElementsInstancedBaseVertexBaseInstance GLeeFuncPtr_glDrawElementsInstancedBaseVertexBaseInstance
#endif
#endif
/* GL_ARB_shading_language_420pack */
#ifndef GL_ARB_shading_language_420pack
#define GL_ARB_shading_language_420pack 1
#define __GLEE_GL_ARB_shading_language_420pack 1
/* Constants */
#endif
/* GL_ARB_transform_feedback_instanced */
#ifndef GL_ARB_transform_feedback_instanced
#define GL_ARB_transform_feedback_instanced 1
#define __GLEE_GL_ARB_transform_feedback_instanced 1
/* Constants */
#ifndef GLEE_H_DEFINED_glDrawTransformFeedbackInstanced
#define GLEE_H_DEFINED_glDrawTransformFeedbackInstanced
typedef void (APIENTRYP GLEEPFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei primcount);
GLEE_EXTERN GLEEPFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC GLeeFuncPtr_glDrawTransformFeedbackInstanced;
#define glDrawTransformFeedbackInstanced GLeeFuncPtr_glDrawTransformFeedbackInstanced
#endif
#ifndef GLEE_H_DEFINED_glDrawTransformFeedbackStreamInstanced
#define GLEE_H_DEFINED_glDrawTransformFeedbackStreamInstanced
typedef void (APIENTRYP GLEEPFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei primcount);
GLEE_EXTERN GLEEPFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC GLeeFuncPtr_glDrawTransformFeedbackStreamInstanced;
#define glDrawTransformFeedbackStreamInstanced GLeeFuncPtr_glDrawTransformFeedbackStreamInstanced
#endif
#endif
/* GL_ARB_compressed_texture_pixel_storage */
#ifndef GL_ARB_compressed_texture_pixel_storage
#define GL_ARB_compressed_texture_pixel_storage 1
#define __GLEE_GL_ARB_compressed_texture_pixel_storage 1
/* Constants */
#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127
#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129
#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A
#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B
#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
#endif
/* GL_ARB_conservative_depth */
#ifndef GL_ARB_conservative_depth
#define GL_ARB_conservative_depth 1
#define __GLEE_GL_ARB_conservative_depth 1
/* Constants */
#endif
/* GL_ARB_internalformat_query */
#ifndef GL_ARB_internalformat_query
#define GL_ARB_internalformat_query 1
#define __GLEE_GL_ARB_internalformat_query 1
/* Constants */
#define GL_NUM_SAMPLE_COUNTS 0x9380
#ifndef GLEE_H_DEFINED_glGetInternalformativ
#define GLEE_H_DEFINED_glGetInternalformativ
typedef void (APIENTRYP GLEEPFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
GLEE_EXTERN GLEEPFNGLGETINTERNALFORMATIVPROC GLeeFuncPtr_glGetInternalformativ;
#define glGetInternalformativ GLeeFuncPtr_glGetInternalformativ
#endif
#endif
/* GL_ARB_map_buffer_alignment */
#ifndef GL_ARB_map_buffer_alignment
#define GL_ARB_map_buffer_alignment 1
#define __GLEE_GL_ARB_map_buffer_alignment 1
/* Constants */
#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC
#endif
/* GL_ARB_shader_atomic_counters */
#ifndef GL_ARB_shader_atomic_counters
#define GL_ARB_shader_atomic_counters 1
#define __GLEE_GL_ARB_shader_atomic_counters 1
/* Constants */
#define GL_ATOMIC_COUNTER_BUFFER 0x92C0
#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
#ifndef GLEE_H_DEFINED_glGetActiveAtomicCounterBufferiv
#define GLEE_H_DEFINED_glGetActiveAtomicCounterBufferiv
typedef void (APIENTRYP GLEEPFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC GLeeFuncPtr_glGetActiveAtomicCounterBufferiv;
#define glGetActiveAtomicCounterBufferiv GLeeFuncPtr_glGetActiveAtomicCounterBufferiv
#endif
#endif
/* GL_ARB_shader_image_load_store */
#ifndef GL_ARB_shader_image_load_store
#define GL_ARB_shader_image_load_store 1
#define __GLEE_GL_ARB_shader_image_load_store 1
/* Constants */
#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
#define GL_UNIFORM_BARRIER_BIT 0x00000004
#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008
#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
#define GL_COMMAND_BARRIER_BIT 0x00000040
#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100
#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
#define GL_ALL_BARRIER_BITS 0xFFFFFFFF
#define GL_MAX_IMAGE_UNITS 0x8F38
#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
#define GL_IMAGE_BINDING_NAME 0x8F3A
#define GL_IMAGE_BINDING_LEVEL 0x8F3B
#define GL_IMAGE_BINDING_LAYERED 0x8F3C
#define GL_IMAGE_BINDING_LAYER 0x8F3D
#define GL_IMAGE_BINDING_ACCESS 0x8F3E
#define GL_IMAGE_1D 0x904C
#define GL_IMAGE_2D 0x904D
#define GL_IMAGE_3D 0x904E
#define GL_IMAGE_2D_RECT 0x904F
#define GL_IMAGE_CUBE 0x9050
#define GL_IMAGE_BUFFER 0x9051
#define GL_IMAGE_1D_ARRAY 0x9052
#define GL_IMAGE_2D_ARRAY 0x9053
#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
#define GL_IMAGE_2D_MULTISAMPLE 0x9055
#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
#define GL_INT_IMAGE_1D 0x9057
#define GL_INT_IMAGE_2D 0x9058
#define GL_INT_IMAGE_3D 0x9059
#define GL_INT_IMAGE_2D_RECT 0x905A
#define GL_INT_IMAGE_CUBE 0x905B
#define GL_INT_IMAGE_BUFFER 0x905C
#define GL_INT_IMAGE_1D_ARRAY 0x905D
#define GL_INT_IMAGE_2D_ARRAY 0x905E
#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
#define GL_UNSIGNED_INT_IMAGE_1D 0x9062
#define GL_UNSIGNED_INT_IMAGE_2D 0x9063
#define GL_UNSIGNED_INT_IMAGE_3D 0x9064
#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065
#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068
#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
#define GL_MAX_IMAGE_SAMPLES 0x906D
#define GL_IMAGE_BINDING_FORMAT 0x906E
#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
#ifndef GLEE_H_DEFINED_glBindImageTexture
#define GLEE_H_DEFINED_glBindImageTexture
typedef void (APIENTRYP GLEEPFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
GLEE_EXTERN GLEEPFNGLBINDIMAGETEXTUREPROC GLeeFuncPtr_glBindImageTexture;
#define glBindImageTexture GLeeFuncPtr_glBindImageTexture
#endif
#ifndef GLEE_H_DEFINED_glMemoryBarrier
#define GLEE_H_DEFINED_glMemoryBarrier
typedef void (APIENTRYP GLEEPFNGLMEMORYBARRIERPROC) (GLbitfield barriers);
GLEE_EXTERN GLEEPFNGLMEMORYBARRIERPROC GLeeFuncPtr_glMemoryBarrier;
#define glMemoryBarrier GLeeFuncPtr_glMemoryBarrier
#endif
#endif
/* GL_ARB_shading_language_packing */
#ifndef GL_ARB_shading_language_packing
#define GL_ARB_shading_language_packing 1
#define __GLEE_GL_ARB_shading_language_packing 1
/* Constants */
#endif
/* GL_ARB_texture_storage */
#ifndef GL_ARB_texture_storage
#define GL_ARB_texture_storage 1
#define __GLEE_GL_ARB_texture_storage 1
/* Constants */
#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
#ifndef GLEE_H_DEFINED_glTexStorage1D
#define GLEE_H_DEFINED_glTexStorage1D
typedef void (APIENTRYP GLEEPFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
GLEE_EXTERN GLEEPFNGLTEXSTORAGE1DPROC GLeeFuncPtr_glTexStorage1D;
#define glTexStorage1D GLeeFuncPtr_glTexStorage1D
#endif
#ifndef GLEE_H_DEFINED_glTexStorage2D
#define GLEE_H_DEFINED_glTexStorage2D
typedef void (APIENTRYP GLEEPFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
GLEE_EXTERN GLEEPFNGLTEXSTORAGE2DPROC GLeeFuncPtr_glTexStorage2D;
#define glTexStorage2D GLeeFuncPtr_glTexStorage2D
#endif
#ifndef GLEE_H_DEFINED_glTexStorage3D
#define GLEE_H_DEFINED_glTexStorage3D
typedef void (APIENTRYP GLEEPFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
GLEE_EXTERN GLEEPFNGLTEXSTORAGE3DPROC GLeeFuncPtr_glTexStorage3D;
#define glTexStorage3D GLeeFuncPtr_glTexStorage3D
#endif
#ifndef GLEE_H_DEFINED_glTextureStorage1DEXT
#define GLEE_H_DEFINED_glTextureStorage1DEXT
typedef void (APIENTRYP GLEEPFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
GLEE_EXTERN GLEEPFNGLTEXTURESTORAGE1DEXTPROC GLeeFuncPtr_glTextureStorage1DEXT;
#define glTextureStorage1DEXT GLeeFuncPtr_glTextureStorage1DEXT
#endif
#ifndef GLEE_H_DEFINED_glTextureStorage2DEXT
#define GLEE_H_DEFINED_glTextureStorage2DEXT
typedef void (APIENTRYP GLEEPFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
GLEE_EXTERN GLEEPFNGLTEXTURESTORAGE2DEXTPROC GLeeFuncPtr_glTextureStorage2DEXT;
#define glTextureStorage2DEXT GLeeFuncPtr_glTextureStorage2DEXT
#endif
#ifndef GLEE_H_DEFINED_glTextureStorage3DEXT
#define GLEE_H_DEFINED_glTextureStorage3DEXT
typedef void (APIENTRYP GLEEPFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
GLEE_EXTERN GLEEPFNGLTEXTURESTORAGE3DEXTPROC GLeeFuncPtr_glTextureStorage3DEXT;
#define glTextureStorage3DEXT GLeeFuncPtr_glTextureStorage3DEXT
#endif
#endif
/* GL_EXT_abgr */
#ifndef GL_EXT_abgr
#define GL_EXT_abgr 1
#define __GLEE_GL_EXT_abgr 1
/* Constants */
#define GL_ABGR_EXT 0x8000
#endif
/* GL_EXT_blend_color */
#ifndef GL_EXT_blend_color
#define GL_EXT_blend_color 1
#define __GLEE_GL_EXT_blend_color 1
/* Constants */
#define GL_CONSTANT_COLOR_EXT 0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
#define GL_CONSTANT_ALPHA_EXT 0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
#define GL_BLEND_COLOR_EXT 0x8005
#ifndef GLEE_H_DEFINED_glBlendColorEXT
#define GLEE_H_DEFINED_glBlendColorEXT
typedef void (APIENTRYP GLEEPFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
GLEE_EXTERN GLEEPFNGLBLENDCOLOREXTPROC GLeeFuncPtr_glBlendColorEXT;
#define glBlendColorEXT GLeeFuncPtr_glBlendColorEXT
#endif
#endif
/* GL_EXT_polygon_offset */
#ifndef GL_EXT_polygon_offset
#define GL_EXT_polygon_offset 1
#define __GLEE_GL_EXT_polygon_offset 1
/* Constants */
#define GL_POLYGON_OFFSET_EXT 0x8037
#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
#ifndef GLEE_H_DEFINED_glPolygonOffsetEXT
#define GLEE_H_DEFINED_glPolygonOffsetEXT
typedef void (APIENTRYP GLEEPFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias);
GLEE_EXTERN GLEEPFNGLPOLYGONOFFSETEXTPROC GLeeFuncPtr_glPolygonOffsetEXT;
#define glPolygonOffsetEXT GLeeFuncPtr_glPolygonOffsetEXT
#endif
#endif
/* GL_EXT_texture */
#ifndef GL_EXT_texture
#define GL_EXT_texture 1
#define __GLEE_GL_EXT_texture 1
/* Constants */
#define GL_ALPHA4_EXT 0x803B
#define GL_ALPHA8_EXT 0x803C
#define GL_ALPHA12_EXT 0x803D
#define GL_ALPHA16_EXT 0x803E
#define GL_LUMINANCE4_EXT 0x803F
#define GL_LUMINANCE8_EXT 0x8040
#define GL_LUMINANCE12_EXT 0x8041
#define GL_LUMINANCE16_EXT 0x8042
#define GL_LUMINANCE4_ALPHA4_EXT 0x8043
#define GL_LUMINANCE6_ALPHA2_EXT 0x8044
#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
#define GL_LUMINANCE12_ALPHA4_EXT 0x8046
#define GL_LUMINANCE12_ALPHA12_EXT 0x8047
#define GL_LUMINANCE16_ALPHA16_EXT 0x8048
#define GL_INTENSITY_EXT 0x8049
#define GL_INTENSITY4_EXT 0x804A
#define GL_INTENSITY8_EXT 0x804B
#define GL_INTENSITY12_EXT 0x804C
#define GL_INTENSITY16_EXT 0x804D
#define GL_RGB2_EXT 0x804E
#define GL_RGB4_EXT 0x804F
#define GL_RGB5_EXT 0x8050
#define GL_RGB8_EXT 0x8051
#define GL_RGB10_EXT 0x8052
#define GL_RGB12_EXT 0x8053
#define GL_RGB16_EXT 0x8054
#define GL_RGBA2_EXT 0x8055
#define GL_RGBA4_EXT 0x8056
#define GL_RGB5_A1_EXT 0x8057
#define GL_RGBA8_EXT 0x8058
#define GL_RGB10_A2_EXT 0x8059
#define GL_RGBA12_EXT 0x805A
#define GL_RGBA16_EXT 0x805B
#define GL_TEXTURE_RED_SIZE_EXT 0x805C
#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D
#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E
#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
#define GL_REPLACE_EXT 0x8062
#define GL_PROXY_TEXTURE_1D_EXT 0x8063
#define GL_PROXY_TEXTURE_2D_EXT 0x8064
#define GL_TEXTURE_TOO_LARGE_EXT 0x8065
#endif
/* GL_EXT_texture3D */
#ifndef GL_EXT_texture3D
#define GL_EXT_texture3D 1
#define __GLEE_GL_EXT_texture3D 1
/* Constants */
#define GL_PACK_SKIP_IMAGES_EXT 0x806B
#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
#define GL_TEXTURE_3D_EXT 0x806F
#define GL_PROXY_TEXTURE_3D_EXT 0x8070
#define GL_TEXTURE_DEPTH_EXT 0x8071
#define GL_TEXTURE_WRAP_R_EXT 0x8072
#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
#ifndef GLEE_H_DEFINED_glTexImage3DEXT
#define GLEE_H_DEFINED_glTexImage3DEXT
typedef void (APIENTRYP GLEEPFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
GLEE_EXTERN GLEEPFNGLTEXIMAGE3DEXTPROC GLeeFuncPtr_glTexImage3DEXT;
#define glTexImage3DEXT GLeeFuncPtr_glTexImage3DEXT
#endif
#ifndef GLEE_H_DEFINED_glTexSubImage3DEXT
#define GLEE_H_DEFINED_glTexSubImage3DEXT
typedef void (APIENTRYP GLEEPFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
GLEE_EXTERN GLEEPFNGLTEXSUBIMAGE3DEXTPROC GLeeFuncPtr_glTexSubImage3DEXT;
#define glTexSubImage3DEXT GLeeFuncPtr_glTexSubImage3DEXT
#endif
#endif
/* GL_SGIS_texture_filter4 */
#ifndef GL_SGIS_texture_filter4
#define GL_SGIS_texture_filter4 1
#define __GLEE_GL_SGIS_texture_filter4 1
/* Constants */
#define GL_FILTER4_SGIS 0x8146
#define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147
#ifndef GLEE_H_DEFINED_glGetTexFilterFuncSGIS
#define GLEE_H_DEFINED_glGetTexFilterFuncSGIS
typedef void (APIENTRYP GLEEPFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat * weights);
GLEE_EXTERN GLEEPFNGLGETTEXFILTERFUNCSGISPROC GLeeFuncPtr_glGetTexFilterFuncSGIS;
#define glGetTexFilterFuncSGIS GLeeFuncPtr_glGetTexFilterFuncSGIS
#endif
#ifndef GLEE_H_DEFINED_glTexFilterFuncSGIS
#define GLEE_H_DEFINED_glTexFilterFuncSGIS
typedef void (APIENTRYP GLEEPFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat * weights);
GLEE_EXTERN GLEEPFNGLTEXFILTERFUNCSGISPROC GLeeFuncPtr_glTexFilterFuncSGIS;
#define glTexFilterFuncSGIS GLeeFuncPtr_glTexFilterFuncSGIS
#endif
#endif
/* GL_EXT_subtexture */
#ifndef GL_EXT_subtexture
#define GL_EXT_subtexture 1
#define __GLEE_GL_EXT_subtexture 1
/* Constants */
#ifndef GLEE_H_DEFINED_glTexSubImage1DEXT
#define GLEE_H_DEFINED_glTexSubImage1DEXT
typedef void (APIENTRYP GLEEPFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
GLEE_EXTERN GLEEPFNGLTEXSUBIMAGE1DEXTPROC GLeeFuncPtr_glTexSubImage1DEXT;
#define glTexSubImage1DEXT GLeeFuncPtr_glTexSubImage1DEXT
#endif
#ifndef GLEE_H_DEFINED_glTexSubImage2DEXT
#define GLEE_H_DEFINED_glTexSubImage2DEXT
typedef void (APIENTRYP GLEEPFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
GLEE_EXTERN GLEEPFNGLTEXSUBIMAGE2DEXTPROC GLeeFuncPtr_glTexSubImage2DEXT;
#define glTexSubImage2DEXT GLeeFuncPtr_glTexSubImage2DEXT
#endif
#endif
/* GL_EXT_copy_texture */
#ifndef GL_EXT_copy_texture
#define GL_EXT_copy_texture 1
#define __GLEE_GL_EXT_copy_texture 1
/* Constants */
#ifndef GLEE_H_DEFINED_glCopyTexImage1DEXT
#define GLEE_H_DEFINED_glCopyTexImage1DEXT
typedef void (APIENTRYP GLEEPFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
GLEE_EXTERN GLEEPFNGLCOPYTEXIMAGE1DEXTPROC GLeeFuncPtr_glCopyTexImage1DEXT;
#define glCopyTexImage1DEXT GLeeFuncPtr_glCopyTexImage1DEXT
#endif
#ifndef GLEE_H_DEFINED_glCopyTexImage2DEXT
#define GLEE_H_DEFINED_glCopyTexImage2DEXT
typedef void (APIENTRYP GLEEPFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
GLEE_EXTERN GLEEPFNGLCOPYTEXIMAGE2DEXTPROC GLeeFuncPtr_glCopyTexImage2DEXT;
#define glCopyTexImage2DEXT GLeeFuncPtr_glCopyTexImage2DEXT
#endif
#ifndef GLEE_H_DEFINED_glCopyTexSubImage1DEXT
#define GLEE_H_DEFINED_glCopyTexSubImage1DEXT
typedef void (APIENTRYP GLEEPFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
GLEE_EXTERN GLEEPFNGLCOPYTEXSUBIMAGE1DEXTPROC GLeeFuncPtr_glCopyTexSubImage1DEXT;
#define glCopyTexSubImage1DEXT GLeeFuncPtr_glCopyTexSubImage1DEXT
#endif
#ifndef GLEE_H_DEFINED_glCopyTexSubImage2DEXT
#define GLEE_H_DEFINED_glCopyTexSubImage2DEXT
typedef void (APIENTRYP GLEEPFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
GLEE_EXTERN GLEEPFNGLCOPYTEXSUBIMAGE2DEXTPROC GLeeFuncPtr_glCopyTexSubImage2DEXT;
#define glCopyTexSubImage2DEXT GLeeFuncPtr_glCopyTexSubImage2DEXT
#endif
#ifndef GLEE_H_DEFINED_glCopyTexSubImage3DEXT
#define GLEE_H_DEFINED_glCopyTexSubImage3DEXT
typedef void (APIENTRYP GLEEPFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
GLEE_EXTERN GLEEPFNGLCOPYTEXSUBIMAGE3DEXTPROC GLeeFuncPtr_glCopyTexSubImage3DEXT;
#define glCopyTexSubImage3DEXT GLeeFuncPtr_glCopyTexSubImage3DEXT
#endif
#endif
/* GL_EXT_histogram */
#ifndef GL_EXT_histogram
#define GL_EXT_histogram 1
#define __GLEE_GL_EXT_histogram 1
/* Constants */
#define GL_HISTOGRAM_EXT 0x8024
#define GL_PROXY_HISTOGRAM_EXT 0x8025
#define GL_HISTOGRAM_WIDTH_EXT 0x8026
#define GL_HISTOGRAM_FORMAT_EXT 0x8027
#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028
#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
#define GL_HISTOGRAM_SINK_EXT 0x802D
#define GL_MINMAX_EXT 0x802E
#define GL_MINMAX_FORMAT_EXT 0x802F
#define GL_MINMAX_SINK_EXT 0x8030
#define GL_TABLE_TOO_LARGE_EXT 0x8031
#ifndef GLEE_H_DEFINED_glGetHistogramEXT
#define GLEE_H_DEFINED_glGetHistogramEXT
typedef void (APIENTRYP GLEEPFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
GLEE_EXTERN GLEEPFNGLGETHISTOGRAMEXTPROC GLeeFuncPtr_glGetHistogramEXT;
#define glGetHistogramEXT GLeeFuncPtr_glGetHistogramEXT
#endif
#ifndef GLEE_H_DEFINED_glGetHistogramParameterfvEXT
#define GLEE_H_DEFINED_glGetHistogramParameterfvEXT
typedef void (APIENTRYP GLEEPFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETHISTOGRAMPARAMETERFVEXTPROC GLeeFuncPtr_glGetHistogramParameterfvEXT;
#define glGetHistogramParameterfvEXT GLeeFuncPtr_glGetHistogramParameterfvEXT
#endif
#ifndef GLEE_H_DEFINED_glGetHistogramParameterivEXT
#define GLEE_H_DEFINED_glGetHistogramParameterivEXT
typedef void (APIENTRYP GLEEPFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETHISTOGRAMPARAMETERIVEXTPROC GLeeFuncPtr_glGetHistogramParameterivEXT;
#define glGetHistogramParameterivEXT GLeeFuncPtr_glGetHistogramParameterivEXT
#endif
#ifndef GLEE_H_DEFINED_glGetMinmaxEXT
#define GLEE_H_DEFINED_glGetMinmaxEXT
typedef void (APIENTRYP GLEEPFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
GLEE_EXTERN GLEEPFNGLGETMINMAXEXTPROC GLeeFuncPtr_glGetMinmaxEXT;
#define glGetMinmaxEXT GLeeFuncPtr_glGetMinmaxEXT
#endif
#ifndef GLEE_H_DEFINED_glGetMinmaxParameterfvEXT
#define GLEE_H_DEFINED_glGetMinmaxParameterfvEXT
typedef void (APIENTRYP GLEEPFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETMINMAXPARAMETERFVEXTPROC GLeeFuncPtr_glGetMinmaxParameterfvEXT;
#define glGetMinmaxParameterfvEXT GLeeFuncPtr_glGetMinmaxParameterfvEXT
#endif
#ifndef GLEE_H_DEFINED_glGetMinmaxParameterivEXT
#define GLEE_H_DEFINED_glGetMinmaxParameterivEXT
typedef void (APIENTRYP GLEEPFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETMINMAXPARAMETERIVEXTPROC GLeeFuncPtr_glGetMinmaxParameterivEXT;
#define glGetMinmaxParameterivEXT GLeeFuncPtr_glGetMinmaxParameterivEXT
#endif
#ifndef GLEE_H_DEFINED_glHistogramEXT
#define GLEE_H_DEFINED_glHistogramEXT
typedef void (APIENTRYP GLEEPFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
GLEE_EXTERN GLEEPFNGLHISTOGRAMEXTPROC GLeeFuncPtr_glHistogramEXT;
#define glHistogramEXT GLeeFuncPtr_glHistogramEXT
#endif
#ifndef GLEE_H_DEFINED_glMinmaxEXT
#define GLEE_H_DEFINED_glMinmaxEXT
typedef void (APIENTRYP GLEEPFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink);
GLEE_EXTERN GLEEPFNGLMINMAXEXTPROC GLeeFuncPtr_glMinmaxEXT;
#define glMinmaxEXT GLeeFuncPtr_glMinmaxEXT
#endif
#ifndef GLEE_H_DEFINED_glResetHistogramEXT
#define GLEE_H_DEFINED_glResetHistogramEXT
typedef void (APIENTRYP GLEEPFNGLRESETHISTOGRAMEXTPROC) (GLenum target);
GLEE_EXTERN GLEEPFNGLRESETHISTOGRAMEXTPROC GLeeFuncPtr_glResetHistogramEXT;
#define glResetHistogramEXT GLeeFuncPtr_glResetHistogramEXT
#endif
#ifndef GLEE_H_DEFINED_glResetMinmaxEXT
#define GLEE_H_DEFINED_glResetMinmaxEXT
typedef void (APIENTRYP GLEEPFNGLRESETMINMAXEXTPROC) (GLenum target);
GLEE_EXTERN GLEEPFNGLRESETMINMAXEXTPROC GLeeFuncPtr_glResetMinmaxEXT;
#define glResetMinmaxEXT GLeeFuncPtr_glResetMinmaxEXT
#endif
#endif
/* GL_EXT_convolution */
#ifndef GL_EXT_convolution
#define GL_EXT_convolution 1
#define __GLEE_GL_EXT_convolution 1
/* Constants */
#define GL_CONVOLUTION_1D_EXT 0x8010
#define GL_CONVOLUTION_2D_EXT 0x8011
#define GL_SEPARABLE_2D_EXT 0x8012
#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
#define GL_REDUCE_EXT 0x8016
#define GL_CONVOLUTION_FORMAT_EXT 0x8017
#define GL_CONVOLUTION_WIDTH_EXT 0x8018
#define GL_CONVOLUTION_HEIGHT_EXT 0x8019
#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
#ifndef GLEE_H_DEFINED_glConvolutionFilter1DEXT
#define GLEE_H_DEFINED_glConvolutionFilter1DEXT
typedef void (APIENTRYP GLEEPFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image);
GLEE_EXTERN GLEEPFNGLCONVOLUTIONFILTER1DEXTPROC GLeeFuncPtr_glConvolutionFilter1DEXT;
#define glConvolutionFilter1DEXT GLeeFuncPtr_glConvolutionFilter1DEXT
#endif
#ifndef GLEE_H_DEFINED_glConvolutionFilter2DEXT
#define GLEE_H_DEFINED_glConvolutionFilter2DEXT
typedef void (APIENTRYP GLEEPFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
GLEE_EXTERN GLEEPFNGLCONVOLUTIONFILTER2DEXTPROC GLeeFuncPtr_glConvolutionFilter2DEXT;
#define glConvolutionFilter2DEXT GLeeFuncPtr_glConvolutionFilter2DEXT
#endif
#ifndef GLEE_H_DEFINED_glConvolutionParameterfEXT
#define GLEE_H_DEFINED_glConvolutionParameterfEXT
typedef void (APIENTRYP GLEEPFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params);
GLEE_EXTERN GLEEPFNGLCONVOLUTIONPARAMETERFEXTPROC GLeeFuncPtr_glConvolutionParameterfEXT;
#define glConvolutionParameterfEXT GLeeFuncPtr_glConvolutionParameterfEXT
#endif
#ifndef GLEE_H_DEFINED_glConvolutionParameterfvEXT
#define GLEE_H_DEFINED_glConvolutionParameterfvEXT
typedef void (APIENTRYP GLEEPFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLCONVOLUTIONPARAMETERFVEXTPROC GLeeFuncPtr_glConvolutionParameterfvEXT;
#define glConvolutionParameterfvEXT GLeeFuncPtr_glConvolutionParameterfvEXT
#endif
#ifndef GLEE_H_DEFINED_glConvolutionParameteriEXT
#define GLEE_H_DEFINED_glConvolutionParameteriEXT
typedef void (APIENTRYP GLEEPFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params);
GLEE_EXTERN GLEEPFNGLCONVOLUTIONPARAMETERIEXTPROC GLeeFuncPtr_glConvolutionParameteriEXT;
#define glConvolutionParameteriEXT GLeeFuncPtr_glConvolutionParameteriEXT
#endif
#ifndef GLEE_H_DEFINED_glConvolutionParameterivEXT
#define GLEE_H_DEFINED_glConvolutionParameterivEXT
typedef void (APIENTRYP GLEEPFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint * params);
GLEE_EXTERN GLEEPFNGLCONVOLUTIONPARAMETERIVEXTPROC GLeeFuncPtr_glConvolutionParameterivEXT;
#define glConvolutionParameterivEXT GLeeFuncPtr_glConvolutionParameterivEXT
#endif
#ifndef GLEE_H_DEFINED_glCopyConvolutionFilter1DEXT
#define GLEE_H_DEFINED_glCopyConvolutionFilter1DEXT
typedef void (APIENTRYP GLEEPFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
GLEE_EXTERN GLEEPFNGLCOPYCONVOLUTIONFILTER1DEXTPROC GLeeFuncPtr_glCopyConvolutionFilter1DEXT;
#define glCopyConvolutionFilter1DEXT GLeeFuncPtr_glCopyConvolutionFilter1DEXT
#endif
#ifndef GLEE_H_DEFINED_glCopyConvolutionFilter2DEXT
#define GLEE_H_DEFINED_glCopyConvolutionFilter2DEXT
typedef void (APIENTRYP GLEEPFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
GLEE_EXTERN GLEEPFNGLCOPYCONVOLUTIONFILTER2DEXTPROC GLeeFuncPtr_glCopyConvolutionFilter2DEXT;
#define glCopyConvolutionFilter2DEXT GLeeFuncPtr_glCopyConvolutionFilter2DEXT
#endif
#ifndef GLEE_H_DEFINED_glGetConvolutionFilterEXT
#define GLEE_H_DEFINED_glGetConvolutionFilterEXT
typedef void (APIENTRYP GLEEPFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid * image);
GLEE_EXTERN GLEEPFNGLGETCONVOLUTIONFILTEREXTPROC GLeeFuncPtr_glGetConvolutionFilterEXT;
#define glGetConvolutionFilterEXT GLeeFuncPtr_glGetConvolutionFilterEXT
#endif
#ifndef GLEE_H_DEFINED_glGetConvolutionParameterfvEXT
#define GLEE_H_DEFINED_glGetConvolutionParameterfvEXT
typedef void (APIENTRYP GLEEPFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETCONVOLUTIONPARAMETERFVEXTPROC GLeeFuncPtr_glGetConvolutionParameterfvEXT;
#define glGetConvolutionParameterfvEXT GLeeFuncPtr_glGetConvolutionParameterfvEXT
#endif
#ifndef GLEE_H_DEFINED_glGetConvolutionParameterivEXT
#define GLEE_H_DEFINED_glGetConvolutionParameterivEXT
typedef void (APIENTRYP GLEEPFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETCONVOLUTIONPARAMETERIVEXTPROC GLeeFuncPtr_glGetConvolutionParameterivEXT;
#define glGetConvolutionParameterivEXT GLeeFuncPtr_glGetConvolutionParameterivEXT
#endif
#ifndef GLEE_H_DEFINED_glGetSeparableFilterEXT
#define GLEE_H_DEFINED_glGetSeparableFilterEXT
typedef void (APIENTRYP GLEEPFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
GLEE_EXTERN GLEEPFNGLGETSEPARABLEFILTEREXTPROC GLeeFuncPtr_glGetSeparableFilterEXT;
#define glGetSeparableFilterEXT GLeeFuncPtr_glGetSeparableFilterEXT
#endif
#ifndef GLEE_H_DEFINED_glSeparableFilter2DEXT
#define GLEE_H_DEFINED_glSeparableFilter2DEXT
typedef void (APIENTRYP GLEEPFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
GLEE_EXTERN GLEEPFNGLSEPARABLEFILTER2DEXTPROC GLeeFuncPtr_glSeparableFilter2DEXT;
#define glSeparableFilter2DEXT GLeeFuncPtr_glSeparableFilter2DEXT
#endif
#endif
/* GL_SGI_color_matrix */
#ifndef GL_SGI_color_matrix
#define GL_SGI_color_matrix 1
#define __GLEE_GL_SGI_color_matrix 1
/* Constants */
#define GL_COLOR_MATRIX_SGI 0x80B1
#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
#endif
/* GL_SGI_color_table */
#ifndef GL_SGI_color_table
#define GL_SGI_color_table 1
#define __GLEE_GL_SGI_color_table 1
/* Constants */
#define GL_COLOR_TABLE_SGI 0x80D0
#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
#define GL_PROXY_COLOR_TABLE_SGI 0x80D3
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
#define GL_COLOR_TABLE_SCALE_SGI 0x80D6
#define GL_COLOR_TABLE_BIAS_SGI 0x80D7
#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8
#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9
#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA
#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
#ifndef GLEE_H_DEFINED_glColorTableSGI
#define GLEE_H_DEFINED_glColorTableSGI
typedef void (APIENTRYP GLEEPFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
GLEE_EXTERN GLEEPFNGLCOLORTABLESGIPROC GLeeFuncPtr_glColorTableSGI;
#define glColorTableSGI GLeeFuncPtr_glColorTableSGI
#endif
#ifndef GLEE_H_DEFINED_glColorTableParameterfvSGI
#define GLEE_H_DEFINED_glColorTableParameterfvSGI
typedef void (APIENTRYP GLEEPFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLCOLORTABLEPARAMETERFVSGIPROC GLeeFuncPtr_glColorTableParameterfvSGI;
#define glColorTableParameterfvSGI GLeeFuncPtr_glColorTableParameterfvSGI
#endif
#ifndef GLEE_H_DEFINED_glColorTableParameterivSGI
#define GLEE_H_DEFINED_glColorTableParameterivSGI
typedef void (APIENTRYP GLEEPFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint * params);
GLEE_EXTERN GLEEPFNGLCOLORTABLEPARAMETERIVSGIPROC GLeeFuncPtr_glColorTableParameterivSGI;
#define glColorTableParameterivSGI GLeeFuncPtr_glColorTableParameterivSGI
#endif
#ifndef GLEE_H_DEFINED_glCopyColorTableSGI
#define GLEE_H_DEFINED_glCopyColorTableSGI
typedef void (APIENTRYP GLEEPFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
GLEE_EXTERN GLEEPFNGLCOPYCOLORTABLESGIPROC GLeeFuncPtr_glCopyColorTableSGI;
#define glCopyColorTableSGI GLeeFuncPtr_glCopyColorTableSGI
#endif
#ifndef GLEE_H_DEFINED_glGetColorTableSGI
#define GLEE_H_DEFINED_glGetColorTableSGI
typedef void (APIENTRYP GLEEPFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid * table);
GLEE_EXTERN GLEEPFNGLGETCOLORTABLESGIPROC GLeeFuncPtr_glGetColorTableSGI;
#define glGetColorTableSGI GLeeFuncPtr_glGetColorTableSGI
#endif
#ifndef GLEE_H_DEFINED_glGetColorTableParameterfvSGI
#define GLEE_H_DEFINED_glGetColorTableParameterfvSGI
typedef void (APIENTRYP GLEEPFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETCOLORTABLEPARAMETERFVSGIPROC GLeeFuncPtr_glGetColorTableParameterfvSGI;
#define glGetColorTableParameterfvSGI GLeeFuncPtr_glGetColorTableParameterfvSGI
#endif
#ifndef GLEE_H_DEFINED_glGetColorTableParameterivSGI
#define GLEE_H_DEFINED_glGetColorTableParameterivSGI
typedef void (APIENTRYP GLEEPFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETCOLORTABLEPARAMETERIVSGIPROC GLeeFuncPtr_glGetColorTableParameterivSGI;
#define glGetColorTableParameterivSGI GLeeFuncPtr_glGetColorTableParameterivSGI
#endif
#endif
/* GL_SGIS_pixel_texture */
#ifndef GL_SGIS_pixel_texture
#define GL_SGIS_pixel_texture 1
#define __GLEE_GL_SGIS_pixel_texture 1
/* Constants */
#define GL_PIXEL_TEXTURE_SGIS 0x8353
#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
#define GL_PIXEL_GROUP_COLOR_SGIS 0x8356
#ifndef GLEE_H_DEFINED_glPixelTexGenParameteriSGIS
#define GLEE_H_DEFINED_glPixelTexGenParameteriSGIS
typedef void (APIENTRYP GLEEPFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param);
GLEE_EXTERN GLEEPFNGLPIXELTEXGENPARAMETERISGISPROC GLeeFuncPtr_glPixelTexGenParameteriSGIS;
#define glPixelTexGenParameteriSGIS GLeeFuncPtr_glPixelTexGenParameteriSGIS
#endif
#ifndef GLEE_H_DEFINED_glPixelTexGenParameterivSGIS
#define GLEE_H_DEFINED_glPixelTexGenParameterivSGIS
typedef void (APIENTRYP GLEEPFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint * params);
GLEE_EXTERN GLEEPFNGLPIXELTEXGENPARAMETERIVSGISPROC GLeeFuncPtr_glPixelTexGenParameterivSGIS;
#define glPixelTexGenParameterivSGIS GLeeFuncPtr_glPixelTexGenParameterivSGIS
#endif
#ifndef GLEE_H_DEFINED_glPixelTexGenParameterfSGIS
#define GLEE_H_DEFINED_glPixelTexGenParameterfSGIS
typedef void (APIENTRYP GLEEPFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
GLEE_EXTERN GLEEPFNGLPIXELTEXGENPARAMETERFSGISPROC GLeeFuncPtr_glPixelTexGenParameterfSGIS;
#define glPixelTexGenParameterfSGIS GLeeFuncPtr_glPixelTexGenParameterfSGIS
#endif
#ifndef GLEE_H_DEFINED_glPixelTexGenParameterfvSGIS
#define GLEE_H_DEFINED_glPixelTexGenParameterfvSGIS
typedef void (APIENTRYP GLEEPFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLPIXELTEXGENPARAMETERFVSGISPROC GLeeFuncPtr_glPixelTexGenParameterfvSGIS;
#define glPixelTexGenParameterfvSGIS GLeeFuncPtr_glPixelTexGenParameterfvSGIS
#endif
#ifndef GLEE_H_DEFINED_glGetPixelTexGenParameterivSGIS
#define GLEE_H_DEFINED_glGetPixelTexGenParameterivSGIS
typedef void (APIENTRYP GLEEPFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETPIXELTEXGENPARAMETERIVSGISPROC GLeeFuncPtr_glGetPixelTexGenParameterivSGIS;
#define glGetPixelTexGenParameterivSGIS GLeeFuncPtr_glGetPixelTexGenParameterivSGIS
#endif
#ifndef GLEE_H_DEFINED_glGetPixelTexGenParameterfvSGIS
#define GLEE_H_DEFINED_glGetPixelTexGenParameterfvSGIS
typedef void (APIENTRYP GLEEPFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETPIXELTEXGENPARAMETERFVSGISPROC GLeeFuncPtr_glGetPixelTexGenParameterfvSGIS;
#define glGetPixelTexGenParameterfvSGIS GLeeFuncPtr_glGetPixelTexGenParameterfvSGIS
#endif
#endif
/* GL_SGIX_pixel_texture */
#ifndef GL_SGIX_pixel_texture
#define GL_SGIX_pixel_texture 1
#define __GLEE_GL_SGIX_pixel_texture 1
/* Constants */
#define GL_PIXEL_TEX_GEN_SGIX 0x8139
#define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B
#ifndef GLEE_H_DEFINED_glPixelTexGenSGIX
#define GLEE_H_DEFINED_glPixelTexGenSGIX
typedef void (APIENTRYP GLEEPFNGLPIXELTEXGENSGIXPROC) (GLenum mode);
GLEE_EXTERN GLEEPFNGLPIXELTEXGENSGIXPROC GLeeFuncPtr_glPixelTexGenSGIX;
#define glPixelTexGenSGIX GLeeFuncPtr_glPixelTexGenSGIX
#endif
#endif
/* GL_SGIS_texture4D */
#ifndef GL_SGIS_texture4D
#define GL_SGIS_texture4D 1
#define __GLEE_GL_SGIS_texture4D 1
/* Constants */
#define GL_PACK_SKIP_VOLUMES_SGIS 0x8130
#define GL_PACK_IMAGE_DEPTH_SGIS 0x8131
#define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132
#define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133
#define GL_TEXTURE_4D_SGIS 0x8134
#define GL_PROXY_TEXTURE_4D_SGIS 0x8135
#define GL_TEXTURE_4DSIZE_SGIS 0x8136
#define GL_TEXTURE_WRAP_Q_SGIS 0x8137
#define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138
#define GL_TEXTURE_4D_BINDING_SGIS 0x814F
#ifndef GLEE_H_DEFINED_glTexImage4DSGIS
#define GLEE_H_DEFINED_glTexImage4DSGIS
typedef void (APIENTRYP GLEEPFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
GLEE_EXTERN GLEEPFNGLTEXIMAGE4DSGISPROC GLeeFuncPtr_glTexImage4DSGIS;
#define glTexImage4DSGIS GLeeFuncPtr_glTexImage4DSGIS
#endif
#ifndef GLEE_H_DEFINED_glTexSubImage4DSGIS
#define GLEE_H_DEFINED_glTexSubImage4DSGIS
typedef void (APIENTRYP GLEEPFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid * pixels);
GLEE_EXTERN GLEEPFNGLTEXSUBIMAGE4DSGISPROC GLeeFuncPtr_glTexSubImage4DSGIS;
#define glTexSubImage4DSGIS GLeeFuncPtr_glTexSubImage4DSGIS
#endif
#endif
/* GL_SGI_texture_color_table */
#ifndef GL_SGI_texture_color_table
#define GL_SGI_texture_color_table 1
#define __GLEE_GL_SGI_texture_color_table 1
/* Constants */
#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC
#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD
#endif
/* GL_EXT_cmyka */
#ifndef GL_EXT_cmyka
#define GL_EXT_cmyka 1
#define __GLEE_GL_EXT_cmyka 1
/* Constants */
#define GL_CMYK_EXT 0x800C
#define GL_CMYKA_EXT 0x800D
#define GL_PACK_CMYK_HINT_EXT 0x800E
#define GL_UNPACK_CMYK_HINT_EXT 0x800F
#endif
/* GL_EXT_texture_object */
#ifndef GL_EXT_texture_object
#define GL_EXT_texture_object 1
#define __GLEE_GL_EXT_texture_object 1
/* Constants */
#define GL_TEXTURE_PRIORITY_EXT 0x8066
#define GL_TEXTURE_RESIDENT_EXT 0x8067
#define GL_TEXTURE_1D_BINDING_EXT 0x8068
#define GL_TEXTURE_2D_BINDING_EXT 0x8069
#define GL_TEXTURE_3D_BINDING_EXT 0x806A
#ifndef GLEE_H_DEFINED_glAreTexturesResidentEXT
#define GLEE_H_DEFINED_glAreTexturesResidentEXT
typedef GLboolean (APIENTRYP GLEEPFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint * textures, GLboolean * residences);
GLEE_EXTERN GLEEPFNGLARETEXTURESRESIDENTEXTPROC GLeeFuncPtr_glAreTexturesResidentEXT;
#define glAreTexturesResidentEXT GLeeFuncPtr_glAreTexturesResidentEXT
#endif
#ifndef GLEE_H_DEFINED_glBindTextureEXT
#define GLEE_H_DEFINED_glBindTextureEXT
typedef void (APIENTRYP GLEEPFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture);
GLEE_EXTERN GLEEPFNGLBINDTEXTUREEXTPROC GLeeFuncPtr_glBindTextureEXT;
#define glBindTextureEXT GLeeFuncPtr_glBindTextureEXT
#endif
#ifndef GLEE_H_DEFINED_glDeleteTexturesEXT
#define GLEE_H_DEFINED_glDeleteTexturesEXT
typedef void (APIENTRYP GLEEPFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint * textures);
GLEE_EXTERN GLEEPFNGLDELETETEXTURESEXTPROC GLeeFuncPtr_glDeleteTexturesEXT;
#define glDeleteTexturesEXT GLeeFuncPtr_glDeleteTexturesEXT
#endif
#ifndef GLEE_H_DEFINED_glGenTexturesEXT
#define GLEE_H_DEFINED_glGenTexturesEXT
typedef void (APIENTRYP GLEEPFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint * textures);
GLEE_EXTERN GLEEPFNGLGENTEXTURESEXTPROC GLeeFuncPtr_glGenTexturesEXT;
#define glGenTexturesEXT GLeeFuncPtr_glGenTexturesEXT
#endif
#ifndef GLEE_H_DEFINED_glIsTextureEXT
#define GLEE_H_DEFINED_glIsTextureEXT
typedef GLboolean (APIENTRYP GLEEPFNGLISTEXTUREEXTPROC) (GLuint texture);
GLEE_EXTERN GLEEPFNGLISTEXTUREEXTPROC GLeeFuncPtr_glIsTextureEXT;
#define glIsTextureEXT GLeeFuncPtr_glIsTextureEXT
#endif
#ifndef GLEE_H_DEFINED_glPrioritizeTexturesEXT
#define GLEE_H_DEFINED_glPrioritizeTexturesEXT
typedef void (APIENTRYP GLEEPFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint * textures, const GLclampf * priorities);
GLEE_EXTERN GLEEPFNGLPRIORITIZETEXTURESEXTPROC GLeeFuncPtr_glPrioritizeTexturesEXT;
#define glPrioritizeTexturesEXT GLeeFuncPtr_glPrioritizeTexturesEXT
#endif
#endif
/* GL_SGIS_detail_texture */
#ifndef GL_SGIS_detail_texture
#define GL_SGIS_detail_texture 1
#define __GLEE_GL_SGIS_detail_texture 1
/* Constants */
#define GL_DETAIL_TEXTURE_2D_SGIS 0x8095
#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
#define GL_LINEAR_DETAIL_SGIS 0x8097
#define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098
#define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099
#define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A
#define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B
#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
#ifndef GLEE_H_DEFINED_glDetailTexFuncSGIS
#define GLEE_H_DEFINED_glDetailTexFuncSGIS
typedef void (APIENTRYP GLEEPFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat * points);
GLEE_EXTERN GLEEPFNGLDETAILTEXFUNCSGISPROC GLeeFuncPtr_glDetailTexFuncSGIS;
#define glDetailTexFuncSGIS GLeeFuncPtr_glDetailTexFuncSGIS
#endif
#ifndef GLEE_H_DEFINED_glGetDetailTexFuncSGIS
#define GLEE_H_DEFINED_glGetDetailTexFuncSGIS
typedef void (APIENTRYP GLEEPFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat * points);
GLEE_EXTERN GLEEPFNGLGETDETAILTEXFUNCSGISPROC GLeeFuncPtr_glGetDetailTexFuncSGIS;
#define glGetDetailTexFuncSGIS GLeeFuncPtr_glGetDetailTexFuncSGIS
#endif
#endif
/* GL_SGIS_sharpen_texture */
#ifndef GL_SGIS_sharpen_texture
#define GL_SGIS_sharpen_texture 1
#define __GLEE_GL_SGIS_sharpen_texture 1
/* Constants */
#define GL_LINEAR_SHARPEN_SGIS 0x80AD
#define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE
#define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF
#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
#ifndef GLEE_H_DEFINED_glSharpenTexFuncSGIS
#define GLEE_H_DEFINED_glSharpenTexFuncSGIS
typedef void (APIENTRYP GLEEPFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat * points);
GLEE_EXTERN GLEEPFNGLSHARPENTEXFUNCSGISPROC GLeeFuncPtr_glSharpenTexFuncSGIS;
#define glSharpenTexFuncSGIS GLeeFuncPtr_glSharpenTexFuncSGIS
#endif
#ifndef GLEE_H_DEFINED_glGetSharpenTexFuncSGIS
#define GLEE_H_DEFINED_glGetSharpenTexFuncSGIS
typedef void (APIENTRYP GLEEPFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat * points);
GLEE_EXTERN GLEEPFNGLGETSHARPENTEXFUNCSGISPROC GLeeFuncPtr_glGetSharpenTexFuncSGIS;
#define glGetSharpenTexFuncSGIS GLeeFuncPtr_glGetSharpenTexFuncSGIS
#endif
#endif
/* GL_EXT_packed_pixels */
#ifndef GL_EXT_packed_pixels
#define GL_EXT_packed_pixels 1
#define __GLEE_GL_EXT_packed_pixels 1
/* Constants */
#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
#endif
/* GL_SGIS_texture_lod */
#ifndef GL_SGIS_texture_lod
#define GL_SGIS_texture_lod 1
#define __GLEE_GL_SGIS_texture_lod 1
/* Constants */
#define GL_TEXTURE_MIN_LOD_SGIS 0x813A
#define GL_TEXTURE_MAX_LOD_SGIS 0x813B
#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
#endif
/* GL_SGIS_multisample */
#ifndef GL_SGIS_multisample
#define GL_SGIS_multisample 1
#define __GLEE_GL_SGIS_multisample 1
/* Constants */
#define GL_MULTISAMPLE_SGIS 0x809D
#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E
#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F
#define GL_SAMPLE_MASK_SGIS 0x80A0
#define GL_1PASS_SGIS 0x80A1
#define GL_2PASS_0_SGIS 0x80A2
#define GL_2PASS_1_SGIS 0x80A3
#define GL_4PASS_0_SGIS 0x80A4
#define GL_4PASS_1_SGIS 0x80A5
#define GL_4PASS_2_SGIS 0x80A6
#define GL_4PASS_3_SGIS 0x80A7
#define GL_SAMPLE_BUFFERS_SGIS 0x80A8
#define GL_SAMPLES_SGIS 0x80A9
#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA
#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB
#define GL_SAMPLE_PATTERN_SGIS 0x80AC
#ifndef GLEE_H_DEFINED_glSampleMaskSGIS
#define GLEE_H_DEFINED_glSampleMaskSGIS
typedef void (APIENTRYP GLEEPFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert);
GLEE_EXTERN GLEEPFNGLSAMPLEMASKSGISPROC GLeeFuncPtr_glSampleMaskSGIS;
#define glSampleMaskSGIS GLeeFuncPtr_glSampleMaskSGIS
#endif
#ifndef GLEE_H_DEFINED_glSamplePatternSGIS
#define GLEE_H_DEFINED_glSamplePatternSGIS
typedef void (APIENTRYP GLEEPFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern);
GLEE_EXTERN GLEEPFNGLSAMPLEPATTERNSGISPROC GLeeFuncPtr_glSamplePatternSGIS;
#define glSamplePatternSGIS GLeeFuncPtr_glSamplePatternSGIS
#endif
#endif
/* GL_EXT_rescale_normal */
#ifndef GL_EXT_rescale_normal
#define GL_EXT_rescale_normal 1
#define __GLEE_GL_EXT_rescale_normal 1
/* Constants */
#define GL_RESCALE_NORMAL_EXT 0x803A
#endif
/* GL_EXT_vertex_array */
#ifndef GL_EXT_vertex_array
#define GL_EXT_vertex_array 1
#define __GLEE_GL_EXT_vertex_array 1
/* Constants */
#define GL_VERTEX_ARRAY_EXT 0x8074
#define GL_NORMAL_ARRAY_EXT 0x8075
#define GL_COLOR_ARRAY_EXT 0x8076
#define GL_INDEX_ARRAY_EXT 0x8077
#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
#define GL_EDGE_FLAG_ARRAY_EXT 0x8079
#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
#define GL_COLOR_ARRAY_SIZE_EXT 0x8081
#define GL_COLOR_ARRAY_TYPE_EXT 0x8082
#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
#define GL_COLOR_ARRAY_COUNT_EXT 0x8084
#define GL_INDEX_ARRAY_TYPE_EXT 0x8085
#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
#define GL_INDEX_ARRAY_COUNT_EXT 0x8087
#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
#define GL_COLOR_ARRAY_POINTER_EXT 0x8090
#define GL_INDEX_ARRAY_POINTER_EXT 0x8091
#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
#ifndef GLEE_H_DEFINED_glArrayElementEXT
#define GLEE_H_DEFINED_glArrayElementEXT
typedef void (APIENTRYP GLEEPFNGLARRAYELEMENTEXTPROC) (GLint i);
GLEE_EXTERN GLEEPFNGLARRAYELEMENTEXTPROC GLeeFuncPtr_glArrayElementEXT;
#define glArrayElementEXT GLeeFuncPtr_glArrayElementEXT
#endif
#ifndef GLEE_H_DEFINED_glColorPointerEXT
#define GLEE_H_DEFINED_glColorPointerEXT
typedef void (APIENTRYP GLEEPFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer);
GLEE_EXTERN GLEEPFNGLCOLORPOINTEREXTPROC GLeeFuncPtr_glColorPointerEXT;
#define glColorPointerEXT GLeeFuncPtr_glColorPointerEXT
#endif
#ifndef GLEE_H_DEFINED_glDrawArraysEXT
#define GLEE_H_DEFINED_glDrawArraysEXT
typedef void (APIENTRYP GLEEPFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count);
GLEE_EXTERN GLEEPFNGLDRAWARRAYSEXTPROC GLeeFuncPtr_glDrawArraysEXT;
#define glDrawArraysEXT GLeeFuncPtr_glDrawArraysEXT
#endif
#ifndef GLEE_H_DEFINED_glEdgeFlagPointerEXT
#define GLEE_H_DEFINED_glEdgeFlagPointerEXT
typedef void (APIENTRYP GLEEPFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean * pointer);
GLEE_EXTERN GLEEPFNGLEDGEFLAGPOINTEREXTPROC GLeeFuncPtr_glEdgeFlagPointerEXT;
#define glEdgeFlagPointerEXT GLeeFuncPtr_glEdgeFlagPointerEXT
#endif
#ifndef GLEE_H_DEFINED_glGetPointervEXT
#define GLEE_H_DEFINED_glGetPointervEXT
typedef void (APIENTRYP GLEEPFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid* * params);
GLEE_EXTERN GLEEPFNGLGETPOINTERVEXTPROC GLeeFuncPtr_glGetPointervEXT;
#define glGetPointervEXT GLeeFuncPtr_glGetPointervEXT
#endif
#ifndef GLEE_H_DEFINED_glIndexPointerEXT
#define GLEE_H_DEFINED_glIndexPointerEXT
typedef void (APIENTRYP GLEEPFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer);
GLEE_EXTERN GLEEPFNGLINDEXPOINTEREXTPROC GLeeFuncPtr_glIndexPointerEXT;
#define glIndexPointerEXT GLeeFuncPtr_glIndexPointerEXT
#endif
#ifndef GLEE_H_DEFINED_glNormalPointerEXT
#define GLEE_H_DEFINED_glNormalPointerEXT
typedef void (APIENTRYP GLEEPFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer);
GLEE_EXTERN GLEEPFNGLNORMALPOINTEREXTPROC GLeeFuncPtr_glNormalPointerEXT;
#define glNormalPointerEXT GLeeFuncPtr_glNormalPointerEXT
#endif
#ifndef GLEE_H_DEFINED_glTexCoordPointerEXT
#define GLEE_H_DEFINED_glTexCoordPointerEXT
typedef void (APIENTRYP GLEEPFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer);
GLEE_EXTERN GLEEPFNGLTEXCOORDPOINTEREXTPROC GLeeFuncPtr_glTexCoordPointerEXT;
#define glTexCoordPointerEXT GLeeFuncPtr_glTexCoordPointerEXT
#endif
#ifndef GLEE_H_DEFINED_glVertexPointerEXT
#define GLEE_H_DEFINED_glVertexPointerEXT
typedef void (APIENTRYP GLEEPFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer);
GLEE_EXTERN GLEEPFNGLVERTEXPOINTEREXTPROC GLeeFuncPtr_glVertexPointerEXT;
#define glVertexPointerEXT GLeeFuncPtr_glVertexPointerEXT
#endif
#endif
/* GL_EXT_misc_attribute */
#ifndef GL_EXT_misc_attribute
#define GL_EXT_misc_attribute 1
#define __GLEE_GL_EXT_misc_attribute 1
/* Constants */
#endif
/* GL_SGIS_generate_mipmap */
#ifndef GL_SGIS_generate_mipmap
#define GL_SGIS_generate_mipmap 1
#define __GLEE_GL_SGIS_generate_mipmap 1
/* Constants */
#define GL_GENERATE_MIPMAP_SGIS 0x8191
#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
#endif
/* GL_SGIX_clipmap */
#ifndef GL_SGIX_clipmap
#define GL_SGIX_clipmap 1
#define __GLEE_GL_SGIX_clipmap 1
/* Constants */
#define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170
#define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171
#define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172
#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173
#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176
#define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177
#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
#define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D
#define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E
#define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F
#endif
/* GL_SGIX_shadow */
#ifndef GL_SGIX_shadow
#define GL_SGIX_shadow 1
#define __GLEE_GL_SGIX_shadow 1
/* Constants */
#define GL_TEXTURE_COMPARE_SGIX 0x819A
#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C
#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D
#endif
/* GL_SGIS_texture_edge_clamp */
#ifndef GL_SGIS_texture_edge_clamp
#define GL_SGIS_texture_edge_clamp 1
#define __GLEE_GL_SGIS_texture_edge_clamp 1
/* Constants */
#define GL_CLAMP_TO_EDGE_SGIS 0x812F
#endif
/* GL_SGIS_texture_border_clamp */
#ifndef GL_SGIS_texture_border_clamp
#define GL_SGIS_texture_border_clamp 1
#define __GLEE_GL_SGIS_texture_border_clamp 1
/* Constants */
#define GL_CLAMP_TO_BORDER_SGIS 0x812D
#endif
/* GL_EXT_blend_minmax */
#ifndef GL_EXT_blend_minmax
#define GL_EXT_blend_minmax 1
#define __GLEE_GL_EXT_blend_minmax 1
/* Constants */
#define GL_FUNC_ADD_EXT 0x8006
#define GL_MIN_EXT 0x8007
#define GL_MAX_EXT 0x8008
#define GL_BLEND_EQUATION_EXT 0x8009
#ifndef GLEE_H_DEFINED_glBlendEquationEXT
#define GLEE_H_DEFINED_glBlendEquationEXT
typedef void (APIENTRYP GLEEPFNGLBLENDEQUATIONEXTPROC) (GLenum mode);
GLEE_EXTERN GLEEPFNGLBLENDEQUATIONEXTPROC GLeeFuncPtr_glBlendEquationEXT;
#define glBlendEquationEXT GLeeFuncPtr_glBlendEquationEXT
#endif
#endif
/* GL_EXT_blend_subtract */
#ifndef GL_EXT_blend_subtract
#define GL_EXT_blend_subtract 1
#define __GLEE_GL_EXT_blend_subtract 1
/* Constants */
#define GL_FUNC_SUBTRACT_EXT 0x800A
#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
#endif
/* GL_EXT_blend_logic_op */
#ifndef GL_EXT_blend_logic_op
#define GL_EXT_blend_logic_op 1
#define __GLEE_GL_EXT_blend_logic_op 1
/* Constants */
#endif
/* GL_SGIX_interlace */
#ifndef GL_SGIX_interlace
#define GL_SGIX_interlace 1
#define __GLEE_GL_SGIX_interlace 1
/* Constants */
#define GL_INTERLACE_SGIX 0x8094
#endif
/* GL_SGIX_pixel_tiles */
#ifndef GL_SGIX_pixel_tiles
#define GL_SGIX_pixel_tiles 1
#define __GLEE_GL_SGIX_pixel_tiles 1
/* Constants */
#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
#define GL_PIXEL_TILE_WIDTH_SGIX 0x8140
#define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141
#define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142
#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143
#define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144
#define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145
#endif
/* GL_SGIS_texture_select */
#ifndef GL_SGIS_texture_select
#define GL_SGIS_texture_select 1
#define __GLEE_GL_SGIS_texture_select 1
/* Constants */
#define GL_DUAL_ALPHA4_SGIS 0x8110
#define GL_DUAL_ALPHA8_SGIS 0x8111
#define GL_DUAL_ALPHA12_SGIS 0x8112
#define GL_DUAL_ALPHA16_SGIS 0x8113
#define GL_DUAL_LUMINANCE4_SGIS 0x8114
#define GL_DUAL_LUMINANCE8_SGIS 0x8115
#define GL_DUAL_LUMINANCE12_SGIS 0x8116
#define GL_DUAL_LUMINANCE16_SGIS 0x8117
#define GL_DUAL_INTENSITY4_SGIS 0x8118
#define GL_DUAL_INTENSITY8_SGIS 0x8119
#define GL_DUAL_INTENSITY12_SGIS 0x811A
#define GL_DUAL_INTENSITY16_SGIS 0x811B
#define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C
#define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D
#define GL_QUAD_ALPHA4_SGIS 0x811E
#define GL_QUAD_ALPHA8_SGIS 0x811F
#define GL_QUAD_LUMINANCE4_SGIS 0x8120
#define GL_QUAD_LUMINANCE8_SGIS 0x8121
#define GL_QUAD_INTENSITY4_SGIS 0x8122
#define GL_QUAD_INTENSITY8_SGIS 0x8123
#define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124
#define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125
#endif
/* GL_SGIX_sprite */
#ifndef GL_SGIX_sprite
#define GL_SGIX_sprite 1
#define __GLEE_GL_SGIX_sprite 1
/* Constants */
#define GL_SPRITE_SGIX 0x8148
#define GL_SPRITE_MODE_SGIX 0x8149
#define GL_SPRITE_AXIS_SGIX 0x814A
#define GL_SPRITE_TRANSLATION_SGIX 0x814B
#define GL_SPRITE_AXIAL_SGIX 0x814C
#define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D
#define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E
#ifndef GLEE_H_DEFINED_glSpriteParameterfSGIX
#define GLEE_H_DEFINED_glSpriteParameterfSGIX
typedef void (APIENTRYP GLEEPFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param);
GLEE_EXTERN GLEEPFNGLSPRITEPARAMETERFSGIXPROC GLeeFuncPtr_glSpriteParameterfSGIX;
#define glSpriteParameterfSGIX GLeeFuncPtr_glSpriteParameterfSGIX
#endif
#ifndef GLEE_H_DEFINED_glSpriteParameterfvSGIX
#define GLEE_H_DEFINED_glSpriteParameterfvSGIX
typedef void (APIENTRYP GLEEPFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLSPRITEPARAMETERFVSGIXPROC GLeeFuncPtr_glSpriteParameterfvSGIX;
#define glSpriteParameterfvSGIX GLeeFuncPtr_glSpriteParameterfvSGIX
#endif
#ifndef GLEE_H_DEFINED_glSpriteParameteriSGIX
#define GLEE_H_DEFINED_glSpriteParameteriSGIX
typedef void (APIENTRYP GLEEPFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param);
GLEE_EXTERN GLEEPFNGLSPRITEPARAMETERISGIXPROC GLeeFuncPtr_glSpriteParameteriSGIX;
#define glSpriteParameteriSGIX GLeeFuncPtr_glSpriteParameteriSGIX
#endif
#ifndef GLEE_H_DEFINED_glSpriteParameterivSGIX
#define GLEE_H_DEFINED_glSpriteParameterivSGIX
typedef void (APIENTRYP GLEEPFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint * params);
GLEE_EXTERN GLEEPFNGLSPRITEPARAMETERIVSGIXPROC GLeeFuncPtr_glSpriteParameterivSGIX;
#define glSpriteParameterivSGIX GLeeFuncPtr_glSpriteParameterivSGIX
#endif
#endif
/* GL_SGIX_texture_multi_buffer */
#ifndef GL_SGIX_texture_multi_buffer
#define GL_SGIX_texture_multi_buffer 1
#define __GLEE_GL_SGIX_texture_multi_buffer 1
/* Constants */
#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
#endif
/* GL_EXT_point_parameters */
#ifndef GL_EXT_point_parameters
#define GL_EXT_point_parameters 1
#define __GLEE_GL_EXT_point_parameters 1
/* Constants */
#define GL_POINT_SIZE_MIN_EXT 0x8126
#define GL_POINT_SIZE_MAX_EXT 0x8127
#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
#define GL_DISTANCE_ATTENUATION_EXT 0x8129
#ifndef GLEE_H_DEFINED_glPointParameterfEXT
#define GLEE_H_DEFINED_glPointParameterfEXT
typedef void (APIENTRYP GLEEPFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
GLEE_EXTERN GLEEPFNGLPOINTPARAMETERFEXTPROC GLeeFuncPtr_glPointParameterfEXT;
#define glPointParameterfEXT GLeeFuncPtr_glPointParameterfEXT
#endif
#ifndef GLEE_H_DEFINED_glPointParameterfvEXT
#define GLEE_H_DEFINED_glPointParameterfvEXT
typedef void (APIENTRYP GLEEPFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLPOINTPARAMETERFVEXTPROC GLeeFuncPtr_glPointParameterfvEXT;
#define glPointParameterfvEXT GLeeFuncPtr_glPointParameterfvEXT
#endif
#endif
/* GL_SGIS_point_parameters */
#ifndef GL_SGIS_point_parameters
#define GL_SGIS_point_parameters 1
#define __GLEE_GL_SGIS_point_parameters 1
/* Constants */
#define GL_POINT_SIZE_MIN_SGIS 0x8126
#define GL_POINT_SIZE_MAX_SGIS 0x8127
#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
#define GL_DISTANCE_ATTENUATION_SGIS 0x8129
#ifndef GLEE_H_DEFINED_glPointParameterfSGIS
#define GLEE_H_DEFINED_glPointParameterfSGIS
typedef void (APIENTRYP GLEEPFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
GLEE_EXTERN GLEEPFNGLPOINTPARAMETERFSGISPROC GLeeFuncPtr_glPointParameterfSGIS;
#define glPointParameterfSGIS GLeeFuncPtr_glPointParameterfSGIS
#endif
#ifndef GLEE_H_DEFINED_glPointParameterfvSGIS
#define GLEE_H_DEFINED_glPointParameterfvSGIS
typedef void (APIENTRYP GLEEPFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLPOINTPARAMETERFVSGISPROC GLeeFuncPtr_glPointParameterfvSGIS;
#define glPointParameterfvSGIS GLeeFuncPtr_glPointParameterfvSGIS
#endif
#endif
/* GL_SGIX_instruments */
#ifndef GL_SGIX_instruments
#define GL_SGIX_instruments 1
#define __GLEE_GL_SGIX_instruments 1
/* Constants */
#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
#define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181
#ifndef GLEE_H_DEFINED_glGetInstrumentsSGIX
#define GLEE_H_DEFINED_glGetInstrumentsSGIX
typedef GLint (APIENTRYP GLEEPFNGLGETINSTRUMENTSSGIXPROC) ();
GLEE_EXTERN GLEEPFNGLGETINSTRUMENTSSGIXPROC GLeeFuncPtr_glGetInstrumentsSGIX;
#define glGetInstrumentsSGIX GLeeFuncPtr_glGetInstrumentsSGIX
#endif
#ifndef GLEE_H_DEFINED_glInstrumentsBufferSGIX
#define GLEE_H_DEFINED_glInstrumentsBufferSGIX
typedef void (APIENTRYP GLEEPFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint * buffer);
GLEE_EXTERN GLEEPFNGLINSTRUMENTSBUFFERSGIXPROC GLeeFuncPtr_glInstrumentsBufferSGIX;
#define glInstrumentsBufferSGIX GLeeFuncPtr_glInstrumentsBufferSGIX
#endif
#ifndef GLEE_H_DEFINED_glPollInstrumentsSGIX
#define GLEE_H_DEFINED_glPollInstrumentsSGIX
typedef GLint (APIENTRYP GLEEPFNGLPOLLINSTRUMENTSSGIXPROC) (GLint * marker_p);
GLEE_EXTERN GLEEPFNGLPOLLINSTRUMENTSSGIXPROC GLeeFuncPtr_glPollInstrumentsSGIX;
#define glPollInstrumentsSGIX GLeeFuncPtr_glPollInstrumentsSGIX
#endif
#ifndef GLEE_H_DEFINED_glReadInstrumentsSGIX
#define GLEE_H_DEFINED_glReadInstrumentsSGIX
typedef void (APIENTRYP GLEEPFNGLREADINSTRUMENTSSGIXPROC) (GLint marker);
GLEE_EXTERN GLEEPFNGLREADINSTRUMENTSSGIXPROC GLeeFuncPtr_glReadInstrumentsSGIX;
#define glReadInstrumentsSGIX GLeeFuncPtr_glReadInstrumentsSGIX
#endif
#ifndef GLEE_H_DEFINED_glStartInstrumentsSGIX
#define GLEE_H_DEFINED_glStartInstrumentsSGIX
typedef void (APIENTRYP GLEEPFNGLSTARTINSTRUMENTSSGIXPROC) ();
GLEE_EXTERN GLEEPFNGLSTARTINSTRUMENTSSGIXPROC GLeeFuncPtr_glStartInstrumentsSGIX;
#define glStartInstrumentsSGIX GLeeFuncPtr_glStartInstrumentsSGIX
#endif
#ifndef GLEE_H_DEFINED_glStopInstrumentsSGIX
#define GLEE_H_DEFINED_glStopInstrumentsSGIX
typedef void (APIENTRYP GLEEPFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker);
GLEE_EXTERN GLEEPFNGLSTOPINSTRUMENTSSGIXPROC GLeeFuncPtr_glStopInstrumentsSGIX;
#define glStopInstrumentsSGIX GLeeFuncPtr_glStopInstrumentsSGIX
#endif
#endif
/* GL_SGIX_texture_scale_bias */
#ifndef GL_SGIX_texture_scale_bias
#define GL_SGIX_texture_scale_bias 1
#define __GLEE_GL_SGIX_texture_scale_bias 1
/* Constants */
#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179
#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
#endif
/* GL_SGIX_framezoom */
#ifndef GL_SGIX_framezoom
#define GL_SGIX_framezoom 1
#define __GLEE_GL_SGIX_framezoom 1
/* Constants */
#define GL_FRAMEZOOM_SGIX 0x818B
#define GL_FRAMEZOOM_FACTOR_SGIX 0x818C
#define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D
#ifndef GLEE_H_DEFINED_glFrameZoomSGIX
#define GLEE_H_DEFINED_glFrameZoomSGIX
typedef void (APIENTRYP GLEEPFNGLFRAMEZOOMSGIXPROC) (GLint factor);
GLEE_EXTERN GLEEPFNGLFRAMEZOOMSGIXPROC GLeeFuncPtr_glFrameZoomSGIX;
#define glFrameZoomSGIX GLeeFuncPtr_glFrameZoomSGIX
#endif
#endif
/* GL_SGIX_tag_sample_buffer */
#ifndef GL_SGIX_tag_sample_buffer
#define GL_SGIX_tag_sample_buffer 1
#define __GLEE_GL_SGIX_tag_sample_buffer 1
/* Constants */
#ifndef GLEE_H_DEFINED_glTagSampleBufferSGIX
#define GLEE_H_DEFINED_glTagSampleBufferSGIX
typedef void (APIENTRYP GLEEPFNGLTAGSAMPLEBUFFERSGIXPROC) ();
GLEE_EXTERN GLEEPFNGLTAGSAMPLEBUFFERSGIXPROC GLeeFuncPtr_glTagSampleBufferSGIX;
#define glTagSampleBufferSGIX GLeeFuncPtr_glTagSampleBufferSGIX
#endif
#endif
/* GL_FfdMaskSGIX */
#ifndef GL_FfdMaskSGIX
#define GL_FfdMaskSGIX 1
#define __GLEE_GL_FfdMaskSGIX 1
/* Constants */
#define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001
#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002
#endif
/* GL_SGIX_polynomial_ffd */
#ifndef GL_SGIX_polynomial_ffd
#define GL_SGIX_polynomial_ffd 1
#define __GLEE_GL_SGIX_polynomial_ffd 1
/* Constants */
#define GL_GEOMETRY_DEFORMATION_SGIX 0x8194
#define GL_TEXTURE_DEFORMATION_SGIX 0x8195
#define GL_DEFORMATIONS_MASK_SGIX 0x8196
#define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197
#ifndef GLEE_H_DEFINED_glDeformationMap3dSGIX
#define GLEE_H_DEFINED_glDeformationMap3dSGIX
typedef void (APIENTRYP GLEEPFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble * points);
GLEE_EXTERN GLEEPFNGLDEFORMATIONMAP3DSGIXPROC GLeeFuncPtr_glDeformationMap3dSGIX;
#define glDeformationMap3dSGIX GLeeFuncPtr_glDeformationMap3dSGIX
#endif
#ifndef GLEE_H_DEFINED_glDeformationMap3fSGIX
#define GLEE_H_DEFINED_glDeformationMap3fSGIX
typedef void (APIENTRYP GLEEPFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat * points);
GLEE_EXTERN GLEEPFNGLDEFORMATIONMAP3FSGIXPROC GLeeFuncPtr_glDeformationMap3fSGIX;
#define glDeformationMap3fSGIX GLeeFuncPtr_glDeformationMap3fSGIX
#endif
#ifndef GLEE_H_DEFINED_glDeformSGIX
#define GLEE_H_DEFINED_glDeformSGIX
typedef void (APIENTRYP GLEEPFNGLDEFORMSGIXPROC) (GLbitfield mask);
GLEE_EXTERN GLEEPFNGLDEFORMSGIXPROC GLeeFuncPtr_glDeformSGIX;
#define glDeformSGIX GLeeFuncPtr_glDeformSGIX
#endif
#ifndef GLEE_H_DEFINED_glLoadIdentityDeformationMapSGIX
#define GLEE_H_DEFINED_glLoadIdentityDeformationMapSGIX
typedef void (APIENTRYP GLEEPFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask);
GLEE_EXTERN GLEEPFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC GLeeFuncPtr_glLoadIdentityDeformationMapSGIX;
#define glLoadIdentityDeformationMapSGIX GLeeFuncPtr_glLoadIdentityDeformationMapSGIX
#endif
#endif
/* GL_SGIX_reference_plane */
#ifndef GL_SGIX_reference_plane
#define GL_SGIX_reference_plane 1
#define __GLEE_GL_SGIX_reference_plane 1
/* Constants */
#define GL_REFERENCE_PLANE_SGIX 0x817D
#define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E
#ifndef GLEE_H_DEFINED_glReferencePlaneSGIX
#define GLEE_H_DEFINED_glReferencePlaneSGIX
typedef void (APIENTRYP GLEEPFNGLREFERENCEPLANESGIXPROC) (const GLdouble * equation);
GLEE_EXTERN GLEEPFNGLREFERENCEPLANESGIXPROC GLeeFuncPtr_glReferencePlaneSGIX;
#define glReferencePlaneSGIX GLeeFuncPtr_glReferencePlaneSGIX
#endif
#endif
/* GL_SGIX_flush_raster */
#ifndef GL_SGIX_flush_raster
#define GL_SGIX_flush_raster 1
#define __GLEE_GL_SGIX_flush_raster 1
/* Constants */
#ifndef GLEE_H_DEFINED_glFlushRasterSGIX
#define GLEE_H_DEFINED_glFlushRasterSGIX
typedef void (APIENTRYP GLEEPFNGLFLUSHRASTERSGIXPROC) ();
GLEE_EXTERN GLEEPFNGLFLUSHRASTERSGIXPROC GLeeFuncPtr_glFlushRasterSGIX;
#define glFlushRasterSGIX GLeeFuncPtr_glFlushRasterSGIX
#endif
#endif
/* GL_SGIX_depth_texture */
#ifndef GL_SGIX_depth_texture
#define GL_SGIX_depth_texture 1
#define __GLEE_GL_SGIX_depth_texture 1
/* Constants */
#define GL_DEPTH_COMPONENT16_SGIX 0x81A5
#define GL_DEPTH_COMPONENT24_SGIX 0x81A6
#define GL_DEPTH_COMPONENT32_SGIX 0x81A7
#endif
/* GL_SGIS_fog_function */
#ifndef GL_SGIS_fog_function
#define GL_SGIS_fog_function 1
#define __GLEE_GL_SGIS_fog_function 1
/* Constants */
#define GL_FOG_FUNC_SGIS 0x812A
#define GL_FOG_FUNC_POINTS_SGIS 0x812B
#define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C
#ifndef GLEE_H_DEFINED_glFogFuncSGIS
#define GLEE_H_DEFINED_glFogFuncSGIS
typedef void (APIENTRYP GLEEPFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat * points);
GLEE_EXTERN GLEEPFNGLFOGFUNCSGISPROC GLeeFuncPtr_glFogFuncSGIS;
#define glFogFuncSGIS GLeeFuncPtr_glFogFuncSGIS
#endif
#ifndef GLEE_H_DEFINED_glGetFogFuncSGIS
#define GLEE_H_DEFINED_glGetFogFuncSGIS
typedef void (APIENTRYP GLEEPFNGLGETFOGFUNCSGISPROC) (GLfloat * points);
GLEE_EXTERN GLEEPFNGLGETFOGFUNCSGISPROC GLeeFuncPtr_glGetFogFuncSGIS;
#define glGetFogFuncSGIS GLeeFuncPtr_glGetFogFuncSGIS
#endif
#endif
/* GL_SGIX_fog_offset */
#ifndef GL_SGIX_fog_offset
#define GL_SGIX_fog_offset 1
#define __GLEE_GL_SGIX_fog_offset 1
/* Constants */
#define GL_FOG_OFFSET_SGIX 0x8198
#define GL_FOG_OFFSET_VALUE_SGIX 0x8199
#endif
/* GL_HP_image_transform */
#ifndef GL_HP_image_transform
#define GL_HP_image_transform 1
#define __GLEE_GL_HP_image_transform 1
/* Constants */
#define GL_IMAGE_SCALE_X_HP 0x8155
#define GL_IMAGE_SCALE_Y_HP 0x8156
#define GL_IMAGE_TRANSLATE_X_HP 0x8157
#define GL_IMAGE_TRANSLATE_Y_HP 0x8158
#define GL_IMAGE_ROTATE_ANGLE_HP 0x8159
#define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A
#define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B
#define GL_IMAGE_MAG_FILTER_HP 0x815C
#define GL_IMAGE_MIN_FILTER_HP 0x815D
#define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E
#define GL_CUBIC_HP 0x815F
#define GL_AVERAGE_HP 0x8160
#define GL_IMAGE_TRANSFORM_2D_HP 0x8161
#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
#ifndef GLEE_H_DEFINED_glImageTransformParameteriHP
#define GLEE_H_DEFINED_glImageTransformParameteriHP
typedef void (APIENTRYP GLEEPFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param);
GLEE_EXTERN GLEEPFNGLIMAGETRANSFORMPARAMETERIHPPROC GLeeFuncPtr_glImageTransformParameteriHP;
#define glImageTransformParameteriHP GLeeFuncPtr_glImageTransformParameteriHP
#endif
#ifndef GLEE_H_DEFINED_glImageTransformParameterfHP
#define GLEE_H_DEFINED_glImageTransformParameterfHP
typedef void (APIENTRYP GLEEPFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param);
GLEE_EXTERN GLEEPFNGLIMAGETRANSFORMPARAMETERFHPPROC GLeeFuncPtr_glImageTransformParameterfHP;
#define glImageTransformParameterfHP GLeeFuncPtr_glImageTransformParameterfHP
#endif
#ifndef GLEE_H_DEFINED_glImageTransformParameterivHP
#define GLEE_H_DEFINED_glImageTransformParameterivHP
typedef void (APIENTRYP GLEEPFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint * params);
GLEE_EXTERN GLEEPFNGLIMAGETRANSFORMPARAMETERIVHPPROC GLeeFuncPtr_glImageTransformParameterivHP;
#define glImageTransformParameterivHP GLeeFuncPtr_glImageTransformParameterivHP
#endif
#ifndef GLEE_H_DEFINED_glImageTransformParameterfvHP
#define GLEE_H_DEFINED_glImageTransformParameterfvHP
typedef void (APIENTRYP GLEEPFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLIMAGETRANSFORMPARAMETERFVHPPROC GLeeFuncPtr_glImageTransformParameterfvHP;
#define glImageTransformParameterfvHP GLeeFuncPtr_glImageTransformParameterfvHP
#endif
#ifndef GLEE_H_DEFINED_glGetImageTransformParameterivHP
#define GLEE_H_DEFINED_glGetImageTransformParameterivHP
typedef void (APIENTRYP GLEEPFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC GLeeFuncPtr_glGetImageTransformParameterivHP;
#define glGetImageTransformParameterivHP GLeeFuncPtr_glGetImageTransformParameterivHP
#endif
#ifndef GLEE_H_DEFINED_glGetImageTransformParameterfvHP
#define GLEE_H_DEFINED_glGetImageTransformParameterfvHP
typedef void (APIENTRYP GLEEPFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC GLeeFuncPtr_glGetImageTransformParameterfvHP;
#define glGetImageTransformParameterfvHP GLeeFuncPtr_glGetImageTransformParameterfvHP
#endif
#endif
/* GL_HP_convolution_border_modes */
#ifndef GL_HP_convolution_border_modes
#define GL_HP_convolution_border_modes 1
#define __GLEE_GL_HP_convolution_border_modes 1
/* Constants */
#define GL_IGNORE_BORDER_HP 0x8150
#define GL_CONSTANT_BORDER_HP 0x8151
#define GL_REPLICATE_BORDER_HP 0x8153
#define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154
#endif
/* GL_INGR_palette_buffer */
#ifndef GL_INGR_palette_buffer
#define GL_INGR_palette_buffer 1
#define __GLEE_GL_INGR_palette_buffer 1
/* Constants */
#endif
/* GL_SGIX_texture_add_env */
#ifndef GL_SGIX_texture_add_env
#define GL_SGIX_texture_add_env 1
#define __GLEE_GL_SGIX_texture_add_env 1
/* Constants */
#define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE
#endif
/* GL_EXT_color_subtable */
#ifndef GL_EXT_color_subtable
#define GL_EXT_color_subtable 1
#define __GLEE_GL_EXT_color_subtable 1
/* Constants */
#ifndef GLEE_H_DEFINED_glColorSubTableEXT
#define GLEE_H_DEFINED_glColorSubTableEXT
typedef void (APIENTRYP GLEEPFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
GLEE_EXTERN GLEEPFNGLCOLORSUBTABLEEXTPROC GLeeFuncPtr_glColorSubTableEXT;
#define glColorSubTableEXT GLeeFuncPtr_glColorSubTableEXT
#endif
#ifndef GLEE_H_DEFINED_glCopyColorSubTableEXT
#define GLEE_H_DEFINED_glCopyColorSubTableEXT
typedef void (APIENTRYP GLEEPFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
GLEE_EXTERN GLEEPFNGLCOPYCOLORSUBTABLEEXTPROC GLeeFuncPtr_glCopyColorSubTableEXT;
#define glCopyColorSubTableEXT GLeeFuncPtr_glCopyColorSubTableEXT
#endif
#endif
/* GL_PGI_vertex_hints */
#ifndef GL_PGI_vertex_hints
#define GL_PGI_vertex_hints 1
#define __GLEE_GL_PGI_vertex_hints 1
/* Constants */
#define GL_VERTEX_DATA_HINT_PGI 0x1A22A
#define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B
#define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C
#define GL_MAX_VERTEX_HINT_PGI 0x1A22D
#define GL_COLOR3_BIT_PGI 0x00010000
#define GL_COLOR4_BIT_PGI 0x00020000
#define GL_EDGEFLAG_BIT_PGI 0x00040000
#define GL_INDEX_BIT_PGI 0x00080000
#define GL_MAT_AMBIENT_BIT_PGI 0x00100000
#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000
#define GL_MAT_EMISSION_BIT_PGI 0x00800000
#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000
#define GL_MAT_SHININESS_BIT_PGI 0x02000000
#define GL_MAT_SPECULAR_BIT_PGI 0x04000000
#define GL_NORMAL_BIT_PGI 0x08000000
#define GL_TEXCOORD1_BIT_PGI 0x10000000
#define GL_TEXCOORD2_BIT_PGI 0x20000000
#define GL_TEXCOORD3_BIT_PGI 0x40000000
#define GL_TEXCOORD4_BIT_PGI 0x80000000
#define GL_VERTEX23_BIT_PGI 0x00000004
#define GL_VERTEX4_BIT_PGI 0x00000008
#endif
/* GL_PGI_misc_hints */
#ifndef GL_PGI_misc_hints
#define GL_PGI_misc_hints 1
#define __GLEE_GL_PGI_misc_hints 1
/* Constants */
#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8
#define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD
#define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE
#define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202
#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
#define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204
#define GL_ALWAYS_FAST_HINT_PGI 0x1A20C
#define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D
#define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E
#define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F
#define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210
#define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211
#define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216
#define GL_STRICT_LIGHTING_HINT_PGI 0x1A217
#define GL_STRICT_SCISSOR_HINT_PGI 0x1A218
#define GL_FULL_STIPPLE_HINT_PGI 0x1A219
#define GL_CLIP_NEAR_HINT_PGI 0x1A220
#define GL_CLIP_FAR_HINT_PGI 0x1A221
#define GL_WIDE_LINE_HINT_PGI 0x1A222
#define GL_BACK_NORMALS_HINT_PGI 0x1A223
#ifndef GLEE_H_DEFINED_glHintPGI
#define GLEE_H_DEFINED_glHintPGI
typedef void (APIENTRYP GLEEPFNGLHINTPGIPROC) (GLenum target, GLint mode);
GLEE_EXTERN GLEEPFNGLHINTPGIPROC GLeeFuncPtr_glHintPGI;
#define glHintPGI GLeeFuncPtr_glHintPGI
#endif
#endif
/* GL_EXT_paletted_texture */
#ifndef GL_EXT_paletted_texture
#define GL_EXT_paletted_texture 1
#define __GLEE_GL_EXT_paletted_texture 1
/* Constants */
#define GL_COLOR_INDEX1_EXT 0x80E2
#define GL_COLOR_INDEX2_EXT 0x80E3
#define GL_COLOR_INDEX4_EXT 0x80E4
#define GL_COLOR_INDEX8_EXT 0x80E5
#define GL_COLOR_INDEX12_EXT 0x80E6
#define GL_COLOR_INDEX16_EXT 0x80E7
#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
#ifndef GLEE_H_DEFINED_glColorTableEXT
#define GLEE_H_DEFINED_glColorTableEXT
typedef void (APIENTRYP GLEEPFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
GLEE_EXTERN GLEEPFNGLCOLORTABLEEXTPROC GLeeFuncPtr_glColorTableEXT;
#define glColorTableEXT GLeeFuncPtr_glColorTableEXT
#endif
#ifndef GLEE_H_DEFINED_glGetColorTableEXT
#define GLEE_H_DEFINED_glGetColorTableEXT
typedef void (APIENTRYP GLEEPFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid * data);
GLEE_EXTERN GLEEPFNGLGETCOLORTABLEEXTPROC GLeeFuncPtr_glGetColorTableEXT;
#define glGetColorTableEXT GLeeFuncPtr_glGetColorTableEXT
#endif
#ifndef GLEE_H_DEFINED_glGetColorTableParameterivEXT
#define GLEE_H_DEFINED_glGetColorTableParameterivEXT
typedef void (APIENTRYP GLEEPFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETCOLORTABLEPARAMETERIVEXTPROC GLeeFuncPtr_glGetColorTableParameterivEXT;
#define glGetColorTableParameterivEXT GLeeFuncPtr_glGetColorTableParameterivEXT
#endif
#ifndef GLEE_H_DEFINED_glGetColorTableParameterfvEXT
#define GLEE_H_DEFINED_glGetColorTableParameterfvEXT
typedef void (APIENTRYP GLEEPFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETCOLORTABLEPARAMETERFVEXTPROC GLeeFuncPtr_glGetColorTableParameterfvEXT;
#define glGetColorTableParameterfvEXT GLeeFuncPtr_glGetColorTableParameterfvEXT
#endif
#endif
/* GL_EXT_clip_volume_hint */
#ifndef GL_EXT_clip_volume_hint
#define GL_EXT_clip_volume_hint 1
#define __GLEE_GL_EXT_clip_volume_hint 1
/* Constants */
#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
#endif
/* GL_SGIX_list_priority */
#ifndef GL_SGIX_list_priority
#define GL_SGIX_list_priority 1
#define __GLEE_GL_SGIX_list_priority 1
/* Constants */
#define GL_LIST_PRIORITY_SGIX 0x8182
#ifndef GLEE_H_DEFINED_glGetListParameterfvSGIX
#define GLEE_H_DEFINED_glGetListParameterfvSGIX
typedef void (APIENTRYP GLEEPFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETLISTPARAMETERFVSGIXPROC GLeeFuncPtr_glGetListParameterfvSGIX;
#define glGetListParameterfvSGIX GLeeFuncPtr_glGetListParameterfvSGIX
#endif
#ifndef GLEE_H_DEFINED_glGetListParameterivSGIX
#define GLEE_H_DEFINED_glGetListParameterivSGIX
typedef void (APIENTRYP GLEEPFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETLISTPARAMETERIVSGIXPROC GLeeFuncPtr_glGetListParameterivSGIX;
#define glGetListParameterivSGIX GLeeFuncPtr_glGetListParameterivSGIX
#endif
#ifndef GLEE_H_DEFINED_glListParameterfSGIX
#define GLEE_H_DEFINED_glListParameterfSGIX
typedef void (APIENTRYP GLEEPFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param);
GLEE_EXTERN GLEEPFNGLLISTPARAMETERFSGIXPROC GLeeFuncPtr_glListParameterfSGIX;
#define glListParameterfSGIX GLeeFuncPtr_glListParameterfSGIX
#endif
#ifndef GLEE_H_DEFINED_glListParameterfvSGIX
#define GLEE_H_DEFINED_glListParameterfvSGIX
typedef void (APIENTRYP GLEEPFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLLISTPARAMETERFVSGIXPROC GLeeFuncPtr_glListParameterfvSGIX;
#define glListParameterfvSGIX GLeeFuncPtr_glListParameterfvSGIX
#endif
#ifndef GLEE_H_DEFINED_glListParameteriSGIX
#define GLEE_H_DEFINED_glListParameteriSGIX
typedef void (APIENTRYP GLEEPFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param);
GLEE_EXTERN GLEEPFNGLLISTPARAMETERISGIXPROC GLeeFuncPtr_glListParameteriSGIX;
#define glListParameteriSGIX GLeeFuncPtr_glListParameteriSGIX
#endif
#ifndef GLEE_H_DEFINED_glListParameterivSGIX
#define GLEE_H_DEFINED_glListParameterivSGIX
typedef void (APIENTRYP GLEEPFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint * params);
GLEE_EXTERN GLEEPFNGLLISTPARAMETERIVSGIXPROC GLeeFuncPtr_glListParameterivSGIX;
#define glListParameterivSGIX GLeeFuncPtr_glListParameterivSGIX
#endif
#endif
/* GL_SGIX_ir_instrument1 */
#ifndef GL_SGIX_ir_instrument1
#define GL_SGIX_ir_instrument1 1
#define __GLEE_GL_SGIX_ir_instrument1 1
/* Constants */
#define GL_IR_INSTRUMENT1_SGIX 0x817F
#endif
/* GL_SGIX_calligraphic_fragment */
#ifndef GL_SGIX_calligraphic_fragment
#define GL_SGIX_calligraphic_fragment 1
#define __GLEE_GL_SGIX_calligraphic_fragment 1
/* Constants */
#define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183
#endif
/* GL_SGIX_texture_lod_bias */
#ifndef GL_SGIX_texture_lod_bias
#define GL_SGIX_texture_lod_bias 1
#define __GLEE_GL_SGIX_texture_lod_bias 1
/* Constants */
#define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E
#define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F
#define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190
#endif
/* GL_SGIX_shadow_ambient */
#ifndef GL_SGIX_shadow_ambient
#define GL_SGIX_shadow_ambient 1
#define __GLEE_GL_SGIX_shadow_ambient 1
/* Constants */
#define GL_SHADOW_AMBIENT_SGIX 0x80BF
#endif
/* GL_EXT_index_texture */
#ifndef GL_EXT_index_texture
#define GL_EXT_index_texture 1
#define __GLEE_GL_EXT_index_texture 1
/* Constants */
#endif
/* GL_EXT_index_material */
#ifndef GL_EXT_index_material
#define GL_EXT_index_material 1
#define __GLEE_GL_EXT_index_material 1
/* Constants */
#define GL_INDEX_MATERIAL_EXT 0x81B8
#define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9
#define GL_INDEX_MATERIAL_FACE_EXT 0x81BA
#ifndef GLEE_H_DEFINED_glIndexMaterialEXT
#define GLEE_H_DEFINED_glIndexMaterialEXT
typedef void (APIENTRYP GLEEPFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode);
GLEE_EXTERN GLEEPFNGLINDEXMATERIALEXTPROC GLeeFuncPtr_glIndexMaterialEXT;
#define glIndexMaterialEXT GLeeFuncPtr_glIndexMaterialEXT
#endif
#endif
/* GL_EXT_index_func */
#ifndef GL_EXT_index_func
#define GL_EXT_index_func 1
#define __GLEE_GL_EXT_index_func 1
/* Constants */
#define GL_INDEX_TEST_EXT 0x81B5
#define GL_INDEX_TEST_FUNC_EXT 0x81B6
#define GL_INDEX_TEST_REF_EXT 0x81B7
#ifndef GLEE_H_DEFINED_glIndexFuncEXT
#define GLEE_H_DEFINED_glIndexFuncEXT
typedef void (APIENTRYP GLEEPFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref);
GLEE_EXTERN GLEEPFNGLINDEXFUNCEXTPROC GLeeFuncPtr_glIndexFuncEXT;
#define glIndexFuncEXT GLeeFuncPtr_glIndexFuncEXT
#endif
#endif
/* GL_EXT_index_array_formats */
#ifndef GL_EXT_index_array_formats
#define GL_EXT_index_array_formats 1
#define __GLEE_GL_EXT_index_array_formats 1
/* Constants */
#define GL_IUI_V2F_EXT 0x81AD
#define GL_IUI_V3F_EXT 0x81AE
#define GL_IUI_N3F_V2F_EXT 0x81AF
#define GL_IUI_N3F_V3F_EXT 0x81B0
#define GL_T2F_IUI_V2F_EXT 0x81B1
#define GL_T2F_IUI_V3F_EXT 0x81B2
#define GL_T2F_IUI_N3F_V2F_EXT 0x81B3
#define GL_T2F_IUI_N3F_V3F_EXT 0x81B4
#endif
/* GL_EXT_compiled_vertex_array */
#ifndef GL_EXT_compiled_vertex_array
#define GL_EXT_compiled_vertex_array 1
#define __GLEE_GL_EXT_compiled_vertex_array 1
/* Constants */
#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
#ifndef GLEE_H_DEFINED_glLockArraysEXT
#define GLEE_H_DEFINED_glLockArraysEXT
typedef void (APIENTRYP GLEEPFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);
GLEE_EXTERN GLEEPFNGLLOCKARRAYSEXTPROC GLeeFuncPtr_glLockArraysEXT;
#define glLockArraysEXT GLeeFuncPtr_glLockArraysEXT
#endif
#ifndef GLEE_H_DEFINED_glUnlockArraysEXT
#define GLEE_H_DEFINED_glUnlockArraysEXT
typedef void (APIENTRYP GLEEPFNGLUNLOCKARRAYSEXTPROC) ();
GLEE_EXTERN GLEEPFNGLUNLOCKARRAYSEXTPROC GLeeFuncPtr_glUnlockArraysEXT;
#define glUnlockArraysEXT GLeeFuncPtr_glUnlockArraysEXT
#endif
#endif
/* GL_EXT_cull_vertex */
#ifndef GL_EXT_cull_vertex
#define GL_EXT_cull_vertex 1
#define __GLEE_GL_EXT_cull_vertex 1
/* Constants */
#define GL_CULL_VERTEX_EXT 0x81AA
#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
#ifndef GLEE_H_DEFINED_glCullParameterdvEXT
#define GLEE_H_DEFINED_glCullParameterdvEXT
typedef void (APIENTRYP GLEEPFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble * params);
GLEE_EXTERN GLEEPFNGLCULLPARAMETERDVEXTPROC GLeeFuncPtr_glCullParameterdvEXT;
#define glCullParameterdvEXT GLeeFuncPtr_glCullParameterdvEXT
#endif
#ifndef GLEE_H_DEFINED_glCullParameterfvEXT
#define GLEE_H_DEFINED_glCullParameterfvEXT
typedef void (APIENTRYP GLEEPFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLCULLPARAMETERFVEXTPROC GLeeFuncPtr_glCullParameterfvEXT;
#define glCullParameterfvEXT GLeeFuncPtr_glCullParameterfvEXT
#endif
#endif
/* GL_SGIX_ycrcb */
#ifndef GL_SGIX_ycrcb
#define GL_SGIX_ycrcb 1
#define __GLEE_GL_SGIX_ycrcb 1
/* Constants */
#define GL_YCRCB_422_SGIX 0x81BB
#define GL_YCRCB_444_SGIX 0x81BC
#endif
/* GL_SGIX_fragment_lighting */
#ifndef GL_SGIX_fragment_lighting
#define GL_SGIX_fragment_lighting 1
#define __GLEE_GL_SGIX_fragment_lighting 1
/* Constants */
#define GL_FRAGMENT_LIGHTING_SGIX 0x8400
#define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401
#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
#define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404
#define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405
#define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406
#define GL_LIGHT_ENV_MODE_SGIX 0x8407
#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
#define GL_FRAGMENT_LIGHT0_SGIX 0x840C
#define GL_FRAGMENT_LIGHT1_SGIX 0x840D
#define GL_FRAGMENT_LIGHT2_SGIX 0x840E
#define GL_FRAGMENT_LIGHT3_SGIX 0x840F
#define GL_FRAGMENT_LIGHT4_SGIX 0x8410
#define GL_FRAGMENT_LIGHT5_SGIX 0x8411
#define GL_FRAGMENT_LIGHT6_SGIX 0x8412
#define GL_FRAGMENT_LIGHT7_SGIX 0x8413
#ifndef GLEE_H_DEFINED_glFragmentColorMaterialSGIX
#define GLEE_H_DEFINED_glFragmentColorMaterialSGIX
typedef void (APIENTRYP GLEEPFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode);
GLEE_EXTERN GLEEPFNGLFRAGMENTCOLORMATERIALSGIXPROC GLeeFuncPtr_glFragmentColorMaterialSGIX;
#define glFragmentColorMaterialSGIX GLeeFuncPtr_glFragmentColorMaterialSGIX
#endif
#ifndef GLEE_H_DEFINED_glFragmentLightfSGIX
#define GLEE_H_DEFINED_glFragmentLightfSGIX
typedef void (APIENTRYP GLEEPFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param);
GLEE_EXTERN GLEEPFNGLFRAGMENTLIGHTFSGIXPROC GLeeFuncPtr_glFragmentLightfSGIX;
#define glFragmentLightfSGIX GLeeFuncPtr_glFragmentLightfSGIX
#endif
#ifndef GLEE_H_DEFINED_glFragmentLightfvSGIX
#define GLEE_H_DEFINED_glFragmentLightfvSGIX
typedef void (APIENTRYP GLEEPFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLFRAGMENTLIGHTFVSGIXPROC GLeeFuncPtr_glFragmentLightfvSGIX;
#define glFragmentLightfvSGIX GLeeFuncPtr_glFragmentLightfvSGIX
#endif
#ifndef GLEE_H_DEFINED_glFragmentLightiSGIX
#define GLEE_H_DEFINED_glFragmentLightiSGIX
typedef void (APIENTRYP GLEEPFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param);
GLEE_EXTERN GLEEPFNGLFRAGMENTLIGHTISGIXPROC GLeeFuncPtr_glFragmentLightiSGIX;
#define glFragmentLightiSGIX GLeeFuncPtr_glFragmentLightiSGIX
#endif
#ifndef GLEE_H_DEFINED_glFragmentLightivSGIX
#define GLEE_H_DEFINED_glFragmentLightivSGIX
typedef void (APIENTRYP GLEEPFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint * params);
GLEE_EXTERN GLEEPFNGLFRAGMENTLIGHTIVSGIXPROC GLeeFuncPtr_glFragmentLightivSGIX;
#define glFragmentLightivSGIX GLeeFuncPtr_glFragmentLightivSGIX
#endif
#ifndef GLEE_H_DEFINED_glFragmentLightModelfSGIX
#define GLEE_H_DEFINED_glFragmentLightModelfSGIX
typedef void (APIENTRYP GLEEPFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param);
GLEE_EXTERN GLEEPFNGLFRAGMENTLIGHTMODELFSGIXPROC GLeeFuncPtr_glFragmentLightModelfSGIX;
#define glFragmentLightModelfSGIX GLeeFuncPtr_glFragmentLightModelfSGIX
#endif
#ifndef GLEE_H_DEFINED_glFragmentLightModelfvSGIX
#define GLEE_H_DEFINED_glFragmentLightModelfvSGIX
typedef void (APIENTRYP GLEEPFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLFRAGMENTLIGHTMODELFVSGIXPROC GLeeFuncPtr_glFragmentLightModelfvSGIX;
#define glFragmentLightModelfvSGIX GLeeFuncPtr_glFragmentLightModelfvSGIX
#endif
#ifndef GLEE_H_DEFINED_glFragmentLightModeliSGIX
#define GLEE_H_DEFINED_glFragmentLightModeliSGIX
typedef void (APIENTRYP GLEEPFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param);
GLEE_EXTERN GLEEPFNGLFRAGMENTLIGHTMODELISGIXPROC GLeeFuncPtr_glFragmentLightModeliSGIX;
#define glFragmentLightModeliSGIX GLeeFuncPtr_glFragmentLightModeliSGIX
#endif
#ifndef GLEE_H_DEFINED_glFragmentLightModelivSGIX
#define GLEE_H_DEFINED_glFragmentLightModelivSGIX
typedef void (APIENTRYP GLEEPFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint * params);
GLEE_EXTERN GLEEPFNGLFRAGMENTLIGHTMODELIVSGIXPROC GLeeFuncPtr_glFragmentLightModelivSGIX;
#define glFragmentLightModelivSGIX GLeeFuncPtr_glFragmentLightModelivSGIX
#endif
#ifndef GLEE_H_DEFINED_glFragmentMaterialfSGIX
#define GLEE_H_DEFINED_glFragmentMaterialfSGIX
typedef void (APIENTRYP GLEEPFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param);
GLEE_EXTERN GLEEPFNGLFRAGMENTMATERIALFSGIXPROC GLeeFuncPtr_glFragmentMaterialfSGIX;
#define glFragmentMaterialfSGIX GLeeFuncPtr_glFragmentMaterialfSGIX
#endif
#ifndef GLEE_H_DEFINED_glFragmentMaterialfvSGIX
#define GLEE_H_DEFINED_glFragmentMaterialfvSGIX
typedef void (APIENTRYP GLEEPFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLFRAGMENTMATERIALFVSGIXPROC GLeeFuncPtr_glFragmentMaterialfvSGIX;
#define glFragmentMaterialfvSGIX GLeeFuncPtr_glFragmentMaterialfvSGIX
#endif
#ifndef GLEE_H_DEFINED_glFragmentMaterialiSGIX
#define GLEE_H_DEFINED_glFragmentMaterialiSGIX
typedef void (APIENTRYP GLEEPFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param);
GLEE_EXTERN GLEEPFNGLFRAGMENTMATERIALISGIXPROC GLeeFuncPtr_glFragmentMaterialiSGIX;
#define glFragmentMaterialiSGIX GLeeFuncPtr_glFragmentMaterialiSGIX
#endif
#ifndef GLEE_H_DEFINED_glFragmentMaterialivSGIX
#define GLEE_H_DEFINED_glFragmentMaterialivSGIX
typedef void (APIENTRYP GLEEPFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint * params);
GLEE_EXTERN GLEEPFNGLFRAGMENTMATERIALIVSGIXPROC GLeeFuncPtr_glFragmentMaterialivSGIX;
#define glFragmentMaterialivSGIX GLeeFuncPtr_glFragmentMaterialivSGIX
#endif
#ifndef GLEE_H_DEFINED_glGetFragmentLightfvSGIX
#define GLEE_H_DEFINED_glGetFragmentLightfvSGIX
typedef void (APIENTRYP GLEEPFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETFRAGMENTLIGHTFVSGIXPROC GLeeFuncPtr_glGetFragmentLightfvSGIX;
#define glGetFragmentLightfvSGIX GLeeFuncPtr_glGetFragmentLightfvSGIX
#endif
#ifndef GLEE_H_DEFINED_glGetFragmentLightivSGIX
#define GLEE_H_DEFINED_glGetFragmentLightivSGIX
typedef void (APIENTRYP GLEEPFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETFRAGMENTLIGHTIVSGIXPROC GLeeFuncPtr_glGetFragmentLightivSGIX;
#define glGetFragmentLightivSGIX GLeeFuncPtr_glGetFragmentLightivSGIX
#endif
#ifndef GLEE_H_DEFINED_glGetFragmentMaterialfvSGIX
#define GLEE_H_DEFINED_glGetFragmentMaterialfvSGIX
typedef void (APIENTRYP GLEEPFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETFRAGMENTMATERIALFVSGIXPROC GLeeFuncPtr_glGetFragmentMaterialfvSGIX;
#define glGetFragmentMaterialfvSGIX GLeeFuncPtr_glGetFragmentMaterialfvSGIX
#endif
#ifndef GLEE_H_DEFINED_glGetFragmentMaterialivSGIX
#define GLEE_H_DEFINED_glGetFragmentMaterialivSGIX
typedef void (APIENTRYP GLEEPFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETFRAGMENTMATERIALIVSGIXPROC GLeeFuncPtr_glGetFragmentMaterialivSGIX;
#define glGetFragmentMaterialivSGIX GLeeFuncPtr_glGetFragmentMaterialivSGIX
#endif
#ifndef GLEE_H_DEFINED_glLightEnviSGIX
#define GLEE_H_DEFINED_glLightEnviSGIX
typedef void (APIENTRYP GLEEPFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param);
GLEE_EXTERN GLEEPFNGLLIGHTENVISGIXPROC GLeeFuncPtr_glLightEnviSGIX;
#define glLightEnviSGIX GLeeFuncPtr_glLightEnviSGIX
#endif
#endif
/* GL_IBM_rasterpos_clip */
#ifndef GL_IBM_rasterpos_clip
#define GL_IBM_rasterpos_clip 1
#define __GLEE_GL_IBM_rasterpos_clip 1
/* Constants */
#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262
#endif
/* GL_HP_texture_lighting */
#ifndef GL_HP_texture_lighting
#define GL_HP_texture_lighting 1
#define __GLEE_GL_HP_texture_lighting 1
/* Constants */
#define GL_TEXTURE_LIGHTING_MODE_HP 0x8167
#define GL_TEXTURE_POST_SPECULAR_HP 0x8168
#define GL_TEXTURE_PRE_SPECULAR_HP 0x8169
#endif
/* GL_EXT_draw_range_elements */
#ifndef GL_EXT_draw_range_elements
#define GL_EXT_draw_range_elements 1
#define __GLEE_GL_EXT_draw_range_elements 1
/* Constants */
#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
#ifndef GLEE_H_DEFINED_glDrawRangeElementsEXT
#define GLEE_H_DEFINED_glDrawRangeElementsEXT
typedef void (APIENTRYP GLEEPFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
GLEE_EXTERN GLEEPFNGLDRAWRANGEELEMENTSEXTPROC GLeeFuncPtr_glDrawRangeElementsEXT;
#define glDrawRangeElementsEXT GLeeFuncPtr_glDrawRangeElementsEXT
#endif
#endif
/* GL_WIN_phong_shading */
#ifndef GL_WIN_phong_shading
#define GL_WIN_phong_shading 1
#define __GLEE_GL_WIN_phong_shading 1
/* Constants */
#define GL_PHONG_WIN 0x80EA
#define GL_PHONG_HINT_WIN 0x80EB
#endif
/* GL_WIN_specular_fog */
#ifndef GL_WIN_specular_fog
#define GL_WIN_specular_fog 1
#define __GLEE_GL_WIN_specular_fog 1
/* Constants */
#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
#endif
/* GL_EXT_light_texture */
#ifndef GL_EXT_light_texture
#define GL_EXT_light_texture 1
#define __GLEE_GL_EXT_light_texture 1
/* Constants */
#define GL_FRAGMENT_MATERIAL_EXT 0x8349
#define GL_FRAGMENT_NORMAL_EXT 0x834A
#define GL_FRAGMENT_COLOR_EXT 0x834C
#define GL_ATTENUATION_EXT 0x834D
#define GL_SHADOW_ATTENUATION_EXT 0x834E
#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F
#define GL_TEXTURE_LIGHT_EXT 0x8350
#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351
#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
#ifndef GLEE_H_DEFINED_glApplyTextureEXT
#define GLEE_H_DEFINED_glApplyTextureEXT
typedef void (APIENTRYP GLEEPFNGLAPPLYTEXTUREEXTPROC) (GLenum mode);
GLEE_EXTERN GLEEPFNGLAPPLYTEXTUREEXTPROC GLeeFuncPtr_glApplyTextureEXT;
#define glApplyTextureEXT GLeeFuncPtr_glApplyTextureEXT
#endif
#ifndef GLEE_H_DEFINED_glTextureLightEXT
#define GLEE_H_DEFINED_glTextureLightEXT
typedef void (APIENTRYP GLEEPFNGLTEXTURELIGHTEXTPROC) (GLenum pname);
GLEE_EXTERN GLEEPFNGLTEXTURELIGHTEXTPROC GLeeFuncPtr_glTextureLightEXT;
#define glTextureLightEXT GLeeFuncPtr_glTextureLightEXT
#endif
#ifndef GLEE_H_DEFINED_glTextureMaterialEXT
#define GLEE_H_DEFINED_glTextureMaterialEXT
typedef void (APIENTRYP GLEEPFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode);
GLEE_EXTERN GLEEPFNGLTEXTUREMATERIALEXTPROC GLeeFuncPtr_glTextureMaterialEXT;
#define glTextureMaterialEXT GLeeFuncPtr_glTextureMaterialEXT
#endif
#endif
/* GL_SGIX_blend_alpha_minmax */
#ifndef GL_SGIX_blend_alpha_minmax
#define GL_SGIX_blend_alpha_minmax 1
#define __GLEE_GL_SGIX_blend_alpha_minmax 1
/* Constants */
#define GL_ALPHA_MIN_SGIX 0x8320
#define GL_ALPHA_MAX_SGIX 0x8321
#endif
/* GL_SGIX_impact_pixel_texture */
#ifndef GL_SGIX_impact_pixel_texture
#define GL_SGIX_impact_pixel_texture 1
#define __GLEE_GL_SGIX_impact_pixel_texture 1
/* Constants */
#define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184
#define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185
#define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186
#define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
#define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
#define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189
#define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A
#endif
/* GL_EXT_bgra */
#ifndef GL_EXT_bgra
#define GL_EXT_bgra 1
#define __GLEE_GL_EXT_bgra 1
/* Constants */
#define GL_BGR_EXT 0x80E0
#define GL_BGRA_EXT 0x80E1
#endif
/* GL_SGIX_async */
#ifndef GL_SGIX_async
#define GL_SGIX_async 1
#define __GLEE_GL_SGIX_async 1
/* Constants */
#define GL_ASYNC_MARKER_SGIX 0x8329
#ifndef GLEE_H_DEFINED_glAsyncMarkerSGIX
#define GLEE_H_DEFINED_glAsyncMarkerSGIX
typedef void (APIENTRYP GLEEPFNGLASYNCMARKERSGIXPROC) (GLuint marker);
GLEE_EXTERN GLEEPFNGLASYNCMARKERSGIXPROC GLeeFuncPtr_glAsyncMarkerSGIX;
#define glAsyncMarkerSGIX GLeeFuncPtr_glAsyncMarkerSGIX
#endif
#ifndef GLEE_H_DEFINED_glFinishAsyncSGIX
#define GLEE_H_DEFINED_glFinishAsyncSGIX
typedef GLint (APIENTRYP GLEEPFNGLFINISHASYNCSGIXPROC) (GLuint * markerp);
GLEE_EXTERN GLEEPFNGLFINISHASYNCSGIXPROC GLeeFuncPtr_glFinishAsyncSGIX;
#define glFinishAsyncSGIX GLeeFuncPtr_glFinishAsyncSGIX
#endif
#ifndef GLEE_H_DEFINED_glPollAsyncSGIX
#define GLEE_H_DEFINED_glPollAsyncSGIX
typedef GLint (APIENTRYP GLEEPFNGLPOLLASYNCSGIXPROC) (GLuint * markerp);
GLEE_EXTERN GLEEPFNGLPOLLASYNCSGIXPROC GLeeFuncPtr_glPollAsyncSGIX;
#define glPollAsyncSGIX GLeeFuncPtr_glPollAsyncSGIX
#endif
#ifndef GLEE_H_DEFINED_glGenAsyncMarkersSGIX
#define GLEE_H_DEFINED_glGenAsyncMarkersSGIX
typedef GLuint (APIENTRYP GLEEPFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range);
GLEE_EXTERN GLEEPFNGLGENASYNCMARKERSSGIXPROC GLeeFuncPtr_glGenAsyncMarkersSGIX;
#define glGenAsyncMarkersSGIX GLeeFuncPtr_glGenAsyncMarkersSGIX
#endif
#ifndef GLEE_H_DEFINED_glDeleteAsyncMarkersSGIX
#define GLEE_H_DEFINED_glDeleteAsyncMarkersSGIX
typedef void (APIENTRYP GLEEPFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range);
GLEE_EXTERN GLEEPFNGLDELETEASYNCMARKERSSGIXPROC GLeeFuncPtr_glDeleteAsyncMarkersSGIX;
#define glDeleteAsyncMarkersSGIX GLeeFuncPtr_glDeleteAsyncMarkersSGIX
#endif
#ifndef GLEE_H_DEFINED_glIsAsyncMarkerSGIX
#define GLEE_H_DEFINED_glIsAsyncMarkerSGIX
typedef GLboolean (APIENTRYP GLEEPFNGLISASYNCMARKERSGIXPROC) (GLuint marker);
GLEE_EXTERN GLEEPFNGLISASYNCMARKERSGIXPROC GLeeFuncPtr_glIsAsyncMarkerSGIX;
#define glIsAsyncMarkerSGIX GLeeFuncPtr_glIsAsyncMarkerSGIX
#endif
#endif
/* GL_SGIX_async_pixel */
#ifndef GL_SGIX_async_pixel
#define GL_SGIX_async_pixel 1
#define __GLEE_GL_SGIX_async_pixel 1
/* Constants */
#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C
#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D
#define GL_ASYNC_READ_PIXELS_SGIX 0x835E
#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F
#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360
#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361
#endif
/* GL_SGIX_async_histogram */
#ifndef GL_SGIX_async_histogram
#define GL_SGIX_async_histogram 1
#define __GLEE_GL_SGIX_async_histogram 1
/* Constants */
#define GL_ASYNC_HISTOGRAM_SGIX 0x832C
#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D
#endif
/* GL_INTEL_texture_scissor */
#ifndef GL_INTEL_texture_scissor
#define GL_INTEL_texture_scissor 1
#define __GLEE_GL_INTEL_texture_scissor 1
/* Constants */
#endif
/* GL_INTEL_parallel_arrays */
#ifndef GL_INTEL_parallel_arrays
#define GL_INTEL_parallel_arrays 1
#define __GLEE_GL_INTEL_parallel_arrays 1
/* Constants */
#define GL_PARALLEL_ARRAYS_INTEL 0x83F4
#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
#ifndef GLEE_H_DEFINED_glVertexPointervINTEL
#define GLEE_H_DEFINED_glVertexPointervINTEL
typedef void (APIENTRYP GLEEPFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* * pointer);
GLEE_EXTERN GLEEPFNGLVERTEXPOINTERVINTELPROC GLeeFuncPtr_glVertexPointervINTEL;
#define glVertexPointervINTEL GLeeFuncPtr_glVertexPointervINTEL
#endif
#ifndef GLEE_H_DEFINED_glNormalPointervINTEL
#define GLEE_H_DEFINED_glNormalPointervINTEL
typedef void (APIENTRYP GLEEPFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid* * pointer);
GLEE_EXTERN GLEEPFNGLNORMALPOINTERVINTELPROC GLeeFuncPtr_glNormalPointervINTEL;
#define glNormalPointervINTEL GLeeFuncPtr_glNormalPointervINTEL
#endif
#ifndef GLEE_H_DEFINED_glColorPointervINTEL
#define GLEE_H_DEFINED_glColorPointervINTEL
typedef void (APIENTRYP GLEEPFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* * pointer);
GLEE_EXTERN GLEEPFNGLCOLORPOINTERVINTELPROC GLeeFuncPtr_glColorPointervINTEL;
#define glColorPointervINTEL GLeeFuncPtr_glColorPointervINTEL
#endif
#ifndef GLEE_H_DEFINED_glTexCoordPointervINTEL
#define GLEE_H_DEFINED_glTexCoordPointervINTEL
typedef void (APIENTRYP GLEEPFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* * pointer);
GLEE_EXTERN GLEEPFNGLTEXCOORDPOINTERVINTELPROC GLeeFuncPtr_glTexCoordPointervINTEL;
#define glTexCoordPointervINTEL GLeeFuncPtr_glTexCoordPointervINTEL
#endif
#endif
/* GL_HP_occlusion_test */
#ifndef GL_HP_occlusion_test
#define GL_HP_occlusion_test 1
#define __GLEE_GL_HP_occlusion_test 1
/* Constants */
#define GL_OCCLUSION_TEST_HP 0x8165
#define GL_OCCLUSION_TEST_RESULT_HP 0x8166
#endif
/* GL_EXT_pixel_transform */
#ifndef GL_EXT_pixel_transform
#define GL_EXT_pixel_transform 1
#define __GLEE_GL_EXT_pixel_transform 1
/* Constants */
#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330
#define GL_PIXEL_MAG_FILTER_EXT 0x8331
#define GL_PIXEL_MIN_FILTER_EXT 0x8332
#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
#define GL_CUBIC_EXT 0x8334
#define GL_AVERAGE_EXT 0x8335
#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
#ifndef GLEE_H_DEFINED_glPixelTransformParameteriEXT
#define GLEE_H_DEFINED_glPixelTransformParameteriEXT
typedef void (APIENTRYP GLEEPFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param);
GLEE_EXTERN GLEEPFNGLPIXELTRANSFORMPARAMETERIEXTPROC GLeeFuncPtr_glPixelTransformParameteriEXT;
#define glPixelTransformParameteriEXT GLeeFuncPtr_glPixelTransformParameteriEXT
#endif
#ifndef GLEE_H_DEFINED_glPixelTransformParameterfEXT
#define GLEE_H_DEFINED_glPixelTransformParameterfEXT
typedef void (APIENTRYP GLEEPFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param);
GLEE_EXTERN GLEEPFNGLPIXELTRANSFORMPARAMETERFEXTPROC GLeeFuncPtr_glPixelTransformParameterfEXT;
#define glPixelTransformParameterfEXT GLeeFuncPtr_glPixelTransformParameterfEXT
#endif
#ifndef GLEE_H_DEFINED_glPixelTransformParameterivEXT
#define GLEE_H_DEFINED_glPixelTransformParameterivEXT
typedef void (APIENTRYP GLEEPFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint * params);
GLEE_EXTERN GLEEPFNGLPIXELTRANSFORMPARAMETERIVEXTPROC GLeeFuncPtr_glPixelTransformParameterivEXT;
#define glPixelTransformParameterivEXT GLeeFuncPtr_glPixelTransformParameterivEXT
#endif
#ifndef GLEE_H_DEFINED_glPixelTransformParameterfvEXT
#define GLEE_H_DEFINED_glPixelTransformParameterfvEXT
typedef void (APIENTRYP GLEEPFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLPIXELTRANSFORMPARAMETERFVEXTPROC GLeeFuncPtr_glPixelTransformParameterfvEXT;
#define glPixelTransformParameterfvEXT GLeeFuncPtr_glPixelTransformParameterfvEXT
#endif
#endif
/* GL_EXT_pixel_transform_color_table */
#ifndef GL_EXT_pixel_transform_color_table
#define GL_EXT_pixel_transform_color_table 1
#define __GLEE_GL_EXT_pixel_transform_color_table 1
/* Constants */
#endif
/* GL_EXT_shared_texture_palette */
#ifndef GL_EXT_shared_texture_palette
#define GL_EXT_shared_texture_palette 1
#define __GLEE_GL_EXT_shared_texture_palette 1
/* Constants */
#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
#endif
/* GL_EXT_separate_specular_color */
#ifndef GL_EXT_separate_specular_color
#define GL_EXT_separate_specular_color 1
#define __GLEE_GL_EXT_separate_specular_color 1
/* Constants */
#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
#define GL_SINGLE_COLOR_EXT 0x81F9
#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
#endif
/* GL_EXT_secondary_color */
#ifndef GL_EXT_secondary_color
#define GL_EXT_secondary_color 1
#define __GLEE_GL_EXT_secondary_color 1
/* Constants */
#define GL_COLOR_SUM_EXT 0x8458
#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
#ifndef GLEE_H_DEFINED_glSecondaryColor3bEXT
#define GLEE_H_DEFINED_glSecondaryColor3bEXT
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3BEXTPROC GLeeFuncPtr_glSecondaryColor3bEXT;
#define glSecondaryColor3bEXT GLeeFuncPtr_glSecondaryColor3bEXT
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3bvEXT
#define GLEE_H_DEFINED_glSecondaryColor3bvEXT
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte * v);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3BVEXTPROC GLeeFuncPtr_glSecondaryColor3bvEXT;
#define glSecondaryColor3bvEXT GLeeFuncPtr_glSecondaryColor3bvEXT
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3dEXT
#define GLEE_H_DEFINED_glSecondaryColor3dEXT
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3DEXTPROC GLeeFuncPtr_glSecondaryColor3dEXT;
#define glSecondaryColor3dEXT GLeeFuncPtr_glSecondaryColor3dEXT
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3dvEXT
#define GLEE_H_DEFINED_glSecondaryColor3dvEXT
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble * v);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3DVEXTPROC GLeeFuncPtr_glSecondaryColor3dvEXT;
#define glSecondaryColor3dvEXT GLeeFuncPtr_glSecondaryColor3dvEXT
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3fEXT
#define GLEE_H_DEFINED_glSecondaryColor3fEXT
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3FEXTPROC GLeeFuncPtr_glSecondaryColor3fEXT;
#define glSecondaryColor3fEXT GLeeFuncPtr_glSecondaryColor3fEXT
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3fvEXT
#define GLEE_H_DEFINED_glSecondaryColor3fvEXT
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat * v);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3FVEXTPROC GLeeFuncPtr_glSecondaryColor3fvEXT;
#define glSecondaryColor3fvEXT GLeeFuncPtr_glSecondaryColor3fvEXT
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3iEXT
#define GLEE_H_DEFINED_glSecondaryColor3iEXT
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3IEXTPROC GLeeFuncPtr_glSecondaryColor3iEXT;
#define glSecondaryColor3iEXT GLeeFuncPtr_glSecondaryColor3iEXT
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3ivEXT
#define GLEE_H_DEFINED_glSecondaryColor3ivEXT
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint * v);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3IVEXTPROC GLeeFuncPtr_glSecondaryColor3ivEXT;
#define glSecondaryColor3ivEXT GLeeFuncPtr_glSecondaryColor3ivEXT
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3sEXT
#define GLEE_H_DEFINED_glSecondaryColor3sEXT
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3SEXTPROC GLeeFuncPtr_glSecondaryColor3sEXT;
#define glSecondaryColor3sEXT GLeeFuncPtr_glSecondaryColor3sEXT
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3svEXT
#define GLEE_H_DEFINED_glSecondaryColor3svEXT
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort * v);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3SVEXTPROC GLeeFuncPtr_glSecondaryColor3svEXT;
#define glSecondaryColor3svEXT GLeeFuncPtr_glSecondaryColor3svEXT
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3ubEXT
#define GLEE_H_DEFINED_glSecondaryColor3ubEXT
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3UBEXTPROC GLeeFuncPtr_glSecondaryColor3ubEXT;
#define glSecondaryColor3ubEXT GLeeFuncPtr_glSecondaryColor3ubEXT
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3ubvEXT
#define GLEE_H_DEFINED_glSecondaryColor3ubvEXT
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte * v);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3UBVEXTPROC GLeeFuncPtr_glSecondaryColor3ubvEXT;
#define glSecondaryColor3ubvEXT GLeeFuncPtr_glSecondaryColor3ubvEXT
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3uiEXT
#define GLEE_H_DEFINED_glSecondaryColor3uiEXT
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3UIEXTPROC GLeeFuncPtr_glSecondaryColor3uiEXT;
#define glSecondaryColor3uiEXT GLeeFuncPtr_glSecondaryColor3uiEXT
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3uivEXT
#define GLEE_H_DEFINED_glSecondaryColor3uivEXT
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint * v);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3UIVEXTPROC GLeeFuncPtr_glSecondaryColor3uivEXT;
#define glSecondaryColor3uivEXT GLeeFuncPtr_glSecondaryColor3uivEXT
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3usEXT
#define GLEE_H_DEFINED_glSecondaryColor3usEXT
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3USEXTPROC GLeeFuncPtr_glSecondaryColor3usEXT;
#define glSecondaryColor3usEXT GLeeFuncPtr_glSecondaryColor3usEXT
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3usvEXT
#define GLEE_H_DEFINED_glSecondaryColor3usvEXT
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort * v);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3USVEXTPROC GLeeFuncPtr_glSecondaryColor3usvEXT;
#define glSecondaryColor3usvEXT GLeeFuncPtr_glSecondaryColor3usvEXT
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColorPointerEXT
#define GLEE_H_DEFINED_glSecondaryColorPointerEXT
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLORPOINTEREXTPROC GLeeFuncPtr_glSecondaryColorPointerEXT;
#define glSecondaryColorPointerEXT GLeeFuncPtr_glSecondaryColorPointerEXT
#endif
#endif
/* GL_EXT_texture_perturb_normal */
#ifndef GL_EXT_texture_perturb_normal
#define GL_EXT_texture_perturb_normal 1
#define __GLEE_GL_EXT_texture_perturb_normal 1
/* Constants */
#define GL_PERTURB_EXT 0x85AE
#define GL_TEXTURE_NORMAL_EXT 0x85AF
#ifndef GLEE_H_DEFINED_glTextureNormalEXT
#define GLEE_H_DEFINED_glTextureNormalEXT
typedef void (APIENTRYP GLEEPFNGLTEXTURENORMALEXTPROC) (GLenum mode);
GLEE_EXTERN GLEEPFNGLTEXTURENORMALEXTPROC GLeeFuncPtr_glTextureNormalEXT;
#define glTextureNormalEXT GLeeFuncPtr_glTextureNormalEXT
#endif
#endif
/* GL_EXT_multi_draw_arrays */
#ifndef GL_EXT_multi_draw_arrays
#define GL_EXT_multi_draw_arrays 1
#define __GLEE_GL_EXT_multi_draw_arrays 1
/* Constants */
#ifndef GLEE_H_DEFINED_glMultiDrawArraysEXT
#define GLEE_H_DEFINED_glMultiDrawArraysEXT
typedef void (APIENTRYP GLEEPFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
GLEE_EXTERN GLEEPFNGLMULTIDRAWARRAYSEXTPROC GLeeFuncPtr_glMultiDrawArraysEXT;
#define glMultiDrawArraysEXT GLeeFuncPtr_glMultiDrawArraysEXT
#endif
#ifndef GLEE_H_DEFINED_glMultiDrawElementsEXT
#define GLEE_H_DEFINED_glMultiDrawElementsEXT
typedef void (APIENTRYP GLEEPFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei * count, GLenum type, const GLvoid* * indices, GLsizei primcount);
GLEE_EXTERN GLEEPFNGLMULTIDRAWELEMENTSEXTPROC GLeeFuncPtr_glMultiDrawElementsEXT;
#define glMultiDrawElementsEXT GLeeFuncPtr_glMultiDrawElementsEXT
#endif
#endif
/* GL_EXT_fog_coord */
#ifndef GL_EXT_fog_coord
#define GL_EXT_fog_coord 1
#define __GLEE_GL_EXT_fog_coord 1
/* Constants */
#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
#define GL_FOG_COORDINATE_EXT 0x8451
#define GL_FRAGMENT_DEPTH_EXT 0x8452
#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
#ifndef GLEE_H_DEFINED_glFogCoordfEXT
#define GLEE_H_DEFINED_glFogCoordfEXT
typedef void (APIENTRYP GLEEPFNGLFOGCOORDFEXTPROC) (GLfloat coord);
GLEE_EXTERN GLEEPFNGLFOGCOORDFEXTPROC GLeeFuncPtr_glFogCoordfEXT;
#define glFogCoordfEXT GLeeFuncPtr_glFogCoordfEXT
#endif
#ifndef GLEE_H_DEFINED_glFogCoordfvEXT
#define GLEE_H_DEFINED_glFogCoordfvEXT
typedef void (APIENTRYP GLEEPFNGLFOGCOORDFVEXTPROC) (const GLfloat * coord);
GLEE_EXTERN GLEEPFNGLFOGCOORDFVEXTPROC GLeeFuncPtr_glFogCoordfvEXT;
#define glFogCoordfvEXT GLeeFuncPtr_glFogCoordfvEXT
#endif
#ifndef GLEE_H_DEFINED_glFogCoorddEXT
#define GLEE_H_DEFINED_glFogCoorddEXT
typedef void (APIENTRYP GLEEPFNGLFOGCOORDDEXTPROC) (GLdouble coord);
GLEE_EXTERN GLEEPFNGLFOGCOORDDEXTPROC GLeeFuncPtr_glFogCoorddEXT;
#define glFogCoorddEXT GLeeFuncPtr_glFogCoorddEXT
#endif
#ifndef GLEE_H_DEFINED_glFogCoorddvEXT
#define GLEE_H_DEFINED_glFogCoorddvEXT
typedef void (APIENTRYP GLEEPFNGLFOGCOORDDVEXTPROC) (const GLdouble * coord);
GLEE_EXTERN GLEEPFNGLFOGCOORDDVEXTPROC GLeeFuncPtr_glFogCoorddvEXT;
#define glFogCoorddvEXT GLeeFuncPtr_glFogCoorddvEXT
#endif
#ifndef GLEE_H_DEFINED_glFogCoordPointerEXT
#define GLEE_H_DEFINED_glFogCoordPointerEXT
typedef void (APIENTRYP GLEEPFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid * pointer);
GLEE_EXTERN GLEEPFNGLFOGCOORDPOINTEREXTPROC GLeeFuncPtr_glFogCoordPointerEXT;
#define glFogCoordPointerEXT GLeeFuncPtr_glFogCoordPointerEXT
#endif
#endif
/* GL_REND_screen_coordinates */
#ifndef GL_REND_screen_coordinates
#define GL_REND_screen_coordinates 1
#define __GLEE_GL_REND_screen_coordinates 1
/* Constants */
#define GL_SCREEN_COORDINATES_REND 0x8490
#define GL_INVERTED_SCREEN_W_REND 0x8491
#endif
/* GL_EXT_coordinate_frame */
#ifndef GL_EXT_coordinate_frame
#define GL_EXT_coordinate_frame 1
#define __GLEE_GL_EXT_coordinate_frame 1
/* Constants */
#define GL_TANGENT_ARRAY_EXT 0x8439
#define GL_BINORMAL_ARRAY_EXT 0x843A
#define GL_CURRENT_TANGENT_EXT 0x843B
#define GL_CURRENT_BINORMAL_EXT 0x843C
#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E
#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F
#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442
#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
#define GL_MAP1_TANGENT_EXT 0x8444
#define GL_MAP2_TANGENT_EXT 0x8445
#define GL_MAP1_BINORMAL_EXT 0x8446
#define GL_MAP2_BINORMAL_EXT 0x8447
#ifndef GLEE_H_DEFINED_glTangent3bEXT
#define GLEE_H_DEFINED_glTangent3bEXT
typedef void (APIENTRYP GLEEPFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz);
GLEE_EXTERN GLEEPFNGLTANGENT3BEXTPROC GLeeFuncPtr_glTangent3bEXT;
#define glTangent3bEXT GLeeFuncPtr_glTangent3bEXT
#endif
#ifndef GLEE_H_DEFINED_glTangent3bvEXT
#define GLEE_H_DEFINED_glTangent3bvEXT
typedef void (APIENTRYP GLEEPFNGLTANGENT3BVEXTPROC) (const GLbyte * v);
GLEE_EXTERN GLEEPFNGLTANGENT3BVEXTPROC GLeeFuncPtr_glTangent3bvEXT;
#define glTangent3bvEXT GLeeFuncPtr_glTangent3bvEXT
#endif
#ifndef GLEE_H_DEFINED_glTangent3dEXT
#define GLEE_H_DEFINED_glTangent3dEXT
typedef void (APIENTRYP GLEEPFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz);
GLEE_EXTERN GLEEPFNGLTANGENT3DEXTPROC GLeeFuncPtr_glTangent3dEXT;
#define glTangent3dEXT GLeeFuncPtr_glTangent3dEXT
#endif
#ifndef GLEE_H_DEFINED_glTangent3dvEXT
#define GLEE_H_DEFINED_glTangent3dvEXT
typedef void (APIENTRYP GLEEPFNGLTANGENT3DVEXTPROC) (const GLdouble * v);
GLEE_EXTERN GLEEPFNGLTANGENT3DVEXTPROC GLeeFuncPtr_glTangent3dvEXT;
#define glTangent3dvEXT GLeeFuncPtr_glTangent3dvEXT
#endif
#ifndef GLEE_H_DEFINED_glTangent3fEXT
#define GLEE_H_DEFINED_glTangent3fEXT
typedef void (APIENTRYP GLEEPFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz);
GLEE_EXTERN GLEEPFNGLTANGENT3FEXTPROC GLeeFuncPtr_glTangent3fEXT;
#define glTangent3fEXT GLeeFuncPtr_glTangent3fEXT
#endif
#ifndef GLEE_H_DEFINED_glTangent3fvEXT
#define GLEE_H_DEFINED_glTangent3fvEXT
typedef void (APIENTRYP GLEEPFNGLTANGENT3FVEXTPROC) (const GLfloat * v);
GLEE_EXTERN GLEEPFNGLTANGENT3FVEXTPROC GLeeFuncPtr_glTangent3fvEXT;
#define glTangent3fvEXT GLeeFuncPtr_glTangent3fvEXT
#endif
#ifndef GLEE_H_DEFINED_glTangent3iEXT
#define GLEE_H_DEFINED_glTangent3iEXT
typedef void (APIENTRYP GLEEPFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz);
GLEE_EXTERN GLEEPFNGLTANGENT3IEXTPROC GLeeFuncPtr_glTangent3iEXT;
#define glTangent3iEXT GLeeFuncPtr_glTangent3iEXT
#endif
#ifndef GLEE_H_DEFINED_glTangent3ivEXT
#define GLEE_H_DEFINED_glTangent3ivEXT
typedef void (APIENTRYP GLEEPFNGLTANGENT3IVEXTPROC) (const GLint * v);
GLEE_EXTERN GLEEPFNGLTANGENT3IVEXTPROC GLeeFuncPtr_glTangent3ivEXT;
#define glTangent3ivEXT GLeeFuncPtr_glTangent3ivEXT
#endif
#ifndef GLEE_H_DEFINED_glTangent3sEXT
#define GLEE_H_DEFINED_glTangent3sEXT
typedef void (APIENTRYP GLEEPFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz);
GLEE_EXTERN GLEEPFNGLTANGENT3SEXTPROC GLeeFuncPtr_glTangent3sEXT;
#define glTangent3sEXT GLeeFuncPtr_glTangent3sEXT
#endif
#ifndef GLEE_H_DEFINED_glTangent3svEXT
#define GLEE_H_DEFINED_glTangent3svEXT
typedef void (APIENTRYP GLEEPFNGLTANGENT3SVEXTPROC) (const GLshort * v);
GLEE_EXTERN GLEEPFNGLTANGENT3SVEXTPROC GLeeFuncPtr_glTangent3svEXT;
#define glTangent3svEXT GLeeFuncPtr_glTangent3svEXT
#endif
#ifndef GLEE_H_DEFINED_glBinormal3bEXT
#define GLEE_H_DEFINED_glBinormal3bEXT
typedef void (APIENTRYP GLEEPFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz);
GLEE_EXTERN GLEEPFNGLBINORMAL3BEXTPROC GLeeFuncPtr_glBinormal3bEXT;
#define glBinormal3bEXT GLeeFuncPtr_glBinormal3bEXT
#endif
#ifndef GLEE_H_DEFINED_glBinormal3bvEXT
#define GLEE_H_DEFINED_glBinormal3bvEXT
typedef void (APIENTRYP GLEEPFNGLBINORMAL3BVEXTPROC) (const GLbyte * v);
GLEE_EXTERN GLEEPFNGLBINORMAL3BVEXTPROC GLeeFuncPtr_glBinormal3bvEXT;
#define glBinormal3bvEXT GLeeFuncPtr_glBinormal3bvEXT
#endif
#ifndef GLEE_H_DEFINED_glBinormal3dEXT
#define GLEE_H_DEFINED_glBinormal3dEXT
typedef void (APIENTRYP GLEEPFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz);
GLEE_EXTERN GLEEPFNGLBINORMAL3DEXTPROC GLeeFuncPtr_glBinormal3dEXT;
#define glBinormal3dEXT GLeeFuncPtr_glBinormal3dEXT
#endif
#ifndef GLEE_H_DEFINED_glBinormal3dvEXT
#define GLEE_H_DEFINED_glBinormal3dvEXT
typedef void (APIENTRYP GLEEPFNGLBINORMAL3DVEXTPROC) (const GLdouble * v);
GLEE_EXTERN GLEEPFNGLBINORMAL3DVEXTPROC GLeeFuncPtr_glBinormal3dvEXT;
#define glBinormal3dvEXT GLeeFuncPtr_glBinormal3dvEXT
#endif
#ifndef GLEE_H_DEFINED_glBinormal3fEXT
#define GLEE_H_DEFINED_glBinormal3fEXT
typedef void (APIENTRYP GLEEPFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz);
GLEE_EXTERN GLEEPFNGLBINORMAL3FEXTPROC GLeeFuncPtr_glBinormal3fEXT;
#define glBinormal3fEXT GLeeFuncPtr_glBinormal3fEXT
#endif
#ifndef GLEE_H_DEFINED_glBinormal3fvEXT
#define GLEE_H_DEFINED_glBinormal3fvEXT
typedef void (APIENTRYP GLEEPFNGLBINORMAL3FVEXTPROC) (const GLfloat * v);
GLEE_EXTERN GLEEPFNGLBINORMAL3FVEXTPROC GLeeFuncPtr_glBinormal3fvEXT;
#define glBinormal3fvEXT GLeeFuncPtr_glBinormal3fvEXT
#endif
#ifndef GLEE_H_DEFINED_glBinormal3iEXT
#define GLEE_H_DEFINED_glBinormal3iEXT
typedef void (APIENTRYP GLEEPFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz);
GLEE_EXTERN GLEEPFNGLBINORMAL3IEXTPROC GLeeFuncPtr_glBinormal3iEXT;
#define glBinormal3iEXT GLeeFuncPtr_glBinormal3iEXT
#endif
#ifndef GLEE_H_DEFINED_glBinormal3ivEXT
#define GLEE_H_DEFINED_glBinormal3ivEXT
typedef void (APIENTRYP GLEEPFNGLBINORMAL3IVEXTPROC) (const GLint * v);
GLEE_EXTERN GLEEPFNGLBINORMAL3IVEXTPROC GLeeFuncPtr_glBinormal3ivEXT;
#define glBinormal3ivEXT GLeeFuncPtr_glBinormal3ivEXT
#endif
#ifndef GLEE_H_DEFINED_glBinormal3sEXT
#define GLEE_H_DEFINED_glBinormal3sEXT
typedef void (APIENTRYP GLEEPFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz);
GLEE_EXTERN GLEEPFNGLBINORMAL3SEXTPROC GLeeFuncPtr_glBinormal3sEXT;
#define glBinormal3sEXT GLeeFuncPtr_glBinormal3sEXT
#endif
#ifndef GLEE_H_DEFINED_glBinormal3svEXT
#define GLEE_H_DEFINED_glBinormal3svEXT
typedef void (APIENTRYP GLEEPFNGLBINORMAL3SVEXTPROC) (const GLshort * v);
GLEE_EXTERN GLEEPFNGLBINORMAL3SVEXTPROC GLeeFuncPtr_glBinormal3svEXT;
#define glBinormal3svEXT GLeeFuncPtr_glBinormal3svEXT
#endif
#ifndef GLEE_H_DEFINED_glTangentPointerEXT
#define GLEE_H_DEFINED_glTangentPointerEXT
typedef void (APIENTRYP GLEEPFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid * pointer);
GLEE_EXTERN GLEEPFNGLTANGENTPOINTEREXTPROC GLeeFuncPtr_glTangentPointerEXT;
#define glTangentPointerEXT GLeeFuncPtr_glTangentPointerEXT
#endif
#ifndef GLEE_H_DEFINED_glBinormalPointerEXT
#define GLEE_H_DEFINED_glBinormalPointerEXT
typedef void (APIENTRYP GLEEPFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid * pointer);
GLEE_EXTERN GLEEPFNGLBINORMALPOINTEREXTPROC GLeeFuncPtr_glBinormalPointerEXT;
#define glBinormalPointerEXT GLeeFuncPtr_glBinormalPointerEXT
#endif
#endif
/* GL_EXT_texture_env_combine */
#ifndef GL_EXT_texture_env_combine
#define GL_EXT_texture_env_combine 1
#define __GLEE_GL_EXT_texture_env_combine 1
/* Constants */
#define GL_COMBINE_EXT 0x8570
#define GL_COMBINE_RGB_EXT 0x8571
#define GL_COMBINE_ALPHA_EXT 0x8572
#define GL_RGB_SCALE_EXT 0x8573
#define GL_ADD_SIGNED_EXT 0x8574
#define GL_INTERPOLATE_EXT 0x8575
#define GL_CONSTANT_EXT 0x8576
#define GL_PRIMARY_COLOR_EXT 0x8577
#define GL_PREVIOUS_EXT 0x8578
#define GL_SOURCE0_RGB_EXT 0x8580
#define GL_SOURCE1_RGB_EXT 0x8581
#define GL_SOURCE2_RGB_EXT 0x8582
#define GL_SOURCE0_ALPHA_EXT 0x8588
#define GL_SOURCE1_ALPHA_EXT 0x8589
#define GL_SOURCE2_ALPHA_EXT 0x858A
#define GL_OPERAND0_RGB_EXT 0x8590
#define GL_OPERAND1_RGB_EXT 0x8591
#define GL_OPERAND2_RGB_EXT 0x8592
#define GL_OPERAND0_ALPHA_EXT 0x8598
#define GL_OPERAND1_ALPHA_EXT 0x8599
#define GL_OPERAND2_ALPHA_EXT 0x859A
#endif
/* GL_APPLE_specular_vector */
#ifndef GL_APPLE_specular_vector
#define GL_APPLE_specular_vector 1
#define __GLEE_GL_APPLE_specular_vector 1
/* Constants */
#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
#endif
/* GL_APPLE_transform_hint */
#ifndef GL_APPLE_transform_hint
#define GL_APPLE_transform_hint 1
#define __GLEE_GL_APPLE_transform_hint 1
/* Constants */
#define GL_TRANSFORM_HINT_APPLE 0x85B1
#endif
/* GL_SGIX_fog_scale */
#ifndef GL_SGIX_fog_scale
#define GL_SGIX_fog_scale 1
#define __GLEE_GL_SGIX_fog_scale 1
/* Constants */
#define GL_FOG_SCALE_SGIX 0x81FC
#define GL_FOG_SCALE_VALUE_SGIX 0x81FD
#endif
/* GL_SUNX_constant_data */
#ifndef GL_SUNX_constant_data
#define GL_SUNX_constant_data 1
#define __GLEE_GL_SUNX_constant_data 1
/* Constants */
#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5
#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6
#ifndef GLEE_H_DEFINED_glFinishTextureSUNX
#define GLEE_H_DEFINED_glFinishTextureSUNX
typedef void (APIENTRYP GLEEPFNGLFINISHTEXTURESUNXPROC) ();
GLEE_EXTERN GLEEPFNGLFINISHTEXTURESUNXPROC GLeeFuncPtr_glFinishTextureSUNX;
#define glFinishTextureSUNX GLeeFuncPtr_glFinishTextureSUNX
#endif
#endif
/* GL_SUN_global_alpha */
#ifndef GL_SUN_global_alpha
#define GL_SUN_global_alpha 1
#define __GLEE_GL_SUN_global_alpha 1
/* Constants */
#define GL_GLOBAL_ALPHA_SUN 0x81D9
#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA
#ifndef GLEE_H_DEFINED_glGlobalAlphaFactorbSUN
#define GLEE_H_DEFINED_glGlobalAlphaFactorbSUN
typedef void (APIENTRYP GLEEPFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor);
GLEE_EXTERN GLEEPFNGLGLOBALALPHAFACTORBSUNPROC GLeeFuncPtr_glGlobalAlphaFactorbSUN;
#define glGlobalAlphaFactorbSUN GLeeFuncPtr_glGlobalAlphaFactorbSUN
#endif
#ifndef GLEE_H_DEFINED_glGlobalAlphaFactorsSUN
#define GLEE_H_DEFINED_glGlobalAlphaFactorsSUN
typedef void (APIENTRYP GLEEPFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor);
GLEE_EXTERN GLEEPFNGLGLOBALALPHAFACTORSSUNPROC GLeeFuncPtr_glGlobalAlphaFactorsSUN;
#define glGlobalAlphaFactorsSUN GLeeFuncPtr_glGlobalAlphaFactorsSUN
#endif
#ifndef GLEE_H_DEFINED_glGlobalAlphaFactoriSUN
#define GLEE_H_DEFINED_glGlobalAlphaFactoriSUN
typedef void (APIENTRYP GLEEPFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor);
GLEE_EXTERN GLEEPFNGLGLOBALALPHAFACTORISUNPROC GLeeFuncPtr_glGlobalAlphaFactoriSUN;
#define glGlobalAlphaFactoriSUN GLeeFuncPtr_glGlobalAlphaFactoriSUN
#endif
#ifndef GLEE_H_DEFINED_glGlobalAlphaFactorfSUN
#define GLEE_H_DEFINED_glGlobalAlphaFactorfSUN
typedef void (APIENTRYP GLEEPFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor);
GLEE_EXTERN GLEEPFNGLGLOBALALPHAFACTORFSUNPROC GLeeFuncPtr_glGlobalAlphaFactorfSUN;
#define glGlobalAlphaFactorfSUN GLeeFuncPtr_glGlobalAlphaFactorfSUN
#endif
#ifndef GLEE_H_DEFINED_glGlobalAlphaFactordSUN
#define GLEE_H_DEFINED_glGlobalAlphaFactordSUN
typedef void (APIENTRYP GLEEPFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor);
GLEE_EXTERN GLEEPFNGLGLOBALALPHAFACTORDSUNPROC GLeeFuncPtr_glGlobalAlphaFactordSUN;
#define glGlobalAlphaFactordSUN GLeeFuncPtr_glGlobalAlphaFactordSUN
#endif
#ifndef GLEE_H_DEFINED_glGlobalAlphaFactorubSUN
#define GLEE_H_DEFINED_glGlobalAlphaFactorubSUN
typedef void (APIENTRYP GLEEPFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor);
GLEE_EXTERN GLEEPFNGLGLOBALALPHAFACTORUBSUNPROC GLeeFuncPtr_glGlobalAlphaFactorubSUN;
#define glGlobalAlphaFactorubSUN GLeeFuncPtr_glGlobalAlphaFactorubSUN
#endif
#ifndef GLEE_H_DEFINED_glGlobalAlphaFactorusSUN
#define GLEE_H_DEFINED_glGlobalAlphaFactorusSUN
typedef void (APIENTRYP GLEEPFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor);
GLEE_EXTERN GLEEPFNGLGLOBALALPHAFACTORUSSUNPROC GLeeFuncPtr_glGlobalAlphaFactorusSUN;
#define glGlobalAlphaFactorusSUN GLeeFuncPtr_glGlobalAlphaFactorusSUN
#endif
#ifndef GLEE_H_DEFINED_glGlobalAlphaFactoruiSUN
#define GLEE_H_DEFINED_glGlobalAlphaFactoruiSUN
typedef void (APIENTRYP GLEEPFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor);
GLEE_EXTERN GLEEPFNGLGLOBALALPHAFACTORUISUNPROC GLeeFuncPtr_glGlobalAlphaFactoruiSUN;
#define glGlobalAlphaFactoruiSUN GLeeFuncPtr_glGlobalAlphaFactoruiSUN
#endif
#endif
/* GL_SUN_triangle_list */
#ifndef GL_SUN_triangle_list
#define GL_SUN_triangle_list 1
#define __GLEE_GL_SUN_triangle_list 1
/* Constants */
#define GL_RESTART_SUN 0x0001
#define GL_REPLACE_MIDDLE_SUN 0x0002
#define GL_REPLACE_OLDEST_SUN 0x0003
#define GL_TRIANGLE_LIST_SUN 0x81D7
#define GL_REPLACEMENT_CODE_SUN 0x81D8
#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0
#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
#define GL_R1UI_V3F_SUN 0x85C4
#define GL_R1UI_C4UB_V3F_SUN 0x85C5
#define GL_R1UI_C3F_V3F_SUN 0x85C6
#define GL_R1UI_N3F_V3F_SUN 0x85C7
#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8
#define GL_R1UI_T2F_V3F_SUN 0x85C9
#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA
#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB
#ifndef GLEE_H_DEFINED_glReplacementCodeuiSUN
#define GLEE_H_DEFINED_glReplacementCodeuiSUN
typedef void (APIENTRYP GLEEPFNGLREPLACEMENTCODEUISUNPROC) (GLuint code);
GLEE_EXTERN GLEEPFNGLREPLACEMENTCODEUISUNPROC GLeeFuncPtr_glReplacementCodeuiSUN;
#define glReplacementCodeuiSUN GLeeFuncPtr_glReplacementCodeuiSUN
#endif
#ifndef GLEE_H_DEFINED_glReplacementCodeusSUN
#define GLEE_H_DEFINED_glReplacementCodeusSUN
typedef void (APIENTRYP GLEEPFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code);
GLEE_EXTERN GLEEPFNGLREPLACEMENTCODEUSSUNPROC GLeeFuncPtr_glReplacementCodeusSUN;
#define glReplacementCodeusSUN GLeeFuncPtr_glReplacementCodeusSUN
#endif
#ifndef GLEE_H_DEFINED_glReplacementCodeubSUN
#define GLEE_H_DEFINED_glReplacementCodeubSUN
typedef void (APIENTRYP GLEEPFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code);
GLEE_EXTERN GLEEPFNGLREPLACEMENTCODEUBSUNPROC GLeeFuncPtr_glReplacementCodeubSUN;
#define glReplacementCodeubSUN GLeeFuncPtr_glReplacementCodeubSUN
#endif
#ifndef GLEE_H_DEFINED_glReplacementCodeuivSUN
#define GLEE_H_DEFINED_glReplacementCodeuivSUN
typedef void (APIENTRYP GLEEPFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint * code);
GLEE_EXTERN GLEEPFNGLREPLACEMENTCODEUIVSUNPROC GLeeFuncPtr_glReplacementCodeuivSUN;
#define glReplacementCodeuivSUN GLeeFuncPtr_glReplacementCodeuivSUN
#endif
#ifndef GLEE_H_DEFINED_glReplacementCodeusvSUN
#define GLEE_H_DEFINED_glReplacementCodeusvSUN
typedef void (APIENTRYP GLEEPFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort * code);
GLEE_EXTERN GLEEPFNGLREPLACEMENTCODEUSVSUNPROC GLeeFuncPtr_glReplacementCodeusvSUN;
#define glReplacementCodeusvSUN GLeeFuncPtr_glReplacementCodeusvSUN
#endif
#ifndef GLEE_H_DEFINED_glReplacementCodeubvSUN
#define GLEE_H_DEFINED_glReplacementCodeubvSUN
typedef void (APIENTRYP GLEEPFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte * code);
GLEE_EXTERN GLEEPFNGLREPLACEMENTCODEUBVSUNPROC GLeeFuncPtr_glReplacementCodeubvSUN;
#define glReplacementCodeubvSUN GLeeFuncPtr_glReplacementCodeubvSUN
#endif
#ifndef GLEE_H_DEFINED_glReplacementCodePointerSUN
#define GLEE_H_DEFINED_glReplacementCodePointerSUN
typedef void (APIENTRYP GLEEPFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid* * pointer);
GLEE_EXTERN GLEEPFNGLREPLACEMENTCODEPOINTERSUNPROC GLeeFuncPtr_glReplacementCodePointerSUN;
#define glReplacementCodePointerSUN GLeeFuncPtr_glReplacementCodePointerSUN
#endif
#endif
/* GL_SUN_vertex */
#ifndef GL_SUN_vertex
#define GL_SUN_vertex 1
#define __GLEE_GL_SUN_vertex 1
/* Constants */
#ifndef GLEE_H_DEFINED_glColor4ubVertex2fSUN
#define GLEE_H_DEFINED_glColor4ubVertex2fSUN
typedef void (APIENTRYP GLEEPFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
GLEE_EXTERN GLEEPFNGLCOLOR4UBVERTEX2FSUNPROC GLeeFuncPtr_glColor4ubVertex2fSUN;
#define glColor4ubVertex2fSUN GLeeFuncPtr_glColor4ubVertex2fSUN
#endif
#ifndef GLEE_H_DEFINED_glColor4ubVertex2fvSUN
#define GLEE_H_DEFINED_glColor4ubVertex2fvSUN
typedef void (APIENTRYP GLEEPFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte * c, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLCOLOR4UBVERTEX2FVSUNPROC GLeeFuncPtr_glColor4ubVertex2fvSUN;
#define glColor4ubVertex2fvSUN GLeeFuncPtr_glColor4ubVertex2fvSUN
#endif
#ifndef GLEE_H_DEFINED_glColor4ubVertex3fSUN
#define GLEE_H_DEFINED_glColor4ubVertex3fSUN
typedef void (APIENTRYP GLEEPFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
GLEE_EXTERN GLEEPFNGLCOLOR4UBVERTEX3FSUNPROC GLeeFuncPtr_glColor4ubVertex3fSUN;
#define glColor4ubVertex3fSUN GLeeFuncPtr_glColor4ubVertex3fSUN
#endif
#ifndef GLEE_H_DEFINED_glColor4ubVertex3fvSUN
#define GLEE_H_DEFINED_glColor4ubVertex3fvSUN
typedef void (APIENTRYP GLEEPFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte * c, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLCOLOR4UBVERTEX3FVSUNPROC GLeeFuncPtr_glColor4ubVertex3fvSUN;
#define glColor4ubVertex3fvSUN GLeeFuncPtr_glColor4ubVertex3fvSUN
#endif
#ifndef GLEE_H_DEFINED_glColor3fVertex3fSUN
#define GLEE_H_DEFINED_glColor3fVertex3fSUN
typedef void (APIENTRYP GLEEPFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
GLEE_EXTERN GLEEPFNGLCOLOR3FVERTEX3FSUNPROC GLeeFuncPtr_glColor3fVertex3fSUN;
#define glColor3fVertex3fSUN GLeeFuncPtr_glColor3fVertex3fSUN
#endif
#ifndef GLEE_H_DEFINED_glColor3fVertex3fvSUN
#define GLEE_H_DEFINED_glColor3fVertex3fvSUN
typedef void (APIENTRYP GLEEPFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat * c, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLCOLOR3FVERTEX3FVSUNPROC GLeeFuncPtr_glColor3fVertex3fvSUN;
#define glColor3fVertex3fvSUN GLeeFuncPtr_glColor3fVertex3fvSUN
#endif
#ifndef GLEE_H_DEFINED_glNormal3fVertex3fSUN
#define GLEE_H_DEFINED_glNormal3fVertex3fSUN
typedef void (APIENTRYP GLEEPFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
GLEE_EXTERN GLEEPFNGLNORMAL3FVERTEX3FSUNPROC GLeeFuncPtr_glNormal3fVertex3fSUN;
#define glNormal3fVertex3fSUN GLeeFuncPtr_glNormal3fVertex3fSUN
#endif
#ifndef GLEE_H_DEFINED_glNormal3fVertex3fvSUN
#define GLEE_H_DEFINED_glNormal3fVertex3fvSUN
typedef void (APIENTRYP GLEEPFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat * n, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLNORMAL3FVERTEX3FVSUNPROC GLeeFuncPtr_glNormal3fVertex3fvSUN;
#define glNormal3fVertex3fvSUN GLeeFuncPtr_glNormal3fVertex3fvSUN
#endif
#ifndef GLEE_H_DEFINED_glColor4fNormal3fVertex3fSUN
#define GLEE_H_DEFINED_glColor4fNormal3fVertex3fSUN
typedef void (APIENTRYP GLEEPFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
GLEE_EXTERN GLEEPFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC GLeeFuncPtr_glColor4fNormal3fVertex3fSUN;
#define glColor4fNormal3fVertex3fSUN GLeeFuncPtr_glColor4fNormal3fVertex3fSUN
#endif
#ifndef GLEE_H_DEFINED_glColor4fNormal3fVertex3fvSUN
#define GLEE_H_DEFINED_glColor4fNormal3fVertex3fvSUN
typedef void (APIENTRYP GLEEPFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat * c, const GLfloat * n, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC GLeeFuncPtr_glColor4fNormal3fVertex3fvSUN;
#define glColor4fNormal3fVertex3fvSUN GLeeFuncPtr_glColor4fNormal3fVertex3fvSUN
#endif
#ifndef GLEE_H_DEFINED_glTexCoord2fVertex3fSUN
#define GLEE_H_DEFINED_glTexCoord2fVertex3fSUN
typedef void (APIENTRYP GLEEPFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
GLEE_EXTERN GLEEPFNGLTEXCOORD2FVERTEX3FSUNPROC GLeeFuncPtr_glTexCoord2fVertex3fSUN;
#define glTexCoord2fVertex3fSUN GLeeFuncPtr_glTexCoord2fVertex3fSUN
#endif
#ifndef GLEE_H_DEFINED_glTexCoord2fVertex3fvSUN
#define GLEE_H_DEFINED_glTexCoord2fVertex3fvSUN
typedef void (APIENTRYP GLEEPFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat * tc, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLTEXCOORD2FVERTEX3FVSUNPROC GLeeFuncPtr_glTexCoord2fVertex3fvSUN;
#define glTexCoord2fVertex3fvSUN GLeeFuncPtr_glTexCoord2fVertex3fvSUN
#endif
#ifndef GLEE_H_DEFINED_glTexCoord4fVertex4fSUN
#define GLEE_H_DEFINED_glTexCoord4fVertex4fSUN
typedef void (APIENTRYP GLEEPFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
GLEE_EXTERN GLEEPFNGLTEXCOORD4FVERTEX4FSUNPROC GLeeFuncPtr_glTexCoord4fVertex4fSUN;
#define glTexCoord4fVertex4fSUN GLeeFuncPtr_glTexCoord4fVertex4fSUN
#endif
#ifndef GLEE_H_DEFINED_glTexCoord4fVertex4fvSUN
#define GLEE_H_DEFINED_glTexCoord4fVertex4fvSUN
typedef void (APIENTRYP GLEEPFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat * tc, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLTEXCOORD4FVERTEX4FVSUNPROC GLeeFuncPtr_glTexCoord4fVertex4fvSUN;
#define glTexCoord4fVertex4fvSUN GLeeFuncPtr_glTexCoord4fVertex4fvSUN
#endif
#ifndef GLEE_H_DEFINED_glTexCoord2fColor4ubVertex3fSUN
#define GLEE_H_DEFINED_glTexCoord2fColor4ubVertex3fSUN
typedef void (APIENTRYP GLEEPFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
GLEE_EXTERN GLEEPFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC GLeeFuncPtr_glTexCoord2fColor4ubVertex3fSUN;
#define glTexCoord2fColor4ubVertex3fSUN GLeeFuncPtr_glTexCoord2fColor4ubVertex3fSUN
#endif
#ifndef GLEE_H_DEFINED_glTexCoord2fColor4ubVertex3fvSUN
#define GLEE_H_DEFINED_glTexCoord2fColor4ubVertex3fvSUN
typedef void (APIENTRYP GLEEPFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat * tc, const GLubyte * c, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC GLeeFuncPtr_glTexCoord2fColor4ubVertex3fvSUN;
#define glTexCoord2fColor4ubVertex3fvSUN GLeeFuncPtr_glTexCoord2fColor4ubVertex3fvSUN
#endif
#ifndef GLEE_H_DEFINED_glTexCoord2fColor3fVertex3fSUN
#define GLEE_H_DEFINED_glTexCoord2fColor3fVertex3fSUN
typedef void (APIENTRYP GLEEPFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
GLEE_EXTERN GLEEPFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC GLeeFuncPtr_glTexCoord2fColor3fVertex3fSUN;
#define glTexCoord2fColor3fVertex3fSUN GLeeFuncPtr_glTexCoord2fColor3fVertex3fSUN
#endif
#ifndef GLEE_H_DEFINED_glTexCoord2fColor3fVertex3fvSUN
#define GLEE_H_DEFINED_glTexCoord2fColor3fVertex3fvSUN
typedef void (APIENTRYP GLEEPFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat * tc, const GLfloat * c, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC GLeeFuncPtr_glTexCoord2fColor3fVertex3fvSUN;
#define glTexCoord2fColor3fVertex3fvSUN GLeeFuncPtr_glTexCoord2fColor3fVertex3fvSUN
#endif
#ifndef GLEE_H_DEFINED_glTexCoord2fNormal3fVertex3fSUN
#define GLEE_H_DEFINED_glTexCoord2fNormal3fVertex3fSUN
typedef void (APIENTRYP GLEEPFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
GLEE_EXTERN GLEEPFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC GLeeFuncPtr_glTexCoord2fNormal3fVertex3fSUN;
#define glTexCoord2fNormal3fVertex3fSUN GLeeFuncPtr_glTexCoord2fNormal3fVertex3fSUN
#endif
#ifndef GLEE_H_DEFINED_glTexCoord2fNormal3fVertex3fvSUN
#define GLEE_H_DEFINED_glTexCoord2fNormal3fVertex3fvSUN
typedef void (APIENTRYP GLEEPFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat * tc, const GLfloat * n, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC GLeeFuncPtr_glTexCoord2fNormal3fVertex3fvSUN;
#define glTexCoord2fNormal3fVertex3fvSUN GLeeFuncPtr_glTexCoord2fNormal3fVertex3fvSUN
#endif
#ifndef GLEE_H_DEFINED_glTexCoord2fColor4fNormal3fVertex3fSUN
#define GLEE_H_DEFINED_glTexCoord2fColor4fNormal3fVertex3fSUN
typedef void (APIENTRYP GLEEPFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
GLEE_EXTERN GLEEPFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC GLeeFuncPtr_glTexCoord2fColor4fNormal3fVertex3fSUN;
#define glTexCoord2fColor4fNormal3fVertex3fSUN GLeeFuncPtr_glTexCoord2fColor4fNormal3fVertex3fSUN
#endif
#ifndef GLEE_H_DEFINED_glTexCoord2fColor4fNormal3fVertex3fvSUN
#define GLEE_H_DEFINED_glTexCoord2fColor4fNormal3fVertex3fvSUN
typedef void (APIENTRYP GLEEPFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC GLeeFuncPtr_glTexCoord2fColor4fNormal3fVertex3fvSUN;
#define glTexCoord2fColor4fNormal3fVertex3fvSUN GLeeFuncPtr_glTexCoord2fColor4fNormal3fVertex3fvSUN
#endif
#ifndef GLEE_H_DEFINED_glTexCoord4fColor4fNormal3fVertex4fSUN
#define GLEE_H_DEFINED_glTexCoord4fColor4fNormal3fVertex4fSUN
typedef void (APIENTRYP GLEEPFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
GLEE_EXTERN GLEEPFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC GLeeFuncPtr_glTexCoord4fColor4fNormal3fVertex4fSUN;
#define glTexCoord4fColor4fNormal3fVertex4fSUN GLeeFuncPtr_glTexCoord4fColor4fNormal3fVertex4fSUN
#endif
#ifndef GLEE_H_DEFINED_glTexCoord4fColor4fNormal3fVertex4fvSUN
#define GLEE_H_DEFINED_glTexCoord4fColor4fNormal3fVertex4fvSUN
typedef void (APIENTRYP GLEEPFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC GLeeFuncPtr_glTexCoord4fColor4fNormal3fVertex4fvSUN;
#define glTexCoord4fColor4fNormal3fVertex4fvSUN GLeeFuncPtr_glTexCoord4fColor4fNormal3fVertex4fvSUN
#endif
#ifndef GLEE_H_DEFINED_glReplacementCodeuiVertex3fSUN
#define GLEE_H_DEFINED_glReplacementCodeuiVertex3fSUN
typedef void (APIENTRYP GLEEPFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
GLEE_EXTERN GLEEPFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC GLeeFuncPtr_glReplacementCodeuiVertex3fSUN;
#define glReplacementCodeuiVertex3fSUN GLeeFuncPtr_glReplacementCodeuiVertex3fSUN
#endif
#ifndef GLEE_H_DEFINED_glReplacementCodeuiVertex3fvSUN
#define GLEE_H_DEFINED_glReplacementCodeuiVertex3fvSUN
typedef void (APIENTRYP GLEEPFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint * rc, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC GLeeFuncPtr_glReplacementCodeuiVertex3fvSUN;
#define glReplacementCodeuiVertex3fvSUN GLeeFuncPtr_glReplacementCodeuiVertex3fvSUN
#endif
#ifndef GLEE_H_DEFINED_glReplacementCodeuiColor4ubVertex3fSUN
#define GLEE_H_DEFINED_glReplacementCodeuiColor4ubVertex3fSUN
typedef void (APIENTRYP GLEEPFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
GLEE_EXTERN GLEEPFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC GLeeFuncPtr_glReplacementCodeuiColor4ubVertex3fSUN;
#define glReplacementCodeuiColor4ubVertex3fSUN GLeeFuncPtr_glReplacementCodeuiColor4ubVertex3fSUN
#endif
#ifndef GLEE_H_DEFINED_glReplacementCodeuiColor4ubVertex3fvSUN
#define GLEE_H_DEFINED_glReplacementCodeuiColor4ubVertex3fvSUN
typedef void (APIENTRYP GLEEPFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint * rc, const GLubyte * c, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC GLeeFuncPtr_glReplacementCodeuiColor4ubVertex3fvSUN;
#define glReplacementCodeuiColor4ubVertex3fvSUN GLeeFuncPtr_glReplacementCodeuiColor4ubVertex3fvSUN
#endif
#ifndef GLEE_H_DEFINED_glReplacementCodeuiColor3fVertex3fSUN
#define GLEE_H_DEFINED_glReplacementCodeuiColor3fVertex3fSUN
typedef void (APIENTRYP GLEEPFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
GLEE_EXTERN GLEEPFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC GLeeFuncPtr_glReplacementCodeuiColor3fVertex3fSUN;
#define glReplacementCodeuiColor3fVertex3fSUN GLeeFuncPtr_glReplacementCodeuiColor3fVertex3fSUN
#endif
#ifndef GLEE_H_DEFINED_glReplacementCodeuiColor3fVertex3fvSUN
#define GLEE_H_DEFINED_glReplacementCodeuiColor3fVertex3fvSUN
typedef void (APIENTRYP GLEEPFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint * rc, const GLfloat * c, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC GLeeFuncPtr_glReplacementCodeuiColor3fVertex3fvSUN;
#define glReplacementCodeuiColor3fVertex3fvSUN GLeeFuncPtr_glReplacementCodeuiColor3fVertex3fvSUN
#endif
#ifndef GLEE_H_DEFINED_glReplacementCodeuiNormal3fVertex3fSUN
#define GLEE_H_DEFINED_glReplacementCodeuiNormal3fVertex3fSUN
typedef void (APIENTRYP GLEEPFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
GLEE_EXTERN GLEEPFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC GLeeFuncPtr_glReplacementCodeuiNormal3fVertex3fSUN;
#define glReplacementCodeuiNormal3fVertex3fSUN GLeeFuncPtr_glReplacementCodeuiNormal3fVertex3fSUN
#endif
#ifndef GLEE_H_DEFINED_glReplacementCodeuiNormal3fVertex3fvSUN
#define GLEE_H_DEFINED_glReplacementCodeuiNormal3fVertex3fvSUN
typedef void (APIENTRYP GLEEPFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint * rc, const GLfloat * n, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC GLeeFuncPtr_glReplacementCodeuiNormal3fVertex3fvSUN;
#define glReplacementCodeuiNormal3fVertex3fvSUN GLeeFuncPtr_glReplacementCodeuiNormal3fVertex3fvSUN
#endif
#ifndef GLEE_H_DEFINED_glReplacementCodeuiColor4fNormal3fVertex3fSUN
#define GLEE_H_DEFINED_glReplacementCodeuiColor4fNormal3fVertex3fSUN
typedef void (APIENTRYP GLEEPFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
GLEE_EXTERN GLEEPFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC GLeeFuncPtr_glReplacementCodeuiColor4fNormal3fVertex3fSUN;
#define glReplacementCodeuiColor4fNormal3fVertex3fSUN GLeeFuncPtr_glReplacementCodeuiColor4fNormal3fVertex3fSUN
#endif
#ifndef GLEE_H_DEFINED_glReplacementCodeuiColor4fNormal3fVertex3fvSUN
#define GLEE_H_DEFINED_glReplacementCodeuiColor4fNormal3fVertex3fvSUN
typedef void (APIENTRYP GLEEPFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC GLeeFuncPtr_glReplacementCodeuiColor4fNormal3fVertex3fvSUN;
#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN GLeeFuncPtr_glReplacementCodeuiColor4fNormal3fVertex3fvSUN
#endif
#ifndef GLEE_H_DEFINED_glReplacementCodeuiTexCoord2fVertex3fSUN
#define GLEE_H_DEFINED_glReplacementCodeuiTexCoord2fVertex3fSUN
typedef void (APIENTRYP GLEEPFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
GLEE_EXTERN GLEEPFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC GLeeFuncPtr_glReplacementCodeuiTexCoord2fVertex3fSUN;
#define glReplacementCodeuiTexCoord2fVertex3fSUN GLeeFuncPtr_glReplacementCodeuiTexCoord2fVertex3fSUN
#endif
#ifndef GLEE_H_DEFINED_glReplacementCodeuiTexCoord2fVertex3fvSUN
#define GLEE_H_DEFINED_glReplacementCodeuiTexCoord2fVertex3fvSUN
typedef void (APIENTRYP GLEEPFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint * rc, const GLfloat * tc, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC GLeeFuncPtr_glReplacementCodeuiTexCoord2fVertex3fvSUN;
#define glReplacementCodeuiTexCoord2fVertex3fvSUN GLeeFuncPtr_glReplacementCodeuiTexCoord2fVertex3fvSUN
#endif
#ifndef GLEE_H_DEFINED_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
#define GLEE_H_DEFINED_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
typedef void (APIENTRYP GLEEPFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
GLEE_EXTERN GLEEPFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC GLeeFuncPtr_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN;
#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN GLeeFuncPtr_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
#endif
#ifndef GLEE_H_DEFINED_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
#define GLEE_H_DEFINED_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
typedef void (APIENTRYP GLEEPFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint * rc, const GLfloat * tc, const GLfloat * n, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC GLeeFuncPtr_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN;
#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN GLeeFuncPtr_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
#endif
#ifndef GLEE_H_DEFINED_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
#define GLEE_H_DEFINED_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
typedef void (APIENTRYP GLEEPFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
GLEE_EXTERN GLEEPFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC GLeeFuncPtr_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN;
#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN GLeeFuncPtr_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
#endif
#ifndef GLEE_H_DEFINED_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
#define GLEE_H_DEFINED_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
typedef void (APIENTRYP GLEEPFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint * rc, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC GLeeFuncPtr_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN;
#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN GLeeFuncPtr_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
#endif
#endif
/* GL_EXT_blend_func_separate */
#ifndef GL_EXT_blend_func_separate
#define GL_EXT_blend_func_separate 1
#define __GLEE_GL_EXT_blend_func_separate 1
/* Constants */
#define GL_BLEND_DST_RGB_EXT 0x80C8
#define GL_BLEND_SRC_RGB_EXT 0x80C9
#define GL_BLEND_DST_ALPHA_EXT 0x80CA
#define GL_BLEND_SRC_ALPHA_EXT 0x80CB
#ifndef GLEE_H_DEFINED_glBlendFuncSeparateEXT
#define GLEE_H_DEFINED_glBlendFuncSeparateEXT
typedef void (APIENTRYP GLEEPFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
GLEE_EXTERN GLEEPFNGLBLENDFUNCSEPARATEEXTPROC GLeeFuncPtr_glBlendFuncSeparateEXT;
#define glBlendFuncSeparateEXT GLeeFuncPtr_glBlendFuncSeparateEXT
#endif
#endif
/* GL_INGR_color_clamp */
#ifndef GL_INGR_color_clamp
#define GL_INGR_color_clamp 1
#define __GLEE_GL_INGR_color_clamp 1
/* Constants */
#define GL_RED_MIN_CLAMP_INGR 0x8560
#define GL_GREEN_MIN_CLAMP_INGR 0x8561
#define GL_BLUE_MIN_CLAMP_INGR 0x8562
#define GL_ALPHA_MIN_CLAMP_INGR 0x8563
#define GL_RED_MAX_CLAMP_INGR 0x8564
#define GL_GREEN_MAX_CLAMP_INGR 0x8565
#define GL_BLUE_MAX_CLAMP_INGR 0x8566
#define GL_ALPHA_MAX_CLAMP_INGR 0x8567
#endif
/* GL_INGR_interlace_read */
#ifndef GL_INGR_interlace_read
#define GL_INGR_interlace_read 1
#define __GLEE_GL_INGR_interlace_read 1
/* Constants */
#define GL_INTERLACE_READ_INGR 0x8568
#endif
/* GL_EXT_stencil_wrap */
#ifndef GL_EXT_stencil_wrap
#define GL_EXT_stencil_wrap 1
#define __GLEE_GL_EXT_stencil_wrap 1
/* Constants */
#define GL_INCR_WRAP_EXT 0x8507
#define GL_DECR_WRAP_EXT 0x8508
#endif
/* GL_EXT_422_pixels */
#ifndef GL_EXT_422_pixels
#define GL_EXT_422_pixels 1
#define __GLEE_GL_EXT_422_pixels 1
/* Constants */
#define GL_422_EXT 0x80CC
#define GL_422_REV_EXT 0x80CD
#define GL_422_AVERAGE_EXT 0x80CE
#define GL_422_REV_AVERAGE_EXT 0x80CF
#endif
/* GL_NV_texgen_reflection */
#ifndef GL_NV_texgen_reflection
#define GL_NV_texgen_reflection 1
#define __GLEE_GL_NV_texgen_reflection 1
/* Constants */
#define GL_NORMAL_MAP_NV 0x8511
#define GL_REFLECTION_MAP_NV 0x8512
#endif
/* GL_EXT_texture_cube_map */
#ifndef GL_EXT_texture_cube_map
#define GL_EXT_texture_cube_map 1
#define __GLEE_GL_EXT_texture_cube_map 1
/* Constants */
#define GL_NORMAL_MAP_EXT 0x8511
#define GL_REFLECTION_MAP_EXT 0x8512
#define GL_TEXTURE_CUBE_MAP_EXT 0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
#endif
/* GL_SUN_convolution_border_modes */
#ifndef GL_SUN_convolution_border_modes
#define GL_SUN_convolution_border_modes 1
#define __GLEE_GL_SUN_convolution_border_modes 1
/* Constants */
#define GL_WRAP_BORDER_SUN 0x81D4
#endif
/* GL_EXT_texture_env_add */
#ifndef GL_EXT_texture_env_add
#define GL_EXT_texture_env_add 1
#define __GLEE_GL_EXT_texture_env_add 1
/* Constants */
#endif
/* GL_EXT_texture_lod_bias */
#ifndef GL_EXT_texture_lod_bias
#define GL_EXT_texture_lod_bias 1
#define __GLEE_GL_EXT_texture_lod_bias 1
/* Constants */
#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
#endif
/* GL_EXT_texture_filter_anisotropic */
#ifndef GL_EXT_texture_filter_anisotropic
#define GL_EXT_texture_filter_anisotropic 1
#define __GLEE_GL_EXT_texture_filter_anisotropic 1
/* Constants */
#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
#endif
/* GL_EXT_vertex_weighting */
#ifndef GL_EXT_vertex_weighting
#define GL_EXT_vertex_weighting 1
#define __GLEE_GL_EXT_vertex_weighting 1
/* Constants */
#define GL_MODELVIEW0_STACK_DEPTH_EXT GL_MODELVIEW_STACK_DEPTH
#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
#define GL_MODELVIEW0_MATRIX_EXT GL_MODELVIEW_MATRIX
#define GL_MODELVIEW1_MATRIX_EXT 0x8506
#define GL_VERTEX_WEIGHTING_EXT 0x8509
#define GL_MODELVIEW0_EXT GL_MODELVIEW
#define GL_MODELVIEW1_EXT 0x850A
#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
#ifndef GLEE_H_DEFINED_glVertexWeightfEXT
#define GLEE_H_DEFINED_glVertexWeightfEXT
typedef void (APIENTRYP GLEEPFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight);
GLEE_EXTERN GLEEPFNGLVERTEXWEIGHTFEXTPROC GLeeFuncPtr_glVertexWeightfEXT;
#define glVertexWeightfEXT GLeeFuncPtr_glVertexWeightfEXT
#endif
#ifndef GLEE_H_DEFINED_glVertexWeightfvEXT
#define GLEE_H_DEFINED_glVertexWeightfvEXT
typedef void (APIENTRYP GLEEPFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat * weight);
GLEE_EXTERN GLEEPFNGLVERTEXWEIGHTFVEXTPROC GLeeFuncPtr_glVertexWeightfvEXT;
#define glVertexWeightfvEXT GLeeFuncPtr_glVertexWeightfvEXT
#endif
#ifndef GLEE_H_DEFINED_glVertexWeightPointerEXT
#define GLEE_H_DEFINED_glVertexWeightPointerEXT
typedef void (APIENTRYP GLEEPFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer);
GLEE_EXTERN GLEEPFNGLVERTEXWEIGHTPOINTEREXTPROC GLeeFuncPtr_glVertexWeightPointerEXT;
#define glVertexWeightPointerEXT GLeeFuncPtr_glVertexWeightPointerEXT
#endif
#endif
/* GL_NV_light_max_exponent */
#ifndef GL_NV_light_max_exponent
#define GL_NV_light_max_exponent 1
#define __GLEE_GL_NV_light_max_exponent 1
/* Constants */
#define GL_MAX_SHININESS_NV 0x8504
#define GL_MAX_SPOT_EXPONENT_NV 0x8505
#endif
/* GL_NV_vertex_array_range */
#ifndef GL_NV_vertex_array_range
#define GL_NV_vertex_array_range 1
#define __GLEE_GL_NV_vertex_array_range 1
/* Constants */
#define GL_VERTEX_ARRAY_RANGE_NV 0x851D
#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
#ifndef GLEE_H_DEFINED_glFlushVertexArrayRangeNV
#define GLEE_H_DEFINED_glFlushVertexArrayRangeNV
typedef void (APIENTRYP GLEEPFNGLFLUSHVERTEXARRAYRANGENVPROC) ();
GLEE_EXTERN GLEEPFNGLFLUSHVERTEXARRAYRANGENVPROC GLeeFuncPtr_glFlushVertexArrayRangeNV;
#define glFlushVertexArrayRangeNV GLeeFuncPtr_glFlushVertexArrayRangeNV
#endif
#ifndef GLEE_H_DEFINED_glVertexArrayRangeNV
#define GLEE_H_DEFINED_glVertexArrayRangeNV
typedef void (APIENTRYP GLEEPFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid * pointer);
GLEE_EXTERN GLEEPFNGLVERTEXARRAYRANGENVPROC GLeeFuncPtr_glVertexArrayRangeNV;
#define glVertexArrayRangeNV GLeeFuncPtr_glVertexArrayRangeNV
#endif
#endif
/* GL_NV_register_combiners */
#ifndef GL_NV_register_combiners
#define GL_NV_register_combiners 1
#define __GLEE_GL_NV_register_combiners 1
/* Constants */
#define GL_REGISTER_COMBINERS_NV 0x8522
#define GL_VARIABLE_A_NV 0x8523
#define GL_VARIABLE_B_NV 0x8524
#define GL_VARIABLE_C_NV 0x8525
#define GL_VARIABLE_D_NV 0x8526
#define GL_VARIABLE_E_NV 0x8527
#define GL_VARIABLE_F_NV 0x8528
#define GL_VARIABLE_G_NV 0x8529
#define GL_CONSTANT_COLOR0_NV 0x852A
#define GL_CONSTANT_COLOR1_NV 0x852B
#define GL_PRIMARY_COLOR_NV 0x852C
#define GL_SECONDARY_COLOR_NV 0x852D
#define GL_SPARE0_NV 0x852E
#define GL_SPARE1_NV 0x852F
#define GL_DISCARD_NV 0x8530
#define GL_E_TIMES_F_NV 0x8531
#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
#define GL_UNSIGNED_IDENTITY_NV 0x8536
#define GL_UNSIGNED_INVERT_NV 0x8537
#define GL_EXPAND_NORMAL_NV 0x8538
#define GL_EXPAND_NEGATE_NV 0x8539
#define GL_HALF_BIAS_NORMAL_NV 0x853A
#define GL_HALF_BIAS_NEGATE_NV 0x853B
#define GL_SIGNED_IDENTITY_NV 0x853C
#define GL_SIGNED_NEGATE_NV 0x853D
#define GL_SCALE_BY_TWO_NV 0x853E
#define GL_SCALE_BY_FOUR_NV 0x853F
#define GL_SCALE_BY_ONE_HALF_NV 0x8540
#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
#define GL_COMBINER_INPUT_NV 0x8542
#define GL_COMBINER_MAPPING_NV 0x8543
#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
#define GL_COMBINER_MUX_SUM_NV 0x8547
#define GL_COMBINER_SCALE_NV 0x8548
#define GL_COMBINER_BIAS_NV 0x8549
#define GL_COMBINER_AB_OUTPUT_NV 0x854A
#define GL_COMBINER_CD_OUTPUT_NV 0x854B
#define GL_COMBINER_SUM_OUTPUT_NV 0x854C
#define GL_MAX_GENERAL_COMBINERS_NV 0x854D
#define GL_NUM_GENERAL_COMBINERS_NV 0x854E
#define GL_COLOR_SUM_CLAMP_NV 0x854F
#define GL_COMBINER0_NV 0x8550
#define GL_COMBINER1_NV 0x8551
#define GL_COMBINER2_NV 0x8552
#define GL_COMBINER3_NV 0x8553
#define GL_COMBINER4_NV 0x8554
#define GL_COMBINER5_NV 0x8555
#define GL_COMBINER6_NV 0x8556
#define GL_COMBINER7_NV 0x8557
#ifndef GLEE_H_DEFINED_glCombinerParameterfvNV
#define GLEE_H_DEFINED_glCombinerParameterfvNV
typedef void (APIENTRYP GLEEPFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLCOMBINERPARAMETERFVNVPROC GLeeFuncPtr_glCombinerParameterfvNV;
#define glCombinerParameterfvNV GLeeFuncPtr_glCombinerParameterfvNV
#endif
#ifndef GLEE_H_DEFINED_glCombinerParameterfNV
#define GLEE_H_DEFINED_glCombinerParameterfNV
typedef void (APIENTRYP GLEEPFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
GLEE_EXTERN GLEEPFNGLCOMBINERPARAMETERFNVPROC GLeeFuncPtr_glCombinerParameterfNV;
#define glCombinerParameterfNV GLeeFuncPtr_glCombinerParameterfNV
#endif
#ifndef GLEE_H_DEFINED_glCombinerParameterivNV
#define GLEE_H_DEFINED_glCombinerParameterivNV
typedef void (APIENTRYP GLEEPFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint * params);
GLEE_EXTERN GLEEPFNGLCOMBINERPARAMETERIVNVPROC GLeeFuncPtr_glCombinerParameterivNV;
#define glCombinerParameterivNV GLeeFuncPtr_glCombinerParameterivNV
#endif
#ifndef GLEE_H_DEFINED_glCombinerParameteriNV
#define GLEE_H_DEFINED_glCombinerParameteriNV
typedef void (APIENTRYP GLEEPFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
GLEE_EXTERN GLEEPFNGLCOMBINERPARAMETERINVPROC GLeeFuncPtr_glCombinerParameteriNV;
#define glCombinerParameteriNV GLeeFuncPtr_glCombinerParameteriNV
#endif
#ifndef GLEE_H_DEFINED_glCombinerInputNV
#define GLEE_H_DEFINED_glCombinerInputNV
typedef void (APIENTRYP GLEEPFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
GLEE_EXTERN GLEEPFNGLCOMBINERINPUTNVPROC GLeeFuncPtr_glCombinerInputNV;
#define glCombinerInputNV GLeeFuncPtr_glCombinerInputNV
#endif
#ifndef GLEE_H_DEFINED_glCombinerOutputNV
#define GLEE_H_DEFINED_glCombinerOutputNV
typedef void (APIENTRYP GLEEPFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
GLEE_EXTERN GLEEPFNGLCOMBINEROUTPUTNVPROC GLeeFuncPtr_glCombinerOutputNV;
#define glCombinerOutputNV GLeeFuncPtr_glCombinerOutputNV
#endif
#ifndef GLEE_H_DEFINED_glFinalCombinerInputNV
#define GLEE_H_DEFINED_glFinalCombinerInputNV
typedef void (APIENTRYP GLEEPFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
GLEE_EXTERN GLEEPFNGLFINALCOMBINERINPUTNVPROC GLeeFuncPtr_glFinalCombinerInputNV;
#define glFinalCombinerInputNV GLeeFuncPtr_glFinalCombinerInputNV
#endif
#ifndef GLEE_H_DEFINED_glGetCombinerInputParameterfvNV
#define GLEE_H_DEFINED_glGetCombinerInputParameterfvNV
typedef void (APIENTRYP GLEEPFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETCOMBINERINPUTPARAMETERFVNVPROC GLeeFuncPtr_glGetCombinerInputParameterfvNV;
#define glGetCombinerInputParameterfvNV GLeeFuncPtr_glGetCombinerInputParameterfvNV
#endif
#ifndef GLEE_H_DEFINED_glGetCombinerInputParameterivNV
#define GLEE_H_DEFINED_glGetCombinerInputParameterivNV
typedef void (APIENTRYP GLEEPFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETCOMBINERINPUTPARAMETERIVNVPROC GLeeFuncPtr_glGetCombinerInputParameterivNV;
#define glGetCombinerInputParameterivNV GLeeFuncPtr_glGetCombinerInputParameterivNV
#endif
#ifndef GLEE_H_DEFINED_glGetCombinerOutputParameterfvNV
#define GLEE_H_DEFINED_glGetCombinerOutputParameterfvNV
typedef void (APIENTRYP GLEEPFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC GLeeFuncPtr_glGetCombinerOutputParameterfvNV;
#define glGetCombinerOutputParameterfvNV GLeeFuncPtr_glGetCombinerOutputParameterfvNV
#endif
#ifndef GLEE_H_DEFINED_glGetCombinerOutputParameterivNV
#define GLEE_H_DEFINED_glGetCombinerOutputParameterivNV
typedef void (APIENTRYP GLEEPFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC GLeeFuncPtr_glGetCombinerOutputParameterivNV;
#define glGetCombinerOutputParameterivNV GLeeFuncPtr_glGetCombinerOutputParameterivNV
#endif
#ifndef GLEE_H_DEFINED_glGetFinalCombinerInputParameterfvNV
#define GLEE_H_DEFINED_glGetFinalCombinerInputParameterfvNV
typedef void (APIENTRYP GLEEPFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC GLeeFuncPtr_glGetFinalCombinerInputParameterfvNV;
#define glGetFinalCombinerInputParameterfvNV GLeeFuncPtr_glGetFinalCombinerInputParameterfvNV
#endif
#ifndef GLEE_H_DEFINED_glGetFinalCombinerInputParameterivNV
#define GLEE_H_DEFINED_glGetFinalCombinerInputParameterivNV
typedef void (APIENTRYP GLEEPFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC GLeeFuncPtr_glGetFinalCombinerInputParameterivNV;
#define glGetFinalCombinerInputParameterivNV GLeeFuncPtr_glGetFinalCombinerInputParameterivNV
#endif
#endif
/* GL_NV_fog_distance */
#ifndef GL_NV_fog_distance
#define GL_NV_fog_distance 1
#define __GLEE_GL_NV_fog_distance 1
/* Constants */
#define GL_FOG_DISTANCE_MODE_NV 0x855A
#define GL_EYE_RADIAL_NV 0x855B
#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
#endif
/* GL_NV_texgen_emboss */
#ifndef GL_NV_texgen_emboss
#define GL_NV_texgen_emboss 1
#define __GLEE_GL_NV_texgen_emboss 1
/* Constants */
#define GL_EMBOSS_LIGHT_NV 0x855D
#define GL_EMBOSS_CONSTANT_NV 0x855E
#define GL_EMBOSS_MAP_NV 0x855F
#endif
/* GL_NV_blend_square */
#ifndef GL_NV_blend_square
#define GL_NV_blend_square 1
#define __GLEE_GL_NV_blend_square 1
/* Constants */
#endif
/* GL_NV_texture_env_combine4 */
#ifndef GL_NV_texture_env_combine4
#define GL_NV_texture_env_combine4 1
#define __GLEE_GL_NV_texture_env_combine4 1
/* Constants */
#define GL_COMBINE4_NV 0x8503
#define GL_SOURCE3_RGB_NV 0x8583
#define GL_SOURCE3_ALPHA_NV 0x858B
#define GL_OPERAND3_RGB_NV 0x8593
#define GL_OPERAND3_ALPHA_NV 0x859B
#endif
/* GL_MESA_resize_buffers */
#ifndef GL_MESA_resize_buffers
#define GL_MESA_resize_buffers 1
#define __GLEE_GL_MESA_resize_buffers 1
/* Constants */
#ifndef GLEE_H_DEFINED_glResizeBuffersMESA
#define GLEE_H_DEFINED_glResizeBuffersMESA
typedef void (APIENTRYP GLEEPFNGLRESIZEBUFFERSMESAPROC) ();
GLEE_EXTERN GLEEPFNGLRESIZEBUFFERSMESAPROC GLeeFuncPtr_glResizeBuffersMESA;
#define glResizeBuffersMESA GLeeFuncPtr_glResizeBuffersMESA
#endif
#endif
/* GL_MESA_window_pos */
#ifndef GL_MESA_window_pos
#define GL_MESA_window_pos 1
#define __GLEE_GL_MESA_window_pos 1
/* Constants */
#ifndef GLEE_H_DEFINED_glWindowPos2dMESA
#define GLEE_H_DEFINED_glWindowPos2dMESA
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y);
GLEE_EXTERN GLEEPFNGLWINDOWPOS2DMESAPROC GLeeFuncPtr_glWindowPos2dMESA;
#define glWindowPos2dMESA GLeeFuncPtr_glWindowPos2dMESA
#endif
#ifndef GLEE_H_DEFINED_glWindowPos2dvMESA
#define GLEE_H_DEFINED_glWindowPos2dvMESA
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS2DVMESAPROC) (const GLdouble * v);
GLEE_EXTERN GLEEPFNGLWINDOWPOS2DVMESAPROC GLeeFuncPtr_glWindowPos2dvMESA;
#define glWindowPos2dvMESA GLeeFuncPtr_glWindowPos2dvMESA
#endif
#ifndef GLEE_H_DEFINED_glWindowPos2fMESA
#define GLEE_H_DEFINED_glWindowPos2fMESA
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y);
GLEE_EXTERN GLEEPFNGLWINDOWPOS2FMESAPROC GLeeFuncPtr_glWindowPos2fMESA;
#define glWindowPos2fMESA GLeeFuncPtr_glWindowPos2fMESA
#endif
#ifndef GLEE_H_DEFINED_glWindowPos2fvMESA
#define GLEE_H_DEFINED_glWindowPos2fvMESA
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS2FVMESAPROC) (const GLfloat * v);
GLEE_EXTERN GLEEPFNGLWINDOWPOS2FVMESAPROC GLeeFuncPtr_glWindowPos2fvMESA;
#define glWindowPos2fvMESA GLeeFuncPtr_glWindowPos2fvMESA
#endif
#ifndef GLEE_H_DEFINED_glWindowPos2iMESA
#define GLEE_H_DEFINED_glWindowPos2iMESA
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y);
GLEE_EXTERN GLEEPFNGLWINDOWPOS2IMESAPROC GLeeFuncPtr_glWindowPos2iMESA;
#define glWindowPos2iMESA GLeeFuncPtr_glWindowPos2iMESA
#endif
#ifndef GLEE_H_DEFINED_glWindowPos2ivMESA
#define GLEE_H_DEFINED_glWindowPos2ivMESA
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS2IVMESAPROC) (const GLint * v);
GLEE_EXTERN GLEEPFNGLWINDOWPOS2IVMESAPROC GLeeFuncPtr_glWindowPos2ivMESA;
#define glWindowPos2ivMESA GLeeFuncPtr_glWindowPos2ivMESA
#endif
#ifndef GLEE_H_DEFINED_glWindowPos2sMESA
#define GLEE_H_DEFINED_glWindowPos2sMESA
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y);
GLEE_EXTERN GLEEPFNGLWINDOWPOS2SMESAPROC GLeeFuncPtr_glWindowPos2sMESA;
#define glWindowPos2sMESA GLeeFuncPtr_glWindowPos2sMESA
#endif
#ifndef GLEE_H_DEFINED_glWindowPos2svMESA
#define GLEE_H_DEFINED_glWindowPos2svMESA
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS2SVMESAPROC) (const GLshort * v);
GLEE_EXTERN GLEEPFNGLWINDOWPOS2SVMESAPROC GLeeFuncPtr_glWindowPos2svMESA;
#define glWindowPos2svMESA GLeeFuncPtr_glWindowPos2svMESA
#endif
#ifndef GLEE_H_DEFINED_glWindowPos3dMESA
#define GLEE_H_DEFINED_glWindowPos3dMESA
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z);
GLEE_EXTERN GLEEPFNGLWINDOWPOS3DMESAPROC GLeeFuncPtr_glWindowPos3dMESA;
#define glWindowPos3dMESA GLeeFuncPtr_glWindowPos3dMESA
#endif
#ifndef GLEE_H_DEFINED_glWindowPos3dvMESA
#define GLEE_H_DEFINED_glWindowPos3dvMESA
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS3DVMESAPROC) (const GLdouble * v);
GLEE_EXTERN GLEEPFNGLWINDOWPOS3DVMESAPROC GLeeFuncPtr_glWindowPos3dvMESA;
#define glWindowPos3dvMESA GLeeFuncPtr_glWindowPos3dvMESA
#endif
#ifndef GLEE_H_DEFINED_glWindowPos3fMESA
#define GLEE_H_DEFINED_glWindowPos3fMESA
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z);
GLEE_EXTERN GLEEPFNGLWINDOWPOS3FMESAPROC GLeeFuncPtr_glWindowPos3fMESA;
#define glWindowPos3fMESA GLeeFuncPtr_glWindowPos3fMESA
#endif
#ifndef GLEE_H_DEFINED_glWindowPos3fvMESA
#define GLEE_H_DEFINED_glWindowPos3fvMESA
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS3FVMESAPROC) (const GLfloat * v);
GLEE_EXTERN GLEEPFNGLWINDOWPOS3FVMESAPROC GLeeFuncPtr_glWindowPos3fvMESA;
#define glWindowPos3fvMESA GLeeFuncPtr_glWindowPos3fvMESA
#endif
#ifndef GLEE_H_DEFINED_glWindowPos3iMESA
#define GLEE_H_DEFINED_glWindowPos3iMESA
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z);
GLEE_EXTERN GLEEPFNGLWINDOWPOS3IMESAPROC GLeeFuncPtr_glWindowPos3iMESA;
#define glWindowPos3iMESA GLeeFuncPtr_glWindowPos3iMESA
#endif
#ifndef GLEE_H_DEFINED_glWindowPos3ivMESA
#define GLEE_H_DEFINED_glWindowPos3ivMESA
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS3IVMESAPROC) (const GLint * v);
GLEE_EXTERN GLEEPFNGLWINDOWPOS3IVMESAPROC GLeeFuncPtr_glWindowPos3ivMESA;
#define glWindowPos3ivMESA GLeeFuncPtr_glWindowPos3ivMESA
#endif
#ifndef GLEE_H_DEFINED_glWindowPos3sMESA
#define GLEE_H_DEFINED_glWindowPos3sMESA
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z);
GLEE_EXTERN GLEEPFNGLWINDOWPOS3SMESAPROC GLeeFuncPtr_glWindowPos3sMESA;
#define glWindowPos3sMESA GLeeFuncPtr_glWindowPos3sMESA
#endif
#ifndef GLEE_H_DEFINED_glWindowPos3svMESA
#define GLEE_H_DEFINED_glWindowPos3svMESA
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS3SVMESAPROC) (const GLshort * v);
GLEE_EXTERN GLEEPFNGLWINDOWPOS3SVMESAPROC GLeeFuncPtr_glWindowPos3svMESA;
#define glWindowPos3svMESA GLeeFuncPtr_glWindowPos3svMESA
#endif
#ifndef GLEE_H_DEFINED_glWindowPos4dMESA
#define GLEE_H_DEFINED_glWindowPos4dMESA
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
GLEE_EXTERN GLEEPFNGLWINDOWPOS4DMESAPROC GLeeFuncPtr_glWindowPos4dMESA;
#define glWindowPos4dMESA GLeeFuncPtr_glWindowPos4dMESA
#endif
#ifndef GLEE_H_DEFINED_glWindowPos4dvMESA
#define GLEE_H_DEFINED_glWindowPos4dvMESA
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS4DVMESAPROC) (const GLdouble * v);
GLEE_EXTERN GLEEPFNGLWINDOWPOS4DVMESAPROC GLeeFuncPtr_glWindowPos4dvMESA;
#define glWindowPos4dvMESA GLeeFuncPtr_glWindowPos4dvMESA
#endif
#ifndef GLEE_H_DEFINED_glWindowPos4fMESA
#define GLEE_H_DEFINED_glWindowPos4fMESA
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
GLEE_EXTERN GLEEPFNGLWINDOWPOS4FMESAPROC GLeeFuncPtr_glWindowPos4fMESA;
#define glWindowPos4fMESA GLeeFuncPtr_glWindowPos4fMESA
#endif
#ifndef GLEE_H_DEFINED_glWindowPos4fvMESA
#define GLEE_H_DEFINED_glWindowPos4fvMESA
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS4FVMESAPROC) (const GLfloat * v);
GLEE_EXTERN GLEEPFNGLWINDOWPOS4FVMESAPROC GLeeFuncPtr_glWindowPos4fvMESA;
#define glWindowPos4fvMESA GLeeFuncPtr_glWindowPos4fvMESA
#endif
#ifndef GLEE_H_DEFINED_glWindowPos4iMESA
#define GLEE_H_DEFINED_glWindowPos4iMESA
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w);
GLEE_EXTERN GLEEPFNGLWINDOWPOS4IMESAPROC GLeeFuncPtr_glWindowPos4iMESA;
#define glWindowPos4iMESA GLeeFuncPtr_glWindowPos4iMESA
#endif
#ifndef GLEE_H_DEFINED_glWindowPos4ivMESA
#define GLEE_H_DEFINED_glWindowPos4ivMESA
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS4IVMESAPROC) (const GLint * v);
GLEE_EXTERN GLEEPFNGLWINDOWPOS4IVMESAPROC GLeeFuncPtr_glWindowPos4ivMESA;
#define glWindowPos4ivMESA GLeeFuncPtr_glWindowPos4ivMESA
#endif
#ifndef GLEE_H_DEFINED_glWindowPos4sMESA
#define GLEE_H_DEFINED_glWindowPos4sMESA
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w);
GLEE_EXTERN GLEEPFNGLWINDOWPOS4SMESAPROC GLeeFuncPtr_glWindowPos4sMESA;
#define glWindowPos4sMESA GLeeFuncPtr_glWindowPos4sMESA
#endif
#ifndef GLEE_H_DEFINED_glWindowPos4svMESA
#define GLEE_H_DEFINED_glWindowPos4svMESA
typedef void (APIENTRYP GLEEPFNGLWINDOWPOS4SVMESAPROC) (const GLshort * v);
GLEE_EXTERN GLEEPFNGLWINDOWPOS4SVMESAPROC GLeeFuncPtr_glWindowPos4svMESA;
#define glWindowPos4svMESA GLeeFuncPtr_glWindowPos4svMESA
#endif
#endif
/* GL_EXT_texture_compression_s3tc */
#ifndef GL_EXT_texture_compression_s3tc
#define GL_EXT_texture_compression_s3tc 1
#define __GLEE_GL_EXT_texture_compression_s3tc 1
/* Constants */
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
#endif
/* GL_IBM_cull_vertex */
#ifndef GL_IBM_cull_vertex
#define GL_IBM_cull_vertex 1
#define __GLEE_GL_IBM_cull_vertex 1
/* Constants */
#define GL_CULL_VERTEX_IBM 103050
#endif
/* GL_IBM_multimode_draw_arrays */
#ifndef GL_IBM_multimode_draw_arrays
#define GL_IBM_multimode_draw_arrays 1
#define __GLEE_GL_IBM_multimode_draw_arrays 1
/* Constants */
#ifndef GLEE_H_DEFINED_glMultiModeDrawArraysIBM
#define GLEE_H_DEFINED_glMultiModeDrawArraysIBM
typedef void (APIENTRYP GLEEPFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
GLEE_EXTERN GLEEPFNGLMULTIMODEDRAWARRAYSIBMPROC GLeeFuncPtr_glMultiModeDrawArraysIBM;
#define glMultiModeDrawArraysIBM GLeeFuncPtr_glMultiModeDrawArraysIBM
#endif
#ifndef GLEE_H_DEFINED_glMultiModeDrawElementsIBM
#define GLEE_H_DEFINED_glMultiModeDrawElementsIBM
typedef void (APIENTRYP GLEEPFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid* const * indices, GLsizei primcount, GLint modestride);
GLEE_EXTERN GLEEPFNGLMULTIMODEDRAWELEMENTSIBMPROC GLeeFuncPtr_glMultiModeDrawElementsIBM;
#define glMultiModeDrawElementsIBM GLeeFuncPtr_glMultiModeDrawElementsIBM
#endif
#endif
/* GL_IBM_vertex_array_lists */
#ifndef GL_IBM_vertex_array_lists
#define GL_IBM_vertex_array_lists 1
#define __GLEE_GL_IBM_vertex_array_lists 1
/* Constants */
#define GL_VERTEX_ARRAY_LIST_IBM 103070
#define GL_NORMAL_ARRAY_LIST_IBM 103071
#define GL_COLOR_ARRAY_LIST_IBM 103072
#define GL_INDEX_ARRAY_LIST_IBM 103073
#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074
#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075
#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076
#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080
#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081
#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082
#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083
#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
#ifndef GLEE_H_DEFINED_glColorPointerListIBM
#define GLEE_H_DEFINED_glColorPointerListIBM
typedef void (APIENTRYP GLEEPFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* * pointer, GLint ptrstride);
GLEE_EXTERN GLEEPFNGLCOLORPOINTERLISTIBMPROC GLeeFuncPtr_glColorPointerListIBM;
#define glColorPointerListIBM GLeeFuncPtr_glColorPointerListIBM
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColorPointerListIBM
#define GLEE_H_DEFINED_glSecondaryColorPointerListIBM
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* * pointer, GLint ptrstride);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLORPOINTERLISTIBMPROC GLeeFuncPtr_glSecondaryColorPointerListIBM;
#define glSecondaryColorPointerListIBM GLeeFuncPtr_glSecondaryColorPointerListIBM
#endif
#ifndef GLEE_H_DEFINED_glEdgeFlagPointerListIBM
#define GLEE_H_DEFINED_glEdgeFlagPointerListIBM
typedef void (APIENTRYP GLEEPFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean* * pointer, GLint ptrstride);
GLEE_EXTERN GLEEPFNGLEDGEFLAGPOINTERLISTIBMPROC GLeeFuncPtr_glEdgeFlagPointerListIBM;
#define glEdgeFlagPointerListIBM GLeeFuncPtr_glEdgeFlagPointerListIBM
#endif
#ifndef GLEE_H_DEFINED_glFogCoordPointerListIBM
#define GLEE_H_DEFINED_glFogCoordPointerListIBM
typedef void (APIENTRYP GLEEPFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* * pointer, GLint ptrstride);
GLEE_EXTERN GLEEPFNGLFOGCOORDPOINTERLISTIBMPROC GLeeFuncPtr_glFogCoordPointerListIBM;
#define glFogCoordPointerListIBM GLeeFuncPtr_glFogCoordPointerListIBM
#endif
#ifndef GLEE_H_DEFINED_glIndexPointerListIBM
#define GLEE_H_DEFINED_glIndexPointerListIBM
typedef void (APIENTRYP GLEEPFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* * pointer, GLint ptrstride);
GLEE_EXTERN GLEEPFNGLINDEXPOINTERLISTIBMPROC GLeeFuncPtr_glIndexPointerListIBM;
#define glIndexPointerListIBM GLeeFuncPtr_glIndexPointerListIBM
#endif
#ifndef GLEE_H_DEFINED_glNormalPointerListIBM
#define GLEE_H_DEFINED_glNormalPointerListIBM
typedef void (APIENTRYP GLEEPFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* * pointer, GLint ptrstride);
GLEE_EXTERN GLEEPFNGLNORMALPOINTERLISTIBMPROC GLeeFuncPtr_glNormalPointerListIBM;
#define glNormalPointerListIBM GLeeFuncPtr_glNormalPointerListIBM
#endif
#ifndef GLEE_H_DEFINED_glTexCoordPointerListIBM
#define GLEE_H_DEFINED_glTexCoordPointerListIBM
typedef void (APIENTRYP GLEEPFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* * pointer, GLint ptrstride);
GLEE_EXTERN GLEEPFNGLTEXCOORDPOINTERLISTIBMPROC GLeeFuncPtr_glTexCoordPointerListIBM;
#define glTexCoordPointerListIBM GLeeFuncPtr_glTexCoordPointerListIBM
#endif
#ifndef GLEE_H_DEFINED_glVertexPointerListIBM
#define GLEE_H_DEFINED_glVertexPointerListIBM
typedef void (APIENTRYP GLEEPFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* * pointer, GLint ptrstride);
GLEE_EXTERN GLEEPFNGLVERTEXPOINTERLISTIBMPROC GLeeFuncPtr_glVertexPointerListIBM;
#define glVertexPointerListIBM GLeeFuncPtr_glVertexPointerListIBM
#endif
#endif
/* GL_SGIX_subsample */
#ifndef GL_SGIX_subsample
#define GL_SGIX_subsample 1
#define __GLEE_GL_SGIX_subsample 1
/* Constants */
#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0
#define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1
#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2
#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3
#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4
#endif
/* GL_SGIX_ycrcb_subsample */
#ifndef GL_SGIX_ycrcb_subsample
#define GL_SGIX_ycrcb_subsample 1
#define __GLEE_GL_SGIX_ycrcb_subsample 1
/* Constants */
#endif
/* GL_SGIX_ycrcba */
#ifndef GL_SGIX_ycrcba
#define GL_SGIX_ycrcba 1
#define __GLEE_GL_SGIX_ycrcba 1
/* Constants */
#define GL_YCRCB_SGIX 0x8318
#define GL_YCRCBA_SGIX 0x8319
#endif
/* GL_SGI_depth_pass_instrument */
#ifndef GL_SGI_depth_pass_instrument
#define GL_SGI_depth_pass_instrument 1
#define __GLEE_GL_SGI_depth_pass_instrument 1
/* Constants */
#define GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310
#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
#endif
/* GL_3DFX_texture_compression_FXT1 */
#ifndef GL_3DFX_texture_compression_FXT1
#define GL_3DFX_texture_compression_FXT1 1
#define __GLEE_GL_3DFX_texture_compression_FXT1 1
/* Constants */
#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0
#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
#endif
/* GL_3DFX_multisample */
#ifndef GL_3DFX_multisample
#define GL_3DFX_multisample 1
#define __GLEE_GL_3DFX_multisample 1
/* Constants */
#define GL_MULTISAMPLE_3DFX 0x86B2
#define GL_SAMPLE_BUFFERS_3DFX 0x86B3
#define GL_SAMPLES_3DFX 0x86B4
#define GL_MULTISAMPLE_BIT_3DFX 0x20000000
#endif
/* GL_3DFX_tbuffer */
#ifndef GL_3DFX_tbuffer
#define GL_3DFX_tbuffer 1
#define __GLEE_GL_3DFX_tbuffer 1
/* Constants */
#ifndef GLEE_H_DEFINED_glTbufferMask3DFX
#define GLEE_H_DEFINED_glTbufferMask3DFX
typedef void (APIENTRYP GLEEPFNGLTBUFFERMASK3DFXPROC) (GLuint mask);
GLEE_EXTERN GLEEPFNGLTBUFFERMASK3DFXPROC GLeeFuncPtr_glTbufferMask3DFX;
#define glTbufferMask3DFX GLeeFuncPtr_glTbufferMask3DFX
#endif
#endif
/* GL_EXT_multisample */
#ifndef GL_EXT_multisample
#define GL_EXT_multisample 1
#define __GLEE_GL_EXT_multisample 1
/* Constants */
#define GL_MULTISAMPLE_EXT 0x809D
#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E
#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
#define GL_SAMPLE_MASK_EXT 0x80A0
#define GL_1PASS_EXT 0x80A1
#define GL_2PASS_0_EXT 0x80A2
#define GL_2PASS_1_EXT 0x80A3
#define GL_4PASS_0_EXT 0x80A4
#define GL_4PASS_1_EXT 0x80A5
#define GL_4PASS_2_EXT 0x80A6
#define GL_4PASS_3_EXT 0x80A7
#define GL_SAMPLE_BUFFERS_EXT 0x80A8
#define GL_SAMPLES_EXT 0x80A9
#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA
#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB
#define GL_SAMPLE_PATTERN_EXT 0x80AC
#define GL_MULTISAMPLE_BIT_EXT 0x20000000
#ifndef GLEE_H_DEFINED_glSampleMaskEXT
#define GLEE_H_DEFINED_glSampleMaskEXT
typedef void (APIENTRYP GLEEPFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert);
GLEE_EXTERN GLEEPFNGLSAMPLEMASKEXTPROC GLeeFuncPtr_glSampleMaskEXT;
#define glSampleMaskEXT GLeeFuncPtr_glSampleMaskEXT
#endif
#ifndef GLEE_H_DEFINED_glSamplePatternEXT
#define GLEE_H_DEFINED_glSamplePatternEXT
typedef void (APIENTRYP GLEEPFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern);
GLEE_EXTERN GLEEPFNGLSAMPLEPATTERNEXTPROC GLeeFuncPtr_glSamplePatternEXT;
#define glSamplePatternEXT GLeeFuncPtr_glSamplePatternEXT
#endif
#endif
/* GL_SGIX_vertex_preclip */
#ifndef GL_SGIX_vertex_preclip
#define GL_SGIX_vertex_preclip 1
#define __GLEE_GL_SGIX_vertex_preclip 1
/* Constants */
#define GL_VERTEX_PRECLIP_SGIX 0x83EE
#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
#endif
/* GL_SGIX_convolution_accuracy */
#ifndef GL_SGIX_convolution_accuracy
#define GL_SGIX_convolution_accuracy 1
#define __GLEE_GL_SGIX_convolution_accuracy 1
/* Constants */
#define GL_CONVOLUTION_HINT_SGIX 0x8316
#endif
/* GL_SGIX_resample */
#ifndef GL_SGIX_resample
#define GL_SGIX_resample 1
#define __GLEE_GL_SGIX_resample 1
/* Constants */
#define GL_PACK_RESAMPLE_SGIX 0x842C
#define GL_UNPACK_RESAMPLE_SGIX 0x842D
#define GL_RESAMPLE_REPLICATE_SGIX 0x842E
#define GL_RESAMPLE_ZERO_FILL_SGIX 0x842F
#define GL_RESAMPLE_DECIMATE_SGIX 0x8430
#endif
/* GL_SGIS_point_line_texgen */
#ifndef GL_SGIS_point_line_texgen
#define GL_SGIS_point_line_texgen 1
#define __GLEE_GL_SGIS_point_line_texgen 1
/* Constants */
#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0
#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1
#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2
#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3
#define GL_EYE_POINT_SGIS 0x81F4
#define GL_OBJECT_POINT_SGIS 0x81F5
#define GL_EYE_LINE_SGIS 0x81F6
#define GL_OBJECT_LINE_SGIS 0x81F7
#endif
/* GL_SGIS_texture_color_mask */
#ifndef GL_SGIS_texture_color_mask
#define GL_SGIS_texture_color_mask 1
#define __GLEE_GL_SGIS_texture_color_mask 1
/* Constants */
#define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF
#ifndef GLEE_H_DEFINED_glTextureColorMaskSGIS
#define GLEE_H_DEFINED_glTextureColorMaskSGIS
typedef void (APIENTRYP GLEEPFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
GLEE_EXTERN GLEEPFNGLTEXTURECOLORMASKSGISPROC GLeeFuncPtr_glTextureColorMaskSGIS;
#define glTextureColorMaskSGIS GLeeFuncPtr_glTextureColorMaskSGIS
#endif
#endif
/* GL_EXT_texture_env_dot3 */
#ifndef GL_EXT_texture_env_dot3
#define GL_EXT_texture_env_dot3 1
#define __GLEE_GL_EXT_texture_env_dot3 1
/* Constants */
#define GL_DOT3_RGB_EXT 0x8740
#define GL_DOT3_RGBA_EXT 0x8741
#endif
/* GL_ATI_texture_mirror_once */
#ifndef GL_ATI_texture_mirror_once
#define GL_ATI_texture_mirror_once 1
#define __GLEE_GL_ATI_texture_mirror_once 1
/* Constants */
#define GL_MIRROR_CLAMP_ATI 0x8742
#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
#endif
/* GL_NV_fence */
#ifndef GL_NV_fence
#define GL_NV_fence 1
#define __GLEE_GL_NV_fence 1
/* Constants */
#define GL_ALL_COMPLETED_NV 0x84F2
#define GL_FENCE_STATUS_NV 0x84F3
#define GL_FENCE_CONDITION_NV 0x84F4
#ifndef GLEE_H_DEFINED_glDeleteFencesNV
#define GLEE_H_DEFINED_glDeleteFencesNV
typedef void (APIENTRYP GLEEPFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint * fences);
GLEE_EXTERN GLEEPFNGLDELETEFENCESNVPROC GLeeFuncPtr_glDeleteFencesNV;
#define glDeleteFencesNV GLeeFuncPtr_glDeleteFencesNV
#endif
#ifndef GLEE_H_DEFINED_glGenFencesNV
#define GLEE_H_DEFINED_glGenFencesNV
typedef void (APIENTRYP GLEEPFNGLGENFENCESNVPROC) (GLsizei n, GLuint * fences);
GLEE_EXTERN GLEEPFNGLGENFENCESNVPROC GLeeFuncPtr_glGenFencesNV;
#define glGenFencesNV GLeeFuncPtr_glGenFencesNV
#endif
#ifndef GLEE_H_DEFINED_glIsFenceNV
#define GLEE_H_DEFINED_glIsFenceNV
typedef GLboolean (APIENTRYP GLEEPFNGLISFENCENVPROC) (GLuint fence);
GLEE_EXTERN GLEEPFNGLISFENCENVPROC GLeeFuncPtr_glIsFenceNV;
#define glIsFenceNV GLeeFuncPtr_glIsFenceNV
#endif
#ifndef GLEE_H_DEFINED_glTestFenceNV
#define GLEE_H_DEFINED_glTestFenceNV
typedef GLboolean (APIENTRYP GLEEPFNGLTESTFENCENVPROC) (GLuint fence);
GLEE_EXTERN GLEEPFNGLTESTFENCENVPROC GLeeFuncPtr_glTestFenceNV;
#define glTestFenceNV GLeeFuncPtr_glTestFenceNV
#endif
#ifndef GLEE_H_DEFINED_glGetFenceivNV
#define GLEE_H_DEFINED_glGetFenceivNV
typedef void (APIENTRYP GLEEPFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETFENCEIVNVPROC GLeeFuncPtr_glGetFenceivNV;
#define glGetFenceivNV GLeeFuncPtr_glGetFenceivNV
#endif
#ifndef GLEE_H_DEFINED_glFinishFenceNV
#define GLEE_H_DEFINED_glFinishFenceNV
typedef void (APIENTRYP GLEEPFNGLFINISHFENCENVPROC) (GLuint fence);
GLEE_EXTERN GLEEPFNGLFINISHFENCENVPROC GLeeFuncPtr_glFinishFenceNV;
#define glFinishFenceNV GLeeFuncPtr_glFinishFenceNV
#endif
#ifndef GLEE_H_DEFINED_glSetFenceNV
#define GLEE_H_DEFINED_glSetFenceNV
typedef void (APIENTRYP GLEEPFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
GLEE_EXTERN GLEEPFNGLSETFENCENVPROC GLeeFuncPtr_glSetFenceNV;
#define glSetFenceNV GLeeFuncPtr_glSetFenceNV
#endif
#endif
/* GL_IBM_texture_mirrored_repeat */
#ifndef GL_IBM_texture_mirrored_repeat
#define GL_IBM_texture_mirrored_repeat 1
#define __GLEE_GL_IBM_texture_mirrored_repeat 1
/* Constants */
#define GL_MIRRORED_REPEAT_IBM 0x8370
#endif
/* GL_NV_evaluators */
#ifndef GL_NV_evaluators
#define GL_NV_evaluators 1
#define __GLEE_GL_NV_evaluators 1
/* Constants */
#define GL_EVAL_2D_NV 0x86C0
#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1
#define GL_MAP_TESSELLATION_NV 0x86C2
#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
#define GL_MAX_MAP_TESSELLATION_NV 0x86D6
#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
#ifndef GLEE_H_DEFINED_glMapControlPointsNV
#define GLEE_H_DEFINED_glMapControlPointsNV
typedef void (APIENTRYP GLEEPFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid * points);
GLEE_EXTERN GLEEPFNGLMAPCONTROLPOINTSNVPROC GLeeFuncPtr_glMapControlPointsNV;
#define glMapControlPointsNV GLeeFuncPtr_glMapControlPointsNV
#endif
#ifndef GLEE_H_DEFINED_glMapParameterivNV
#define GLEE_H_DEFINED_glMapParameterivNV
typedef void (APIENTRYP GLEEPFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint * params);
GLEE_EXTERN GLEEPFNGLMAPPARAMETERIVNVPROC GLeeFuncPtr_glMapParameterivNV;
#define glMapParameterivNV GLeeFuncPtr_glMapParameterivNV
#endif
#ifndef GLEE_H_DEFINED_glMapParameterfvNV
#define GLEE_H_DEFINED_glMapParameterfvNV
typedef void (APIENTRYP GLEEPFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLMAPPARAMETERFVNVPROC GLeeFuncPtr_glMapParameterfvNV;
#define glMapParameterfvNV GLeeFuncPtr_glMapParameterfvNV
#endif
#ifndef GLEE_H_DEFINED_glGetMapControlPointsNV
#define GLEE_H_DEFINED_glGetMapControlPointsNV
typedef void (APIENTRYP GLEEPFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid * points);
GLEE_EXTERN GLEEPFNGLGETMAPCONTROLPOINTSNVPROC GLeeFuncPtr_glGetMapControlPointsNV;
#define glGetMapControlPointsNV GLeeFuncPtr_glGetMapControlPointsNV
#endif
#ifndef GLEE_H_DEFINED_glGetMapParameterivNV
#define GLEE_H_DEFINED_glGetMapParameterivNV
typedef void (APIENTRYP GLEEPFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETMAPPARAMETERIVNVPROC GLeeFuncPtr_glGetMapParameterivNV;
#define glGetMapParameterivNV GLeeFuncPtr_glGetMapParameterivNV
#endif
#ifndef GLEE_H_DEFINED_glGetMapParameterfvNV
#define GLEE_H_DEFINED_glGetMapParameterfvNV
typedef void (APIENTRYP GLEEPFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETMAPPARAMETERFVNVPROC GLeeFuncPtr_glGetMapParameterfvNV;
#define glGetMapParameterfvNV GLeeFuncPtr_glGetMapParameterfvNV
#endif
#ifndef GLEE_H_DEFINED_glGetMapAttribParameterivNV
#define GLEE_H_DEFINED_glGetMapAttribParameterivNV
typedef void (APIENTRYP GLEEPFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETMAPATTRIBPARAMETERIVNVPROC GLeeFuncPtr_glGetMapAttribParameterivNV;
#define glGetMapAttribParameterivNV GLeeFuncPtr_glGetMapAttribParameterivNV
#endif
#ifndef GLEE_H_DEFINED_glGetMapAttribParameterfvNV
#define GLEE_H_DEFINED_glGetMapAttribParameterfvNV
typedef void (APIENTRYP GLEEPFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETMAPATTRIBPARAMETERFVNVPROC GLeeFuncPtr_glGetMapAttribParameterfvNV;
#define glGetMapAttribParameterfvNV GLeeFuncPtr_glGetMapAttribParameterfvNV
#endif
#ifndef GLEE_H_DEFINED_glEvalMapsNV
#define GLEE_H_DEFINED_glEvalMapsNV
typedef void (APIENTRYP GLEEPFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode);
GLEE_EXTERN GLEEPFNGLEVALMAPSNVPROC GLeeFuncPtr_glEvalMapsNV;
#define glEvalMapsNV GLeeFuncPtr_glEvalMapsNV
#endif
#endif
/* GL_NV_packed_depth_stencil */
#ifndef GL_NV_packed_depth_stencil
#define GL_NV_packed_depth_stencil 1
#define __GLEE_GL_NV_packed_depth_stencil 1
/* Constants */
#define GL_DEPTH_STENCIL_NV 0x84F9
#define GL_UNSIGNED_INT_24_8_NV 0x84FA
#endif
/* GL_NV_register_combiners2 */
#ifndef GL_NV_register_combiners2
#define GL_NV_register_combiners2 1
#define __GLEE_GL_NV_register_combiners2 1
/* Constants */
#define GL_PER_STAGE_CONSTANTS_NV 0x8535
#ifndef GLEE_H_DEFINED_glCombinerStageParameterfvNV
#define GLEE_H_DEFINED_glCombinerStageParameterfvNV
typedef void (APIENTRYP GLEEPFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLCOMBINERSTAGEPARAMETERFVNVPROC GLeeFuncPtr_glCombinerStageParameterfvNV;
#define glCombinerStageParameterfvNV GLeeFuncPtr_glCombinerStageParameterfvNV
#endif
#ifndef GLEE_H_DEFINED_glGetCombinerStageParameterfvNV
#define GLEE_H_DEFINED_glGetCombinerStageParameterfvNV
typedef void (APIENTRYP GLEEPFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC GLeeFuncPtr_glGetCombinerStageParameterfvNV;
#define glGetCombinerStageParameterfvNV GLeeFuncPtr_glGetCombinerStageParameterfvNV
#endif
#endif
/* GL_NV_texture_compression_vtc */
#ifndef GL_NV_texture_compression_vtc
#define GL_NV_texture_compression_vtc 1
#define __GLEE_GL_NV_texture_compression_vtc 1
/* Constants */
#endif
/* GL_NV_texture_rectangle */
#ifndef GL_NV_texture_rectangle
#define GL_NV_texture_rectangle 1
#define __GLEE_GL_NV_texture_rectangle 1
/* Constants */
#define GL_TEXTURE_RECTANGLE_NV 0x84F5
#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
#endif
/* GL_NV_texture_shader */
#ifndef GL_NV_texture_shader
#define GL_NV_texture_shader 1
#define __GLEE_GL_NV_texture_shader 1
/* Constants */
#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
#define GL_DSDT_MAG_INTENSITY_NV 0x86DC
#define GL_SHADER_CONSISTENT_NV 0x86DD
#define GL_TEXTURE_SHADER_NV 0x86DE
#define GL_SHADER_OPERATION_NV 0x86DF
#define GL_CULL_MODES_NV 0x86E0
#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
#define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV
#define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV
#define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV
#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
#define GL_CONST_EYE_NV 0x86E5
#define GL_PASS_THROUGH_NV 0x86E6
#define GL_CULL_FRAGMENT_NV 0x86E7
#define GL_OFFSET_TEXTURE_2D_NV 0x86E8
#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
#define GL_DOT_PRODUCT_NV 0x86EC
#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
#define GL_HILO_NV 0x86F4
#define GL_DSDT_NV 0x86F5
#define GL_DSDT_MAG_NV 0x86F6
#define GL_DSDT_MAG_VIB_NV 0x86F7
#define GL_HILO16_NV 0x86F8
#define GL_SIGNED_HILO_NV 0x86F9
#define GL_SIGNED_HILO16_NV 0x86FA
#define GL_SIGNED_RGBA_NV 0x86FB
#define GL_SIGNED_RGBA8_NV 0x86FC
#define GL_SIGNED_RGB_NV 0x86FE
#define GL_SIGNED_RGB8_NV 0x86FF
#define GL_SIGNED_LUMINANCE_NV 0x8701
#define GL_SIGNED_LUMINANCE8_NV 0x8702
#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
#define GL_SIGNED_ALPHA_NV 0x8705
#define GL_SIGNED_ALPHA8_NV 0x8706
#define GL_SIGNED_INTENSITY_NV 0x8707
#define GL_SIGNED_INTENSITY8_NV 0x8708
#define GL_DSDT8_NV 0x8709
#define GL_DSDT8_MAG8_NV 0x870A
#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
#define GL_HI_SCALE_NV 0x870E
#define GL_LO_SCALE_NV 0x870F
#define GL_DS_SCALE_NV 0x8710
#define GL_DT_SCALE_NV 0x8711
#define GL_MAGNITUDE_SCALE_NV 0x8712
#define GL_VIBRANCE_SCALE_NV 0x8713
#define GL_HI_BIAS_NV 0x8714
#define GL_LO_BIAS_NV 0x8715
#define GL_DS_BIAS_NV 0x8716
#define GL_DT_BIAS_NV 0x8717
#define GL_MAGNITUDE_BIAS_NV 0x8718
#define GL_VIBRANCE_BIAS_NV 0x8719
#define GL_TEXTURE_BORDER_VALUES_NV 0x871A
#define GL_TEXTURE_HI_SIZE_NV 0x871B
#define GL_TEXTURE_LO_SIZE_NV 0x871C
#define GL_TEXTURE_DS_SIZE_NV 0x871D
#define GL_TEXTURE_DT_SIZE_NV 0x871E
#define GL_TEXTURE_MAG_SIZE_NV 0x871F
#endif
/* GL_NV_texture_shader2 */
#ifndef GL_NV_texture_shader2
#define GL_NV_texture_shader2 1
#define __GLEE_GL_NV_texture_shader2 1
/* Constants */
#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
#endif
/* GL_NV_vertex_array_range2 */
#ifndef GL_NV_vertex_array_range2
#define GL_NV_vertex_array_range2 1
#define __GLEE_GL_NV_vertex_array_range2 1
/* Constants */
#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
#endif
/* GL_NV_vertex_program */
#ifndef GL_NV_vertex_program
#define GL_NV_vertex_program 1
#define __GLEE_GL_NV_vertex_program 1
/* Constants */
#define GL_VERTEX_PROGRAM_NV 0x8620
#define GL_VERTEX_STATE_PROGRAM_NV 0x8621
#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623
#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624
#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625
#define GL_CURRENT_ATTRIB_NV 0x8626
#define GL_PROGRAM_LENGTH_NV 0x8627
#define GL_PROGRAM_STRING_NV 0x8628
#define GL_MODELVIEW_PROJECTION_NV 0x8629
#define GL_IDENTITY_NV 0x862A
#define GL_INVERSE_NV 0x862B
#define GL_TRANSPOSE_NV 0x862C
#define GL_INVERSE_TRANSPOSE_NV 0x862D
#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
#define GL_MAX_TRACK_MATRICES_NV 0x862F
#define GL_MATRIX0_NV 0x8630
#define GL_MATRIX1_NV 0x8631
#define GL_MATRIX2_NV 0x8632
#define GL_MATRIX3_NV 0x8633
#define GL_MATRIX4_NV 0x8634
#define GL_MATRIX5_NV 0x8635
#define GL_MATRIX6_NV 0x8636
#define GL_MATRIX7_NV 0x8637
#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
#define GL_CURRENT_MATRIX_NV 0x8641
#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642
#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643
#define GL_PROGRAM_PARAMETER_NV 0x8644
#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645
#define GL_PROGRAM_TARGET_NV 0x8646
#define GL_PROGRAM_RESIDENT_NV 0x8647
#define GL_TRACK_MATRIX_NV 0x8648
#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649
#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A
#define GL_PROGRAM_ERROR_POSITION_NV 0x864B
#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650
#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651
#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652
#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653
#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654
#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655
#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656
#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657
#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658
#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659
#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A
#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B
#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C
#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D
#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E
#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F
#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
#ifndef GLEE_H_DEFINED_glAreProgramsResidentNV
#define GLEE_H_DEFINED_glAreProgramsResidentNV
typedef GLboolean (APIENTRYP GLEEPFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint * programs, GLboolean * residences);
GLEE_EXTERN GLEEPFNGLAREPROGRAMSRESIDENTNVPROC GLeeFuncPtr_glAreProgramsResidentNV;
#define glAreProgramsResidentNV GLeeFuncPtr_glAreProgramsResidentNV
#endif
#ifndef GLEE_H_DEFINED_glBindProgramNV
#define GLEE_H_DEFINED_glBindProgramNV
typedef void (APIENTRYP GLEEPFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id);
GLEE_EXTERN GLEEPFNGLBINDPROGRAMNVPROC GLeeFuncPtr_glBindProgramNV;
#define glBindProgramNV GLeeFuncPtr_glBindProgramNV
#endif
#ifndef GLEE_H_DEFINED_glDeleteProgramsNV
#define GLEE_H_DEFINED_glDeleteProgramsNV
typedef void (APIENTRYP GLEEPFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint * programs);
GLEE_EXTERN GLEEPFNGLDELETEPROGRAMSNVPROC GLeeFuncPtr_glDeleteProgramsNV;
#define glDeleteProgramsNV GLeeFuncPtr_glDeleteProgramsNV
#endif
#ifndef GLEE_H_DEFINED_glExecuteProgramNV
#define GLEE_H_DEFINED_glExecuteProgramNV
typedef void (APIENTRYP GLEEPFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLEXECUTEPROGRAMNVPROC GLeeFuncPtr_glExecuteProgramNV;
#define glExecuteProgramNV GLeeFuncPtr_glExecuteProgramNV
#endif
#ifndef GLEE_H_DEFINED_glGenProgramsNV
#define GLEE_H_DEFINED_glGenProgramsNV
typedef void (APIENTRYP GLEEPFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint * programs);
GLEE_EXTERN GLEEPFNGLGENPROGRAMSNVPROC GLeeFuncPtr_glGenProgramsNV;
#define glGenProgramsNV GLeeFuncPtr_glGenProgramsNV
#endif
#ifndef GLEE_H_DEFINED_glGetProgramParameterdvNV
#define GLEE_H_DEFINED_glGetProgramParameterdvNV
typedef void (APIENTRYP GLEEPFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble * params);
GLEE_EXTERN GLEEPFNGLGETPROGRAMPARAMETERDVNVPROC GLeeFuncPtr_glGetProgramParameterdvNV;
#define glGetProgramParameterdvNV GLeeFuncPtr_glGetProgramParameterdvNV
#endif
#ifndef GLEE_H_DEFINED_glGetProgramParameterfvNV
#define GLEE_H_DEFINED_glGetProgramParameterfvNV
typedef void (APIENTRYP GLEEPFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETPROGRAMPARAMETERFVNVPROC GLeeFuncPtr_glGetProgramParameterfvNV;
#define glGetProgramParameterfvNV GLeeFuncPtr_glGetProgramParameterfvNV
#endif
#ifndef GLEE_H_DEFINED_glGetProgramivNV
#define GLEE_H_DEFINED_glGetProgramivNV
typedef void (APIENTRYP GLEEPFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETPROGRAMIVNVPROC GLeeFuncPtr_glGetProgramivNV;
#define glGetProgramivNV GLeeFuncPtr_glGetProgramivNV
#endif
#ifndef GLEE_H_DEFINED_glGetProgramStringNV
#define GLEE_H_DEFINED_glGetProgramStringNV
typedef void (APIENTRYP GLEEPFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte * program);
GLEE_EXTERN GLEEPFNGLGETPROGRAMSTRINGNVPROC GLeeFuncPtr_glGetProgramStringNV;
#define glGetProgramStringNV GLeeFuncPtr_glGetProgramStringNV
#endif
#ifndef GLEE_H_DEFINED_glGetTrackMatrixivNV
#define GLEE_H_DEFINED_glGetTrackMatrixivNV
typedef void (APIENTRYP GLEEPFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETTRACKMATRIXIVNVPROC GLeeFuncPtr_glGetTrackMatrixivNV;
#define glGetTrackMatrixivNV GLeeFuncPtr_glGetTrackMatrixivNV
#endif
#ifndef GLEE_H_DEFINED_glGetVertexAttribdvNV
#define GLEE_H_DEFINED_glGetVertexAttribdvNV
typedef void (APIENTRYP GLEEPFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble * params);
GLEE_EXTERN GLEEPFNGLGETVERTEXATTRIBDVNVPROC GLeeFuncPtr_glGetVertexAttribdvNV;
#define glGetVertexAttribdvNV GLeeFuncPtr_glGetVertexAttribdvNV
#endif
#ifndef GLEE_H_DEFINED_glGetVertexAttribfvNV
#define GLEE_H_DEFINED_glGetVertexAttribfvNV
typedef void (APIENTRYP GLEEPFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETVERTEXATTRIBFVNVPROC GLeeFuncPtr_glGetVertexAttribfvNV;
#define glGetVertexAttribfvNV GLeeFuncPtr_glGetVertexAttribfvNV
#endif
#ifndef GLEE_H_DEFINED_glGetVertexAttribivNV
#define GLEE_H_DEFINED_glGetVertexAttribivNV
typedef void (APIENTRYP GLEEPFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETVERTEXATTRIBIVNVPROC GLeeFuncPtr_glGetVertexAttribivNV;
#define glGetVertexAttribivNV GLeeFuncPtr_glGetVertexAttribivNV
#endif
#ifndef GLEE_H_DEFINED_glGetVertexAttribPointervNV
#define GLEE_H_DEFINED_glGetVertexAttribPointervNV
typedef void (APIENTRYP GLEEPFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid* * pointer);
GLEE_EXTERN GLEEPFNGLGETVERTEXATTRIBPOINTERVNVPROC GLeeFuncPtr_glGetVertexAttribPointervNV;
#define glGetVertexAttribPointervNV GLeeFuncPtr_glGetVertexAttribPointervNV
#endif
#ifndef GLEE_H_DEFINED_glIsProgramNV
#define GLEE_H_DEFINED_glIsProgramNV
typedef GLboolean (APIENTRYP GLEEPFNGLISPROGRAMNVPROC) (GLuint id);
GLEE_EXTERN GLEEPFNGLISPROGRAMNVPROC GLeeFuncPtr_glIsProgramNV;
#define glIsProgramNV GLeeFuncPtr_glIsProgramNV
#endif
#ifndef GLEE_H_DEFINED_glLoadProgramNV
#define GLEE_H_DEFINED_glLoadProgramNV
typedef void (APIENTRYP GLEEPFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte * program);
GLEE_EXTERN GLEEPFNGLLOADPROGRAMNVPROC GLeeFuncPtr_glLoadProgramNV;
#define glLoadProgramNV GLeeFuncPtr_glLoadProgramNV
#endif
#ifndef GLEE_H_DEFINED_glProgramParameter4dNV
#define GLEE_H_DEFINED_glProgramParameter4dNV
typedef void (APIENTRYP GLEEPFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
GLEE_EXTERN GLEEPFNGLPROGRAMPARAMETER4DNVPROC GLeeFuncPtr_glProgramParameter4dNV;
#define glProgramParameter4dNV GLeeFuncPtr_glProgramParameter4dNV
#endif
#ifndef GLEE_H_DEFINED_glProgramParameter4dvNV
#define GLEE_H_DEFINED_glProgramParameter4dvNV
typedef void (APIENTRYP GLEEPFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLPROGRAMPARAMETER4DVNVPROC GLeeFuncPtr_glProgramParameter4dvNV;
#define glProgramParameter4dvNV GLeeFuncPtr_glProgramParameter4dvNV
#endif
#ifndef GLEE_H_DEFINED_glProgramParameter4fNV
#define GLEE_H_DEFINED_glProgramParameter4fNV
typedef void (APIENTRYP GLEEPFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
GLEE_EXTERN GLEEPFNGLPROGRAMPARAMETER4FNVPROC GLeeFuncPtr_glProgramParameter4fNV;
#define glProgramParameter4fNV GLeeFuncPtr_glProgramParameter4fNV
#endif
#ifndef GLEE_H_DEFINED_glProgramParameter4fvNV
#define GLEE_H_DEFINED_glProgramParameter4fvNV
typedef void (APIENTRYP GLEEPFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLPROGRAMPARAMETER4FVNVPROC GLeeFuncPtr_glProgramParameter4fvNV;
#define glProgramParameter4fvNV GLeeFuncPtr_glProgramParameter4fvNV
#endif
#ifndef GLEE_H_DEFINED_glProgramParameters4dvNV
#define GLEE_H_DEFINED_glProgramParameters4dvNV
typedef void (APIENTRYP GLEEPFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLPROGRAMPARAMETERS4DVNVPROC GLeeFuncPtr_glProgramParameters4dvNV;
#define glProgramParameters4dvNV GLeeFuncPtr_glProgramParameters4dvNV
#endif
#ifndef GLEE_H_DEFINED_glProgramParameters4fvNV
#define GLEE_H_DEFINED_glProgramParameters4fvNV
typedef void (APIENTRYP GLEEPFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLPROGRAMPARAMETERS4FVNVPROC GLeeFuncPtr_glProgramParameters4fvNV;
#define glProgramParameters4fvNV GLeeFuncPtr_glProgramParameters4fvNV
#endif
#ifndef GLEE_H_DEFINED_glRequestResidentProgramsNV
#define GLEE_H_DEFINED_glRequestResidentProgramsNV
typedef void (APIENTRYP GLEEPFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint * programs);
GLEE_EXTERN GLEEPFNGLREQUESTRESIDENTPROGRAMSNVPROC GLeeFuncPtr_glRequestResidentProgramsNV;
#define glRequestResidentProgramsNV GLeeFuncPtr_glRequestResidentProgramsNV
#endif
#ifndef GLEE_H_DEFINED_glTrackMatrixNV
#define GLEE_H_DEFINED_glTrackMatrixNV
typedef void (APIENTRYP GLEEPFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform);
GLEE_EXTERN GLEEPFNGLTRACKMATRIXNVPROC GLeeFuncPtr_glTrackMatrixNV;
#define glTrackMatrixNV GLeeFuncPtr_glTrackMatrixNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribPointerNV
#define GLEE_H_DEFINED_glVertexAttribPointerNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid * pointer);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBPOINTERNVPROC GLeeFuncPtr_glVertexAttribPointerNV;
#define glVertexAttribPointerNV GLeeFuncPtr_glVertexAttribPointerNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib1dNV
#define GLEE_H_DEFINED_glVertexAttrib1dNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB1DNVPROC GLeeFuncPtr_glVertexAttrib1dNV;
#define glVertexAttrib1dNV GLeeFuncPtr_glVertexAttrib1dNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib1dvNV
#define GLEE_H_DEFINED_glVertexAttrib1dvNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB1DVNVPROC GLeeFuncPtr_glVertexAttrib1dvNV;
#define glVertexAttrib1dvNV GLeeFuncPtr_glVertexAttrib1dvNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib1fNV
#define GLEE_H_DEFINED_glVertexAttrib1fNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB1FNVPROC GLeeFuncPtr_glVertexAttrib1fNV;
#define glVertexAttrib1fNV GLeeFuncPtr_glVertexAttrib1fNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib1fvNV
#define GLEE_H_DEFINED_glVertexAttrib1fvNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB1FVNVPROC GLeeFuncPtr_glVertexAttrib1fvNV;
#define glVertexAttrib1fvNV GLeeFuncPtr_glVertexAttrib1fvNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib1sNV
#define GLEE_H_DEFINED_glVertexAttrib1sNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB1SNVPROC GLeeFuncPtr_glVertexAttrib1sNV;
#define glVertexAttrib1sNV GLeeFuncPtr_glVertexAttrib1sNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib1svNV
#define GLEE_H_DEFINED_glVertexAttrib1svNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB1SVNVPROC GLeeFuncPtr_glVertexAttrib1svNV;
#define glVertexAttrib1svNV GLeeFuncPtr_glVertexAttrib1svNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib2dNV
#define GLEE_H_DEFINED_glVertexAttrib2dNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB2DNVPROC GLeeFuncPtr_glVertexAttrib2dNV;
#define glVertexAttrib2dNV GLeeFuncPtr_glVertexAttrib2dNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib2dvNV
#define GLEE_H_DEFINED_glVertexAttrib2dvNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB2DVNVPROC GLeeFuncPtr_glVertexAttrib2dvNV;
#define glVertexAttrib2dvNV GLeeFuncPtr_glVertexAttrib2dvNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib2fNV
#define GLEE_H_DEFINED_glVertexAttrib2fNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB2FNVPROC GLeeFuncPtr_glVertexAttrib2fNV;
#define glVertexAttrib2fNV GLeeFuncPtr_glVertexAttrib2fNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib2fvNV
#define GLEE_H_DEFINED_glVertexAttrib2fvNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB2FVNVPROC GLeeFuncPtr_glVertexAttrib2fvNV;
#define glVertexAttrib2fvNV GLeeFuncPtr_glVertexAttrib2fvNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib2sNV
#define GLEE_H_DEFINED_glVertexAttrib2sNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB2SNVPROC GLeeFuncPtr_glVertexAttrib2sNV;
#define glVertexAttrib2sNV GLeeFuncPtr_glVertexAttrib2sNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib2svNV
#define GLEE_H_DEFINED_glVertexAttrib2svNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB2SVNVPROC GLeeFuncPtr_glVertexAttrib2svNV;
#define glVertexAttrib2svNV GLeeFuncPtr_glVertexAttrib2svNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib3dNV
#define GLEE_H_DEFINED_glVertexAttrib3dNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB3DNVPROC GLeeFuncPtr_glVertexAttrib3dNV;
#define glVertexAttrib3dNV GLeeFuncPtr_glVertexAttrib3dNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib3dvNV
#define GLEE_H_DEFINED_glVertexAttrib3dvNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB3DVNVPROC GLeeFuncPtr_glVertexAttrib3dvNV;
#define glVertexAttrib3dvNV GLeeFuncPtr_glVertexAttrib3dvNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib3fNV
#define GLEE_H_DEFINED_glVertexAttrib3fNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB3FNVPROC GLeeFuncPtr_glVertexAttrib3fNV;
#define glVertexAttrib3fNV GLeeFuncPtr_glVertexAttrib3fNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib3fvNV
#define GLEE_H_DEFINED_glVertexAttrib3fvNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB3FVNVPROC GLeeFuncPtr_glVertexAttrib3fvNV;
#define glVertexAttrib3fvNV GLeeFuncPtr_glVertexAttrib3fvNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib3sNV
#define GLEE_H_DEFINED_glVertexAttrib3sNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB3SNVPROC GLeeFuncPtr_glVertexAttrib3sNV;
#define glVertexAttrib3sNV GLeeFuncPtr_glVertexAttrib3sNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib3svNV
#define GLEE_H_DEFINED_glVertexAttrib3svNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB3SVNVPROC GLeeFuncPtr_glVertexAttrib3svNV;
#define glVertexAttrib3svNV GLeeFuncPtr_glVertexAttrib3svNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4dNV
#define GLEE_H_DEFINED_glVertexAttrib4dNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4DNVPROC GLeeFuncPtr_glVertexAttrib4dNV;
#define glVertexAttrib4dNV GLeeFuncPtr_glVertexAttrib4dNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4dvNV
#define GLEE_H_DEFINED_glVertexAttrib4dvNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4DVNVPROC GLeeFuncPtr_glVertexAttrib4dvNV;
#define glVertexAttrib4dvNV GLeeFuncPtr_glVertexAttrib4dvNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4fNV
#define GLEE_H_DEFINED_glVertexAttrib4fNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4FNVPROC GLeeFuncPtr_glVertexAttrib4fNV;
#define glVertexAttrib4fNV GLeeFuncPtr_glVertexAttrib4fNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4fvNV
#define GLEE_H_DEFINED_glVertexAttrib4fvNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4FVNVPROC GLeeFuncPtr_glVertexAttrib4fvNV;
#define glVertexAttrib4fvNV GLeeFuncPtr_glVertexAttrib4fvNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4sNV
#define GLEE_H_DEFINED_glVertexAttrib4sNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4SNVPROC GLeeFuncPtr_glVertexAttrib4sNV;
#define glVertexAttrib4sNV GLeeFuncPtr_glVertexAttrib4sNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4svNV
#define GLEE_H_DEFINED_glVertexAttrib4svNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4SVNVPROC GLeeFuncPtr_glVertexAttrib4svNV;
#define glVertexAttrib4svNV GLeeFuncPtr_glVertexAttrib4svNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4ubNV
#define GLEE_H_DEFINED_glVertexAttrib4ubNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4UBNVPROC GLeeFuncPtr_glVertexAttrib4ubNV;
#define glVertexAttrib4ubNV GLeeFuncPtr_glVertexAttrib4ubNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4ubvNV
#define GLEE_H_DEFINED_glVertexAttrib4ubvNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4UBVNVPROC GLeeFuncPtr_glVertexAttrib4ubvNV;
#define glVertexAttrib4ubvNV GLeeFuncPtr_glVertexAttrib4ubvNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribs1dvNV
#define GLEE_H_DEFINED_glVertexAttribs1dvNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBS1DVNVPROC GLeeFuncPtr_glVertexAttribs1dvNV;
#define glVertexAttribs1dvNV GLeeFuncPtr_glVertexAttribs1dvNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribs1fvNV
#define GLEE_H_DEFINED_glVertexAttribs1fvNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBS1FVNVPROC GLeeFuncPtr_glVertexAttribs1fvNV;
#define glVertexAttribs1fvNV GLeeFuncPtr_glVertexAttribs1fvNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribs1svNV
#define GLEE_H_DEFINED_glVertexAttribs1svNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBS1SVNVPROC GLeeFuncPtr_glVertexAttribs1svNV;
#define glVertexAttribs1svNV GLeeFuncPtr_glVertexAttribs1svNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribs2dvNV
#define GLEE_H_DEFINED_glVertexAttribs2dvNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBS2DVNVPROC GLeeFuncPtr_glVertexAttribs2dvNV;
#define glVertexAttribs2dvNV GLeeFuncPtr_glVertexAttribs2dvNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribs2fvNV
#define GLEE_H_DEFINED_glVertexAttribs2fvNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBS2FVNVPROC GLeeFuncPtr_glVertexAttribs2fvNV;
#define glVertexAttribs2fvNV GLeeFuncPtr_glVertexAttribs2fvNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribs2svNV
#define GLEE_H_DEFINED_glVertexAttribs2svNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBS2SVNVPROC GLeeFuncPtr_glVertexAttribs2svNV;
#define glVertexAttribs2svNV GLeeFuncPtr_glVertexAttribs2svNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribs3dvNV
#define GLEE_H_DEFINED_glVertexAttribs3dvNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBS3DVNVPROC GLeeFuncPtr_glVertexAttribs3dvNV;
#define glVertexAttribs3dvNV GLeeFuncPtr_glVertexAttribs3dvNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribs3fvNV
#define GLEE_H_DEFINED_glVertexAttribs3fvNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBS3FVNVPROC GLeeFuncPtr_glVertexAttribs3fvNV;
#define glVertexAttribs3fvNV GLeeFuncPtr_glVertexAttribs3fvNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribs3svNV
#define GLEE_H_DEFINED_glVertexAttribs3svNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBS3SVNVPROC GLeeFuncPtr_glVertexAttribs3svNV;
#define glVertexAttribs3svNV GLeeFuncPtr_glVertexAttribs3svNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribs4dvNV
#define GLEE_H_DEFINED_glVertexAttribs4dvNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBS4DVNVPROC GLeeFuncPtr_glVertexAttribs4dvNV;
#define glVertexAttribs4dvNV GLeeFuncPtr_glVertexAttribs4dvNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribs4fvNV
#define GLEE_H_DEFINED_glVertexAttribs4fvNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBS4FVNVPROC GLeeFuncPtr_glVertexAttribs4fvNV;
#define glVertexAttribs4fvNV GLeeFuncPtr_glVertexAttribs4fvNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribs4svNV
#define GLEE_H_DEFINED_glVertexAttribs4svNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBS4SVNVPROC GLeeFuncPtr_glVertexAttribs4svNV;
#define glVertexAttribs4svNV GLeeFuncPtr_glVertexAttribs4svNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribs4ubvNV
#define GLEE_H_DEFINED_glVertexAttribs4ubvNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBS4UBVNVPROC GLeeFuncPtr_glVertexAttribs4ubvNV;
#define glVertexAttribs4ubvNV GLeeFuncPtr_glVertexAttribs4ubvNV
#endif
#endif
/* GL_SGIX_texture_coordinate_clamp */
#ifndef GL_SGIX_texture_coordinate_clamp
#define GL_SGIX_texture_coordinate_clamp 1
#define __GLEE_GL_SGIX_texture_coordinate_clamp 1
/* Constants */
#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369
#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A
#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B
#endif
/* GL_SGIX_scalebias_hint */
#ifndef GL_SGIX_scalebias_hint
#define GL_SGIX_scalebias_hint 1
#define __GLEE_GL_SGIX_scalebias_hint 1
/* Constants */
#define GL_SCALEBIAS_HINT_SGIX 0x8322
#endif
/* GL_OML_interlace */
#ifndef GL_OML_interlace
#define GL_OML_interlace 1
#define __GLEE_GL_OML_interlace 1
/* Constants */
#define GL_INTERLACE_OML 0x8980
#define GL_INTERLACE_READ_OML 0x8981
#endif
/* GL_OML_subsample */
#ifndef GL_OML_subsample
#define GL_OML_subsample 1
#define __GLEE_GL_OML_subsample 1
/* Constants */
#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982
#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983
#endif
/* GL_OML_resample */
#ifndef GL_OML_resample
#define GL_OML_resample 1
#define __GLEE_GL_OML_resample 1
/* Constants */
#define GL_PACK_RESAMPLE_OML 0x8984
#define GL_UNPACK_RESAMPLE_OML 0x8985
#define GL_RESAMPLE_REPLICATE_OML 0x8986
#define GL_RESAMPLE_ZERO_FILL_OML 0x8987
#define GL_RESAMPLE_AVERAGE_OML 0x8988
#define GL_RESAMPLE_DECIMATE_OML 0x8989
#endif
/* GL_NV_copy_depth_to_color */
#ifndef GL_NV_copy_depth_to_color
#define GL_NV_copy_depth_to_color 1
#define __GLEE_GL_NV_copy_depth_to_color 1
/* Constants */
#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
#endif
/* GL_ATI_envmap_bumpmap */
#ifndef GL_ATI_envmap_bumpmap
#define GL_ATI_envmap_bumpmap 1
#define __GLEE_GL_ATI_envmap_bumpmap 1
/* Constants */
#define GL_BUMP_ROT_MATRIX_ATI 0x8775
#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
#define GL_BUMP_TEX_UNITS_ATI 0x8778
#define GL_DUDV_ATI 0x8779
#define GL_DU8DV8_ATI 0x877A
#define GL_BUMP_ENVMAP_ATI 0x877B
#define GL_BUMP_TARGET_ATI 0x877C
#ifndef GLEE_H_DEFINED_glTexBumpParameterivATI
#define GLEE_H_DEFINED_glTexBumpParameterivATI
typedef void (APIENTRYP GLEEPFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint * param);
GLEE_EXTERN GLEEPFNGLTEXBUMPPARAMETERIVATIPROC GLeeFuncPtr_glTexBumpParameterivATI;
#define glTexBumpParameterivATI GLeeFuncPtr_glTexBumpParameterivATI
#endif
#ifndef GLEE_H_DEFINED_glTexBumpParameterfvATI
#define GLEE_H_DEFINED_glTexBumpParameterfvATI
typedef void (APIENTRYP GLEEPFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat * param);
GLEE_EXTERN GLEEPFNGLTEXBUMPPARAMETERFVATIPROC GLeeFuncPtr_glTexBumpParameterfvATI;
#define glTexBumpParameterfvATI GLeeFuncPtr_glTexBumpParameterfvATI
#endif
#ifndef GLEE_H_DEFINED_glGetTexBumpParameterivATI
#define GLEE_H_DEFINED_glGetTexBumpParameterivATI
typedef void (APIENTRYP GLEEPFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint * param);
GLEE_EXTERN GLEEPFNGLGETTEXBUMPPARAMETERIVATIPROC GLeeFuncPtr_glGetTexBumpParameterivATI;
#define glGetTexBumpParameterivATI GLeeFuncPtr_glGetTexBumpParameterivATI
#endif
#ifndef GLEE_H_DEFINED_glGetTexBumpParameterfvATI
#define GLEE_H_DEFINED_glGetTexBumpParameterfvATI
typedef void (APIENTRYP GLEEPFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat * param);
GLEE_EXTERN GLEEPFNGLGETTEXBUMPPARAMETERFVATIPROC GLeeFuncPtr_glGetTexBumpParameterfvATI;
#define glGetTexBumpParameterfvATI GLeeFuncPtr_glGetTexBumpParameterfvATI
#endif
#endif
/* GL_ATI_fragment_shader */
#ifndef GL_ATI_fragment_shader
#define GL_ATI_fragment_shader 1
#define __GLEE_GL_ATI_fragment_shader 1
/* Constants */
#define GL_FRAGMENT_SHADER_ATI 0x8920
#define GL_REG_0_ATI 0x8921
#define GL_REG_1_ATI 0x8922
#define GL_REG_2_ATI 0x8923
#define GL_REG_3_ATI 0x8924
#define GL_REG_4_ATI 0x8925
#define GL_REG_5_ATI 0x8926
#define GL_REG_6_ATI 0x8927
#define GL_REG_7_ATI 0x8928
#define GL_REG_8_ATI 0x8929
#define GL_REG_9_ATI 0x892A
#define GL_REG_10_ATI 0x892B
#define GL_REG_11_ATI 0x892C
#define GL_REG_12_ATI 0x892D
#define GL_REG_13_ATI 0x892E
#define GL_REG_14_ATI 0x892F
#define GL_REG_15_ATI 0x8930
#define GL_REG_16_ATI 0x8931
#define GL_REG_17_ATI 0x8932
#define GL_REG_18_ATI 0x8933
#define GL_REG_19_ATI 0x8934
#define GL_REG_20_ATI 0x8935
#define GL_REG_21_ATI 0x8936
#define GL_REG_22_ATI 0x8937
#define GL_REG_23_ATI 0x8938
#define GL_REG_24_ATI 0x8939
#define GL_REG_25_ATI 0x893A
#define GL_REG_26_ATI 0x893B
#define GL_REG_27_ATI 0x893C
#define GL_REG_28_ATI 0x893D
#define GL_REG_29_ATI 0x893E
#define GL_REG_30_ATI 0x893F
#define GL_REG_31_ATI 0x8940
#define GL_CON_0_ATI 0x8941
#define GL_CON_1_ATI 0x8942
#define GL_CON_2_ATI 0x8943
#define GL_CON_3_ATI 0x8944
#define GL_CON_4_ATI 0x8945
#define GL_CON_5_ATI 0x8946
#define GL_CON_6_ATI 0x8947
#define GL_CON_7_ATI 0x8948
#define GL_CON_8_ATI 0x8949
#define GL_CON_9_ATI 0x894A
#define GL_CON_10_ATI 0x894B
#define GL_CON_11_ATI 0x894C
#define GL_CON_12_ATI 0x894D
#define GL_CON_13_ATI 0x894E
#define GL_CON_14_ATI 0x894F
#define GL_CON_15_ATI 0x8950
#define GL_CON_16_ATI 0x8951
#define GL_CON_17_ATI 0x8952
#define GL_CON_18_ATI 0x8953
#define GL_CON_19_ATI 0x8954
#define GL_CON_20_ATI 0x8955
#define GL_CON_21_ATI 0x8956
#define GL_CON_22_ATI 0x8957
#define GL_CON_23_ATI 0x8958
#define GL_CON_24_ATI 0x8959
#define GL_CON_25_ATI 0x895A
#define GL_CON_26_ATI 0x895B
#define GL_CON_27_ATI 0x895C
#define GL_CON_28_ATI 0x895D
#define GL_CON_29_ATI 0x895E
#define GL_CON_30_ATI 0x895F
#define GL_CON_31_ATI 0x8960
#define GL_MOV_ATI 0x8961
#define GL_ADD_ATI 0x8963
#define GL_MUL_ATI 0x8964
#define GL_SUB_ATI 0x8965
#define GL_DOT3_ATI 0x8966
#define GL_DOT4_ATI 0x8967
#define GL_MAD_ATI 0x8968
#define GL_LERP_ATI 0x8969
#define GL_CND_ATI 0x896A
#define GL_CND0_ATI 0x896B
#define GL_DOT2_ADD_ATI 0x896C
#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D
#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
#define GL_NUM_PASSES_ATI 0x8970
#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975
#define GL_SWIZZLE_STR_ATI 0x8976
#define GL_SWIZZLE_STQ_ATI 0x8977
#define GL_SWIZZLE_STR_DR_ATI 0x8978
#define GL_SWIZZLE_STQ_DQ_ATI 0x8979
#define GL_SWIZZLE_STRQ_ATI 0x897A
#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B
#define GL_RED_BIT_ATI 0x00000001
#define GL_GREEN_BIT_ATI 0x00000002
#define GL_BLUE_BIT_ATI 0x00000004
#define GL_2X_BIT_ATI 0x00000001
#define GL_4X_BIT_ATI 0x00000002
#define GL_8X_BIT_ATI 0x00000004
#define GL_HALF_BIT_ATI 0x00000008
#define GL_QUARTER_BIT_ATI 0x00000010
#define GL_EIGHTH_BIT_ATI 0x00000020
#define GL_SATURATE_BIT_ATI 0x00000040
#define GL_COMP_BIT_ATI 0x00000002
#define GL_NEGATE_BIT_ATI 0x00000004
#define GL_BIAS_BIT_ATI 0x00000008
#ifndef GLEE_H_DEFINED_glGenFragmentShadersATI
#define GLEE_H_DEFINED_glGenFragmentShadersATI
typedef GLuint (APIENTRYP GLEEPFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range);
GLEE_EXTERN GLEEPFNGLGENFRAGMENTSHADERSATIPROC GLeeFuncPtr_glGenFragmentShadersATI;
#define glGenFragmentShadersATI GLeeFuncPtr_glGenFragmentShadersATI
#endif
#ifndef GLEE_H_DEFINED_glBindFragmentShaderATI
#define GLEE_H_DEFINED_glBindFragmentShaderATI
typedef void (APIENTRYP GLEEPFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id);
GLEE_EXTERN GLEEPFNGLBINDFRAGMENTSHADERATIPROC GLeeFuncPtr_glBindFragmentShaderATI;
#define glBindFragmentShaderATI GLeeFuncPtr_glBindFragmentShaderATI
#endif
#ifndef GLEE_H_DEFINED_glDeleteFragmentShaderATI
#define GLEE_H_DEFINED_glDeleteFragmentShaderATI
typedef void (APIENTRYP GLEEPFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id);
GLEE_EXTERN GLEEPFNGLDELETEFRAGMENTSHADERATIPROC GLeeFuncPtr_glDeleteFragmentShaderATI;
#define glDeleteFragmentShaderATI GLeeFuncPtr_glDeleteFragmentShaderATI
#endif
#ifndef GLEE_H_DEFINED_glBeginFragmentShaderATI
#define GLEE_H_DEFINED_glBeginFragmentShaderATI
typedef void (APIENTRYP GLEEPFNGLBEGINFRAGMENTSHADERATIPROC) ();
GLEE_EXTERN GLEEPFNGLBEGINFRAGMENTSHADERATIPROC GLeeFuncPtr_glBeginFragmentShaderATI;
#define glBeginFragmentShaderATI GLeeFuncPtr_glBeginFragmentShaderATI
#endif
#ifndef GLEE_H_DEFINED_glEndFragmentShaderATI
#define GLEE_H_DEFINED_glEndFragmentShaderATI
typedef void (APIENTRYP GLEEPFNGLENDFRAGMENTSHADERATIPROC) ();
GLEE_EXTERN GLEEPFNGLENDFRAGMENTSHADERATIPROC GLeeFuncPtr_glEndFragmentShaderATI;
#define glEndFragmentShaderATI GLeeFuncPtr_glEndFragmentShaderATI
#endif
#ifndef GLEE_H_DEFINED_glPassTexCoordATI
#define GLEE_H_DEFINED_glPassTexCoordATI
typedef void (APIENTRYP GLEEPFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle);
GLEE_EXTERN GLEEPFNGLPASSTEXCOORDATIPROC GLeeFuncPtr_glPassTexCoordATI;
#define glPassTexCoordATI GLeeFuncPtr_glPassTexCoordATI
#endif
#ifndef GLEE_H_DEFINED_glSampleMapATI
#define GLEE_H_DEFINED_glSampleMapATI
typedef void (APIENTRYP GLEEPFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle);
GLEE_EXTERN GLEEPFNGLSAMPLEMAPATIPROC GLeeFuncPtr_glSampleMapATI;
#define glSampleMapATI GLeeFuncPtr_glSampleMapATI
#endif
#ifndef GLEE_H_DEFINED_glColorFragmentOp1ATI
#define GLEE_H_DEFINED_glColorFragmentOp1ATI
typedef void (APIENTRYP GLEEPFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
GLEE_EXTERN GLEEPFNGLCOLORFRAGMENTOP1ATIPROC GLeeFuncPtr_glColorFragmentOp1ATI;
#define glColorFragmentOp1ATI GLeeFuncPtr_glColorFragmentOp1ATI
#endif
#ifndef GLEE_H_DEFINED_glColorFragmentOp2ATI
#define GLEE_H_DEFINED_glColorFragmentOp2ATI
typedef void (APIENTRYP GLEEPFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
GLEE_EXTERN GLEEPFNGLCOLORFRAGMENTOP2ATIPROC GLeeFuncPtr_glColorFragmentOp2ATI;
#define glColorFragmentOp2ATI GLeeFuncPtr_glColorFragmentOp2ATI
#endif
#ifndef GLEE_H_DEFINED_glColorFragmentOp3ATI
#define GLEE_H_DEFINED_glColorFragmentOp3ATI
typedef void (APIENTRYP GLEEPFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
GLEE_EXTERN GLEEPFNGLCOLORFRAGMENTOP3ATIPROC GLeeFuncPtr_glColorFragmentOp3ATI;
#define glColorFragmentOp3ATI GLeeFuncPtr_glColorFragmentOp3ATI
#endif
#ifndef GLEE_H_DEFINED_glAlphaFragmentOp1ATI
#define GLEE_H_DEFINED_glAlphaFragmentOp1ATI
typedef void (APIENTRYP GLEEPFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
GLEE_EXTERN GLEEPFNGLALPHAFRAGMENTOP1ATIPROC GLeeFuncPtr_glAlphaFragmentOp1ATI;
#define glAlphaFragmentOp1ATI GLeeFuncPtr_glAlphaFragmentOp1ATI
#endif
#ifndef GLEE_H_DEFINED_glAlphaFragmentOp2ATI
#define GLEE_H_DEFINED_glAlphaFragmentOp2ATI
typedef void (APIENTRYP GLEEPFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
GLEE_EXTERN GLEEPFNGLALPHAFRAGMENTOP2ATIPROC GLeeFuncPtr_glAlphaFragmentOp2ATI;
#define glAlphaFragmentOp2ATI GLeeFuncPtr_glAlphaFragmentOp2ATI
#endif
#ifndef GLEE_H_DEFINED_glAlphaFragmentOp3ATI
#define GLEE_H_DEFINED_glAlphaFragmentOp3ATI
typedef void (APIENTRYP GLEEPFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
GLEE_EXTERN GLEEPFNGLALPHAFRAGMENTOP3ATIPROC GLeeFuncPtr_glAlphaFragmentOp3ATI;
#define glAlphaFragmentOp3ATI GLeeFuncPtr_glAlphaFragmentOp3ATI
#endif
#ifndef GLEE_H_DEFINED_glSetFragmentShaderConstantATI
#define GLEE_H_DEFINED_glSetFragmentShaderConstantATI
typedef void (APIENTRYP GLEEPFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLSETFRAGMENTSHADERCONSTANTATIPROC GLeeFuncPtr_glSetFragmentShaderConstantATI;
#define glSetFragmentShaderConstantATI GLeeFuncPtr_glSetFragmentShaderConstantATI
#endif
#endif
/* GL_ATI_pn_triangles */
#ifndef GL_ATI_pn_triangles
#define GL_ATI_pn_triangles 1
#define __GLEE_GL_ATI_pn_triangles 1
/* Constants */
#define GL_PN_TRIANGLES_ATI 0x87F0
#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
#ifndef GLEE_H_DEFINED_glPNTrianglesiATI
#define GLEE_H_DEFINED_glPNTrianglesiATI
typedef void (APIENTRYP GLEEPFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param);
GLEE_EXTERN GLEEPFNGLPNTRIANGLESIATIPROC GLeeFuncPtr_glPNTrianglesiATI;
#define glPNTrianglesiATI GLeeFuncPtr_glPNTrianglesiATI
#endif
#ifndef GLEE_H_DEFINED_glPNTrianglesfATI
#define GLEE_H_DEFINED_glPNTrianglesfATI
typedef void (APIENTRYP GLEEPFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param);
GLEE_EXTERN GLEEPFNGLPNTRIANGLESFATIPROC GLeeFuncPtr_glPNTrianglesfATI;
#define glPNTrianglesfATI GLeeFuncPtr_glPNTrianglesfATI
#endif
#endif
/* GL_ATI_vertex_array_object */
#ifndef GL_ATI_vertex_array_object
#define GL_ATI_vertex_array_object 1
#define __GLEE_GL_ATI_vertex_array_object 1
/* Constants */
#define GL_STATIC_ATI 0x8760
#define GL_DYNAMIC_ATI 0x8761
#define GL_PRESERVE_ATI 0x8762
#define GL_DISCARD_ATI 0x8763
#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764
#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765
#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
#ifndef GLEE_H_DEFINED_glNewObjectBufferATI
#define GLEE_H_DEFINED_glNewObjectBufferATI
typedef GLuint (APIENTRYP GLEEPFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid * pointer, GLenum usage);
GLEE_EXTERN GLEEPFNGLNEWOBJECTBUFFERATIPROC GLeeFuncPtr_glNewObjectBufferATI;
#define glNewObjectBufferATI GLeeFuncPtr_glNewObjectBufferATI
#endif
#ifndef GLEE_H_DEFINED_glIsObjectBufferATI
#define GLEE_H_DEFINED_glIsObjectBufferATI
typedef GLboolean (APIENTRYP GLEEPFNGLISOBJECTBUFFERATIPROC) (GLuint buffer);
GLEE_EXTERN GLEEPFNGLISOBJECTBUFFERATIPROC GLeeFuncPtr_glIsObjectBufferATI;
#define glIsObjectBufferATI GLeeFuncPtr_glIsObjectBufferATI
#endif
#ifndef GLEE_H_DEFINED_glUpdateObjectBufferATI
#define GLEE_H_DEFINED_glUpdateObjectBufferATI
typedef void (APIENTRYP GLEEPFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid * pointer, GLenum preserve);
GLEE_EXTERN GLEEPFNGLUPDATEOBJECTBUFFERATIPROC GLeeFuncPtr_glUpdateObjectBufferATI;
#define glUpdateObjectBufferATI GLeeFuncPtr_glUpdateObjectBufferATI
#endif
#ifndef GLEE_H_DEFINED_glGetObjectBufferfvATI
#define GLEE_H_DEFINED_glGetObjectBufferfvATI
typedef void (APIENTRYP GLEEPFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETOBJECTBUFFERFVATIPROC GLeeFuncPtr_glGetObjectBufferfvATI;
#define glGetObjectBufferfvATI GLeeFuncPtr_glGetObjectBufferfvATI
#endif
#ifndef GLEE_H_DEFINED_glGetObjectBufferivATI
#define GLEE_H_DEFINED_glGetObjectBufferivATI
typedef void (APIENTRYP GLEEPFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETOBJECTBUFFERIVATIPROC GLeeFuncPtr_glGetObjectBufferivATI;
#define glGetObjectBufferivATI GLeeFuncPtr_glGetObjectBufferivATI
#endif
#ifndef GLEE_H_DEFINED_glFreeObjectBufferATI
#define GLEE_H_DEFINED_glFreeObjectBufferATI
typedef void (APIENTRYP GLEEPFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer);
GLEE_EXTERN GLEEPFNGLFREEOBJECTBUFFERATIPROC GLeeFuncPtr_glFreeObjectBufferATI;
#define glFreeObjectBufferATI GLeeFuncPtr_glFreeObjectBufferATI
#endif
#ifndef GLEE_H_DEFINED_glArrayObjectATI
#define GLEE_H_DEFINED_glArrayObjectATI
typedef void (APIENTRYP GLEEPFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
GLEE_EXTERN GLEEPFNGLARRAYOBJECTATIPROC GLeeFuncPtr_glArrayObjectATI;
#define glArrayObjectATI GLeeFuncPtr_glArrayObjectATI
#endif
#ifndef GLEE_H_DEFINED_glGetArrayObjectfvATI
#define GLEE_H_DEFINED_glGetArrayObjectfvATI
typedef void (APIENTRYP GLEEPFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETARRAYOBJECTFVATIPROC GLeeFuncPtr_glGetArrayObjectfvATI;
#define glGetArrayObjectfvATI GLeeFuncPtr_glGetArrayObjectfvATI
#endif
#ifndef GLEE_H_DEFINED_glGetArrayObjectivATI
#define GLEE_H_DEFINED_glGetArrayObjectivATI
typedef void (APIENTRYP GLEEPFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETARRAYOBJECTIVATIPROC GLeeFuncPtr_glGetArrayObjectivATI;
#define glGetArrayObjectivATI GLeeFuncPtr_glGetArrayObjectivATI
#endif
#ifndef GLEE_H_DEFINED_glVariantArrayObjectATI
#define GLEE_H_DEFINED_glVariantArrayObjectATI
typedef void (APIENTRYP GLEEPFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
GLEE_EXTERN GLEEPFNGLVARIANTARRAYOBJECTATIPROC GLeeFuncPtr_glVariantArrayObjectATI;
#define glVariantArrayObjectATI GLeeFuncPtr_glVariantArrayObjectATI
#endif
#ifndef GLEE_H_DEFINED_glGetVariantArrayObjectfvATI
#define GLEE_H_DEFINED_glGetVariantArrayObjectfvATI
typedef void (APIENTRYP GLEEPFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETVARIANTARRAYOBJECTFVATIPROC GLeeFuncPtr_glGetVariantArrayObjectfvATI;
#define glGetVariantArrayObjectfvATI GLeeFuncPtr_glGetVariantArrayObjectfvATI
#endif
#ifndef GLEE_H_DEFINED_glGetVariantArrayObjectivATI
#define GLEE_H_DEFINED_glGetVariantArrayObjectivATI
typedef void (APIENTRYP GLEEPFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETVARIANTARRAYOBJECTIVATIPROC GLeeFuncPtr_glGetVariantArrayObjectivATI;
#define glGetVariantArrayObjectivATI GLeeFuncPtr_glGetVariantArrayObjectivATI
#endif
#endif
/* GL_EXT_vertex_shader */
#ifndef GL_EXT_vertex_shader
#define GL_EXT_vertex_shader 1
#define __GLEE_GL_EXT_vertex_shader 1
/* Constants */
#define GL_VERTEX_SHADER_EXT 0x8780
#define GL_VERTEX_SHADER_BINDING_EXT 0x8781
#define GL_OP_INDEX_EXT 0x8782
#define GL_OP_NEGATE_EXT 0x8783
#define GL_OP_DOT3_EXT 0x8784
#define GL_OP_DOT4_EXT 0x8785
#define GL_OP_MUL_EXT 0x8786
#define GL_OP_ADD_EXT 0x8787
#define GL_OP_MADD_EXT 0x8788
#define GL_OP_FRAC_EXT 0x8789
#define GL_OP_MAX_EXT 0x878A
#define GL_OP_MIN_EXT 0x878B
#define GL_OP_SET_GE_EXT 0x878C
#define GL_OP_SET_LT_EXT 0x878D
#define GL_OP_CLAMP_EXT 0x878E
#define GL_OP_FLOOR_EXT 0x878F
#define GL_OP_ROUND_EXT 0x8790
#define GL_OP_EXP_BASE_2_EXT 0x8791
#define GL_OP_LOG_BASE_2_EXT 0x8792
#define GL_OP_POWER_EXT 0x8793
#define GL_OP_RECIP_EXT 0x8794
#define GL_OP_RECIP_SQRT_EXT 0x8795
#define GL_OP_SUB_EXT 0x8796
#define GL_OP_CROSS_PRODUCT_EXT 0x8797
#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798
#define GL_OP_MOV_EXT 0x8799
#define GL_OUTPUT_VERTEX_EXT 0x879A
#define GL_OUTPUT_COLOR0_EXT 0x879B
#define GL_OUTPUT_COLOR1_EXT 0x879C
#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
#define GL_OUTPUT_FOG_EXT 0x87BD
#define GL_SCALAR_EXT 0x87BE
#define GL_VECTOR_EXT 0x87BF
#define GL_MATRIX_EXT 0x87C0
#define GL_VARIANT_EXT 0x87C1
#define GL_INVARIANT_EXT 0x87C2
#define GL_LOCAL_CONSTANT_EXT 0x87C3
#define GL_LOCAL_EXT 0x87C4
#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
#define GL_X_EXT 0x87D5
#define GL_Y_EXT 0x87D6
#define GL_Z_EXT 0x87D7
#define GL_W_EXT 0x87D8
#define GL_NEGATIVE_X_EXT 0x87D9
#define GL_NEGATIVE_Y_EXT 0x87DA
#define GL_NEGATIVE_Z_EXT 0x87DB
#define GL_NEGATIVE_W_EXT 0x87DC
#define GL_ZERO_EXT 0x87DD
#define GL_ONE_EXT 0x87DE
#define GL_NEGATIVE_ONE_EXT 0x87DF
#define GL_NORMALIZED_RANGE_EXT 0x87E0
#define GL_FULL_RANGE_EXT 0x87E1
#define GL_CURRENT_VERTEX_EXT 0x87E2
#define GL_MVP_MATRIX_EXT 0x87E3
#define GL_VARIANT_VALUE_EXT 0x87E4
#define GL_VARIANT_DATATYPE_EXT 0x87E5
#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
#define GL_VARIANT_ARRAY_EXT 0x87E8
#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
#define GL_INVARIANT_VALUE_EXT 0x87EA
#define GL_INVARIANT_DATATYPE_EXT 0x87EB
#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
#ifndef GLEE_H_DEFINED_glBeginVertexShaderEXT
#define GLEE_H_DEFINED_glBeginVertexShaderEXT
typedef void (APIENTRYP GLEEPFNGLBEGINVERTEXSHADEREXTPROC) ();
GLEE_EXTERN GLEEPFNGLBEGINVERTEXSHADEREXTPROC GLeeFuncPtr_glBeginVertexShaderEXT;
#define glBeginVertexShaderEXT GLeeFuncPtr_glBeginVertexShaderEXT
#endif
#ifndef GLEE_H_DEFINED_glEndVertexShaderEXT
#define GLEE_H_DEFINED_glEndVertexShaderEXT
typedef void (APIENTRYP GLEEPFNGLENDVERTEXSHADEREXTPROC) ();
GLEE_EXTERN GLEEPFNGLENDVERTEXSHADEREXTPROC GLeeFuncPtr_glEndVertexShaderEXT;
#define glEndVertexShaderEXT GLeeFuncPtr_glEndVertexShaderEXT
#endif
#ifndef GLEE_H_DEFINED_glBindVertexShaderEXT
#define GLEE_H_DEFINED_glBindVertexShaderEXT
typedef void (APIENTRYP GLEEPFNGLBINDVERTEXSHADEREXTPROC) (GLuint id);
GLEE_EXTERN GLEEPFNGLBINDVERTEXSHADEREXTPROC GLeeFuncPtr_glBindVertexShaderEXT;
#define glBindVertexShaderEXT GLeeFuncPtr_glBindVertexShaderEXT
#endif
#ifndef GLEE_H_DEFINED_glGenVertexShadersEXT
#define GLEE_H_DEFINED_glGenVertexShadersEXT
typedef GLuint (APIENTRYP GLEEPFNGLGENVERTEXSHADERSEXTPROC) (GLuint range);
GLEE_EXTERN GLEEPFNGLGENVERTEXSHADERSEXTPROC GLeeFuncPtr_glGenVertexShadersEXT;
#define glGenVertexShadersEXT GLeeFuncPtr_glGenVertexShadersEXT
#endif
#ifndef GLEE_H_DEFINED_glDeleteVertexShaderEXT
#define GLEE_H_DEFINED_glDeleteVertexShaderEXT
typedef void (APIENTRYP GLEEPFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id);
GLEE_EXTERN GLEEPFNGLDELETEVERTEXSHADEREXTPROC GLeeFuncPtr_glDeleteVertexShaderEXT;
#define glDeleteVertexShaderEXT GLeeFuncPtr_glDeleteVertexShaderEXT
#endif
#ifndef GLEE_H_DEFINED_glShaderOp1EXT
#define GLEE_H_DEFINED_glShaderOp1EXT
typedef void (APIENTRYP GLEEPFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1);
GLEE_EXTERN GLEEPFNGLSHADEROP1EXTPROC GLeeFuncPtr_glShaderOp1EXT;
#define glShaderOp1EXT GLeeFuncPtr_glShaderOp1EXT
#endif
#ifndef GLEE_H_DEFINED_glShaderOp2EXT
#define GLEE_H_DEFINED_glShaderOp2EXT
typedef void (APIENTRYP GLEEPFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
GLEE_EXTERN GLEEPFNGLSHADEROP2EXTPROC GLeeFuncPtr_glShaderOp2EXT;
#define glShaderOp2EXT GLeeFuncPtr_glShaderOp2EXT
#endif
#ifndef GLEE_H_DEFINED_glShaderOp3EXT
#define GLEE_H_DEFINED_glShaderOp3EXT
typedef void (APIENTRYP GLEEPFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
GLEE_EXTERN GLEEPFNGLSHADEROP3EXTPROC GLeeFuncPtr_glShaderOp3EXT;
#define glShaderOp3EXT GLeeFuncPtr_glShaderOp3EXT
#endif
#ifndef GLEE_H_DEFINED_glSwizzleEXT
#define GLEE_H_DEFINED_glSwizzleEXT
typedef void (APIENTRYP GLEEPFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
GLEE_EXTERN GLEEPFNGLSWIZZLEEXTPROC GLeeFuncPtr_glSwizzleEXT;
#define glSwizzleEXT GLeeFuncPtr_glSwizzleEXT
#endif
#ifndef GLEE_H_DEFINED_glWriteMaskEXT
#define GLEE_H_DEFINED_glWriteMaskEXT
typedef void (APIENTRYP GLEEPFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
GLEE_EXTERN GLEEPFNGLWRITEMASKEXTPROC GLeeFuncPtr_glWriteMaskEXT;
#define glWriteMaskEXT GLeeFuncPtr_glWriteMaskEXT
#endif
#ifndef GLEE_H_DEFINED_glInsertComponentEXT
#define GLEE_H_DEFINED_glInsertComponentEXT
typedef void (APIENTRYP GLEEPFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
GLEE_EXTERN GLEEPFNGLINSERTCOMPONENTEXTPROC GLeeFuncPtr_glInsertComponentEXT;
#define glInsertComponentEXT GLeeFuncPtr_glInsertComponentEXT
#endif
#ifndef GLEE_H_DEFINED_glExtractComponentEXT
#define GLEE_H_DEFINED_glExtractComponentEXT
typedef void (APIENTRYP GLEEPFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
GLEE_EXTERN GLEEPFNGLEXTRACTCOMPONENTEXTPROC GLeeFuncPtr_glExtractComponentEXT;
#define glExtractComponentEXT GLeeFuncPtr_glExtractComponentEXT
#endif
#ifndef GLEE_H_DEFINED_glGenSymbolsEXT
#define GLEE_H_DEFINED_glGenSymbolsEXT
typedef GLuint (APIENTRYP GLEEPFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
GLEE_EXTERN GLEEPFNGLGENSYMBOLSEXTPROC GLeeFuncPtr_glGenSymbolsEXT;
#define glGenSymbolsEXT GLeeFuncPtr_glGenSymbolsEXT
#endif
#ifndef GLEE_H_DEFINED_glSetInvariantEXT
#define GLEE_H_DEFINED_glSetInvariantEXT
typedef void (APIENTRYP GLEEPFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid * addr);
GLEE_EXTERN GLEEPFNGLSETINVARIANTEXTPROC GLeeFuncPtr_glSetInvariantEXT;
#define glSetInvariantEXT GLeeFuncPtr_glSetInvariantEXT
#endif
#ifndef GLEE_H_DEFINED_glSetLocalConstantEXT
#define GLEE_H_DEFINED_glSetLocalConstantEXT
typedef void (APIENTRYP GLEEPFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid * addr);
GLEE_EXTERN GLEEPFNGLSETLOCALCONSTANTEXTPROC GLeeFuncPtr_glSetLocalConstantEXT;
#define glSetLocalConstantEXT GLeeFuncPtr_glSetLocalConstantEXT
#endif
#ifndef GLEE_H_DEFINED_glVariantbvEXT
#define GLEE_H_DEFINED_glVariantbvEXT
typedef void (APIENTRYP GLEEPFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte * addr);
GLEE_EXTERN GLEEPFNGLVARIANTBVEXTPROC GLeeFuncPtr_glVariantbvEXT;
#define glVariantbvEXT GLeeFuncPtr_glVariantbvEXT
#endif
#ifndef GLEE_H_DEFINED_glVariantsvEXT
#define GLEE_H_DEFINED_glVariantsvEXT
typedef void (APIENTRYP GLEEPFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort * addr);
GLEE_EXTERN GLEEPFNGLVARIANTSVEXTPROC GLeeFuncPtr_glVariantsvEXT;
#define glVariantsvEXT GLeeFuncPtr_glVariantsvEXT
#endif
#ifndef GLEE_H_DEFINED_glVariantivEXT
#define GLEE_H_DEFINED_glVariantivEXT
typedef void (APIENTRYP GLEEPFNGLVARIANTIVEXTPROC) (GLuint id, const GLint * addr);
GLEE_EXTERN GLEEPFNGLVARIANTIVEXTPROC GLeeFuncPtr_glVariantivEXT;
#define glVariantivEXT GLeeFuncPtr_glVariantivEXT
#endif
#ifndef GLEE_H_DEFINED_glVariantfvEXT
#define GLEE_H_DEFINED_glVariantfvEXT
typedef void (APIENTRYP GLEEPFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat * addr);
GLEE_EXTERN GLEEPFNGLVARIANTFVEXTPROC GLeeFuncPtr_glVariantfvEXT;
#define glVariantfvEXT GLeeFuncPtr_glVariantfvEXT
#endif
#ifndef GLEE_H_DEFINED_glVariantdvEXT
#define GLEE_H_DEFINED_glVariantdvEXT
typedef void (APIENTRYP GLEEPFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble * addr);
GLEE_EXTERN GLEEPFNGLVARIANTDVEXTPROC GLeeFuncPtr_glVariantdvEXT;
#define glVariantdvEXT GLeeFuncPtr_glVariantdvEXT
#endif
#ifndef GLEE_H_DEFINED_glVariantubvEXT
#define GLEE_H_DEFINED_glVariantubvEXT
typedef void (APIENTRYP GLEEPFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte * addr);
GLEE_EXTERN GLEEPFNGLVARIANTUBVEXTPROC GLeeFuncPtr_glVariantubvEXT;
#define glVariantubvEXT GLeeFuncPtr_glVariantubvEXT
#endif
#ifndef GLEE_H_DEFINED_glVariantusvEXT
#define GLEE_H_DEFINED_glVariantusvEXT
typedef void (APIENTRYP GLEEPFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort * addr);
GLEE_EXTERN GLEEPFNGLVARIANTUSVEXTPROC GLeeFuncPtr_glVariantusvEXT;
#define glVariantusvEXT GLeeFuncPtr_glVariantusvEXT
#endif
#ifndef GLEE_H_DEFINED_glVariantuivEXT
#define GLEE_H_DEFINED_glVariantuivEXT
typedef void (APIENTRYP GLEEPFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint * addr);
GLEE_EXTERN GLEEPFNGLVARIANTUIVEXTPROC GLeeFuncPtr_glVariantuivEXT;
#define glVariantuivEXT GLeeFuncPtr_glVariantuivEXT
#endif
#ifndef GLEE_H_DEFINED_glVariantPointerEXT
#define GLEE_H_DEFINED_glVariantPointerEXT
typedef void (APIENTRYP GLEEPFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid * addr);
GLEE_EXTERN GLEEPFNGLVARIANTPOINTEREXTPROC GLeeFuncPtr_glVariantPointerEXT;
#define glVariantPointerEXT GLeeFuncPtr_glVariantPointerEXT
#endif
#ifndef GLEE_H_DEFINED_glEnableVariantClientStateEXT
#define GLEE_H_DEFINED_glEnableVariantClientStateEXT
typedef void (APIENTRYP GLEEPFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
GLEE_EXTERN GLEEPFNGLENABLEVARIANTCLIENTSTATEEXTPROC GLeeFuncPtr_glEnableVariantClientStateEXT;
#define glEnableVariantClientStateEXT GLeeFuncPtr_glEnableVariantClientStateEXT
#endif
#ifndef GLEE_H_DEFINED_glDisableVariantClientStateEXT
#define GLEE_H_DEFINED_glDisableVariantClientStateEXT
typedef void (APIENTRYP GLEEPFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
GLEE_EXTERN GLEEPFNGLDISABLEVARIANTCLIENTSTATEEXTPROC GLeeFuncPtr_glDisableVariantClientStateEXT;
#define glDisableVariantClientStateEXT GLeeFuncPtr_glDisableVariantClientStateEXT
#endif
#ifndef GLEE_H_DEFINED_glBindLightParameterEXT
#define GLEE_H_DEFINED_glBindLightParameterEXT
typedef GLuint (APIENTRYP GLEEPFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value);
GLEE_EXTERN GLEEPFNGLBINDLIGHTPARAMETEREXTPROC GLeeFuncPtr_glBindLightParameterEXT;
#define glBindLightParameterEXT GLeeFuncPtr_glBindLightParameterEXT
#endif
#ifndef GLEE_H_DEFINED_glBindMaterialParameterEXT
#define GLEE_H_DEFINED_glBindMaterialParameterEXT
typedef GLuint (APIENTRYP GLEEPFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value);
GLEE_EXTERN GLEEPFNGLBINDMATERIALPARAMETEREXTPROC GLeeFuncPtr_glBindMaterialParameterEXT;
#define glBindMaterialParameterEXT GLeeFuncPtr_glBindMaterialParameterEXT
#endif
#ifndef GLEE_H_DEFINED_glBindTexGenParameterEXT
#define GLEE_H_DEFINED_glBindTexGenParameterEXT
typedef GLuint (APIENTRYP GLEEPFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value);
GLEE_EXTERN GLEEPFNGLBINDTEXGENPARAMETEREXTPROC GLeeFuncPtr_glBindTexGenParameterEXT;
#define glBindTexGenParameterEXT GLeeFuncPtr_glBindTexGenParameterEXT
#endif
#ifndef GLEE_H_DEFINED_glBindTextureUnitParameterEXT
#define GLEE_H_DEFINED_glBindTextureUnitParameterEXT
typedef GLuint (APIENTRYP GLEEPFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value);
GLEE_EXTERN GLEEPFNGLBINDTEXTUREUNITPARAMETEREXTPROC GLeeFuncPtr_glBindTextureUnitParameterEXT;
#define glBindTextureUnitParameterEXT GLeeFuncPtr_glBindTextureUnitParameterEXT
#endif
#ifndef GLEE_H_DEFINED_glBindParameterEXT
#define GLEE_H_DEFINED_glBindParameterEXT
typedef GLuint (APIENTRYP GLEEPFNGLBINDPARAMETEREXTPROC) (GLenum value);
GLEE_EXTERN GLEEPFNGLBINDPARAMETEREXTPROC GLeeFuncPtr_glBindParameterEXT;
#define glBindParameterEXT GLeeFuncPtr_glBindParameterEXT
#endif
#ifndef GLEE_H_DEFINED_glIsVariantEnabledEXT
#define GLEE_H_DEFINED_glIsVariantEnabledEXT
typedef GLboolean (APIENTRYP GLEEPFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap);
GLEE_EXTERN GLEEPFNGLISVARIANTENABLEDEXTPROC GLeeFuncPtr_glIsVariantEnabledEXT;
#define glIsVariantEnabledEXT GLeeFuncPtr_glIsVariantEnabledEXT
#endif
#ifndef GLEE_H_DEFINED_glGetVariantBooleanvEXT
#define GLEE_H_DEFINED_glGetVariantBooleanvEXT
typedef void (APIENTRYP GLEEPFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean * data);
GLEE_EXTERN GLEEPFNGLGETVARIANTBOOLEANVEXTPROC GLeeFuncPtr_glGetVariantBooleanvEXT;
#define glGetVariantBooleanvEXT GLeeFuncPtr_glGetVariantBooleanvEXT
#endif
#ifndef GLEE_H_DEFINED_glGetVariantIntegervEXT
#define GLEE_H_DEFINED_glGetVariantIntegervEXT
typedef void (APIENTRYP GLEEPFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint * data);
GLEE_EXTERN GLEEPFNGLGETVARIANTINTEGERVEXTPROC GLeeFuncPtr_glGetVariantIntegervEXT;
#define glGetVariantIntegervEXT GLeeFuncPtr_glGetVariantIntegervEXT
#endif
#ifndef GLEE_H_DEFINED_glGetVariantFloatvEXT
#define GLEE_H_DEFINED_glGetVariantFloatvEXT
typedef void (APIENTRYP GLEEPFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat * data);
GLEE_EXTERN GLEEPFNGLGETVARIANTFLOATVEXTPROC GLeeFuncPtr_glGetVariantFloatvEXT;
#define glGetVariantFloatvEXT GLeeFuncPtr_glGetVariantFloatvEXT
#endif
#ifndef GLEE_H_DEFINED_glGetVariantPointervEXT
#define GLEE_H_DEFINED_glGetVariantPointervEXT
typedef void (APIENTRYP GLEEPFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid* * data);
GLEE_EXTERN GLEEPFNGLGETVARIANTPOINTERVEXTPROC GLeeFuncPtr_glGetVariantPointervEXT;
#define glGetVariantPointervEXT GLeeFuncPtr_glGetVariantPointervEXT
#endif
#ifndef GLEE_H_DEFINED_glGetInvariantBooleanvEXT
#define GLEE_H_DEFINED_glGetInvariantBooleanvEXT
typedef void (APIENTRYP GLEEPFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean * data);
GLEE_EXTERN GLEEPFNGLGETINVARIANTBOOLEANVEXTPROC GLeeFuncPtr_glGetInvariantBooleanvEXT;
#define glGetInvariantBooleanvEXT GLeeFuncPtr_glGetInvariantBooleanvEXT
#endif
#ifndef GLEE_H_DEFINED_glGetInvariantIntegervEXT
#define GLEE_H_DEFINED_glGetInvariantIntegervEXT
typedef void (APIENTRYP GLEEPFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint * data);
GLEE_EXTERN GLEEPFNGLGETINVARIANTINTEGERVEXTPROC GLeeFuncPtr_glGetInvariantIntegervEXT;
#define glGetInvariantIntegervEXT GLeeFuncPtr_glGetInvariantIntegervEXT
#endif
#ifndef GLEE_H_DEFINED_glGetInvariantFloatvEXT
#define GLEE_H_DEFINED_glGetInvariantFloatvEXT
typedef void (APIENTRYP GLEEPFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat * data);
GLEE_EXTERN GLEEPFNGLGETINVARIANTFLOATVEXTPROC GLeeFuncPtr_glGetInvariantFloatvEXT;
#define glGetInvariantFloatvEXT GLeeFuncPtr_glGetInvariantFloatvEXT
#endif
#ifndef GLEE_H_DEFINED_glGetLocalConstantBooleanvEXT
#define GLEE_H_DEFINED_glGetLocalConstantBooleanvEXT
typedef void (APIENTRYP GLEEPFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean * data);
GLEE_EXTERN GLEEPFNGLGETLOCALCONSTANTBOOLEANVEXTPROC GLeeFuncPtr_glGetLocalConstantBooleanvEXT;
#define glGetLocalConstantBooleanvEXT GLeeFuncPtr_glGetLocalConstantBooleanvEXT
#endif
#ifndef GLEE_H_DEFINED_glGetLocalConstantIntegervEXT
#define GLEE_H_DEFINED_glGetLocalConstantIntegervEXT
typedef void (APIENTRYP GLEEPFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint * data);
GLEE_EXTERN GLEEPFNGLGETLOCALCONSTANTINTEGERVEXTPROC GLeeFuncPtr_glGetLocalConstantIntegervEXT;
#define glGetLocalConstantIntegervEXT GLeeFuncPtr_glGetLocalConstantIntegervEXT
#endif
#ifndef GLEE_H_DEFINED_glGetLocalConstantFloatvEXT
#define GLEE_H_DEFINED_glGetLocalConstantFloatvEXT
typedef void (APIENTRYP GLEEPFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat * data);
GLEE_EXTERN GLEEPFNGLGETLOCALCONSTANTFLOATVEXTPROC GLeeFuncPtr_glGetLocalConstantFloatvEXT;
#define glGetLocalConstantFloatvEXT GLeeFuncPtr_glGetLocalConstantFloatvEXT
#endif
#endif
/* GL_ATI_vertex_streams */
#ifndef GL_ATI_vertex_streams
#define GL_ATI_vertex_streams 1
#define __GLEE_GL_ATI_vertex_streams 1
/* Constants */
#define GL_MAX_VERTEX_STREAMS_ATI 0x876B
#define GL_VERTEX_STREAM0_ATI 0x876C
#define GL_VERTEX_STREAM1_ATI 0x876D
#define GL_VERTEX_STREAM2_ATI 0x876E
#define GL_VERTEX_STREAM3_ATI 0x876F
#define GL_VERTEX_STREAM4_ATI 0x8770
#define GL_VERTEX_STREAM5_ATI 0x8771
#define GL_VERTEX_STREAM6_ATI 0x8772
#define GL_VERTEX_STREAM7_ATI 0x8773
#define GL_VERTEX_SOURCE_ATI 0x8774
#ifndef GLEE_H_DEFINED_glVertexStream1sATI
#define GLEE_H_DEFINED_glVertexStream1sATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM1SATIPROC GLeeFuncPtr_glVertexStream1sATI;
#define glVertexStream1sATI GLeeFuncPtr_glVertexStream1sATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream1svATI
#define GLEE_H_DEFINED_glVertexStream1svATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort * coords);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM1SVATIPROC GLeeFuncPtr_glVertexStream1svATI;
#define glVertexStream1svATI GLeeFuncPtr_glVertexStream1svATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream1iATI
#define GLEE_H_DEFINED_glVertexStream1iATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM1IATIPROC GLeeFuncPtr_glVertexStream1iATI;
#define glVertexStream1iATI GLeeFuncPtr_glVertexStream1iATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream1ivATI
#define GLEE_H_DEFINED_glVertexStream1ivATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint * coords);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM1IVATIPROC GLeeFuncPtr_glVertexStream1ivATI;
#define glVertexStream1ivATI GLeeFuncPtr_glVertexStream1ivATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream1fATI
#define GLEE_H_DEFINED_glVertexStream1fATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM1FATIPROC GLeeFuncPtr_glVertexStream1fATI;
#define glVertexStream1fATI GLeeFuncPtr_glVertexStream1fATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream1fvATI
#define GLEE_H_DEFINED_glVertexStream1fvATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat * coords);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM1FVATIPROC GLeeFuncPtr_glVertexStream1fvATI;
#define glVertexStream1fvATI GLeeFuncPtr_glVertexStream1fvATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream1dATI
#define GLEE_H_DEFINED_glVertexStream1dATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM1DATIPROC GLeeFuncPtr_glVertexStream1dATI;
#define glVertexStream1dATI GLeeFuncPtr_glVertexStream1dATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream1dvATI
#define GLEE_H_DEFINED_glVertexStream1dvATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble * coords);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM1DVATIPROC GLeeFuncPtr_glVertexStream1dvATI;
#define glVertexStream1dvATI GLeeFuncPtr_glVertexStream1dvATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream2sATI
#define GLEE_H_DEFINED_glVertexStream2sATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM2SATIPROC GLeeFuncPtr_glVertexStream2sATI;
#define glVertexStream2sATI GLeeFuncPtr_glVertexStream2sATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream2svATI
#define GLEE_H_DEFINED_glVertexStream2svATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort * coords);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM2SVATIPROC GLeeFuncPtr_glVertexStream2svATI;
#define glVertexStream2svATI GLeeFuncPtr_glVertexStream2svATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream2iATI
#define GLEE_H_DEFINED_glVertexStream2iATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM2IATIPROC GLeeFuncPtr_glVertexStream2iATI;
#define glVertexStream2iATI GLeeFuncPtr_glVertexStream2iATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream2ivATI
#define GLEE_H_DEFINED_glVertexStream2ivATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint * coords);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM2IVATIPROC GLeeFuncPtr_glVertexStream2ivATI;
#define glVertexStream2ivATI GLeeFuncPtr_glVertexStream2ivATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream2fATI
#define GLEE_H_DEFINED_glVertexStream2fATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM2FATIPROC GLeeFuncPtr_glVertexStream2fATI;
#define glVertexStream2fATI GLeeFuncPtr_glVertexStream2fATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream2fvATI
#define GLEE_H_DEFINED_glVertexStream2fvATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat * coords);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM2FVATIPROC GLeeFuncPtr_glVertexStream2fvATI;
#define glVertexStream2fvATI GLeeFuncPtr_glVertexStream2fvATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream2dATI
#define GLEE_H_DEFINED_glVertexStream2dATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM2DATIPROC GLeeFuncPtr_glVertexStream2dATI;
#define glVertexStream2dATI GLeeFuncPtr_glVertexStream2dATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream2dvATI
#define GLEE_H_DEFINED_glVertexStream2dvATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble * coords);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM2DVATIPROC GLeeFuncPtr_glVertexStream2dvATI;
#define glVertexStream2dvATI GLeeFuncPtr_glVertexStream2dvATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream3sATI
#define GLEE_H_DEFINED_glVertexStream3sATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM3SATIPROC GLeeFuncPtr_glVertexStream3sATI;
#define glVertexStream3sATI GLeeFuncPtr_glVertexStream3sATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream3svATI
#define GLEE_H_DEFINED_glVertexStream3svATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort * coords);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM3SVATIPROC GLeeFuncPtr_glVertexStream3svATI;
#define glVertexStream3svATI GLeeFuncPtr_glVertexStream3svATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream3iATI
#define GLEE_H_DEFINED_glVertexStream3iATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM3IATIPROC GLeeFuncPtr_glVertexStream3iATI;
#define glVertexStream3iATI GLeeFuncPtr_glVertexStream3iATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream3ivATI
#define GLEE_H_DEFINED_glVertexStream3ivATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint * coords);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM3IVATIPROC GLeeFuncPtr_glVertexStream3ivATI;
#define glVertexStream3ivATI GLeeFuncPtr_glVertexStream3ivATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream3fATI
#define GLEE_H_DEFINED_glVertexStream3fATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM3FATIPROC GLeeFuncPtr_glVertexStream3fATI;
#define glVertexStream3fATI GLeeFuncPtr_glVertexStream3fATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream3fvATI
#define GLEE_H_DEFINED_glVertexStream3fvATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat * coords);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM3FVATIPROC GLeeFuncPtr_glVertexStream3fvATI;
#define glVertexStream3fvATI GLeeFuncPtr_glVertexStream3fvATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream3dATI
#define GLEE_H_DEFINED_glVertexStream3dATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM3DATIPROC GLeeFuncPtr_glVertexStream3dATI;
#define glVertexStream3dATI GLeeFuncPtr_glVertexStream3dATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream3dvATI
#define GLEE_H_DEFINED_glVertexStream3dvATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble * coords);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM3DVATIPROC GLeeFuncPtr_glVertexStream3dvATI;
#define glVertexStream3dvATI GLeeFuncPtr_glVertexStream3dvATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream4sATI
#define GLEE_H_DEFINED_glVertexStream4sATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM4SATIPROC GLeeFuncPtr_glVertexStream4sATI;
#define glVertexStream4sATI GLeeFuncPtr_glVertexStream4sATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream4svATI
#define GLEE_H_DEFINED_glVertexStream4svATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort * coords);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM4SVATIPROC GLeeFuncPtr_glVertexStream4svATI;
#define glVertexStream4svATI GLeeFuncPtr_glVertexStream4svATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream4iATI
#define GLEE_H_DEFINED_glVertexStream4iATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM4IATIPROC GLeeFuncPtr_glVertexStream4iATI;
#define glVertexStream4iATI GLeeFuncPtr_glVertexStream4iATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream4ivATI
#define GLEE_H_DEFINED_glVertexStream4ivATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint * coords);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM4IVATIPROC GLeeFuncPtr_glVertexStream4ivATI;
#define glVertexStream4ivATI GLeeFuncPtr_glVertexStream4ivATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream4fATI
#define GLEE_H_DEFINED_glVertexStream4fATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM4FATIPROC GLeeFuncPtr_glVertexStream4fATI;
#define glVertexStream4fATI GLeeFuncPtr_glVertexStream4fATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream4fvATI
#define GLEE_H_DEFINED_glVertexStream4fvATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat * coords);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM4FVATIPROC GLeeFuncPtr_glVertexStream4fvATI;
#define glVertexStream4fvATI GLeeFuncPtr_glVertexStream4fvATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream4dATI
#define GLEE_H_DEFINED_glVertexStream4dATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM4DATIPROC GLeeFuncPtr_glVertexStream4dATI;
#define glVertexStream4dATI GLeeFuncPtr_glVertexStream4dATI
#endif
#ifndef GLEE_H_DEFINED_glVertexStream4dvATI
#define GLEE_H_DEFINED_glVertexStream4dvATI
typedef void (APIENTRYP GLEEPFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble * coords);
GLEE_EXTERN GLEEPFNGLVERTEXSTREAM4DVATIPROC GLeeFuncPtr_glVertexStream4dvATI;
#define glVertexStream4dvATI GLeeFuncPtr_glVertexStream4dvATI
#endif
#ifndef GLEE_H_DEFINED_glNormalStream3bATI
#define GLEE_H_DEFINED_glNormalStream3bATI
typedef void (APIENTRYP GLEEPFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
GLEE_EXTERN GLEEPFNGLNORMALSTREAM3BATIPROC GLeeFuncPtr_glNormalStream3bATI;
#define glNormalStream3bATI GLeeFuncPtr_glNormalStream3bATI
#endif
#ifndef GLEE_H_DEFINED_glNormalStream3bvATI
#define GLEE_H_DEFINED_glNormalStream3bvATI
typedef void (APIENTRYP GLEEPFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte * coords);
GLEE_EXTERN GLEEPFNGLNORMALSTREAM3BVATIPROC GLeeFuncPtr_glNormalStream3bvATI;
#define glNormalStream3bvATI GLeeFuncPtr_glNormalStream3bvATI
#endif
#ifndef GLEE_H_DEFINED_glNormalStream3sATI
#define GLEE_H_DEFINED_glNormalStream3sATI
typedef void (APIENTRYP GLEEPFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz);
GLEE_EXTERN GLEEPFNGLNORMALSTREAM3SATIPROC GLeeFuncPtr_glNormalStream3sATI;
#define glNormalStream3sATI GLeeFuncPtr_glNormalStream3sATI
#endif
#ifndef GLEE_H_DEFINED_glNormalStream3svATI
#define GLEE_H_DEFINED_glNormalStream3svATI
typedef void (APIENTRYP GLEEPFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort * coords);
GLEE_EXTERN GLEEPFNGLNORMALSTREAM3SVATIPROC GLeeFuncPtr_glNormalStream3svATI;
#define glNormalStream3svATI GLeeFuncPtr_glNormalStream3svATI
#endif
#ifndef GLEE_H_DEFINED_glNormalStream3iATI
#define GLEE_H_DEFINED_glNormalStream3iATI
typedef void (APIENTRYP GLEEPFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz);
GLEE_EXTERN GLEEPFNGLNORMALSTREAM3IATIPROC GLeeFuncPtr_glNormalStream3iATI;
#define glNormalStream3iATI GLeeFuncPtr_glNormalStream3iATI
#endif
#ifndef GLEE_H_DEFINED_glNormalStream3ivATI
#define GLEE_H_DEFINED_glNormalStream3ivATI
typedef void (APIENTRYP GLEEPFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint * coords);
GLEE_EXTERN GLEEPFNGLNORMALSTREAM3IVATIPROC GLeeFuncPtr_glNormalStream3ivATI;
#define glNormalStream3ivATI GLeeFuncPtr_glNormalStream3ivATI
#endif
#ifndef GLEE_H_DEFINED_glNormalStream3fATI
#define GLEE_H_DEFINED_glNormalStream3fATI
typedef void (APIENTRYP GLEEPFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
GLEE_EXTERN GLEEPFNGLNORMALSTREAM3FATIPROC GLeeFuncPtr_glNormalStream3fATI;
#define glNormalStream3fATI GLeeFuncPtr_glNormalStream3fATI
#endif
#ifndef GLEE_H_DEFINED_glNormalStream3fvATI
#define GLEE_H_DEFINED_glNormalStream3fvATI
typedef void (APIENTRYP GLEEPFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat * coords);
GLEE_EXTERN GLEEPFNGLNORMALSTREAM3FVATIPROC GLeeFuncPtr_glNormalStream3fvATI;
#define glNormalStream3fvATI GLeeFuncPtr_glNormalStream3fvATI
#endif
#ifndef GLEE_H_DEFINED_glNormalStream3dATI
#define GLEE_H_DEFINED_glNormalStream3dATI
typedef void (APIENTRYP GLEEPFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
GLEE_EXTERN GLEEPFNGLNORMALSTREAM3DATIPROC GLeeFuncPtr_glNormalStream3dATI;
#define glNormalStream3dATI GLeeFuncPtr_glNormalStream3dATI
#endif
#ifndef GLEE_H_DEFINED_glNormalStream3dvATI
#define GLEE_H_DEFINED_glNormalStream3dvATI
typedef void (APIENTRYP GLEEPFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble * coords);
GLEE_EXTERN GLEEPFNGLNORMALSTREAM3DVATIPROC GLeeFuncPtr_glNormalStream3dvATI;
#define glNormalStream3dvATI GLeeFuncPtr_glNormalStream3dvATI
#endif
#ifndef GLEE_H_DEFINED_glClientActiveVertexStreamATI
#define GLEE_H_DEFINED_glClientActiveVertexStreamATI
typedef void (APIENTRYP GLEEPFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream);
GLEE_EXTERN GLEEPFNGLCLIENTACTIVEVERTEXSTREAMATIPROC GLeeFuncPtr_glClientActiveVertexStreamATI;
#define glClientActiveVertexStreamATI GLeeFuncPtr_glClientActiveVertexStreamATI
#endif
#ifndef GLEE_H_DEFINED_glVertexBlendEnviATI
#define GLEE_H_DEFINED_glVertexBlendEnviATI
typedef void (APIENTRYP GLEEPFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param);
GLEE_EXTERN GLEEPFNGLVERTEXBLENDENVIATIPROC GLeeFuncPtr_glVertexBlendEnviATI;
#define glVertexBlendEnviATI GLeeFuncPtr_glVertexBlendEnviATI
#endif
#ifndef GLEE_H_DEFINED_glVertexBlendEnvfATI
#define GLEE_H_DEFINED_glVertexBlendEnvfATI
typedef void (APIENTRYP GLEEPFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param);
GLEE_EXTERN GLEEPFNGLVERTEXBLENDENVFATIPROC GLeeFuncPtr_glVertexBlendEnvfATI;
#define glVertexBlendEnvfATI GLeeFuncPtr_glVertexBlendEnvfATI
#endif
#endif
/* GL_ATI_element_array */
#ifndef GL_ATI_element_array
#define GL_ATI_element_array 1
#define __GLEE_GL_ATI_element_array 1
/* Constants */
#define GL_ELEMENT_ARRAY_ATI 0x8768
#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
#ifndef GLEE_H_DEFINED_glElementPointerATI
#define GLEE_H_DEFINED_glElementPointerATI
typedef void (APIENTRYP GLEEPFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid * pointer);
GLEE_EXTERN GLEEPFNGLELEMENTPOINTERATIPROC GLeeFuncPtr_glElementPointerATI;
#define glElementPointerATI GLeeFuncPtr_glElementPointerATI
#endif
#ifndef GLEE_H_DEFINED_glDrawElementArrayATI
#define GLEE_H_DEFINED_glDrawElementArrayATI
typedef void (APIENTRYP GLEEPFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count);
GLEE_EXTERN GLEEPFNGLDRAWELEMENTARRAYATIPROC GLeeFuncPtr_glDrawElementArrayATI;
#define glDrawElementArrayATI GLeeFuncPtr_glDrawElementArrayATI
#endif
#ifndef GLEE_H_DEFINED_glDrawRangeElementArrayATI
#define GLEE_H_DEFINED_glDrawRangeElementArrayATI
typedef void (APIENTRYP GLEEPFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count);
GLEE_EXTERN GLEEPFNGLDRAWRANGEELEMENTARRAYATIPROC GLeeFuncPtr_glDrawRangeElementArrayATI;
#define glDrawRangeElementArrayATI GLeeFuncPtr_glDrawRangeElementArrayATI
#endif
#endif
/* GL_SUN_mesh_array */
#ifndef GL_SUN_mesh_array
#define GL_SUN_mesh_array 1
#define __GLEE_GL_SUN_mesh_array 1
/* Constants */
#define GL_QUAD_MESH_SUN 0x8614
#define GL_TRIANGLE_MESH_SUN 0x8615
#ifndef GLEE_H_DEFINED_glDrawMeshArraysSUN
#define GLEE_H_DEFINED_glDrawMeshArraysSUN
typedef void (APIENTRYP GLEEPFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width);
GLEE_EXTERN GLEEPFNGLDRAWMESHARRAYSSUNPROC GLeeFuncPtr_glDrawMeshArraysSUN;
#define glDrawMeshArraysSUN GLeeFuncPtr_glDrawMeshArraysSUN
#endif
#endif
/* GL_SUN_slice_accum */
#ifndef GL_SUN_slice_accum
#define GL_SUN_slice_accum 1
#define __GLEE_GL_SUN_slice_accum 1
/* Constants */
#define GL_SLICE_ACCUM_SUN 0x85CC
#endif
/* GL_NV_multisample_filter_hint */
#ifndef GL_NV_multisample_filter_hint
#define GL_NV_multisample_filter_hint 1
#define __GLEE_GL_NV_multisample_filter_hint 1
/* Constants */
#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
#endif
/* GL_NV_depth_clamp */
#ifndef GL_NV_depth_clamp
#define GL_NV_depth_clamp 1
#define __GLEE_GL_NV_depth_clamp 1
/* Constants */
#define GL_DEPTH_CLAMP_NV 0x864F
#endif
/* GL_NV_occlusion_query */
#ifndef GL_NV_occlusion_query
#define GL_NV_occlusion_query 1
#define __GLEE_GL_NV_occlusion_query 1
/* Constants */
#define GL_PIXEL_COUNTER_BITS_NV 0x8864
#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
#define GL_PIXEL_COUNT_NV 0x8866
#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
#ifndef GLEE_H_DEFINED_glGenOcclusionQueriesNV
#define GLEE_H_DEFINED_glGenOcclusionQueriesNV
typedef void (APIENTRYP GLEEPFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint * ids);
GLEE_EXTERN GLEEPFNGLGENOCCLUSIONQUERIESNVPROC GLeeFuncPtr_glGenOcclusionQueriesNV;
#define glGenOcclusionQueriesNV GLeeFuncPtr_glGenOcclusionQueriesNV
#endif
#ifndef GLEE_H_DEFINED_glDeleteOcclusionQueriesNV
#define GLEE_H_DEFINED_glDeleteOcclusionQueriesNV
typedef void (APIENTRYP GLEEPFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint * ids);
GLEE_EXTERN GLEEPFNGLDELETEOCCLUSIONQUERIESNVPROC GLeeFuncPtr_glDeleteOcclusionQueriesNV;
#define glDeleteOcclusionQueriesNV GLeeFuncPtr_glDeleteOcclusionQueriesNV
#endif
#ifndef GLEE_H_DEFINED_glIsOcclusionQueryNV
#define GLEE_H_DEFINED_glIsOcclusionQueryNV
typedef GLboolean (APIENTRYP GLEEPFNGLISOCCLUSIONQUERYNVPROC) (GLuint id);
GLEE_EXTERN GLEEPFNGLISOCCLUSIONQUERYNVPROC GLeeFuncPtr_glIsOcclusionQueryNV;
#define glIsOcclusionQueryNV GLeeFuncPtr_glIsOcclusionQueryNV
#endif
#ifndef GLEE_H_DEFINED_glBeginOcclusionQueryNV
#define GLEE_H_DEFINED_glBeginOcclusionQueryNV
typedef void (APIENTRYP GLEEPFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
GLEE_EXTERN GLEEPFNGLBEGINOCCLUSIONQUERYNVPROC GLeeFuncPtr_glBeginOcclusionQueryNV;
#define glBeginOcclusionQueryNV GLeeFuncPtr_glBeginOcclusionQueryNV
#endif
#ifndef GLEE_H_DEFINED_glEndOcclusionQueryNV
#define GLEE_H_DEFINED_glEndOcclusionQueryNV
typedef void (APIENTRYP GLEEPFNGLENDOCCLUSIONQUERYNVPROC) ();
GLEE_EXTERN GLEEPFNGLENDOCCLUSIONQUERYNVPROC GLeeFuncPtr_glEndOcclusionQueryNV;
#define glEndOcclusionQueryNV GLeeFuncPtr_glEndOcclusionQueryNV
#endif
#ifndef GLEE_H_DEFINED_glGetOcclusionQueryivNV
#define GLEE_H_DEFINED_glGetOcclusionQueryivNV
typedef void (APIENTRYP GLEEPFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETOCCLUSIONQUERYIVNVPROC GLeeFuncPtr_glGetOcclusionQueryivNV;
#define glGetOcclusionQueryivNV GLeeFuncPtr_glGetOcclusionQueryivNV
#endif
#ifndef GLEE_H_DEFINED_glGetOcclusionQueryuivNV
#define GLEE_H_DEFINED_glGetOcclusionQueryuivNV
typedef void (APIENTRYP GLEEPFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint * params);
GLEE_EXTERN GLEEPFNGLGETOCCLUSIONQUERYUIVNVPROC GLeeFuncPtr_glGetOcclusionQueryuivNV;
#define glGetOcclusionQueryuivNV GLeeFuncPtr_glGetOcclusionQueryuivNV
#endif
#endif
/* GL_NV_point_sprite */
#ifndef GL_NV_point_sprite
#define GL_NV_point_sprite 1
#define __GLEE_GL_NV_point_sprite 1
/* Constants */
#define GL_POINT_SPRITE_NV 0x8861
#define GL_COORD_REPLACE_NV 0x8862
#define GL_POINT_SPRITE_R_MODE_NV 0x8863
#ifndef GLEE_H_DEFINED_glPointParameteriNV
#define GLEE_H_DEFINED_glPointParameteriNV
typedef void (APIENTRYP GLEEPFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param);
GLEE_EXTERN GLEEPFNGLPOINTPARAMETERINVPROC GLeeFuncPtr_glPointParameteriNV;
#define glPointParameteriNV GLeeFuncPtr_glPointParameteriNV
#endif
#ifndef GLEE_H_DEFINED_glPointParameterivNV
#define GLEE_H_DEFINED_glPointParameterivNV
typedef void (APIENTRYP GLEEPFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint * params);
GLEE_EXTERN GLEEPFNGLPOINTPARAMETERIVNVPROC GLeeFuncPtr_glPointParameterivNV;
#define glPointParameterivNV GLeeFuncPtr_glPointParameterivNV
#endif
#endif
/* GL_NV_texture_shader3 */
#ifndef GL_NV_texture_shader3
#define GL_NV_texture_shader3 1
#define __GLEE_GL_NV_texture_shader3 1
/* Constants */
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
#define GL_HILO8_NV 0x885E
#define GL_SIGNED_HILO8_NV 0x885F
#define GL_FORCE_BLUE_TO_ONE_NV 0x8860
#endif
/* GL_NV_vertex_program1_1 */
#ifndef GL_NV_vertex_program1_1
#define GL_NV_vertex_program1_1 1
#define __GLEE_GL_NV_vertex_program1_1 1
/* Constants */
#endif
/* GL_EXT_shadow_funcs */
#ifndef GL_EXT_shadow_funcs
#define GL_EXT_shadow_funcs 1
#define __GLEE_GL_EXT_shadow_funcs 1
/* Constants */
#endif
/* GL_EXT_stencil_two_side */
#ifndef GL_EXT_stencil_two_side
#define GL_EXT_stencil_two_side 1
#define __GLEE_GL_EXT_stencil_two_side 1
/* Constants */
#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
#ifndef GLEE_H_DEFINED_glActiveStencilFaceEXT
#define GLEE_H_DEFINED_glActiveStencilFaceEXT
typedef void (APIENTRYP GLEEPFNGLACTIVESTENCILFACEEXTPROC) (GLenum face);
GLEE_EXTERN GLEEPFNGLACTIVESTENCILFACEEXTPROC GLeeFuncPtr_glActiveStencilFaceEXT;
#define glActiveStencilFaceEXT GLeeFuncPtr_glActiveStencilFaceEXT
#endif
#endif
/* GL_ATI_text_fragment_shader */
#ifndef GL_ATI_text_fragment_shader
#define GL_ATI_text_fragment_shader 1
#define __GLEE_GL_ATI_text_fragment_shader 1
/* Constants */
#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
#endif
/* GL_APPLE_client_storage */
#ifndef GL_APPLE_client_storage
#define GL_APPLE_client_storage 1
#define __GLEE_GL_APPLE_client_storage 1
/* Constants */
#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
#endif
/* GL_APPLE_element_array */
#ifndef GL_APPLE_element_array
#define GL_APPLE_element_array 1
#define __GLEE_GL_APPLE_element_array 1
/* Constants */
#define GL_ELEMENT_ARRAY_APPLE 0x8A0C
#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D
#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E
#ifndef GLEE_H_DEFINED_glElementPointerAPPLE
#define GLEE_H_DEFINED_glElementPointerAPPLE
typedef void (APIENTRYP GLEEPFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid * pointer);
GLEE_EXTERN GLEEPFNGLELEMENTPOINTERAPPLEPROC GLeeFuncPtr_glElementPointerAPPLE;
#define glElementPointerAPPLE GLeeFuncPtr_glElementPointerAPPLE
#endif
#ifndef GLEE_H_DEFINED_glDrawElementArrayAPPLE
#define GLEE_H_DEFINED_glDrawElementArrayAPPLE
typedef void (APIENTRYP GLEEPFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count);
GLEE_EXTERN GLEEPFNGLDRAWELEMENTARRAYAPPLEPROC GLeeFuncPtr_glDrawElementArrayAPPLE;
#define glDrawElementArrayAPPLE GLeeFuncPtr_glDrawElementArrayAPPLE
#endif
#ifndef GLEE_H_DEFINED_glDrawRangeElementArrayAPPLE
#define GLEE_H_DEFINED_glDrawRangeElementArrayAPPLE
typedef void (APIENTRYP GLEEPFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
GLEE_EXTERN GLEEPFNGLDRAWRANGEELEMENTARRAYAPPLEPROC GLeeFuncPtr_glDrawRangeElementArrayAPPLE;
#define glDrawRangeElementArrayAPPLE GLeeFuncPtr_glDrawRangeElementArrayAPPLE
#endif
#ifndef GLEE_H_DEFINED_glMultiDrawElementArrayAPPLE
#define GLEE_H_DEFINED_glMultiDrawElementArrayAPPLE
typedef void (APIENTRYP GLEEPFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
GLEE_EXTERN GLEEPFNGLMULTIDRAWELEMENTARRAYAPPLEPROC GLeeFuncPtr_glMultiDrawElementArrayAPPLE;
#define glMultiDrawElementArrayAPPLE GLeeFuncPtr_glMultiDrawElementArrayAPPLE
#endif
#ifndef GLEE_H_DEFINED_glMultiDrawRangeElementArrayAPPLE
#define GLEE_H_DEFINED_glMultiDrawRangeElementArrayAPPLE
typedef void (APIENTRYP GLEEPFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount);
GLEE_EXTERN GLEEPFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC GLeeFuncPtr_glMultiDrawRangeElementArrayAPPLE;
#define glMultiDrawRangeElementArrayAPPLE GLeeFuncPtr_glMultiDrawRangeElementArrayAPPLE
#endif
#endif
/* GL_APPLE_fence */
#ifndef GL_APPLE_fence
#define GL_APPLE_fence 1
#define __GLEE_GL_APPLE_fence 1
/* Constants */
#define GL_DRAW_PIXELS_APPLE 0x8A0A
#define GL_FENCE_APPLE 0x8A0B
#ifndef GLEE_H_DEFINED_glGenFencesAPPLE
#define GLEE_H_DEFINED_glGenFencesAPPLE
typedef void (APIENTRYP GLEEPFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint * fences);
GLEE_EXTERN GLEEPFNGLGENFENCESAPPLEPROC GLeeFuncPtr_glGenFencesAPPLE;
#define glGenFencesAPPLE GLeeFuncPtr_glGenFencesAPPLE
#endif
#ifndef GLEE_H_DEFINED_glDeleteFencesAPPLE
#define GLEE_H_DEFINED_glDeleteFencesAPPLE
typedef void (APIENTRYP GLEEPFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint * fences);
GLEE_EXTERN GLEEPFNGLDELETEFENCESAPPLEPROC GLeeFuncPtr_glDeleteFencesAPPLE;
#define glDeleteFencesAPPLE GLeeFuncPtr_glDeleteFencesAPPLE
#endif
#ifndef GLEE_H_DEFINED_glSetFenceAPPLE
#define GLEE_H_DEFINED_glSetFenceAPPLE
typedef void (APIENTRYP GLEEPFNGLSETFENCEAPPLEPROC) (GLuint fence);
GLEE_EXTERN GLEEPFNGLSETFENCEAPPLEPROC GLeeFuncPtr_glSetFenceAPPLE;
#define glSetFenceAPPLE GLeeFuncPtr_glSetFenceAPPLE
#endif
#ifndef GLEE_H_DEFINED_glIsFenceAPPLE
#define GLEE_H_DEFINED_glIsFenceAPPLE
typedef GLboolean (APIENTRYP GLEEPFNGLISFENCEAPPLEPROC) (GLuint fence);
GLEE_EXTERN GLEEPFNGLISFENCEAPPLEPROC GLeeFuncPtr_glIsFenceAPPLE;
#define glIsFenceAPPLE GLeeFuncPtr_glIsFenceAPPLE
#endif
#ifndef GLEE_H_DEFINED_glTestFenceAPPLE
#define GLEE_H_DEFINED_glTestFenceAPPLE
typedef GLboolean (APIENTRYP GLEEPFNGLTESTFENCEAPPLEPROC) (GLuint fence);
GLEE_EXTERN GLEEPFNGLTESTFENCEAPPLEPROC GLeeFuncPtr_glTestFenceAPPLE;
#define glTestFenceAPPLE GLeeFuncPtr_glTestFenceAPPLE
#endif
#ifndef GLEE_H_DEFINED_glFinishFenceAPPLE
#define GLEE_H_DEFINED_glFinishFenceAPPLE
typedef void (APIENTRYP GLEEPFNGLFINISHFENCEAPPLEPROC) (GLuint fence);
GLEE_EXTERN GLEEPFNGLFINISHFENCEAPPLEPROC GLeeFuncPtr_glFinishFenceAPPLE;
#define glFinishFenceAPPLE GLeeFuncPtr_glFinishFenceAPPLE
#endif
#ifndef GLEE_H_DEFINED_glTestObjectAPPLE
#define GLEE_H_DEFINED_glTestObjectAPPLE
typedef GLboolean (APIENTRYP GLEEPFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name);
GLEE_EXTERN GLEEPFNGLTESTOBJECTAPPLEPROC GLeeFuncPtr_glTestObjectAPPLE;
#define glTestObjectAPPLE GLeeFuncPtr_glTestObjectAPPLE
#endif
#ifndef GLEE_H_DEFINED_glFinishObjectAPPLE
#define GLEE_H_DEFINED_glFinishObjectAPPLE
typedef void (APIENTRYP GLEEPFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name);
GLEE_EXTERN GLEEPFNGLFINISHOBJECTAPPLEPROC GLeeFuncPtr_glFinishObjectAPPLE;
#define glFinishObjectAPPLE GLeeFuncPtr_glFinishObjectAPPLE
#endif
#endif
/* GL_APPLE_vertex_array_object */
#ifndef GL_APPLE_vertex_array_object
#define GL_APPLE_vertex_array_object 1
#define __GLEE_GL_APPLE_vertex_array_object 1
/* Constants */
#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5
#ifndef GLEE_H_DEFINED_glBindVertexArrayAPPLE
#define GLEE_H_DEFINED_glBindVertexArrayAPPLE
typedef void (APIENTRYP GLEEPFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array);
GLEE_EXTERN GLEEPFNGLBINDVERTEXARRAYAPPLEPROC GLeeFuncPtr_glBindVertexArrayAPPLE;
#define glBindVertexArrayAPPLE GLeeFuncPtr_glBindVertexArrayAPPLE
#endif
#ifndef GLEE_H_DEFINED_glDeleteVertexArraysAPPLE
#define GLEE_H_DEFINED_glDeleteVertexArraysAPPLE
typedef void (APIENTRYP GLEEPFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint * arrays);
GLEE_EXTERN GLEEPFNGLDELETEVERTEXARRAYSAPPLEPROC GLeeFuncPtr_glDeleteVertexArraysAPPLE;
#define glDeleteVertexArraysAPPLE GLeeFuncPtr_glDeleteVertexArraysAPPLE
#endif
#ifndef GLEE_H_DEFINED_glGenVertexArraysAPPLE
#define GLEE_H_DEFINED_glGenVertexArraysAPPLE
typedef void (APIENTRYP GLEEPFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint * arrays);
GLEE_EXTERN GLEEPFNGLGENVERTEXARRAYSAPPLEPROC GLeeFuncPtr_glGenVertexArraysAPPLE;
#define glGenVertexArraysAPPLE GLeeFuncPtr_glGenVertexArraysAPPLE
#endif
#ifndef GLEE_H_DEFINED_glIsVertexArrayAPPLE
#define GLEE_H_DEFINED_glIsVertexArrayAPPLE
typedef GLboolean (APIENTRYP GLEEPFNGLISVERTEXARRAYAPPLEPROC) (GLuint array);
GLEE_EXTERN GLEEPFNGLISVERTEXARRAYAPPLEPROC GLeeFuncPtr_glIsVertexArrayAPPLE;
#define glIsVertexArrayAPPLE GLeeFuncPtr_glIsVertexArrayAPPLE
#endif
#endif
/* GL_APPLE_vertex_array_range */
#ifndef GL_APPLE_vertex_array_range
#define GL_APPLE_vertex_array_range 1
#define __GLEE_GL_APPLE_vertex_array_range 1
/* Constants */
#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D
#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
#define GL_STORAGE_CLIENT_APPLE 0x85B4
#define GL_STORAGE_CACHED_APPLE 0x85BE
#define GL_STORAGE_SHARED_APPLE 0x85BF
#ifndef GLEE_H_DEFINED_glVertexArrayRangeAPPLE
#define GLEE_H_DEFINED_glVertexArrayRangeAPPLE
typedef void (APIENTRYP GLEEPFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid * pointer);
GLEE_EXTERN GLEEPFNGLVERTEXARRAYRANGEAPPLEPROC GLeeFuncPtr_glVertexArrayRangeAPPLE;
#define glVertexArrayRangeAPPLE GLeeFuncPtr_glVertexArrayRangeAPPLE
#endif
#ifndef GLEE_H_DEFINED_glFlushVertexArrayRangeAPPLE
#define GLEE_H_DEFINED_glFlushVertexArrayRangeAPPLE
typedef void (APIENTRYP GLEEPFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid * pointer);
GLEE_EXTERN GLEEPFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC GLeeFuncPtr_glFlushVertexArrayRangeAPPLE;
#define glFlushVertexArrayRangeAPPLE GLeeFuncPtr_glFlushVertexArrayRangeAPPLE
#endif
#ifndef GLEE_H_DEFINED_glVertexArrayParameteriAPPLE
#define GLEE_H_DEFINED_glVertexArrayParameteriAPPLE
typedef void (APIENTRYP GLEEPFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param);
GLEE_EXTERN GLEEPFNGLVERTEXARRAYPARAMETERIAPPLEPROC GLeeFuncPtr_glVertexArrayParameteriAPPLE;
#define glVertexArrayParameteriAPPLE GLeeFuncPtr_glVertexArrayParameteriAPPLE
#endif
#endif
/* GL_APPLE_ycbcr_422 */
#ifndef GL_APPLE_ycbcr_422
#define GL_APPLE_ycbcr_422 1
#define __GLEE_GL_APPLE_ycbcr_422 1
/* Constants */
#define GL_YCBCR_422_APPLE 0x85B9
#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
#endif
/* GL_S3_s3tc */
#ifndef GL_S3_s3tc
#define GL_S3_s3tc 1
#define __GLEE_GL_S3_s3tc 1
/* Constants */
#define GL_RGB_S3TC 0x83A0
#define GL_RGB4_S3TC 0x83A1
#define GL_RGBA_S3TC 0x83A2
#define GL_RGBA4_S3TC 0x83A3
#endif
/* GL_ATI_draw_buffers */
#ifndef GL_ATI_draw_buffers
#define GL_ATI_draw_buffers 1
#define __GLEE_GL_ATI_draw_buffers 1
/* Constants */
#define GL_MAX_DRAW_BUFFERS_ATI 0x8824
#define GL_DRAW_BUFFER0_ATI 0x8825
#define GL_DRAW_BUFFER1_ATI 0x8826
#define GL_DRAW_BUFFER2_ATI 0x8827
#define GL_DRAW_BUFFER3_ATI 0x8828
#define GL_DRAW_BUFFER4_ATI 0x8829
#define GL_DRAW_BUFFER5_ATI 0x882A
#define GL_DRAW_BUFFER6_ATI 0x882B
#define GL_DRAW_BUFFER7_ATI 0x882C
#define GL_DRAW_BUFFER8_ATI 0x882D
#define GL_DRAW_BUFFER9_ATI 0x882E
#define GL_DRAW_BUFFER10_ATI 0x882F
#define GL_DRAW_BUFFER11_ATI 0x8830
#define GL_DRAW_BUFFER12_ATI 0x8831
#define GL_DRAW_BUFFER13_ATI 0x8832
#define GL_DRAW_BUFFER14_ATI 0x8833
#define GL_DRAW_BUFFER15_ATI 0x8834
#ifndef GLEE_H_DEFINED_glDrawBuffersATI
#define GLEE_H_DEFINED_glDrawBuffersATI
typedef void (APIENTRYP GLEEPFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum * bufs);
GLEE_EXTERN GLEEPFNGLDRAWBUFFERSATIPROC GLeeFuncPtr_glDrawBuffersATI;
#define glDrawBuffersATI GLeeFuncPtr_glDrawBuffersATI
#endif
#endif
/* GL_ATI_pixel_format_float */
#ifndef GL_ATI_pixel_format_float
#define GL_ATI_pixel_format_float 1
#define __GLEE_GL_ATI_pixel_format_float 1
/* Constants */
#define GL_TYPE_RGBA_FLOAT_ATI 0x8820
#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
#endif
/* GL_ATI_texture_env_combine3 */
#ifndef GL_ATI_texture_env_combine3
#define GL_ATI_texture_env_combine3 1
#define __GLEE_GL_ATI_texture_env_combine3 1
/* Constants */
#define GL_MODULATE_ADD_ATI 0x8744
#define GL_MODULATE_SIGNED_ADD_ATI 0x8745
#define GL_MODULATE_SUBTRACT_ATI 0x8746
#endif
/* GL_ATI_texture_float */
#ifndef GL_ATI_texture_float
#define GL_ATI_texture_float 1
#define __GLEE_GL_ATI_texture_float 1
/* Constants */
#define GL_RGBA_FLOAT32_ATI 0x8814
#define GL_RGB_FLOAT32_ATI 0x8815
#define GL_ALPHA_FLOAT32_ATI 0x8816
#define GL_INTENSITY_FLOAT32_ATI 0x8817
#define GL_LUMINANCE_FLOAT32_ATI 0x8818
#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
#define GL_RGBA_FLOAT16_ATI 0x881A
#define GL_RGB_FLOAT16_ATI 0x881B
#define GL_ALPHA_FLOAT16_ATI 0x881C
#define GL_INTENSITY_FLOAT16_ATI 0x881D
#define GL_LUMINANCE_FLOAT16_ATI 0x881E
#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
#endif
/* GL_NV_float_buffer */
#ifndef GL_NV_float_buffer
#define GL_NV_float_buffer 1
#define __GLEE_GL_NV_float_buffer 1
/* Constants */
#define GL_FLOAT_R_NV 0x8880
#define GL_FLOAT_RG_NV 0x8881
#define GL_FLOAT_RGB_NV 0x8882
#define GL_FLOAT_RGBA_NV 0x8883
#define GL_FLOAT_R16_NV 0x8884
#define GL_FLOAT_R32_NV 0x8885
#define GL_FLOAT_RG16_NV 0x8886
#define GL_FLOAT_RG32_NV 0x8887
#define GL_FLOAT_RGB16_NV 0x8888
#define GL_FLOAT_RGB32_NV 0x8889
#define GL_FLOAT_RGBA16_NV 0x888A
#define GL_FLOAT_RGBA32_NV 0x888B
#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
#define GL_FLOAT_RGBA_MODE_NV 0x888E
#endif
/* GL_NV_fragment_program */
#ifndef GL_NV_fragment_program
#define GL_NV_fragment_program 1
#define __GLEE_GL_NV_fragment_program 1
/* Constants */
#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
#define GL_FRAGMENT_PROGRAM_NV 0x8870
#define GL_MAX_TEXTURE_COORDS_NV 0x8871
#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
#define GL_PROGRAM_ERROR_STRING_NV 0x8874
#ifndef GLEE_H_DEFINED_glProgramNamedParameter4fNV
#define GLEE_H_DEFINED_glProgramNamedParameter4fNV
typedef void (APIENTRYP GLEEPFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
GLEE_EXTERN GLEEPFNGLPROGRAMNAMEDPARAMETER4FNVPROC GLeeFuncPtr_glProgramNamedParameter4fNV;
#define glProgramNamedParameter4fNV GLeeFuncPtr_glProgramNamedParameter4fNV
#endif
#ifndef GLEE_H_DEFINED_glProgramNamedParameter4dNV
#define GLEE_H_DEFINED_glProgramNamedParameter4dNV
typedef void (APIENTRYP GLEEPFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
GLEE_EXTERN GLEEPFNGLPROGRAMNAMEDPARAMETER4DNVPROC GLeeFuncPtr_glProgramNamedParameter4dNV;
#define glProgramNamedParameter4dNV GLeeFuncPtr_glProgramNamedParameter4dNV
#endif
#ifndef GLEE_H_DEFINED_glProgramNamedParameter4fvNV
#define GLEE_H_DEFINED_glProgramNamedParameter4fvNV
typedef void (APIENTRYP GLEEPFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v);
GLEE_EXTERN GLEEPFNGLPROGRAMNAMEDPARAMETER4FVNVPROC GLeeFuncPtr_glProgramNamedParameter4fvNV;
#define glProgramNamedParameter4fvNV GLeeFuncPtr_glProgramNamedParameter4fvNV
#endif
#ifndef GLEE_H_DEFINED_glProgramNamedParameter4dvNV
#define GLEE_H_DEFINED_glProgramNamedParameter4dvNV
typedef void (APIENTRYP GLEEPFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v);
GLEE_EXTERN GLEEPFNGLPROGRAMNAMEDPARAMETER4DVNVPROC GLeeFuncPtr_glProgramNamedParameter4dvNV;
#define glProgramNamedParameter4dvNV GLeeFuncPtr_glProgramNamedParameter4dvNV
#endif
#ifndef GLEE_H_DEFINED_glGetProgramNamedParameterfvNV
#define GLEE_H_DEFINED_glGetProgramNamedParameterfvNV
typedef void (APIENTRYP GLEEPFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte * name, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC GLeeFuncPtr_glGetProgramNamedParameterfvNV;
#define glGetProgramNamedParameterfvNV GLeeFuncPtr_glGetProgramNamedParameterfvNV
#endif
#ifndef GLEE_H_DEFINED_glGetProgramNamedParameterdvNV
#define GLEE_H_DEFINED_glGetProgramNamedParameterdvNV
typedef void (APIENTRYP GLEEPFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte * name, GLdouble * params);
GLEE_EXTERN GLEEPFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC GLeeFuncPtr_glGetProgramNamedParameterdvNV;
#define glGetProgramNamedParameterdvNV GLeeFuncPtr_glGetProgramNamedParameterdvNV
#endif
#endif
/* GL_NV_half_float */
#ifndef GL_NV_half_float
#define GL_NV_half_float 1
#define __GLEE_GL_NV_half_float 1
/* Constants */
#define GL_HALF_FLOAT_NV 0x140B
#ifndef GLEE_H_DEFINED_glVertex2hNV
#define GLEE_H_DEFINED_glVertex2hNV
typedef void (APIENTRYP GLEEPFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y);
GLEE_EXTERN GLEEPFNGLVERTEX2HNVPROC GLeeFuncPtr_glVertex2hNV;
#define glVertex2hNV GLeeFuncPtr_glVertex2hNV
#endif
#ifndef GLEE_H_DEFINED_glVertex2hvNV
#define GLEE_H_DEFINED_glVertex2hvNV
typedef void (APIENTRYP GLEEPFNGLVERTEX2HVNVPROC) (const GLhalfNV * v);
GLEE_EXTERN GLEEPFNGLVERTEX2HVNVPROC GLeeFuncPtr_glVertex2hvNV;
#define glVertex2hvNV GLeeFuncPtr_glVertex2hvNV
#endif
#ifndef GLEE_H_DEFINED_glVertex3hNV
#define GLEE_H_DEFINED_glVertex3hNV
typedef void (APIENTRYP GLEEPFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z);
GLEE_EXTERN GLEEPFNGLVERTEX3HNVPROC GLeeFuncPtr_glVertex3hNV;
#define glVertex3hNV GLeeFuncPtr_glVertex3hNV
#endif
#ifndef GLEE_H_DEFINED_glVertex3hvNV
#define GLEE_H_DEFINED_glVertex3hvNV
typedef void (APIENTRYP GLEEPFNGLVERTEX3HVNVPROC) (const GLhalfNV * v);
GLEE_EXTERN GLEEPFNGLVERTEX3HVNVPROC GLeeFuncPtr_glVertex3hvNV;
#define glVertex3hvNV GLeeFuncPtr_glVertex3hvNV
#endif
#ifndef GLEE_H_DEFINED_glVertex4hNV
#define GLEE_H_DEFINED_glVertex4hNV
typedef void (APIENTRYP GLEEPFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
GLEE_EXTERN GLEEPFNGLVERTEX4HNVPROC GLeeFuncPtr_glVertex4hNV;
#define glVertex4hNV GLeeFuncPtr_glVertex4hNV
#endif
#ifndef GLEE_H_DEFINED_glVertex4hvNV
#define GLEE_H_DEFINED_glVertex4hvNV
typedef void (APIENTRYP GLEEPFNGLVERTEX4HVNVPROC) (const GLhalfNV * v);
GLEE_EXTERN GLEEPFNGLVERTEX4HVNVPROC GLeeFuncPtr_glVertex4hvNV;
#define glVertex4hvNV GLeeFuncPtr_glVertex4hvNV
#endif
#ifndef GLEE_H_DEFINED_glNormal3hNV
#define GLEE_H_DEFINED_glNormal3hNV
typedef void (APIENTRYP GLEEPFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
GLEE_EXTERN GLEEPFNGLNORMAL3HNVPROC GLeeFuncPtr_glNormal3hNV;
#define glNormal3hNV GLeeFuncPtr_glNormal3hNV
#endif
#ifndef GLEE_H_DEFINED_glNormal3hvNV
#define GLEE_H_DEFINED_glNormal3hvNV
typedef void (APIENTRYP GLEEPFNGLNORMAL3HVNVPROC) (const GLhalfNV * v);
GLEE_EXTERN GLEEPFNGLNORMAL3HVNVPROC GLeeFuncPtr_glNormal3hvNV;
#define glNormal3hvNV GLeeFuncPtr_glNormal3hvNV
#endif
#ifndef GLEE_H_DEFINED_glColor3hNV
#define GLEE_H_DEFINED_glColor3hNV
typedef void (APIENTRYP GLEEPFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
GLEE_EXTERN GLEEPFNGLCOLOR3HNVPROC GLeeFuncPtr_glColor3hNV;
#define glColor3hNV GLeeFuncPtr_glColor3hNV
#endif
#ifndef GLEE_H_DEFINED_glColor3hvNV
#define GLEE_H_DEFINED_glColor3hvNV
typedef void (APIENTRYP GLEEPFNGLCOLOR3HVNVPROC) (const GLhalfNV * v);
GLEE_EXTERN GLEEPFNGLCOLOR3HVNVPROC GLeeFuncPtr_glColor3hvNV;
#define glColor3hvNV GLeeFuncPtr_glColor3hvNV
#endif
#ifndef GLEE_H_DEFINED_glColor4hNV
#define GLEE_H_DEFINED_glColor4hNV
typedef void (APIENTRYP GLEEPFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
GLEE_EXTERN GLEEPFNGLCOLOR4HNVPROC GLeeFuncPtr_glColor4hNV;
#define glColor4hNV GLeeFuncPtr_glColor4hNV
#endif
#ifndef GLEE_H_DEFINED_glColor4hvNV
#define GLEE_H_DEFINED_glColor4hvNV
typedef void (APIENTRYP GLEEPFNGLCOLOR4HVNVPROC) (const GLhalfNV * v);
GLEE_EXTERN GLEEPFNGLCOLOR4HVNVPROC GLeeFuncPtr_glColor4hvNV;
#define glColor4hvNV GLeeFuncPtr_glColor4hvNV
#endif
#ifndef GLEE_H_DEFINED_glTexCoord1hNV
#define GLEE_H_DEFINED_glTexCoord1hNV
typedef void (APIENTRYP GLEEPFNGLTEXCOORD1HNVPROC) (GLhalfNV s);
GLEE_EXTERN GLEEPFNGLTEXCOORD1HNVPROC GLeeFuncPtr_glTexCoord1hNV;
#define glTexCoord1hNV GLeeFuncPtr_glTexCoord1hNV
#endif
#ifndef GLEE_H_DEFINED_glTexCoord1hvNV
#define GLEE_H_DEFINED_glTexCoord1hvNV
typedef void (APIENTRYP GLEEPFNGLTEXCOORD1HVNVPROC) (const GLhalfNV * v);
GLEE_EXTERN GLEEPFNGLTEXCOORD1HVNVPROC GLeeFuncPtr_glTexCoord1hvNV;
#define glTexCoord1hvNV GLeeFuncPtr_glTexCoord1hvNV
#endif
#ifndef GLEE_H_DEFINED_glTexCoord2hNV
#define GLEE_H_DEFINED_glTexCoord2hNV
typedef void (APIENTRYP GLEEPFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t);
GLEE_EXTERN GLEEPFNGLTEXCOORD2HNVPROC GLeeFuncPtr_glTexCoord2hNV;
#define glTexCoord2hNV GLeeFuncPtr_glTexCoord2hNV
#endif
#ifndef GLEE_H_DEFINED_glTexCoord2hvNV
#define GLEE_H_DEFINED_glTexCoord2hvNV
typedef void (APIENTRYP GLEEPFNGLTEXCOORD2HVNVPROC) (const GLhalfNV * v);
GLEE_EXTERN GLEEPFNGLTEXCOORD2HVNVPROC GLeeFuncPtr_glTexCoord2hvNV;
#define glTexCoord2hvNV GLeeFuncPtr_glTexCoord2hvNV
#endif
#ifndef GLEE_H_DEFINED_glTexCoord3hNV
#define GLEE_H_DEFINED_glTexCoord3hNV
typedef void (APIENTRYP GLEEPFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r);
GLEE_EXTERN GLEEPFNGLTEXCOORD3HNVPROC GLeeFuncPtr_glTexCoord3hNV;
#define glTexCoord3hNV GLeeFuncPtr_glTexCoord3hNV
#endif
#ifndef GLEE_H_DEFINED_glTexCoord3hvNV
#define GLEE_H_DEFINED_glTexCoord3hvNV
typedef void (APIENTRYP GLEEPFNGLTEXCOORD3HVNVPROC) (const GLhalfNV * v);
GLEE_EXTERN GLEEPFNGLTEXCOORD3HVNVPROC GLeeFuncPtr_glTexCoord3hvNV;
#define glTexCoord3hvNV GLeeFuncPtr_glTexCoord3hvNV
#endif
#ifndef GLEE_H_DEFINED_glTexCoord4hNV
#define GLEE_H_DEFINED_glTexCoord4hNV
typedef void (APIENTRYP GLEEPFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
GLEE_EXTERN GLEEPFNGLTEXCOORD4HNVPROC GLeeFuncPtr_glTexCoord4hNV;
#define glTexCoord4hNV GLeeFuncPtr_glTexCoord4hNV
#endif
#ifndef GLEE_H_DEFINED_glTexCoord4hvNV
#define GLEE_H_DEFINED_glTexCoord4hvNV
typedef void (APIENTRYP GLEEPFNGLTEXCOORD4HVNVPROC) (const GLhalfNV * v);
GLEE_EXTERN GLEEPFNGLTEXCOORD4HVNVPROC GLeeFuncPtr_glTexCoord4hvNV;
#define glTexCoord4hvNV GLeeFuncPtr_glTexCoord4hvNV
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord1hNV
#define GLEE_H_DEFINED_glMultiTexCoord1hNV
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD1HNVPROC GLeeFuncPtr_glMultiTexCoord1hNV;
#define glMultiTexCoord1hNV GLeeFuncPtr_glMultiTexCoord1hNV
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord1hvNV
#define GLEE_H_DEFINED_glMultiTexCoord1hvNV
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD1HVNVPROC GLeeFuncPtr_glMultiTexCoord1hvNV;
#define glMultiTexCoord1hvNV GLeeFuncPtr_glMultiTexCoord1hvNV
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord2hNV
#define GLEE_H_DEFINED_glMultiTexCoord2hNV
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD2HNVPROC GLeeFuncPtr_glMultiTexCoord2hNV;
#define glMultiTexCoord2hNV GLeeFuncPtr_glMultiTexCoord2hNV
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord2hvNV
#define GLEE_H_DEFINED_glMultiTexCoord2hvNV
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD2HVNVPROC GLeeFuncPtr_glMultiTexCoord2hvNV;
#define glMultiTexCoord2hvNV GLeeFuncPtr_glMultiTexCoord2hvNV
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord3hNV
#define GLEE_H_DEFINED_glMultiTexCoord3hNV
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD3HNVPROC GLeeFuncPtr_glMultiTexCoord3hNV;
#define glMultiTexCoord3hNV GLeeFuncPtr_glMultiTexCoord3hNV
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord3hvNV
#define GLEE_H_DEFINED_glMultiTexCoord3hvNV
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD3HVNVPROC GLeeFuncPtr_glMultiTexCoord3hvNV;
#define glMultiTexCoord3hvNV GLeeFuncPtr_glMultiTexCoord3hvNV
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord4hNV
#define GLEE_H_DEFINED_glMultiTexCoord4hNV
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD4HNVPROC GLeeFuncPtr_glMultiTexCoord4hNV;
#define glMultiTexCoord4hNV GLeeFuncPtr_glMultiTexCoord4hNV
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoord4hvNV
#define GLEE_H_DEFINED_glMultiTexCoord4hvNV
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV * v);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORD4HVNVPROC GLeeFuncPtr_glMultiTexCoord4hvNV;
#define glMultiTexCoord4hvNV GLeeFuncPtr_glMultiTexCoord4hvNV
#endif
#ifndef GLEE_H_DEFINED_glFogCoordhNV
#define GLEE_H_DEFINED_glFogCoordhNV
typedef void (APIENTRYP GLEEPFNGLFOGCOORDHNVPROC) (GLhalfNV fog);
GLEE_EXTERN GLEEPFNGLFOGCOORDHNVPROC GLeeFuncPtr_glFogCoordhNV;
#define glFogCoordhNV GLeeFuncPtr_glFogCoordhNV
#endif
#ifndef GLEE_H_DEFINED_glFogCoordhvNV
#define GLEE_H_DEFINED_glFogCoordhvNV
typedef void (APIENTRYP GLEEPFNGLFOGCOORDHVNVPROC) (const GLhalfNV * fog);
GLEE_EXTERN GLEEPFNGLFOGCOORDHVNVPROC GLeeFuncPtr_glFogCoordhvNV;
#define glFogCoordhvNV GLeeFuncPtr_glFogCoordhvNV
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3hNV
#define GLEE_H_DEFINED_glSecondaryColor3hNV
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3HNVPROC GLeeFuncPtr_glSecondaryColor3hNV;
#define glSecondaryColor3hNV GLeeFuncPtr_glSecondaryColor3hNV
#endif
#ifndef GLEE_H_DEFINED_glSecondaryColor3hvNV
#define GLEE_H_DEFINED_glSecondaryColor3hvNV
typedef void (APIENTRYP GLEEPFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV * v);
GLEE_EXTERN GLEEPFNGLSECONDARYCOLOR3HVNVPROC GLeeFuncPtr_glSecondaryColor3hvNV;
#define glSecondaryColor3hvNV GLeeFuncPtr_glSecondaryColor3hvNV
#endif
#ifndef GLEE_H_DEFINED_glVertexWeighthNV
#define GLEE_H_DEFINED_glVertexWeighthNV
typedef void (APIENTRYP GLEEPFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight);
GLEE_EXTERN GLEEPFNGLVERTEXWEIGHTHNVPROC GLeeFuncPtr_glVertexWeighthNV;
#define glVertexWeighthNV GLeeFuncPtr_glVertexWeighthNV
#endif
#ifndef GLEE_H_DEFINED_glVertexWeighthvNV
#define GLEE_H_DEFINED_glVertexWeighthvNV
typedef void (APIENTRYP GLEEPFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV * weight);
GLEE_EXTERN GLEEPFNGLVERTEXWEIGHTHVNVPROC GLeeFuncPtr_glVertexWeighthvNV;
#define glVertexWeighthvNV GLeeFuncPtr_glVertexWeighthvNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib1hNV
#define GLEE_H_DEFINED_glVertexAttrib1hNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB1HNVPROC GLeeFuncPtr_glVertexAttrib1hNV;
#define glVertexAttrib1hNV GLeeFuncPtr_glVertexAttrib1hNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib1hvNV
#define GLEE_H_DEFINED_glVertexAttrib1hvNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB1HVNVPROC GLeeFuncPtr_glVertexAttrib1hvNV;
#define glVertexAttrib1hvNV GLeeFuncPtr_glVertexAttrib1hvNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib2hNV
#define GLEE_H_DEFINED_glVertexAttrib2hNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB2HNVPROC GLeeFuncPtr_glVertexAttrib2hNV;
#define glVertexAttrib2hNV GLeeFuncPtr_glVertexAttrib2hNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib2hvNV
#define GLEE_H_DEFINED_glVertexAttrib2hvNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB2HVNVPROC GLeeFuncPtr_glVertexAttrib2hvNV;
#define glVertexAttrib2hvNV GLeeFuncPtr_glVertexAttrib2hvNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib3hNV
#define GLEE_H_DEFINED_glVertexAttrib3hNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB3HNVPROC GLeeFuncPtr_glVertexAttrib3hNV;
#define glVertexAttrib3hNV GLeeFuncPtr_glVertexAttrib3hNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib3hvNV
#define GLEE_H_DEFINED_glVertexAttrib3hvNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB3HVNVPROC GLeeFuncPtr_glVertexAttrib3hvNV;
#define glVertexAttrib3hvNV GLeeFuncPtr_glVertexAttrib3hvNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4hNV
#define GLEE_H_DEFINED_glVertexAttrib4hNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4HNVPROC GLeeFuncPtr_glVertexAttrib4hNV;
#define glVertexAttrib4hNV GLeeFuncPtr_glVertexAttrib4hNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttrib4hvNV
#define GLEE_H_DEFINED_glVertexAttrib4hvNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIB4HVNVPROC GLeeFuncPtr_glVertexAttrib4hvNV;
#define glVertexAttrib4hvNV GLeeFuncPtr_glVertexAttrib4hvNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribs1hvNV
#define GLEE_H_DEFINED_glVertexAttribs1hvNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBS1HVNVPROC GLeeFuncPtr_glVertexAttribs1hvNV;
#define glVertexAttribs1hvNV GLeeFuncPtr_glVertexAttribs1hvNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribs2hvNV
#define GLEE_H_DEFINED_glVertexAttribs2hvNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBS2HVNVPROC GLeeFuncPtr_glVertexAttribs2hvNV;
#define glVertexAttribs2hvNV GLeeFuncPtr_glVertexAttribs2hvNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribs3hvNV
#define GLEE_H_DEFINED_glVertexAttribs3hvNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBS3HVNVPROC GLeeFuncPtr_glVertexAttribs3hvNV;
#define glVertexAttribs3hvNV GLeeFuncPtr_glVertexAttribs3hvNV
#endif
#ifndef GLEE_H_DEFINED_glVertexAttribs4hvNV
#define GLEE_H_DEFINED_glVertexAttribs4hvNV
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV * v);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBS4HVNVPROC GLeeFuncPtr_glVertexAttribs4hvNV;
#define glVertexAttribs4hvNV GLeeFuncPtr_glVertexAttribs4hvNV
#endif
#endif
/* GL_NV_pixel_data_range */
#ifndef GL_NV_pixel_data_range
#define GL_NV_pixel_data_range 1
#define __GLEE_GL_NV_pixel_data_range 1
/* Constants */
#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879
#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
#ifndef GLEE_H_DEFINED_glPixelDataRangeNV
#define GLEE_H_DEFINED_glPixelDataRangeNV
typedef void (APIENTRYP GLEEPFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid * pointer);
GLEE_EXTERN GLEEPFNGLPIXELDATARANGENVPROC GLeeFuncPtr_glPixelDataRangeNV;
#define glPixelDataRangeNV GLeeFuncPtr_glPixelDataRangeNV
#endif
#ifndef GLEE_H_DEFINED_glFlushPixelDataRangeNV
#define GLEE_H_DEFINED_glFlushPixelDataRangeNV
typedef void (APIENTRYP GLEEPFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target);
GLEE_EXTERN GLEEPFNGLFLUSHPIXELDATARANGENVPROC GLeeFuncPtr_glFlushPixelDataRangeNV;
#define glFlushPixelDataRangeNV GLeeFuncPtr_glFlushPixelDataRangeNV
#endif
#endif
/* GL_NV_primitive_restart */
#ifndef GL_NV_primitive_restart
#define GL_NV_primitive_restart 1
#define __GLEE_GL_NV_primitive_restart 1
/* Constants */
#define GL_PRIMITIVE_RESTART_NV 0x8558
#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559
#ifndef GLEE_H_DEFINED_glPrimitiveRestartNV
#define GLEE_H_DEFINED_glPrimitiveRestartNV
typedef void (APIENTRYP GLEEPFNGLPRIMITIVERESTARTNVPROC) ();
GLEE_EXTERN GLEEPFNGLPRIMITIVERESTARTNVPROC GLeeFuncPtr_glPrimitiveRestartNV;
#define glPrimitiveRestartNV GLeeFuncPtr_glPrimitiveRestartNV
#endif
#ifndef GLEE_H_DEFINED_glPrimitiveRestartIndexNV
#define GLEE_H_DEFINED_glPrimitiveRestartIndexNV
typedef void (APIENTRYP GLEEPFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index);
GLEE_EXTERN GLEEPFNGLPRIMITIVERESTARTINDEXNVPROC GLeeFuncPtr_glPrimitiveRestartIndexNV;
#define glPrimitiveRestartIndexNV GLeeFuncPtr_glPrimitiveRestartIndexNV
#endif
#endif
/* GL_NV_texture_expand_normal */
#ifndef GL_NV_texture_expand_normal
#define GL_NV_texture_expand_normal 1
#define __GLEE_GL_NV_texture_expand_normal 1
/* Constants */
#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
#endif
/* GL_NV_vertex_program2 */
#ifndef GL_NV_vertex_program2
#define GL_NV_vertex_program2 1
#define __GLEE_GL_NV_vertex_program2 1
/* Constants */
#endif
/* GL_ATI_map_object_buffer */
#ifndef GL_ATI_map_object_buffer
#define GL_ATI_map_object_buffer 1
#define __GLEE_GL_ATI_map_object_buffer 1
/* Constants */
#ifndef GLEE_H_DEFINED_glMapObjectBufferATI
#define GLEE_H_DEFINED_glMapObjectBufferATI
typedef GLvoid* (APIENTRYP GLEEPFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer);
GLEE_EXTERN GLEEPFNGLMAPOBJECTBUFFERATIPROC GLeeFuncPtr_glMapObjectBufferATI;
#define glMapObjectBufferATI GLeeFuncPtr_glMapObjectBufferATI
#endif
#ifndef GLEE_H_DEFINED_glUnmapObjectBufferATI
#define GLEE_H_DEFINED_glUnmapObjectBufferATI
typedef void (APIENTRYP GLEEPFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer);
GLEE_EXTERN GLEEPFNGLUNMAPOBJECTBUFFERATIPROC GLeeFuncPtr_glUnmapObjectBufferATI;
#define glUnmapObjectBufferATI GLeeFuncPtr_glUnmapObjectBufferATI
#endif
#endif
/* GL_ATI_separate_stencil */
#ifndef GL_ATI_separate_stencil
#define GL_ATI_separate_stencil 1
#define __GLEE_GL_ATI_separate_stencil 1
/* Constants */
#define GL_STENCIL_BACK_FUNC_ATI 0x8800
#define GL_STENCIL_BACK_FAIL_ATI 0x8801
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
#ifndef GLEE_H_DEFINED_glStencilOpSeparateATI
#define GLEE_H_DEFINED_glStencilOpSeparateATI
typedef void (APIENTRYP GLEEPFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
GLEE_EXTERN GLEEPFNGLSTENCILOPSEPARATEATIPROC GLeeFuncPtr_glStencilOpSeparateATI;
#define glStencilOpSeparateATI GLeeFuncPtr_glStencilOpSeparateATI
#endif
#ifndef GLEE_H_DEFINED_glStencilFuncSeparateATI
#define GLEE_H_DEFINED_glStencilFuncSeparateATI
typedef void (APIENTRYP GLEEPFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
GLEE_EXTERN GLEEPFNGLSTENCILFUNCSEPARATEATIPROC GLeeFuncPtr_glStencilFuncSeparateATI;
#define glStencilFuncSeparateATI GLeeFuncPtr_glStencilFuncSeparateATI
#endif
#endif
/* GL_ATI_vertex_attrib_array_object */
#ifndef GL_ATI_vertex_attrib_array_object
#define GL_ATI_vertex_attrib_array_object 1
#define __GLEE_GL_ATI_vertex_attrib_array_object 1
/* Constants */
#ifndef GLEE_H_DEFINED_glVertexAttribArrayObjectATI
#define GLEE_H_DEFINED_glVertexAttribArrayObjectATI
typedef void (APIENTRYP GLEEPFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
GLEE_EXTERN GLEEPFNGLVERTEXATTRIBARRAYOBJECTATIPROC GLeeFuncPtr_glVertexAttribArrayObjectATI;
#define glVertexAttribArrayObjectATI GLeeFuncPtr_glVertexAttribArrayObjectATI
#endif
#ifndef GLEE_H_DEFINED_glGetVertexAttribArrayObjectfvATI
#define GLEE_H_DEFINED_glGetVertexAttribArrayObjectfvATI
typedef void (APIENTRYP GLEEPFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC GLeeFuncPtr_glGetVertexAttribArrayObjectfvATI;
#define glGetVertexAttribArrayObjectfvATI GLeeFuncPtr_glGetVertexAttribArrayObjectfvATI
#endif
#ifndef GLEE_H_DEFINED_glGetVertexAttribArrayObjectivATI
#define GLEE_H_DEFINED_glGetVertexAttribArrayObjectivATI
typedef void (APIENTRYP GLEEPFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC GLeeFuncPtr_glGetVertexAttribArrayObjectivATI;
#define glGetVertexAttribArrayObjectivATI GLeeFuncPtr_glGetVertexAttribArrayObjectivATI
#endif
#endif
/* GL_OES_read_format */
#ifndef GL_OES_read_format
#define GL_OES_read_format 1
#define __GLEE_GL_OES_read_format 1
/* Constants */
#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
#endif
/* GL_EXT_depth_bounds_test */
#ifndef GL_EXT_depth_bounds_test
#define GL_EXT_depth_bounds_test 1
#define __GLEE_GL_EXT_depth_bounds_test 1
/* Constants */
#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
#define GL_DEPTH_BOUNDS_EXT 0x8891
#ifndef GLEE_H_DEFINED_glDepthBoundsEXT
#define GLEE_H_DEFINED_glDepthBoundsEXT
typedef void (APIENTRYP GLEEPFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax);
GLEE_EXTERN GLEEPFNGLDEPTHBOUNDSEXTPROC GLeeFuncPtr_glDepthBoundsEXT;
#define glDepthBoundsEXT GLeeFuncPtr_glDepthBoundsEXT
#endif
#endif
/* GL_EXT_texture_mirror_clamp */
#ifndef GL_EXT_texture_mirror_clamp
#define GL_EXT_texture_mirror_clamp 1
#define __GLEE_GL_EXT_texture_mirror_clamp 1
/* Constants */
#define GL_MIRROR_CLAMP_EXT 0x8742
#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
#endif
/* GL_EXT_blend_equation_separate */
#ifndef GL_EXT_blend_equation_separate
#define GL_EXT_blend_equation_separate 1
#define __GLEE_GL_EXT_blend_equation_separate 1
/* Constants */
#define GL_BLEND_EQUATION_RGB_EXT 0x8009
#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D
#ifndef GLEE_H_DEFINED_glBlendEquationSeparateEXT
#define GLEE_H_DEFINED_glBlendEquationSeparateEXT
typedef void (APIENTRYP GLEEPFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha);
GLEE_EXTERN GLEEPFNGLBLENDEQUATIONSEPARATEEXTPROC GLeeFuncPtr_glBlendEquationSeparateEXT;
#define glBlendEquationSeparateEXT GLeeFuncPtr_glBlendEquationSeparateEXT
#endif
#endif
/* GL_MESA_pack_invert */
#ifndef GL_MESA_pack_invert
#define GL_MESA_pack_invert 1
#define __GLEE_GL_MESA_pack_invert 1
/* Constants */
#define GL_PACK_INVERT_MESA 0x8758
#endif
/* GL_MESA_ycbcr_texture */
#ifndef GL_MESA_ycbcr_texture
#define GL_MESA_ycbcr_texture 1
#define __GLEE_GL_MESA_ycbcr_texture 1
/* Constants */
#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA
#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB
#define GL_YCBCR_MESA 0x8757
#endif
/* GL_EXT_pixel_buffer_object */
#ifndef GL_EXT_pixel_buffer_object
#define GL_EXT_pixel_buffer_object 1
#define __GLEE_GL_EXT_pixel_buffer_object 1
/* Constants */
#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB
#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
#endif
/* GL_NV_fragment_program_option */
#ifndef GL_NV_fragment_program_option
#define GL_NV_fragment_program_option 1
#define __GLEE_GL_NV_fragment_program_option 1
/* Constants */
#endif
/* GL_NV_fragment_program2 */
#ifndef GL_NV_fragment_program2
#define GL_NV_fragment_program2 1
#define __GLEE_GL_NV_fragment_program2 1
/* Constants */
#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6
#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7
#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8
#endif
/* GL_NV_vertex_program2_option */
#ifndef GL_NV_vertex_program2_option
#define GL_NV_vertex_program2_option 1
#define __GLEE_GL_NV_vertex_program2_option 1
/* Constants */
#endif
/* GL_NV_vertex_program3 */
#ifndef GL_NV_vertex_program3
#define GL_NV_vertex_program3 1
#define __GLEE_GL_NV_vertex_program3 1
/* Constants */
#endif
/* GL_EXT_framebuffer_object */
#ifndef GL_EXT_framebuffer_object
#define GL_EXT_framebuffer_object 1
#define __GLEE_GL_EXT_framebuffer_object 1
/* Constants */
#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
#define GL_FRAMEBUFFER_EXT 0x8D40
#define GL_RENDERBUFFER_EXT 0x8D41
#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
#define GL_STENCIL_INDEX1_EXT 0x8D46
#define GL_STENCIL_INDEX4_EXT 0x8D47
#define GL_STENCIL_INDEX8_EXT 0x8D48
#define GL_STENCIL_INDEX16_EXT 0x8D49
#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
#ifndef GLEE_H_DEFINED_glIsRenderbufferEXT
#define GLEE_H_DEFINED_glIsRenderbufferEXT
typedef GLboolean (APIENTRYP GLEEPFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer);
GLEE_EXTERN GLEEPFNGLISRENDERBUFFEREXTPROC GLeeFuncPtr_glIsRenderbufferEXT;
#define glIsRenderbufferEXT GLeeFuncPtr_glIsRenderbufferEXT
#endif
#ifndef GLEE_H_DEFINED_glBindRenderbufferEXT
#define GLEE_H_DEFINED_glBindRenderbufferEXT
typedef void (APIENTRYP GLEEPFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer);
GLEE_EXTERN GLEEPFNGLBINDRENDERBUFFEREXTPROC GLeeFuncPtr_glBindRenderbufferEXT;
#define glBindRenderbufferEXT GLeeFuncPtr_glBindRenderbufferEXT
#endif
#ifndef GLEE_H_DEFINED_glDeleteRenderbuffersEXT
#define GLEE_H_DEFINED_glDeleteRenderbuffersEXT
typedef void (APIENTRYP GLEEPFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint * renderbuffers);
GLEE_EXTERN GLEEPFNGLDELETERENDERBUFFERSEXTPROC GLeeFuncPtr_glDeleteRenderbuffersEXT;
#define glDeleteRenderbuffersEXT GLeeFuncPtr_glDeleteRenderbuffersEXT
#endif
#ifndef GLEE_H_DEFINED_glGenRenderbuffersEXT
#define GLEE_H_DEFINED_glGenRenderbuffersEXT
typedef void (APIENTRYP GLEEPFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint * renderbuffers);
GLEE_EXTERN GLEEPFNGLGENRENDERBUFFERSEXTPROC GLeeFuncPtr_glGenRenderbuffersEXT;
#define glGenRenderbuffersEXT GLeeFuncPtr_glGenRenderbuffersEXT
#endif
#ifndef GLEE_H_DEFINED_glRenderbufferStorageEXT
#define GLEE_H_DEFINED_glRenderbufferStorageEXT
typedef void (APIENTRYP GLEEPFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
GLEE_EXTERN GLEEPFNGLRENDERBUFFERSTORAGEEXTPROC GLeeFuncPtr_glRenderbufferStorageEXT;
#define glRenderbufferStorageEXT GLeeFuncPtr_glRenderbufferStorageEXT
#endif
#ifndef GLEE_H_DEFINED_glGetRenderbufferParameterivEXT
#define GLEE_H_DEFINED_glGetRenderbufferParameterivEXT
typedef void (APIENTRYP GLEEPFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETRENDERBUFFERPARAMETERIVEXTPROC GLeeFuncPtr_glGetRenderbufferParameterivEXT;
#define glGetRenderbufferParameterivEXT GLeeFuncPtr_glGetRenderbufferParameterivEXT
#endif
#ifndef GLEE_H_DEFINED_glIsFramebufferEXT
#define GLEE_H_DEFINED_glIsFramebufferEXT
typedef GLboolean (APIENTRYP GLEEPFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer);
GLEE_EXTERN GLEEPFNGLISFRAMEBUFFEREXTPROC GLeeFuncPtr_glIsFramebufferEXT;
#define glIsFramebufferEXT GLeeFuncPtr_glIsFramebufferEXT
#endif
#ifndef GLEE_H_DEFINED_glBindFramebufferEXT
#define GLEE_H_DEFINED_glBindFramebufferEXT
typedef void (APIENTRYP GLEEPFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer);
GLEE_EXTERN GLEEPFNGLBINDFRAMEBUFFEREXTPROC GLeeFuncPtr_glBindFramebufferEXT;
#define glBindFramebufferEXT GLeeFuncPtr_glBindFramebufferEXT
#endif
#ifndef GLEE_H_DEFINED_glDeleteFramebuffersEXT
#define GLEE_H_DEFINED_glDeleteFramebuffersEXT
typedef void (APIENTRYP GLEEPFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint * framebuffers);
GLEE_EXTERN GLEEPFNGLDELETEFRAMEBUFFERSEXTPROC GLeeFuncPtr_glDeleteFramebuffersEXT;
#define glDeleteFramebuffersEXT GLeeFuncPtr_glDeleteFramebuffersEXT
#endif
#ifndef GLEE_H_DEFINED_glGenFramebuffersEXT
#define GLEE_H_DEFINED_glGenFramebuffersEXT
typedef void (APIENTRYP GLEEPFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint * framebuffers);
GLEE_EXTERN GLEEPFNGLGENFRAMEBUFFERSEXTPROC GLeeFuncPtr_glGenFramebuffersEXT;
#define glGenFramebuffersEXT GLeeFuncPtr_glGenFramebuffersEXT
#endif
#ifndef GLEE_H_DEFINED_glCheckFramebufferStatusEXT
#define GLEE_H_DEFINED_glCheckFramebufferStatusEXT
typedef GLenum (APIENTRYP GLEEPFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target);
GLEE_EXTERN GLEEPFNGLCHECKFRAMEBUFFERSTATUSEXTPROC GLeeFuncPtr_glCheckFramebufferStatusEXT;
#define glCheckFramebufferStatusEXT GLeeFuncPtr_glCheckFramebufferStatusEXT
#endif
#ifndef GLEE_H_DEFINED_glFramebufferTexture1DEXT
#define GLEE_H_DEFINED_glFramebufferTexture1DEXT
typedef void (APIENTRYP GLEEPFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
GLEE_EXTERN GLEEPFNGLFRAMEBUFFERTEXTURE1DEXTPROC GLeeFuncPtr_glFramebufferTexture1DEXT;
#define glFramebufferTexture1DEXT GLeeFuncPtr_glFramebufferTexture1DEXT
#endif
#ifndef GLEE_H_DEFINED_glFramebufferTexture2DEXT
#define GLEE_H_DEFINED_glFramebufferTexture2DEXT
typedef void (APIENTRYP GLEEPFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
GLEE_EXTERN GLEEPFNGLFRAMEBUFFERTEXTURE2DEXTPROC GLeeFuncPtr_glFramebufferTexture2DEXT;
#define glFramebufferTexture2DEXT GLeeFuncPtr_glFramebufferTexture2DEXT
#endif
#ifndef GLEE_H_DEFINED_glFramebufferTexture3DEXT
#define GLEE_H_DEFINED_glFramebufferTexture3DEXT
typedef void (APIENTRYP GLEEPFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
GLEE_EXTERN GLEEPFNGLFRAMEBUFFERTEXTURE3DEXTPROC GLeeFuncPtr_glFramebufferTexture3DEXT;
#define glFramebufferTexture3DEXT GLeeFuncPtr_glFramebufferTexture3DEXT
#endif
#ifndef GLEE_H_DEFINED_glFramebufferRenderbufferEXT
#define GLEE_H_DEFINED_glFramebufferRenderbufferEXT
typedef void (APIENTRYP GLEEPFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
GLEE_EXTERN GLEEPFNGLFRAMEBUFFERRENDERBUFFEREXTPROC GLeeFuncPtr_glFramebufferRenderbufferEXT;
#define glFramebufferRenderbufferEXT GLeeFuncPtr_glFramebufferRenderbufferEXT
#endif
#ifndef GLEE_H_DEFINED_glGetFramebufferAttachmentParameterivEXT
#define GLEE_H_DEFINED_glGetFramebufferAttachmentParameterivEXT
typedef void (APIENTRYP GLEEPFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC GLeeFuncPtr_glGetFramebufferAttachmentParameterivEXT;
#define glGetFramebufferAttachmentParameterivEXT GLeeFuncPtr_glGetFramebufferAttachmentParameterivEXT
#endif
#ifndef GLEE_H_DEFINED_glGenerateMipmapEXT
#define GLEE_H_DEFINED_glGenerateMipmapEXT
typedef void (APIENTRYP GLEEPFNGLGENERATEMIPMAPEXTPROC) (GLenum target);
GLEE_EXTERN GLEEPFNGLGENERATEMIPMAPEXTPROC GLeeFuncPtr_glGenerateMipmapEXT;
#define glGenerateMipmapEXT GLeeFuncPtr_glGenerateMipmapEXT
#endif
#endif
/* GL_GREMEDY_string_marker */
#ifndef GL_GREMEDY_string_marker
#define GL_GREMEDY_string_marker 1
#define __GLEE_GL_GREMEDY_string_marker 1
/* Constants */
#ifndef GLEE_H_DEFINED_glStringMarkerGREMEDY
#define GLEE_H_DEFINED_glStringMarkerGREMEDY
typedef void (APIENTRYP GLEEPFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid * string);
GLEE_EXTERN GLEEPFNGLSTRINGMARKERGREMEDYPROC GLeeFuncPtr_glStringMarkerGREMEDY;
#define glStringMarkerGREMEDY GLeeFuncPtr_glStringMarkerGREMEDY
#endif
#endif
/* GL_EXT_packed_depth_stencil */
#ifndef GL_EXT_packed_depth_stencil
#define GL_EXT_packed_depth_stencil 1
#define __GLEE_GL_EXT_packed_depth_stencil 1
/* Constants */
#define GL_DEPTH_STENCIL_EXT 0x84F9
#define GL_UNSIGNED_INT_24_8_EXT 0x84FA
#define GL_DEPTH24_STENCIL8_EXT 0x88F0
#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
#endif
/* GL_EXT_stencil_clear_tag */
#ifndef GL_EXT_stencil_clear_tag
#define GL_EXT_stencil_clear_tag 1
#define __GLEE_GL_EXT_stencil_clear_tag 1
/* Constants */
#define GL_STENCIL_TAG_BITS_EXT 0x88F2
#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3
#ifndef GLEE_H_DEFINED_glStencilClearTagEXT
#define GLEE_H_DEFINED_glStencilClearTagEXT
typedef void (APIENTRYP GLEEPFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag);
GLEE_EXTERN GLEEPFNGLSTENCILCLEARTAGEXTPROC GLeeFuncPtr_glStencilClearTagEXT;
#define glStencilClearTagEXT GLeeFuncPtr_glStencilClearTagEXT
#endif
#endif
/* GL_EXT_texture_sRGB */
#ifndef GL_EXT_texture_sRGB
#define GL_EXT_texture_sRGB 1
#define __GLEE_GL_EXT_texture_sRGB 1
/* Constants */
#define GL_SRGB_EXT 0x8C40
#define GL_SRGB8_EXT 0x8C41
#define GL_SRGB_ALPHA_EXT 0x8C42
#define GL_SRGB8_ALPHA8_EXT 0x8C43
#define GL_SLUMINANCE_ALPHA_EXT 0x8C44
#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
#define GL_SLUMINANCE_EXT 0x8C46
#define GL_SLUMINANCE8_EXT 0x8C47
#define GL_COMPRESSED_SRGB_EXT 0x8C48
#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
#endif
/* GL_EXT_framebuffer_blit */
#ifndef GL_EXT_framebuffer_blit
#define GL_EXT_framebuffer_blit 1
#define __GLEE_GL_EXT_framebuffer_blit 1
/* Constants */
#define GL_READ_FRAMEBUFFER_EXT 0x8CA8
#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
#define GL_DRAW_FRAMEBUFFER_BINDING_EXT GL_FRAMEBUFFER_BINDING_EXT
#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
#ifndef GLEE_H_DEFINED_glBlitFramebufferEXT
#define GLEE_H_DEFINED_glBlitFramebufferEXT
typedef void (APIENTRYP GLEEPFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
GLEE_EXTERN GLEEPFNGLBLITFRAMEBUFFEREXTPROC GLeeFuncPtr_glBlitFramebufferEXT;
#define glBlitFramebufferEXT GLeeFuncPtr_glBlitFramebufferEXT
#endif
#endif
/* GL_EXT_framebuffer_multisample */
#ifndef GL_EXT_framebuffer_multisample
#define GL_EXT_framebuffer_multisample 1
#define __GLEE_GL_EXT_framebuffer_multisample 1
/* Constants */
#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
#define GL_MAX_SAMPLES_EXT 0x8D57
#ifndef GLEE_H_DEFINED_glRenderbufferStorageMultisampleEXT
#define GLEE_H_DEFINED_glRenderbufferStorageMultisampleEXT
typedef void (APIENTRYP GLEEPFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
GLEE_EXTERN GLEEPFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC GLeeFuncPtr_glRenderbufferStorageMultisampleEXT;
#define glRenderbufferStorageMultisampleEXT GLeeFuncPtr_glRenderbufferStorageMultisampleEXT
#endif
#endif
/* GL_MESAX_texture_stack */
#ifndef GL_MESAX_texture_stack
#define GL_MESAX_texture_stack 1
#define __GLEE_GL_MESAX_texture_stack 1
/* Constants */
#define GL_TEXTURE_1D_STACK_MESAX 0x8759
#define GL_TEXTURE_2D_STACK_MESAX 0x875A
#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B
#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C
#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
#endif
/* GL_EXT_timer_query */
#ifndef GL_EXT_timer_query
#define GL_EXT_timer_query 1
#define __GLEE_GL_EXT_timer_query 1
/* Constants */
#define GL_TIME_ELAPSED_EXT 0x88BF
#ifndef GLEE_H_DEFINED_glGetQueryObjecti64vEXT
#define GLEE_H_DEFINED_glGetQueryObjecti64vEXT
typedef void (APIENTRYP GLEEPFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT * params);
GLEE_EXTERN GLEEPFNGLGETQUERYOBJECTI64VEXTPROC GLeeFuncPtr_glGetQueryObjecti64vEXT;
#define glGetQueryObjecti64vEXT GLeeFuncPtr_glGetQueryObjecti64vEXT
#endif
#ifndef GLEE_H_DEFINED_glGetQueryObjectui64vEXT
#define GLEE_H_DEFINED_glGetQueryObjectui64vEXT
typedef void (APIENTRYP GLEEPFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT * params);
GLEE_EXTERN GLEEPFNGLGETQUERYOBJECTUI64VEXTPROC GLeeFuncPtr_glGetQueryObjectui64vEXT;
#define glGetQueryObjectui64vEXT GLeeFuncPtr_glGetQueryObjectui64vEXT
#endif
#endif
/* GL_EXT_gpu_program_parameters */
#ifndef GL_EXT_gpu_program_parameters
#define GL_EXT_gpu_program_parameters 1
#define __GLEE_GL_EXT_gpu_program_parameters 1
/* Constants */
#ifndef GLEE_H_DEFINED_glProgramEnvParameters4fvEXT
#define GLEE_H_DEFINED_glProgramEnvParameters4fvEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLPROGRAMENVPARAMETERS4FVEXTPROC GLeeFuncPtr_glProgramEnvParameters4fvEXT;
#define glProgramEnvParameters4fvEXT GLeeFuncPtr_glProgramEnvParameters4fvEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramLocalParameters4fvEXT
#define GLEE_H_DEFINED_glProgramLocalParameters4fvEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC GLeeFuncPtr_glProgramLocalParameters4fvEXT;
#define glProgramLocalParameters4fvEXT GLeeFuncPtr_glProgramLocalParameters4fvEXT
#endif
#endif
/* GL_APPLE_flush_buffer_range */
#ifndef GL_APPLE_flush_buffer_range
#define GL_APPLE_flush_buffer_range 1
#define __GLEE_GL_APPLE_flush_buffer_range 1
/* Constants */
#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13
#ifndef GLEE_H_DEFINED_glBufferParameteriAPPLE
#define GLEE_H_DEFINED_glBufferParameteriAPPLE
typedef void (APIENTRYP GLEEPFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param);
GLEE_EXTERN GLEEPFNGLBUFFERPARAMETERIAPPLEPROC GLeeFuncPtr_glBufferParameteriAPPLE;
#define glBufferParameteriAPPLE GLeeFuncPtr_glBufferParameteriAPPLE
#endif
#ifndef GLEE_H_DEFINED_glFlushMappedBufferRangeAPPLE
#define GLEE_H_DEFINED_glFlushMappedBufferRangeAPPLE
typedef void (APIENTRYP GLEEPFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size);
GLEE_EXTERN GLEEPFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC GLeeFuncPtr_glFlushMappedBufferRangeAPPLE;
#define glFlushMappedBufferRangeAPPLE GLeeFuncPtr_glFlushMappedBufferRangeAPPLE
#endif
#endif
/* GL_EXT_gpu_shader4 */
#ifndef GL_EXT_gpu_shader4
#define GL_EXT_gpu_shader4 1
#define __GLEE_GL_EXT_gpu_shader4 1
/* Constants */
#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
#define GL_SAMPLER_BUFFER_EXT 0x8DC2
#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3
#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4
#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5
#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6
#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7
#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8
#define GL_INT_SAMPLER_1D_EXT 0x8DC9
#define GL_INT_SAMPLER_2D_EXT 0x8DCA
#define GL_INT_SAMPLER_3D_EXT 0x8DCB
#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC
#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD
#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE
#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF
#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1
#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2
#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3
#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4
#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
#ifndef GLEE_H_DEFINED_glGetUniformuivEXT
#define GLEE_H_DEFINED_glGetUniformuivEXT
typedef void (APIENTRYP GLEEPFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint * params);
GLEE_EXTERN GLEEPFNGLGETUNIFORMUIVEXTPROC GLeeFuncPtr_glGetUniformuivEXT;
#define glGetUniformuivEXT GLeeFuncPtr_glGetUniformuivEXT
#endif
#ifndef GLEE_H_DEFINED_glBindFragDataLocationEXT
#define GLEE_H_DEFINED_glBindFragDataLocationEXT
typedef void (APIENTRYP GLEEPFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar * name);
GLEE_EXTERN GLEEPFNGLBINDFRAGDATALOCATIONEXTPROC GLeeFuncPtr_glBindFragDataLocationEXT;
#define glBindFragDataLocationEXT GLeeFuncPtr_glBindFragDataLocationEXT
#endif
#ifndef GLEE_H_DEFINED_glGetFragDataLocationEXT
#define GLEE_H_DEFINED_glGetFragDataLocationEXT
typedef GLint (APIENTRYP GLEEPFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar * name);
GLEE_EXTERN GLEEPFNGLGETFRAGDATALOCATIONEXTPROC GLeeFuncPtr_glGetFragDataLocationEXT;
#define glGetFragDataLocationEXT GLeeFuncPtr_glGetFragDataLocationEXT
#endif
#ifndef GLEE_H_DEFINED_glUniform1uiEXT
#define GLEE_H_DEFINED_glUniform1uiEXT
typedef void (APIENTRYP GLEEPFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0);
GLEE_EXTERN GLEEPFNGLUNIFORM1UIEXTPROC GLeeFuncPtr_glUniform1uiEXT;
#define glUniform1uiEXT GLeeFuncPtr_glUniform1uiEXT
#endif
#ifndef GLEE_H_DEFINED_glUniform2uiEXT
#define GLEE_H_DEFINED_glUniform2uiEXT
typedef void (APIENTRYP GLEEPFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1);
GLEE_EXTERN GLEEPFNGLUNIFORM2UIEXTPROC GLeeFuncPtr_glUniform2uiEXT;
#define glUniform2uiEXT GLeeFuncPtr_glUniform2uiEXT
#endif
#ifndef GLEE_H_DEFINED_glUniform3uiEXT
#define GLEE_H_DEFINED_glUniform3uiEXT
typedef void (APIENTRYP GLEEPFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
GLEE_EXTERN GLEEPFNGLUNIFORM3UIEXTPROC GLeeFuncPtr_glUniform3uiEXT;
#define glUniform3uiEXT GLeeFuncPtr_glUniform3uiEXT
#endif
#ifndef GLEE_H_DEFINED_glUniform4uiEXT
#define GLEE_H_DEFINED_glUniform4uiEXT
typedef void (APIENTRYP GLEEPFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
GLEE_EXTERN GLEEPFNGLUNIFORM4UIEXTPROC GLeeFuncPtr_glUniform4uiEXT;
#define glUniform4uiEXT GLeeFuncPtr_glUniform4uiEXT
#endif
#ifndef GLEE_H_DEFINED_glUniform1uivEXT
#define GLEE_H_DEFINED_glUniform1uivEXT
typedef void (APIENTRYP GLEEPFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint * value);
GLEE_EXTERN GLEEPFNGLUNIFORM1UIVEXTPROC GLeeFuncPtr_glUniform1uivEXT;
#define glUniform1uivEXT GLeeFuncPtr_glUniform1uivEXT
#endif
#ifndef GLEE_H_DEFINED_glUniform2uivEXT
#define GLEE_H_DEFINED_glUniform2uivEXT
typedef void (APIENTRYP GLEEPFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint * value);
GLEE_EXTERN GLEEPFNGLUNIFORM2UIVEXTPROC GLeeFuncPtr_glUniform2uivEXT;
#define glUniform2uivEXT GLeeFuncPtr_glUniform2uivEXT
#endif
#ifndef GLEE_H_DEFINED_glUniform3uivEXT
#define GLEE_H_DEFINED_glUniform3uivEXT
typedef void (APIENTRYP GLEEPFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint * value);
GLEE_EXTERN GLEEPFNGLUNIFORM3UIVEXTPROC GLeeFuncPtr_glUniform3uivEXT;
#define glUniform3uivEXT GLeeFuncPtr_glUniform3uivEXT
#endif
#ifndef GLEE_H_DEFINED_glUniform4uivEXT
#define GLEE_H_DEFINED_glUniform4uivEXT
typedef void (APIENTRYP GLEEPFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint * value);
GLEE_EXTERN GLEEPFNGLUNIFORM4UIVEXTPROC GLeeFuncPtr_glUniform4uivEXT;
#define glUniform4uivEXT GLeeFuncPtr_glUniform4uivEXT
#endif
#endif
/* GL_EXT_draw_instanced */
#ifndef GL_EXT_draw_instanced
#define GL_EXT_draw_instanced 1
#define __GLEE_GL_EXT_draw_instanced 1
/* Constants */
#ifndef GLEE_H_DEFINED_glDrawArraysInstancedEXT
#define GLEE_H_DEFINED_glDrawArraysInstancedEXT
typedef void (APIENTRYP GLEEPFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
GLEE_EXTERN GLEEPFNGLDRAWARRAYSINSTANCEDEXTPROC GLeeFuncPtr_glDrawArraysInstancedEXT;
#define glDrawArraysInstancedEXT GLeeFuncPtr_glDrawArraysInstancedEXT
#endif
#ifndef GLEE_H_DEFINED_glDrawElementsInstancedEXT
#define GLEE_H_DEFINED_glDrawElementsInstancedEXT
typedef void (APIENTRYP GLEEPFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount);
GLEE_EXTERN GLEEPFNGLDRAWELEMENTSINSTANCEDEXTPROC GLeeFuncPtr_glDrawElementsInstancedEXT;
#define glDrawElementsInstancedEXT GLeeFuncPtr_glDrawElementsInstancedEXT
#endif
#endif
/* GL_EXT_packed_float */
#ifndef GL_EXT_packed_float
#define GL_EXT_packed_float 1
#define __GLEE_GL_EXT_packed_float 1
/* Constants */
#define GL_R11F_G11F_B10F_EXT 0x8C3A
#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
#endif
/* GL_EXT_texture_array */
#ifndef GL_EXT_texture_array
#define GL_EXT_texture_array 1
#define __GLEE_GL_EXT_texture_array 1
/* Constants */
#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
#endif
/* GL_EXT_texture_buffer_object */
#ifndef GL_EXT_texture_buffer_object
#define GL_EXT_texture_buffer_object 1
#define __GLEE_GL_EXT_texture_buffer_object 1
/* Constants */
#define GL_TEXTURE_BUFFER_EXT 0x8C2A
#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E
#ifndef GLEE_H_DEFINED_glTexBufferEXT
#define GLEE_H_DEFINED_glTexBufferEXT
typedef void (APIENTRYP GLEEPFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
GLEE_EXTERN GLEEPFNGLTEXBUFFEREXTPROC GLeeFuncPtr_glTexBufferEXT;
#define glTexBufferEXT GLeeFuncPtr_glTexBufferEXT
#endif
#endif
/* GL_EXT_texture_compression_latc */
#ifndef GL_EXT_texture_compression_latc
#define GL_EXT_texture_compression_latc 1
#define __GLEE_GL_EXT_texture_compression_latc 1
/* Constants */
#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
#endif
/* GL_EXT_texture_compression_rgtc */
#ifndef GL_EXT_texture_compression_rgtc
#define GL_EXT_texture_compression_rgtc 1
#define __GLEE_GL_EXT_texture_compression_rgtc 1
/* Constants */
#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
#endif
/* GL_EXT_texture_shared_exponent */
#ifndef GL_EXT_texture_shared_exponent
#define GL_EXT_texture_shared_exponent 1
#define __GLEE_GL_EXT_texture_shared_exponent 1
/* Constants */
#define GL_RGB9_E5_EXT 0x8C3D
#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E
#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F
#endif
/* GL_NV_depth_buffer_float */
#ifndef GL_NV_depth_buffer_float
#define GL_NV_depth_buffer_float 1
#define __GLEE_GL_NV_depth_buffer_float 1
/* Constants */
#define GL_DEPTH_COMPONENT32F_NV 0x8DAB
#define GL_DEPTH32F_STENCIL8_NV 0x8DAC
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF
#ifndef GLEE_H_DEFINED_glDepthRangedNV
#define GLEE_H_DEFINED_glDepthRangedNV
typedef void (APIENTRYP GLEEPFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar);
GLEE_EXTERN GLEEPFNGLDEPTHRANGEDNVPROC GLeeFuncPtr_glDepthRangedNV;
#define glDepthRangedNV GLeeFuncPtr_glDepthRangedNV
#endif
#ifndef GLEE_H_DEFINED_glClearDepthdNV
#define GLEE_H_DEFINED_glClearDepthdNV
typedef void (APIENTRYP GLEEPFNGLCLEARDEPTHDNVPROC) (GLdouble depth);
GLEE_EXTERN GLEEPFNGLCLEARDEPTHDNVPROC GLeeFuncPtr_glClearDepthdNV;
#define glClearDepthdNV GLeeFuncPtr_glClearDepthdNV
#endif
#ifndef GLEE_H_DEFINED_glDepthBoundsdNV
#define GLEE_H_DEFINED_glDepthBoundsdNV
typedef void (APIENTRYP GLEEPFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax);
GLEE_EXTERN GLEEPFNGLDEPTHBOUNDSDNVPROC GLeeFuncPtr_glDepthBoundsdNV;
#define glDepthBoundsdNV GLeeFuncPtr_glDepthBoundsdNV
#endif
#endif
/* GL_NV_framebuffer_multisample_coverage */
#ifndef GL_NV_framebuffer_multisample_coverage
#define GL_NV_framebuffer_multisample_coverage 1
#define __GLEE_GL_NV_framebuffer_multisample_coverage 1
/* Constants */
#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
#ifndef GLEE_H_DEFINED_glRenderbufferStorageMultisampleCoverageNV
#define GLEE_H_DEFINED_glRenderbufferStorageMultisampleCoverageNV
typedef void (APIENTRYP GLEEPFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
GLEE_EXTERN GLEEPFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC GLeeFuncPtr_glRenderbufferStorageMultisampleCoverageNV;
#define glRenderbufferStorageMultisampleCoverageNV GLeeFuncPtr_glRenderbufferStorageMultisampleCoverageNV
#endif
#endif
/* GL_EXT_framebuffer_sRGB */
#ifndef GL_EXT_framebuffer_sRGB
#define GL_EXT_framebuffer_sRGB 1
#define __GLEE_GL_EXT_framebuffer_sRGB 1
/* Constants */
#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
#endif
/* GL_NV_geometry_shader4 */
#ifndef GL_NV_geometry_shader4
#define GL_NV_geometry_shader4 1
#define __GLEE_GL_NV_geometry_shader4 1
/* Constants */
#endif
/* GL_NV_parameter_buffer_object */
#ifndef GL_NV_parameter_buffer_object
#define GL_NV_parameter_buffer_object 1
#define __GLEE_GL_NV_parameter_buffer_object 1
/* Constants */
#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
#ifndef GLEE_H_DEFINED_glProgramBufferParametersfvNV
#define GLEE_H_DEFINED_glProgramBufferParametersfvNV
typedef void (APIENTRYP GLEEPFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLPROGRAMBUFFERPARAMETERSFVNVPROC GLeeFuncPtr_glProgramBufferParametersfvNV;
#define glProgramBufferParametersfvNV GLeeFuncPtr_glProgramBufferParametersfvNV
#endif
#ifndef GLEE_H_DEFINED_glProgramBufferParametersIivNV
#define GLEE_H_DEFINED_glProgramBufferParametersIivNV
typedef void (APIENTRYP GLEEPFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint * params);
GLEE_EXTERN GLEEPFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC GLeeFuncPtr_glProgramBufferParametersIivNV;
#define glProgramBufferParametersIivNV GLeeFuncPtr_glProgramBufferParametersIivNV
#endif
#ifndef GLEE_H_DEFINED_glProgramBufferParametersIuivNV
#define GLEE_H_DEFINED_glProgramBufferParametersIuivNV
typedef void (APIENTRYP GLEEPFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint * params);
GLEE_EXTERN GLEEPFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC GLeeFuncPtr_glProgramBufferParametersIuivNV;
#define glProgramBufferParametersIuivNV GLeeFuncPtr_glProgramBufferParametersIuivNV
#endif
#endif
/* GL_EXT_draw_buffers2 */
#ifndef GL_EXT_draw_buffers2
#define GL_EXT_draw_buffers2 1
#define __GLEE_GL_EXT_draw_buffers2 1
/* Constants */
#ifndef GLEE_H_DEFINED_glColorMaskIndexedEXT
#define GLEE_H_DEFINED_glColorMaskIndexedEXT
typedef void (APIENTRYP GLEEPFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
GLEE_EXTERN GLEEPFNGLCOLORMASKINDEXEDEXTPROC GLeeFuncPtr_glColorMaskIndexedEXT;
#define glColorMaskIndexedEXT GLeeFuncPtr_glColorMaskIndexedEXT
#endif
#ifndef GLEE_H_DEFINED_glGetBooleanIndexedvEXT
#define GLEE_H_DEFINED_glGetBooleanIndexedvEXT
typedef void (APIENTRYP GLEEPFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean * data);
GLEE_EXTERN GLEEPFNGLGETBOOLEANINDEXEDVEXTPROC GLeeFuncPtr_glGetBooleanIndexedvEXT;
#define glGetBooleanIndexedvEXT GLeeFuncPtr_glGetBooleanIndexedvEXT
#endif
#ifndef GLEE_H_DEFINED_glGetIntegerIndexedvEXT
#define GLEE_H_DEFINED_glGetIntegerIndexedvEXT
typedef void (APIENTRYP GLEEPFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint * data);
GLEE_EXTERN GLEEPFNGLGETINTEGERINDEXEDVEXTPROC GLeeFuncPtr_glGetIntegerIndexedvEXT;
#define glGetIntegerIndexedvEXT GLeeFuncPtr_glGetIntegerIndexedvEXT
#endif
#ifndef GLEE_H_DEFINED_glEnableIndexedEXT
#define GLEE_H_DEFINED_glEnableIndexedEXT
typedef void (APIENTRYP GLEEPFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
GLEE_EXTERN GLEEPFNGLENABLEINDEXEDEXTPROC GLeeFuncPtr_glEnableIndexedEXT;
#define glEnableIndexedEXT GLeeFuncPtr_glEnableIndexedEXT
#endif
#ifndef GLEE_H_DEFINED_glDisableIndexedEXT
#define GLEE_H_DEFINED_glDisableIndexedEXT
typedef void (APIENTRYP GLEEPFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
GLEE_EXTERN GLEEPFNGLDISABLEINDEXEDEXTPROC GLeeFuncPtr_glDisableIndexedEXT;
#define glDisableIndexedEXT GLeeFuncPtr_glDisableIndexedEXT
#endif
#ifndef GLEE_H_DEFINED_glIsEnabledIndexedEXT
#define GLEE_H_DEFINED_glIsEnabledIndexedEXT
typedef GLboolean (APIENTRYP GLEEPFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index);
GLEE_EXTERN GLEEPFNGLISENABLEDINDEXEDEXTPROC GLeeFuncPtr_glIsEnabledIndexedEXT;
#define glIsEnabledIndexedEXT GLeeFuncPtr_glIsEnabledIndexedEXT
#endif
#endif
/* GL_NV_transform_feedback */
#ifndef GL_NV_transform_feedback
#define GL_NV_transform_feedback 1
#define __GLEE_GL_NV_transform_feedback 1
/* Constants */
#define GL_BACK_PRIMARY_COLOR_NV 0x8C77
#define GL_BACK_SECONDARY_COLOR_NV 0x8C78
#define GL_TEXTURE_COORD_NV 0x8C79
#define GL_CLIP_DISTANCE_NV 0x8C7A
#define GL_VERTEX_ID_NV 0x8C7B
#define GL_PRIMITIVE_ID_NV 0x8C7C
#define GL_GENERIC_ATTRIB_NV 0x8C7D
#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
#define GL_ACTIVE_VARYINGS_NV 0x8C81
#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82
#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86
#define GL_PRIMITIVES_GENERATED_NV 0x8C87
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
#define GL_RASTERIZER_DISCARD_NV 0x8C89
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV 0x8C8A
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C
#define GL_SEPARATE_ATTRIBS_NV 0x8C8D
#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
#define GL_LAYER_NV 0x8DAA
#define GL_NEXT_BUFFER_NV -2
#define GL_SKIP_COMPONENTS4_NV -3
#define GL_SKIP_COMPONENTS3_NV -4
#define GL_SKIP_COMPONENTS2_NV -5
#define GL_SKIP_COMPONENTS1_NV -6
#ifndef GLEE_H_DEFINED_glBeginTransformFeedbackNV
#define GLEE_H_DEFINED_glBeginTransformFeedbackNV
typedef void (APIENTRYP GLEEPFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode);
GLEE_EXTERN GLEEPFNGLBEGINTRANSFORMFEEDBACKNVPROC GLeeFuncPtr_glBeginTransformFeedbackNV;
#define glBeginTransformFeedbackNV GLeeFuncPtr_glBeginTransformFeedbackNV
#endif
#ifndef GLEE_H_DEFINED_glEndTransformFeedbackNV
#define GLEE_H_DEFINED_glEndTransformFeedbackNV
typedef void (APIENTRYP GLEEPFNGLENDTRANSFORMFEEDBACKNVPROC) ();
GLEE_EXTERN GLEEPFNGLENDTRANSFORMFEEDBACKNVPROC GLeeFuncPtr_glEndTransformFeedbackNV;
#define glEndTransformFeedbackNV GLeeFuncPtr_glEndTransformFeedbackNV
#endif
#ifndef GLEE_H_DEFINED_glTransformFeedbackAttribsNV
#define GLEE_H_DEFINED_glTransformFeedbackAttribsNV
typedef void (APIENTRYP GLEEPFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint * attribs, GLenum bufferMode);
GLEE_EXTERN GLEEPFNGLTRANSFORMFEEDBACKATTRIBSNVPROC GLeeFuncPtr_glTransformFeedbackAttribsNV;
#define glTransformFeedbackAttribsNV GLeeFuncPtr_glTransformFeedbackAttribsNV
#endif
#ifndef GLEE_H_DEFINED_glBindBufferRangeNV
#define GLEE_H_DEFINED_glBindBufferRangeNV
typedef void (APIENTRYP GLEEPFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
GLEE_EXTERN GLEEPFNGLBINDBUFFERRANGENVPROC GLeeFuncPtr_glBindBufferRangeNV;
#define glBindBufferRangeNV GLeeFuncPtr_glBindBufferRangeNV
#endif
#ifndef GLEE_H_DEFINED_glBindBufferOffsetNV
#define GLEE_H_DEFINED_glBindBufferOffsetNV
typedef void (APIENTRYP GLEEPFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
GLEE_EXTERN GLEEPFNGLBINDBUFFEROFFSETNVPROC GLeeFuncPtr_glBindBufferOffsetNV;
#define glBindBufferOffsetNV GLeeFuncPtr_glBindBufferOffsetNV
#endif
#ifndef GLEE_H_DEFINED_glBindBufferBaseNV
#define GLEE_H_DEFINED_glBindBufferBaseNV
typedef void (APIENTRYP GLEEPFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer);
GLEE_EXTERN GLEEPFNGLBINDBUFFERBASENVPROC GLeeFuncPtr_glBindBufferBaseNV;
#define glBindBufferBaseNV GLeeFuncPtr_glBindBufferBaseNV
#endif
#ifndef GLEE_H_DEFINED_glTransformFeedbackVaryingsNV
#define GLEE_H_DEFINED_glTransformFeedbackVaryingsNV
typedef void (APIENTRYP GLEEPFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint * locations, GLenum bufferMode);
GLEE_EXTERN GLEEPFNGLTRANSFORMFEEDBACKVARYINGSNVPROC GLeeFuncPtr_glTransformFeedbackVaryingsNV;
#define glTransformFeedbackVaryingsNV GLeeFuncPtr_glTransformFeedbackVaryingsNV
#endif
#ifndef GLEE_H_DEFINED_glActiveVaryingNV
#define GLEE_H_DEFINED_glActiveVaryingNV
typedef void (APIENTRYP GLEEPFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar * name);
GLEE_EXTERN GLEEPFNGLACTIVEVARYINGNVPROC GLeeFuncPtr_glActiveVaryingNV;
#define glActiveVaryingNV GLeeFuncPtr_glActiveVaryingNV
#endif
#ifndef GLEE_H_DEFINED_glGetVaryingLocationNV
#define GLEE_H_DEFINED_glGetVaryingLocationNV
typedef GLint (APIENTRYP GLEEPFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar * name);
GLEE_EXTERN GLEEPFNGLGETVARYINGLOCATIONNVPROC GLeeFuncPtr_glGetVaryingLocationNV;
#define glGetVaryingLocationNV GLeeFuncPtr_glGetVaryingLocationNV
#endif
#ifndef GLEE_H_DEFINED_glGetActiveVaryingNV
#define GLEE_H_DEFINED_glGetActiveVaryingNV
typedef void (APIENTRYP GLEEPFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
GLEE_EXTERN GLEEPFNGLGETACTIVEVARYINGNVPROC GLeeFuncPtr_glGetActiveVaryingNV;
#define glGetActiveVaryingNV GLeeFuncPtr_glGetActiveVaryingNV
#endif
#ifndef GLEE_H_DEFINED_glGetTransformFeedbackVaryingNV
#define GLEE_H_DEFINED_glGetTransformFeedbackVaryingNV
typedef void (APIENTRYP GLEEPFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint * location);
GLEE_EXTERN GLEEPFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC GLeeFuncPtr_glGetTransformFeedbackVaryingNV;
#define glGetTransformFeedbackVaryingNV GLeeFuncPtr_glGetTransformFeedbackVaryingNV
#endif
#ifndef GLEE_H_DEFINED_glTransformFeedbackStreamAttribsNV
#define GLEE_H_DEFINED_glTransformFeedbackStreamAttribsNV
typedef void (APIENTRYP GLEEPFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei count, const GLint * attribs, GLsizei nbuffers, const GLint * bufstreams, GLenum bufferMode);
GLEE_EXTERN GLEEPFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC GLeeFuncPtr_glTransformFeedbackStreamAttribsNV;
#define glTransformFeedbackStreamAttribsNV GLeeFuncPtr_glTransformFeedbackStreamAttribsNV
#endif
#endif
/* GL_EXT_bindable_uniform */
#ifndef GL_EXT_bindable_uniform
#define GL_EXT_bindable_uniform 1
#define __GLEE_GL_EXT_bindable_uniform 1
/* Constants */
#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
#define GL_UNIFORM_BUFFER_EXT 0x8DEE
#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF
#ifndef GLEE_H_DEFINED_glUniformBufferEXT
#define GLEE_H_DEFINED_glUniformBufferEXT
typedef void (APIENTRYP GLEEPFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer);
GLEE_EXTERN GLEEPFNGLUNIFORMBUFFEREXTPROC GLeeFuncPtr_glUniformBufferEXT;
#define glUniformBufferEXT GLeeFuncPtr_glUniformBufferEXT
#endif
#ifndef GLEE_H_DEFINED_glGetUniformBufferSizeEXT
#define GLEE_H_DEFINED_glGetUniformBufferSizeEXT
typedef GLint (APIENTRYP GLEEPFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location);
GLEE_EXTERN GLEEPFNGLGETUNIFORMBUFFERSIZEEXTPROC GLeeFuncPtr_glGetUniformBufferSizeEXT;
#define glGetUniformBufferSizeEXT GLeeFuncPtr_glGetUniformBufferSizeEXT
#endif
#ifndef GLEE_H_DEFINED_glGetUniformOffsetEXT
#define GLEE_H_DEFINED_glGetUniformOffsetEXT
typedef GLintptr (APIENTRYP GLEEPFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location);
GLEE_EXTERN GLEEPFNGLGETUNIFORMOFFSETEXTPROC GLeeFuncPtr_glGetUniformOffsetEXT;
#define glGetUniformOffsetEXT GLeeFuncPtr_glGetUniformOffsetEXT
#endif
#endif
/* GL_EXT_texture_integer */
#ifndef GL_EXT_texture_integer
#define GL_EXT_texture_integer 1
#define __GLEE_GL_EXT_texture_integer 1
/* Constants */
#define GL_RGBA32UI_EXT 0x8D70
#define GL_RGB32UI_EXT 0x8D71
#define GL_ALPHA32UI_EXT 0x8D72
#define GL_INTENSITY32UI_EXT 0x8D73
#define GL_LUMINANCE32UI_EXT 0x8D74
#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75
#define GL_RGBA16UI_EXT 0x8D76
#define GL_RGB16UI_EXT 0x8D77
#define GL_ALPHA16UI_EXT 0x8D78
#define GL_INTENSITY16UI_EXT 0x8D79
#define GL_LUMINANCE16UI_EXT 0x8D7A
#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B
#define GL_RGBA8UI_EXT 0x8D7C
#define GL_RGB8UI_EXT 0x8D7D
#define GL_ALPHA8UI_EXT 0x8D7E
#define GL_INTENSITY8UI_EXT 0x8D7F
#define GL_LUMINANCE8UI_EXT 0x8D80
#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81
#define GL_RGBA32I_EXT 0x8D82
#define GL_RGB32I_EXT 0x8D83
#define GL_ALPHA32I_EXT 0x8D84
#define GL_INTENSITY32I_EXT 0x8D85
#define GL_LUMINANCE32I_EXT 0x8D86
#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87
#define GL_RGBA16I_EXT 0x8D88
#define GL_RGB16I_EXT 0x8D89
#define GL_ALPHA16I_EXT 0x8D8A
#define GL_INTENSITY16I_EXT 0x8D8B
#define GL_LUMINANCE16I_EXT 0x8D8C
#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D
#define GL_RGBA8I_EXT 0x8D8E
#define GL_RGB8I_EXT 0x8D8F
#define GL_ALPHA8I_EXT 0x8D90
#define GL_INTENSITY8I_EXT 0x8D91
#define GL_LUMINANCE8I_EXT 0x8D92
#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93
#define GL_RED_INTEGER_EXT 0x8D94
#define GL_GREEN_INTEGER_EXT 0x8D95
#define GL_BLUE_INTEGER_EXT 0x8D96
#define GL_ALPHA_INTEGER_EXT 0x8D97
#define GL_RGB_INTEGER_EXT 0x8D98
#define GL_RGBA_INTEGER_EXT 0x8D99
#define GL_BGR_INTEGER_EXT 0x8D9A
#define GL_BGRA_INTEGER_EXT 0x8D9B
#define GL_LUMINANCE_INTEGER_EXT 0x8D9C
#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D
#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E
#ifndef GLEE_H_DEFINED_glTexParameterIivEXT
#define GLEE_H_DEFINED_glTexParameterIivEXT
typedef void (APIENTRYP GLEEPFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint * params);
GLEE_EXTERN GLEEPFNGLTEXPARAMETERIIVEXTPROC GLeeFuncPtr_glTexParameterIivEXT;
#define glTexParameterIivEXT GLeeFuncPtr_glTexParameterIivEXT
#endif
#ifndef GLEE_H_DEFINED_glTexParameterIuivEXT
#define GLEE_H_DEFINED_glTexParameterIuivEXT
typedef void (APIENTRYP GLEEPFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint * params);
GLEE_EXTERN GLEEPFNGLTEXPARAMETERIUIVEXTPROC GLeeFuncPtr_glTexParameterIuivEXT;
#define glTexParameterIuivEXT GLeeFuncPtr_glTexParameterIuivEXT
#endif
#ifndef GLEE_H_DEFINED_glGetTexParameterIivEXT
#define GLEE_H_DEFINED_glGetTexParameterIivEXT
typedef void (APIENTRYP GLEEPFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETTEXPARAMETERIIVEXTPROC GLeeFuncPtr_glGetTexParameterIivEXT;
#define glGetTexParameterIivEXT GLeeFuncPtr_glGetTexParameterIivEXT
#endif
#ifndef GLEE_H_DEFINED_glGetTexParameterIuivEXT
#define GLEE_H_DEFINED_glGetTexParameterIuivEXT
typedef void (APIENTRYP GLEEPFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint * params);
GLEE_EXTERN GLEEPFNGLGETTEXPARAMETERIUIVEXTPROC GLeeFuncPtr_glGetTexParameterIuivEXT;
#define glGetTexParameterIuivEXT GLeeFuncPtr_glGetTexParameterIuivEXT
#endif
#ifndef GLEE_H_DEFINED_glClearColorIiEXT
#define GLEE_H_DEFINED_glClearColorIiEXT
typedef void (APIENTRYP GLEEPFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha);
GLEE_EXTERN GLEEPFNGLCLEARCOLORIIEXTPROC GLeeFuncPtr_glClearColorIiEXT;
#define glClearColorIiEXT GLeeFuncPtr_glClearColorIiEXT
#endif
#ifndef GLEE_H_DEFINED_glClearColorIuiEXT
#define GLEE_H_DEFINED_glClearColorIuiEXT
typedef void (APIENTRYP GLEEPFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
GLEE_EXTERN GLEEPFNGLCLEARCOLORIUIEXTPROC GLeeFuncPtr_glClearColorIuiEXT;
#define glClearColorIuiEXT GLeeFuncPtr_glClearColorIuiEXT
#endif
#endif
/* GL_GREMEDY_frame_terminator */
#ifndef GL_GREMEDY_frame_terminator
#define GL_GREMEDY_frame_terminator 1
#define __GLEE_GL_GREMEDY_frame_terminator 1
/* Constants */
#ifndef GLEE_H_DEFINED_glFrameTerminatorGREMEDY
#define GLEE_H_DEFINED_glFrameTerminatorGREMEDY
typedef void (APIENTRYP GLEEPFNGLFRAMETERMINATORGREMEDYPROC) ();
GLEE_EXTERN GLEEPFNGLFRAMETERMINATORGREMEDYPROC GLeeFuncPtr_glFrameTerminatorGREMEDY;
#define glFrameTerminatorGREMEDY GLeeFuncPtr_glFrameTerminatorGREMEDY
#endif
#endif
/* GL_NV_conditional_render */
#ifndef GL_NV_conditional_render
#define GL_NV_conditional_render 1
#define __GLEE_GL_NV_conditional_render 1
/* Constants */
#define GL_QUERY_WAIT_NV 0x8E13
#define GL_QUERY_NO_WAIT_NV 0x8E14
#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15
#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
#ifndef GLEE_H_DEFINED_glBeginConditionalRenderNV
#define GLEE_H_DEFINED_glBeginConditionalRenderNV
typedef void (APIENTRYP GLEEPFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode);
GLEE_EXTERN GLEEPFNGLBEGINCONDITIONALRENDERNVPROC GLeeFuncPtr_glBeginConditionalRenderNV;
#define glBeginConditionalRenderNV GLeeFuncPtr_glBeginConditionalRenderNV
#endif
#ifndef GLEE_H_DEFINED_glEndConditionalRenderNV
#define GLEE_H_DEFINED_glEndConditionalRenderNV
typedef void (APIENTRYP GLEEPFNGLENDCONDITIONALRENDERNVPROC) ();
GLEE_EXTERN GLEEPFNGLENDCONDITIONALRENDERNVPROC GLeeFuncPtr_glEndConditionalRenderNV;
#define glEndConditionalRenderNV GLeeFuncPtr_glEndConditionalRenderNV
#endif
#endif
/* GL_NV_present_video */
#ifndef GL_NV_present_video
#define GL_NV_present_video 1
#define __GLEE_GL_NV_present_video 1
/* Constants */
#define GL_FRAME_NV 0x8E26
#define GL_FIELDS_NV 0x8E27
#define GL_CURRENT_TIME_NV 0x8E28
#define GL_NUM_FILL_STREAMS_NV 0x8E29
#define GL_PRESENT_TIME_NV 0x8E2A
#define GL_PRESENT_DURATION_NV 0x8E2B
#ifndef GLEE_H_DEFINED_glPresentFrameKeyedNV
#define GLEE_H_DEFINED_glPresentFrameKeyedNV
typedef void (APIENTRYP GLEEPFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
GLEE_EXTERN GLEEPFNGLPRESENTFRAMEKEYEDNVPROC GLeeFuncPtr_glPresentFrameKeyedNV;
#define glPresentFrameKeyedNV GLeeFuncPtr_glPresentFrameKeyedNV
#endif
#ifndef GLEE_H_DEFINED_glPresentFrameDualFillNV
#define GLEE_H_DEFINED_glPresentFrameDualFillNV
typedef void (APIENTRYP GLEEPFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
GLEE_EXTERN GLEEPFNGLPRESENTFRAMEDUALFILLNVPROC GLeeFuncPtr_glPresentFrameDualFillNV;
#define glPresentFrameDualFillNV GLeeFuncPtr_glPresentFrameDualFillNV
#endif
#ifndef GLEE_H_DEFINED_glGetVideoivNV
#define GLEE_H_DEFINED_glGetVideoivNV
typedef void (APIENTRYP GLEEPFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETVIDEOIVNVPROC GLeeFuncPtr_glGetVideoivNV;
#define glGetVideoivNV GLeeFuncPtr_glGetVideoivNV
#endif
#ifndef GLEE_H_DEFINED_glGetVideouivNV
#define GLEE_H_DEFINED_glGetVideouivNV
typedef void (APIENTRYP GLEEPFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint * params);
GLEE_EXTERN GLEEPFNGLGETVIDEOUIVNVPROC GLeeFuncPtr_glGetVideouivNV;
#define glGetVideouivNV GLeeFuncPtr_glGetVideouivNV
#endif
#ifndef GLEE_H_DEFINED_glGetVideoi64vNV
#define GLEE_H_DEFINED_glGetVideoi64vNV
typedef void (APIENTRYP GLEEPFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT * params);
GLEE_EXTERN GLEEPFNGLGETVIDEOI64VNVPROC GLeeFuncPtr_glGetVideoi64vNV;
#define glGetVideoi64vNV GLeeFuncPtr_glGetVideoi64vNV
#endif
#ifndef GLEE_H_DEFINED_glGetVideoui64vNV
#define GLEE_H_DEFINED_glGetVideoui64vNV
typedef void (APIENTRYP GLEEPFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT * params);
GLEE_EXTERN GLEEPFNGLGETVIDEOUI64VNVPROC GLeeFuncPtr_glGetVideoui64vNV;
#define glGetVideoui64vNV GLeeFuncPtr_glGetVideoui64vNV
#endif
#endif
/* GL_EXT_transform_feedback */
#ifndef GL_EXT_transform_feedback
#define GL_EXT_transform_feedback 1
#define __GLEE_GL_EXT_transform_feedback 1
/* Constants */
#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E
#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C
#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D
#define GL_PRIMITIVES_GENERATED_EXT 0x8C87
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
#define GL_RASTERIZER_DISCARD_EXT 0x8C89
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
#ifndef GLEE_H_DEFINED_glBeginTransformFeedbackEXT
#define GLEE_H_DEFINED_glBeginTransformFeedbackEXT
typedef void (APIENTRYP GLEEPFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode);
GLEE_EXTERN GLEEPFNGLBEGINTRANSFORMFEEDBACKEXTPROC GLeeFuncPtr_glBeginTransformFeedbackEXT;
#define glBeginTransformFeedbackEXT GLeeFuncPtr_glBeginTransformFeedbackEXT
#endif
#ifndef GLEE_H_DEFINED_glEndTransformFeedbackEXT
#define GLEE_H_DEFINED_glEndTransformFeedbackEXT
typedef void (APIENTRYP GLEEPFNGLENDTRANSFORMFEEDBACKEXTPROC) ();
GLEE_EXTERN GLEEPFNGLENDTRANSFORMFEEDBACKEXTPROC GLeeFuncPtr_glEndTransformFeedbackEXT;
#define glEndTransformFeedbackEXT GLeeFuncPtr_glEndTransformFeedbackEXT
#endif
#ifndef GLEE_H_DEFINED_glBindBufferRangeEXT
#define GLEE_H_DEFINED_glBindBufferRangeEXT
typedef void (APIENTRYP GLEEPFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
GLEE_EXTERN GLEEPFNGLBINDBUFFERRANGEEXTPROC GLeeFuncPtr_glBindBufferRangeEXT;
#define glBindBufferRangeEXT GLeeFuncPtr_glBindBufferRangeEXT
#endif
#ifndef GLEE_H_DEFINED_glBindBufferOffsetEXT
#define GLEE_H_DEFINED_glBindBufferOffsetEXT
typedef void (APIENTRYP GLEEPFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
GLEE_EXTERN GLEEPFNGLBINDBUFFEROFFSETEXTPROC GLeeFuncPtr_glBindBufferOffsetEXT;
#define glBindBufferOffsetEXT GLeeFuncPtr_glBindBufferOffsetEXT
#endif
#ifndef GLEE_H_DEFINED_glBindBufferBaseEXT
#define GLEE_H_DEFINED_glBindBufferBaseEXT
typedef void (APIENTRYP GLEEPFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer);
GLEE_EXTERN GLEEPFNGLBINDBUFFERBASEEXTPROC GLeeFuncPtr_glBindBufferBaseEXT;
#define glBindBufferBaseEXT GLeeFuncPtr_glBindBufferBaseEXT
#endif
#ifndef GLEE_H_DEFINED_glTransformFeedbackVaryingsEXT
#define GLEE_H_DEFINED_glTransformFeedbackVaryingsEXT
typedef void (APIENTRYP GLEEPFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar* * varyings, GLenum bufferMode);
GLEE_EXTERN GLEEPFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC GLeeFuncPtr_glTransformFeedbackVaryingsEXT;
#define glTransformFeedbackVaryingsEXT GLeeFuncPtr_glTransformFeedbackVaryingsEXT
#endif
#ifndef GLEE_H_DEFINED_glGetTransformFeedbackVaryingEXT
#define GLEE_H_DEFINED_glGetTransformFeedbackVaryingEXT
typedef void (APIENTRYP GLEEPFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
GLEE_EXTERN GLEEPFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC GLeeFuncPtr_glGetTransformFeedbackVaryingEXT;
#define glGetTransformFeedbackVaryingEXT GLeeFuncPtr_glGetTransformFeedbackVaryingEXT
#endif
#endif
/* GL_EXT_direct_state_access */
#ifndef GL_EXT_direct_state_access
#define GL_EXT_direct_state_access 1
#define __GLEE_GL_EXT_direct_state_access 1
/* Constants */
#define GL_PROGRAM_MATRIX_EXT 0x8E2D
#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E
#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
#ifndef GLEE_H_DEFINED_glClientAttribDefaultEXT
#define GLEE_H_DEFINED_glClientAttribDefaultEXT
typedef void (APIENTRYP GLEEPFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
GLEE_EXTERN GLEEPFNGLCLIENTATTRIBDEFAULTEXTPROC GLeeFuncPtr_glClientAttribDefaultEXT;
#define glClientAttribDefaultEXT GLeeFuncPtr_glClientAttribDefaultEXT
#endif
#ifndef GLEE_H_DEFINED_glPushClientAttribDefaultEXT
#define GLEE_H_DEFINED_glPushClientAttribDefaultEXT
typedef void (APIENTRYP GLEEPFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
GLEE_EXTERN GLEEPFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC GLeeFuncPtr_glPushClientAttribDefaultEXT;
#define glPushClientAttribDefaultEXT GLeeFuncPtr_glPushClientAttribDefaultEXT
#endif
#ifndef GLEE_H_DEFINED_glMatrixLoadfEXT
#define GLEE_H_DEFINED_glMatrixLoadfEXT
typedef void (APIENTRYP GLEEPFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat * m);
GLEE_EXTERN GLEEPFNGLMATRIXLOADFEXTPROC GLeeFuncPtr_glMatrixLoadfEXT;
#define glMatrixLoadfEXT GLeeFuncPtr_glMatrixLoadfEXT
#endif
#ifndef GLEE_H_DEFINED_glMatrixLoaddEXT
#define GLEE_H_DEFINED_glMatrixLoaddEXT
typedef void (APIENTRYP GLEEPFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble * m);
GLEE_EXTERN GLEEPFNGLMATRIXLOADDEXTPROC GLeeFuncPtr_glMatrixLoaddEXT;
#define glMatrixLoaddEXT GLeeFuncPtr_glMatrixLoaddEXT
#endif
#ifndef GLEE_H_DEFINED_glMatrixMultfEXT
#define GLEE_H_DEFINED_glMatrixMultfEXT
typedef void (APIENTRYP GLEEPFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat * m);
GLEE_EXTERN GLEEPFNGLMATRIXMULTFEXTPROC GLeeFuncPtr_glMatrixMultfEXT;
#define glMatrixMultfEXT GLeeFuncPtr_glMatrixMultfEXT
#endif
#ifndef GLEE_H_DEFINED_glMatrixMultdEXT
#define GLEE_H_DEFINED_glMatrixMultdEXT
typedef void (APIENTRYP GLEEPFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble * m);
GLEE_EXTERN GLEEPFNGLMATRIXMULTDEXTPROC GLeeFuncPtr_glMatrixMultdEXT;
#define glMatrixMultdEXT GLeeFuncPtr_glMatrixMultdEXT
#endif
#ifndef GLEE_H_DEFINED_glMatrixLoadIdentityEXT
#define GLEE_H_DEFINED_glMatrixLoadIdentityEXT
typedef void (APIENTRYP GLEEPFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode);
GLEE_EXTERN GLEEPFNGLMATRIXLOADIDENTITYEXTPROC GLeeFuncPtr_glMatrixLoadIdentityEXT;
#define glMatrixLoadIdentityEXT GLeeFuncPtr_glMatrixLoadIdentityEXT
#endif
#ifndef GLEE_H_DEFINED_glMatrixRotatefEXT
#define GLEE_H_DEFINED_glMatrixRotatefEXT
typedef void (APIENTRYP GLEEPFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
GLEE_EXTERN GLEEPFNGLMATRIXROTATEFEXTPROC GLeeFuncPtr_glMatrixRotatefEXT;
#define glMatrixRotatefEXT GLeeFuncPtr_glMatrixRotatefEXT
#endif
#ifndef GLEE_H_DEFINED_glMatrixRotatedEXT
#define GLEE_H_DEFINED_glMatrixRotatedEXT
typedef void (APIENTRYP GLEEPFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
GLEE_EXTERN GLEEPFNGLMATRIXROTATEDEXTPROC GLeeFuncPtr_glMatrixRotatedEXT;
#define glMatrixRotatedEXT GLeeFuncPtr_glMatrixRotatedEXT
#endif
#ifndef GLEE_H_DEFINED_glMatrixScalefEXT
#define GLEE_H_DEFINED_glMatrixScalefEXT
typedef void (APIENTRYP GLEEPFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
GLEE_EXTERN GLEEPFNGLMATRIXSCALEFEXTPROC GLeeFuncPtr_glMatrixScalefEXT;
#define glMatrixScalefEXT GLeeFuncPtr_glMatrixScalefEXT
#endif
#ifndef GLEE_H_DEFINED_glMatrixScaledEXT
#define GLEE_H_DEFINED_glMatrixScaledEXT
typedef void (APIENTRYP GLEEPFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
GLEE_EXTERN GLEEPFNGLMATRIXSCALEDEXTPROC GLeeFuncPtr_glMatrixScaledEXT;
#define glMatrixScaledEXT GLeeFuncPtr_glMatrixScaledEXT
#endif
#ifndef GLEE_H_DEFINED_glMatrixTranslatefEXT
#define GLEE_H_DEFINED_glMatrixTranslatefEXT
typedef void (APIENTRYP GLEEPFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
GLEE_EXTERN GLEEPFNGLMATRIXTRANSLATEFEXTPROC GLeeFuncPtr_glMatrixTranslatefEXT;
#define glMatrixTranslatefEXT GLeeFuncPtr_glMatrixTranslatefEXT
#endif
#ifndef GLEE_H_DEFINED_glMatrixTranslatedEXT
#define GLEE_H_DEFINED_glMatrixTranslatedEXT
typedef void (APIENTRYP GLEEPFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
GLEE_EXTERN GLEEPFNGLMATRIXTRANSLATEDEXTPROC GLeeFuncPtr_glMatrixTranslatedEXT;
#define glMatrixTranslatedEXT GLeeFuncPtr_glMatrixTranslatedEXT
#endif
#ifndef GLEE_H_DEFINED_glMatrixFrustumEXT
#define GLEE_H_DEFINED_glMatrixFrustumEXT
typedef void (APIENTRYP GLEEPFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
GLEE_EXTERN GLEEPFNGLMATRIXFRUSTUMEXTPROC GLeeFuncPtr_glMatrixFrustumEXT;
#define glMatrixFrustumEXT GLeeFuncPtr_glMatrixFrustumEXT
#endif
#ifndef GLEE_H_DEFINED_glMatrixOrthoEXT
#define GLEE_H_DEFINED_glMatrixOrthoEXT
typedef void (APIENTRYP GLEEPFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
GLEE_EXTERN GLEEPFNGLMATRIXORTHOEXTPROC GLeeFuncPtr_glMatrixOrthoEXT;
#define glMatrixOrthoEXT GLeeFuncPtr_glMatrixOrthoEXT
#endif
#ifndef GLEE_H_DEFINED_glMatrixPopEXT
#define GLEE_H_DEFINED_glMatrixPopEXT
typedef void (APIENTRYP GLEEPFNGLMATRIXPOPEXTPROC) (GLenum mode);
GLEE_EXTERN GLEEPFNGLMATRIXPOPEXTPROC GLeeFuncPtr_glMatrixPopEXT;
#define glMatrixPopEXT GLeeFuncPtr_glMatrixPopEXT
#endif
#ifndef GLEE_H_DEFINED_glMatrixPushEXT
#define GLEE_H_DEFINED_glMatrixPushEXT
typedef void (APIENTRYP GLEEPFNGLMATRIXPUSHEXTPROC) (GLenum mode);
GLEE_EXTERN GLEEPFNGLMATRIXPUSHEXTPROC GLeeFuncPtr_glMatrixPushEXT;
#define glMatrixPushEXT GLeeFuncPtr_glMatrixPushEXT
#endif
#ifndef GLEE_H_DEFINED_glMatrixLoadTransposefEXT
#define GLEE_H_DEFINED_glMatrixLoadTransposefEXT
typedef void (APIENTRYP GLEEPFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat * m);
GLEE_EXTERN GLEEPFNGLMATRIXLOADTRANSPOSEFEXTPROC GLeeFuncPtr_glMatrixLoadTransposefEXT;
#define glMatrixLoadTransposefEXT GLeeFuncPtr_glMatrixLoadTransposefEXT
#endif
#ifndef GLEE_H_DEFINED_glMatrixLoadTransposedEXT
#define GLEE_H_DEFINED_glMatrixLoadTransposedEXT
typedef void (APIENTRYP GLEEPFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble * m);
GLEE_EXTERN GLEEPFNGLMATRIXLOADTRANSPOSEDEXTPROC GLeeFuncPtr_glMatrixLoadTransposedEXT;
#define glMatrixLoadTransposedEXT GLeeFuncPtr_glMatrixLoadTransposedEXT
#endif
#ifndef GLEE_H_DEFINED_glMatrixMultTransposefEXT
#define GLEE_H_DEFINED_glMatrixMultTransposefEXT
typedef void (APIENTRYP GLEEPFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat * m);
GLEE_EXTERN GLEEPFNGLMATRIXMULTTRANSPOSEFEXTPROC GLeeFuncPtr_glMatrixMultTransposefEXT;
#define glMatrixMultTransposefEXT GLeeFuncPtr_glMatrixMultTransposefEXT
#endif
#ifndef GLEE_H_DEFINED_glMatrixMultTransposedEXT
#define GLEE_H_DEFINED_glMatrixMultTransposedEXT
typedef void (APIENTRYP GLEEPFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble * m);
GLEE_EXTERN GLEEPFNGLMATRIXMULTTRANSPOSEDEXTPROC GLeeFuncPtr_glMatrixMultTransposedEXT;
#define glMatrixMultTransposedEXT GLeeFuncPtr_glMatrixMultTransposedEXT
#endif
#ifndef GLEE_H_DEFINED_glTextureParameterfEXT
#define GLEE_H_DEFINED_glTextureParameterfEXT
typedef void (APIENTRYP GLEEPFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param);
GLEE_EXTERN GLEEPFNGLTEXTUREPARAMETERFEXTPROC GLeeFuncPtr_glTextureParameterfEXT;
#define glTextureParameterfEXT GLeeFuncPtr_glTextureParameterfEXT
#endif
#ifndef GLEE_H_DEFINED_glTextureParameterfvEXT
#define GLEE_H_DEFINED_glTextureParameterfvEXT
typedef void (APIENTRYP GLEEPFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLTEXTUREPARAMETERFVEXTPROC GLeeFuncPtr_glTextureParameterfvEXT;
#define glTextureParameterfvEXT GLeeFuncPtr_glTextureParameterfvEXT
#endif
#ifndef GLEE_H_DEFINED_glTextureParameteriEXT
#define GLEE_H_DEFINED_glTextureParameteriEXT
typedef void (APIENTRYP GLEEPFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param);
GLEE_EXTERN GLEEPFNGLTEXTUREPARAMETERIEXTPROC GLeeFuncPtr_glTextureParameteriEXT;
#define glTextureParameteriEXT GLeeFuncPtr_glTextureParameteriEXT
#endif
#ifndef GLEE_H_DEFINED_glTextureParameterivEXT
#define GLEE_H_DEFINED_glTextureParameterivEXT
typedef void (APIENTRYP GLEEPFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint * params);
GLEE_EXTERN GLEEPFNGLTEXTUREPARAMETERIVEXTPROC GLeeFuncPtr_glTextureParameterivEXT;
#define glTextureParameterivEXT GLeeFuncPtr_glTextureParameterivEXT
#endif
#ifndef GLEE_H_DEFINED_glTextureImage1DEXT
#define GLEE_H_DEFINED_glTextureImage1DEXT
typedef void (APIENTRYP GLEEPFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
GLEE_EXTERN GLEEPFNGLTEXTUREIMAGE1DEXTPROC GLeeFuncPtr_glTextureImage1DEXT;
#define glTextureImage1DEXT GLeeFuncPtr_glTextureImage1DEXT
#endif
#ifndef GLEE_H_DEFINED_glTextureImage2DEXT
#define GLEE_H_DEFINED_glTextureImage2DEXT
typedef void (APIENTRYP GLEEPFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
GLEE_EXTERN GLEEPFNGLTEXTUREIMAGE2DEXTPROC GLeeFuncPtr_glTextureImage2DEXT;
#define glTextureImage2DEXT GLeeFuncPtr_glTextureImage2DEXT
#endif
#ifndef GLEE_H_DEFINED_glTextureSubImage1DEXT
#define GLEE_H_DEFINED_glTextureSubImage1DEXT
typedef void (APIENTRYP GLEEPFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
GLEE_EXTERN GLEEPFNGLTEXTURESUBIMAGE1DEXTPROC GLeeFuncPtr_glTextureSubImage1DEXT;
#define glTextureSubImage1DEXT GLeeFuncPtr_glTextureSubImage1DEXT
#endif
#ifndef GLEE_H_DEFINED_glTextureSubImage2DEXT
#define GLEE_H_DEFINED_glTextureSubImage2DEXT
typedef void (APIENTRYP GLEEPFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
GLEE_EXTERN GLEEPFNGLTEXTURESUBIMAGE2DEXTPROC GLeeFuncPtr_glTextureSubImage2DEXT;
#define glTextureSubImage2DEXT GLeeFuncPtr_glTextureSubImage2DEXT
#endif
#ifndef GLEE_H_DEFINED_glCopyTextureImage1DEXT
#define GLEE_H_DEFINED_glCopyTextureImage1DEXT
typedef void (APIENTRYP GLEEPFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
GLEE_EXTERN GLEEPFNGLCOPYTEXTUREIMAGE1DEXTPROC GLeeFuncPtr_glCopyTextureImage1DEXT;
#define glCopyTextureImage1DEXT GLeeFuncPtr_glCopyTextureImage1DEXT
#endif
#ifndef GLEE_H_DEFINED_glCopyTextureImage2DEXT
#define GLEE_H_DEFINED_glCopyTextureImage2DEXT
typedef void (APIENTRYP GLEEPFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
GLEE_EXTERN GLEEPFNGLCOPYTEXTUREIMAGE2DEXTPROC GLeeFuncPtr_glCopyTextureImage2DEXT;
#define glCopyTextureImage2DEXT GLeeFuncPtr_glCopyTextureImage2DEXT
#endif
#ifndef GLEE_H_DEFINED_glCopyTextureSubImage1DEXT
#define GLEE_H_DEFINED_glCopyTextureSubImage1DEXT
typedef void (APIENTRYP GLEEPFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
GLEE_EXTERN GLEEPFNGLCOPYTEXTURESUBIMAGE1DEXTPROC GLeeFuncPtr_glCopyTextureSubImage1DEXT;
#define glCopyTextureSubImage1DEXT GLeeFuncPtr_glCopyTextureSubImage1DEXT
#endif
#ifndef GLEE_H_DEFINED_glCopyTextureSubImage2DEXT
#define GLEE_H_DEFINED_glCopyTextureSubImage2DEXT
typedef void (APIENTRYP GLEEPFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
GLEE_EXTERN GLEEPFNGLCOPYTEXTURESUBIMAGE2DEXTPROC GLeeFuncPtr_glCopyTextureSubImage2DEXT;
#define glCopyTextureSubImage2DEXT GLeeFuncPtr_glCopyTextureSubImage2DEXT
#endif
#ifndef GLEE_H_DEFINED_glGetTextureImageEXT
#define GLEE_H_DEFINED_glGetTextureImageEXT
typedef void (APIENTRYP GLEEPFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
GLEE_EXTERN GLEEPFNGLGETTEXTUREIMAGEEXTPROC GLeeFuncPtr_glGetTextureImageEXT;
#define glGetTextureImageEXT GLeeFuncPtr_glGetTextureImageEXT
#endif
#ifndef GLEE_H_DEFINED_glGetTextureParameterfvEXT
#define GLEE_H_DEFINED_glGetTextureParameterfvEXT
typedef void (APIENTRYP GLEEPFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETTEXTUREPARAMETERFVEXTPROC GLeeFuncPtr_glGetTextureParameterfvEXT;
#define glGetTextureParameterfvEXT GLeeFuncPtr_glGetTextureParameterfvEXT
#endif
#ifndef GLEE_H_DEFINED_glGetTextureParameterivEXT
#define GLEE_H_DEFINED_glGetTextureParameterivEXT
typedef void (APIENTRYP GLEEPFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETTEXTUREPARAMETERIVEXTPROC GLeeFuncPtr_glGetTextureParameterivEXT;
#define glGetTextureParameterivEXT GLeeFuncPtr_glGetTextureParameterivEXT
#endif
#ifndef GLEE_H_DEFINED_glGetTextureLevelParameterfvEXT
#define GLEE_H_DEFINED_glGetTextureLevelParameterfvEXT
typedef void (APIENTRYP GLEEPFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETTEXTURELEVELPARAMETERFVEXTPROC GLeeFuncPtr_glGetTextureLevelParameterfvEXT;
#define glGetTextureLevelParameterfvEXT GLeeFuncPtr_glGetTextureLevelParameterfvEXT
#endif
#ifndef GLEE_H_DEFINED_glGetTextureLevelParameterivEXT
#define GLEE_H_DEFINED_glGetTextureLevelParameterivEXT
typedef void (APIENTRYP GLEEPFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETTEXTURELEVELPARAMETERIVEXTPROC GLeeFuncPtr_glGetTextureLevelParameterivEXT;
#define glGetTextureLevelParameterivEXT GLeeFuncPtr_glGetTextureLevelParameterivEXT
#endif
#ifndef GLEE_H_DEFINED_glTextureImage3DEXT
#define GLEE_H_DEFINED_glTextureImage3DEXT
typedef void (APIENTRYP GLEEPFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
GLEE_EXTERN GLEEPFNGLTEXTUREIMAGE3DEXTPROC GLeeFuncPtr_glTextureImage3DEXT;
#define glTextureImage3DEXT GLeeFuncPtr_glTextureImage3DEXT
#endif
#ifndef GLEE_H_DEFINED_glTextureSubImage3DEXT
#define GLEE_H_DEFINED_glTextureSubImage3DEXT
typedef void (APIENTRYP GLEEPFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
GLEE_EXTERN GLEEPFNGLTEXTURESUBIMAGE3DEXTPROC GLeeFuncPtr_glTextureSubImage3DEXT;
#define glTextureSubImage3DEXT GLeeFuncPtr_glTextureSubImage3DEXT
#endif
#ifndef GLEE_H_DEFINED_glCopyTextureSubImage3DEXT
#define GLEE_H_DEFINED_glCopyTextureSubImage3DEXT
typedef void (APIENTRYP GLEEPFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
GLEE_EXTERN GLEEPFNGLCOPYTEXTURESUBIMAGE3DEXTPROC GLeeFuncPtr_glCopyTextureSubImage3DEXT;
#define glCopyTextureSubImage3DEXT GLeeFuncPtr_glCopyTextureSubImage3DEXT
#endif
#ifndef GLEE_H_DEFINED_glMultiTexParameterfEXT
#define GLEE_H_DEFINED_glMultiTexParameterfEXT
typedef void (APIENTRYP GLEEPFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
GLEE_EXTERN GLEEPFNGLMULTITEXPARAMETERFEXTPROC GLeeFuncPtr_glMultiTexParameterfEXT;
#define glMultiTexParameterfEXT GLeeFuncPtr_glMultiTexParameterfEXT
#endif
#ifndef GLEE_H_DEFINED_glMultiTexParameterfvEXT
#define GLEE_H_DEFINED_glMultiTexParameterfvEXT
typedef void (APIENTRYP GLEEPFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLMULTITEXPARAMETERFVEXTPROC GLeeFuncPtr_glMultiTexParameterfvEXT;
#define glMultiTexParameterfvEXT GLeeFuncPtr_glMultiTexParameterfvEXT
#endif
#ifndef GLEE_H_DEFINED_glMultiTexParameteriEXT
#define GLEE_H_DEFINED_glMultiTexParameteriEXT
typedef void (APIENTRYP GLEEPFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
GLEE_EXTERN GLEEPFNGLMULTITEXPARAMETERIEXTPROC GLeeFuncPtr_glMultiTexParameteriEXT;
#define glMultiTexParameteriEXT GLeeFuncPtr_glMultiTexParameteriEXT
#endif
#ifndef GLEE_H_DEFINED_glMultiTexParameterivEXT
#define GLEE_H_DEFINED_glMultiTexParameterivEXT
typedef void (APIENTRYP GLEEPFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint * params);
GLEE_EXTERN GLEEPFNGLMULTITEXPARAMETERIVEXTPROC GLeeFuncPtr_glMultiTexParameterivEXT;
#define glMultiTexParameterivEXT GLeeFuncPtr_glMultiTexParameterivEXT
#endif
#ifndef GLEE_H_DEFINED_glMultiTexImage1DEXT
#define GLEE_H_DEFINED_glMultiTexImage1DEXT
typedef void (APIENTRYP GLEEPFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
GLEE_EXTERN GLEEPFNGLMULTITEXIMAGE1DEXTPROC GLeeFuncPtr_glMultiTexImage1DEXT;
#define glMultiTexImage1DEXT GLeeFuncPtr_glMultiTexImage1DEXT
#endif
#ifndef GLEE_H_DEFINED_glMultiTexImage2DEXT
#define GLEE_H_DEFINED_glMultiTexImage2DEXT
typedef void (APIENTRYP GLEEPFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
GLEE_EXTERN GLEEPFNGLMULTITEXIMAGE2DEXTPROC GLeeFuncPtr_glMultiTexImage2DEXT;
#define glMultiTexImage2DEXT GLeeFuncPtr_glMultiTexImage2DEXT
#endif
#ifndef GLEE_H_DEFINED_glMultiTexSubImage1DEXT
#define GLEE_H_DEFINED_glMultiTexSubImage1DEXT
typedef void (APIENTRYP GLEEPFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
GLEE_EXTERN GLEEPFNGLMULTITEXSUBIMAGE1DEXTPROC GLeeFuncPtr_glMultiTexSubImage1DEXT;
#define glMultiTexSubImage1DEXT GLeeFuncPtr_glMultiTexSubImage1DEXT
#endif
#ifndef GLEE_H_DEFINED_glMultiTexSubImage2DEXT
#define GLEE_H_DEFINED_glMultiTexSubImage2DEXT
typedef void (APIENTRYP GLEEPFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
GLEE_EXTERN GLEEPFNGLMULTITEXSUBIMAGE2DEXTPROC GLeeFuncPtr_glMultiTexSubImage2DEXT;
#define glMultiTexSubImage2DEXT GLeeFuncPtr_glMultiTexSubImage2DEXT
#endif
#ifndef GLEE_H_DEFINED_glCopyMultiTexImage1DEXT
#define GLEE_H_DEFINED_glCopyMultiTexImage1DEXT
typedef void (APIENTRYP GLEEPFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
GLEE_EXTERN GLEEPFNGLCOPYMULTITEXIMAGE1DEXTPROC GLeeFuncPtr_glCopyMultiTexImage1DEXT;
#define glCopyMultiTexImage1DEXT GLeeFuncPtr_glCopyMultiTexImage1DEXT
#endif
#ifndef GLEE_H_DEFINED_glCopyMultiTexImage2DEXT
#define GLEE_H_DEFINED_glCopyMultiTexImage2DEXT
typedef void (APIENTRYP GLEEPFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
GLEE_EXTERN GLEEPFNGLCOPYMULTITEXIMAGE2DEXTPROC GLeeFuncPtr_glCopyMultiTexImage2DEXT;
#define glCopyMultiTexImage2DEXT GLeeFuncPtr_glCopyMultiTexImage2DEXT
#endif
#ifndef GLEE_H_DEFINED_glCopyMultiTexSubImage1DEXT
#define GLEE_H_DEFINED_glCopyMultiTexSubImage1DEXT
typedef void (APIENTRYP GLEEPFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
GLEE_EXTERN GLEEPFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC GLeeFuncPtr_glCopyMultiTexSubImage1DEXT;
#define glCopyMultiTexSubImage1DEXT GLeeFuncPtr_glCopyMultiTexSubImage1DEXT
#endif
#ifndef GLEE_H_DEFINED_glCopyMultiTexSubImage2DEXT
#define GLEE_H_DEFINED_glCopyMultiTexSubImage2DEXT
typedef void (APIENTRYP GLEEPFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
GLEE_EXTERN GLEEPFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC GLeeFuncPtr_glCopyMultiTexSubImage2DEXT;
#define glCopyMultiTexSubImage2DEXT GLeeFuncPtr_glCopyMultiTexSubImage2DEXT
#endif
#ifndef GLEE_H_DEFINED_glGetMultiTexImageEXT
#define GLEE_H_DEFINED_glGetMultiTexImageEXT
typedef void (APIENTRYP GLEEPFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
GLEE_EXTERN GLEEPFNGLGETMULTITEXIMAGEEXTPROC GLeeFuncPtr_glGetMultiTexImageEXT;
#define glGetMultiTexImageEXT GLeeFuncPtr_glGetMultiTexImageEXT
#endif
#ifndef GLEE_H_DEFINED_glGetMultiTexParameterfvEXT
#define GLEE_H_DEFINED_glGetMultiTexParameterfvEXT
typedef void (APIENTRYP GLEEPFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETMULTITEXPARAMETERFVEXTPROC GLeeFuncPtr_glGetMultiTexParameterfvEXT;
#define glGetMultiTexParameterfvEXT GLeeFuncPtr_glGetMultiTexParameterfvEXT
#endif
#ifndef GLEE_H_DEFINED_glGetMultiTexParameterivEXT
#define GLEE_H_DEFINED_glGetMultiTexParameterivEXT
typedef void (APIENTRYP GLEEPFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETMULTITEXPARAMETERIVEXTPROC GLeeFuncPtr_glGetMultiTexParameterivEXT;
#define glGetMultiTexParameterivEXT GLeeFuncPtr_glGetMultiTexParameterivEXT
#endif
#ifndef GLEE_H_DEFINED_glGetMultiTexLevelParameterfvEXT
#define GLEE_H_DEFINED_glGetMultiTexLevelParameterfvEXT
typedef void (APIENTRYP GLEEPFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC GLeeFuncPtr_glGetMultiTexLevelParameterfvEXT;
#define glGetMultiTexLevelParameterfvEXT GLeeFuncPtr_glGetMultiTexLevelParameterfvEXT
#endif
#ifndef GLEE_H_DEFINED_glGetMultiTexLevelParameterivEXT
#define GLEE_H_DEFINED_glGetMultiTexLevelParameterivEXT
typedef void (APIENTRYP GLEEPFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC GLeeFuncPtr_glGetMultiTexLevelParameterivEXT;
#define glGetMultiTexLevelParameterivEXT GLeeFuncPtr_glGetMultiTexLevelParameterivEXT
#endif
#ifndef GLEE_H_DEFINED_glMultiTexImage3DEXT
#define GLEE_H_DEFINED_glMultiTexImage3DEXT
typedef void (APIENTRYP GLEEPFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
GLEE_EXTERN GLEEPFNGLMULTITEXIMAGE3DEXTPROC GLeeFuncPtr_glMultiTexImage3DEXT;
#define glMultiTexImage3DEXT GLeeFuncPtr_glMultiTexImage3DEXT
#endif
#ifndef GLEE_H_DEFINED_glMultiTexSubImage3DEXT
#define GLEE_H_DEFINED_glMultiTexSubImage3DEXT
typedef void (APIENTRYP GLEEPFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
GLEE_EXTERN GLEEPFNGLMULTITEXSUBIMAGE3DEXTPROC GLeeFuncPtr_glMultiTexSubImage3DEXT;
#define glMultiTexSubImage3DEXT GLeeFuncPtr_glMultiTexSubImage3DEXT
#endif
#ifndef GLEE_H_DEFINED_glCopyMultiTexSubImage3DEXT
#define GLEE_H_DEFINED_glCopyMultiTexSubImage3DEXT
typedef void (APIENTRYP GLEEPFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
GLEE_EXTERN GLEEPFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC GLeeFuncPtr_glCopyMultiTexSubImage3DEXT;
#define glCopyMultiTexSubImage3DEXT GLeeFuncPtr_glCopyMultiTexSubImage3DEXT
#endif
#ifndef GLEE_H_DEFINED_glBindMultiTextureEXT
#define GLEE_H_DEFINED_glBindMultiTextureEXT
typedef void (APIENTRYP GLEEPFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture);
GLEE_EXTERN GLEEPFNGLBINDMULTITEXTUREEXTPROC GLeeFuncPtr_glBindMultiTextureEXT;
#define glBindMultiTextureEXT GLeeFuncPtr_glBindMultiTextureEXT
#endif
#ifndef GLEE_H_DEFINED_glEnableClientStateIndexedEXT
#define GLEE_H_DEFINED_glEnableClientStateIndexedEXT
typedef void (APIENTRYP GLEEPFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
GLEE_EXTERN GLEEPFNGLENABLECLIENTSTATEINDEXEDEXTPROC GLeeFuncPtr_glEnableClientStateIndexedEXT;
#define glEnableClientStateIndexedEXT GLeeFuncPtr_glEnableClientStateIndexedEXT
#endif
#ifndef GLEE_H_DEFINED_glDisableClientStateIndexedEXT
#define GLEE_H_DEFINED_glDisableClientStateIndexedEXT
typedef void (APIENTRYP GLEEPFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
GLEE_EXTERN GLEEPFNGLDISABLECLIENTSTATEINDEXEDEXTPROC GLeeFuncPtr_glDisableClientStateIndexedEXT;
#define glDisableClientStateIndexedEXT GLeeFuncPtr_glDisableClientStateIndexedEXT
#endif
#ifndef GLEE_H_DEFINED_glMultiTexCoordPointerEXT
#define GLEE_H_DEFINED_glMultiTexCoordPointerEXT
typedef void (APIENTRYP GLEEPFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
GLEE_EXTERN GLEEPFNGLMULTITEXCOORDPOINTEREXTPROC GLeeFuncPtr_glMultiTexCoordPointerEXT;
#define glMultiTexCoordPointerEXT GLeeFuncPtr_glMultiTexCoordPointerEXT
#endif
#ifndef GLEE_H_DEFINED_glMultiTexEnvfEXT
#define GLEE_H_DEFINED_glMultiTexEnvfEXT
typedef void (APIENTRYP GLEEPFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
GLEE_EXTERN GLEEPFNGLMULTITEXENVFEXTPROC GLeeFuncPtr_glMultiTexEnvfEXT;
#define glMultiTexEnvfEXT GLeeFuncPtr_glMultiTexEnvfEXT
#endif
#ifndef GLEE_H_DEFINED_glMultiTexEnvfvEXT
#define GLEE_H_DEFINED_glMultiTexEnvfvEXT
typedef void (APIENTRYP GLEEPFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLMULTITEXENVFVEXTPROC GLeeFuncPtr_glMultiTexEnvfvEXT;
#define glMultiTexEnvfvEXT GLeeFuncPtr_glMultiTexEnvfvEXT
#endif
#ifndef GLEE_H_DEFINED_glMultiTexEnviEXT
#define GLEE_H_DEFINED_glMultiTexEnviEXT
typedef void (APIENTRYP GLEEPFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
GLEE_EXTERN GLEEPFNGLMULTITEXENVIEXTPROC GLeeFuncPtr_glMultiTexEnviEXT;
#define glMultiTexEnviEXT GLeeFuncPtr_glMultiTexEnviEXT
#endif
#ifndef GLEE_H_DEFINED_glMultiTexEnvivEXT
#define GLEE_H_DEFINED_glMultiTexEnvivEXT
typedef void (APIENTRYP GLEEPFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint * params);
GLEE_EXTERN GLEEPFNGLMULTITEXENVIVEXTPROC GLeeFuncPtr_glMultiTexEnvivEXT;
#define glMultiTexEnvivEXT GLeeFuncPtr_glMultiTexEnvivEXT
#endif
#ifndef GLEE_H_DEFINED_glMultiTexGendEXT
#define GLEE_H_DEFINED_glMultiTexGendEXT
typedef void (APIENTRYP GLEEPFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
GLEE_EXTERN GLEEPFNGLMULTITEXGENDEXTPROC GLeeFuncPtr_glMultiTexGendEXT;
#define glMultiTexGendEXT GLeeFuncPtr_glMultiTexGendEXT
#endif
#ifndef GLEE_H_DEFINED_glMultiTexGendvEXT
#define GLEE_H_DEFINED_glMultiTexGendvEXT
typedef void (APIENTRYP GLEEPFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble * params);
GLEE_EXTERN GLEEPFNGLMULTITEXGENDVEXTPROC GLeeFuncPtr_glMultiTexGendvEXT;
#define glMultiTexGendvEXT GLeeFuncPtr_glMultiTexGendvEXT
#endif
#ifndef GLEE_H_DEFINED_glMultiTexGenfEXT
#define GLEE_H_DEFINED_glMultiTexGenfEXT
typedef void (APIENTRYP GLEEPFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
GLEE_EXTERN GLEEPFNGLMULTITEXGENFEXTPROC GLeeFuncPtr_glMultiTexGenfEXT;
#define glMultiTexGenfEXT GLeeFuncPtr_glMultiTexGenfEXT
#endif
#ifndef GLEE_H_DEFINED_glMultiTexGenfvEXT
#define GLEE_H_DEFINED_glMultiTexGenfvEXT
typedef void (APIENTRYP GLEEPFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLMULTITEXGENFVEXTPROC GLeeFuncPtr_glMultiTexGenfvEXT;
#define glMultiTexGenfvEXT GLeeFuncPtr_glMultiTexGenfvEXT
#endif
#ifndef GLEE_H_DEFINED_glMultiTexGeniEXT
#define GLEE_H_DEFINED_glMultiTexGeniEXT
typedef void (APIENTRYP GLEEPFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param);
GLEE_EXTERN GLEEPFNGLMULTITEXGENIEXTPROC GLeeFuncPtr_glMultiTexGeniEXT;
#define glMultiTexGeniEXT GLeeFuncPtr_glMultiTexGeniEXT
#endif
#ifndef GLEE_H_DEFINED_glMultiTexGenivEXT
#define GLEE_H_DEFINED_glMultiTexGenivEXT
typedef void (APIENTRYP GLEEPFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint * params);
GLEE_EXTERN GLEEPFNGLMULTITEXGENIVEXTPROC GLeeFuncPtr_glMultiTexGenivEXT;
#define glMultiTexGenivEXT GLeeFuncPtr_glMultiTexGenivEXT
#endif
#ifndef GLEE_H_DEFINED_glGetMultiTexEnvfvEXT
#define GLEE_H_DEFINED_glGetMultiTexEnvfvEXT
typedef void (APIENTRYP GLEEPFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETMULTITEXENVFVEXTPROC GLeeFuncPtr_glGetMultiTexEnvfvEXT;
#define glGetMultiTexEnvfvEXT GLeeFuncPtr_glGetMultiTexEnvfvEXT
#endif
#ifndef GLEE_H_DEFINED_glGetMultiTexEnvivEXT
#define GLEE_H_DEFINED_glGetMultiTexEnvivEXT
typedef void (APIENTRYP GLEEPFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETMULTITEXENVIVEXTPROC GLeeFuncPtr_glGetMultiTexEnvivEXT;
#define glGetMultiTexEnvivEXT GLeeFuncPtr_glGetMultiTexEnvivEXT
#endif
#ifndef GLEE_H_DEFINED_glGetMultiTexGendvEXT
#define GLEE_H_DEFINED_glGetMultiTexGendvEXT
typedef void (APIENTRYP GLEEPFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble * params);
GLEE_EXTERN GLEEPFNGLGETMULTITEXGENDVEXTPROC GLeeFuncPtr_glGetMultiTexGendvEXT;
#define glGetMultiTexGendvEXT GLeeFuncPtr_glGetMultiTexGendvEXT
#endif
#ifndef GLEE_H_DEFINED_glGetMultiTexGenfvEXT
#define GLEE_H_DEFINED_glGetMultiTexGenfvEXT
typedef void (APIENTRYP GLEEPFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETMULTITEXGENFVEXTPROC GLeeFuncPtr_glGetMultiTexGenfvEXT;
#define glGetMultiTexGenfvEXT GLeeFuncPtr_glGetMultiTexGenfvEXT
#endif
#ifndef GLEE_H_DEFINED_glGetMultiTexGenivEXT
#define GLEE_H_DEFINED_glGetMultiTexGenivEXT
typedef void (APIENTRYP GLEEPFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETMULTITEXGENIVEXTPROC GLeeFuncPtr_glGetMultiTexGenivEXT;
#define glGetMultiTexGenivEXT GLeeFuncPtr_glGetMultiTexGenivEXT
#endif
#ifndef GLEE_H_DEFINED_glGetFloatIndexedvEXT
#define GLEE_H_DEFINED_glGetFloatIndexedvEXT
typedef void (APIENTRYP GLEEPFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat * data);
GLEE_EXTERN GLEEPFNGLGETFLOATINDEXEDVEXTPROC GLeeFuncPtr_glGetFloatIndexedvEXT;
#define glGetFloatIndexedvEXT GLeeFuncPtr_glGetFloatIndexedvEXT
#endif
#ifndef GLEE_H_DEFINED_glGetDoubleIndexedvEXT
#define GLEE_H_DEFINED_glGetDoubleIndexedvEXT
typedef void (APIENTRYP GLEEPFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble * data);
GLEE_EXTERN GLEEPFNGLGETDOUBLEINDEXEDVEXTPROC GLeeFuncPtr_glGetDoubleIndexedvEXT;
#define glGetDoubleIndexedvEXT GLeeFuncPtr_glGetDoubleIndexedvEXT
#endif
#ifndef GLEE_H_DEFINED_glGetPointerIndexedvEXT
#define GLEE_H_DEFINED_glGetPointerIndexedvEXT
typedef void (APIENTRYP GLEEPFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid* * data);
GLEE_EXTERN GLEEPFNGLGETPOINTERINDEXEDVEXTPROC GLeeFuncPtr_glGetPointerIndexedvEXT;
#define glGetPointerIndexedvEXT GLeeFuncPtr_glGetPointerIndexedvEXT
#endif
#ifndef GLEE_H_DEFINED_glCompressedTextureImage3DEXT
#define GLEE_H_DEFINED_glCompressedTextureImage3DEXT
typedef void (APIENTRYP GLEEPFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * bits);
GLEE_EXTERN GLEEPFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC GLeeFuncPtr_glCompressedTextureImage3DEXT;
#define glCompressedTextureImage3DEXT GLeeFuncPtr_glCompressedTextureImage3DEXT
#endif
#ifndef GLEE_H_DEFINED_glCompressedTextureImage2DEXT
#define GLEE_H_DEFINED_glCompressedTextureImage2DEXT
typedef void (APIENTRYP GLEEPFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * bits);
GLEE_EXTERN GLEEPFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC GLeeFuncPtr_glCompressedTextureImage2DEXT;
#define glCompressedTextureImage2DEXT GLeeFuncPtr_glCompressedTextureImage2DEXT
#endif
#ifndef GLEE_H_DEFINED_glCompressedTextureImage1DEXT
#define GLEE_H_DEFINED_glCompressedTextureImage1DEXT
typedef void (APIENTRYP GLEEPFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * bits);
GLEE_EXTERN GLEEPFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC GLeeFuncPtr_glCompressedTextureImage1DEXT;
#define glCompressedTextureImage1DEXT GLeeFuncPtr_glCompressedTextureImage1DEXT
#endif
#ifndef GLEE_H_DEFINED_glCompressedTextureSubImage3DEXT
#define GLEE_H_DEFINED_glCompressedTextureSubImage3DEXT
typedef void (APIENTRYP GLEEPFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * bits);
GLEE_EXTERN GLEEPFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC GLeeFuncPtr_glCompressedTextureSubImage3DEXT;
#define glCompressedTextureSubImage3DEXT GLeeFuncPtr_glCompressedTextureSubImage3DEXT
#endif
#ifndef GLEE_H_DEFINED_glCompressedTextureSubImage2DEXT
#define GLEE_H_DEFINED_glCompressedTextureSubImage2DEXT
typedef void (APIENTRYP GLEEPFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * bits);
GLEE_EXTERN GLEEPFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC GLeeFuncPtr_glCompressedTextureSubImage2DEXT;
#define glCompressedTextureSubImage2DEXT GLeeFuncPtr_glCompressedTextureSubImage2DEXT
#endif
#ifndef GLEE_H_DEFINED_glCompressedTextureSubImage1DEXT
#define GLEE_H_DEFINED_glCompressedTextureSubImage1DEXT
typedef void (APIENTRYP GLEEPFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * bits);
GLEE_EXTERN GLEEPFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC GLeeFuncPtr_glCompressedTextureSubImage1DEXT;
#define glCompressedTextureSubImage1DEXT GLeeFuncPtr_glCompressedTextureSubImage1DEXT
#endif
#ifndef GLEE_H_DEFINED_glGetCompressedTextureImageEXT
#define GLEE_H_DEFINED_glGetCompressedTextureImageEXT
typedef void (APIENTRYP GLEEPFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, GLvoid * img);
GLEE_EXTERN GLEEPFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC GLeeFuncPtr_glGetCompressedTextureImageEXT;
#define glGetCompressedTextureImageEXT GLeeFuncPtr_glGetCompressedTextureImageEXT
#endif
#ifndef GLEE_H_DEFINED_glCompressedMultiTexImage3DEXT
#define GLEE_H_DEFINED_glCompressedMultiTexImage3DEXT
typedef void (APIENTRYP GLEEPFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * bits);
GLEE_EXTERN GLEEPFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC GLeeFuncPtr_glCompressedMultiTexImage3DEXT;
#define glCompressedMultiTexImage3DEXT GLeeFuncPtr_glCompressedMultiTexImage3DEXT
#endif
#ifndef GLEE_H_DEFINED_glCompressedMultiTexImage2DEXT
#define GLEE_H_DEFINED_glCompressedMultiTexImage2DEXT
typedef void (APIENTRYP GLEEPFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * bits);
GLEE_EXTERN GLEEPFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC GLeeFuncPtr_glCompressedMultiTexImage2DEXT;
#define glCompressedMultiTexImage2DEXT GLeeFuncPtr_glCompressedMultiTexImage2DEXT
#endif
#ifndef GLEE_H_DEFINED_glCompressedMultiTexImage1DEXT
#define GLEE_H_DEFINED_glCompressedMultiTexImage1DEXT
typedef void (APIENTRYP GLEEPFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * bits);
GLEE_EXTERN GLEEPFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC GLeeFuncPtr_glCompressedMultiTexImage1DEXT;
#define glCompressedMultiTexImage1DEXT GLeeFuncPtr_glCompressedMultiTexImage1DEXT
#endif
#ifndef GLEE_H_DEFINED_glCompressedMultiTexSubImage3DEXT
#define GLEE_H_DEFINED_glCompressedMultiTexSubImage3DEXT
typedef void (APIENTRYP GLEEPFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * bits);
GLEE_EXTERN GLEEPFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC GLeeFuncPtr_glCompressedMultiTexSubImage3DEXT;
#define glCompressedMultiTexSubImage3DEXT GLeeFuncPtr_glCompressedMultiTexSubImage3DEXT
#endif
#ifndef GLEE_H_DEFINED_glCompressedMultiTexSubImage2DEXT
#define GLEE_H_DEFINED_glCompressedMultiTexSubImage2DEXT
typedef void (APIENTRYP GLEEPFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * bits);
GLEE_EXTERN GLEEPFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC GLeeFuncPtr_glCompressedMultiTexSubImage2DEXT;
#define glCompressedMultiTexSubImage2DEXT GLeeFuncPtr_glCompressedMultiTexSubImage2DEXT
#endif
#ifndef GLEE_H_DEFINED_glCompressedMultiTexSubImage1DEXT
#define GLEE_H_DEFINED_glCompressedMultiTexSubImage1DEXT
typedef void (APIENTRYP GLEEPFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * bits);
GLEE_EXTERN GLEEPFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC GLeeFuncPtr_glCompressedMultiTexSubImage1DEXT;
#define glCompressedMultiTexSubImage1DEXT GLeeFuncPtr_glCompressedMultiTexSubImage1DEXT
#endif
#ifndef GLEE_H_DEFINED_glGetCompressedMultiTexImageEXT
#define GLEE_H_DEFINED_glGetCompressedMultiTexImageEXT
typedef void (APIENTRYP GLEEPFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, GLvoid * img);
GLEE_EXTERN GLEEPFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC GLeeFuncPtr_glGetCompressedMultiTexImageEXT;
#define glGetCompressedMultiTexImageEXT GLeeFuncPtr_glGetCompressedMultiTexImageEXT
#endif
#ifndef GLEE_H_DEFINED_glNamedProgramStringEXT
#define GLEE_H_DEFINED_glNamedProgramStringEXT
typedef void (APIENTRYP GLEEPFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid * string);
GLEE_EXTERN GLEEPFNGLNAMEDPROGRAMSTRINGEXTPROC GLeeFuncPtr_glNamedProgramStringEXT;
#define glNamedProgramStringEXT GLeeFuncPtr_glNamedProgramStringEXT
#endif
#ifndef GLEE_H_DEFINED_glNamedProgramLocalParameter4dEXT
#define GLEE_H_DEFINED_glNamedProgramLocalParameter4dEXT
typedef void (APIENTRYP GLEEPFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
GLEE_EXTERN GLEEPFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC GLeeFuncPtr_glNamedProgramLocalParameter4dEXT;
#define glNamedProgramLocalParameter4dEXT GLeeFuncPtr_glNamedProgramLocalParameter4dEXT
#endif
#ifndef GLEE_H_DEFINED_glNamedProgramLocalParameter4dvEXT
#define GLEE_H_DEFINED_glNamedProgramLocalParameter4dvEXT
typedef void (APIENTRYP GLEEPFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble * params);
GLEE_EXTERN GLEEPFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC GLeeFuncPtr_glNamedProgramLocalParameter4dvEXT;
#define glNamedProgramLocalParameter4dvEXT GLeeFuncPtr_glNamedProgramLocalParameter4dvEXT
#endif
#ifndef GLEE_H_DEFINED_glNamedProgramLocalParameter4fEXT
#define GLEE_H_DEFINED_glNamedProgramLocalParameter4fEXT
typedef void (APIENTRYP GLEEPFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
GLEE_EXTERN GLEEPFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC GLeeFuncPtr_glNamedProgramLocalParameter4fEXT;
#define glNamedProgramLocalParameter4fEXT GLeeFuncPtr_glNamedProgramLocalParameter4fEXT
#endif
#ifndef GLEE_H_DEFINED_glNamedProgramLocalParameter4fvEXT
#define GLEE_H_DEFINED_glNamedProgramLocalParameter4fvEXT
typedef void (APIENTRYP GLEEPFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC GLeeFuncPtr_glNamedProgramLocalParameter4fvEXT;
#define glNamedProgramLocalParameter4fvEXT GLeeFuncPtr_glNamedProgramLocalParameter4fvEXT
#endif
#ifndef GLEE_H_DEFINED_glGetNamedProgramLocalParameterdvEXT
#define GLEE_H_DEFINED_glGetNamedProgramLocalParameterdvEXT
typedef void (APIENTRYP GLEEPFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble * params);
GLEE_EXTERN GLEEPFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC GLeeFuncPtr_glGetNamedProgramLocalParameterdvEXT;
#define glGetNamedProgramLocalParameterdvEXT GLeeFuncPtr_glGetNamedProgramLocalParameterdvEXT
#endif
#ifndef GLEE_H_DEFINED_glGetNamedProgramLocalParameterfvEXT
#define GLEE_H_DEFINED_glGetNamedProgramLocalParameterfvEXT
typedef void (APIENTRYP GLEEPFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat * params);
GLEE_EXTERN GLEEPFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC GLeeFuncPtr_glGetNamedProgramLocalParameterfvEXT;
#define glGetNamedProgramLocalParameterfvEXT GLeeFuncPtr_glGetNamedProgramLocalParameterfvEXT
#endif
#ifndef GLEE_H_DEFINED_glGetNamedProgramivEXT
#define GLEE_H_DEFINED_glGetNamedProgramivEXT
typedef void (APIENTRYP GLEEPFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETNAMEDPROGRAMIVEXTPROC GLeeFuncPtr_glGetNamedProgramivEXT;
#define glGetNamedProgramivEXT GLeeFuncPtr_glGetNamedProgramivEXT
#endif
#ifndef GLEE_H_DEFINED_glGetNamedProgramStringEXT
#define GLEE_H_DEFINED_glGetNamedProgramStringEXT
typedef void (APIENTRYP GLEEPFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, GLvoid * string);
GLEE_EXTERN GLEEPFNGLGETNAMEDPROGRAMSTRINGEXTPROC GLeeFuncPtr_glGetNamedProgramStringEXT;
#define glGetNamedProgramStringEXT GLeeFuncPtr_glGetNamedProgramStringEXT
#endif
#ifndef GLEE_H_DEFINED_glNamedProgramLocalParameters4fvEXT
#define GLEE_H_DEFINED_glNamedProgramLocalParameters4fvEXT
typedef void (APIENTRYP GLEEPFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat * params);
GLEE_EXTERN GLEEPFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC GLeeFuncPtr_glNamedProgramLocalParameters4fvEXT;
#define glNamedProgramLocalParameters4fvEXT GLeeFuncPtr_glNamedProgramLocalParameters4fvEXT
#endif
#ifndef GLEE_H_DEFINED_glNamedProgramLocalParameterI4iEXT
#define GLEE_H_DEFINED_glNamedProgramLocalParameterI4iEXT
typedef void (APIENTRYP GLEEPFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
GLEE_EXTERN GLEEPFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC GLeeFuncPtr_glNamedProgramLocalParameterI4iEXT;
#define glNamedProgramLocalParameterI4iEXT GLeeFuncPtr_glNamedProgramLocalParameterI4iEXT
#endif
#ifndef GLEE_H_DEFINED_glNamedProgramLocalParameterI4ivEXT
#define GLEE_H_DEFINED_glNamedProgramLocalParameterI4ivEXT
typedef void (APIENTRYP GLEEPFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint * params);
GLEE_EXTERN GLEEPFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC GLeeFuncPtr_glNamedProgramLocalParameterI4ivEXT;
#define glNamedProgramLocalParameterI4ivEXT GLeeFuncPtr_glNamedProgramLocalParameterI4ivEXT
#endif
#ifndef GLEE_H_DEFINED_glNamedProgramLocalParametersI4ivEXT
#define GLEE_H_DEFINED_glNamedProgramLocalParametersI4ivEXT
typedef void (APIENTRYP GLEEPFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint * params);
GLEE_EXTERN GLEEPFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC GLeeFuncPtr_glNamedProgramLocalParametersI4ivEXT;
#define glNamedProgramLocalParametersI4ivEXT GLeeFuncPtr_glNamedProgramLocalParametersI4ivEXT
#endif
#ifndef GLEE_H_DEFINED_glNamedProgramLocalParameterI4uiEXT
#define GLEE_H_DEFINED_glNamedProgramLocalParameterI4uiEXT
typedef void (APIENTRYP GLEEPFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
GLEE_EXTERN GLEEPFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC GLeeFuncPtr_glNamedProgramLocalParameterI4uiEXT;
#define glNamedProgramLocalParameterI4uiEXT GLeeFuncPtr_glNamedProgramLocalParameterI4uiEXT
#endif
#ifndef GLEE_H_DEFINED_glNamedProgramLocalParameterI4uivEXT
#define GLEE_H_DEFINED_glNamedProgramLocalParameterI4uivEXT
typedef void (APIENTRYP GLEEPFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint * params);
GLEE_EXTERN GLEEPFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC GLeeFuncPtr_glNamedProgramLocalParameterI4uivEXT;
#define glNamedProgramLocalParameterI4uivEXT GLeeFuncPtr_glNamedProgramLocalParameterI4uivEXT
#endif
#ifndef GLEE_H_DEFINED_glNamedProgramLocalParametersI4uivEXT
#define GLEE_H_DEFINED_glNamedProgramLocalParametersI4uivEXT
typedef void (APIENTRYP GLEEPFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint * params);
GLEE_EXTERN GLEEPFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC GLeeFuncPtr_glNamedProgramLocalParametersI4uivEXT;
#define glNamedProgramLocalParametersI4uivEXT GLeeFuncPtr_glNamedProgramLocalParametersI4uivEXT
#endif
#ifndef GLEE_H_DEFINED_glGetNamedProgramLocalParameterIivEXT
#define GLEE_H_DEFINED_glGetNamedProgramLocalParameterIivEXT
typedef void (APIENTRYP GLEEPFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint * params);
GLEE_EXTERN GLEEPFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC GLeeFuncPtr_glGetNamedProgramLocalParameterIivEXT;
#define glGetNamedProgramLocalParameterIivEXT GLeeFuncPtr_glGetNamedProgramLocalParameterIivEXT
#endif
#ifndef GLEE_H_DEFINED_glGetNamedProgramLocalParameterIuivEXT
#define GLEE_H_DEFINED_glGetNamedProgramLocalParameterIuivEXT
typedef void (APIENTRYP GLEEPFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint * params);
GLEE_EXTERN GLEEPFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC GLeeFuncPtr_glGetNamedProgramLocalParameterIuivEXT;
#define glGetNamedProgramLocalParameterIuivEXT GLeeFuncPtr_glGetNamedProgramLocalParameterIuivEXT
#endif
#ifndef GLEE_H_DEFINED_glTextureParameterIivEXT
#define GLEE_H_DEFINED_glTextureParameterIivEXT
typedef void (APIENTRYP GLEEPFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint * params);
GLEE_EXTERN GLEEPFNGLTEXTUREPARAMETERIIVEXTPROC GLeeFuncPtr_glTextureParameterIivEXT;
#define glTextureParameterIivEXT GLeeFuncPtr_glTextureParameterIivEXT
#endif
#ifndef GLEE_H_DEFINED_glTextureParameterIuivEXT
#define GLEE_H_DEFINED_glTextureParameterIuivEXT
typedef void (APIENTRYP GLEEPFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint * params);
GLEE_EXTERN GLEEPFNGLTEXTUREPARAMETERIUIVEXTPROC GLeeFuncPtr_glTextureParameterIuivEXT;
#define glTextureParameterIuivEXT GLeeFuncPtr_glTextureParameterIuivEXT
#endif
#ifndef GLEE_H_DEFINED_glGetTextureParameterIivEXT
#define GLEE_H_DEFINED_glGetTextureParameterIivEXT
typedef void (APIENTRYP GLEEPFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETTEXTUREPARAMETERIIVEXTPROC GLeeFuncPtr_glGetTextureParameterIivEXT;
#define glGetTextureParameterIivEXT GLeeFuncPtr_glGetTextureParameterIivEXT
#endif
#ifndef GLEE_H_DEFINED_glGetTextureParameterIuivEXT
#define GLEE_H_DEFINED_glGetTextureParameterIuivEXT
typedef void (APIENTRYP GLEEPFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint * params);
GLEE_EXTERN GLEEPFNGLGETTEXTUREPARAMETERIUIVEXTPROC GLeeFuncPtr_glGetTextureParameterIuivEXT;
#define glGetTextureParameterIuivEXT GLeeFuncPtr_glGetTextureParameterIuivEXT
#endif
#ifndef GLEE_H_DEFINED_glMultiTexParameterIivEXT
#define GLEE_H_DEFINED_glMultiTexParameterIivEXT
typedef void (APIENTRYP GLEEPFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint * params);
GLEE_EXTERN GLEEPFNGLMULTITEXPARAMETERIIVEXTPROC GLeeFuncPtr_glMultiTexParameterIivEXT;
#define glMultiTexParameterIivEXT GLeeFuncPtr_glMultiTexParameterIivEXT
#endif
#ifndef GLEE_H_DEFINED_glMultiTexParameterIuivEXT
#define GLEE_H_DEFINED_glMultiTexParameterIuivEXT
typedef void (APIENTRYP GLEEPFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint * params);
GLEE_EXTERN GLEEPFNGLMULTITEXPARAMETERIUIVEXTPROC GLeeFuncPtr_glMultiTexParameterIuivEXT;
#define glMultiTexParameterIuivEXT GLeeFuncPtr_glMultiTexParameterIuivEXT
#endif
#ifndef GLEE_H_DEFINED_glGetMultiTexParameterIivEXT
#define GLEE_H_DEFINED_glGetMultiTexParameterIivEXT
typedef void (APIENTRYP GLEEPFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint * params);
GLEE_EXTERN GLEEPFNGLGETMULTITEXPARAMETERIIVEXTPROC GLeeFuncPtr_glGetMultiTexParameterIivEXT;
#define glGetMultiTexParameterIivEXT GLeeFuncPtr_glGetMultiTexParameterIivEXT
#endif
#ifndef GLEE_H_DEFINED_glGetMultiTexParameterIuivEXT
#define GLEE_H_DEFINED_glGetMultiTexParameterIuivEXT
typedef void (APIENTRYP GLEEPFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint * params);
GLEE_EXTERN GLEEPFNGLGETMULTITEXPARAMETERIUIVEXTPROC GLeeFuncPtr_glGetMultiTexParameterIuivEXT;
#define glGetMultiTexParameterIuivEXT GLeeFuncPtr_glGetMultiTexParameterIuivEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform1fEXT
#define GLEE_H_DEFINED_glProgramUniform1fEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM1FEXTPROC GLeeFuncPtr_glProgramUniform1fEXT;
#define glProgramUniform1fEXT GLeeFuncPtr_glProgramUniform1fEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform2fEXT
#define GLEE_H_DEFINED_glProgramUniform2fEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM2FEXTPROC GLeeFuncPtr_glProgramUniform2fEXT;
#define glProgramUniform2fEXT GLeeFuncPtr_glProgramUniform2fEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform3fEXT
#define GLEE_H_DEFINED_glProgramUniform3fEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM3FEXTPROC GLeeFuncPtr_glProgramUniform3fEXT;
#define glProgramUniform3fEXT GLeeFuncPtr_glProgramUniform3fEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform4fEXT
#define GLEE_H_DEFINED_glProgramUniform4fEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM4FEXTPROC GLeeFuncPtr_glProgramUniform4fEXT;
#define glProgramUniform4fEXT GLeeFuncPtr_glProgramUniform4fEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform1iEXT
#define GLEE_H_DEFINED_glProgramUniform1iEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM1IEXTPROC GLeeFuncPtr_glProgramUniform1iEXT;
#define glProgramUniform1iEXT GLeeFuncPtr_glProgramUniform1iEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform2iEXT
#define GLEE_H_DEFINED_glProgramUniform2iEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM2IEXTPROC GLeeFuncPtr_glProgramUniform2iEXT;
#define glProgramUniform2iEXT GLeeFuncPtr_glProgramUniform2iEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform3iEXT
#define GLEE_H_DEFINED_glProgramUniform3iEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM3IEXTPROC GLeeFuncPtr_glProgramUniform3iEXT;
#define glProgramUniform3iEXT GLeeFuncPtr_glProgramUniform3iEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform4iEXT
#define GLEE_H_DEFINED_glProgramUniform4iEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM4IEXTPROC GLeeFuncPtr_glProgramUniform4iEXT;
#define glProgramUniform4iEXT GLeeFuncPtr_glProgramUniform4iEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform1fvEXT
#define GLEE_H_DEFINED_glProgramUniform1fvEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM1FVEXTPROC GLeeFuncPtr_glProgramUniform1fvEXT;
#define glProgramUniform1fvEXT GLeeFuncPtr_glProgramUniform1fvEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform2fvEXT
#define GLEE_H_DEFINED_glProgramUniform2fvEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM2FVEXTPROC GLeeFuncPtr_glProgramUniform2fvEXT;
#define glProgramUniform2fvEXT GLeeFuncPtr_glProgramUniform2fvEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform3fvEXT
#define GLEE_H_DEFINED_glProgramUniform3fvEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM3FVEXTPROC GLeeFuncPtr_glProgramUniform3fvEXT;
#define glProgramUniform3fvEXT GLeeFuncPtr_glProgramUniform3fvEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform4fvEXT
#define GLEE_H_DEFINED_glProgramUniform4fvEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM4FVEXTPROC GLeeFuncPtr_glProgramUniform4fvEXT;
#define glProgramUniform4fvEXT GLeeFuncPtr_glProgramUniform4fvEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform1ivEXT
#define GLEE_H_DEFINED_glProgramUniform1ivEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM1IVEXTPROC GLeeFuncPtr_glProgramUniform1ivEXT;
#define glProgramUniform1ivEXT GLeeFuncPtr_glProgramUniform1ivEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform2ivEXT
#define GLEE_H_DEFINED_glProgramUniform2ivEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM2IVEXTPROC GLeeFuncPtr_glProgramUniform2ivEXT;
#define glProgramUniform2ivEXT GLeeFuncPtr_glProgramUniform2ivEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform3ivEXT
#define GLEE_H_DEFINED_glProgramUniform3ivEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM3IVEXTPROC GLeeFuncPtr_glProgramUniform3ivEXT;
#define glProgramUniform3ivEXT GLeeFuncPtr_glProgramUniform3ivEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform4ivEXT
#define GLEE_H_DEFINED_glProgramUniform4ivEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM4IVEXTPROC GLeeFuncPtr_glProgramUniform4ivEXT;
#define glProgramUniform4ivEXT GLeeFuncPtr_glProgramUniform4ivEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramUniformMatrix2fvEXT
#define GLEE_H_DEFINED_glProgramUniformMatrix2fvEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC GLeeFuncPtr_glProgramUniformMatrix2fvEXT;
#define glProgramUniformMatrix2fvEXT GLeeFuncPtr_glProgramUniformMatrix2fvEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramUniformMatrix3fvEXT
#define GLEE_H_DEFINED_glProgramUniformMatrix3fvEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC GLeeFuncPtr_glProgramUniformMatrix3fvEXT;
#define glProgramUniformMatrix3fvEXT GLeeFuncPtr_glProgramUniformMatrix3fvEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramUniformMatrix4fvEXT
#define GLEE_H_DEFINED_glProgramUniformMatrix4fvEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC GLeeFuncPtr_glProgramUniformMatrix4fvEXT;
#define glProgramUniformMatrix4fvEXT GLeeFuncPtr_glProgramUniformMatrix4fvEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramUniformMatrix2x3fvEXT
#define GLEE_H_DEFINED_glProgramUniformMatrix2x3fvEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC GLeeFuncPtr_glProgramUniformMatrix2x3fvEXT;
#define glProgramUniformMatrix2x3fvEXT GLeeFuncPtr_glProgramUniformMatrix2x3fvEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramUniformMatrix3x2fvEXT
#define GLEE_H_DEFINED_glProgramUniformMatrix3x2fvEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC GLeeFuncPtr_glProgramUniformMatrix3x2fvEXT;
#define glProgramUniformMatrix3x2fvEXT GLeeFuncPtr_glProgramUniformMatrix3x2fvEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramUniformMatrix2x4fvEXT
#define GLEE_H_DEFINED_glProgramUniformMatrix2x4fvEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC GLeeFuncPtr_glProgramUniformMatrix2x4fvEXT;
#define glProgramUniformMatrix2x4fvEXT GLeeFuncPtr_glProgramUniformMatrix2x4fvEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramUniformMatrix4x2fvEXT
#define GLEE_H_DEFINED_glProgramUniformMatrix4x2fvEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC GLeeFuncPtr_glProgramUniformMatrix4x2fvEXT;
#define glProgramUniformMatrix4x2fvEXT GLeeFuncPtr_glProgramUniformMatrix4x2fvEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramUniformMatrix3x4fvEXT
#define GLEE_H_DEFINED_glProgramUniformMatrix3x4fvEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC GLeeFuncPtr_glProgramUniformMatrix3x4fvEXT;
#define glProgramUniformMatrix3x4fvEXT GLeeFuncPtr_glProgramUniformMatrix3x4fvEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramUniformMatrix4x3fvEXT
#define GLEE_H_DEFINED_glProgramUniformMatrix4x3fvEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC GLeeFuncPtr_glProgramUniformMatrix4x3fvEXT;
#define glProgramUniformMatrix4x3fvEXT GLeeFuncPtr_glProgramUniformMatrix4x3fvEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform1uiEXT
#define GLEE_H_DEFINED_glProgramUniform1uiEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM1UIEXTPROC GLeeFuncPtr_glProgramUniform1uiEXT;
#define glProgramUniform1uiEXT GLeeFuncPtr_glProgramUniform1uiEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform2uiEXT
#define GLEE_H_DEFINED_glProgramUniform2uiEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM2UIEXTPROC GLeeFuncPtr_glProgramUniform2uiEXT;
#define glProgramUniform2uiEXT GLeeFuncPtr_glProgramUniform2uiEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform3uiEXT
#define GLEE_H_DEFINED_glProgramUniform3uiEXT
typedef void (APIENTRYP GLEEPFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
GLEE_EXTERN GLEEPFNGLPROGRAMUNIFORM3UIEXTPROC GLeeFuncPtr_glProgramUniform3uiEXT;
#define glProgramUniform3uiEXT GLeeFuncPtr_glProgramUniform3uiEXT
#endif
#ifndef GLEE_H_DEFINED_glProgramUniform4uiEXT
#define GLEE_H_DEFINED_glProgramUniform4uiEXT
typedef void (APIENTRYP GLEE
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